Fusion Evolution

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After looking at the role identification, would I be correct in saying that a typing being "simplified" means that a Pokemon loses its secondary typing? (It's just that it's a little unclear from the description of the ability given)
Yeah everything on the field loses its secondary typing. I should've been more clear on that. Thanks for pointing it out.

Here is my last submission...



Parents: Lucario / Mightyena
Shared Egg Group: Field
Offspring Name: Lucena (Lucina)
New Type: Fighting/Dark
New Base Stats: 80 / 110 / 80 / 87 / 75 / 90
New Ability and Desc: Scary Focus (Inner Focus + Intimidate)- Immune to intimidate and flinches. If said effects tried to occur, the user lower's the attacker's attack stat by 1.
Notable Moves: Swords Dance, Close Combat, Sucker Punch, Extreme Speed, Crunch, Taunt, Drain Punch, Bullet Punch, Ice Punch, Thunder Punch, Blaze Kick, Agility
Role Desc: Pretty much your normal lucario that has traded in its special attack for some bulk. Most normal lucarios go for physical sets anyway. Lucina is immune to intimidates, the second most popular way to lower attack, which is nice for physical sweeping. Taunt and Sucker Punch are the only handy new tools passed down by Mightyena, but Lucario's movepool is big enough. She will need partners that can deal with fairy and flying types. The Dancing Blade Swords Dance sets are the best way to go. Lucarionite is banned.
 

InfernapeTropius11

get on my level

Parents: Vaporeon + Arcanine
Shared egg group: Field
Offspring Name: Vapornine
New type: Water / Fire
New base stats: 120 / 97 / 80 / 115 / 97 / 90 (BST 599)
New ability and desc: Intimidating Absorption - On switch-in, this Pokemon lowers the Attack of adjacent opponents by 1 stage. This Pokemon heals 1/4 of its max HP when hit by Water moves; Water immunity.
Notable moves: Scald, Wish, Heal Bell, Flamethrower, Protect, Will-O-Wisp, Baton Pass, Haze, Toxic, Roar, Fire Blast, Hydro Pump, Substitute, Dragon Pulse
Role Identification: It could be a great mixed wall or tank due to its access to recovery moves, its ability, and odd typing. It has interesting resists including Fairy, Ice, and Fire. It also walls Azumarill.

~

Parents: <Slaking + Lopunny3
Shared Egg Group: Field
Offspring Name: Slapunny
New Type: Normal
New Base Stats: 118/128/102/85/91/113 (637)
New Ability and Desc: Hapless: User cannot do anything for 2 turns (basically Truant effect, so loafing around for 2 turns) and all items (including Mega stones) cannot be activated for 2 turns(Klutz+Truant, basically making it completely helpless for the first two turns it is active)
Notable Moves: High Jump Kick, Return, Frustration, Baton Pass, Healing Wish, Entrainment, Ice Punch, Thunder Punch, Power-Up Punch, Quick Attack, Agility, Facade, Retaliate, Last Resort, Sucker Punch, Play Rough, Gunk Shot, Pursuit, Rock Slide, Earthquake, Slack Off, Encore, Drain Punch, Substitute, Focus Punch
Role Identification: Slapunny is a very strong, very fast physical attackers, with access to a variety of coverage and a strong STAB attack. It also has great bulk, 118/102/91 is pretty good. It will most likely function as a bulky attacker and a wallbreaker, after it survives its first two turns of helplessness. It also has a neat support movepool, including Entrainment for gimmicks, as well as Encore, Agility, Baton Pass, and Healing Wish to support the team. The main reason to use it however, is for its Mega:

Parents: <Slaking + Lopunny3
Shared Egg Group: [MEGA]
Offspring Name: Mega Slapunny
New Type: Normal / Fighting
New Base Stats: 118/188/112/85/91/143 (737)
New Ability and Desc: Scrappy
Notable Moves: High Jump Kick, Return, Frustration, Baton Pass, Healing Wish, Entrainment, Ice Punch, Thunder Punch, Power-Up Punch, Quick Attack, Agility, Facade, Retaliate, Last Resort, Sucker Punch, Play Rough, Gunk Shot, Pursuit, Rock Slide, Earthquake, Slack Off, Encore, Drain Punch, Substitute, Focus Punch
Role Identification: Mega Slapunny is a force to be reckoned with. Once it has survived its2 turns of pre-Mega helplessness, it can mega evolve and destroy pretty much everything lol. Scrappy and unregistered STAB attacks is great, and is really powerful coming off of 188 base attack, and it outspeeds the majority of the meta, rolling in at 143 base speed. High Jump Kick and Return/Frustration both have over 100 BP. With access to recovery via Drain Punch or Slack Off and potentially crippling of its counters via Entrainment with its pre-Mega ability makes Mega Slapunny very dangerous. It can take advantage of these turns to set up a Substitute and demolish opponents with a SubPunch set, or it can use PowerUp Punch to get chip damage and give its main attacks more power.

