[DYAE? R1] YellowAdminSilver Vs waterwarrior

Tch, that last round could of gone better, but let's do some damage before we go out, Sylveon!

Endure -> Draining Kiss -> Psyshock
 
Pre-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 100
EN: 100
2/3/6/5/80
Status: Fine...
Other: None...

Team waterwarrior...

Sylveon (F) # Pixie Dust
Cute Charm/Pixilate
HP: 13
EN: 60
4/3/4/5/52 (-10% Evasion)...
Status: +1 Defense...
Other: None...

Stadium Effects: None...

Action 1...

Sylveon used Endure...
Sylveon endured itself...
-15 EN...

Venusaur used Leech Seed...
Sylveon was seeded...
-9 EN...

Sylveon lost 3 HP due to effects of Leech Seed...
Venusaur gained 3 = 0 HP due to effects of Leech Seed...

Action 2...

Venusaur used Sludge Bomb...
Crit Roll: 8013 > 625 = No...
((9 + 3 + 9 + 1 - 7.5) * 1.5) = 21.75 = 9 HP...
Sylveon endured at 1 HP...
Effect Roll: 342 < 3000 = Yes...
Sylveon was poisoned...
-6 EN...

Sylveon used Draining Kiss...
Crit Roll: 7682 > 625 = No...
((5 + 3 + 6 + 4 - 7.5) * 0.6666666666666666) = 7 HP...
Health Regained = 5.25 HP...
Sylveon regained some health...
-6 EN...

Sylveon lost 3 HP due to effects of Leech Seed...
Venusaur gained 3 HP due to effects of Leech Seed...

Sylveon lost 2 HP due to effects of poison...

Action 3...

Venusaur used Venoshock...
Crit Roll: 1218 < 625 = No...
((13 + 3 + 9 + 1 - 7.5) * 1.5) = 27.75 = 0.25 HP...
Sylveon endured at 1 HP...
-7 EN...

Sylveon used Psyshock...
Crit Roll: 5353 > 625 = No...
((8 + 6 - 4.5) * 1.5) = 14.25 HP...
-6 EN...

Sylveon lost 1 HP due to effects of Leech Seed...
Venusaur gained 1 HP due to effects of Leech Seed...

Sylveon fainted...


Post-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 83
EN: 78
2/3/6/5/80
Status: Fine...
Other: None...

Team waterwarrior...

Sylveon (F) # Pixie Dust
Cute Charm/Pixilate
HP: 0
EN: 33
4/3/4/5/52 (-10% Evasion)...
Status: Fainted...
Other: None...

Stadium Effects: None...

waterwarrior sends out his Pokemon and equips...
waterwarrior orders...
YellowAdminSilver orders...
refs...​
 
I should've bought different items. Oh well.

Espeon @ nothing, go win this for us!

Psyshock -> Psychic -> Psyshock
If Bide, change remaining actions to Calm Mind -> Calm Mind -> Psyshock
If Light Screen, change that action to Light Screen. Only activate once.
 
Pre-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 83
EN: 78
2/3/6/5/80
Status: Fine...
Other: None...

Team waterwarrior...

Espeon (F)
Synchronize/Magic Bounce
HP: 100
EN: 100
2/2/5/3/127 (+19% Accuracy)...
Status: Fine...
Other: None...

Stadium Effects: None...

Action 1...

Espeon used Light Screen...
Light Screen was applied on waterwarrior's team...
-9 EN...

Venusaur used Light Screen...
Light Screen was applied on YellowAdminSilver's team...
-10 EN...

Action 2...

Espeon used Psychic...
Crit Roll: 7592 > 625 = No...
(((10/2) + 3 + 7.5 - 7.5) * 1.5) = 12 HP...
Effect Roll: 6576 > 1000 = No...
-6 EN...

Venusaur used Sludge Bomb...
Crit Roll: 2572 > 625 = No...
(((9/2) + 3 + 9 + 1 - 4.5) * 1) = 13 HP...
Effect Roll: 9112 > 3000 = No...
-6 EN...

Action 3...

Espeon used Psyshock...
Crit Roll: 9963 > 625 = No...
(((8/2) + 3 + 7.5 - 4.5) * 1.5) = 15 HP...
-5 EN...

Venusaur used Synthesis...
Venusaur regained 20 HP...
-14 EN...


Post-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 76
EN: 48
2/3/6/5/80
Status: Fine...
Other: Light Screen (3 actions)...

Team waterwarrior...

Espeon (F)
Synchronize/Magic Bounce
HP: 87
EN: 80
2/2/5/3/127 (+19% Accuracy)...
Status: Fine...
Other: Light Screen (3 actions)...

Stadium Effects: None...

YellowAdminSilver orders...
waterwarrior orders...
refs...​
 

"This will probably not end well. But still, can't hurt to try and survive..."


