Prize Claiming Thread MkII (MAQ March #10223)

Status
Not open for further replies.
one

Fish: 3 UC

two

Fish: 1 CC
Nohface: 1 EC, 2 MC, 1 LEC
Sableye: 3 MC, 1 AC
LEC as EC

three

Fish: 1 CC
Timburr: 1 EC, 3 MC, 1 AC, 2 KOC
Monohm: 1 EC, 2 MC, 1 AC, 1 LEC
LEC as EC
KOC as EC

four

Fish: 1 CC
Bolderdash: 1 EC, 3 MC, 1 AC, 1 LEC
LEC as EC

five
Fish: 1 CC
Bolderdash: 4 MC

six
Fish: 2 CC
Mime Jr.: 1 EC, 3 MC, 1 AC


Sableye (Violet) Female
________________________
  • Gets 3 MC and 1 AC.
  • Learns Knock Off, Shadow Claw and Zen Headbutt (Level Up)
  • Total Counters: 0 MC, 1 AC.

Nohface (Khoshekh) Female
________________________
  • Gets 2 EC and 2 MC
  • Learns Endure and Sucker punch (past-gen TM).
  • Learns Shadow Claw and Fake Out (Level Up).
  • Total Counters: 6 EC and 2 MC
  • Nohface Evolves into Kitsunoh!

Kitsunoh (Khoshekh) Female
Nature:
Adamant
Type:
Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:
Frisk:
Type: Passive
The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber:
Type: Passive
This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Cursed Body (unlocked):
Type: Passive
When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 6/6
AC: 5/5
MC: 2

Attacks: 27/103 Total
Imprison
Scratch
Tail Whip
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Iron Head

Meteor Mash
Phantom Force
Yawn
Psycho Shift
Flail

Sucker Punch

Taunt
Dig
Trick Room
Torment
Will-O-Wisp
Pain Split
Endure


Monohm (TBD) Male
________________________
  • Gets 2 EC, 2 MC and 1 AC.
  • Total Counters: 3 EC, 4 MC, 2 AC.

Timburr (Gigas) Male
________________________
  • Gets 3 EC, 3 MC, 1 AC.
  • Total Counters: 7 EC, 3 MC, 4 AC.

Sylveon (Rosabelle) Female
________________________
  • Total MC: 12 > 7
  • Learns Giga Impact, Sleep Talk (TM).
  • Learns Charm (Level Up).

Mime Jr. (Merlwyb) Male
________________________
  • Gets 1 EC, 3 MC, and 1 AC
  • Learns Recycle (Level Up).
  • Learns Trick Room (TM).
  • Learns Snatch and Signal Beam(Tutor)
  • Total Counters: 6 EC, 0 MC, 4 AC
  • Mime Jr. Evolves into Mr. Mime!
  • Learns Misty Terrain, Magical Leaf, Quick Guard, Wide Guard, Power Swap, Guard Swap, Substitute, Psywave as free level ups

Mr. Mime (Merlwyb) Male
Nature:
Bold
Type:
Psychic: STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy: STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Soundproof:
Type: Passive
Pokemon with this ability emit their own powerful electrostatic or sound-dampening field, making them immune to sound-based moves other than an ally's or their own Heal Bell. (Known sound moves: Boomburst, Bug Buzz, Chatter, Disarming Voice, Echoed Voice, Grass Whistle, Growl, Heal Bell, Hyper Voice, Metal Sound, Perish Song, Relic Song, Roar, Round, Screech, Sing, Snarl, Snore, Supersonic, Uproar.)
Filter:
Type: Passive
This Pokemon has a special energy barrier that reduces the Base Attack Power of any opponent's super-effective attack by two (2).

