[Balanced Hackmons] Mega Tyranitar [QC 3/3, GP 2/2]

Pikachuun

the entire waruda machine
QC: Uselesscrab, Kingslayer2779, nyan kat
GP: The Dutch Plumberjack, Snobalt


[OVERVIEW]

Mega Tyranitar, despite the existence of similar offensive threats such as Mega Mewtwo X and Mega Rayquaza, has its own unique set of attributes that make it a good Pokemon in the Balanced Hackmons metagame. For instance, its nice Rock / Dark typing allows it to deal with Aerilate Mega Rayquaza that do not carry Close Combat. It also has good mixed bulk and a very good Attack stat, the latter of which is backed up by STAB Knock Off and Diamond Storm. However, Mega Tyranitar is held back by its low Speed and weaknesses to many common offensive types, such as Fairy, Ground, and Fighting. When played properly, Mega Tyranitar can be used to wreak havoc either defensively or offensively.

[SET]
name: Specially Defensive
move 1: Diamond Storm
move 2: Knock Off
move 3: Will-O-Wisp
move 4: Slack Off / King's Shield
item: Toxic Orb
ability: Poison Heal
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD

[SET COMMENTS]
Moves
========

Diamond Storm provides a nice chance to boost Tyranitar's Defense and deals heavy damage to Mega Rayquaza. Knock Off allows Mega Tyranitar to get rid of various useful items that the foe may be holding, such as Toxic Orb, Eviolite, and Lum Berry. Will-O-Wisp burns the foe if they do not already have a status ailment, allowing Mega Tyranitar to take their physical attacks more easily. Slack Off increases Mega Tyranitar's longevity throughout the match by providing instant recovery alongside the gradual recovery that is obtained via Poison Heal. On the other hand, King's Shield serves as a deterrent to most Fighting-type moves such as Close Combat by lowering the foe's Attack on contact. If you just so happen to weaken Mega Diancie's Attack by predicting a contact move such as Fake Out, this move makes it easier for other Pokemon to switch in on Mega Diancie as well. Additionally, if Mega Tyranitar is poisoned, King's Shield essentially provides a slight amount of free recovery.

Set Details
========

HP and Special Defense EVs are maximized and a Careful nature is run in order to maximize Mega Tyranitar's walling capabilities. Special Defense investment allows it to switch into stronger special moves such as Aerilate Mega Rayquaza's Boomburst. The other 8 EVs are placed into Attack for a slight increase in damage output. Poison Heal provides Mega Tyranitar with passive recovery when poisoned. As this set is based around this ability, a Toxic Orb is run to ensure that Mega Tyranitar is poisoned as soon as possible, essentially making it immune to other status ailments.

Usage Tips
========

It is beneficial to scout for Mega Rayquaza's coverage moves, such as Close Combat and Precipice Blades, to ensure that Mega Tyranitar can deal with it safely. Because Mega Tyranitar needs to be poisoned throughout the match, it is also beneficial to get it in on a free switch or scout for Knock Off and status-inflicting moves such as Spore beforehand; these become a non-issue once Mega Tyranitar is poisoned, and at this point, Mega Tyranitar makes for an excellent Knock Off and status sponge.

Team Options
========

Registeel and Aegislash can help deal with Mega Diancie, which this set is bad at walling due to Mega Diancie's very powerful, super effective STAB attacks. Flash Fire is the ideal ability to run on these Pokemon to prevent Mega Diancie's Magma Storm from KOing them, but Precipice Blades will still hurt them. Giratina can be used to cover most of Mega Tyranitar's weaknesses to Fighting-, Water-, and Grass-type moves. It can also somewhat sponge Ground-type attacks such as Thousand Arrows.

[SET]
name: Shift Gear
move 1: Diamond Storm
move 2: Knock Off
move 3: Sacred Fire / Spore
move 4: Shift Gear
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 88 HP / 252 Atk / 168 Spe

[SET COMMENTS]
Moves
========

Diamond Storm is the most powerful Rock-type attack with no crippling flaws, while the Defense boosts it provides can potentially help Mega Tyranitar sweep. Knock Off is also quite strong and provides a large amount of utility by getting rid of the foe's item, notably removing Sturdy Shedinja's Lum Berry and Imposter Chansey's Eviolite. Sacred Fire provides a very nice amount of coverage, hitting Steel-types such as Registeel for super effective damage, and has a large chance to burn the foe. Spore is a very reliable sleep-inducing move that can aid in a sweep or cripple an incoming Imposter user. Shift Gear allows Mega Tyranitar to pull off a sweep by boosting its already high Attack and patching up its mediocre Speed stat.

Set Details
========

Attack EVs are maximized and an Adamant nature is run to allow Mega Tyranitar to deal as much damage as possible. 168 Speed EVs allow Mega Tyranitar to outspeed positive-natured Deoxys-A after a Shift Gear. If you would instead like to only outspeed Timid Mega Mewtwo Y after a Shift Gear, you may shift 44 Speed EVs to HP. The rest of the EVs are placed into HP to improve Mega Tyranitar's bulk, allowing it to pull off a sweep slightly more easily. Poison Heal gives Mega Tyranitar passive recovery to facilitate its sweep, and Toxic Orb is used to poison Mega Tyranitar as early as possible so that Poison Heal can activate, effectively making it immune to other status ailments.

Usage Tips
========

Due to this set's nature, it is exceptionally important to bring Mega Tyranitar in safely and allow its Toxic Orb to activate. This prevents Mega Tyranitar from getting burned or paralyzed, which is incredibly useful to keep a sweep going. With its Toxic Orb activated, Mega Tyranitar is an excellent status and Knock Off absorber, allowing it to potentially get a free switch in and set up. While Imposter does not give this set too much trouble if it isn't boosted, it can be important to Knock Off the Imposter user's item. It is also quite important to inflict the Imposter user with a status ailment, as without a Sacred Fire burn, the Imposter user can 2HKO Mega Tyranitar after a Shift Gear boost. Therefore, it is a good idea not to set up too many Shift Gears while your opponent has a healthy Imposter user. Knock Off is always a good move to click to get rid of a potential switch-in's item, as is Shift Gear to allow Mega Tyranitar to sweep. The former can also be utilized to deal with Sturdy Shedinja, as Shedinja's Ice Shard fails to KO Mega Tyranitar after an Endeavor when factoring in Poison Heal recovery. Spore can also be used after Knock Off, as the latter gets rid of the foe's Safety Goggles if they have it, allowing Mega Tyranitar to put anything to sleep that isn't Grass-type, does not have Magic Bounce, and doesn't already have a status ailment, facilitating a sweep. However, against Pokemon such as Giratina, it can sometimes be important to wait to Knock Off the foe's item until later in the match so that Knock Off retains its power boost.

Team Options
========

Registeel or Aegislash can provide entry hazards for Mega Tyranitar to help it sweep as well as provide a resistance to Fairy, which is essential because Mega Tyranitar's weakness to this type makes it a prime target for Mega Diancie. Because Mega Tyranitar is weak to Fighting-, Water-, and Grass-type moves, Giratina is an excellent teammate to patch up these weaknesses. Giratina can also somewhat deal with Ground-type attacks depending on what Pokemon uses them.

[STRATEGY COMMENTS]
Other Options
=============

A RegenVest set can be run if a pivot role is desired, giving Mega Tyranitar nice bulk and allowing it to deal with Mega Rayquaza even better. Keep in mind that Mega Tyranitar cannot use moves such as Will-O-Wisp and King's Shield and should carry Volt Switch or U-turn to better its pivoting role. A Sand Stream set can be run to improve Mega Tyranitar's Special Defense and better handle non-Safety Goggles Sturdy Shedinja. The defensive Poison Heal set is typically better due to its immunity to status, which can be crucial; however, this set has a niche of allowing Sand Rush users to potentially sweep, such as Mega Latios. Pursuit and Sucker Punch can be used to trap the foe and simply to have a priority move, respectively. Notably, Mold Breaker can be used alongside Pursuit to trap and KO Sturdy Shedinja.

Checks and Counters
===================

**Bulky Fairy- and Ground-types**: Bulky Fairy- and Ground-types, such as Xerneas, Mega Swampert, and Groudon, resist at least one of Mega Tyranitar's STAB moves and can hit it hard in return with theirs.

**Mega Mewtwo X**: Mega Mewtwo X as well as other, rarer Fighting-types can give Mega Tyranitar a few issues thanks to its 4x weakness to their STAB attacks. However, they do not enjoy switching in on Will-O-Wisp or Sacred Fire due to most of them being physically oriented.

