So with the new PS update that shows a tailwind timer I decided to make a tailwind HO team. And not gonna lie, Tailwind is a pretty clutch move to have on offense.
I'm not saying make a whole tailwind reliant team, but having tailwind on something such as latios, talonflame, charizard and (not "tailwind leads" like boom mew or aero) and then using it late game can turn the tables of a match. Especially if the opponent only has 3 mons left and you have a slowish hard hitter with spamable moves. Think hoopa, Bisharp, diance, gengar, LO Heatran, specs keldeo, 3 attacks zardx, etc. These can put in sooo much work with tailwind up.
In the late game, gengar, zardx and hoopa especially since they have extremely limited switch ins thanks to its spammable moves and wide coverage.
So yea what do you guys think of Tailwind? I think it's a pretty cool support move that offensive teams can use very well to get out of a tight spot or give some extra speed to a wallbreaker.
I'm not saying make a whole tailwind reliant team, but having tailwind on something such as latios, talonflame, charizard and (not "tailwind leads" like boom mew or aero) and then using it late game can turn the tables of a match. Especially if the opponent only has 3 mons left and you have a slowish hard hitter with spamable moves. Think hoopa, Bisharp, diance, gengar, LO Heatran, specs keldeo, 3 attacks zardx, etc. These can put in sooo much work with tailwind up.
In the late game, gengar, zardx and hoopa especially since they have extremely limited switch ins thanks to its spammable moves and wide coverage.
So yea what do you guys think of Tailwind? I think it's a pretty cool support move that offensive teams can use very well to get out of a tight spot or give some extra speed to a wallbreaker.
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