Technician (DW):
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19


EC: 6/6
AC: 4/5
MC: 0


Attacks: 36/124 Total
Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Psychic
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Psywave
Recycle

Fake Out
Future Sight
Trick
Nasty Plot
Hypnosis

Taunt
Snatch
Signal Beam

Solar Beam
Thunderbolt
Torment
Shadow Ball
Protect
Magic Coat
Trick Room


Bolderdash (Amethyst)
________________________
  • Gets 2 EC, 7 MC, and 1 AC
  • Learns Toxic (TM).
  • Learns Endure (past-gen TM)
  • Learns Electro Ball, Rock Polish, Metal Sound (Level Up).
  • Total Counters: 9 EC, 1 > 8 > 0 MC, and 5 AC.
  • Bolderdash Evolves into Stratagem!

Amethyst (Stratagem)
Nature:
Modest
Type:
Rock: STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage. Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.


Abilities:
Levitate:
Type: Passive
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Technician:
Type: Passive
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Mold Breaker (unlocked):
Type: Passive
Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action. For a full list of affected abilities, see http://pastebin.com/sMzktgbV

Stats:
HP: 100
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 130
Size Class: 2
Weight Class: 3
Base Rank Total: 21


EC: 9/9
AC: 5/5
MC: 1

Attacks: 31/75 Total
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
Ancient Power
Earth Power
Magnet Flux
Weather Ball
Magnet Rise
Electro Ball
Rock Polish

Trick
Heat Wave
Giga Drain
Earth Power
Stealth Rock

Shadow Ball
Hidden Power (Fighting)
Protect
Dazzling Gleam
Volt Switch
Endure
Energy Ball
Ominous Wind
Toxic


CC total: 20+6 = 26 CC
UC total: 3+3 = 6 UC

I'm sorry this was so long .-.
 
Last edited:
Frosty: Approved +.3
@IAR: Not Approved, I want Guillotine Tangela
FishShapedFish: Approved +.5

(112.2)

Flash the Fish Round 13
Flash the Fish Round 14
Flash the Fish Round 15

+4 CC, +9 UC

Marill: +12 MC, Evolves to Azumarill
Spends 12 MC on:
2 Brick Break
2 Bulldoze
2 Dive
2 Dig
3 Endure

Azumarill (Saris) Female
Nature:
Adamant
Type:
Water: STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy: STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities:
Thick Fat:
Type: Passive
This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power:
Type: Passive
This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
Sap Sipper:
Type: Passive
This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).

Stats:
HP: 110
Atk: Rank 3 (6) (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)


EC: 9/9
AC: 5/5
MC: 1


Attacks: 38/96 Total
Aqua Jet
Aqua Ring
Aqua Tail
Bounce
Brick Break
Bubble
Bubble Beam
Bulldoze
Charm
Copycat
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Hail
Helping Hand
Hydro Pump
Ice Punch
Knock Off
Light Screen
Play Rough
Protect
Rain Dance
Refresh
Rollout
Sing
Slam
Soak
Splash
Superpower
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall


And i guess Togekiss has 25 MC:
3 Water Pulse
2 Twister
3 Soft-Boiled
2 Shock Wave
2 Psycho Shift
3 Mud Slap
2 Psych Up
2 Hidden Power (Ground)
1 Fairy Wind
3 Endeavor
2 Aerial Ace

Also spending 10 UC to purchase:
3 Telekinesis
2 Swagger
2 Zen Headbutt
3 Mimic

Woo and 10 MC on my Clefable too:
3 Hypnosis
2 Knock Off
3 Misty Terrain
2 Hidden Power Ground

Self-Approved
 
Last edited:
Time to max another mon. This time's lucky star is Torm the Lucario.
He's going to learn the following moves:

Level up: Calm Mind, Final Gambit, Heal Pulse, Nasty Plot, Quick Guard -> 5 moves
6th gen TMs/tutors: Attract, Bulk Up, Bulldoze, Confide, Cut, Dig, Double Team, Drain Punch, Dual Chop, Facade, Flash Cannon, Fling, Focus Blast, Focus Punch, Frustration, Giga Impact, Helping Hand, Hidden Power (Flying), Hone Claws, Hyper Beam, Ice Punch, Iron Defense, Iron Tail, Low Sweep, Magnet Rise, Payback, Poison Jab, Psychic, Rain Dance, Rest, Retaliate, Return, Roar, Rock Smash, Rock Tomb, Role Play, Round, Secret Power, Shadow Ball, Shadow Claw, Sleep Talk, Snore, Stone Edge, Strength, Substitute, Sunny Day, Swagger, Thunder Punch, Water Pulse, Zen Headbutt -> 50 moves
Egg, old gen TMs/tutors, events: Bonemerang, Bullet Punch, Captivate, Circle Throw, Cross Chop, Follow Me, Fury Cutter, Headbutt, Mind Reader, Mud-slap, Natural Gift, Rock Climb, Sky Uppercut, Swift, Vacuum Wave, Work Up -> 16 moves

