zarator
^_^
Soundtrack
The once verdant Seabreak Path now looks like a shade of its former self. Where flowers bloomed in a myriad colours, now you can only see withered plants, the lifeless shells that have been left behind by the miasma seeping all over the land. In the distance, you can hear the cry of a lone Mandibuzz, looking for any carcass lying around in the wasteland.
Unfortunately, it seems like the corruption has not spared the Flower Paradise itself, either. The Gracidea fields have been turned to dust, and any sign of life has long since disappeared from this land. However, mindful of your mission, you steel yourselves and proceed through the wasteland, heading deeper in the island where the dial lies.
Surprisingly, the dial still stands. A small patch of uncorrupted life surrounds it, as if the ancient building alone could keep off the corrupting miasma. As you approach it, however, a feminine laugh echoes in the air, sending chills down your spine.
"Foolish mortals. You and your kind are so predictable"
As you turn your eyes above, a dreadful shape materializes in the air.
"Look around yourself", she adds, with an ample gesture of her arm. "This is a picture of your future. This is the prelude of the Twilight".
You call forth your Pokemon allies in self-defense, but their attacks are easily blocked by the shadowy lady.
"I could extinguish your life in the space of an eyeblink if I wanted", she noted, with a gelid tone in her voice. Then, with a malevolent smile, she continues, "But where would be the enjoyment in it? Let me introduce you to a new acquaintance of mine..."
The ground beneath you starts shaking menacingly, while the tainted vines entwine into a large grove. As the grove opens wide, you find yourselves staring before who once was charged with the protection of this land... or rather, a shade of what he once was. Shaymin's foliage grew black and grey, and now its once jolly eyes burn with hatred and pain.
The evil creature of shadows disappears in the meanwhile, fading with the same rapidity with which she showed up, leaving you with the not-so-easy task of facing the twisted warden of Flower Paradise!
HP 1265
Atk 6
Def 6
SpA 6
SpD 6
Spe 115
Size Class: 1
Weight Class: 1
+15% Accuracy
Ability: Natural Cure
Withering Miasma: A corrupting taint seeps all over the land, reducing every Pokemon's maximum energy by up to 6 at the end of every round. A Pokemon's maximum energy cannot be reduced below 1 this way.
Verdant Shield: Shaymin is protected by a mystic shield. The shield will absorb up to 750 HP before fading
Elevator Music's team:
Chandelure [Shandera] (M)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
Type: Ghost/Fire
Abilities: Flash Fire / Flame Body / Infiltrator (Unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Moves: (66/66)
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Ground)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Dispel
Shadow Mend
Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug
Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Moves: (62/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor
Counter
Earth Power
Fell Stinger
Pin Missile
Silver Wind
Spikes
Superpower
Tail Glow
Aerial Ace
Acrobatics
Blizzard
Brick Break
Bulldoze
Dig
Double Team
Earthquake
Endure
Focus Blast
Frost Breath
Giga Impact
Hidden Power (Fire)
Hone Claws
Hyper Beam
Infestation
Natural Gift
Protect
Rain Dance
Rest
Rock Slide
Solar Beam
Struggle Bug
Substitute
Taunt
Toxic
U-turn
Venoshock
Electroweb
Focus Punch
Giga Drain
Knock Off
Signal Beam
String Shot
Water Pulse
Holy Blade
Holy Shock
Bloodlust
Gale Wing Srock's team:
Cawmodore [McCaw] (F)
Nature: Lonely (+Atk, -Def)
Type: Steel/Flying
Abilities: Intimidate/Volt Absorb/Big Pecks (HA, Locked)
Stats:
HP: 90
Atk: 4 (+)
Def: 4 (-)
SpA: 3
SpD: 3
Spe: 118
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 3/5
Level Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Detect
Bullet Punch
Tailwind
Flash Cannon
Hurricane
Brine
Belly Drum
Drill Peck
Pursuit
Quick Attack
Air Slash
Mirror Move
Drain Punch
Endeavor
Iron Head
Knock Off
Sky Attack
Fly
Surf
Sky Drop
Roost
Brick Break
Giga Impact
Smack Down
Acrobatics
Rain Dance
Substitute
Toxic
Pluck
Molly | Mollux (F)
_______________________________
Molly loves to play with fire, and is pretty modest about her glow.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Fire / Poison
Fire STAB; immune to burn status. Brighten Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
[Abilities]
Dry Skin
Dry Skin
(Passive, Mold Breaker affects - No)
This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate (✓) (UnLocked)
(Toggle, Mold Breaker affects - No)
At default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.