~

Parents: Charizard + Garchomp
Shared egg group: Monster, Dragon
Offspring name: Garcizard
New type: Fire/Dragon
New base stats: 103/117/97/105/85/111
New ability and desc: Lava Plumed (it doesn't have feathers but w/e) - Evades Fire and Sand based moves (they don't miss completely, but evasion is boosted by 1)
Notable moves: Crunch, Defog, Dragon Claw, Dragon Dance, Fire Blast, Fire Punch, Flare Blitz, Flame Charge, Swords Dance, Roost, Stealth Rock, Dragon Tail, Defog, Overheat, Draco Meteor, Outrage, Thunderpunch, Tailwind, Will-o-Wisp, Toxic
Role identification: So we can't use megas. But fear not, Mega Charizard X still exists, only it's actually better, though hits slightly less harder, but this time it can hold an item, and it can perform it's defensive role better with the additional bulk. The main thing to note though is that 111 speed, Garchomp's pokedex entry can finally make sense now because it's as fast as Tornadus, who's a god among flying types, and hence Garchomp is more like a jet now. Jokes aside, Charizard has a pretty wide movepool, and neither mons have flying moves to abuse, so it's a fair trade.


Parents: Charizard + Garchomp
Shared egg group: Monster, Dragon
Offspring name: Garcizard
New type: Fire/Dragon
New base stats: 103/163/130/126/85/111
New ability and desc: Tough Claws
Role identification: About time we got a Zardite X fusion with some speed. This is absolutely monstrous, and can even run mixed with Draco Meteor if need me. But 163 speed and 111 SpA... oml, one Dragon Dance and this beast will destroy everything, plus it has good bulk to take hits as well.

Parents: Charizard + Garchomp
Shared egg group: Monster, Dragon
Offspring name: Garcizard
New type: Fire/Dragon
New base stats: 103/157/117/145/95/101
New ability and desc: Sand Force
Notable moves: Crunch, Defog, Dragon Claw, Dragon Dance, Fire Blast, Fire Punch, Flare Blitz, Flame Charge, Swords Dance, Roost, Stealth Rock, Dragon Tail, Defog, Overheat, Draco Meteor, Outrage, Thunderpunch, Tailwind, Will-o-Wisp, Toxic
Role identification: Sort of Inferior to Zardite X, but still usable. Powers up considerably in sand teams, especially due to a sand immunity. Those earthquakes, though non stab, are going to hurt. A lot.

Parents: Charizard + Garchomp
Shared egg group: Monster, Dragon
Offspring name: Garcizard
New type: Fire/Dragon
New base stats: 103/137/97/155/115/111
New ability and desc: Drought
Notable moves: Crunch, Defog, Dragon Claw, Dragon Dance, Fire Blast, Fire Punch, Flare Blitz, Flame Charge, Swords Dance, Roost, Stealth Rock, Dragon Tail, Defog, Overheat, Draco Meteor, Outrage, Thunderpunch, Tailwind, Will-o-Wisp, Toxic
Role identification: Straight up improvement over Mega Charizard Y, gains valuable resistances, speed, secondary stab, you name it. This is gonna hit really hard in sun.

~

Parents: Charizard + Aggron
Shared egg group: Monster
Offspring name:
Aggrizard
New type: Steel/Fire
New base stats: 84/107/139/95/83/85
New ability and desc: Burning Head/Ghost Rider - avoids recoil damage and boosts fire moves by 1.5x if using a contact/recoil move.
Notable moves: Dragon Dance, Swords Dance, Rock Polish, Earthquake, Crunch, Outrage, Dragon Claw, Hone Claws, Stealth Rock, Defog, Roost, Flare Blitz, Head Smash, Hone Claws, Iron Head, Heavy Slam, Aqua Tail, Surf, Fire Blast, Boltbeam, Thunder Punch & Ice Punch, Autotomize (if not using Heavy Slam), earth power, Flash Cannon, Taunt, Will O Wisp...
Role identification: Reserving It's interesting how Charizard never seems to lose much of its SpA when fused. Anyway, statistically, it's more or less a physical heatran, except it gains moves from two mons with very good movepools, and a plethora of different roles to choose from. BTW, if that 1.5x for fire moves seems ludicrously powerful, here's my idea: to make it so that all moves that initiate body contact (head smash/heavy slam) will include additional damage accounting for the fire type, like flying press. Other than that, fairly standard.


Parents: Charizard + Aggron
Shared egg group: Monster
Offspring name: Aggrizard
New type: Steel/Fire
New base stats: 84/127/139/145/113/85
New ability and desc: Drought
Notable moves: Dragon Dance, Swords Dance, Rock Polish, Earthquake, Crunch, Outrage, Dragon Claw, Hone Claws, Stealth Rock, Defog, Roost, Flare Blitz, Head Smash, Hone Claws, Iron Head, Heavy Slam, Aqua Tail, Surf, Fire Blast, Boltbeam, Thunder Punch & Ice Punch, Autotomize (if not using Heavy Slam), earth power, Flash Cannon, Taunt, Will O Wisp...
Role identification: Outstanding, tanky wallbreaker, with decent bulk to carry out defensive sets. Yes it doesn't have Flash Fire like Heatran, but both its regular form's ability and Drought compensate for it. While it hits less harder than Mega Charizard Y, it can take more hits, gets neutral damage from SR, and generally stays alive longer. Can also abuse a defensive set with Roost and Lava Plume/WoW.


