[ICE] Leader Waterwarrior vs Challenger Its_A_Random

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
HOLY SHIT I AM LATE

Erm...

3v3 Singles (Challenger brings 3, Leader brings 6)
3 day DQ
2 Recoveries / 5 Chills
3 Substitutions
Mega Evolution = 0
Items = ON
Switch = OK
Abilities = ALL
Arena: Northbrook Island
Turn order = Coin Toss

Arena: Northbrook Island Harbour
"Ugh, I've been on this lousy ship for almost five hours now. When are we-"
Your boat comes to a stop. You've finally arrived at your destination. You step out of the slightly dilapidated ship, pay the captain your fare with a half-mumbled thank you, and walk towards the end of the dock. You've heard of a Gym here, and you need to get closer to that Victini, so here you are, wearing 4 layers of clothing and still cold. There's snow all around covering the ground, but there seems to be a path that leads off somewhere into the distance. You look at the captain and confusedly point to it, and the captain slowly nods his head. You shrug and begin down the path.

Approximately a half-mile down the road, you spot a figure, but you swear it has to be an illusion. It looks like a young man walking towards you, but that can't be. Wearing just a sweatshirt over a t-shirt and a pair of jeans in the middle of the Arctic Circle? That's crazy! However, as you approach him, you see that he is in fact real, and it looks like he's actually out for a stroll with a Weavile, obviously his partner.

The strange man looks at you and speaks, in a loud and clear voice, "Hey there! I don't exactly get many people here, and this isn't exactly what you'd call a scenic sight, so I'm guessing you're here for the Gym?" You start to answer, but he cuts you off, saying "No need to answer that. Even my own mother wouldn't pay me a visit out here if she wasn't gonna battle me. Name's waterwarrior by the way. Yes, yes, I know that it's kinda funny that that's my name and I'm the Ice Gym leader, but once you heard how I got that name... nah, you probably don't care in the slightest. Another time maybe. Well, better make this battle worth it then, amiright?"

After walking for about five minutes and chatting with the leader, you come across a small patch of land with a white fence around it. The leader stops and takes a deep breath, but you almost keep going, almost not seeing the arena at all. The gym leader steps over the little fence and walks over to the other side of the field. You look at the field and see the regulation field- two semi-circles in the areas where the trainers stand and a Poké Ball in the middle of the field. Both of you get ready, and waterwarrior raises his hand to the sky and cries out "All right! Let's break the ice!"

Suddenly, a flurry of hail descends on the battlefield. You know this battle won't be easy, but there's no backing out now!
  • Natural weather is Hail with permanent duration. If Rain is summoned, the weather becomes Sleet for the duration of Rain. Sleet has both the combined effects of Hail and Rain. If Sun or Sandstorm is summoned without the respective weather stone, the weather becomes clear for 2 rounds before reverting back to Hail. Sun and Sandstorm overwrite Hail and lasts 3 rounds if summoned with the respective weather stone before reverting back to Hail.
  • Obviously waterwarrior has to eat while up here, and he's willing to share his snacks with both you and your Pokemon. Both players may select a berry from a gym-provided list to give to their Pokemon in addition to a normal held item. (Cheri, Chesto, Pecha, Rawst, Leppa, Lum, Oran, Persim, Figy, Wiki, Mago, Aguav, Iapapa, Sitrus, Razz, Occa, Chople, Charti, Babiri) One berry may be chosen per Pokemon. No Pokemon can be holding two berries in this way. Knock Off removes both the normal held item and the berry from the target. If a Trick user is holding an Expert Belt/Cheri Berry and the target is holding a Life Orb/Occa Berry, the trick user may exchange both items for both items, the Expert Belt for the Life Orb, or the Cheri Berry for the Occa Berry, but NOT the Expert Belt for the Occa Berry or the Cheri Berry for the Life Orb
  • The extreme cold makes it hard for Pokemon to play pretend with their abilities (even Ice types), so the move Skill Swap has no effect and Role Play only lasts for 3 actions.
  • There is no external grass, but there is a small pool of water and a pile of rocks in the arena, so moves requiring external water/rocks can be used.
  • Nature Power calls Ice Beam, Camouflage grants Ice typing, Secret Power may Freeze.