**Mega Diancie**: While Mega Diancie does not appreciate taking a Diamond Storm from either set, its extremely powerful Pixilate-boosted attacks can very easily get rid of Mega Tyranitar, regardless of the set.

**Mega Mewtwo Y**: Protean Mega Mewtwo Y's Seed Flare, Moonblast, and Secret Sword hurts Mega Tyranitar a lot and can KO the offensive set with relative ease. However, Mega Mewtwo Y does not appreciate taking a Knock Off on the switch.

**Contrary Users**: Most Pokemon with Contrary will either run Leaf Storm or Superpower, both of which Mega Tyranitar is quite weak to. These Pokemon do not typically appreciate taking Mega Tyranitar's attacks on the switch, however, and most of them can also be copied by Imposter Chansey to revenge kill or potentially countersweep.
 
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Overview: The final bullet point is redundant and fairly unnecessary. Only keep it if you plan on mentioning common examples of those types of move that Mega Tyranitar has to watch out for.

Set 1: Rename this "Specially Defensive" since it's not actually physically defensive.

Moves: Mention that King's Shield also makes it easier for other Pokemon to switch into Mega Diancie after its attack has been lowered.

Usage Tips: Mention that it's a good idea to scout for Mega Rayquaza's coverage moves (Close Combat in particular) before freely switching in Mega Tyranitar. The first bullet point as you have it currently is not really a usage tip.

Team Options: Both Registeel and Aegislash can exist in this first bullet point. Also, Giratina doesn't really deal with Ground moves. It does beat Water and Grass, though.

Set 2:

Moves: No need to mention Stone Edge in the Diamond Storm section. Also note the Defense boosts' utility here. Mention that Knock Off helps against Lum Shedinja and Imposter Chansey.

Set Details: Also mention the possibility of a spread with less speed that only outspeeds MMY. Move the SpD EVs into HP.

Usage Tips: Stress the importance of getting a safe switch to activate the orb to avoid other statuses. Also, Shedinja does not beat this set; Endeavor + Ice Shard doesn't KO and Knock Off can remove a Lum Berry and easily beat it.

Team Options: Note that the Fairy weakness is particularly problematic because of Mega Diancie's strong priority. Again, mention Water and Grass moves when Giratina is mentioned. Remove the Mold Breaker thing because Shedinja is not really a problem.

Other Options: Add mentions of Pursuit and Sucker Punch here (maybe even Mold Breaker if you want). Mention that Sand Stream can also set up sand for Sand Rush users like Mega Latios.

Checks and Counters: Get rid of the Shedinja thing, I really don't think it's a good check. Maybe add Contrary users here (because of Superpower, which they commonly run), though it's up to you. I feel like there's more to add here, but I'll let the other QCs take care of it.

QC 1/3
 

Pikachuun

the entire waruda machine
Overview: The final bullet point is redundant and fairly unnecessary. Only keep it if you plan on mentioning common examples of those types of move that Mega Tyranitar has to watch out for.

Set 1: Rename this "Specially Defensive" since it's not actually physically defensive.

Moves: Mention that King's Shield also makes it easier for other Pokemon to switch into Mega Diancie after its attack has been lowered.

Usage Tips: Mention that it's a good idea to scout for Mega Rayquaza's coverage moves (Close Combat in particular) before freely switching in Mega Tyranitar. The first bullet point as you have it currently is not really a usage tip.

Team Options: Both Registeel and Aegislash can exist in this first bullet point. Also, Giratina doesn't really deal with Ground moves. It does beat Water and Grass, though.

Set 2:

Moves: No need to mention Stone Edge in the Diamond Storm section. Also note the Defense boosts' utility here. Mention that Knock Off helps against Lum Shedinja and Imposter Chansey.

Set Details: Also mention the possibility of a spread with less speed that only outspeeds MMY. Move the SpD EVs into HP.

Usage Tips: Stress the importance of getting a safe switch to activate the orb to avoid other statuses. Also, Shedinja does not beat this set; Endeavor + Ice Shard doesn't KO and Knock Off can remove a Lum Berry and easily beat it.

Team Options: Note that the Fairy weakness is particularly problematic because of Mega Diancie's strong priority. Again, mention Water and Grass moves when Giratina is mentioned. Remove the Mold Breaker thing because Shedinja is not really a problem.

Other Options: Add mentions of Pursuit and Sucker Punch here (maybe even Mold Breaker if you want). Mention that Sand Stream can also set up sand for Sand Rush users like Mega Latios.

Checks and Counters: Get rid of the Shedinja thing, I really don't think it's a good check. Maybe add Contrary users here (because of Superpower, which they commonly run), though it's up to you. I feel like there's more to add here, but I'll let the other QCs take care of it.

QC 1/3
Implemented.
 
This is a very nice analysis Pikachuun! Just a few things i suggest you include:

  • For Set 2, you should talk more about Imposter. You should mention that while a burn from Sacred Fire enables Mega Tyranitar to defeat the imposter, but that the Imposter can easily 2hko after a Shift Gear boost if Sacred Fire fails to burn.
  • I would slash Spore with Sacred Fire. Spore is good on just about any Poison Heal sweeper set. On Tyranitar it can be a safer way of ensuring you defeat the imposter.
  • For usage tips, i suggest some sort of warning against using Shift Gear multiple times while your opponent has a healthy imposter.
  • For Checks and Counters, i would mention bulky Fairies and Ground types. Both can resist one of Tyranitar' STABs, and can hit back hard with super effective moves. Examples could be Groudon, Xerneas, Mega Swampert.
QC [2/3]
 

Pikachuun

the entire waruda machine
Don't worry I didn't forget to do this, I blame Ceramics, reports, my memory sometimes, and Genius of Sappheiros [that's also a reason why my activity is less than normal lol].

  • For Set 2, you should talk more about Imposter. You should mention that while a burn from Sacred Fire enables Mega Tyranitar to defeat the imposter, but that the Imposter can easily 2hko after a Shift Gear boost if Sacred Fire fails to burn.
  • I would slash Spore with Sacred Fire. Spore is good on just about any Poison Heal sweeper set. On Tyranitar it can be a safer way of ensuring you defeat the imposter.
  • For usage tips, i suggest some sort of warning against using Shift Gear multiple times while your opponent has a healthy imposter.
  • For Checks and Counters, i would mention bulky Fairies and Ground types. Both can resist one of Tyranitar' STABs, and can hit back hard with super effective moves. Examples could be Groudon, Xerneas, Mega Swampert.
QC [2/3]
Implemented, will write this up when I can/remember.
 
Nice analysis! Just a few things you could change:
Set 1:
  • You should probably mention in the set details some of the pokemon/moves having a specially defensive spread allows you to switch into. (eg Mega Ray's Boomburst) Include this in the 1st bullet point.
  • Mention in the 5th bullet point of moves that King's Shield also gives you a free turn of recovery.
  • Mention in usage tips that you can use Mega TTar as a status and Knock Off absorber after the Toxic Orb activates.
Set 2:
  • In moves, include in the 4th bullet point that Spore works well with Knock Off since Koff removes Safety Goggles, allowing you to spore anything that isn't Poison Heal or Magic Bounce. Also mention that using Spore over Sacred Fire leaves you weak to Shedinja and bulky Steel types.
  • In usage tips, mention that it is sometimes better to hold back from Knocking Off an item to wait until you get a boost, so you can go for the OHKO with Knock Off. (Against things where Knock Off will do more damage than Diamond Storm or Sacred Fire, like Giratina)
  • Mention that after the Toxic Orb activates, Mega TTar is a good Knock off absorber.
QC 3/3
 
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Lumari

empty spaces
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TFP Leader
remove add (Capitalize / Fix) (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]
Mega Tyranitar, despite the existence of similar offensive threats like Mega Mewtwo X and Mega Rayquaza, has its own unique set of attributes that make it a good Pokemon in the Balanced Hackmons metagame. For instance, its nice Rock / Dark (spaces) typing allows it to deal with Aerilate Mega Rayquaza that do not carry Close Combat. It also has good mixed bulk (RC) and a very good Attack stat, the latter of which is backed up by STAB Knock Off and Diamond Storm. However, it is not without its weaknesses, such as held back by its slowness as well as weaknesses to many common offensive types, such as Fairy, Ground, (remove hyphens) and Fighting-type moves. When played properly, Mega Tyranitar can be used to wreak havoc either defensively or offensively.

