Guess what! You guys are getting some ref flavor after all! Oh joy.
Anyways, I don't think I need to tell you what the stakes are. You already know, and if you don't, you can look around for the other thread. Winner gets a 40-move strongmon, loser gets nada. Winner continues their search for Deoxys/Regigigas, loser cries. Winner moves on to fight the very best of ASB's bestest, loser gets to watch. On to the teams!
BATTLE RULES
3v3 Singles
Enforced 2 Day DQ Time for players, 3 for referees.Each player has one DQ warning a match. Go over once, you will use your warning. Go over twice, you will be DQed. This will be at the discretion of the player or one of the hosts if the player takes too long. Referees going over DQ will probably be sacked and replaced.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON; you do not have to have the item in possession but the item must not be banned, similar to SICK (Banned Items: Soul Dew, Dark Stone, Light Stone, Diancite, Prison Bottle).
Arena: ASB Tournament Arena
If there are matches still going on come Saturday the 12th of September at Midnight (GMT +00:00), then the DQ Times of those matches will shorten to 1 Day Player, 1 Day Referee.
Team Maxim:
Regigigas [Heavenbringer] (X)
NATURE: Adamant (+Attack, -Special Attack)
TYPE: Normal
ABILITIES: Slow Start
STATS
HP: 110
Atk: Rank 8 (+)
Def: Rank 4
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 100
Size Class: 6
Weight Class: 8
Base Rank Total: 26
MC: 0
AC: 5/5
ATTACKS (40/70)
Level Up*:
Confuse Ray
Crush Grip
Dizzy Punch
Fire Punch
Foresight
Giga Impact
Heavy Slam
Ice Punch
Knock Off
Mega Punch
Payback
Revenge
Stomp
Superpower
Thunder Punch
Wide Guard
Zen Headbutt
Tutor:
Block
Drain Punch
Earth Power
Iron Head
Mud-Slap
Sleep Talk
Snore
TM:
Aerial Ace
Avalanche
Brick Break
Bulldoze
Double Team
Earthquake
Endure
Focus Punch
Retaliate
Rock Slide
Safeguard
Smack Down
Substitute
Thunder Wave
Toxic
Event:
Hammer Arm
Metagross [Gimle] (X)
NATURE: Careful (+Special Defense, -Special Attack)
TYPE: Steel/Psychic
ABILITIES: Clear Body / Light Metal (H) / Tough Claws (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 4 (+)
Spe: 70
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22
STATS (MEGA)
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 3 (-)
SpD: Rank 5 (+)
Spe: 110
Size Class: 4
Weight Class:11 [9 Light Metal]
Base Rank Total: 27
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/82)
Level Up:
Agility
Bullet Punch
Confusion
Hammer Arm
Iron Defense
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Psychic
Pursuit
Scary Face
Take Down
Zen Headbutt
Tutor:
Block
Dynamic Punch
Endure
Explosion
Gravity
Ice Punch
Stealth Rock
Thunder Punch
TM:
Aerial Ace
Brick Break
Bulldoze
Earthquake
Facade
Flash
Giga Impact
Hone Claws
Light Screen
Protect
Rain Dance
Reflect
Rock Polish
Rock Slide
Rock Tomb
Substitute
Toxic
Event:
Refresh
Pyroak [Boiling Lizard] (M)
NATURE: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
TYPE: Fire/Grass
ABILITIES: Rock Head / Battle Armor / Chlorophyll (H)
STATS
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (60/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
ATTACKS (40/XX)
Level Up:
Absorb
Bullet Seed
Ember
Fire Spin
Flame Wheel
Flare Blitz
Giga Drain
Growth
Iron Defense
Lava Plume
Leaf Tornado
Leech Seed
Sweet Scent
Synthesis
Wood Hammer
Egg:
Aromatherapy
Blaze Kick
Counter
Earth Power
Inferno
Petal Blizzard
Psybeam
Revenge
Sand Tomb
Seed Bomb
Tutor:
Block
Low Kick
Stealth Rock
Worry Seed
TM:
Double Team
Dragon Tail
Earthquake
Energy Ball
Incinerate
Protect
Rock Slide
Safeguard
Sleep Talk
Substitute
Toxic
Side note: guess what move is only learned by one mon in Maxim's team?
