[WIN] Flower Paradise (Normal) - Deadfox081 and Texas Cloverleaf

Round 8

Despite being crippled by a burn, Shaymin's pressure on the Skarmory doesn't grow weaker by any means - only dedicated heals are managing to keep the steel bird alive so far. But this still does not prevent the team from laying the hurt on the foe. Still, with Shaymin far from being defeated and another member of the raid in immediate danger, the situation does not look comfortable.

[
CONSUMED] |Spe 92| HP 90/Energy 31 (Flash Fire)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 92 (+10% Acc)
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Heat Wave

[
CONSUMED] |Spe 125| HP 85/Energy 18 (Vexating Aroma (0a))
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 127| HP 90/Energy 21
HP 90
Atk 3
Def 2
SpA 5 (10)
SpD 2
Spe 127 (+19% Acc)
SC 3 / WC 3
Ability: Levitate
Glyph of Sludge Wave

[
1] |Spe 70| HP 43/Energy 31
HP 100
Atk 3
Def 5
SpA 1
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Keen Eye, Sturdy, Weak Armor
Glyph of Agility

HP 627/1265 [50% HP], Molten Core (3a), Burned (1a)
Crit (1-1250): 2620/10000
Poison (1-3000): 5954/10000

Sludge Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-1250): 6376/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 5857/10000
Flinch (1-3000): 2012/10000

Air Slash (Skarmory): (8 [BP] + 3 [Stat Dif]) * 0.67 = 7 damage
Shadow Mend (Skarmory): 20 HP restored, 13 energy
Skarmory flinched!

Shaymin suffers 2 damage for the burn
Molten Core: Shaymin suffers 7 damage
--------------------------------------------------------------------------
Crit (1-1250): 3870/10000
Poison (1-5000): 6496/10000

Sludge Bomb (Shaymin): (9 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 24 damage, 6 energy

Crit (1-625): 3954/10000
Fire Punch (Shaymin): (8 [BP] + 3 [STAB] - 3 [Stat Dif] + 2 [Iron Fist] + 7 [Collar of Tenacity]) * 1.5 = 26 damage, 5 energy

Crit (1-625): 5994/10000
Facade (Skarmory): (14 [BP] + 1.5 [Stat Dif] - 1 [Sturdy]) * 0.67 = 10 damage
Chill: Restores 12 energy

Crit (1-625): 3916/10000
Drill Peck (Shaymin): (8 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 20 damage, 5 energy

Shaymin suffers 2 damage for the burn
Molten Core: Shaymin suffers 7 damage

Withering Miasma (8): Everyone's maximum energy is reduced by 48

Target: 2/3
Vexating Aroma (Infernape): The affected Pokemon takes 15 damage and will lose a cumulative 5 damage per action. Vexating Aroma is cancelled if the affected Pokemon has 90% HP or more at the end of an action (before Vexating Aroma damage, but after everything else)
Aggro threshold: 457
372
351
342
283
 

"Whoever decided to make energy a thing in this game?"

Chandelure: Shadow Mend (Infernape) - Heat Wave [GLYPH]

Infernape: Heat Wave [GLYPH] - Chill
 
Round 9

The team's forces are beginning to falter, with the miasma seeping all over the place by now. Shaymin, on the contrary, looks as strong as ever.

[
CONSUMED] |Spe 92| HP 90/Energy 12 (Flash Fire)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 92 (+10% Acc)
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Heat Wave

[
CONSUMED] |Spe 125| HP 100/Energy 24 (Soothing Aroma for 1 more action)
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 127| HP 90/Energy 27
HP 90
Atk 3
Def 2
SpA 5 (10)
SpD 2
Spe 127 (+19% Acc)
SC 3 / WC 3
Ability: Levitate
Glyph of Sludge Wave

[
CONSUMED] |Spe 70| HP 48/Energy 27
HP 100
Atk 3
Def 5
SpA 1
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Keen Eye, Sturdy, Weak Armor
Glyph of Agility

HP 517/1265 [41% HP], Molten Core (5a), Burned (5a)
Crit (1-1250): 5404/10000
Poison (1-3000): 6184/10000

Sludge Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-1250): 6111/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 7500/10000
Leaf Storm (Skarmory): (13 [BP] + 3 [STAB] + 3 [Stat Dif] - 1 [Sturdy]) * 0.44 = 8 damage

Target: 2/4
Soothing Aroma (Infernape): Infernape's abilities are suppressed for 3 actions
Shadow Mend (Infernape): 15 HP restored, 13 energy
Roost: 20 HP restored, 11 energy
Leppa Berry: 10 energy restored. Consumed.