[Stats]
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 13 / 19 )
Bide(d*1.75, 6+D/2) | Ember(7,2) | Water Gun (4,3) | Acid(7,2) | Withdraw(5) | Acid Spray (7,4) | Confuse Ray(5) | Clear Smog(8,3) | Lava Plume(11,5) | Acid Armor (6) | Heat Wave (13, 6) | Recover (14) | Toxic Spikes (6) | Inferno (13,6) | Eruption (18, 7)
Egg ( 5 / 6 )
Aqua Ring(+24 HP,9) | Fire Spin(7,4) | Heal Pulse(+20,14) | Rapid Spin(4,6) | Venom Drench (7)
Prev Gens (Tutor / TM / HM) ( 0 / x )
Gen 6 TM/HM/Tutor ( 18 / x )
Protect(7 + D/2.5) | Thunder(11,8) | Solar Beam (12, 8) | Sludge Bomb(12,6) | Fire Blast(14,7) | Toxic (6) | Venoshock (16,7) | Sludge Wave (13, 6) | Flamethrower (12,6) | Thunderbolt (9,7) | Light Screen (10) | Sunny Day (9) | Infestation (12,5) | Substitute (12) | Thunder Wave (7)
Helping Hand (x2, 4+BAP/2) | Stealth Rock (12) | Knock Off (10, 7)
The once verdant Seabreak Path now looks like a shade of its former self. Where flowers bloomed in a myriad colours, now you can only see withered plants, the lifeless shells that have been left behind by the miasma seeping all over the land. In the distance, you can hear the cry of a lone Mandibuzz, looking for any carcass lying around in the wasteland.
Unfortunately, it seems like the corruption has not spared the Flower Paradise itself, either. The Gracidea fields have been turned to dust, and any sign of life has long since disappeared from this land. However, mindful of your mission, you steel yourselves and proceed through the wasteland, heading deeper in the island where the dial lies.
Surprisingly, the dial still stands. A small patch of uncorrupted life surrounds it, as if the ancient building alone could keep off the corrupting miasma. As you approach it, however, a feminine laugh echoes in the air, sending chills down your spine.
"Foolish mortals. You and your kind are so predictable"
As you turn your eyes above, a dreadful shape materializes in the air.
"Look around yourself", she adds, with an ample gesture of her arm. "This is a picture of your future. This is the prelude of the Twilight".
You call forth your Pokemon allies in self-defense, but their attacks are easily blocked by the shadowy lady.
"I could extinguish your life in the space of an eyeblink if I wanted", she noted, with a gelid tone in her voice. Then, with a malevolent smile, she continues, "But where would be the enjoyment in it? Let me introduce you to a new acquaintance of mine..."
The ground beneath you starts shaking menacingly, while the tainted vines entwine into a large grove. As the grove opens wide, you find yourselves staring before who once was charged with the protection of this land... or rather, a shade of what he once was. Shaymin's foliage grew black and grey, and now its once jolly eyes burn with hatred and pain.
The evil creature of shadows disappears in the meanwhile, fading with the same rapidity with which she showed up, leaving you with the not-so-easy task of facing the twisted warden of Flower Paradise!
HP 1265
Atk 6
Def 6
SpA 6
SpD 6
Spe 115
Size Class: 1
Weight Class: 1
+15% Accuracy
Ability: Natural Cure
Withering Miasma: A corrupting taint seeps all over the land, reducing every Pokemon's maximum energy by up to 6 at the end of every round. A Pokemon's maximum energy cannot be reduced below 1 this way.
