[LLAMA QF] Elevator Music vs Its_A_Random

BATTLE RULES
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees.
Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Tuesday the 21st of July at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.

Elevator Music:

Togekiss [Togekissu] (M)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
Type: Fairy/Flying

Abilities: Hustle / Serene Grace / Super Luck (Unlocked)

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Moves: (40/120)
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Magical Leaf
Fairy Wind
After You
Sky Attack
Extreme Speed
Aura Sphere
Air Slash

Future Sight
Mirror Move
Morning Sun
Psycho Shift
Substitute

Endeavor
Heat Wave
Hyper Voice
Magic Coat
Signal Beam
Tailwind

Dazzling Gleam
Fire Blast
Fly
Hidden Power (Ground)
Hyper Beam
Light Screen
Protect
Psychic
Reflect
Roost
Shadow Ball
Solar Beam
Thunder Wave

Colossoil [] (F)
Nature: Jolly (+15% Spe, +14% Acc, -1 Atk)
Type: Dark/Ground

Abilities: Rebound / Guts / Pressure (Unlocked)

Stats:
HP: 120
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 110 (+)
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves: (40/92)
Leer
Tackle
Bubble Beam
Bite
Rapid Spin
Body Slam
Peck
Horn Attack
Drill Run
Rototiller
Dig
Pursuit
Bounce
Crunch
Megahorn

Encore
Fake Out
Fire Fang
Sand Tomb
Sucker Punch
Thunder Fang

Aqua Tail
Dive
Iron Tail
Knock Off
Snatch
Superpower

Brick Break
Bulldoze
Dragon Tail
Earthquake
Giga Impact
Poison Jab
Protect
Roar
Rock Slide
Smack Down
Stone Edge
Taunt
U-turn

Metagross [Metagurosu] (N)
Nature: Hasty (+15% Spe, +8% Acc, -1 Atk)
Type: Steel/Psychic

Abilities: Clear Body / Light Metal (Unlocked) / Tough Claws (Mega)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (-)
SpA: Rank 3
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22


Nature: Hasty (+15% Spe, +19% Acc, -1 Atk)
Type: Steel/Psychic

Stats (Mega):
HP: 100
Atk: Rank 6
Def: Rank 5 (-)
SpA: Rank 4
SpD: Rank 4
Spe: 127 (+)
Size Class: 4
Weight Class: 11 [9 Light Metal]
Base Rank Total: 27

EC: 9/9
MC: 0
AC: 5/5

Moves: (40/82)
Take Down
Magnet Rise
Confusion
Metal Claw
Scary Face
Pursuit
Zen Headbutt
Bullet Punch
Psychic
Iron Defense
Agility
Meteor Mash
Hammer Arm

Block
Endure
Gravity
Ice Punch
Stealth Rock
Thunder Punch

Aerial Ace
Brick Break
Bulldoze
Earthquake
Explosion
Facade
Giga Impact
Hyper Beam
Light Screen
Power-Up Punch
Protect
Rain Dance
Reflect
Rest
Rock Slide
Sandstorm
Shadow Ball
Sleep Talk
Sludge Bomb
Substitute

Refresh
Elevator Music has chosen reliable and generically powerful pokemon in ASB for this quarterfinal encounter. He did not find a need to bring his legendary for the battle, and that tells you how serious he is about the battle.

Its_A_Random:

Kangaskhan [] (F)
NATURE: Adamant (+Atk, -SpA)

TYPE: Normal
ABILITIES: Early Bird / Scrappy / Inner Focus (H) / Parental Bond (Mega)

STATS (NORMAL)
HP: 110
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

STATS (MEGA)
HP: 110
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
AC: 5/5

ATTACKS (40/117)
Bite
Comet Punch
Crunch
Dizzy Punch
Double Hit
Endure
Fake Out
Leer
Mega Punch
Outrage
Rage
Reversal
Sucker Punch
Tail Whip

Counter
Disable
Endeavour
Focus Energy
Focus Punch

Aqua Tail
Drain Punch
Fire Punch
Ice Punch
Spite
Thunder Punch

Brick Break
Bide
Dig
Earthquake
Power-Up Punch
Protect
Rest
Roar
Rock Slide
Safeguard
Shadow Claw
Sleep Talk
Substitute
Toxic
Water Gun

