[202 2nd Chance] 3vs3 doubles Frosty vs Glacier Knight


_____________________________________________________________________


5v5 FE Doubles
60 Hour Strict DQ
Switch = OK
Items = All On
Megas = 1
Abilities = All
Arena = ASB Arena
1 Recover/5 Chills
3 Subs per mon

Team Ragnarokalex

Greninja (Vilesti) Female
Nature:
Naive
Type:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Torrent:
Type: Innate
When this Pokemon’s HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)
Protean (DW):
Type: Innate
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP:100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 141 (+) (+23% Accuracy & Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
AC: 5/5
MC: 0


Attacks: 42/67 Total
Bestow
Blizzard
Bounce
Bubble
Camoflage
Dark Pulse
Dig
Dive
Double Team
Extrasensory
Feint Attack
Fling
Grass Knot
Growl
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Lick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Protect
Quick Attack
Rock Slide
Role Play
Round
Scald
Shadow Sneak
Smack Down
Smokescreen
Spikes
Substitute
Surf
Taunt
Toxic
Toxic Spikes
U-Turn
Water Pulse
Water Shurikan


*Thanks to S0L1D G0LD, for the sprite*
Charizard (Kaladrimme) Male
Nature:
Naughty
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.
Flying: STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Blaze:
Type: Passive
When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
Solar Power (DW):
Type: Passive
When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 20


*Thanks to S0L1D G0LD, for the sprite*
Ability:
Drought (Mega):
Type: Passive
When this Pokemon is sent out, it summons blistering sunlight that scorches the field and lasts 4 rounds (6 with Heat Rock), expending 10 EN to do so.

Command: Activate Drought - 9 En - Summons sunny weather to the field.

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3 (-)
Spe: 100
Size Class: 3
Weight Class: 4
Base Rank Total: 25


*Thanks to S0L1D G0LD, for the sprite*
Dragon: STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ability:
Tough Claws (Mega):
Type: Passive
This Pokemon has sharp claws that enhance the power of all of its contact attacks by two (2) BAP.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 100
Size Class: 3
Weight Class: 5
Base Rank Total: 24


EC: 9/9
AC: 5/5
MC: 0

Attacks: 45/119 Total
Air Slash
Ancient Power
Bide
Counter
Crunch
Dig
Dragon Claw
Dragon Dance
Dragon Pulse
Dragon Rage
Earthquake
Ember
Endure
Fire Blast
Fire Fang
Fire Punch
Fire Spin
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Growl
Heat Wave
Hyper Beam
Inferno
Leer
Metal Claw
Outrage
Overheat
Protect
Rage
Roar
Rock Slide
Roost
Scary Face
Scratch
Shadow Claw
Slash
Smokescreen
Solar Beam
Substitute
Thunder Punch
Toxic
Will o Wisp


Nidoking (Gage) Male
Nature:
Mild
Type:
Poison: STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground: STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Poison Point:
Type: Toggle
By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Rivalry:
Type: Passive
This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Sheer Force (DW):
Type: Toggle
No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.


Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 9/9
AC: 5/5
MC: 0


Attacks: 48/133 Total
Avalanche
Bide
Blizzard
Chip Away
Counter
Dig
Disable
Dragon Tail
Double Kick
Earth Power
Earthquake
Endure
Fire Blast
Flamethrower
Focus Blast
Focus Energy
Fury Attack
Head Smash
Helping Hand
Horn Attack
Horn Drill
Ice Beam
Icy Wind
Leer
Megahorn
Morning Sun
Pay Day
Peck
Protect
Poison Jab
Poison Sting
Roar
Rock Slide
Shadow Ball
Sludge Wave
Substitute
Sucker Punch
Super Fang
Surf
Swagger
Tackle
Taunt
Thrash
Thunderbolt
Torment
Toxic
Toxic Spikes
Venoshock


*Thanks to Matezoide for the sprite*
*Gallade (Ragnarok) Male*
Nature:
Serious
Type:
Psychic: STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-Type attacks are not godlike and cannot be used as a catchall for disabling, Binding, and redirecting attacks
Fighting: STAB; ignore weight restrictions of Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Steadfast:
Type: Passive
If this Pokemon is flinched, it becomes aware of the speed difference and increases speed by one (1) stage to make up the difference. This speed boost is maintained at the end of each round.
Justified (DW):
Type: Passive
This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by an opponent's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.


Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21


*Thanks to my Amazing Girlfriend for the sprite*
Inner Focus:
Type Passive
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24


EC: 9/9
DC: 5/5
MC: 0


Attacks: 133/133 Total
(8 CC Bonus)
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power (Water)
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Bolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will o wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt


*Thanks to Toast Tyrant for the sprite*
Chandelure (Zakireth) Male
Nature:
Timid
Type:
Ghost: STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire: STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Flame Body:
Type: Passive
This Pokemon’s external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Flash Fire:
Type: Passive
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Shadow Tag (DW):
Type: Passive
Upon entry into battle, this Pokemon’s Shadow expands across the arena and dissipates, forcing opposing Pokemon to stay within 10 meters of this Pokemon. The Shadow entirely negates the ability to switch for every Pokemon except those who also have Shadow Tag.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 6
SpD: Rank 3
Spe: 92 (+) (+10% Accuracy & Evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 19


EC: 9/9
DC: 5/5
MC: 0

Attacks: 54/64 Total
Acid Armor
Astonish
Attract
Calm Mind
Clear Smog
Confuse Ray
Curse
Dark Pulse
Double Team
Dream Eater
Embargo
Ember
Endure
Energy Ball
Fire Blast
Fire Spin
Flamethrower
Flame Burst
Flame Charge
Flash
Haze
Heat Wave
Hex
Hidden Power (Ice)
Hyper Beam
Imprison
Incinerate
Inferno
Memento
Minimize
Night Shade
Overheat
Pain Split
Protect
Psychic
Psych Up
Rest
Safeguard
Shadow Ball
Sleep Talk
Smog
Snore
Solar Beam
Spite
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Thief
Toxic
Trick
Trick Room
Will o Wisp


Team Glacier Knight



Mamoswine(*) [Truffles, "The Boss"] (Male)

Nature: Jolly (+Spe -Spa)

Info on Truffles: Words cannot express the bond that Truffles and Glacier share. Since the beginning, when Glacier was just a little kid in a world of Knights and great expectations, Truffles has been by his trainer's side, and together they have grown and become one soul. Surely a Mamoswine can't be psychic, but it seems as though Truffles always knows how Glacier is feeling, or what needs to be done. Glacier has raised Truffles from runthood, to adolescene, and is proud of his huge wooly buddy. Glacier can trust Truffles to do absolutely anything, and is his rock. Likewise, Glacier is Truffle's rock; if the two were to be seperated, or one had fallen, the Other would be on high alert to remedy the situation.

He was the very first. He is Glacier's very best. The pride and joy of the traveling explorer, Truffles is here to stay, and can rumble with the best of them.


Type:
Ice:
Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.




Abilities:
Oblivious:
(Innate) This Pokemon is incapable of being effected by Attract or Cute Charm.
Snow Cloak: (Innate) This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.
Thick Fat (DW,Unlocked): (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 2
Spe: 92 (+Spe, +10% Accuracy)
Size Class: 5
Weight Class: 7
Base Rank Total: 20


EC: 9/9
MC: 0
DC: 5/5 Dream World Ability Unlocked!

Attacks:
Ancient Power
Peck
Tackle*
Odor Sleuth*
Mud Sport*
Powder Snow*
Mud-slap*
Endure*
Mud Bomb*
Icy Wind*
Blizzard
Earthquake
Ice Fang
Scary Face
Ice Shard
Amnesia
Mist
Thrash
Double Hit
Flail
Fury Attack

Curse*
Body Slam*
Icicle Spear*
Fissure
Horn Attack
Icicle Crash
Rock Slide
Bite
Sleep Talk
Earth Power
Iron Head
Block
Knock Off
Double-Edge
Take Down
Endeavor
Superpower
Captivate
Defense Curl
Detect
Fury Cutter
Headbutt
Mimic
Mudshot

Whirlwind
Charm

Ice Beam*
Toxic*
Hail*
Dig
Light Screen
Protect
Avalanche
Bulldoze
Rock Tomb
Stone Edge
Secret Power
Facade
Substitute
Stealth Rock
Reflect
Rest
Hidden Power (Grass 7)
Double Team
Sandstorm
Roar
Attract
Giga Impact
Rock Climb
Strength
Frustration
Rain Dance
Natural Gift
Rock Smash
Return
Round
Hyper Beam
Snore
Swagger

80 Moves


need:


Natalie the Tirtouga (F)
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Water 1/Water 3
Abilities:
Solid Rock (Innate):
This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP:
90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)
Size Class: 1
Weight Class: 2