SolarBeam - Sludge Bomb - SolarBeam

[ONCE], [IF] Future Sight is used, use Synthesis that action instead
[IF] a damaging Psychic-type combination is used, use Protect on the first instance and Substitute [15HP] on the second. The first substitution takes priority over this one.

Since this is probably it, good game ww!
 
I don't see how this will could've ended this round with Light Screen up and that combo sub, but you're sure as hell not coming out of this round ahead!

Psyshock -> Morning Sun -> Psyshock
 
Pre-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 76
EN: 48
2/3/6/5/80
Status: Fine...
Other: Light Screen (3 actions)...

Team waterwarrior...

Espeon (F)
Synchronize/Magic Bounce
HP: 87
EN: 80
2/2/5/3/127 (+19% Accuracy)...
Status: Fine...
Other: Light Screen (3 actions)...

Stadium Effects: None...

Action 1...

Venusaur took in sunlight...
-3.5 EN...

Espeon used Psyshock...
Crit Roll: 5935 > 625 = No...
(((8/2) + 3 + 7.5 - 4.5) * 1.5) = 15 HP...
-9 EN...

Venusaur used Solar Beam...
Crit Roll: 3662 > 625 = No...
(((12 / 2) + 3 + 9 + 1 - 4.5) * 1) = 14.5 HP...
-3.5 EN...

Action 2...

Espeon used Morning Sun...
Espeon regained 25 HP...
-16 EN...

Venusaur used Sludge Bomb...
Crit Roll: 6924 > 625 = No...
(((9/2) + 3 + 9 + 1 - 4.5) * 1) = 13 HP...
Effect Roll: 9408 > 3000 = No...
-6 EN...

Action 3...

Venusaur took in sunlight...
-3.5 EN...

Espeon used Psyshock...
Crit Roll: 2907 > 625 = No...
(((8/2) + 3 + 7.5 - 4.5) * 1.5) = 15 HP...
-5 EN...

Venusaur used Solar Beam...
Crit Roll: 9465 > 625 = No...
(((12 / 2) + 3 + 9 + 1 - 4.5) * 1) = 14.5 HP...
-3.5 EN...

waterwarrior's Light Screen faded away...

YellowAdminSilver's Light Screen faded away...


Pre-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 46
EN: 28
2/3/6/5/80
Status: Fine...
Other: None...

Team waterwarrior...

Espeon (F)
Synchronize/Magic Bounce
HP: 70
EN: 50
2/2/5/3/127 (+19% Accuracy)...
Status: Fine...
Other: None...

Stadium Effects: None...

waterwarrior orders...
YellowAdminSilver orders...
refs...​
 
Sorry I'm a little late- let's finish you off!

Psychic -> Psyshock -> Psychic
If Bide, change remaining actions to Calm Mind -> Future Sight -> Psyshock
If P/E move, change that action to Chill. Do not activate consecutively.

I could use more subs...
 
While I can think of a couple ways to at least keep this close to the last second, they all involve more than 28 EN...
Well played, ww, and curse that Toxic miss...


Sludge Bomb - SolarBeam + SolarBeam - Chill
 
Pre-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 46
EN: 28
2/3/6/5/80
Status: Fine...
Other: None...

Team waterwarrior...

Espeon (F)
Synchronize/Magic Bounce
HP: 70
EN: 50
2/2/5/3/127 (+19% Accuracy)...
Status: Fine...
Other: None...

Stadium Effects: None...

Action 1...

Espeon used Psychic...
Crit Roll: 7795 > 625 = No...
((10 + 3 + 7.5 - 7.5) * 1.5) = 19.5 HP...
Effect Roll: 5365 > 1000 = No...
-6 EN...

Venusaur used Sludge Bomb...
Crit Roll: 8420 > 625 = No...
((9 + 3 + 9 + 1 - 4.5) * 1) = 17.5 HP...
Effect Roll: 6973 > 3000 = No...
-6 EN...

Action 2...

Venusaur took in sunlight...
-17 EN...

Espeon used Psyshock...
Crit Roll: 3064 > 625 = No...
((8 + 3 + 7.5 - 4.5) * 1.5) = 21 HP...
-5 EN...

Venusaur used Solar Beam + Solar Beam Combination...
Crit Roll: 6209 > 625 = No...
((27 + 3 + 9 + 2 + 1 - 4.5) * 1) = 37.5 HP...
-17 = -5 EN...

Venusaur fainted...


Post-Round Statistics...
Team YellowAdminSilver...

Venusaur [Shamrock] (M) # Rare Candy
Overgrow/Chlorophyll
HP: 5
EN: 0
2/3/6/5/80
Status: Fainted...
Other: None...

Team waterwarrior...

Espeon (F)
Synchronize/Magic Bounce
HP: 15
EN: 39
2/2/5/3/127 (+19% Accuracy)...
Status: Fine...
Other: None...

Stadium Effects: None...
 

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