Shaymin suffers 2 damage for the burn
Shaymin heals from burn

Molten Core: Shaymin suffers 7 damage
--------------------------------------------------------------------------
Chill: Restores 12 energy
Chill: Restores 12 energy

Crit (1-625): 8104/10000
Flinch (1-3000): 6687/10000

Air Slash (Skarmory): (8 [BP] + 3 [Stat Dif] - 1 [Sturdy]) * 0.67 = 7 damage

Crit (1-625): 3919/10000
Burn (1-3000): 1142/10000

Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 2 [Flash Fire]) * 1.5 = 23 damage, Shaymin is burned, 6 energy

Crit (1-625): 3819/10000
Pluck (Shaymin): (6 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 17 damage, 3 energy

Shaymin suffers 2 damage for the burn
Molten Core: Shaymin suffers 7 damage

Withering Miasma (9): Everyone's maximum energy is reduced by 54
Aggro threshold: 527
428
405
368
309
 

"This may take a while."

Chandelure: Chill - Heat Wave [GLYPH]

Infernape: Heat Wave [GLYPH] - Fire Punch

I'd chill with Gengar in case it needs to heal next round.
 
Round 10

Despite being short on energies, the raid members manage to keep up the pressure, but the Skarmory is seriously struggling without the help of healers. On top of it, one of the two Ghost-type healers now looks like he may need healing himself.

[
CONSUMED] |Spe 92| HP 75/Energy 18 (Flash Fire, Vexating Aroma (0a))
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 92 (+10% Acc)
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Heat Wave

[
CONSUMED] |Spe 125| HP 100/Energy 13
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 127| HP 90/Energy 33
HP 90
Atk 3
Def 2
SpA 5 (10)
SpD 2
Spe 127 (+19% Acc)
SC 3 / WC 3
Ability: Levitate
Glyph of Sludge Wave

[
CONSUMED] |Spe 70| HP 30/Energy 20
HP 100
Atk 3
Def 5
SpA 1
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Keen Eye, Sturdy, Weak Armor
Glyph of Agility

HP 355/1265 [29% HP], Molten Core (5a), Burned (3a), Poisoned (5a)
Chill: Restores 12 energy

Crit (1-1250): 4025/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 4033/10000
Facade (Skarmory): (14 [BP] + 1.5 [Stat Dif] - 1 [Sturdy]) * 0.67 = 10 damage
Chill: Restores 12 energy

Crit (1-625): 7125/10000
Drill Peck (Shaymin): (8 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 20 damage, 4 energy

Shaymin suffers 2 damage for the burn
Molten Core: Shaymin suffers 7 damage
--------------------------------------------------------------------------
Crit (1-1250): 6309/10000
Poison (1-3000): 2696/10000

Sludge Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, Shaymin is poisoned, 6 energy

Crit (1-625): 8029/10000
Fire Punch (Shaymin): (8 [BP] + 3 [STAB] - 3 [Stat Dif] + 2 [Iron Fist] + 7 [Collar of Tenacity]) * 1.5 = 26 damage, 5 energy

Crit (1-625): 4607/10000
SpD drop (1-1000): 6914/10000

Psychic (Skarmory): (10 [BP] + 3 [Stat Dif] - 1 [Sturdy]) * 0.67 = 8 damage

Crit (1-625): 608/10000
Heat Wave (Shaymin, Critical Hit): (10 [BP] + 3 [STAB] + 2 [Flash Fire] + 3 [Crit]) * 1.5 = 27 damage, Shaymin is burned, 6 energy