Team Leader


Cloyster (Frozone) Male
Type: Water/ Ice
Nature: Lonely (+1 Atk, -1 Def)

Abilities: Shell Armor/ Skill Link/ Overcoat (Unlocked)

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 7 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: Maxed- 5 CC
AC: 5/5

Attacks: (75/ 75 moves total)
Physical:
Avalanche
Bide
Clamp
Dive
Double-Edge
Explosion
Facade
Frustration
Giga Impact
Ice Shard
Icicle Crash
Icicle Spear
Natural Gift
Payback
Poison Jab
Rage
Rapid Spin
Razor Shell
Return
Rock Blast
Secret Power
Selfdestruct
Spike Cannon
Tackle
Take Down
Twineedle

Special:
Aurora Beam
Blizzard
Brine
Bubble Beam
Frost Breath
Hidden Power Grass
Hyper Beam
Hydro Pump
Ice Beam
Icy Wind
Mud Shot
Round
Signal Beam
Snore
Surf
Swift
Tri Attack
Water Gun
Water Pulse
Whirlpool

Status:
Aqua Ring
Attract
Barrier
Captivate
Confide
Curse
Double Team
Endure
Hail
Iron Defense
Leer
Mimic
Protect
Rain Dance
Reflect
Refresh
Rest
Screech
Shell Smash
Sleep Talk
Spikes
Substitute
Supersonic
Swagger
Teleport
Torment
Toxic
Toxic Spikes
Withdraw

Regice (Touketsu) -
Type: Ice
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)

Abilities: Clear Body/ Ice Body (Unlocked)

Stats:
HP: 100
Atk: Rank 2
Def: Rank 5 (+)
SpA: Rank 4
SpD: Rank 9
Spe: 43 (-)
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: N/A
MC: Maxed! - 5 CC bonus
AC: 5/5

Attacks: (75/ 75 moves total)
Physical:
Avalanche
Body Slam
Brick Break
Bulldoze
Counter
Double-Edge
Dynamic Punch
Earthquake
Explosion
Facade
Fling
Focus Punch
Frustration
Giga Impact
Hammer Arm
Headbutt
Ice Punch
Iron Head
Mega Kick
Mega Punch
Natural Gift
Power-Up Punch
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Seismic Toss
Self-Destruct
Stomp
Strength
Superpower
Thunder Punch

Special:
Ancient Power
Blizzard
Charge Beam
Flash Cannon
Focus Blast
Frost Breath
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Mud-slap
Round
Shock Wave
Signal Beam
Snore
Thunder
Thunderbolt
Zap Cannon

Status:
Amnesia
Block
Confide
Curse
Defense Curl
Double Team
Endure
Gravity
Hail
Lock-On
Mimic
Protect
Psych Up
Rain Dance
Rest
Rock Polish
Safeguard
Sleep Talk
Substitute
Swagger
Thunder Wave
Toxic

Avalugg (Titanic) Male
Type: Ice
Nature: Sassy (+1 SpD, -15% Spe, -10% Eva)

Abilities: Ice Body/ Own Tempo/ Sturdy (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 8
SpA: Rank 2
SpD: Rank 3 (+)
Spe: 24 (-)
Size Class: 4
Weight Class: 9
Base Rank Total: 22

EC: 6/6
MC: Maxed- 4 CC
AC: 5/5

Attacks: (62/ 62 total moves)
Physical:
Avalanche
Bite
Bulldoze
Crunch
Double-Edge
Earthquake
Facade
Frustration
Giga Impact
Gyro Ball
Ice Ball
Ice Fang
Iron Head
Rapid Spin
Return
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Skull Bash
Superpower
Stone Edge
Strength
Tackle
Take Down

Special:
Blizzard
Flash Cannon
Frost Breath
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Mirror Coat
Powder Snow
Round
Snore
Surf
Water Pulse

Status:
After You
Attract
Barrier
Block
Confide
Curse
Double Team
Flash
Hail
Harden
Iron Defense
Mist
Protect
Rain Dance
Recover
Rest
Roar
Rock Polish
Safeguard
Sharpen
Sleep Talk
Substitute
Swagger
Toxic