Parents: Charizard + Aggron
Shared egg group: Monster
Offspring name: Aggrizard
New type: Steel
New base stats: 84/137/189/95/103/85
New ability and desc: Filter
Notable moves: Dragon Dance, Swords Dance, Rock Polish, Earthquake, Crunch, Outrage, Dragon Claw, Hone Claws, Stealth Rock, Defog, Roost, Flare Blitz, Head Smash, Hone Claws, Iron Head, Heavy Slam, Aqua Tail, Surf, Fire Blast, Boltbeam, Thunder Punch & Ice Punch, Autotomize (if not using Heavy Slam), earth power, Flash Cannon, Taunt, Will O Wisp...
Role identification: Yes, it is less bulkier than regular Aggron. But it has Dragon Dance with 85 speed, and even Double dance, and nice mixed bulk to set up for it, and not to mention, ROOST! I believe it can perform a defensive role much better than Mega Aggron, who is a straight up tank. It can perform offensive roles much better in lieu of better speed and boosting moves.


Parents: Charizard + Aggron
Shared egg group: Monster
Offspring name: Aggrizard
New type: Steel/Dragon
New base stats: 84/153/172/116/83/85
New ability and desc: Tough Claws
Notable moves: Dragon Dance, Swords Dance, Rock Polish, Earthquake, Crunch, Outrage, Dragon Claw, Hone Claws, Stealth Rock, Defog, Roost, Flare Blitz, Head Smash, Hone Claws, Iron Head, Heavy Slam, Aqua Tail, Surf, Fire Blast, Boltbeam, Thunder Punch & Ice Punch, Autotomize (if not using Heavy Slam), earth power, Flash Cannon, Taunt, Will O Wisp...
Role identification: This is scary. REAL scary. It's held back by its speed, but Dragon Dance solves that. Your best bet is to bring a scarf with special STAB moves that this is weak to. Offensively, it should be a beast, with Dialga's formerly unique typing. And it has great physical defense to boot. It can even perform a tanking role.

~


Parents: Slowbro + Blastoise
Shared egg group: Water 1
Offspring name: Blastbro
New type: Water
New base stats: 97/89/115/103/103/64
New ability and desc: Torrential Regeneration - Regenerates 50% health on switch in, 1.5x boost to water moves on switch in
Notable moves: Slack Off, Rapid Spin, Thunder-Wave, Aura Sphere, Dark Pulse, Flash Cannon, Fire Blast, Grass Knot, Shadow Ball.
Role identification: Essentially combines the roles of Blastoise and Slowbro. Really the only major change to consider here is Spin + Recovery. Especially with regenerator, this can be an overall solid mon.


Parents: Slowbro + Blastoise
Shared egg group: MEGA
Offspring name: Blastbro
New type: Water
New base stats: 97/109/135/153/113/64
New ability and desc: Mega Launcher
Notable moves: Slack Off, Rapid Spin, Thunder-Wave, Aura Sphere, Dark Pulse, Flash Cannon, Fire Blast, Grass Knot, Shadow Ball.
Role identification: A slower, bulkier, but ultimately more powerful Mega Blastoise. Plus with the addition of calm mind and those defenses, it can effectively run a boosting set. And let's not forget spin!

Parents: Slowbro + Blastoise
Shared egg group: MEGA
Offspring name: Blastbro
New type: Water
New base stats: 97/89/185/133/103/64
New ability and desc: Shell Armor
Notable moves: Slack Off, Rapid Spin, Thunder-Wave, Aura Sphere, Dark Pulse, Flash Cannon, Fire Blast, Grass Knot, Shadow Ball.
Role identification: Basically, a better version of Mega Slowbro, with additional coverage, Rapid Spin etc. This could probably run a CM set better than Mega Slowbro.
 
Parents: Altaria + Sigilyph
Shared egg group: Flying
Offspring name: Alyph
New type: Dragon/Psychic
New base stats: 83/74/95/96/102/98
New ability and desc: Wonder Cure - 50% chance to cure all status at the end of the turn
Notable moves: Ancient Power, Calm Mind, Cosmic Power, Dark Pulse, Dazzling Gleam, Draco Meteor, Energy Ball, Flamethrower, Flash Cannon, Heal Bell, Hyper Voice, Psychic, Psyshock, Roost, Stored Power
Role identification: Probably just wants to immediately Mega Evolve into:

Parents: Altaria + Sigilyph
Shared egg group: [MEGA]
Offspring name: Mega Alyph
New type: Dragon/Fairy
New base stats: 83/104/115/136/102/98
New ability and desc: Pixilate
Notable moves: Ancient Power, Calm Mind, Dark Pulse, Draco Meteor, Energy Ball, Flamethrower, Flash Cannon, Heal Bell, Hyper Voice, Roost
Role identification: Much like Mega Altaria but gets Ancient Power to bop those Fire types that would normally wall it.
 