Crit (1-625): 7206/10000
Pluck (Shaymin): (6 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 17 damage, 3 energy

Shaymin suffers 2 damage for the burn
Shaymin suffers 2 damage for the poison

Molten Core: Shaymin suffers 7 damage

Withering Miasma (10): Everyone's maximum energy is reduced by 60

Target: 1/3
Vexating Aroma (Chandelure): The affected Pokemon takes 15 damage and will lose a cumulative 5 damage per action. Vexating Aroma is cancelled if the affected Pokemon has 90% HP or more at the end of an action (before Vexating Aroma damage, but after everything else)
Aggro threshold: 597
473
459
420
337
 

"Okay guys, lets set up for the final push!"

Chandelure: Shadow Mend (Skarmory) - Chill

Infernape: Heat Wave [GLYPH] - Chill
 
Round 11

Thanks to Flicka's shadowy heal, the Skarmory manages to endure more assaults from Shaymin while his allies keep up the offense, but the seeping miasma has almost fully engulfed the team, now.

[
CONSUMED] |Spe 92| HP 90/Energy 17 (Flash Fire)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 92 (+10% Acc)
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Heat Wave

[
CONSUMED] |Spe 125| HP 100/Energy 19
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 127| HP 90/Energy 14
HP 90
Atk 3
Def 2
SpA 5 (10)
SpD 2
Spe 127 (+19% Acc)
SC 3 / WC 3
Ability: Levitate
Glyph of Sludge Wave

[
CONSUMED] |Spe 70| HP 32/Energy 27 (Soothing Aroma for 1 more action)
HP 100
Atk 3
Def 5
SpA 1
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Keen Eye, Sturdy, Weak Armor
Glyph of Agility

HP 261/1265 [21% HP], Molten Core (3a), Burned (1a), Poisoned (3a)
Shadow Mend (Chandelure): 15 HP restored, 13 energy

Crit (1-1250): 7609/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 659/10000
Facade (Skarmory): (14 [BP] + 1.5 [Stat Dif] - 1 [Sturdy]) * 0.67 = 10 damage

Target: 4/4
Soothing Aroma (Skarmory): Skarmory's abilities are suppressed for 3 actions
Shadow Mend (Skarmory): 20 HP restored, 13 energy
Chill: Restores 12 energy

Shaymin suffers 2 damage for the burn
Shaymin suffers 2 damage for the poison

Molten Core: Shaymin suffers 7 damage
--------------------------------------------------------------------------
Crit (1-1250): 9269/10000
Sludge Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy
Chill: Restores 12 energy

Crit (1-625): 5913/10000
Last Resort (Skarmory): (14 [BP] + 1.5 [Stat Dif] - 3 [Burn]) * 0.67 = 8 damage
Chill: Restores 12 energy

Crit (1-625): 953/10000
Drill Peck (Shaymin): (8 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 20 damage, 5 energy

Shaymin suffers 2 damage for the burn
Shaymin suffers 2 damage for the poison

Molten Core: Shaymin suffers 7 damage

Withering Miasma (11): Everyone's maximum energy is reduced by 66
Aggro threshold: 623
511
479
446
382
 

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
On pace nicely.

Skarmory: Roost ~ Drill Peck
if flinch a1, push back

Gengar: Sludge Bomb ~ Sludge Wave (Glyph)

lmk if I misread anything or fucked something up inadvertently
 
Last edited:

"Okay gang, now give it all you've got and we are almost there!"

Chandelure: Heat Wave [GLYPH] - Flamethrower

Infernape: Heat Wave [GLYPH] - Fire Punch
 
Round 12

Sensing victory is within its grasp, the team launches a full-fledged offense on Shaymin, while the Skarmory does its best to survive. The Grass-type hedgehog pays back on every blow, but it is clear now that, despite the team running out of gas, the legendary creature is on the verge of defeat too.