[SET]
name: Specially Defensive
move 1: Diamond Storm
move 2: Knock Off
move 3: Will-O-Wisp
move 4: Slack Off / King's Shield
item: Toxic Orb
ability: Poison Heal
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD (why 248 HP? Tyranitar's max HP, 404, isn't divisible by any relevant passive damage number)

[SET COMMENTS]
Moves
========
Diamond Storm is one of Mega Tyranitar's STAB moves, providing a nice chance for a Defense raise as well as dealing a very nice amount of damage to Mega Rayquaza. Knock Off serves as Mega Tyranitar's second STAB move, allowing Mega Tyranitar to get rid of various useful items, such as Toxic Orb, Eviolite, and Lum Berry. Will-O-Wisp burns the foe if they are not already statused, allowing Mega Tyranitar to take their physical attacks better than normal. Slack Off increases Mega Tyranitar's longetivity longevity throughout the match by providing instant recovery rather than the gradual recovery that is obtained via Poison Heal. On the other hand, King's Shield serves as a detriment deterrent to most Fighting-type moves like Close Combat by lowering the foe's Attack on contact. If you just so happen to weaken Mega Diancie's Attack by predicting a move like Fake Out, this move makes it easier for other Pokemon to switch in on Mega Diancie as well. Also Additionally, if Mega Tyranitar is poisoned, King's Shield essentially provides a slight amount of free recovery.

Set Details
========
HP and Special Defense are maximized and a Careful nature is run in order to maximize Mega Tyranitar's walling capabilities. This Special Defense investment allows it to switch into more powerful special moves like Mega Rayquaza's Boomburst. The other 8 EVs are placed into Attack for a slight increase in damage output. Poison Heal provides Mega Tyranitar with immunity to annoying status such as burns, as well as providing it with passive recovery. Since As this set is based around this ability, a Toxic Orb is run to ensure that Mega Tyranitar is poisoned as soon as possible.

Usage Tips
========
It is beneficial to scout for Mega Rayquaza's coverage moves, such as Close Combat and Precipice Blades, to ensure that Mega Tyranitar can deal with Mega Rayquaza it safely. Since Because Mega Tyranitar needs to be poisoned throughout the match, it is also beneficial to switch this in safely or scout for Knock Off and status-inflicting moves such as Spore beforehand; this becomes these become a non-issue once Mega Tyranitar is poisoned, and at this point Mega Tyranitar makes for an excellent Knock Off and status sponge.

Team Options
========
Registeel and Aegislash can help deal with Mega Diancie, which this set is bad at walling due to Mega Diancie's very powerful, super effective (remove hyphen) STAB attacks. Flash Fire is the ideal ability to run on these to prevent Mega Diancie's Magma Storm from ruining their day, but Precipice Blades will still hurt these Pokemon. Giratina can be used to deal with cover most of Mega Tyranitar's weakness to Fighting-, Water-, and Grass-type moves. It can also somewhat sponge Ground-type attacks such as Thousand Arrows.

[SET]
name: Shift Gear
move 1: Diamond Storm
move 2: Knock Off
move 3: Sacred Fire / Spore
move 4: Shift Gear
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 88 HP / 252 Atk / 168 Spe

[SET COMMENTS]
Moves
========
Diamond Storm is the most powerful Rock-type attack, while the Defense boosts it provides can potentially help it Mega Tyranitar sweep. Knock Off is also quite strong and also provides a large amount of utility by getting rid of the foe's item, (AC) Some examples of beneficial items to remove are notably removing Sturdy Shedinja's Lum Berry and Imposter Chansey's Eviolite. Sacred Fire provides a very nice amount of coverage, hitting Steel-types such as Registeel super effectively, (remove hyphen) and also has a large chance to burn the foe. Spore is an almost-guaranteed sleep move, making it that can aid in a sweep or cripple an incoming Imposter. Shift Gear allows Mega Tyranitar to pull off a sweep by boosting its already large Attack and patching up its not-good subpar Speed stat.

Set Details
========
Attack EVs are maximized and an Adamant nature is run to allow for Mega Tyranitar to deal as much damage as possible. 168 Speed EVs allow Mega Tyranitar to outspeed Timid and Jolly positive-natured Deoxys-A after a Shift Gear. If you would instead like to only outspeed Timid Mega Mewtwo Y after a Shift Gear, you may shift 44 Speed EVs to HP. The rest of the EVs are placed into HP to improve Mega Tyranitar's bulk, allowing it to pull off a sweep slightly easier more easily. Poison Heal gives Mega Tyranitar an effective status immunity to burns (paralysis immunity is relevant too I guess? otherwise what you have is fine if you add "effective") once it becomes poisoned as well as passive recovery to facilitate its sweep, and Toxic Orb is used to poison Mega Tyranitar as early as possible such so that Poison Heal can activate.

Usage Tips
========
It is exceptionally important, due to this set's nature, to bring this it in safely and allow its Toxic Orb to activate. This prevents Mega Tyranitar from getting burned or paralyzed, which is incredibly useful to keep a sweep going. With its Toxic Orb activated, Mega Tyranitar is an excellent status and Knock Off absorber, allowing it to potentially get a free switch in and set up. While Imposter does not give this set too much trouble if it isn't boosted, it can be important to Knock Off its (whose?) item. It is also quite important to status the Imposter, as without a Sacred Fire burn, (AC) the Imposter can 2hko Mega Tyranitar after a Shift Gear boost. As such Therefore, it is a good idea to not to set up too many Shift Gears while your opponent has a healthy Imposter. Knock Off is always a good move to click to get rid of a potential switch-in's (add hyphen) item, as is Shift Gear to allow Mega Tyranitar to sweep. The former can also be utilized to deal with Sturdy Shedinja, as Shedinja's Ice Shard fails to KO after an Endeavor. Spore can also be used after Knock Off, (AC) as the latter gets rid of the foe's Safety Goggles if they have said item, allowing Mega Tyranitar to put anything that isn't Grass-type, does not have Magic Bounce, and isn't statused already to sleep, facilitating a sweep. However, on occasion versus Pokemon such as Giratina, it can be important to wait to Knock Off the foe's item until later in the match so Knock Off retains its power boost.

Team Options
========
Registeel or Aegislash can provide entry hazards for Mega Tyranitar to help it sweep as well as provide a Fairy resistance, which is essential due to Mega Tyranitar's Fairy weakness; because Mega Tyranitar's weakness to this type makes it a prime target for the omnipresent Mega Diancie. Since Because Mega Tyranitar is weak to Fighting-, Water-, and Grass-type moves, Giratina is an excellent teammate for it to patch up these weaknesses. Giratina can also somewhat deal with Ground-type attacks, depending on what Pokemon uses them.

[STRATEGY COMMENTS]
Other Options
=============
A RegenVest set can be run if a pivot role is desired, giving Mega Tyranitar nice bulk and allowing it to deal with Mega Rayquaza even better. Keep in mind that Mega Tyranitar cannot use moves such as Will-O-Wisp or and King's Shield (RC) and should carry either Volt Switch or U-turn to better its pivoting role. A Sand Stream set can be run to improve Mega Tyranitar's Special Defense as well as to better handle non-Safety Goggles Sturdy Shedinja. The defensive Poison Heal set is typically better due to its immunity to status, which can be crucial; however, this set has a niche of allowing Sand Rush users to potentially sweep, such as Mega Latios. Pursuit and Sucker Punch are moves that Mega Tyranitar can use to trap the opponent foe or simply to have a priority move, (AC) respectively. Mold Breaker can be used alongside Pursuit in particular to trap and KO Sturdy Shedinja.

Checks and Counters
===================

**Bulky Fairy- and Ground-types**: These Pokemon Bulky Fairy- and Ground-types, with examples being Xerneas, Mega Swampert, and Groudon, resist at least one of Mega Tyranitar's STAB moves (RC) and can hit Mega Tyranitar it hard in return with theirs.

**Mega Mewtwo X**: Mega Mewtwo X as well as other, rarer Fighting-types can give Mega Tyranitar a few issues thanks to its 4x weakness to their STAB attacks. However, they do not enjoy switching in on Will-O-Wisp or Sacred Fire due to most of them being physically oriented.

**Mega Diancie**: While Mega Diancie does not appreciate taking a Diamond Storm from either set, its extremely powerful Pixilate-boosted attacks can very easily get rid of Mega Tyranitar, regardless of the set.

**Mega Mewtwo Y**: Protean Mega Mewtwo Y's Protean Seed Flare, Moonblast, or Secret Sword hurts Mega Tyranitar a lot and can KO the offensive set with relative ease. However, Mega Mewtwo Y does not appreciate taking a Knock Off on the switch.