Krilowatt [] (M)
NATURE: Timid (+Spe, -Atk, +17% Acc)

TYPE: Water / Electric
ABILITIES: Trace / Magic Guard / Shell Armour (H)

STATS
HP: 125
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 121 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (40/86)
Aqua Jet
Bubble
Charge
Confuse Ray
Counter
Detect
Discharge
Fairy Wind
Heart Swap
Hydro Pump
Ice Shard
Imprison
Mirror Coat
Tackle
Thunder
Thunder Shock
Volt Switch

Me First
Mind Reader
Sheer Cold
Signal Beam
Whirlpool

Earth Power
Electroweb

Dazzling Gleam
Dive
Earthquake
Endure
Hidden Power (Fire)
Hyper Beam
Ice Beam
Payback
Rain Dance
Rest
Safeguard
Sleep Talk
Substitute
Surf
Torment
Toxic

Sableye [] (F)
NATURE: Brave (+Atk, -Spe, -10% Eva)

TYPE: Ghost / Dark
ABILITIES: Keen Eye / Stall / Prankster (H) / Magic Bounce (Mega)

STATS (NORMAL)
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 16

STATS (MEGA)
HP: 90
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 4
Spe: 17 (-)
Size Class: 1
Weight Class: 5
Base Rank Total: 18

EC: N/A
MC: 0
AC: 5/5

ATTACKS (40/112)
Astonish
Detect
Fake Out
Feint Attack
Foresight
Foul Play
Fury Swipes
Knock Off
Leer
Mean Look
Night Shade
Power Gem
Punishment
Scratch
Shadow Ball
Shadow Claw
Shadow Sneak
Zen Headbutt

Feint
Imprison
Metal Burst
Recover
Sucker Punch
Trick

Fire Punch
Ice Punch
Low Kick
Magic Coat
Pain Split
Thunder Punch

Dig
Payback
Poison Jab
Rest
Sleep Talk
Substitute
Taunt
Torment
Toxic
Will-O-Wisp
Team wise I think Its_A_Random has nailed it. He has brought an equally varied team, with a general purpose of being prepared for the opposition. He did not go for his legendary either, which was a heart breaking sacrifice. This battle would definitely be an interesting one, so lets start it already.

Reverse: Its_A_Random sends out first!​
Its_A_Random Sends out and Equips
Elevator Music Sends Out, Equips and Orders
Its_A_Random Orders
Ref
 
Colossoil: Earthquake ~ Bulldoze ~ Earthquake
IF (Counter is used) THEN (use Bubble Beam and push actions back)
IF (Earthquake is under the effects of Imprison when you would use it) THEN (use Drill Run)
IF (Krilowatt uses Dive without suspension outside of a combination) AND (Krilowatt is above -1 Spe) THEN (use Dig)​
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
If this thing were Modest I would have had a ORKO chance but c'est la vie. Also thank goodness its not a Rage Candy Bar variant.

Hydro Pump > Hydro Pump > Hydro Pump
 
Team Elevator Music:


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: 120
EN: 100%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy

Team Its_A_Random:

Krilowatt (F)
Type: Water/Electric
HP: 125
EN: 100%
Item: Life Orb (+3 BAP)
Stats: 2/3/3/3/121 SC: 1 WC: 2
Abilities: Trace (Pressure)[6a] / Magic Guard / Shell Armor
Status: +17% Accuracy

Field Effects: None!

Round 1: Shell Armor saves a couple of crits!

Too busy for flavor sorry, I will add flavor from other rounds on, I hope.

Speed Order: Krilowatt, Colossoil
Trace: EN Used: 6

Rolls: 8043, 1101, 470, 9578, 1580, 534, 575, 3213, 5965, 460, 2248, 9972

Action 1:

Turn Order: Krilowatt, Colossoil

Krilowatt uses Hydro Pump!
Accuracy Check (9700): 8043 (Hit)
Crit Check(625): 1101 (No)
Damage: (11 + 3 + 3 + 4.5 - 4.5)*1.5 = 25.5
EN Used: 7 + 2

Colossoil uses Earthquake!
Crit Check(x): Shell Armor (No)
Damage: (10 + 3 + 9 - 4.5 + 1)*1.5 = 27.75
EN Used: 6 + 2

