[WIN] Nightmare Prison (Normal) - Frosty and Its_A_Random

Round 8


The brainwashed Caffie throws a deadly barrage of sharpened icicles at Wyrm, but the Salamence braces himself and endures the blow, saved by a timely heal from the team mate Gardevoir. Necturna keeps smacking around the Dragonair, but Syclant, as soon as he comes to its senses, sends the entire raid into a bloody rampage of vengeance. The shadow witch pays back with a volley of bolts, but she looks significantly weakened now.

[
CONSUMED] |Spe 100| HP 39/Energy 11 (
3a,
19a)
HP 100
Atk 2
Def 3
SpA 8
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
Glyph of Heal Bell

[
CONSUMED] |Spe 105| HP 28/Energy 36 (
3a,
19a)
HP 100
Atk 5
Def 3
SpA 5
SpD 3
Spe 105 (-10% Eva)
SC 3 / WC 4
Abilities: Compoundeyes, Mountaineer, Technician
Glyph of Icicle Spear

[
CONSUMED] |Spe 104| HP 2/Energy 6 (Burned,
3a,
19a)
HP 100
Atk 6
Def 5
SpA 6 (8)
SpD 3
Spe 104 (-10% Eva)
SC 4 / WC 5
Abilities: Intimidate, Moxie, Aerilate
Glyph of Roost

[
CONSUMED] |Spe 104| HP 19/Energy 30 (
3a,
19a)
HP 100
Atk 3
Def 3
SpA 5 (11)
SpD 5
Spe 104 (+12% Acc)
SC 4 / WC 2
Abilities: Solar Power
Glyph of Tail Glow

HP 234/1000 [24% HP]
Speed Tie: 2/2
Protect: 7 energy
Endure: 15 energy

Number of hits: (1-3334, 3335-6667, 6668-10000): 7789/10000
Crit 1 (1-625): 4220/10000
Crit 2 (1-625): 6022/10000
Crit 3 (1-625): 1899/10000
Crit 4 (1-625): 9243/10000
Crit 5 (1-625): 9346/10000

Icicle Crash (Salamence): (4*5 [BP] + 3 [STAB]) * 2.25 * 3 = 155 damage
Salamence endured the hit!
Heal Pulse (Salamence): 20 HP restored, 13 energy
Facade (Dragonair): nullified by Dragonair's Protect!
Protect: 13 damage prevented, 5 energy

Salamence suffers 2 damage for the burn
Necturna suffers 2 damage for the burn
Necturna heals from the burn

---------------------------------------------------------------------------
Helping Hand (Dragonair): 12 energy
Bloodlust: The damage of raid members is increased by 50% for 4 actions and raid members are Sated for 20 actions, 15 energy
Pumkin Berry: 20 energy restored. Consumed.

Crit (1-625): 3914/10000
Smite (Necturna): (8*2 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 * 1.5 = 52 damage, 5 energy

Crit (1-625): 138/10000
Facade (Necturna, Critical Hit): (14 [BP] + 3 [STAB] + 2 [Aerilate] + 7 [Cleansed Gracidea Blossom] + 2 [Threshold] + 3 [Crit]) * 1.5 * 1.5 = 70 damage, 7 energy

Crit (1-625): 3106/10000
Frustration (Dragonair): (8 [BP] + 5.5 [Stat Dif]) * 0.67 = 9 damage

Crit (1-625): 6796/10000
Shadow Bolt Volley (Gardevoir): (6 [BP] + 3 [STAB]) * 1.5 = 14 damage

Crit (1-625): 3539/10000
Shadow Bolt Volley (Syclant): 6 [BP] + 3 [STAB] + 3 [Stat Dif] = 12 damage

Crit (1-625): 256/10000
Shadow Bolt Volley (Salamence, Critical Hit): 6 [BP] + 3 [STAB] + 3 [Stat Dif] + 3 [Crit] = 15 damage
Shadow Bolt Volley (Dragonair): immune

Salamence suffers 2 damage for the burn
Aggro threshold: 396
304
297
121
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Of course, a crit had to happen so as mence needs a heal to maximise damage... -.-'

Wyrm: Swift > Facade (Necturna)

Dragonair: Holy Fire (Necturna) > Smite (Necturna)

Whether you want to heal Mence A1 or not is your choice; we win irrespective I think but it might help to be cautious. Unless we want to do this on hard for that prize, let us never set foot in this hellhole again. On how lucky we have been with these brainwashes which have saved us from the crit barrage we have gotten.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I just had some manly sweat roll down my eye here.

Syclant: Icicle Spear (Necturna) - Icicle Spear (Necturna)
Gardevoir: Heal Pulse (Salamence) - ENKO :(
 
Round 9

With one last ditch assault, the team gives in everything it's got. Necturna tries to retaliate on the blows, but eventually she's overwhelmed by the raid's offense. Her last screaming breath however is a defiant one.

Necturna: All part of the Master's plan! Your end is... inevitable!