Froslass (Wispmother) Female
Type: Ice/Ghost
Nature: Modest (+1 SpA, -1 Atk)

Abilities: Snow Cloak/ Cursed Body (Unlocked)

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: Maxed- 5 CC
AC: 5/5

Attacks: (81/ 81 total moves)
Physical:
Astonish
Avalanche
Bide
Bite
Body Slam
Crunch
Double-Edge
Facade
Fling
Frustration
Giga Impact
Headbutt
Ice Fang
Ice Punch
Ice Shard
Natural Gift
Payback
Return
Rollout
Secret Power
Slash
Sucker Punch
Wake-up Slap

Special:
Blizzard
Draining Kiss
Dream Eater
Frost Breath
Hex
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Mud-slap
Ominous Wind
Powder Snow
Psychic
Round
Shadow Ball
Shock Wave
Signal Beam
Snore
Thunder
Thunderbolt
Water Pulse
Weather Ball

Status:
Attract
Block
Captivate
Confide
Confuse Ray
Destiny Bond
Disable
Double Team
Embargo
Endure
Fake Tears
Flash
Hail
Leer
Light Screen
Mimic
Pain Split
Protect
Psych Up
Rain Dance
Rest
Safeguard
Sing
Sleep Talk
Snatch
Spikes
Spite
Substitute
Swagger
Switcheroo
Taunt
Telekinesis
Thunder Wave
Torment
Toxic
Trick

Jynx (Chell) Female
Type: Ice/Psychic
Nature: Timid (+15% Spe, -1 Atk, +14% Acc)

Abilities: Oblivious/ Forewarn/ Dry Skin

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 4
SpD: Rank 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 6/6
MC: Maxed- 7 CC
AC: 5/5

Attacks: (114/ 114 total moves)
Physical:
Avalanche
Bide
Body Slam
Brick Break
Counter
Covet
Double-Edge
Double Slap
Drain Punch
DynamicPunch
Facade
Fake Out
Fling
Focus Punch
Frustration
Headbutt
Heart Stamp
Ice Punch
Lick
Mega Kick
Mega Punch
Natural Gift
Payback
Pound
Power-Up Punch
Rage
Return
Secret Power
Seismic Toss
Skull Bash
Submission
Take Down
Thief
Thrash
Wake-Up Slap
Zen Headbutt

Special:
Blizzard
Bubble Beam
Confusion
Draining Kiss
Dream Eater
Echoed Voice
Energy Ball
Focus Blast
Frost Breath
Grass Knot
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Mud-slap
Shadow Ball
Signal Beam
Snore
Petal Dance
Powder Snow
Psychic
Psyshock
Psywave
Round
Uproar
Water Gun
Water Pulse
Wring Out

Status:
Attract
Calm Mind
Captivate
Confide
Copycat
Curse
Double Team
Endure
Fake Tears
Flash
Hail
Heal Bell
Helping Hand
Light Screen
Lovely Kiss
Lucky Chant
Magic Coat
Magic Room
Mean Look
Meditate
Metronome
Mimic
Miracle Eye
Nasty Plot
Nightmare
Perish Song
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Role Play
Sing
Skill Swap
Sleep Talk
Substitute
Swagger
Sweet Kiss
Sweet Scent
Taunt
Telekinesis
Teleport
Torment
Toxic
Trick
Trick Room
Wish

Mamoswine (Mr. Freeze) Male
Type: Ice/Ground
Nature: Jolly (+15% Spe, -1 SpA, +10% Acc)

Abilities: Oblivious/ Snow Cloak/ Thick Fat (Unlocked)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 92 (+)
Size Class: 5
Weight Class: 7
Base Rank Total: 20

EC: 9/9
MC: Maxed- 5 CC
AC: 5/5

Attacks: (82/ 82 total moves)
Physical:
Avalanche
Bite
Body Slam
Bulldoze
Dig
Double Hit
Double-Edge
Earthquake
Endeavor
Facade
Fissure
Flail
Frustration
Fury Attack
Fury Cutter
Giga Impact
Headbutt
Horn Attack
Ice Fang
Ice Shard
Icicle Crash
Icicle Spear
Iron Head
Knock Off
Natural Gift
Peck
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Secret Power
Stone Edge
Strength
Superpower
Tackle
Take Down
Thrash