Action 2:

Turn Order: Krilowatt, Colossoil

Krilowatt uses Hydro Pump!
Accuracy Check (9700): 470 (Hit)
Crit Check(625): 9578 (No)
Damage: (11 + 3 + 3 + 4.5 - 4.5)*1.5 = 25.5
EN Used: 7 + 2 + 4

Colossoil uses Bulldoze!
Crit Check(x): Shell Armor (No)
Damage: (6 + 3 + 9 - 4.5 + 1)*1.5 = 21.75
EN Used: 4 + 2

Action 3:

Turn Order: Colossoil, Krilowatt

Colossoil uses Earthquake!
Crit Check(x): Shell Armor (No)
Damage: (10 + 3 + 9 - 4.5 + 1)*1.5 = 27.75
EN Used: 6 + 2

Krilowatt uses Hydro Pump!
Accuracy Check (9700): 1580 (Hit)
Crit Check(625): 534 (Yes)
Damage: (11 + 3 + 3 + 3 + 4.5 - 4.5)*1.5 = 30
EN Used: 7 + 2 + 4 + 4
Team Elevator Music:


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: 39
EN: 78%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy

Team Its_A_Random:

Krilowatt (F)
Type: Water/Electric
HP: 48
EN: 55%
Item: Life Orb (+3 BAP)
Stats: 2/3/3/3/69 121 SC: 1 WC: 2
Abilities: Trace (Pressure)[3a] / Magic Guard / Shell Armor
Status: +17% Accuracy, -1 Spe (1 Round)

Field Effects: None!
Its_A_Random Orders
Elevator Music Orders

Ref
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
k

Surf > Ice Beam > Surf
IF
(Protective Move) is used successfully, THEN use Chill that action, pushing actions back.
IF Encore is used, THEN use Dodge on the first instance, pushing actions back.
IF (Non-Combo) (Damaging Evasive Move) is used without suspense, THEN use Dive that action, pushing actions back.
 
Team Elevator Music:


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: 39
EN: 78%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy

Team Its_A_Random:

Krilowatt (F)
Type: Water/Electric
HP: 48
EN: 55%
Item: Life Orb (+3 BAP)
Stats: 2/3/3/3/69 121 SC: 1 WC: 2
Abilities: Trace (Pressure)[3a] / Magic Guard / Shell Armor
Status: +17% Accuracy, -1 Spe (1 Round)

Field Effects: None!

Round 2: First KO!
IAR asks his Krilowatt to keep hitting EM's colossoil with Super Effective attacks, while EM dispatches the Krilowatt.
Elevator Music notices an efficient way to KO the electric Shrimp and asks his Colossoil to first knock off the Life Orb from the Shrimp's fins.

IAR then asks his Shrimp to Surf over the Colossoil and to drench him in water from head to toe.

This doesn't go well with the Colossoil as he lunges forward at the shrimp with lightning speed that ends up flinching the electric Shrimp.

Colossoil then dispatches Krilowatt with a low powered Bulldoze, which just about knocks out the pokemon.

IAR now has to send out a new pokemon, and no prizes for guessing who it will be.

Speed Order: Krilowatt, Colossoil

Rolls: 5515, 263, 7190, 6, 2396, 6276, 5853, 942, 2189, 7641, 8996, 9200

Action 1:

Turn Order: Colossoil, Krilowatt

Colossoil uses Knock Off!
Crit Check(x): Shell Armor (No)
Damage: (10 + 3 + 9 - 4.5 + 1)*1 = 18.5
EN Used: 6 + 2

Krilowatt uses Surf!
Crit Check(625): 5515 (No)
Damage: (9 + 3 + 4.5 - 4.5)*1.5 = 18
EN Used: 6 + 2

Action 2:

Turn Order: Colossoil (+3), Krilowatt

Colossoil uses Fake Out!
Crit Check(x): Shell Armor (No)
Damage: (4 + 9 - 4.5)*1 = 8.5
EN Used: 4 + 2

Krilowatt flinches!