**Contrary**: Most Pokemon with Contrary will either run Leaf Storm or Superpower, two moves which that Mega Tyranitar is quite weak to. These Pokemon do not typically appreciate taking Mega Tyranitar's attacks on the switch, however, (AC) and most of them can also be copied by Imposter Chansey to revenge kill (remove hyphen) or potentially counter-sweep countersweep.
 
Last edited:

Pikachuun

the entire waruda machine
remove add (Capitalize / Fix) (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]
Mega Tyranitar, despite the existence of similar offensive threats like Mega Mewtwo X and Mega Rayquaza, has its own unique set of attributes that make it a good Pokemon in the Balanced Hackmons metagame. For instance, its nice Rock / Dark (spaces) typing allows it to deal with Aerilate Mega Rayquaza that do not carry Close Combat. It also has good mixed bulk (RC) and a very good Attack stat, the latter of which is backed up by STAB Knock Off and Diamond Storm. However, it is not without its weaknesses, such as held back by its slowness as well as weaknesses to many common offensive types, such as Fairy, Ground, (remove hyphens) and Fighting-type moves. When played properly, Mega Tyranitar can be used to wreak havoc either defensively or offensively.

[SET]
name: Specially Defensive
move 1: Diamond Storm
move 2: Knock Off
move 3: Will-O-Wisp
move 4: Slack Off / King's Shield
item: Toxic Orb
ability: Poison Heal
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD (why 248 HP? Tyranitar's max HP, 404, isn't divisible by any relevant passive damage number)

[SET COMMENTS]
Moves
========
Diamond Storm is one of Mega Tyranitar's STAB moves, providing a nice chance for a Defense raise as well as dealing a very nice amount of damage to Mega Rayquaza. Knock Off serves as Mega Tyranitar's second STAB move, allowing Mega Tyranitar to get rid of various useful items, such as Toxic Orb, Eviolite, and Lum Berry. Will-O-Wisp burns the foe if they are not already statused, allowing Mega Tyranitar to take their physical attacks better than normal. Slack Off increases Mega Tyranitar's longetivity longevity throughout the match by providing instant recovery rather than the gradual recovery that is obtained via Poison Heal. On the other hand, King's Shield serves as a detriment deterrent to most Fighting-type moves like Close Combat by lowering the foe's Attack on contact. If you just so happen to weaken Mega Diancie's Attack by predicting a move like Fake Out, this move makes it easier for other Pokemon to switch in on Mega Diancie as well. Also Additionally, if Mega Tyranitar is poisoned, King's Shield essentially provides a slight amount of free recovery.

Set Details
========
HP and Special Defense are maximized and a Careful nature is run in order to maximize Mega Tyranitar's walling capabilities. This Special Defense investment allows it to switch into more powerful special moves like Mega Rayquaza's Boomburst. The other 8 EVs are placed into Attack for a slight increase in damage output. Poison Heal provides Mega Tyranitar with immunity to annoying status such as burns, as well as providing it with passive recovery. Since As this set is based around this ability, a Toxic Orb is run to ensure that Mega Tyranitar is poisoned as soon as possible.

Usage Tips
========
It is beneficial to scout for Mega Rayquaza's coverage moves, such as Close Combat and Precipice Blades, to ensure that Mega Tyranitar can deal with Mega Rayquaza it safely. Since Because Mega Tyranitar needs to be poisoned throughout the match, it is also beneficial to switch this in safely or scout for Knock Off and status-inflicting moves such as Spore beforehand; this becomes these become a non-issue once Mega Tyranitar is poisoned, and at this point Mega Tyranitar makes for an excellent Knock Off and status sponge.

Team Options
========
Registeel and Aegislash can help deal with Mega Diancie, which this set is bad at walling due to Mega Diancie's very powerful, super effective (remove hyphen) STAB attacks. Flash Fire is the ideal ability to run on these to prevent Mega Diancie's Magma Storm from ruining their day, but Precipice Blades will still hurt these Pokemon. Giratina can be used to deal with cover most of Mega Tyranitar's weakness to Fighting-, Water-, and Grass-type moves. It can also somewhat sponge Ground-type attacks such as Thousand Arrows.

[SET]
name: Shift Gear
move 1: Diamond Storm
move 2: Knock Off
move 3: Sacred Fire / Spore
move 4: Shift Gear
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 88 HP / 252 Atk / 168 Spe

[SET COMMENTS]
Moves
========
Diamond Storm is the most powerful Rock-type attack, while the Defense boosts it provides can potentially help it Mega Tyranitar sweep. Knock Off is also quite strong and also provides a large amount of utility by getting rid of the foe's item, (AC) Some examples of beneficial items to remove are notably removing Sturdy Shedinja's Lum Berry and Imposter Chansey's Eviolite. Sacred Fire provides a very nice amount of coverage, hitting Steel-types such as Registeel super effectively, (remove hyphen) and also has a large chance to burn the foe. Spore is an almost-guaranteed sleep move, making it that can aid in a sweep or cripple an incoming Imposter. Shift Gear allows Mega Tyranitar to pull off a sweep by boosting its already large Attack and patching up its not-good subpar Speed stat.

Set Details
========
Attack EVs are maximized and an Adamant nature is run to allow for Mega Tyranitar to deal as much damage as possible. 168 Speed EVs allow Mega Tyranitar to outspeed Timid and Jolly positive-natured Deoxys-A after a Shift Gear. If you would instead like to only outspeed Timid Mega Mewtwo Y after a Shift Gear, you may shift 44 Speed EVs to HP. The rest of the EVs are placed into HP to improve Mega Tyranitar's bulk, allowing it to pull off a sweep slightly easier more easily. Poison Heal gives Mega Tyranitar an effective status immunity to burns (paralysis immunity is relevant too I guess? otherwise what you have is fine if you add "effective") once it becomes poisoned as well as passive recovery to facilitate its sweep, and Toxic Orb is used to poison Mega Tyranitar as early as possible such so that Poison Heal can activate.

Usage Tips
========
It is exceptionally important, due to this set's nature, to bring this it in safely and allow its Toxic Orb to activate. This prevents Mega Tyranitar from getting burned or paralyzed, which is incredibly useful to keep a sweep going. With its Toxic Orb activated, Mega Tyranitar is an excellent status and Knock Off absorber, allowing it to potentially get a free switch in and set up. While Imposter does not give this set too much trouble if it isn't boosted, it can be important to Knock Off its (whose?) item. It is also quite important to status the Imposter, as without a Sacred Fire burn, (AC) the Imposter can 2hko Mega Tyranitar after a Shift Gear boost. As such Therefore, it is a good idea to not to set up too many Shift Gears while your opponent has a healthy Imposter. Knock Off is always a good move to click to get rid of a potential switch-in's (add hyphen) item, as is Shift Gear to allow Mega Tyranitar to sweep. The former can also be utilized to deal with Sturdy Shedinja, as Shedinja's Ice Shard fails to KO after an Endeavor. Spore can also be used after Knock Off, (AC) as the latter gets rid of the foe's Safety Goggles if they have said item, allowing Mega Tyranitar to put anything that isn't Grass-type, does not have Magic Bounce, and isn't statused already to sleep, facilitating a sweep. However, on occasion versus Pokemon such as Giratina, it can be important to wait to Knock Off the foe's item until later in the match so Knock Off retains its power boost.

Team Options
========
Registeel or Aegislash can provide entry hazards for Mega Tyranitar to help it sweep as well as provide a Fairy resistance, which is essential due to Mega Tyranitar's Fairy weakness; because Mega Tyranitar's weakness to this type makes it a prime target for the omnipresent Mega Diancie. Since Because Mega Tyranitar is weak to Fighting-, Water-, and Grass-type moves, Giratina is an excellent teammate for it to patch up these weaknesses. Giratina can also somewhat deal with Ground-type attacks, depending on what Pokemon uses them.

[STRATEGY COMMENTS]
Other Options
=============
A RegenVest set can be run if a pivot role is desired, giving Mega Tyranitar nice bulk and allowing it to deal with Mega Rayquaza even better. Keep in mind that Mega Tyranitar cannot use moves such as Will-O-Wisp or and King's Shield (RC) and should carry either Volt Switch or U-turn to better its pivoting role. A Sand Stream set can be run to improve Mega Tyranitar's Special Defense as well as to better handle non-Safety Goggles Sturdy Shedinja. The defensive Poison Heal set is typically better due to its immunity to status, which can be crucial; however, this set has a niche of allowing Sand Rush users to potentially sweep, such as Mega Latios. Pursuit and Sucker Punch are moves that Mega Tyranitar can use to trap the opponent foe or simply to have a priority move, (AC) respectively. Mold Breaker can be used alongside Pursuit in particular to trap and KO Sturdy Shedinja.