Special:
AncientPower
Blizzard
Earth Power
Freeze-Dry
Hidden Power Fire
Hyper Beam
Ice Beam
Icy Wind
Mud-Slap
Mud Bomb
Mud Shot
Powder Snow
Snore
Round

Status:
Amnesia
Attract
Block
Captivate
Charm
Confide
Curse
Defense Curl
Detect
Double Team
Endure
Hail
Light Screen
Mimic
Mist
Mud Sport
Odor Sleuth
Protect
Rain Dance
Reflect
Rest
Roar
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Substitute
Swagger
Toxic
Whirlwind


Pay special attention to Chell the Jynx. This is a no-brainer -_-.

Team Challenger



Bronzong [Meklord] (-)
NATURE: Brave (-10% Evasion)

TYPE: Steel / Psychic
ABILITIES: Levitate / Heatproof / Heavy Metal (H)

STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

ATTACKS (58/73)
PHYSICAL
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Rock Slide
Rock Smash
Rock Tomb
Tackle
Zen Headbutt

SPECIAL
Charge Beam
Confusion
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psychic
Psyshock
Psywave
Shadow Ball
Signal Beam
Solar Beam

OTHER
Block
Confuse Ray
Double Team
Endure
Gravity
Heal Block
Hypnosis
Imprison
Iron Defence
Light Screen
Protect
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick Room
Wonder Room

Revenankh [Pharant] (M)
NATURE: Brave (-10% Evasion)

TYPE: Ghost / Fighting
ABILITIES: Shed Skin / Air Lock / Infiltrator (H)

STATS
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 56 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 0
AC: 5/5

ATTACKS (72/94)
PHYSICAL
Arm Thrust
Bide
Bind
Brick Break
Bulldoze
Counter
Drain Punch
Dual Chop
Earthquake
Facade
Focus Punch
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Sweep
Mach Punch
Natural Gift
Payback
Phantom Force
Poison Jab
Power Whip
Power-Up Punch
Punishment
Revenge
Rock Slide
Rock Smash
Rock Tomb
Sand Tomb
Shadow Punch
Shadow Sneak
Smack Down
Sucker Punch
Superpower
Vital Throw
Wrap

SPECIAL
Dazzling Gleam
Focus Blast
Hidden Power (Grass)
Hyper Beam
Mud-Slap
Psychic
Shadow Ball
Snore
Vacuum Wave
Wring Out

OTHER
Destiny Bond
Double Team
Embargo
Endure
Glare
Grudge
Helping Hand
Mean Look
Memento
Moonlight
Pain Split
Protect
Rest
Safeguard
Sandstorm
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Torment
Toxic
Trick
Wide Guard

RAID
Dispel
Shadow Mend

Conkeldurr [] (M)
NATURE: Adamant

TYPE: Fighting
ABILITIES: Guts / Sheer Force / Iron Fist (H)

STATS
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

ATTACKS (47/71)
PHYSICAL
Bide
Brick Break
Bulldoze
Chip Away
Counter
Dig
Drain Punch
Dynamic Punch
Earthquake
Fire Punch
Focus Punch
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power-Up Punch
Retaliate
Reversal
Rock Slide
Rock Smash
Rock Throw
Smack Down
Stone Edge
Superpower
Thunder Punch
Wake-Up Slap

SPECIAL
None

OTHER
Block
Bulk Up
Detect
Endure
Focus Energy
Foresight
Helping Hand
Leer
Rest
Scary Face
Sleep Talk
Substitute
Taunt
Toxic
Wide Guard


Pay special attention to Meklord the Bronzong. This is also a no-brainer -_-.

Order of Operations

Heads: Leader
Tails: Challenger


(Tails)


Its_A_Random sends out pokemon with item
waterwarrior sends out pokemon with item and orders
Its_A_Random orders
I Ref
 
Last edited:
Yeah Avalugg @ Focus Sash/ Chople Berry sounds pretty good right about now.