Action 3:

Turn Order: Colossoil, Krilowatt

Colossoil uses Bulldoze!
Crit Check(x): Shell Armor (No)
Damage: (6 + 3 + 9 - 4.5 + 1)*1.5 = 21.75
EN Used: 4 + 2

Krilowatt faints!
Team Elevator Music (A-O-O):


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: 21
EN: 58%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy

Team Its_A_Random (O-X-O):

Krilowatt (F)
Type: Water/Electric
HP: -1
EN: 47%
Item: Life Orb (+3 BAP) [Knocked Off]
Stats: 2/3/3/3/48 121 SC: 1 WC: 2
Abilities: Trace / Magic Guard / Shell Armor
Status: +17% Accuracy, -2 Spe (1 Round)

Field Effects: None!
Its_A_Random Sends Out and Equips
Elevator Music Orders
Its_A_Random Orders

Ref
 
Last edited:
Colossoil: Superpower ~ Superpower ~ Superpower
[DO ONCE] IF (Fake Out is used) THEN (use Protect)
IF (Drain Punch is used) THEN (use Dig)
IF (Power-Up Punch is used outside of a combination) THEN (use Dig)​
 
Team Elevator Music:


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: 21
EN: 58%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy

Team Its_A_Random:

Mega Kangaskhan [] (F)
Type: Normal
HP: 110
EN: 100%
Item: Kangaskhanite
Stats: 6/4/1/4/100 SC: 4 WC: 5
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
Status: Normal

Field Effects: None!

Round 3: KO bonanza!
IAR sacks his Krilowatt, and EM sacks his Colossoil.
Elevator Music deals as much damage as possible and lets his Colossoil bite the dust.

IAR chooses Kangaskhan to get rid of Narwhalious the Colossoil without much trouble, and now has to face Togekiss or Metagross.

Lets see how the Mega Khan comes through this match up.

Speed Order: Colossoil, Mega Kangaskhan

Rolls: 4015, 4790, 4962, 3414, 6088, 766, 4234, 7915, 6561, 7495, 7250, 5782

Action 1:

Turn Order: Colossoil, Mega Kangaskhan

Colossoil uses Superpower!
Crit Check(625): 4015 (No)
Damage: (12 + 9 - 6)*1.5 = 22.5
EN Used: 8

Mega Kangaskhan uses Ice Punch!
Crit Check(625): 4790 (No)
Damage: (12 + 9 - 4.5)*1.5 = 24.75
EN Used: 6 + 2 + 3

Colossoil faints!
Team Elevator Music (X-O-O):


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: -4
EN: 50%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy, -1 Atk, -1 Def, (1 Round), KO'd

Team Its_A_Random (A-X-O):

Mega Kangaskhan [] (F)
Type: Normal
HP: 87
EN: 89%
Item: Kangaskhanite
Stats: 6/4/1/4/100 SC: 4 WC: 5
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
Status: Normal

Krilowatt (F)
Type: Water/Electric
HP: -1
EN: 47%
Item: Life Orb (+3 BAP) [Knocked Off]
Stats: 2/3/3/3/48 121 SC: 1 WC: 2
Abilities: Trace / Magic Guard / Shell Armor
Status: +17% Accuracy, -2 Spe (1 Round)
Field Effects: None!
Elevator Music Sends Out and Equips
Its_A_Random Orders

Elevator Music Orders

Ref
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Yeah things would be better if this thing had the right moves..........................

SWITCH PHASE

Sableye (F) @ Everstone

Come on out Togekiss. You know you want to.
 
ofc

I'll switch to Togekiss @ Scope Lens.



Togekiss: Dazzling Gleam ~ Fairy Wind ~ Dazzling Gleam
IF (a protective/evasive move is used) THEN (use Reflect on the first instance and Fairy Wind on future instances, pushing actions back)
[DO ONCE] IF (Fake Out is used outside of a combination) THEN (use Protect)​
 
Team Elevator Music:


Togekiss [Togekissu] (M)
Type: Fairy/Flying
HP: 100
EN: 100%
Item: Scope Lens (+2 Crit Stage)
Stats: 1/3/5/4/92 SC: 3 WC: 3
Ability: Hustle / Serene Grace / Super Luck
Status: +14% Accuracy

Team Its_A_Random:

Sableye [] (F)
Type: Ghost / Dark
HP: 90
EN: 100%
Item: Everstone (+1 BAP STAB)
Stats: 6/5/3/3/43 SC: 1 WC: 2
Abilities: Keen Eye / Stall / Prankster
Status: -10% Evasion

Field Effects: None!