Verdant Shield: Shaymin is protected by a mystic shield. The shield will absorb up to 750 HP before fading
Weather: None
Restrictions: No water source
Affected moves: Camouflage (Grass), Nature Power (Razor Leaf)
Restrictions: No water source
Affected moves: Camouflage (Grass), Nature Power (Razor Leaf)
Elevator Music's team:
Chandelure [Shandera] (M)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
Type: Ghost/Fire
Abilities: Flash Fire / Flame Body / Infiltrator (Unlocked)
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+)
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: 5/5
Moves: (66/66)
Acid
Acid Armor
Astonish
Attract
Calm Mind
Captivate
Clear Smog
Confide
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Facade
Fire Blast
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Flash
Frustration
Giga Impact
Haze
Heat Wave
Hex
Hidden Power (Ground)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Payback
Power Split
Protect
Psych Up
Psychic
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will-O-Wisp
Dispel
Shadow Mend
Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug
Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)
Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Moves: (62/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor
Counter
Earth Power
Fell Stinger
Pin Missile
Silver Wind
Spikes
Superpower
Tail Glow
Aerial Ace
Acrobatics
Blizzard
Brick Break
Bulldoze
Dig
Double Team
Earthquake
Endure
Focus Blast
Frost Breath
Giga Impact
Hidden Power (Fire)
Hone Claws
Hyper Beam
Infestation
Natural Gift
Protect
Rain Dance
Rest
Rock Slide
Solar Beam
Struggle Bug
Substitute
Taunt
Toxic
U-turn
Venoshock
Electroweb
Focus Punch
Giga Drain
Knock Off
Signal Beam
String Shot
Water Pulse
Holy Blade
Holy Shock
Bloodlust
Gale Wing Srock's team:
Cawmodore [McCaw] (F)
Nature: Lonely (+Atk, -Def)
Type: Steel/Flying
Abilities: Intimidate/Volt Absorb/Big Pecks (HA, Locked)
Stats:
HP: 90
Atk: 4 (+)
Def: 4 (-)
SpA: 3
SpD: 3
Spe: 118
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 3/5
Level Up:
Leer
Peck
Growl
Swift
Metal Claw
Screech
Wing Attack
Detect
Bullet Punch
Tailwind
Flash Cannon
Hurricane
Brine
Belly Drum
Drill Peck
Pursuit
Quick Attack
Air Slash
Mirror Move
Drain Punch
Endeavor
Iron Head
Knock Off
Sky Attack
Fly
Surf
Sky Drop
Roost
Brick Break
Giga Impact
Smack Down
Acrobatics
Rain Dance
Substitute
Toxic
Pluck
Molly | Mollux (F)
_______________________________
Molly loves to play with fire, and is pretty modest about her glow.
[Nature]
Modest (+1 SpA, -1 Atk)
[Type]
Fire / Poison
Fire STAB; immune to burn status. Brighten Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
[Abilities]
Dry Skin
Dry Skin
(Passive, Mold Breaker affects - No)
This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate (✓) (UnLocked)
(Toggle, Mold Breaker affects - No)
At default this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack. When toggled, no effect.
[Stats]
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
[Counters]
EC: N | A
AC: 5 | 5
MC: 0
KOC: 0
[Attacks]
Level Up ( 13 / 19 )
Bide(d*1.75, 6+D/2) | Ember(7,2) | Water Gun (4,3) | Acid(7,2) | Withdraw(5) | Acid Spray (7,4) | Confuse Ray(5) | Clear Smog(8,3) | Lava Plume(11,5) | Acid Armor (6) | Heat Wave (13, 6) | Recover (14) | Toxic Spikes (6) | Inferno (13,6) | Eruption (18, 7)
Egg ( 5 / 6 )
Aqua Ring(+24 HP,9) | Fire Spin(7,4) | Heal Pulse(+20,14) | Rapid Spin(4,6) | Venom Drench (7)
Prev Gens (Tutor / TM / HM) ( 0 / x )
Gen 6 TM/HM/Tutor ( 18 / x )
Protect(7 + D/2.5) | Thunder(11,8) | Solar Beam (12, 8) | Sludge Bomb(12,6) | Fire Blast(14,7) | Toxic (6) | Venoshock (16,7) | Sludge Wave (13, 6) | Flamethrower (12,6) | Thunderbolt (9,7) | Light Screen (10) | Sunny Day (9) | Infestation (12,5) | Substitute (12) | Thunder Wave (7)
Helping Hand (x2, 4+BAP/2) | Stealth Rock (12) | Knock Off (10, 7)