Total UC spent: 5*1 + 50*2 + 16*3 = 5 + 100 + 48 = 153 UC

This maxxes my Lucario at 103/103 moves. Also I'm spending 10 CC to buy a Lucarionite
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/frosty-vs-p2x7-ref-df44.3545822/#post-6394725

Frosty: 1 CC
-Druddigon: 3 MC, 2 KOC
-Armaldo: 3 MC, 4 KOC

CC: 76->77
Druddigon: MC: 0->3->5 (KOC)->0 (getting Egg Metal Claw and XYTutor Snore)
Armaldo: MC: 0->3->7 (KOC)->0 (getting XYTM Sleep Talk, Rest, Egg - Sand Attack)

http://www.smogon.com/forums/thread...next-ice-age-frosty-vs-smashlloyd420.3547893/

Frosty&Snorunt: 1 Trainer Counter, 1EC, 2MC, 1DC, 2KOC

CC: 77->78
Snorunt:
EC: 5->6 (withholding evolution for now)
MC: 0->2->4 (KOC)
AC: 5
 
Last edited:
Claim #1
+1 CC
Charizard: 6 MC. Buys Substitute, Hyper Beam (TM) Fire Punch (Tutor).
Salamence: 6 MC. Buys Return, Frustration, Hyper Beam (TM).

Claim #2
+1 CC
Charizard: 6 MC. Buys Giga Impact, Protect (TM), Outrage (Tutor)
Garchomp: 6 MC. Buys Brick Break, Substitute, Poison Jab (TM).
 
Just adding Mega Slowbro to my Slowbro.


Slowbro (Male)
Types: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator
Nature: Quiet (+Special Attack, -Speed, -10 Evasion)
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 5+
SpD: 3
Spe: 26-
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Slowbro (Male)
Types: Water/Psychic
Abilities: Oblivious / Own Tempo / Regenerator / Shell Armor
Nature: Quiet (+Special Attack, -Speed, -10 Evasion)
Stats:
HP: 100
Atk: 3
Def: 8
SpA: 6+
SpD: 3
Spe: 26-
Size Class: 3
Weight Class: 5
Base Rank Total: 24

EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks:
Level Up
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Psychic
Slack Off
Heal Pulse

Egg
Mud Sport
Zen Headbutt
Sleep Talk
Safeguard
Future Sight
Me First

TM/HM
Ice Beam
Rest
Shadow Ball
Flamethrower
Toxic
Scald
Brine
Psyshock
Grass Knot
 
Claiming 2CC from these two trainwrecks, for a grand total of 7CC.

Shaula the Drapion receives 3MC/1AC, for a grand total of 3MC/2AC. The 3MC are spent on Cross Poison (Lv. 73) and Earthquake (Gen 6 TM). Final: 0MC/2AC.

Asura the Deino receives 1EC/3MC, for a grand total of 6EC/3MC. Also, she evolves! Yay!

Asura - Zweilous (F).
Type: Dark / Dragon
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Hustle

Nature: Hasty (+15% Spe / +8% Accuracy / -1 Def)

Stats:
HP - 100
Atk - 3
Def - 2 (-)
SpA - 3
SpD - 3
Spe - 67
Size class - 3
Weight class - 3
Total: 17

EC: 6/9
MC: 3
AC: N/A
KOC: 0

Attacks (24)
Level up:
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragonbreath
Roar
Crunch
Dragon Pulse

Egg:
Thunder Fang
Fire Fang
Earth Power
Ice Fang
Head Smash

TM:
Toxic
Taunt
Protect
Torment
Substitute
Thunder Wave

Tutor:
Dark Pulse
Draco Meteor
Superpower
Zen Headbutt
Upon evolution, she learns Double Hit for free.