Parents: Absol + Mamoswine
Shared egg group: Field
Offspring name: Abswine
New type: Dark/Ice
New base stats: 97/140/80/82/70/87
New ability and desc: Super Cloak - 1.25x Evasion in any sort of weather
Notable moves: Avalanche, Ice Shard, Icicle Crash, Icicle Spear, Freeze-Dry, Knock Off, Pursuit, Stealth Rock, Sucker Punch, Swords Dance
Role identification: Abswine wants to be a revenge killer, as it has both Ice Shard and Sucker Punch.

Parents: Absol + Mamoswine
Shared egg group: [MEGA]
Offspring name: Abswine
New type: Dark/Ice
New base stats: 97/160/80/122/70/127
New ability and desc: Magic Bounce
Notable moves: Avalanche, Ice Shard, Icicle Crash, Icicle Spear, Freeze-Dry, Knock Off, Pursuit, Sucker Punch, Swords Dance
Role identification: Mega Abswine wants to be an all-out attacker; its base speed of 127 means that it can usually start sweeping after a Swords Dance, so it doesn't even need to use its priority moves.
 
Parents: Skitty & Wailord
Shared Egg Group: Field
New Name: Skitlord
New Type: Normal/Water
New Stats: 120/77/55/72/50/65
New Ability and Description: Oblivioulsy Normal:
Normal type status moves used by the opponent fail if this Pokémon is on the field.
Notable Moves:
Baton Pass, Blizzard, Body Slam, Calm Mind, Charm, Confide, Cosmic Power, Fake Out, Grass Knot, Heal Bell, Hyper Voice, Ice Beam, Icy Wind, Play Rough, Mud Slap, Return, Safeguard, Shadow Ball, Simple Beam, Sucker Punch, Thunder, Thunderbolt, Thunder Wave, Wild Charge, Wish, Work Up, Zen Headbutt, Aqua Ring, Block, Bulldoze, Clear Smog, Curse, Earthquake, Iron Head, Scald, Self-Destruct, Soak, Scald, Surf, Waterfall, and Water Spout

Role Description:
This beautiful creature wants to do only one thing: stupify your opponents with the thought of how it came into being and DESTROY THEM. More seriously, Skitlord will probably do no more than use Fake Out and go boom, but it has some interesting tools to work with. Hey, if your opponent's stupid enough you may have a Skitty x Wailord sweep on your hands.
 
Parents: Skitty & Wailord
Shared Egg Group: Field
New Name: Skitlord
New Type: Normal/Water
New Stats: 120/77/55/72/50/65
New Ability and Description: Oblivioulsy Normal:
Normal type status moves used by the opponent fail if this Pokémon is on the field.
Notable Moves:
Baton Pass, Blizzard, Body Slam, Calm Mind, Charm, Confide, Cosmic Power, Fake Out, Grass Knot, Heal Bell, Hyper Voice, Ice Beam, Icy Wind, Play Rough, Mud Slap, Return, Safeguard, Shadow Ball, Simple Beam, Sucker Punch, Thunder, Thunderbolt, Thunder Wave, Wild Charge, Wish, Work Up, Zen Headbutt, Aqua Ring, Block, Bulldoze, Clear Smog, Curse, Earthquake, Iron Head, Scald, Self-Destruct, Soak, Scald, Surf, Waterfall, and Water Spout

Role Description:
This beautiful creature wants to do only one thing: stupify your opponents with the thought of how it came into being and DESTROY THEM. More seriously, Skitlord will probably do no more than use Fake Out and go boom, but it has some interesting tools to work with. Hey, if your opponent's stupid enough you may have a Skitty x Wailord sweep on your hands.
Get out.

We already had Delcatty + Wailord win, and that was completely worthless. In fact, I'm pretty sure it sparked a slight change in voting towards "would you want to use this on your team"?

Regardless, I can't stop you, but I won't support this either.
 

SpartanMalice

Y'all jokers must be crazy
The sensible thing to would be to not vote for it, as many people did in the last round. Technically this can't be discounted for, as it used Skitty instead of Delcatty, but I'm pretty sure people will want to vote for more serious things this round.

Anyway, let's get it started in here.

This time around, choose 10 of the submissions listed below. When choosing your 10, just copy+paste as I have them in the hide tags below. No need to give the name of the fusion nor list stats or anything like that. You may choose your own submissions.

As per usual, the top 5 pokemon with the most votes will win. If I missed any submissions, feel free to inform so I can add it to the list.

Quoting Eevee General, keep note of this: "Due to a few concerns, please try to focus on the competitive merits before any "wish fulfillment" and silly fusion submissions. Pretend you have to draw from these Pokemon to battle on the simulator. Do you want a fusion because it's funny or because it will help you win?"