EC: 5/6
MC: 0
DC: 5/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Rock Slide
Shell Smash
Aqua Tail
Rain Dance
Hydro Pump
Curse

Flail
Knock Off
Rock Throw
Stealth Rock
Earth Power

Stone Edge
Protect
Smack Down
Earthquake
Dive

27 Moves


Mr. Mime [Angela Petrelli] (Female) (OT: Espy Owner)
Nature: Bold: (+1 Defense, -1 Attack)
Type: Psychic/Fairy

Abilities:

Soundproof/Filter/Technician

Stats:

HP: 90
Atk: Rank 1 (-)
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 5
Spe: 90
Size Class: 1
Weight Class: 2

EC: 6/6
MC: 0
AC: 5/5

Moves:

Barrier
Confusion
Copycat
Doubleslap
Encore
Guard Swap
Light Screen
Magical Leaf
Meditate
Mimic
Power Swap
Psybeam
Psychic
Quick Guard
Reflect
Safeguard
Substitute
Tickle
Wide Guard
Misty Terrain

Fake Out
Future Sight
Icy Wind
Teeter Dance
Nasty Plot

Counter
Magic Coat
Skill Swap

Bide
Hidden Power (Fire) (6)
Protect
Psyshock
Snatch
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Shadow Ball
Energy Ball
Toxic
Trick Room
Dazzling Gleam

43 Moves


Victreebel (Champ) (M)
Nature
: Quiet (+Spa, -Spe)

Type: Grass/Poison

Abilities:
Chlorophyll/Gluttony (unlocked)


Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 60 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Swallow
Spit Up
Stock Pile
Vine Whip
Growth
Wrap
Sleep Powder
Poison Powder
Stun Spore
Acid
Gastro Acid
Knock Off
Razor Leaf
Wring Out
Leaf Tornado
Leaf Storm
Leaf Blade
Weather Ball
Synthesis
Worry Seed
Giga Drain
Encore
Magical Leaf

Seed Bomb
Sleep Talk
Bug Bite
Sunny Day
Sludge Bomb
Protect
Energy Ball
Grass Knot
Rest
Solarbeam
Toxic
Venoshock
Endure
Bide
Total Moves: 37



Cloyster [Drake "The Fortress"] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake: Glacier was enjoying the sights of the seafoam islands as he passed through the southern boundaries of kanto. He was thrilled that a seemingly tropical island contained such icy extents. after going deep within the caverns there was a sudden crash! some belligerent fool in the cavern above was pushing boulders down holes! the sudden crashes caused the floor to break, and without warning Glacier fell into the icy torrents in the lower most floor. with very bad athletic abilities Glacier didnt last long, and quickly fell into unconsciousness.

when he woke up Glacier was inside a small crevice in the seafoam caves. cold and wet, he turned to his side to see a small but valiant shellder. Ever since that fateful rescue, Drake has been close to Glacier's heart. With wit and clever attacks Drake can change the tides o the match, and can even surprise opponents.

Type:
Water/Ice

Abilities:
Shell Armor/Skill Link/Overcoat (Unlocked)


Stats:
HP: 90
Atk: Rank 3
Def: Rank 7 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 3
DC: 5/5

Attacks:
Toxic Spikes
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam
Shell Smash
Hydro Pump
Icicle Crash
Spikes
Spike Cannon
Iron Defense

Rock Blast
Bubble Beam
Rapid Spin
Mud shot
Aqua Ring
Explosion
Barrier
Twineedle

Hail
Blizzard
Substitute
Icy Wind
Double Team
Surf
Teleport
Bide
Brine
Endure
Poison Jab
Dive
Rain Dance
Return
Rest
Sleep Talk
Tri Attack
Swift
Torment
Hidden Power Ground 7
Mimic
Signal Beam
Whirlpool
Frost Breath
Payback
Captivate
Avalanche

52 Moves


Order of Operations
Ragnarokalex sends out and equips
Glacier Knight sends out, equips, and attacks
Ragnarokalex attacks
Glacier Knight Refs
 
Last edited:
Tirtouga w/ Focus Band
Mr. Mime w/ Mental Herb

(Evolving Tirtouga into Carracosta)
-20EN



Natalie the Carracosta (F)
Quiet Nature (+1 SpA, -15% Speed, -10% Evasion)
Type: Water/Rock
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Rock STAB; reduce damage from all special attacks by two (2) Base Attack Power during Sandstorm. Able to use Sand Tomb without losing focus.
Egg Group: Water 1/Water 3
Abilities:
Solid Rock (Innate):
This Pokemon’s body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Sturdy (Innate): This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Swift Swim (Innate): The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Stats:
HP:
100
Atk: Rank 4
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 27 (-)
Size Class: 3
Weight Class: 4