Glaurung the Larvitar whose name I'm still not sure about receives 1EC/3MC/1AC, for a grand total of 2EC/4MC/2AC. 3MC are spent on Endure (Gen 3 Tutor). Final: 2EC/1MC/2AC.
 
Last edited:

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
http://www.smogon.com/forums/threads/tex-vs-smash-flash-2vs2-lc-singles.3547714/#post-6393662
Texas Cloverleaf : 2CC
Meditite: 1EC, 5MC, 1AC, 3KOC
Happiny: 1EC, 5MC, 1AC, 3KOC

http://www.smogon.com/forums/threads/idrk-how-i-wound-up-reffing-this.3547838/#post-6395166
Texas Cloverleaf: 1 CC
Meditite: 1 EC, 6 MC, 1 AC, 4 KOC
Happiny: 1 EC, 4 MC, 1 AC, 2 KOC

Meditite goes to 6/28/5 and evolves
Happiny goes to 7/30/5 and evolves

Medicham gets the following moves: Zen Headbutt (pre-26 LU, 0 MC), Thunder Punch (0), High Jump Kick (1), Counter (1), Recover (1), Quick Guard (Egg, 3 MC), Psycho Cut (3), Mimic (Past Gen Tutor, 3 MC), Gravity (Current Gen Tutor, 2 MC), Focus Punch (2), Low Kick (2), Magic Coat (2), Pain Split (2), Toxic (TM, 2 MC), Light Screen (2), Reflect (2), Rest (2), Sleep Talk (2) for 28 MC and 4 UC


Medicham (M)
Nature: Jolly (+Spe, -SpAtk, +10% Acc)
Type: Fighting / Psychic
Abilities: Pure Power / Telepathy (H)

Stats:
HP: 90
Atk: Rank 2 [5]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 15 [18]


Type: Fighting / Psychic
Nature: Jolly (+Spe, -SpAtk, +15% Acc)
Abilities: Pure Power / Telepathy [DW]
Stats:
HP: 90
Atk: 4 [8 Pure Power]
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 115
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Pure Power]


EC: 6/6
MC: 0
AC: 5/5

Attacks:
Zen Headbutt
Thunder Punch
Bide
Meditate
Confusion
Detect
Hidden Power Fairy
Swagger
Mind Reader
Feint
Calm Mind
Endure
Force Palm
High Jump Kick
Recover
Counter

Bullet Punch
Drain Punch
Fake Out
Fire Punch
Ice Punch
Quick Guard
Psycho Cut

Gravity
Focus Punch
Low Kick
Magic Coat
Mimic
Pain Split

Protect
Brick Break
Rock Slide
Poison Jab
Power-Up Punch
Toxic
Light Screen
Reflect
Rest
Sleep Talk

Total Moves: 39


Using it's 30 MC and 7 UC and 152 CC (19 UC): Double-Edge (0), Defense Curl (0), Growl (0), Tail Whip (0), Double Slap (0), Soft-Boiled (0), Bestow (0), Minimize (0), Sing (1), Heal Pulse (1), Light Screen (1), Healing Wish (1), Wish (3, Event), Mimic (3, Past Gen Tutor), Endeavor (2, Current Tutor), Hyper Voice (2), Icy Wind (2), Skill Swap (2), Snatch (2), Stealth Rock (2), Teleport (3 MC, past gen TM), Bide (3), Reflect (3), Tri Attack (3), Toxic (2 MC, Current TM), Ice Beam (2), Hyper Beam (2), Protect (2), Thunderbolt (2), Double Team (2), Rest (2), Thunder Wave (2), Grass Knot (2), Substitute (2), Dazzling Gleam (2)