Alakazam / Sableye
Blastoise / Masquerain
Charizard / Haxorus
Sharpedo / Gyarados
Alakazam / Magmortar
Blastoise / Carracosta
Skarmory / Altaria
Manectric / Houndoom
Infernape / Lopunny
Scizor / Forretress
Skarmory / Noivern
Glalie / Blissey
Heliolisk / Altaria
Heliolisk / Sceptile
Lilligant/ Ludicolo
Pinsir / Ninjask
Venusaur / Snorlax
Charizard / Aggron
Arbok / Scrafty
Sylveon / Torkoal
Gastrodon / Castform
Cherrim / Castform
Slowbro / Blastoise
Archeops / Altaria
Banette / Stunfisk
Dragonite / Clawitzer
Banette / Gallade
Blastoise / Aggron
Lopunny / Medicham
Garchomp / Charizard
Staraptor / Braviary
Heatmor / Musharna
Sylveon / Zoroark
Medicham / Electivire
Lucario / Mightyena
Delibird / Dragonite
Dusknoir / Eelektross
Druddigon / Ampharos
Musharna / Kecleon
Kecleon / Slaking
Granbull / Lopunny
Rampardos / Sceptile
Alakazam / Bheeyem
Gigalith / Cofagrigus
Dragonite / Malamar
Klefki / Aegislash
Seviper / Haxorus
Flareon / Arcanine
Skitty / Delcatty
Chandelure / Reuniclus
Milotic / Tyrantrum
Pangoro / Kecleon
Torkoal / Furfrou
Ferrothorn / Steelix
Weavile / Emboar
Roserade / Azumarill
Castform / Glalie
Weavile / Lopunny
Togekiss / Glalie
Mr. Mime / Infernape
Pidgeot / Chatot
Audino / Togekiss
Volcarona / Venomoth
Dragalge / Milotic
Slowbro / Relicanth
Charizard / Venusaur
Seviper / Houndoom
Altaria / Sigilyph
Absol / Mamoswine
Gigalith / Probopass
Ursaring / Arcanine
Altaria / Dragalge
Swampert / Sceptile
Heracross / Accelgor
Manectric / Ampharos
Vaporeon / Arcanine
Slaking / Lopunny



Recap:
  1. Vote for 10 coolest/best submissions
  2. Tally, announce winners
  3. Refine the fusions: Fix stats (if needed), balance ability (if needed) and remove any HAs, discuss competitive applications, generate sets
  4. Add to Hall of Fame
 
Manectric / Ampharos
Lilligant/ Ludicolo
Staraptor / Braviary
Medicham / Electivire
Ferrothorn / Steelix
Skarmory / Altaria
Blastoise / Carracosta
Alakazam / Magmortar
Scizor / Forretress
Volcarona / Venomoth
 
Woo! We can vote for more!
Torkoal / Furfrou
Togekiss / Glalie
Pidgeot / Chatot
Slowbro / Relicanth
Heracross / Accelgor
Dusknoir / Eelektross
Alakazam / Magmortar
Swampert / Sceptile
(We can do it this week!)

Meh... Don't really feel like voting for any other particular submissions atm. Might edit later.

EDIT:

Well here's the edit!

Scizor / Forretress
Garchomp / Charizard
 
Last edited:
It's 10 now?

Blastoise / Carracosta
Charizard / Haxorus
Skarmory / Altaria
Lopunny / Medicham
Dragonite / Clawitzer
Alakazam / Magmortar
Togekiss / Glalie
Archeops / Altaria
Garchomp / Charizard
Pidgeot / Chatot
 
Sharpedo/Gyarados
Blastoise/Masquerain
Skarmory/Altaria
Manectric/Houndoom
Charizard/Aggron
Blastoise/Aggron
Charizard/Venusaur
Audino/Togekiss
Alakazam/Magmortar
Vaporeon/Arcanine
 
Blastoise / Aggron
Sylveon / Torkoal
Arbok / Scrafty
Heliolisk / Sceptile
Swampert / Sceptile
Charizard / Aggron
Skarmory / Altaria
Banette / Gallade
Blastoise / Masquerain
Togekiss / Glailie
 
Last edited:

Cretacerus

Survivor
is a Top Artist Alumnusis a Forum Moderator Alumnusis a Contributor Alumnusis a Top Smogon Media Contributor Alumnus
Reactions Contest Winner
Heliolisk / Altaria
Sylveon / Torkoal
Gastrodon / Castform
Banette / Gallade
Sylveon / Zoroark
Druddigon / Ampharos
Musharna / Kecleon
Seviper / Houndoom
Heracross / Accelgor
Vaporeon / Arcanine
 

T.I.A.

formerly Ticktock
Klefki / Aegislash
Heatmor / Musharna
Infrenape / Lopunny
Lopunny / Medicham
Slaking / Kecleon
Weavile / Emboar
Weavile / Lopunny
Sharpedo / Gyarados
Pangoro / Kecleon
Togekiss / Glalie
 

SpartanMalice

Y'all jokers must be crazy
Alakazam / Sableye (!-!)
Sharpedo / Gyarados ( Really Strong Jaws)
Blastoise / Carracosta (Turtle Power)
Scizor / Forretrress (Adrian Marin BH)
Garchomp / Charizard (iOle!)
Charizard / Aggron (Rock you like a ... Flare Blitz)
Swampert / Sceptile (#WeGoAgain)
Manectric / Houndoom (For Doomhammer!)
Heracross / Acceglor (Badass, cool etc)
Vaporeon / Arcanine (yo IT11)
 