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard
Brine
Rock Slide
Shell Smash
Aqua Tail
Rain Dance
Hydro Pump
Curse

Flail
Knock Off
Rock Throw
Stealth Rock
Earth Power

Stone Edge
Protect
Smack Down
Earthquake
Dive

27 Moves


Carracosta: Stealth Rock~Hydro Pump (Gallade)~Aqua Tail (Gallade)
-If Carracosta is taunted a1, use Stone Edge (Greninja) that action
-fuck i dont even care


Mr. Mime: Taunt (Gallade)~Thunder Wave (Greninja)~Dazzling Gleam (Gallade)

-if Greninja is ground type when you would use Thunder Wave, Target Gallade instead
-If gallade uses a P/E a1, use Thunder Wave (Grenina) a1 and Taunt (Gallade) a2

i know i shouldnt even care because i'm going to lose anyway and i'm diong this so i can self ref BUT FUCK GALLADE AND GRENINJA HOW THE FUCK AM I SUPPOSED TO MAKE ANY LEAD-WAY WHAT THE FUCK GODAMMIT FUCK FUCK FUCK
 
Last edited:
Carracostas S/W didnt get updated .-.

Greninja: Grass Knot Carracosta - Substitute 15 - Grass Knot Carracosta

Gallade: Magic Coat - Leaf Blade Carracosta - Leaf Blade Carracosta
 
Round One: Begin


Natalie | Amanda
HP: 100 | 90
EN: 100 | 100
Stats: 4/5/4/3/27 (-10% Evasion) | 1/4/4/5/90
Items: Focus Band | Mental Herb (3/3)
Status: Healthy | Healthy

Carracosta: Stealth Rock~Hydro Pump (Gallade)~Aqua Tail (Gallade)
Mr. Mime: Taunt (Gallade)~Thunder Wave (Greninja)~Dazzling Gleam (Gallade)
Greninja: Grass Knot Carracosta - Substitute 15 - Grass Knot Carracosta
Gallade: Magic Coat - Leaf Blade Carracosta - Leaf Blade Carracosta




Vilesti | Ragnarok
HP: 100 | 100
EN: 100 | 100
Stats: 3/3/5/2/141 (+23% Acc) | 5/3/3/4/80
Items: Rare Candy | Expert Belt
Status: Healthy | Healthy
_______________________________________________________________________
Speed Order: Greninja -> Mr. Mime -> Gallade -> Carracosta

Action One

Gallade used Magic Coat!
Gallade has put up a magical reflector!

Gallade -9EN

Greninja used Grass Knot!
(Protean: Greninja is now Grass type)
Crit Roll: 3641/10000 = NO
(5+3+(7.5-4.5)) x 2.25 = -20(Focus Band capped)HP to Carracosta

Greninja -6EN

Mr. Mime used Taunt!
Gallade's Magic Coat made the Taunt bounce back!
Mr. Mime was hit by it's own taunt!
Mr. Mime's Mental Herb prevented it from being taunted! (2/3 uses left)

Mr. Mime -10EN

Carracosta used Stealth Rock!
Sharp jagged rocks were placed all across Alex's side of the field!

Carracosta -11EN

Action Two

Greninja used Substitute!
Greninja created a small (15HP) doll to take blows!

Greninja -15HP
Greninja -12EN

Mr. Mime used Thunder Wave!
Greninja's Substitute absorbed the Thunder Wave!

Mr. Mime -7EN

Gallade used Leaf Blade!
Crit Roll: 7085/10000 = NO
(8+(7.5-7.5)) x 2.25 = -18HP to Carracosta

Gallade -7EN

Carracosta used Hydro Pump!
Hit Roll: 5561/10000 = YES
Crit Roll: 3098/10000 = NO
(11+3+(6-6)) x 1 = -14HP to Gallade

Carracosta -7EN

Action Three

Greninja used Grass Knot!
Crit Roll: 8247/10000 = NO
(5+3+(7.5-4.5)) x 2.25 = -20(Focus Band capped)HP to Carracosta

Greninja -6EN

Mr. Mime used Dazzling Gleam!
Crit Roll: 0511/10000 = YES
(8+3+3+(6-6)) x 1.5 = -21HP to Gallade