Checks and Counters
===================

**Bulky Fairy- and Ground-types**: These Pokemon Bulky Fairy- and Ground-types, with examples being Xerneas, Mega Swampert, and Groudon, resist at least one of Mega Tyranitar's STAB moves (RC) and can hit Mega Tyranitar it hard in return with theirs.

**Mega Mewtwo X**: Mega Mewtwo X as well as other, rarer Fighting-types can give Mega Tyranitar a few issues thanks to its 4x weakness to their STAB attacks. However, they do not enjoy switching in on Will-O-Wisp or Sacred Fire due to most of them being physically oriented.

**Mega Diancie**: While Mega Diancie does not appreciate taking a Diamond Storm from either set, its extremely powerful Pixilate-boosted attacks can very easily get rid of Mega Tyranitar, regardless of the set.

**Mega Mewtwo Y**: Protean Mega Mewtwo Y's Protean Seed Flare, Moonblast, or Secret Sword hurts Mega Tyranitar a lot and can KO the offensive set with relative ease. However, Mega Mewtwo Y does not appreciate taking a Knock Off on the switch.

**Contrary**: Most Pokemon with Contrary will either run Leaf Storm or Superpower, two moves which that Mega Tyranitar is quite weak to. These Pokemon do not typically appreciate taking Mega Tyranitar's attacks on the switch, however, (AC) and most of them can also be copied by Imposter Chansey to revenge kill (remove hyphen) or potentially counter-sweep countersweep.
Implemented.
 

dhelmise

everything is embarrassing
is a Site Content Manageris a Battle Simulator Administratoris a Top Social Media Contributoris a Community Leaderis a Programmeris a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris a Top Dedicated Tournament Hostis a Smogon Discord Contributor Alumnus
Social Media Head
amcheck

add
remove
[comment]


[OVERVIEW]
[add blank line here]
Mega Tyranitar, despite the existence of similar offensive threats likesuch as Mega Mewtwo X and Mega Rayquaza, has its own unique set of attributes that make it a good Pokemon in the Balanced Hackmons metagame. For instance, its nice Rock / Dark typing allows it to deal with Aerilate Mega Rayquaza that do not carry Close Combat. It also has good mixed bulk and a very good Attack stat, the latter of which is backed up by STAB Knock Off and Diamond Storm. However, Mega Tyranitar ["it" was getting repetitive] is held back by its slowness as well as weaknesses to many common offensive types, such as Fairy, Ground, and Fighting. When played properly, Mega Tyranitar can be used to wreak havoc either defensively or offensively.

[SET]
name: Specially Defensive
move 1: Diamond Storm
move 2: Knock Off
move 3: Will-O-Wisp
move 4: Slack Off / King's Shield
item: Toxic Orb
ability: Poison Heal
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD

[SET COMMENTS]
Moves
========
[add blank line here]
Diamond Storm is one of Mega Tyranitar's STAB moves, providingprovides [subjective, but people should know that it's a STAB move] a nice chance for a Defense raise as well as dealing a very nice amount of damage to Mega Rayquaza. Knock Off serves as Mega Tyranitar's second STAB move, allowingallows [see first comment] Mega Tyranitar to get rid of various useful items that the foe may be holding [again, subjective, but provides more information to the reader], such as Toxic Orb, Eviolite, and Lum Berry. Will-O-Wisp burns the foe if they are not already statuseddo not already have a status infliction, allowing Mega Tyranitar to take their physical attacks better than normal. Slack Off increases Mega Tyranitar's longevity throughout the match by providing instant recovery rather than the gradual recovery that is obtained via Poison Heal. On the other hand, King's Shield serves as a deterrent to most Fighting-type moves likesuch as Close Combat by lowering the foe's Attack [might be nice to say how much the foe's Attack is lowered imo] on contact. If you just so happen to weaken Mega Diancie's Attack by predicting a move likepriority [right?] move such as Fake Out, this move makes it easier for other Pokemon to switch in on Mega Diancie as well. Additionally, if Mega Tyranitar is poisoned, King's Shield essentially provides a slight amount of free recovery.

Set Details
========
[add blank line here]
HP and Special Defense EVs are maximized and a Careful nature is run in order to maximize Mega Tyranitar's walling capabilities. This Special Defense investment allows it to switch into more powerfulstronger [subjective but just flows better imo] special moves such as [might be good to mention what type of Mega Ray you're taliking about. An Aerilate set was mentioned earlier?] Mega Rayquaza's Boomburst. The other 8 EVs are placed into Attack for a slight increase in damage output. Poison Heal provides Mega Tyranitar with immunity to annoying status ailments [subjective but flows good imo] such as burns, as well as providing it with passive recovery. As this set is based around this ability, a Toxic Orb is run to ensure that Mega Tyranitar is poisoned as soon as possible.

Usage Tips
========
[add blank line here]
It is beneficial to scout for Mega Rayquaza's coverage moves, such as Close Combat and Precipice Blades, to ensure that Mega Tyranitar can deal with it safely. Because Mega Tyranitar needs to be poisoned throughout the match, it is also beneficial to switch this in safely or scout for Knock Off and status-inflicting moves such as Spore beforehand; these become a non-issue once Mega Tyranitar is poisoned, and at this point Mega Tyranitar makes for an excellent Knock Off and status sponge.

Team Options
========
[add blank line here]
Registeel and Aegislash can help deal with Mega Diancie, which this set is bad at walling due to Mega Diancie's very powerful, super effective STAB attacks. Flash Fire is the ideal ability to run on these to prevent Mega Diancie's Magma Storm from ruining their dayKOing them [idk if that's allowed or not], but Precipice Blades will still hurt these Pokemon. Giratina can be used to cover most of Mega Tyranitar's weaknesses to Fighting-, Water-, and Grass-type moves. It can also somewhat sponge Ground-type attacks such as Thousand Arrows.

[SET]
name: Shift Gear
move 1: Diamond Storm
move 2: Knock Off
move 3: Sacred Fire / Spore
move 4: Shift Gear
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 88 HP / 252 Atk / 168 Spe

[SET COMMENTS]
Moves
========
[add blank line here]
Diamond Storm is the most powerful Rock-type attack on this set [right?], while the Defense boosts it provides can potentially help Mega Tyranitar sweep. Knock Off is also quite strong and provides a large amount of utility by getting rid of the foe's item, notably removing Sturdy Shedinja's Lum Berry and Imposter Chansey's Eviolite. Sacred Fire provides a very nice amount of coverage, hitting Steel-types such as Registeel for super effectively damage, and has a large chance to burn the foe. Spore is an almost-[remove hyphen; add space] guaranteed sleep-inducing move that can aid in a sweep or cripple an incoming Imposter. Shift Gear allows Mega Tyranitar to pull off a sweep by boosting its already large Attack and patching up its subparmediocre [subjective change] Speed stat.

Set Details
========
[add blank line here]
Attack EVs are maximized and an Adamant nature is run to allow Mega Tyranitar to deal as much damage as possible. 168 Speed EVs allow Mega Tyranitar to outspeed positive-natured Deoxys-A after a Shift Gear. If you would instead like to only outspeed Timid Mega Mewtwo Y after a Shift Gear, you may shift 44 Speed EVs to HP. The rest of the EVs are placed into HP to improve Mega Tyranitar's bulk, allowing it to pull off a sweep slightly more easily. Poison Heal gives Mega Tyranitar an effective status immunity once it becomes poisoned as well as passive recovery to facilitate its sweep, and Toxic Orb is used to poison Mega Tyranitar as early as possible so that Poison Heal can activate.

Usage Tips
========
[add blank line here]
It is exceptionally important, due to this set's nature, to bring Mega Tyranitar in safely and allow its Toxic Orb to activate. This prevents Mega Tyranitar from getting burned or paralyzed, which is incredibly useful to keep a sweep going. With its Toxic Orb activated, Mega Tyranitar is an excellent status and Knock Off absorber, allowing it to potentially get a free switch in and set up. While Imposter does not give this set too much trouble if it isn't boosted, it can be important to Knock Off the Imposter's item. It is also quite important to status the Imposter, asinflict the Imposter with a status ailment [sounds better imo, you dont need to implement it though], as, [ac] without a Sacred Fire burn, the Imposter can 2hkoHKO Mega Tyranitar after a Shift Gear boost. Therefore, it is a good idea not to set up too many Shift Gears while your opponent has a healthy Imposter. Knock Off is always a good move to click to get rid of a potential switch-in's [add space] item, as is Shift Gear to allow Mega Tyranitar to sweep. The former can also be utilized to deal with Sturdy Shedinja, as Shedinja's Ice Shard fails to KO after an Endeavor. Spore can also be used after Knock Off, as the latter gets rid of the foe's Safety Goggles if they have said item, allowing Mega Tyranitar to put anything that isn't Grass-type, does not have Magic Bounce, and isn't statused alreadydoesn't already have a status ailment [sounds better imo] to sleep, facilitating a sweep. However, on occasion versus Pokemon such as Giratina, it can be important to wait to Knock Off the foe's item until later in the match so Knock Off retains its power boost.