Round 4: The Fairy Trap!
IAR successfully traps the Fairy and Bursts a lot of Metal towards him.
Elevator Music decides to switch in his Flying Fairy, the pride of his Gym, the bird of dazzling destruction and the Crit machine; in place of The Metallic Monster Metagrossu. Who had stepped in to take out Its_A_Random's King Mama.

Its_A_Random chooses King Mama to switch out for the spooky pixie, in order to set a trap for Elevator Music's Fairy. Which may have worked without a taunt, but Its_A_Random decided to send one anyway, just to be sure.

The round begins with what Togekissu is known for doing against Sableye's of the past, 'Dazzling Gleam that spooky pixie', says Elevator Music.

But now that the Trap was set, Its_A_Random steps into the gas and lets the fairy have all the burst of metal it can get.

Both the pokemon are considerably damaged, and Its_A_Random's Sableye is also pretty exhausted in addition to being drained of his strength by the Crit machine.

What plans do these trainers have in their mind? We can only take a wild guess at, but can never be sure to know.

Speed Order: Togekiss, Sableye

Rolls: 6058, 4686, 3346, 1806, 7225, 7196, 186, 6689, 1614, 2338, 3019, 2052

Action 1:

Turn Order: Togekiss, Sableye

Togekiss uses Dazzling Gleam!
Crit Check(x): Scope Lens + Super Luck (Yes)
Damage: (8 + 3 + 3 + 7.5 - 4.5)*1.5 = 25.5
EN Used: 5

Sableye uses Metal Burst!
Damage: (25.5)*1.25 = 31.875
EN Used: 6 + (25.5/3) = 14.5

Action 2:

Turn Order: Togekiss, Sableye

Togekiss uses Fairy Wind!
Crit Check(x): Scope Lens + Super Luck (Yes)
Damage: (4 + 3 + 3 + 7.5 - 4.5)*1.5 = 19.5
EN Used: 2

Sableye uses Metal Burst!
Damage: (19.5)*1.25 = 24.375
EN Used: 6 + (19.5/3) + 4 = 16.5

Action 3:

Turn Order: Togekiss, Sableye

Togekiss uses Dazzling Gleam!
Crit Check(x): Scope Lens + Super Luck (Yes)
Damage: (8 + 3 + 3 + 7.5 - 4.5)*1.5 = 25.5
EN Used: 5

Sableye uses Metal Burst!
Damage: (25.5)*1.25 = 31.875
EN Used: 6 + (25.5/3) + 8 = 22.5
Team Elevator Music (A-X-B):


Togekiss [Togekissu] (M)
Type: Fairy/Flying
HP: 12
EN: 88%
Item: Scope Lens (+2 Crit Stage)
Stats: 1/3/5/4/92 SC: 3 WC: 3
Ability: Hustle / Serene Grace / Super Luck
Status: +14% Accuracy

<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: -4
EN: 50%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy, -1 Atk, -1 Def, (1 Round), KO'd



Metagross [Metagurosu] (N)
Type: Steel/Psychic
HP: 100
EN: 100%
Item: Metagrossite
Stats: 6/5/4/4/127 SC: 4 WC: 9
Ability: Clear Body / Light Metal / Tough Claws
Status: +19% Accuracy
Team Its_A_Random (B-X-A):

Sableye [] (F)
Type: Ghost / Dark
HP: 19
EN: 46%
Item: Everstone (+1 BAP STAB)
Stats: 6/5/3/3/43 SC: 1 WC: 2
Abilities: Keen Eye / Stall / Prankster
Status: -10% Evasion

Krilowatt (F)
Type: Water/Electric
HP: -1
EN: 47%
Item: Life Orb (+3 BAP) [Knocked Off]
Stats: 2/3/3/3/48 121 SC: 1 WC: 2
Abilities: Trace / Magic Guard / Shell Armor
Status: +17% Accuracy, -2 Spe (1 Round)



Mega Kangaskhan [] (F)
Type: Normal
HP: 87
EN: 89%
Item: Kangaskhanite
Stats: 6/4/1/4/100 SC: 4 WC: 5
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
Status: Normal
Field Effects: None!
Its_A_Random Orders
Elevator Music Orders

Ref
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Trade!