[
CONSUMED] |Spe 92| HP 90/Energy 5 (Flash Fire)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 92 (+10% Acc)
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Heat Wave

[
CONSUMED] |Spe 125| HP 100/Energy 8
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 127| HP 75/Energy 2 (Vexating Aroma (0a))
HP 90
Atk 3
Def 2
SpA 5 (10)
SpD 2
Spe 127 (+19% Acc)
SC 3 / WC 3
Ability: Levitate
Glyph of Sludge Wave

[
CONSUMED] |Spe 70| HP 33/Energy 11
HP 100
Atk 3
Def 5
SpA 1
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Keen Eye, Sturdy, Weak Armor
Glyph of Agility

HP 71/1265 [6% HP], Molten Core (5a), Poisoned (1a)
Crit (1-1250): 9745/10000
Sludge Bomb (Shaymin): (9 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 24 damage, 6 energy

Crit (1-1250): 6452/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 5021/10000
SpD drop (1-1000): 3010/10000

Psychic (Skarmory): (10 [BP] + 3 [Stat Dif]) * 0.67 = 9 damage

Crit (1-625): 91/10000
Heat Wave (Shaymin, Critical Hit): (10 [BP] + 3 [STAB] + 3 [Crit] + 2 [Flash Fire]) * 1.5 = 27 damage, 6 energy
Roost: 20 HP restored, 11 energy

Shaymin suffers 2 damage for the burn
Shaymin is no longer burned
Shaymin suffers 2 damage for the poison

Molten Core: Shaymin suffers 7 damage
--------------------------------------------------------------------------
Crit (1-1250): 9384/10000
Sludge Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 7873/10000
Burn (1-1000): 2924/10000

Fire Punch (Shaymin): (8 [BP] + 3 [STAB] - 3 [Stat Dif] + 2 [Iron Fist] + 7 [Collar of Tenacity]) * 1.5 = 26 damage, 5 energy

Crit (1-625): 4357/10000
Last Resort (Skarmory): (14 [BP] + 1.5 [Stat Dif]) * 0.67 = 10 damage

Crit (1-625): 9809/10000
Burn (1-1000): 4733/10000

Flamethrower (Shaymin): (9 [BP] + 3 [STAB] + 2 [Flash Fire]) * 1.5 = 21 damage, 6 energy

Crit (1-625): 6033/10000
Drill Peck (Shaymin): (8 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 20 damage, 5 energy

Shaymin suffers 2 damage for the poison
Molten Core: Shaymin suffers 7 damage

Withering Miasma (12): Everyone's maximum energy is reduced by 72

Target: 3/3
Vexating Aroma (Gengar): The affected Pokemon takes 15 damage and will lose a cumulative 5 damage per action. Vexating Aroma is cancelled if the affected Pokemon has 90% HP or more at the end of an action (before Vexating Aroma damage, but after everything else)
Aggro threshold: 675
575
519
498
436
 
Last edited:

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Gengar: Chill - Sludge Wave (26)
Skarmory: Pluck (17) - Chill

LEEEEEEEEEEEEEEEEEEEEEEEEEERROOOOOOOOOOOOOOOOOOOOOOYYYYYY JEEEEEEEEEEEEEEEEEEEEENNNNKKIIIINNNNNNNNNNNNNSSSSSS
 
Zarator you forgot Flash Fire for Chandelure.


"Down with you, pesky oversized rodent!"

Chandlure: Ember - Chill

Infernape: Heat Wave [GLYPH] - Chill
 
Round 13

The Skarmory shrugs off Shaymin's ethereal slash with ease, and finishes it off along with his team mates!

[
CONSUMED] |Spe 92| HP 90/Energy 3 (Flash Fire)
HP 100
Atk 1
Def 3
SpA 6
SpD 3
Spe 92 (+10% Acc)
SC 2 / WC 3
Abilities: Flash Fire, Flame Body, Infiltrator
Glyph of Heat Wave

[
CONSUMED] |Spe 125| HP 100/Energy 2
HP 100
Atk 4
Def 2
SpA 4 (10)
SpD 3
Spe 125 (+18% Acc)
SC 3 / WC 4
Abilities: Blaze, Iron Fist
Glyph of Heat Wave

[
CONSUMED] |Spe 127| HP 70/Energy 8 (Vexating Aroma (1a))
HP 90
Atk 3
Def 2
SpA 5 (10)
SpD 2
Spe 127 (+19% Acc)
SC 3 / WC 3
Ability: Levitate
Glyph of Sludge Wave