[
CONSUMED] |Spe 100| Knocked Out
HP 100
Atk 2
Def 3
SpA 8
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate
Glyph of Heal Bell

[
CONSUMED] |Spe 105| HP 28/Energy 20 (
1a,
17a)
HP 100
Atk 5
Def 3
SpA 5
SpD 3
Spe 105 (-10% Eva)
SC 3 / WC 4
Abilities: Compoundeyes, Mountaineer, Technician
Glyph of Icicle Spear

[
CONSUMED] |Spe 104| Knocked Out
HP 100
Atk 6
Def 5
SpA 6 (8)
SpD 3
Spe 104 (-10% Eva)
SC 4 / WC 5
Abilities: Intimidate, Moxie, Aerilate
Glyph of Roost

[
CONSUMED] |Spe 104| HP 11/Energy 19 (
1a,
17a)
HP 100
Atk 3
Def 3
SpA 5 (11)
SpD 5
Spe 104 (+12% Acc)
SC 4 / WC 2
Abilities: Solar Power
Glyph of Tail Glow

HP 0/1000 [0% HP]
Number of hits: (1-3334, 3335-6667, 6668-10000): 2543/10000
Crit 1 (1-1250): 9633/10000
Crit 2 (1-1250): 6022/10000
Crit 3 (1-1250): 1899/10000

Icicle Spear (Necturna): (4*3 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 8 [Scythe of Northern Storms]) * 1.5 * 1.5 = 48 damage, 6 energy

Crit (1-625): 6459/10000
Swift (Necturna): (6 [BP] + 3 [STAB] + 1 [Stat Dif] + 7 [Cleansed Gracidea Blossom] + 2 [Aerilate] + 0.5 [Threshold]) * 1.5 * 1.5 = 44 damage, 3 energy

Crit (1-625): 3569/10000
Burn (1-3000): 4840/10000

Holy Fire (Necturna): (9 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 * 1.5 = 36 damage, 6 energy
Heal Pulse (Salamence): 20 HP restored, 13 energy
Exhaustion: Gardevoir fainted!

Crit (1-1250): 2943/10000
Leaf Blade (Dragonair): (9 [BP] + 3 [STAB] + 5.5 [Stat Dif]) * 0.44 = 8 damage

Salamence suffers 2 damage for the burn
---------------------------------------------------------------------------
Number of hits: (1-3334, 3335-6667, 6668-10000): 3891/10000
Crit 1 (1-1250): 1558/10000
Crit 2 (1-1250): 8137/10000
Crit 3 (1-1250): 291/10000
Crit 4 (1-1250): 6806/10000

Icicle Spear (Necturna, 1 Critical Hit): (4*4 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 8 [Scythe of Northern Storms] + 1 [Crit]) * 1.5 * 1.5 = 60 damage, 6+4 energy

Crit (1-625): 9679/10000
Smite (Necturna): (8 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 * 1.5 = 34 damage, 5 energy

Crit (1-625): 8629/10000
Facade (Necturna): (14 [BP] + 3 [STAB] + 2 [Aerilate] + 7 [Cleansed Gracidea Blossom] + 2 [Threshold]) * 1.5 * 1.5 = 63 damage, 7 energy
Exhaustion: Salamence fainted!
Necturna fainted!


Congratulations, Frosty and Its_A_Random, on conquering Nightmare Prison (Normal)!

Each trainer: 2 CC, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Spite: Extends the duration of Spite for 3 more actions, and causes it to clear all status afflictions from the user.
Purple Lotus: Raises the power of Grass-type moves by 5 and the holder's Sp. Defense rank by 3. If the holder is a Grass-type, its Grass-type attacks will inflict 100% extra damage against targets with a resistance to Grass.
Badge of Light x2
1X Tome of Chimaera Strike


Chimaera Strike

Place:
Type:

Category: Physical
Target: Adjacent Target
BAP: 8 or 15
Accuracy: 100%
Energy Cost: 10
Effect Chance: --
Priority: 0
Snatch? No.
Magic Coat? No.

Effect: Strikes the target with a venomous appendage. If the target is Poisoned, Burned, or Paralyzed, the move's power raise to 15 and refreshes the duration of the status to a 6-action duration, regardless of how many actions are left. The user is sluggish after using this move.

Pokémon which can learn this move:




Each of you also obtains 300 reputation points with Custodians of Time

The quest Rescue in the Nightmare has been completed for the following players: Frosty, Its_A_Random. Rewards will be assigned automatically.

Final

As the witch's body fades in the surrounding shadows, the ground beneath you begins to collapse, and countless ghosts emerge from the darkness, eager to consume your souls. However, right when everything seems lost, a blinding, soothing light brights in the colorless sky, wiping out the evil phantoms and throwing you into a state of unspoken serenity. The otherwordly feeling lasts only for a few instants. A breath after, you find yourselves at the entrance of the Turnback Cave, wondering if everything which happened after you stepped inside was just a product of your immagination. But the wounds on your Pokemon are real, and so is the beautiful, majestic Pokemon floating right next to you, finally free from the witch's dark grasp. A crystalline voice echoes through your heads.

"Thank you for rescuing me, brave souls. The night is falling on us, but hope still shines in the twilight. And as long as humanity will not give up to the darkness, the Dreamer will stand by its side"
 

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