Flareon / Arcanine
Togekiss / Glalie
Pidgeot / Chatot
Skarmory / Altaria
Sharpedo / Gyarados
Sylveon / Torkoal
Weavile / Emboar
Blastoise / Carracosta
Garchomp / Charizard
Druddigon / Ampharos
 
Vaporeon / Arcanine
Gastrodon / Castform
Scizor / Forretress
Alakazam / Magmortar
Volcarona / Venomoth
Pangoro / Keckleon
Sylveon / Torkoal
Dusknoir / Eelektross
Ferrothorn / Steelix
Skarmory / Altaria
 
Votes:
Magmortar/Alakazam
Ampharos/Druddigon
Slowbro/Relicanth
Skarmory/Altaria
Blastoise/Masquerain
Arbok/Scrafty
Furfou/Torkoal
Volcarona/Venomoth
Ferrothorn/Steelix
Audino/Togekiss
 
Last edited:

EV

Banned deucer.
Manectric / Houndoom
Blastoise / Masquerain
Heliolisk / Altaria
Alakazam / Magmortar
Pidgeot / Chatot
Slowbro / Relicanth
Ursaring / Arcanine
Swampert / Sceptile
Druddigon / Ampharos
Alakazam / Beheeyem
 
Dragalge / Milotic
Sharpedo / Gyarados
Infernape / Lopunny
Togekiss / Glalie
Milotic / Tyrantrum
Weavile / Emboar
Vaporeon / Arcanine
Pidgeot / Chatot
Heliolisk / Altaria
Magmortar/Alakazam
 

EV

Banned deucer.
WINNERS

Parents: Skarmory + Altaria
Shared egg group: Flying
Offspring name: Skaria
New type: Dragon/Steel
New base stats: 80/85/125/65/97/85 (BST: 537)
New ability and desc: Sturdy + Natural Cure = Pristine: Cannot be OHKOed. Immune to major status conditions if its HP is full.
Notable moves: Stealth Rock, Spikes, Defog, Roost, Heal Bell, Whirlwind, Haze, Taunt, Dragon Claw, Iron Head, Toxic, Feather Dance
Role identification: What we have here is a very tenacious and very versatile support Pokemon. It's blessed with a fantastic defensive typing, all the support options it could possibly ask for, and an ability that protects it from status moves if it comes in fresh. On a stat- related note, according to my calcs, Skaria has roughly as much physical bulk as Skarmory and as much special bulk as Altaria. It really is a prime example of combining the best of both parents. Of course, if you want to take it up a notch...

Parents: [MEGA]
Shared egg group: [MEGA]
Offspring name: Mega Skaria
New type: Dragon/Fairy
New base stats: 80/125/145/105/97/85 (BST: 637)
New ability and desc: Pristine --> Pixilate
Notable moves: Dragon Dance, Swords Dance, Cotton Guard, Return, Hyper Voice, Hone Claws, Iron Tail, Heal Bell, Roost, Taunt, Earthquake, Fire Blast, Agility/Autotomize
Role identification: This guy works pretty much the same as Mega Altaria, except it's bulkier and faster, making it much more difficult to revenge kill. You thought Mega Altaria was dangerous? Mega Skaria has access to both Dragon Dance and Swords Dance.



Parents: Alakazam and Magmortar
Shared egg group: Human-Like
Offspring name: Magmozam
New type: Fire/Psychic
New base stats: 75/82/66/140/105/111
New ability and desc: Inner Body: This pokemon cannot flinch, and contact moves have a 33% chance to burn the opponent.
Notable moves: Fire Blast, Flamethrower, Thunderbolt, Trick, Psyshock, Psychic, Energy Ball, Shadow Ball, Focus Blast, Calm Mind, Recover, Belly Drum, ThunderPunch, Flare Blitz, Cross Chop, Earthquake, Knock Off, Ice Punch, Light Screen, Reflect, Dazzling Gleam, Fire Punch, Drain Punch, Zen Headbutt, Encore, Taunt, Substitute
Role identification: An extremely powerful and quick (Highest Sp.atk in Fusionmons) special sweeper that can use it's new Fire STAB and wide variety or moves to sweep after the opposing team has been worn down, and it can set up with CM or go for a Physical Belly Drum set for unpredictability. Bad defensive bulk means along with SR this can be worn down easily however.

Mega-Magmozam (Alakazite)
New Type:
Psychic/Fire
New Ability: Trace
New base stats: 75/82/86/180/105/141
Notable Moves: Fire Blast, Flamethrower, Thunderbolt, Trick, Psyshock, Psychic, Energy Ball, Shadow Ball, Focus Blast, Calm Mind
Recover, Belly Drum, ThunderPunch, Flare Blitz, Cross Chop, Earthquake, Knock Off, Ice Punch, Light Screen, Reflect, Dazzling Gleam, Fire Punch, Drain Punch, Zen Headbutt, Substitute, Encore, Taunt
Role Identification: This thing is so powerful, I can't even say. 180 Special Attack couples with 141 speed meaning this will be difficult to take down and it can also heal with Recover, this along with it's amazing movepool makes this monster a force to behold. Keep this away from priority and hazards and Mega-Magmozam will be amazing.