Chansey (F)
Nature: Modest (+SpA, -Atk)
Type: Normal
Abilities: Natural Cure / Serene Grace / Healer (H)

Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 3 (+)
SpD: Rank 4
Spe: 50
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 7/9
MC: 0
AC: 5/5

Attacks:
Double-Edge
Defense Curl
Growl
Pound
Tail Whip
Charm
Copycat
Refresh
Double Slap
Sweet Kiss
Soft-Boiled
Bestow
Minimize
Sing
Heal Pulse
Light Screen
Healing Wish

Wish

Counter
Endure
Gravity
Heal Bell
Helping Hand

Endeavor
Hyper Voice
Icy Wind
Mimic
Skill Swap
Snatch
Stealth Rock

Light Screen
Solar Beam
Psychic
Shadow Ball
Flamethrower
Teleport
Bide
Reflect
Tri Attack
Toxic
Ice Beam
Hyper Beam
Protect
Thunderbolt
Double Team
Rest
Thunder Wave
Grass Knot
Substitute
Dazzling Gleam

Total Moves: 50
 
zarator: Approved +.3
Eternal Drifter: Approved +.3
Glacier Knight: Approved +.3
Frosty: Approved +.3
P2X7: Approved +.3
deadfox081: Approved +.3
Dragonblaze052: Approved +.3
Glacier Knight: Approved +.3
YellowAdminSilver: Approved +.3
Texas Cloverleaf: Sing is actually a pre25 move, so you can get 1 MC back on Chansey, Approved +.3

(115.2)

I Flash the Fish Round 16
I Flash the Fish Round 17
I Flash the Fish Round 18
I Flash the Fish Round 19
Bonus Round with Goid

Me: +5 CC, +13 UC
Mawile: +20 MC


Self-Approved
 
Raid Win
+12 CC (including achievement)
Aggron: 3 MC. Buys Endure (Past Gen).
Audino: 10 MC (8 KO), 1 AC. Buys Blizzard, Surf, Substitute (TM), After You (Tutor).
Infernape: 3 MC. Along with the 6 it has stockpiled grabs Flare Blitz (LU), Bulldoze, Incinerate (TM), Gunk Shot, Iron Tail (Tutor).
Castform: 3 MC. Grabs Hurricane (LU) and Thunder (TM).

I'll also spend 7 CC to change Audino's Hidden Power type to Rock.
Dusclops gets 3 UC as EC to evolve into Dusknoir. Also 4 UC as MC to get Rock Slide, Rock Tomb (TM).


Abyss [Dusknoir] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Type: Ghost

Stats:
HP: 90
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 39 (45/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

EC: 6/9
MC: 0
AC: 5/5

Abilities: Pressure, Frisk (Locked)

Attacks (32):
PHYSICAL
Astonish
Bind
Brick Break
Fire Punch
Ice Punch
Pursuit
Shadow Punch
Shadow Sneak
Rock Slide
Rock Tomb
Thunder Punch

SPECIAL
Dark Pulse
Future Sight
Hex
Ice Beam
Infestation
Night Shade
Ominious Wind
Psychic
Shadow Ball

OTHER
Confuse Ray
Disable
Foresight
Gravity
Imprison
Leer
Pain Split
Skill Swap
Taunt
Trick Room
Will-O-Wisp

RAID
Shadow Mend
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Changing my Jynx from Bold to Timid

(and then back to bold in a week or two <_<)

Nature: Bold (-Atk, +Def)

Stats:
HP:
100
Atk: 1 (-)
Def: 3 (+)
SpA: 4
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 3
Base Rank Total: 17


Nature: Timid (-Atk, +Spe, +14%acc)

Stats:
HP:
100
Atk: 1 (-)
Def: 2
SpA: 4
SpD: 3
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 17