Team S0L1D G0LD:
Giygas (Deoxys) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Pressure
Stats:
Hp: 90
Atk: Rank 5 (-)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 173 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Giygas (Deoxys-Attack) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
Hp: 90
Atk: Rank 7 (-)
Def: Rank 1
SpA: Rank 8
SpD: Rank 1
Spe: 173 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 26
Giygas (Deoxys-Defense) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 7
SpA: Rank 3
SpD: Rank 7
Spe: 104 (+15% speed, +12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Giygas (Deoxys-Speed) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 207 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 22
EC: N/A
MC: 0
AC: N/A
Moves (40/101):
Leer (*)
Wrap (*)
Night Shade (*)
Teleport (*)
Double Team (*)
Knock Off (*)
Taunt (*)
Spikes (*)
Pursuit (*)
Psychic (*)
Snatch (*)
Psycho Shift (*)
Zen Headbutt (*)
Recover (*)
Zap Cannon (*)
Psycho Boost (*)
Hyper Beam (*)
Counter (*)
Extreme Speed (*)
Mirror Coat (*)
Drain Punch (*)
Endure (*)
Fire Punch (*)
Ice Punch (*)
Low Kick (*)
Magic Coat (*)
Skill Swap (*)
Thunder Punch (*)
Toxic (*)
Taunt (*)
Protect (*)
Solar Beam (*)
Thunder (*)
Shadow Ball (*)
Brick Break (*)
Torment (*)
Focus Blast (*)
Rock Slide (*)
Substitute (*)
Meteor Mash (*)
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter
Intimidate
Sheer Force (HA UNLOCKED)
Huge Power (Mega)
Stats:
Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Stats:
Hp: 90
Atk: Rank 4 (8 [Huge Power])
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 [Huge Power])
EC: N/A
MC: 0
AC: 5/5
Moves (40/101):
Play Rough (*)
Iron Head (*)
Taunt (*)
Growl (*)
Fairy Wind (*)
Astonish (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Feint Attack (*)
Baton Pass (*)
Crunch (*)
Iron Defense (*)
Sucker Punch (*)
Fire Fang (*)
Metal Burst (*)
Misty Terrain (*)
Poison Fang (*)
Tickle (*)
Counter (*)
Endure (*)
Ice Punch (*)
Knock Off (*)
Magnet Rise (*)
Snatch (*)
Stealth Rock (*)
Pain Split (*)
Thunder Punch (*)
Focus Punch (*)
Toxic (*)
Protect (*)
Brick Break (*)
Double Team (*)
Torment (*)
Rest (*)
Giga Impact (*)
Rock Slide (*)
Sleep Talk (*)
Substitute (*)
Dragonite (Dragonite) (M)
Nature: Rash
Type: Dragon/Flying
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Inner Focus
Multiscale (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Moves (40/111):
Hurricane (*)
Fire Punch (*)
Thunder Punch (*)
Wrap (*)
Roost (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Aqua Tail (*)
Outrage (*)
Hyper Beam (*)
Aqua Jet (*)
Extreme Speed (*)
Haze (*)
Iron Tail (*)
Water Pulse (*)
Draco Meteor (*)
Endure (*)
Superpower (*)
Tailwind (*)
Dragon Claw (*)
Roar
Ice Beam (*)
Protect (*)
Thunder (*)
Earthquake (*)
Double Team (*)
Bide (*)
Fire Blast (*)
Giga Impact (*)
Stone Edge (*)
Substitute (*)
Fly (*)
Defog (*)
Whirlpool
Heal Bell (*)
Hydro Pump (*)
You probably already know that I love to talk about Mega Mawile in this space. And sure, it seems like a pretty good counter to Maxim's Regigigas, so I'll give it an honorable mention. However, the star of the show should be Giygas the Deoxys, he of the mighty 98/99 attacking stats. If in Attack Mode (which I'm sure we'll see plenty of) and holding a Focus Band (which I bet will be Gold's item of choice), Deoxys could really do a number on Maxim's team. Let's just say there's not a lot that Deoxys can't kill in two rounds.
Follow-up to the trivia question from earlier: guess what move is crucial when facing a mon with 7/8/173 attacking stats that relies 1000% on its item to stay alive? This thing might very well come down to whether Gold can keep Deoxys away from Heavenbringer's mean Knock Off.