Avalanche -> Ice Fang -> Avalanche
If Counter, change that action to Blizzard and push back
If Pharant is in the evasive stage of Phantom Force when you would use Ice Fang, change that action to Avalanche and push back
If Knock Off, change that action to Protect and push back, Do not activate consecutively.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
5/8/2/3/24
Other:
Item: Focus Sash
Berry: Chople Berry


Hp: 100
En: 100
5/3/3/4/56
Other:
Item: Expert Belt
Berry: Nope​

Round 1!

Why on earth would I pick avalugg when it loses on a damage race vs all three of iar's pokemons (barely yeah, but loses) AND doesn't have any tricks to speak off? Everybody has weight-related moves to use. Jynx at least can do something funky instead of just losing slowly -_-.

But I digress.

Revenankh meets Avalugg and the Leader meets Knock Off once more. One would have figured by now that having extra item is useless when only one ice mon knows knock off, while many fighters have that move. Food for thought. Although that disadvantage is lessened when the challenger forgets to pick a berry. Which happens very often.

Revenankh manages to remove the items at the cost of a chunk of his health. Not a HUGE chunk, mind you, but a good chunk regardless. Considering that any damage done against Revenankh is valid, since Hail is fundamental to this gym, I suppose it is something nice for the leader. Now he can try to finish off Revenankh through last-to-order advantages and the usual last-ditch combos he likes so much. Assuming the challenge doesn't make a switch here, of course.


DATA:

ACTION 1!

Avalugg used Protect! (-7en)

Revenankh used Knock Off! (-7en)
Damage: (10-1-2-3.5)=3.5hp (-1en)

ACTION 2!

Revenankh used Knock Off! (-11en)
Crit:15 (no)
Damage: (10-1-2-3.5)= 3.5hp

Items are gone
again

Avalugg used Avalanche! (-7en)
Crit: 3 (no)
Damage: (12+3+3)= 18hp

ACTION 3!

Avalugg used Ice Fang! (-4en)
Crit: 13 (no)
Flinch: 9 (no)
Freeze: 4 (no)
Damage: (7+3+3)= 13hp

Revenankh used Vital Throw! (-4en)
Crit: 7 (no)
Damage: (13+3+2-1-3.5)*1.5= 20.25hp

- - -


Hp: 76
En: 81
5/8/2/3/24
Other:



Hp: 69
En: 78
5/3/3/4/56
Other:
Item: Expert Belt
Berry: Nope​

Its_A_Random
waterwarrior
I Ref
 
Last edited:
Eh, I'll take the bait. Switching to Jynx @ Rare Candy/ Occa Berry

Psychic -> Psyshock -> Psychic
If damaging Dark-type combo, change that action to Protect
If Fire Punch AND you have more than 46.5 HP, change that action to Counter
If Knock Off AND you have more than 28.5 HP, change that action to Counter
FOREWARN: If Bide, change remaining actions to Substitute (15) -> Sweet Kiss -> Psychic
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Okay let us knock this Jynx into the next century shall we?

Knock Off > Drain Punch > Focus Punch + Fire Punch combo
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
1/2/6/3/110
Other:
Item: Rare Candy



Hp: 76
En: 81
5/8/2/3/24
Other:




Hp: 110
En: 100
6/3/1/3/45
Other:
Item: Life Orb
Berry: Figy


Hp: 69
En: 78
5/3/3/4/56
Other:
Item: Expert Belt
Berry: Nope

Round 2!

Are you keeping track of how useful ww's berries are being to him in the last 3 matches? Right now we are at the "0% use" stage, but hopefully that may change later?

Also, for the love of god, who the hell comboes Fire Punch with Fire Punch when the sweet Focus Punch is available? Seriously, that way you ruin my MVP predictions -_-.

DATA:

ACTION 1!

Conkeldurr used Knock Off! (-7en)
Crit: 15 (no)
Damage: (10+6+3)*1.5= 28.5hp
-2hp
-2hp

Jynx used Counter! (-20.25en)
Damage: (28.5)*1.5= 42.75hp

ACTION 2!

Conkeldurr used Drain Punch! (-11en)
Crit: 9 (no)
Damage: (8+2+3+3+6)=22hp
+11hp
-2hp
-2hp

Jynx used Psyshock! (-5en)
Crit: 8 (no)
Damage: (8+3+1.5)*1.5= 18.75hp

ACTION 3!