CC: 78->74 (Raid claims)->67
 
1v1 Self Reffed Vs Kingmidas
+1 CC
+3 UC
+4 MC Mawile

2v2 Vs Tavok
+1 CC
+4 MC Mawile
+4 MC Mr. Mime

2v2 Vs Tavok
+1 CC
+4 MC Mawile
+4 MC Delibird

1v1 Vs. Elevator Music
+1 CC
+1 EC, +3 MC, +1 AC Ralts

1v1 Vs. Elevator Music
+1 CC
+1 EC, +3 MC, +1 AC Ralts
+1 EC, +3 MC, +1 AC Honedge

Total Roundup
CC: 146-->151
UC: 71-->74

Item Purchasing:
+1 Focus Band (20 CC)
+1 Rocky Helmet (20 CC)

CC: 151-->111

Mawile gets 12 MC
Claiming: Crunch (1 MC, Level Up Move), Poison Fang (3 MC, Egg Move), Ice Punch (2 MC, Current Gen Tutor Move), Fire Blast (2 MC, Current Gen TM/HM), Foul Play (2 MC, Current Gen Tutor), Giga Impact (2 MC, Current Gen TM)

Mr. Mime gets 4 MC
Claiming: Helping Hand (2 MC, Current Gen Tutor) and Foul Play (2 MC, Current Gen Tutor)

Delibird gets 4 MC
Claiming: Double Team (2 MC, Current Gen TM/HM) and Swagger (2 MC, Current Gen TM/HM)

Ralts gets +2 EC, +6 MC, +2 AC
Stockpiling MC

Honedge gets +1 EC, +3 MC
Stockpiling MC
Honedge reaches 4/9 EC, meaning evolution time

Doublade (Dark Knight Cecil) (M)
Type:
Steel: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Ghost: Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:
No Guard: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Nature: Brave, -Speed, +Attack, -10% Evasion
HP: 90
Atk: Rank 5 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 2
Spe: 30 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 18

EC: 4/9
MC: 14
AC: -/-

Moves:

Level-Up:
Tackle
Sword Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Egg Moves:
Destiny Bond
Wide Guard

TM Moves:
Shadow Claw
Gyro Ball
Rock Slide
Reflect
Protect

Move Tutors:
Iron Defense
Magnet Rise
Iron Head
 
Last edited:
And then the thread became clogged. :

www.smogon.com/forums/threads/self-reffed-flash-vs-gold.3546182/ + 1 CC

http://www.smogon.com/forums/threads/me-vs-yas-flash.3546177/ + 2 CC + 6 UC

http://www.smogon.com/forums/threads/me-vs-phoenix-2v2-babysitters-self-reffed-flash.3545299/ + 1 CC + 6 UC

http://www.smogon.com/forums/threads/me-vs-yas-2v2-self-reffed-lc-singles-flash.3546706/ + 2 CC + 6 UC

http://www.smogon.com/forums/threads/me-vs-yas-1v1-self-reffed-lc-singles.3546906/ +1 CC + 3 UC

http://www.smogon.com/forums/threads/me-vs-smashlloyd20-1v1-self-reffed-lc-singles-flash.3547505/ + 1 CC + 3 UC

http://www.smogon.com/forums/threads/me-vs-smashlloyd20-1v1-lc-self-reffed-singles.3547573/ + 1 CC + 3 UC

http://www.smogon.com/forums/threads/me-vs-yas-1v1-fe-singles.3547733/ + 1 CC + 3 UC

http://www.smogon.com/forums/threads/me-vs-smashlloyd20-1v1-lc-singles.3547832/ + 1 CC + 3 UC

http://www.smogon.com/forums/threads/me-vs-ralex.3547841/ + 1 CC + 3 UC

http://www.smogon.com/forums/thread...shlloyd420-vs-solidgold.3547924/#post-6398111 + 1 CC (Slaking is listed as earning 3 MC, but it should receive 4.)