Parents: Togekiss + Glalie
Shared egg group: Fairy
Offspring name: Glakiss
New type: Fairy / Ice
New base stats: 92 / 75 / 97 / 110 / 107 / 90 (BST: 571)
New ability and desc: Serene Focus (aka Shield Dust): User is immune to secondary effects of moves.
Notable moves: Air Slash, Ancient Power, Aura Sphere, Baton Pass, Body Slam, Dazzling Gleam, Defog, Double-Edge, Encore, Extreme Speed, Explosion, Fire Blast, Flamethrower, Grass Knot, Heal Bell, Heat Wave, Hyper Voice, Light Screen, Magic Coat, Morning Sun, Nasty Plot, Psychic, Psyshock, Reflect, Roost, Shadow Ball, Soft-Boiled, Thunder Wave, Tri Attack, Trick, Wish, Zen Headbutt, Focus Punch, Retaliate, Steel Wing, Work Up, Water Pulse, Yawn, Blizzard, Dark Pulse, Disable, Freeze-Dry, Ice Beam, Iron Head, Spikes, Super Fang, Switcheroo, Taunt, Icy Wind
Role identification: A special attacker with decent bulk and ok typing. Could be a decent lead with decently good speed with its defensive stats, Taunt and Spikes. It can also be a cleric, offensive or defensive, due to its access to Baton Pass, Heal Bell and Wish. Lastly, it can be a bulky attacker or defensive wall. With lots of viable options, Glakiss is quite good on its own even without a mega.

Parents: Togekiss + Glalie
Shared egg group: [MEGA]
Offspring name: Glakiss
New type: Fairy / Ice
New base stats: 92 / 115 / 97 / 150 / 107 / 110 (BST: 671)
New ability and desc: (Refrigerate)
Notable moves: Air Slash, Ancient Power, Aura Sphere, Baton Pass, Body Slam, Dazzling Gleam, Defog, Double-Edge, Encore, Extreme Speed, Explosion, Fire Blast, Flamethrower, Grass Knot, Heal Bell, Heat Wave, Hyper Voice, Light Screen, Magic Coat, Morning Sun, Nasty Plot, Psychic, Psyshock, Reflect, Roost, Shadow Ball, Soft-Boiled, Thunder Wave, Tri Attack, Trick, Wish, Zen Headbutt, Focus Punch, Retaliate, Steel Wing, Work Up, Water Pulse, Yawn, Blizzard, Dark Pulse, Disable, Freeze-Dry, Ice Beam, Iron Head, Spikes, Super Fang, Switcheroo, Taunt, Icy Wind
Role identification: ...Refrigerate Extreme Speed. REFRIGERATE EXTREME SPEED.
In all seriousness, as well as fulfilling normal Glakiss' roles, Mega Glakiss can be a great physical attacker, and due to its higher speed, it could be used better as an attacker in general.



Parents: Sharpedo / Gyarados
Shared egg group: Water 1
Offspring name: Sharpedos
New type: Water
New base stats: 92/132/69/87/80/98
New ability and desc: Intimidating Fangs - The opponent loses attack by one stage every time it makes contact with this pokemon (not that OP considering the base form's physical defense)
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: While it loses Speed Boost, it has an useful ability, and to compensate for Speed Boost, it gets higher attack, higher base speed, and the ability to use Dragon Dance. Still, its base forms aren't as viable as its' megas...

Parents: Sharpedo / Gyarados
Shared egg group: MEGA
Offspring name: Sharpedos
New type: Water
New base stats: 92/152/99/102/105/108
New ability and desc: Strong Jaw
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: The main difference is, actually decent defenses, a nice n trolly 108 speed tier, but mainly access to Dragon Dance and surprisingly, Fire blast. You also lose the dark typing, which is both a blessing and a curse. Also, having a higher attack stat helps. Losing crunch STAB doesn't, however.

Parents: Sharpedo / Gyarados
Shared egg group: MEGA
Offspring name: Sharpedos
New type: Water / Dark
New base stats: 92/162/99/97/110/98
New ability and desc: Mold Breaker
Notable moves: Aqua Jet, Crunch, Dark Pulse, Destiny Bond, Earthquake, Facade, Ice Beam, Hydro Pump, Ice Fang, Poison Jab, Scald, Surf, Taunt, Waterfall, Zen Headbutt, Dragon Dance, Dragon Tail, Fire Blast, Poison Fang, Iron Head, Thunderbolt, Thunder Wave, Toxic, Stone Edge
Role identification: This is basically Mega Gyarados with weaker defenses but higher speed, attack, and the loss of its dark typing, which as noted before, can be a blessing and a curse. Alternatively, it has access to Swords Dance + Aqua Jet coming off 162 base attack and Mold Breaker. Unaware? Pfffftt. Them Clefables be droppin'.






