Ik i've hardly talked to you (a bit in the OU Room on PS) but I've always felt people in the viability thread give you a harder time than you deserve. You did a really good job man and I really respect you as a leader :]
Favorite tier in ORAS not named OU (or is it even not OU :o)?
Thoughts on puns?
Thoughts on Pokepuns?
What do you think of the few posts I've dropped in the viability thread?
Do you call it soda or pop?
Part of the territory it's all good thanks though.
This is kind of tough but a lot of times I find myself playing UU when I'm free and don't feel like playing OU that day. Also the fact a lot of the CT auth are familiar with it so I watch a lot of games of UU. For the love of god though Sam and Hikari please suspect Feraligatr thing is stupid.
They disgust me
I think they're spot on for the most part. Nothing too huge to complain about it anyways.
Soda
1) What do you think of Goth's trapping? From what I see, people hype it up but rarely use it themselves.
2) Do you think Tornadus-Therain is overrated? 70% accuracy on its main STAB is really frustrating when I use it (although I click U-turn, Knock Off or Superpower most of the time)
3) Any gimmicky sets that you have used successfully recently?
As I've stated before it's overrated. It's more of a problem for a lot of super passive stall teams that autolose to Gothitelle. The increasing natural speed tiers of teams and the power of Dark types in the tier I find make it a bad choice in the meta but people make it work so I guess there's that.
I was talking to bludz the other day about the nom for Torn-T to S rank and have been judging it lately until we did some test matches. I think on average for every 4 Hurricanes I ended up missing like 3 and every single time it costed me valuable momentum. Torn-T isn't really overrated and is an incredible asset on some balanced builds but that ability to miss with Hurricane at such crucial moments just really sucks for it. Heat Wave is something you should consider along with Iron Tail as those are also good options for it.
Toxicroak @ Life Orb
Ability: Dry Skin
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Hidden Power [Fire]
- Vacuum Wave / Focus Blast
- Nasty Plot
Been using that with some success. I also used this today during some testing with bludz as well.
Landorus-Therian @ Focus Sash
Ability: Intimidate
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Smack Down
- Imprison
- Stealth Rock
Acts as a lead uses Imprison to prevent things like Hippowdon and Tankchomp from setting up rocks until Lando-T leaves the field. Something stupid but won some matches with it so technically it was a success.
Do you find Genesect OP or disgustingly centralizing? Is it retest worthy?
What guidelines should you follow when making offensive teams?
On a scale of 1-10 how good of a user am I?
Who do you look up to?
Which pokemon is a based lord in your opinion?
Centralizing and no I don't think it should be retested
Trinitrotoluene's guide to Hyper Offense
After that depends on the concept you're building around as different offensive teams put emphasis on different things. Hazard Offense, Dark Spam, Rain Offense, Sand Offense, an so on require different elements so it's a build by build thing.
You're getting better and giving me less headaches than before. What's with people and scales -.-
The hax lord
Based is a dumb word and should be thrown into a pit of fire.
Thoughts on NP Slowking, Trick Room as a whole and Toxicroak?
Love your avatar btw
NP Slowking is good but I think it's kind of lost its luster after Style / Bloo used it and people rode the bandwagon. It's a set that has a really good matchup against slower builds though but the builds it excels against are hard to find or have enough countermeasures to not really care in the end.
Trick Room is a super specific playstyle that's difficult to pull off well and its approach I find is the most systematic one after the old BP team formulas. It makes pulling off TR hard since almost every turn you're already providing a tell to the person facing it on what you'll be doing next. It's better utilize with threats nobody thinks about or don't know what they do like Audino as a TR setter, Pangoro as a wall-breaker. It's virtually a counter team to Hyper Offense also since most Hyper Offense teams lack good switch ins to the main wall-breakers of TR being M-Heracross, M-Camerupt, M-Abomasnow, Dragalge, and Crawdaunt who are normally seen on TR.
Toxicroak is a pretty nice Pokemon but I would probably not consider it for a raise anytime soon on the ranking thread. It has a tough time breaking a lot of Hippo Balance teams and the main set necessitates stuff like Talonflame, bulky Mega Scizor out of the way with a bunch of mind games with the Zards. It's a strong prediction reliant Pokemon but does sport some good utility like being one of the better water switch ins on offense.