Mime Jr. stockpiles its rewards. Mime Jr. unlocks its Hidden Ability, Technician. Mime Jr. evolves. Mr. Mime learns Misty Terrain, (XY/ORAS Lvl Up [Pre-26]) Magical Leaf, (XY/ORAS Lvl Up [Pre-26]) Quick Guard, (XY/ORAS Lvl Up [Pre-26]) Wide Guard, (XY/ORAS Lvl Up [Pre-26]) Power Swap, (XY/ORAS Lvl Up [Pre-26]) Guard Swap, (XY/ORAS Lvl Up [Pre-26]) and Substitute. (XY/ORAS Lvl Up [Pre-26]) Mr. Mime spends 15 MC plus 2 KOC plus 5 UC as KOC as MC to learn Bide, (Past-Gen TM) Counter, (Past-Gen Tutor) Endure, (Past-Gen TM/Tutor) Mud-Slap, (Past-Gen TM/Tutor) Skill Swap, (ORAS Tutor) Toxic, (XY/ORAS TM) Hidden Power [Fire], (XY/ORAS TM) Hyper Beam, (XY/ORAS TM) and Dazzling Gleam. (XY/ORAS TM)


Thanatos (Mr.Mime) (M)
Nature: Bold
Type: Psychic/Fairy

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Soundproof

Filter

Technician (HA UNLocked)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (43/122):

Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Tickle (*)
Barrier (*)
Confusion (*)
Copycat (*)
Meditate (*)
Encore (*)
Double Slap (*)
Mimic (*)
Light Screen (*)
Reflect (*)
Psybeam (*)
Trick
Psychic
Role Play
Baton Pass

Confuse Ray (*)
Fake Out (*)
Future Sight (*)
Icy Wind (*)
Healing Wish (*)

Psyshock (*)
Toxic
Hidden Power [FIRE]
Taunt (*)
Hyper Beam
Solar Beam
Thunderbolt (*)
Shadow Ball
Torment (*)
Thunder Wave
Infestation
Grass Knot (*)
Dazzling Gleam

Bide
Counter
Endure
Mud-Slap
Skill Swap


Litwick stockpiles its rewards. Litwick evolves. Lampent spends 9 MC plus 2 UC as KOC as MC to learn Telekinesis, (Past-Gen TM) Shock Wave, (ORAS Tutor) Spite, (ORAS Tutor) Trick, (ORAS Tutor) and Psychic. (XY/ORAS TM)


Hades (Lampent) (M)
Nature: Timid
Type: Ghost/Fire
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Flash Fire

Flame Body

Infiltrator (HA LOCKED)

Stats:

Hp: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 63 (+15% Speed, +7% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 4/5

Moves (28/???):

Ember (*)
Astonish (*)
Minimize (*)
Smog (*)
Fire Spin (*)
Confuse Ray (*)
Night Shade (*)
Will-O-Wisp (*)
Flame Burst (*)
Imprison (*)
Inferno
Shadow Ball
Overheat

Acid Armor (*)
Clear Smog (*)
Endure (*)
Haze (*)
Power Split (*)

Toxic (*)
Taunt (*)
Protect (*)
Solar Beam (*)
Psychic
Fire Blast (*)

Shock Wave
Spite
Telekinesis
Trick


Nidorino spends 3 MC plus 1 UC as KOC as MC to learn Drill Run (ORAS Tutor) and Super Fang. (ORAS Tuutor)

Octillery spends 4 MC plus 2 UC as KOC as MC to learn Toxic, (XY/ORAS TM) Hyper Beam, (XY/ORAS TM) and Giga Impact. (XY/ORAS TM)

Totodile stockpiles its rewards. Totodile evolves. Croconaw spends 6 MC plus 1 UC as KOC as MC to learn Iron Tail, (XY/ORAS Tutor) Low Kick, (XY/ORAS Tutor) and Whirlpool. (Past-Gen TM)


K. Rool (Croconaw) (M)
Nature: Adamant
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Sheer Force (HA Locked)

Stats:

Hp: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 58
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5

Moves (27/???):

Scratch (*)
Leer (*)
Water Gun (*)
Rage (*)
Bite (*)
Scary Face (*)
Ice Fang (*)
Flail (*)
Thrash (*)
Crunch
Aqua Tail
Superpower

Aqua Jet (*)
Block (*)
Ice Punch (*)
Metal Claw (*)
Mud Sport (*)

Toxic (*)
Dig (*)
Brick Break (*)
Double Team (*)
Waterfall (*)