Mr. Mime -7EN

Gallade used Leaf Blade!
Crit Roll: 2792/10000 = NO
(8+(7.5-7.5)) x 2.25 = -18HP to Carracosta

Gallade -7EN

Carracosta used Aqua Tail!
Hit Roll: 1563/10000 = YES
Crit Roll: 8126/10000 = NO
(9+3+(6-4.5)) x 1 = -13.5HP to Gallade

Carracosta -6EN

__________________________________
Round One: End


Natalie | Amanda
HP: 24 | 90
EN: 76 | 76
Stats: 4/5/4/3/27 (-10% Evasion) | 1/4/4/5/90
Items: Focus Band | Mental Herb (2/3)
Status: Healthy | Healthy



Vilesti | Ragnarok
HP: 85 | 51
EN: 76 | 77
Stats: 3/3/5/2/141 (+23% Acc) | 5/3/3/4/80
Items: Rare Candy | Expert Belt
Status: Substitute (15HP), Grass Type (Protean) | Healthy

Arena: Stealth Rock (On Alex's side)


Order of Operations
Ragnarokalex orders
Glacier Knight Orders
Glacier Knight Refs
 
Last edited:
Greninja: Grass Knot Natalie - Grass Knot Natalie - Grass Knot Natalie
IF Natalie is KOed, Change remaining actions to Toxic Mr. Mime - Blizzard
IF Natalie is under the effect of a P/E move when you would act, chill that action
IF Mr. Mime uses Fake Out A1, Spikes that action

Gallade: Power-Up Punch Natalie - Power-Up Punch Natalie - Power Up-Punch Natalie
IF targetted with a combo involving Aqua Jet, Quick Guard that action
IF targetted with an offensive water typed combo, and it doesn't contain Aqua Jet, Substitute 15 that action
IF Natalie is KOed, change remaining actions to Imprison (Dazzling Gleam, Magic Coat, Substitute) - Wish
 
let's try and get lucky because I can't really compete against this combo jesus christ please ban these things


Speedy Submarine (Aqua Jet+Dive) (Greninja)~Cooldown (Aqua Jet Greninja)



Dazzling Gleam~Icy Wind (Greninja+Gallade)~Teeter Dance


_____________________________________________________


Natalie | Amanda
HP: 24 | 90
EN: 76 | 76
Stats: 4/5/4/3/27 (-10% Evasion) | 1/4/4/5/90
Items: Focus Band | Mental Herb (2/3)
Status: Healthy | Healthy

Speedy Submarine (Aqua Jet+Dive) (Greninja)~Cooldown (Aqua Jet Greninja)
Dazzling Gleam (Greninja+Gallade)~Icy Wind (Greninja+Gallade)~Teeter Dance

Grass Knot Natalie - Grass Knot Natalie - Grass Knot Natalie
Power-Up Punch Natalie - Power-Up Punch Natalie - Power Up-Punch Natalie


Vilesti | Ragnarok
HP: 85 | 51
EN: 76 | 77
Stats: 3/3/5/2/141 (+23% Acc) | 5/3/3/4/80
Items: Rare Candy | Expert Belt
Status: Substitute (15HP), Grass Type (Protean) | Healthy

Arena: Stealth Rock (On Alex's side)

_________________________________________
Speed Order: Greninja -> Mr. Mime -> Gallade -> Carracosta

Action One

Carracosta quickly dived down into the water!
(Aqua Jet + Dive Combo = +1 Priority, -1 Priority)

Greninja used Grass Knot!
....But the target is underwater!

Greninja -6EN

Mr. Mime used Dazzling Gleam!
Crit Roll (Greninja): 6011/10000 NO
Crit Roll (Gallade): 7492/10000 NO
(6+3+(6-3)) x 1 = -12HP to Greninja's Substitute!
(6+3+(6-6)) x 1.5 = -13.5HP to Gallade!

Mr. Mime -5EN

Gallade used Power-Up Punch!
....But the target is underwater!

Gallade -3EN

Carracosta resurfaced!
Carracosta used Speedy Submarine (Aqua Jet + Dive)!
Crit Roll: 24579/10000 NO
(12+3+(6-4.5)) x .67 = -11HP to Greninja's Substitute!
The Substitute faded!

