NU The Never Used League V - Round 3

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Disjunction

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Welcome to the fifth cycle of the Never Used League! I'm anticipating a bit of a wait for semis for NU League IV and we were a bit behind schedule so I'm posting this a bit prematurely to keep everyone involved!
Changes to this cycle include (but are not limited to):
  • I guess I'm doing that thing where each round is its own thread since we're in an OFFICIAL TOURNAMENTS SUBFORUM
  • Going back to best of three unless there's a serious back lash from this
  • Originally this cycle was going to be a live tour, but I eventually chose against it because of the new sub forum NU League is located in (potentially bigger numbers :o), limited number of cycles left in the season (there's only this one and one after), and how I have no experience with hosting live tours and I'd like our first season to go smoothly without any hiccoughs.
For those of you who are new to the League, it's simply a series of tournaments following the standard rule set of the Never Used tier. Your goal as a player in the League will be to win as many points as possible by placing well in each cycle. The scoring system is fairly simple and I'll make sure to keep track of records in case we decide to change it down the line. Should you find yourself having made it past the second week (top 8), you'll get a minimum of 1 point on your record. If you make it into semis, you get 2 points. If you lose finals, you get 3 points, and winning the tournament nets you 4 points.


Each season will have 6 cycles (full tournaments) in which every player tries their best to secure a position in top 8 on the leader board. Top 8 finishers will move onto a final, double elimination bracket to determine the best for that season!

I will be closely moderating any players who sign up and fail to complete their matches on time, at all, or with a poor attitude toward their opponent. I will be keeping records of any wins/losses that were received in any way outside of a battle. If I notice an on-going trend of activity losses, poor behavior, and/or late matches then you may be subject to a spot on the blacklist for the next month.

On Tournament play:
Battles are to be played on the Pokémon Showdown simulator.

Here are some rules we enforce for players in tournaments: There is a good chance you will receive a warning or potentially be banned from tournaments if you fail to adhere to these:

If your user name undergoes a change, it is your obligation to report the change to the hosts of any tournaments you are participating in, as well as your opponents in those tournaments.

Avoid dropping out of a tournament midway through unless you have a good reason for doing so. People that repeatedly drop out of tournaments without good reason may be punished.

If you do have to drop out, you must notify the host and your opponent.

Endeavor to complete your battles before the deadline of each round. If we notice a pattern of laziness, we may decide to punish you.


Once you have signed up and the host posts Round 1, it is strongly recommended that you contact your opponent immediately by posting on their profile, or a Conversation if you prefer (though this makes it more difficult for the host to track who is more active). Let them know when you think you will be ready to play, your timezone (assuming you set it when you joined, it should appear at the bottom of every page on the forums), and maybe your availability if you know what that will be. Try to respond in a timely fashion whenever your opponent contacts you. If someone misses a scheduled time and the match is in danger of going uncompleted by the deadline, the host will nearly always award the win to the player that showed up, so scheduling a battle is a sure way to avoid being eliminated by inactivity. Don't be lazy!



Sleep Clause: If a player has already put an opposing Pokémon to sleep using a sleep inducing move and that Pokémon is still sleeping due to that sleep inducing move, the player cannot put another opposing Pokémon to sleep using a sleep inducing move.

Species Clause: A player cannot have two of the same species of Pokémon on their team, based on the National Pokedex Number. For example, a player cannot have two Koffing on his or her team.

Evasion Clause: Players cannot use Double Team or Minimize in any of their Pokémon's movesets. In fifth generation (BW) Smogon tiers, the items BrightPowder and Lax Incense also may not be held by any Pokémon on a player's team. In other generations, these items do not break this clause.

OHKO Clause: Players cannot use Horn Drill, Guillotine, Sheer Cold, or Fissure in any of their Pokémon's movesets.

Timer Clause: If a player exhausts the timer, he/she loses.​


Moody Clause: A player may not use a Pokémon with the ability Moody.