Counter
Endure
Iron Tail
Low Kick
Whirlpool


Mawile spends 8 MC plus 2 UC as KOC to learn Hyper Beam, (XY/ORAS TM) Solar Beam, (XY/ORAS TM) Shadow Ball, (XY/ORAS TM) Facade, (XY/ORAS TM) and Focus Blast. (XY/ORAS TM)

Slaking spends 4 MC plus stockpiles 1 KOC as MC to learn Focus Blast (XY/ORAS TM) and Secret Power. (ORAS TM)

Summary: (wip)

Me:

+ 9 CC

+ 27 UC

- 13 UC

Mime Jr.:

EC: 3 --> 4 --> 5 --> 6 --> 6

MC: 0 --> 3 --> 5 --> 8 --> 11 --> 12 --> 14 --> 17 --> 18 --> 21 --> 22

AC: 3 --> 4 --> 5 --> 5 --> 5 (Hidden Ability [Technician] UNLOCKED)

KOC: 0 --> 2 --> 0 --> 0 --> 0 --> 0

+ Technician, + Evolution

Mr. Mime:

MC: 18 22 --> 0

KOC: 0 --> 0

+ Misty Terrain, + Magical Leaf, + Quick Guard, + Wide Guard, + Power Swap, + Guard Swap, + Substitute, + Bide, + Counter, + Endure, + Mud-Slap, + Skill Swap, + Toxic, + Hidden Power [Fire], + Hyper Beam, + Dazzling Gleam

Litwick:

EC: 1 --> 2 --> 3 --> 4

MC: 0 --> 3 --> 4 --> 7 --> 10 --> 11

AC: 1 --> 2 --> 3 --> 4

KOC: 0 --> 0 --> 0 --> 0

+ Evolution

Lampent:

EC: 4 --> 4

MC: 11 --> 0

AC: 4 --> 4

KOC: 0 --> 0

+ Telekinesis, + Shock Wave, + Spite, + Trick, + Psychic

Nidorino:

EC: 6 --> 7

Mc: 0 --> 3 --> 4

DC: 5 --> 5

KOC: 0 --> 0

+ Drill Run, + Super Fang

Totodile:

Ec: 2 --> 3 --> 4

Mc: 0 --> 3 --> 4 --> 6 --> 7

AC: 2 --> 3 --> 4

KOC: 0 --> 0 --> 0

+ Evolution

Croconaw:

EC: 4 --> 4

MC: 7 --> 0

AC: 4 --> 4

KOC: 0 --> 0

+ Iron Tail, + Low Kick, + Whirlpool

Octillery:

MC: 1 --> 5 --> 6 --> 7 --> 1

KOC: 0 --> 0 --> 0

+ Toxic, + Hyper Beam, + Giga Impact

Mawile:

MC: 0 --> 4 --> 5 --> 9 --> 10

KOC: 0 --> 0 --> 0 --> 0

+ Hyper Beam, + Solar Beam, + Shadow Ball, + Focus Blast, + Facade

Slaking:

Mc: 0 --> 4 --> 5 --> 1

KOC: 0 --> 1 --> 0

+ Focus Blast, + Secret Power
 
More Claims

Battle 1

Currency Counters: 15+1=16

Elincia II (Gardevoir):
MC: 4

Purchasing Heal Bell (Tutor, 2) and Pain Split (Tutor, 2)

Kimli (Snorlax):
MC: 4

Purchasing Rage (TM, 3). Stockpiling 1.

Battle 2

Currency Counters: 16+1=17

Elincia II (Gardevoir):
MC: 4

Purchasing Will-o-Wisp (TM, 2) and Psyshock (TM, 2)

Kimli (Snorlax):
MC: 1+4=5

Purchasing Rock Climb (HM, 3) and Frustration (TM, 2).

Some Ranting About the Next Ice Age 1

Currency Counters: 17+1=18

Boljack (Weedle):
EC: 2/5
MC: 25+3=28
AC: 2/5

That will be it for now.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 6)

Top