Shadow Sneak > Shadow Sneak > Shadow Sneak
IF
a Protect + Reflect combo is used, THEN use a Fake Out + Fake Out combo that action.
IF Endure is used, THEN use a Fake Out + Fake Out combo that action.
IF Extreme Speed is used as part of a combination, THEN use a Fake Out + Fake Out combo that action.
 
Team Elevator Music:


Togekiss [Togekissu] (M)
Type: Fairy/Flying
HP: 12
EN: 88%
Item: Scope Lens (+2 Crit Stage)
Stats: 1/3/5/4/92 SC: 3 WC: 3
Ability: Hustle / Serene Grace / Super Luck
Status: +14% Accuracy

Team Its_A_Random:

Sableye [] (F)
Type: Ghost / Dark
HP: 19
EN: 46%
Item: Everstone (+1 BAP STAB)
Stats: 6/5/3/3/43 SC: 1 WC: 2
Abilities: Keen Eye / Stall / Prankster
Status: -10% Evasion

Field Effects: None!

Round 5: Trade One for One!
IAR offers a Trade of his Sableye for EM's Togekiss and EM accepts.
Its_A_Random carefully plans the execution of the Crit machine, and forces EM into accepting the trade of his Fairy Bird for his Spooky Pixie.

Elevator Music complies, and now has to send in his Metagurosu to try and finish the Sableye before she can do more damage to his team.

Lets see how he manages to do that in the next round.

Speed Order: Togekiss, Sableye

Rolls: 7832, 7062, 1252, 9480, 8860, 4785, 8613, 8415, 3614, 7719, 8720, 2783

Action 1:

Turn Order: Sableye (+6), Togekiss (+4)

Sableye uses Fake Out Combo!
Critical Hit Check (625): 7832 (No)
Damage: (9 + 9 - 4.5)*1 = 13.5
EN Used: 21

Togekiss faints!
Team Elevator Music (A-X-B):


Togekiss [Togekissu] (M)
Type: Fairy/Flying
HP: -2
EN: 88%
Item: Scope Lens (+2 Crit Stage)
Stats: 1/3/5/4/92 SC: 3 WC: 3
Ability: Hustle / Serene Grace / Super Luck
Status: +14% Accuracy

<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: -4
EN: 50%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy, -1 Atk, -1 Def, (1 Round), KO'd



Metagross [Metagurosu] (N)
Type: Steel/Psychic
HP: 100
EN: 100%
Item: Metagrossite
Stats: 6/5/4/4/127 SC: 4 WC: 9
Ability: Clear Body / Light Metal / Tough Claws
Status: +19% Accuracy
Team Its_A_Random (B-X-A):

Sableye [] (F)
Type: Ghost / Dark
HP: 19
EN: 25%
Item: Everstone (+1 BAP STAB)
Stats: 6/5/3/3/43 SC: 1 WC: 2
Abilities: Keen Eye / Stall / Prankster
Status: -10% Evasion, Cool down (1a)

Krilowatt (F)
Type: Water/Electric
HP: -1
EN: 47%
Item: Life Orb (+3 BAP) [Knocked Off]
Stats: 2/3/3/3/48 121 SC: 1 WC: 2
Abilities: Trace / Magic Guard / Shell Armor
Status: +17% Accuracy, -2 Spe (1 Round)



Mega Kangaskhan [] (F)
Type: Normal
HP: 87
EN: 89%
Item: Kangaskhanite
Stats: 6/4/1/4/100 SC: 4 WC: 5
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
Status: Normal
Field Effects: None!
Elevator Music Sends Out Mega Metagross and Orders
Its_A_Random Orders

Ref
 
OK, let's do our best!