Giygas (Deoxys) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Pressure
Stats:
Hp: 90
Atk: Rank 5 (-)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 173 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
Giygas (Deoxys-Attack) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
Hp: 90
Atk: Rank 7 (-)
Def: Rank 1
SpA: Rank 8
SpD: Rank 1
Spe: 173 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 26
Giygas (Deoxys-Defense) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 7
SpA: Rank 3
SpD: Rank 7
Spe: 104 (+15% speed, +12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 25
Giygas (Deoxys-Speed) (-)
Nature: Timid
Type: Psychic
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Stats:
Hp: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 207 (+15% speed, +30% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 22
EC: N/A
MC: 0
AC: N/A
Moves (40/101):
Leer (*)
Wrap (*)
Night Shade (*)
Teleport (*)
Double Team (*)
Knock Off (*)
Taunt (*)
Spikes (*)
Pursuit (*)
Psychic (*)
Snatch (*)
Psycho Shift (*)
Zen Headbutt (*)
Recover (*)
Zap Cannon (*)
Psycho Boost (*)
Hyper Beam (*)
Counter (*)
Extreme Speed (*)
Mirror Coat (*)
Drain Punch (*)
Endure (*)
Fire Punch (*)
Ice Punch (*)
Low Kick (*)
Magic Coat (*)
Skill Swap (*)
Thunder Punch (*)
Toxic (*)
Taunt (*)
Protect (*)
Solar Beam (*)
Thunder (*)
Shadow Ball (*)
Brick Break (*)
Torment (*)
Focus Blast (*)
Rock Slide (*)
Substitute (*)
Meteor Mash (*)
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)
Abilities:
Hyper Cutter
Intimidate
Sheer Force (HA UNLOCKED)
Huge Power (Mega)
Stats:
Hp: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mawile (Mawile) (F)
Nature: Careful
Type: Steel/Fairy
Stats:
Hp: 90
Atk: Rank 4 (8 [Huge Power])
Def: Rank 5
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 (22 [Huge Power])
EC: N/A
MC: 0
AC: 5/5
Moves (40/101):
Play Rough (*)
Iron Head (*)
Taunt (*)
Growl (*)
Fairy Wind (*)
Astonish (*)
Fake Tears (*)
Bite (*)
Sweet Scent (*)
Vice Grip (*)
Feint Attack (*)
Baton Pass (*)
Crunch (*)
Iron Defense (*)
Sucker Punch (*)
Fire Fang (*)
Metal Burst (*)
Misty Terrain (*)
Poison Fang (*)
Tickle (*)
Counter (*)
Endure (*)
Ice Punch (*)
Knock Off (*)
Magnet Rise (*)
Snatch (*)
Stealth Rock (*)
Pain Split (*)
Thunder Punch (*)
Focus Punch (*)
Toxic (*)
Protect (*)
Brick Break (*)
Double Team (*)
Torment (*)
Rest (*)
Giga Impact (*)
Rock Slide (*)
Sleep Talk (*)
Substitute (*)
Dragonite (Dragonite) (M)
Nature: Rash
Type: Dragon/Flying
Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Inner Focus
Multiscale (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Moves (40/111):
Hurricane (*)
Fire Punch (*)
Thunder Punch (*)
Wrap (*)
Roost (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Aqua Tail (*)
Outrage (*)
Hyper Beam (*)
Aqua Jet (*)
Extreme Speed (*)
Haze (*)
Iron Tail (*)
Water Pulse (*)
Draco Meteor (*)
Endure (*)
Superpower (*)
Tailwind (*)
Dragon Claw (*)
Roar
Ice Beam (*)
Protect (*)
Thunder (*)
Earthquake (*)
Double Team (*)
Bide (*)
Fire Blast (*)
Giga Impact (*)
Stone Edge (*)
Substitute (*)
Fly (*)
Defog (*)
Whirlpool
Heal Bell (*)
Hydro Pump (*)
Follow-up to the trivia question from earlier: guess what move is crucial when facing a mon with 7/8/173 attacking stats that relies 1000% on its item to stay alive? This thing might very well come down to whether Gold can keep Deoxys away from Heavenbringer's mean Knock Off.
Maxim: Heads | S0L1D G0LD: Tails
(It's tails!)
How stuff will happen:
S0L1D G0LD sends out Pokémon with item
Maxim sends out Pokémon with item and orders
S0L1D G0LD orders
YAS refs
(It's tails!)
How stuff will happen:
S0L1D G0LD sends out Pokémon with item
Maxim sends out Pokémon with item and orders
S0L1D G0LD orders
YAS refs
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