Team Options
========
[add blank line here]
Registeel or Aegislash can provide entry hazards for Mega Tyranitar to help it sweep as well as provide a Fairy resistance, which is essential because Mega Tyranitar's weakness to this type makes it a prime target for the omnipresent Mega Diancie. Because Mega Tyranitar is weak to Fighting-, Water-, and Grass-type moves, Giratina is an excellent teammate for it to patch up these weaknesses. Giratina can also somewhat deal with Ground-type attacks, depending on what Pokemon uses them.

[STRATEGY COMMENTS]
Other Options
=============
[add blank line here]
A RegenVest set can be run if a pivot role is desired, giving Mega Tyranitar nice bulk and allowing it to deal with Mega Rayquaza even better. Keep in mind that Mega Tyranitar cannot use moves such as Will-O-Wisp and King's Shield and should carry Volt Switch or U-turn to better its pivoting role. A Sand Stream set can be run to improve Mega Tyranitar's Special Defense as well as to better handle non-Safety Goggles Sturdy Shedinja. The defensive Poison Heal set is typically better due to its immunity to status, which can be crucial; however, this set has a niche of allowing Sand Rush users to potentially sweep, such as Mega Latios. Pursuit and Sucker Punch are moves that Mega Tyranitar can use to trap the foe or simply to have a priority move, respectively. Mold Breaker can be used alongside Pursuit in particular to trap and KO Sturdy Shedinja.

Checks and Counters
===================

**Bulky Fairy- and Ground-types**: Bulky Fairy- and Ground-types, with examples beingsuch as Xerneas, Mega Swampert, and Groudon, resist at least one of Mega Tyranitar's STAB moves and can hit it hard in return with theirs.

**Mega Mewtwo X**: Mega Mewtwo X as well as other, rarer Fighting-types can give Mega Tyranitar a few issues thanks to its 4x weakness to their STAB attacks. However, they do not enjoy switching in on Will-O-Wisp or Sacred Fire due to most of them being physically oriented.

**Mega Diancie**: While Mega Diancie does not appreciate taking a Diamond Storm from either set, its extremely powerful Pixilate-boosted attacks can very easily get rid of Mega Tyranitar, regardless of the set.

**Mega Mewtwo Y**: Protean Mega Mewtwo Y's Seed Flare, Moonblast, or Secret Sword hurts Mega Tyranitar a lot and can KO the offensive set with relative ease. However, Mega Mewtwo Y does not appreciate taking a Knock Off on the switch.

**Contrary**: Most Pokemon with Contrary will either run Leaf Storm or Superpower, two moves that Mega Tyranitar is quite weak to. These Pokemon do not typically appreciate taking Mega Tyranitar's attacks on the switch, however, (AC)["ac" leftover from last check] and most of them can also be copied by Imposter Chansey to revenge kill or potentially countersweep.
GatoDelFuego P Squared Snobalt one of you guys wanna go over this? :3

e: sry unfixable/elyte/whoever!
 

Empress

33% coffee / 33% alcohol / 34% estrogen
is a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnus
Rhythms add
Rhythms remove
[Rhythms comment]

Snobalt add
Snobalt remove
Snobalt comment


[OVERVIEW]
[add blank line here]
Mega Tyranitar, despite the existence of similar offensive threats likesuch as Mega Mewtwo X and Mega Rayquaza, has its own unique set of attributes that make it a good Pokemon in the Balanced Hackmons metagame. For instance, its nice Rock / Dark typing allows it to deal with Aerilate Mega Rayquaza that do not carry Close Combat. It also has good mixed bulk and a very good Attack stat, the latter of which is backed up by STAB Knock Off and Diamond Storm. However, Mega Tyranitar ["it" was getting repetitive] is held back by its slowness as well as low Speed and weaknesses to many common offensive types, such as Fairy, Ground, and Fighting. When played properly, Mega Tyranitar can be used to wreak havoc either defensively or offensively.

[SET]
name: Specially Defensive
move 1: Diamond Storm
move 2: Knock Off
move 3: Will-O-Wisp
move 4: Slack Off / King's Shield
item: Toxic Orb
ability: Poison Heal
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD

[SET COMMENTS]
Moves
========
[add blank line here]
Diamond Storm is one of Mega Tyranitar's STAB moves, providingprovides [subjective, but people should know that it's a STAB move] a nice chance for a to boost Tyranitar's Defense raise as well as dealing a nice amount and deals heavy damage to Mega Rayquaza. Knock Off serves as Mega Tyranitar's second STAB move, allowingallows [see first comment] Mega Tyranitar to get rid of various useful items that the foe may be holding [again, subjective, but provides more information to the reader], such as Toxic Orb, Eviolite, and Lum Berry. Will-O-Wisp burns the foe if they are not already statuseddo not already have a status infliction, allowing Mega Tyranitar to take their physical attacks better than normal more easily. Slack Off increases Mega Tyranitar's longevity throughout the match by providing instant recovery rather than alongside the gradual recovery that is obtained via Poison Heal. On the other hand, King's Shield serves as a deterrent to most Fighting-type moves likesuch as Close Combat by lowering the foe's Attack [might be nice to say how much the foe's Attack is lowered imo] on contact. If you just so happen to weaken Mega Diancie's Attack by predicting a move likepriority [right?] move such as Fake Out, this move makes it easier for other Pokemon to switch in on Mega Diancie as well. Additionally, if Mega Tyranitar is poisoned, King's Shield essentially provides a slight amount of free recovery.

Set Details
========
[add blank line here]
HP and Special Defense EVs are maximized and a Careful nature is run in order to maximize Mega Tyranitar's walling capabilities. This The Special Defense investment allows it to switch into more powerfulstronger [subjective but just flows better imo] special moves such as [might be good to mention what type of Mega Ray you're taliking about. An Aerilate set was mentioned earlier?] Mega Rayquaza's Boomburst. The other 8 EVs are placed into Attack for a slight increase in damage output. Poison Heal provides Mega Tyranitar with immunity to annoying status ailments [subjective but flows good imo] such as burns, as well as providing it with passive recovery when poisoned (Poison Heal doesn't directly make Tar immune to any other status ailments...). As this set is based around this ability, a Toxic Orb is run to ensure that Mega Tyranitar is poisoned as soon as possible, essentially making it immune to other status ailments. (...it's Toxic Orb that does this.)

Usage Tips
========
[add blank line here]
It is beneficial to scout for Mega Rayquaza's coverage moves, such as Close Combat and Precipice Blades, to ensure that Mega Tyranitar can deal with it safely. Because Mega Tyranitar needs to be poisoned throughout the match, it is also beneficial to switch this get it in safely on a free switch or scout for Knock Off and status-inflicting moves such as Spore beforehand; these become a non-issue once Mega Tyranitar is poisoned, and at this point, (AC) Mega Tyranitar makes for an excellent Knock Off and status sponge.

Team Options
========
[add blank line here]
Registeel and Aegislash can help deal with Mega Diancie, which this set is bad at walling due to Mega Diancie's very powerful, super effective STAB attacks. Flash Fire is the ideal ability to run on these Pokemon to prevent Mega Diancie's Magma Storm from ruining their dayKOing them [idk if that's allowed or not], but Precipice Blades will still hurt these Pokemon them. Giratina can be used to cover most of Mega Tyranitar's weaknesses to Fighting-, Water-, and Grass-type moves. It can also somewhat sponge Ground-type attacks such as Thousand Arrows.