Metagross: Meteor Mash ~ Bullet Punch ~ Bullet Punch
[ONCE] IF (Detect is used a2) THEN (use Metal Claw and push actions back)
IF (Sucker Punch+Feint is used a2) THEN (use Stealth Rock and push actions back)
IF (Sucker Punch+Feint is used a3) AND (Sableye is not cooling down) THEN (use Stealth Rock and push actions back)​
 
Team Elevator Music:


Metagross [Metagurosu] (N)
Type: Steel/Psychic
HP: 100
EN: 100%
Item: Metagrossite
Stats: 6/5/4/4/127 SC: 4 WC: 9
Ability: Clear Body / Light Metal / Tough Claws
Status: +19% Accuracy

Team Its_A_Random:

Sableye [] (F)
Type: Ghost / Dark
HP: 19
EN: 25%
Item: Everstone (+1 BAP STAB)
Stats: 6/5/3/3/43 SC: 1 WC: 2
Abilities: Keen Eye / Stall / Prankster
Status: -10% Evasion, Cool down (1a)

Field Effects: None!

Round 6: Total Utilization!
IAR resourcefully uses Sableye to deal as much damage as possible.
It would seem like Its_A_Random is Raiding Elevator Music's mons, as the precision with which he utilized Sableye in this battle is no less than what we see him do in his Raiding Adventures.

Elevator Music finally takes down the Spooky Pixie and is all set for the final showdown of this battle.

Mega Metagross vs Mega Kangaskhan, get your popcorns everyone.



Speed Order: Mega Metagross, Sableye

Rolls: 4992, 3523, 9621, 7579, 9633, 6303, 8627, 2717, 6178, 7185, 9309, 9941

Action 1:

Turn Order: Mega Metagross, Sableye

Mega Metagross uses Meteor Mash!
Critical Hit Check (625): 4992 (No)
Damage: (9 + 3 + 9 - 7.5 + 2)*1 = 15.5
Effect Chance (2000): 3523 (No)
EN Used: 6

Sableye cools down!

Action 2:

Turn Order: Sableye (+4), Mega Metagross (+2)

Sableye uses Feint Combo!
Critical Hit Check (625): 7579 (No)
Damage: (9 + 9 - 4.5)*0.66 = 6.93
EN Used: 21

Mega Metagross uses Bullet Punch!
Critical Hit Check (625): 9621 (No)
Damage: (4 + 3 + 9 - 7.5 + 2)*1 = 10.5
EN Used: 3

Sableye faints!
Team Elevator Music (X-X-A):


Metagross [Metagurosu] (N)
Type: Steel/Psychic
HP: 93
EN: 91%
Item: Metagrossite
Stats: 6/5/4/4/127 SC: 4 WC: 9
Ability: Clear Body / Light Metal / Tough Claws
Status: +19% Accuracy


<Colossoil> (Narwhalious) (M)
Type: Ground/Dark
HP: -4
EN: 50%
Item: Rare Candy [+1 BAP STAB]
Stats: 6/3/2/3/110 SC: 5 WC: 10
Ability: Rebound / Guts / Pressure
Status: +14% Accuracy, -1 Atk, -1 Def, (1 Round), KO'd



Togekiss [Togekissu] (M)
Type: Fairy/Flying
HP: -2

EN: 88%
Item: Scope Lens (+2 Crit Stage)
Stats: 1/3/5/4/92 SC: 3 WC: 3
Ability: Hustle / Serene Grace / Super Luck
Status: +14% Accuracy
Team Its_A_Random (B-X-X):

Sableye [] (F)
Type: Ghost / Dark
HP: -7
EN: 4%
Item: Everstone (+1 BAP STAB)
Stats: 6/5/3/3/43 SC: 1 WC: 2
Abilities: Keen Eye / Stall / Prankster
Status: -10% Evasion, Cool down (1a), KO'd

Krilowatt (F)
Type: Water/Electric
HP: -1
EN: 47%
Item: Life Orb (+3 BAP) [Knocked Off]
Stats: 2/3/3/3/48 121 SC: 1 WC: 2
Abilities: Trace / Magic Guard / Shell Armor
Status: +17% Accuracy, -2 Spe (1 Round)



Mega Kangaskhan [] (F)
Type: Normal
HP: 87
EN: 89%
Item: Kangaskhanite
Stats: 6/4/1/4/100 SC: 4 WC: 5
Abilities: Early Bird / Scrappy / Inner Focus / Parental Bond
Status: Normal​
Field Effects: None!
Its_A_Random Sends Out Mega Kangaskhan and Orders
Elevator Music Orders

Ref
 

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