Disconnections and Timer Clause: In live tournaments with short time constraints such as the Smogon Tour, if a player disconnects or times out, the opponent may take the win. In other tournaments, if a player disconnects and contends that they could still win, the optimal solution is to recreate the exact situation the disconnection occurred at during the battle. If this is not feasible due to unreasonable battle length, highly improbable circumstances, or some other reason, the player who did not disconnect may choose to rematch with either the same teams or (the option to use) new teams. Timing out is still classified as a loss, unless the reason for timing out is a disconnection. If there is any suspicion that a disconnect was carried out deliberately to take advantage of this rule in any way, we reserve the right to exercise a harsh punishment.

Simulator Glitches: Any battle mechanics not properly implemented in the simulator used for a tournament battle are fair game, unless explicitly banned by that tournament's rules. Illegal movesets that are not restricted by the simulator fall into this category as well. However, this does not include faulty tier scripts; for example, if there was a bug in the BW OU tier script that allowed you to use Drizzle and Swift Swim on the same team, taking advantage of this would result in disqualification in that battle. If a game breaking glitch is discovered, we will make a blanket tournament ban on that glitch via an announcement in the Tournaments forum until it is fixed.

Ghosting: The player in a tournament battle should be the one making their own decisions. Do not tell a player what move to make in a tournament battle (i.e. do not "ghost" them), and do not make your moves based on another person's suggestions. If we are made aware that someone playing a tournament battle is making some of their moves based mainly on the suggestions of someone else, punishments may be handed out to both parties involved.

Identity: Pretending to be another player in relation to a tournament battle is strictly prohibited. Do not try to impersonate or play as another player.

Rule Breaking: If a player breaks a rule during a battle, they are disqualified from that particular battle. If it was a single battle in a series, they will still have the opportunity to play the rest of the series.

Draws: If a battle ends in a draw in an elimination tournament or another tournament format that is unable to handle draws, there should be a rematch between the players with the option for both players to change teams.

Forfeiting: A player may forfeit their battle during or after the battle, as long as the result has not been confirmed by the host. If a player forfeits before a battle commences in the first round of a tournament, they are eligible for substitution if appropriate. We highly recommend that you do not forfeit your tournament battles just because you got lucky, but we do not enforce this.

Host / Tournament Director Decisions: The host may make a judgment call on the outcome of a battle with a disputed result, even if one player has broken the rules. If you believe the host has made an unjust decision, you may inform the Tournament Director responsible for the tournament of the situation and request that they make a final call on it.

Sportsmanship: If a player displays exceedingly poor sportsmanship before, during, or after a tournament battle, they may be disqualified or otherwise punished.

Extensions- Pokedots vs. Shaneghoul
Hyogafodex vs. Chef Rice
Deej Dy vs. Specterito
JCM. vs. Mr. Mendes

Activity- Zorori vs. Luck O' the Irish


Coin Flips- Syncrasy vs. scorpdestroyer
qsns vs. Void
FLCL vs. Zaos

If I fucked you over bitch me out thx

Round 3
Zaos vs. HJAD
Rapture. vs. Mr. Mendes
Deej Dy vs. Luck O' the Irish
Jariibo vs. galbia
Mega-Swampert
vs. vakatalesau
iplaytennislol
vs. Real FV13
Can-Eh-Dian vs. Void
Chef Rice vs. Syncrasy
Weebl vs. Winter's Howl
Eternal Spirit
vs. NotNova230
metaphysical
vs. Shaneghoul
parpar356
vs. Ashaury

Decided to push deadline for a day cause tons of people needed extensions (still got a couple left too D:)
Deadline for this round will be Thursday, September 3rd at 11:59 PM EST (GMT -4)
 
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Syncrasy

Change the game, don't let the game change you
is a Tiering Contributor Alumnus
wait why am i still in this was it a coinflip or something idt me and scorp ever got a time to play tbh? school has been very time restricting atm.
nvm read Op play when i can
 
yeah he took a huge ass risk that would have lost him the game turn 5 in game one and it paid off and i got quite unlucky in game two but thats mons so props to you and gl in next rounds
 
Contacted, but since he can only play during the weekend, I'm asking for an extension. We should be playing this Saturday.
 
won vs Vaos in 2 ggs
ty for being so cool about hax in g2, it would have been an interesting game should you have got those hits off :s
 
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