[SET]
name: Shift Gear
move 1: Diamond Storm
move 2: Knock Off
move 3: Sacred Fire / Spore
move 4: Shift Gear
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 88 HP / 252 Atk / 168 Spe

[SET COMMENTS]
Moves
========
[add blank line here]
Diamond Storm is the most powerful Rock-type attack on this set [right?] (yeah; nobody uses Rock Wrecker though :P), while the Defense boosts it provides can potentially help Mega Tyranitar sweep. Knock Off is also quite strong and provides a large amount of utility by getting rid of the foe's item, notably removing Sturdy Shedinja's Lum Berry and Imposter Chansey's Eviolite. Sacred Fire provides a very nice amount of coverage, hitting Steel-types such as Registeel for super effectively damage, and has a large chance to burn the foe. Spore is an almost-[remove hyphen; add space] guaranteed very reliable sleep-inducing move that can aid in a sweep or cripple an incoming Imposter user. Shift Gear allows Mega Tyranitar to pull off a sweep by boosting its already large high Attack and patching up its subparmediocre [subjective change] Speed stat.

Set Details
========
[add blank line here]
Attack EVs are maximized and an Adamant nature is run to allow Mega Tyranitar to deal as much damage as possible. 168 Speed EVs allow Mega Tyranitar to outspeed positive-natured Deoxys-A after a Shift Gear. If you would instead like to only outspeed Timid Mega Mewtwo Y after a Shift Gear, you may shift 44 Speed EVs to HP. The rest of the EVs are placed into HP to improve Mega Tyranitar's bulk, allowing it to pull off a sweep slightly more easily. Poison Heal gives Mega Tyranitar an effective status immunity once it becomes poisoned as well as passive recovery to facilitate its sweep, and Toxic Orb is used to poison Mega Tyranitar as early as possible so that Poison Heal can activate, effectively making it immune to other status ailments.

Usage Tips
========
[add blank line here]
It Due to this set's nature, it is exceptionally important, due to this set's nature, to bring Mega Tyranitar in safely and allow its Toxic Orb to activate. This prevents Mega Tyranitar from getting burned or paralyzed, which is incredibly useful to keep a sweep going. With its Toxic Orb activated, Mega Tyranitar is an excellent status and Knock Off absorber, allowing it to potentially get a free switch in and set up. While Imposter does not give this set too much trouble if it isn't boosted, it can be important to Knock Off the Imposter user's item. It is also quite important to status the Imposter, asinflict the Imposter user with a status ailment [sounds better imo, you dont need to implement it though], as without a Sacred Fire burn, the Imposter user can 2hkoHKO Mega Tyranitar after a Shift Gear boost. Therefore, it is a good idea not to set up too many Shift Gears while your opponent has a healthy Imposter user. Knock Off is always a good move to click to get rid of a potential switch-in's [add space] item, as is Shift Gear to allow Mega Tyranitar to sweep. The former can also be utilized to deal with Sturdy Shedinja, as Shedinja's Ice Shard fails to KO Mega Tyranitar after an Endeavor when factoring in Poison Heal recovery. Spore can also be used after Knock Off, as the latter gets rid of the foe's Safety Goggles if they have said item it, allowing Mega Tyranitar to put anything to sleep that isn't Grass-type, does not have Magic Bounce, and isn't statused alreadydoesn't already have a status ailment [sounds better imo] to sleep, facilitating a sweep. However, on occasion versus against Pokemon such as Giratina, it can sometimes be important to wait to Knock Off the foe's item until later in the match so that Knock Off retains its power boost.

Team Options
========
[add blank line here]
Registeel or Aegislash can provide entry hazards for Mega Tyranitar to help it sweep as well as provide a resistance to Fairy resistance, which is essential because Mega Tyranitar's weakness to this type makes it a prime target for the omnipresent Mega Diancie. Because Mega Tyranitar is weak to Fighting-, Water-, and Grass-type moves, Giratina is an excellent teammate for it to patch up these weaknesses. Giratina can also somewhat deal with Ground-type attacks, (RC) depending on what Pokemon uses them.

[STRATEGY COMMENTS]
Other Options
=============
[add blank line here]
A RegenVest set can be run if a pivot role is desired, giving Mega Tyranitar nice bulk and allowing it to deal with Mega Rayquaza even better. Keep in mind that Mega Tyranitar cannot use moves such as Will-O-Wisp and King's Shield and should carry Volt Switch or U-turn to better its pivoting role. A Sand Stream set can be run to improve Mega Tyranitar's Special Defense as well as to and better handle non-Safety Goggles Sturdy Shedinja. The defensive Poison Heal set is typically better due to its immunity to status, which can be crucial; however, this set has a niche of allowing Sand Rush users to potentially sweep, such as Mega Latios. Pursuit and Sucker Punch are moves that Mega Tyranitar can be used to trap the foe or and simply to have a priority move, respectively. Notably, Mold Breaker can be used alongside Pursuit in particular to trap and KO Sturdy Shedinja.

Checks and Counters
===================

**Bulky Fairy- and Ground-types**: Bulky Fairy- and Ground-types, with examples beingsuch as Xerneas, Mega Swampert, and Groudon, resist at least one of Mega Tyranitar's STAB moves and can hit it hard in return with theirs.

**Mega Mewtwo X**: Mega Mewtwo X as well as other, rarer Fighting-types can give Mega Tyranitar a few issues thanks to its 4x weakness to their STAB attacks. However, they do not enjoy switching in on Will-O-Wisp or Sacred Fire due to most of them being physically oriented.

**Mega Diancie**: While Mega Diancie does not appreciate taking a Diamond Storm from either set, its extremely powerful Pixilate-boosted attacks can very easily get rid of Mega Tyranitar, regardless of the set.

**Mega Mewtwo Y**: Protean Mega Mewtwo Y's Seed Flare, Moonblast, or and Secret Sword hurts Mega Tyranitar a lot and can KO the offensive set with relative ease. However, Mega Mewtwo Y does not appreciate taking a Knock Off on the switch.

**Contrary Users**: Most Pokemon with Contrary will either run Leaf Storm or Superpower, two moves that both of which Mega Tyranitar is quite weak to. These Pokemon do not typically appreciate taking Mega Tyranitar's attacks on the switch, however, (AC)["ac" leftover from last check] and most of them can also be copied by Imposter Chansey to revenge kill or potentially countersweep.

The return of Rhythms! It's like you never left us.
GP 2/2
 

Pikachuun

the entire waruda machine
Rhythms add
Rhythms remove
[Rhythms comment]

Snobalt add
Snobalt remove
Snobalt comment


[OVERVIEW]
[add blank line here]
Mega Tyranitar, despite the existence of similar offensive threats likesuch as Mega Mewtwo X and Mega Rayquaza, has its own unique set of attributes that make it a good Pokemon in the Balanced Hackmons metagame. For instance, its nice Rock / Dark typing allows it to deal with Aerilate Mega Rayquaza that do not carry Close Combat. It also has good mixed bulk and a very good Attack stat, the latter of which is backed up by STAB Knock Off and Diamond Storm. However, Mega Tyranitar ["it" was getting repetitive] is held back by its slowness as well as low Speed and weaknesses to many common offensive types, such as Fairy, Ground, and Fighting. When played properly, Mega Tyranitar can be used to wreak havoc either defensively or offensively.

[SET]
name: Specially Defensive
move 1: Diamond Storm
move 2: Knock Off
move 3: Will-O-Wisp
move 4: Slack Off / King's Shield
item: Toxic Orb
ability: Poison Heal
nature: Careful
evs: 248 HP / 8 Atk / 252 SpD

[SET COMMENTS]
Moves
========
[add blank line here]
Diamond Storm is one of Mega Tyranitar's STAB moves, providingprovides [subjective, but people should know that it's a STAB move] a nice chance for a to boost Tyranitar's Defense raise as well as dealing a nice amount and deals heavy damage to Mega Rayquaza. Knock Off serves as Mega Tyranitar's second STAB move, allowingallows [see first comment] Mega Tyranitar to get rid of various useful items that the foe may be holding [again, subjective, but provides more information to the reader], such as Toxic Orb, Eviolite, and Lum Berry. Will-O-Wisp burns the foe if they are not already statuseddo not already have a status infliction, allowing Mega Tyranitar to take their physical attacks better than normal more easily. Slack Off increases Mega Tyranitar's longevity throughout the match by providing instant recovery rather than alongside the gradual recovery that is obtained via Poison Heal. On the other hand, King's Shield serves as a deterrent to most Fighting-type moves likesuch as Close Combat by lowering the foe's Attack [might be nice to say how much the foe's Attack is lowered imo] on contact. If you just so happen to weaken Mega Diancie's Attack by predicting a move likepriority [right?] move such as Fake Out, this move makes it easier for other Pokemon to switch in on Mega Diancie as well. Additionally, if Mega Tyranitar is poisoned, King's Shield essentially provides a slight amount of free recovery.