Parents: Pidgeot / Chatot
Shared egg group: Flying
Offspring name: Pidgetot
New type: Normal / Flying
New base stats: 89 / 82 / 70 / 91 / 66 / 106
New ability and desc: Keen Feet (Keen Eye + Tangled Feet) - Doubles Evasion whenever a stat is lowered (doesn't activate with self-inflicted drops).
Notable moves: Boomburst, Hurricane, Chatter, Nasty Plot, Heatwave, U-turn, Roost, Taunt
Role identification: Don't Intimidate this one! Pidgetot gets a free Minimize with Keen Feet on any Intimidate, Defog (net gain of +1), or other stat-lowering move or ability. The evasion boost helps it grab a Nasty Plot or even setup a Substitute first. Chatter exacerbates its trolly behavior even further. Its coverage is still limited to STAB+Heatwave, however.

Parents: Pidgeot / Chatot
Shared egg group: *Mega
Offspring name: Mega Pidgetot
New type: Normal / Flying
New base stats: 89 / 82 / 75 / 156 / 76 / 126
New ability and desc: No Guard
Notable moves: Sing, Boomburst, Hurricane, Chatter, Nasty Plot, Heatwave, U-turn, Roost, Taunt
Role identification: STABmons Pidgeot returns! And this baby has some real power now! Sing+Nasty Plot+Boomburst/Hurricane=GG. Even Chatter is gonna hurt at +2, adding insult to injury. And don't forget about Taunt, which also makes it an absurd stallbreaker with Chatter and Nasty Plot and even Sing on top of it. Bring Soundproof. Bring Own Tempo. Seriously, bring something!


To do:
  1. Analyze these abilities. Are they balanced? Can they be better?
  2. Help me find the best moveset for them based on their new roles. Should it boost its Attack first? Is it a team supporter? Choose wisely: you only have four moves to pick per Pokemon.
  3. Try to guess any checks or counters we might run into later, and if possible, see if one of the other fusions would make a good teammate to get past these counters.
  4. To expand on #3, which of these Pokemon can check/counter the earlier slates? How would they fit together on a team? How would they support each other?
 
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Are they balanced? *cough*Beegon*cough*
You already banned my Beegon, what more do you want!? ;-;

Anyway, here's a generic Nasty Plot Pidgetot set:
Pidgetot @ Pidgeotite
Ability: Keen Feet
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
-Nasty Plot
-Boomburst
-Hurricane
-Substitute

Nasty Plot + STAB options are self-explanatory, but I decided to use Subsitute over Heat Wave or HP Ground as I discovered that, at +2, most of them have at least a chance to be OHKO'd by one of Pidgetot's STAB moves with Stealth Rocks up (normally Booomburst), and Substitute is useful in buying a turn in order to get a Nasty Plot off, and a +2 Mega Pidgetot with Boomburst and No Guard Hurricane behind a Sub is a terrifying thought. One could use HP Ground to beat Heatran but the role of dispatching Heatran is often better left to a team-mate (such as one of the dozens of Water-Type fusions so far). This is a fairly basic set, so I don't feel that any further explanation is needed, so I'll just leave a few calcs of +2 Pidgetot.

+2 252 SpA Mega Pidgeot Boomburst vs. 252 HP / 4 SpD Skarmory: 348-411 (104.1 - 123%) -- guaranteed OHKO
+2 252 SpA Mega Pidgeot Hurricane vs. 252 HP / 168 SpD Ferrothorn: 313-370 (88.9 - 105.1%) -- 68.8% chance to OHKO after Stealth Rock
+2 252 SpA Mega Pidgeot Boomburst vs. 244 HP / 192+ SpD Gliscor: 481-567 (136.6 - 161%) -- guaranteed OHKO
+2 252 SpA Mega Pidgeot Boomburst vs. 252 HP / 112 SpD Hippowdon: 594-699 (141.4 - 166.4%) -- guaranteed OHKO

With Hurricane, Mega Pidgetot will blow all its opponents away.
 
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Vapornine @ Leftovers
Ability: Intimidating Absorption
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Scald/Will-o-Wisp
- Heal Bell
- Morning Sun
- Haze/Roar

Vapornine has a solid defensive typing and a decent defensive spread, so a bulky cleric set would suit it pretty well. I decided to invest fully in SpD since it can supplement its physical defense by spreading Scald/ Will-o-Wisp burns (and its ability helps in that respect too). The last moveslot is really a matter of preference; I slashed Haze and Roar because they both serve the basic purpose of preventing Vapornine from being total setup bait for special sweepers like Mismarade and Zorcanine.
 
Magmozam @ Magmozamite / Life Orb
Ability: Inner Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Flamethrower/Fire Blast
- Shadow Ball/Dazzling Gleam/Energy Ball/Thunderbolt
- Focus Blast
This set provides perfect coverage (with Shadow Ball). If you don't want to mega evolve you could always run an LO set, but let's face it, who doesn't want 180 special attack and 141 speed in one go? Plus, Trace is an underrated ability which can come in useful a lot of the time. However, Magmozam and it's mega must be handled carefully, keeping it away from rocks and priority such as Bisharps Sucker Punch and Talonflame's Brave Birds needs to be done. However if you use Magmozam right, it will not fail you! Magmozam can also run Taunt/Encore to screw over it's counte
 
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