[
CONSUMED] |Spe 70| HP 26/Energy 7
HP 100
Atk 3
Def 5
SpA 1
SpD 4
Spe 70
SC 3 / WC 4
Abilities: Keen Eye, Sturdy, Weak Armor
Glyph of Agility

HP 0/1265 [0% HP]
Chill: Restores 12 energy

Crit (1-1250): 5485/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy

Crit (1-625): 3945/10000
Flinch (1-3000): 9268/10000

Air Slash (Skarmory): (8 [BP] + 3 [Stat Dif]) * 0.67 = 7 damage

Target: 3/4
Soothing Aroma (Gengar): Gengar's abilities are suppressed for 3 actions

Crit (1-625): 9263/10000
Burn (1-1000): 1635/10000

Ember (Shaymin): (4 [BP] + 3 [STAB] + 2 [Flash Fire]) * 1.5 = 14 damage, 2 energy

Crit (1-625): 6033/10000
Pluck (Shaymin): (6 [BP] + 3 [STAB] - 4.5 [Stat Dif] + 7 [Cowl of the Skystrider]) * 1.5 = 17 damage, 5 energy

Shaymin suffers 2 damage for the poison
Shaymin is no longer poisoned

Molten Core: Shaymin suffers 7 damage
Vexating Aroma: Gengar suffers 5 damage
--------------------------------------------------------------------------
Crit (1-1250): 1978/10000
Sludge Wave (Shaymin): (10 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 26 damage, 6 energy
Shaymin fainted!


Congratulations, Deadfox081 and Texas Cloverleaf, on conquering Flower Paradise (Normal)!

Each trainer: 2 CC, 4 KOC (to be spent only on the Pokemon involved in the raid or as CC)
Each Pokemon: 1 EC, 2 MC, 1 AC or 3 MC or (moves/15) CC
Glyph of Synthesis: Causes Synthesis to always heal its user by a base 30 regardless of light conditions, and reduces Synthesis's energy cost by 3 under strong sunlight.
Gracidea Blossom: Raises the power of Flying-type moves by 5, the holder's Special Attack rank by 2, and the critical hit stage of Air Slash by 1.
Badge of Light x2


Each of you also obtains 300 reputation points with Custodians of Time.
Each of you can also claim 15 CC for the "Flower Paradise (Normal)" achievement.

The quest The Fate of Flower Paradise has been completed for the following players: Deadfox081, Texas Cloverleaf. Rewards will be assigned automatically.

Final

Not long after the hostilities ceased, you see Korinna arriving atop her Hawlucha, landing near you. Then, she walks near Shaymin's motionless body and collects it, cuddling it in her arms with a saddened expression. "Thank you, stalwart defender", she whispers, closing her eyes, "your loss shall not be in vain. This, I vow". Then, pointing at you. "Come. We need...". She takes a brief pause. "To bury him... beneath the dial. Away from this corruption".

As you nod, she walks towards the dial, a glowing crystal of purity in a blighted landscape. However, as she lays the Grass-type's body on the uncorrupted ground, the dial begins shining more intensely. The light brights so intensely that you struggle to keep your eyes open, but you still manage to see... the body of Shaymin, lifted in air and shrouded in the very light of the dial. Then, a sudden burst blinds both you and Korinna. A few moments after you are able to see again... but Shaymin is no longer lying on the ground. You turn around, shocked at its disappearance. Then, you notice Korinna turned her gaze to the sky, overcome by awe.

Floating atop the dial summit, Shaymin seems to be smiling in your direction. Then, its petal-like red wings open wide, and the little creature flies off to the horizon.

"Shaymin...", murmurs Korinna. "That's what he tried to tell us. Even from death, life springs again". A smile crosses her face. "No matter how long night is, the sun will rise again. Let's return to the Pokemon League - we must return Shaymin's last word to our people".
"His last word?", you ask perplexed.
Korinna nods, looking in the direction Shaymin set off. "Hope".
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top