Set Details
========
[add blank line here]
HP and Special Defense EVs are maximized and a Careful nature is run in order to maximize Mega Tyranitar's walling capabilities. This The Special Defense investment allows it to switch into more powerfulstronger [subjective but just flows better imo] special moves such as [might be good to mention what type of Mega Ray you're taliking about. An Aerilate set was mentioned earlier?] Mega Rayquaza's Boomburst. The other 8 EVs are placed into Attack for a slight increase in damage output. Poison Heal provides Mega Tyranitar with immunity to annoying status ailments [subjective but flows good imo] such as burns, as well as providing it with passive recovery when poisoned (Poison Heal doesn't directly make Tar immune to any other status ailments...). As this set is based around this ability, a Toxic Orb is run to ensure that Mega Tyranitar is poisoned as soon as possible, essentially making it immune to other status ailments. (...it's Toxic Orb that does this.)

Usage Tips
========
[add blank line here]
It is beneficial to scout for Mega Rayquaza's coverage moves, such as Close Combat and Precipice Blades, to ensure that Mega Tyranitar can deal with it safely. Because Mega Tyranitar needs to be poisoned throughout the match, it is also beneficial to switch this get it in safely on a free switch or scout for Knock Off and status-inflicting moves such as Spore beforehand; these become a non-issue once Mega Tyranitar is poisoned, and at this point, (AC) Mega Tyranitar makes for an excellent Knock Off and status sponge.

Team Options
========
[add blank line here]
Registeel and Aegislash can help deal with Mega Diancie, which this set is bad at walling due to Mega Diancie's very powerful, super effective STAB attacks. Flash Fire is the ideal ability to run on these Pokemon to prevent Mega Diancie's Magma Storm from ruining their dayKOing them [idk if that's allowed or not], but Precipice Blades will still hurt these Pokemon them. Giratina can be used to cover most of Mega Tyranitar's weaknesses to Fighting-, Water-, and Grass-type moves. It can also somewhat sponge Ground-type attacks such as Thousand Arrows.

[SET]
name: Shift Gear
move 1: Diamond Storm
move 2: Knock Off
move 3: Sacred Fire / Spore
move 4: Shift Gear
item: Toxic Orb
ability: Poison Heal
nature: Adamant
evs: 88 HP / 252 Atk / 168 Spe

[SET COMMENTS]
Moves
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Diamond Storm is the most powerful Rock-type attack on this set [right?] (yeah; nobody uses Rock Wrecker though :P), while the Defense boosts it provides can potentially help Mega Tyranitar sweep. Knock Off is also quite strong and provides a large amount of utility by getting rid of the foe's item, notably removing Sturdy Shedinja's Lum Berry and Imposter Chansey's Eviolite. Sacred Fire provides a very nice amount of coverage, hitting Steel-types such as Registeel for super effectively damage, and has a large chance to burn the foe. Spore is an almost-[remove hyphen; add space] guaranteed very reliable sleep-inducing move that can aid in a sweep or cripple an incoming Imposter user. Shift Gear allows Mega Tyranitar to pull off a sweep by boosting its already large high Attack and patching up its subparmediocre [subjective change] Speed stat.

Set Details
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Attack EVs are maximized and an Adamant nature is run to allow Mega Tyranitar to deal as much damage as possible. 168 Speed EVs allow Mega Tyranitar to outspeed positive-natured Deoxys-A after a Shift Gear. If you would instead like to only outspeed Timid Mega Mewtwo Y after a Shift Gear, you may shift 44 Speed EVs to HP. The rest of the EVs are placed into HP to improve Mega Tyranitar's bulk, allowing it to pull off a sweep slightly more easily. Poison Heal gives Mega Tyranitar an effective status immunity once it becomes poisoned as well as passive recovery to facilitate its sweep, and Toxic Orb is used to poison Mega Tyranitar as early as possible so that Poison Heal can activate, effectively making it immune to other status ailments.

Usage Tips
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It Due to this set's nature, it is exceptionally important, due to this set's nature, to bring Mega Tyranitar in safely and allow its Toxic Orb to activate. This prevents Mega Tyranitar from getting burned or paralyzed, which is incredibly useful to keep a sweep going. With its Toxic Orb activated, Mega Tyranitar is an excellent status and Knock Off absorber, allowing it to potentially get a free switch in and set up. While Imposter does not give this set too much trouble if it isn't boosted, it can be important to Knock Off the Imposter user's item. It is also quite important to status the Imposter, asinflict the Imposter user with a status ailment [sounds better imo, you dont need to implement it though], as without a Sacred Fire burn, the Imposter user can 2hkoHKO Mega Tyranitar after a Shift Gear boost. Therefore, it is a good idea not to set up too many Shift Gears while your opponent has a healthy Imposter user. Knock Off is always a good move to click to get rid of a potential switch-in's [add space] item, as is Shift Gear to allow Mega Tyranitar to sweep. The former can also be utilized to deal with Sturdy Shedinja, as Shedinja's Ice Shard fails to KO Mega Tyranitar after an Endeavor when factoring in Poison Heal recovery. Spore can also be used after Knock Off, as the latter gets rid of the foe's Safety Goggles if they have said item it, allowing Mega Tyranitar to put anything to sleep that isn't Grass-type, does not have Magic Bounce, and isn't statused alreadydoesn't already have a status ailment [sounds better imo] to sleep, facilitating a sweep. However, on occasion versus against Pokemon such as Giratina, it can sometimes be important to wait to Knock Off the foe's item until later in the match so that Knock Off retains its power boost.

Team Options
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Registeel or Aegislash can provide entry hazards for Mega Tyranitar to help it sweep as well as provide a resistance to Fairy resistance, which is essential because Mega Tyranitar's weakness to this type makes it a prime target for the omnipresent Mega Diancie. Because Mega Tyranitar is weak to Fighting-, Water-, and Grass-type moves, Giratina is an excellent teammate for it to patch up these weaknesses. Giratina can also somewhat deal with Ground-type attacks, (RC) depending on what Pokemon uses them.

[STRATEGY COMMENTS]
Other Options
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A RegenVest set can be run if a pivot role is desired, giving Mega Tyranitar nice bulk and allowing it to deal with Mega Rayquaza even better. Keep in mind that Mega Tyranitar cannot use moves such as Will-O-Wisp and King's Shield and should carry Volt Switch or U-turn to better its pivoting role. A Sand Stream set can be run to improve Mega Tyranitar's Special Defense as well as to and better handle non-Safety Goggles Sturdy Shedinja. The defensive Poison Heal set is typically better due to its immunity to status, which can be crucial; however, this set has a niche of allowing Sand Rush users to potentially sweep, such as Mega Latios. Pursuit and Sucker Punch are moves that Mega Tyranitar can be used to trap the foe or and simply to have a priority move, respectively. Notably, Mold Breaker can be used alongside Pursuit in particular to trap and KO Sturdy Shedinja.

Checks and Counters
===================

**Bulky Fairy- and Ground-types**: Bulky Fairy- and Ground-types, with examples beingsuch as Xerneas, Mega Swampert, and Groudon, resist at least one of Mega Tyranitar's STAB moves and can hit it hard in return with theirs.

**Mega Mewtwo X**: Mega Mewtwo X as well as other, rarer Fighting-types can give Mega Tyranitar a few issues thanks to its 4x weakness to their STAB attacks. However, they do not enjoy switching in on Will-O-Wisp or Sacred Fire due to most of them being physically oriented.

**Mega Diancie**: While Mega Diancie does not appreciate taking a Diamond Storm from either set, its extremely powerful Pixilate-boosted attacks can very easily get rid of Mega Tyranitar, regardless of the set.

**Mega Mewtwo Y**: Protean Mega Mewtwo Y's Seed Flare, Moonblast, or and Secret Sword hurts Mega Tyranitar a lot and can KO the offensive set with relative ease. However, Mega Mewtwo Y does not appreciate taking a Knock Off on the switch.

**Contrary Users**: Most Pokemon with Contrary will either run Leaf Storm or Superpower, two moves that both of which Mega Tyranitar is quite weak to. These Pokemon do not typically appreciate taking Mega Tyranitar's attacks on the switch, however, (AC)["ac" leftover from last check] and most of them can also be copied by Imposter Chansey to revenge kill or potentially countersweep.

The return of Rhythms! It's like you never left us.
GP 2/2
Implemented with a few minor tweaks (i.e. [status] infliction -> ailment to be consistent). Sorry for the slight delay but I had college things that I needed to do.

This should be complete now.
 

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