Conkeldurr used Focus Punch + Fire Punch! (-24en)
Crit: 4 (no)
Damage: (15+8+2+2+3+6+2)*1.5= 57hp
-2hp

Jynx fainted!

- - -


Hp: KO
En: KO
1/2/6/3/110
Other:
Item: Rare Candy



Hp: 76
En: 81
5/8/2/3/24
Other:




Hp: 49
En: 58
6/3/1/3/45
Other: cooldown (1a)
Item: Life Orb
Berry: Figy


Hp: 69
En: 78
5/3/3/4/56
Other:
Item: Expert Belt
Berry: Nope
waterwarrior replaces mon with item
Its_A_Random orders
waterwarrior orders
I Ref

 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
k

N/A > Payback > Rock Slide
IF
Froslass uses Bide A2, AND Froslass is not under the effects of cooldown, THEN use Substitute (15 HP) A2, pushing actions back.
IF Froslass has Double Team clones up when you act A2/A3, THEN use Rock Slide that action, pushing actions back.
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus

Hp: 100
En: 100
2/3/4/3/110
Other:
Item: Weakness Policy
Berry: Wiki




Hp: 76
En: 81
5/8/2/3/24
Other:




Hp: 49
En: 58
6/3/1/3/45
Other: cooldown (1a)
Item: Life Orb
Berry: Figy


Hp: 69
En: 78
5/3/3/4/56
Other:
Item: Expert Belt
Berry: Nope

Round 3!

I really hope waterwarrior is reading the flavor here, since his berries worked against him once more -_-. Due to them, he was forced to use a combo and see as froslass becomes a sitting duck, ready to have all hopes and dreams and berries stolen from her.​
DATA:

ACTION 1!


Froslass used Blizzard! (-7en)
Crit: 15 (no)
Effect: 3 (no)
Damage: (11+3+1.5)= 15.5hp

Conkeldurr is cooling down!
-2hp

ACTION 2!

Conkeldurr used Payback! (-7en)
Hit: 5 (yes)
Crit: 7 (no)
Damage: (5+3+4.5)*1.5= 18.75hp
-2hp

Weakness Policy Activate!

Froslass used Psychic + Psychic! (-31.5en)
Crit: 8 (no)
Effect: 5 (no)
Damage: (10*2.25+1.5)*1.5+4= 40hp

Conkeldurr fainted!

- - -


Hp: 81
En: 61
2/3/4/3/110
Other: +2Atk/SpA, cooldown (1a)
Item:
Berry: Wiki




Hp: 76
En: 81
5/8/2/3/24
Other:




Hp: KO
En: KO
6/3/1/3/45
Other: cooldown (1a)
Item: Life Orb
Berry: Figy


Hp: 69
En: 78
5/3/3/4/56
Other:
Item: Expert Belt
Berry: Nope

Its_A_Random sends out pokemon with item
waterwarrior orders
Its_A_Random orders
I Ref
 
Oh just take the badge already and make my life easier

Cooldown -> Shadow Ball -> Shadow Ball
If damaging Ghost-type combo, change that action to Substitute (15)
If Taunt AND you are faster , change that action to Taunt
If recovery move, change that action to Snatch

Full disclosure: I'm considering closing the Ice gym. My recent record in it has just been... embarrassing.
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Well with a substitution like that, I wonder why your record is embarrassing.

Phantom Force > Phantom Force > Shadow Punch + Shadow Punch combo
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
I waited a bit to see if a change of heart would happen but since no oh well

Forfeit

Committee said on IRC that IAR gets the badge.

waterwarrior : Nothing

Its_A_Random : 2CC, Frozen Badge, Raid Heirloom (go search for them .-.) + 30 UC, Nevermeltice
Revenankh: 3MC
Bronzong: 3MC
Conkeldurr: 3MC, 1KOC

Frosty : since bronzong wasn't sent out its something like ((2.5+1)*(2.5+2))/2 + 2.5= 10.37 (10) UC

Thanks IAR, you not sending out Bronzong costed me 3UC ._.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top