Carracosta -20EN

Action Two

Greninja used Grass Knot!
Crit Roll: 1480/10000 = NO
(5+3+(7.5-4.5)) x 2.25 = -20(Focus Band capped)HP to Carracosta

Greninja -10EN

Mr. Mime used Icy Wind!
Hit Roll (Greninja): 0058/10000 YES
Hit Roll (Gallade): 3774/10000 YES
Crit Roll (Greninja): 6135/10000 NO
Crit Roll (Gallade): 9273/10000 NO
(4.5+(6-3)) x 1.5 = -11.25HP to Greninja!
(4.5+(6-6)) x 1 = -4.5HP to Gallade!
Greninja's speed fell one stage! (141/1.75 = 80.5, 80 Speed)
Gallade's speed fell one stage! (80/1.75 = 45.7, 45 Speed)

Mr. Mime -5EN

Gallade used Power-Up Punch!
Crit Roll: 6222/10000 NO
[BAP: 4 (base BAP - 2 (Solid Rock) - 1 (Sturday) + 2 (Expert Belt) = 3BAP]
(3+3+(7.5-7.5)) x 1.5 = -9HP To Carracosta!
CARRACOSTA FAINTED! (+1KOC to Gallade)

Gallade +1 Attack stage!

Gallade -7EN

Action Three

[Speed order change: Mr. Mime --> Greninja --> Gallade]

Mr. Mime Used Teeter Dance!
Mr. Mime does a "Popular, captivating underground dance"!
Greninja and Gallade became confused (by Mr. Mime's sick dancing style)!
[Confusion Roll Check: 1/3 = 2 actions, 2/3 = 3 actions, 3/3 = 4 actions]
Confusion Greninja: 1/3 = CONFUSED FOR 2 ACTIONS
Confusion Gallade: 3/3 = CONFUSED FOR 4 ACTIONS

Mr. Mime -5EN

Greninja is confused!
Hit self Roll: 3956/10000 YES
(4+(4.5-4.5)) x 1 = -4HP to Greninja!
(Confusion stage -2 = 0 more actions of being confused)
Greninja is no longer confused!

Greninja -3EN

Gallade is confused!
Hit self Roll: 9471/10000 NO
Gallade used Imprison!
Gallade is sealing off Mr. Mime's moves!
(Mr. Mime cannot use Dazzling Gleam, Magic Coat, and Substitute for 6a)
(Confusino stage -1 = 3 more actions of being confused)

Gallade -7EN

___________________________________________________


Natalie | Amanda
HP: -5 | 90
EN: 56 | 61
Stats: 4/5/4/3/27 (-10% Evasion) | 1/4/4/5/90
Items: Focus Band | Mental Herb (2/3)
Status: FAINTED |



Vilesti | Ragnarok
HP: 70 | 33
EN: 57 | 60
Stats: 3/3/5/2/141 80 (+23% Acc) | 5/3/3/4/80 45
Items: Rare Candy | Expert Belt
Status: Grass Type (Protean), -1 Speed (3a) | -1 Speed (3a), Confusion (3a), +1 Atk (3a), Imprison 6a (Dazzling Gleam/Magic Coat/Substitute) at Mime

Arena: Stealth Rock (On Alex's side)

Order Of Operations:
Glacier orders
Ragnarokalex Orders
Glacier refs

(I'll get up actions in a bit, I just wanted to have the round up so you can check out and let me know of any mistakes Ragnarokalex )
 
Last edited:


Truffles: Icicle Crash (Gallade)~Ice Fang (Gallade)~Icicle Crash (Gallade)
-If Gallade targets you with Will-O-Wisp, use Dig that action and push the queue down
-If Gallade uses a P/E Move, use Light Screen that action and push the queue down
-If Gallade uses endure, AND cloyster was taunted and fails to use Hail, Toxic (Gallade) that action and push the queue down
If Gallade is KO'ed, change remaining actions to Rock Tomb~Toxic(All targeting Greninja)

Drake: Icicle Spear (Gallade)~Brine (Gallade)~Icicle Spear (Gallade)
-If Gallade uses a P/E Move, use Spikes that action and push the queue down
-If Gallade uses Endure, use Hail that action and push the queue down
-If Gallade uses wish, use Icicle Spear (Greninja) that action
If Gallade is KO'ed, change remaining actions to Icy Wind~Icicle Spear(All targeting Greninja)
 
Last edited:
Gallade: Endure - Drain Punch Cloyster - Drain Punch Mamoswine

Greninja: Grass Knot Cloyster - Grass Knot Cloyster - Grass Knot Cloyster
 

Truffles | Drake
HP: 110 | 90
EN: 100 | 100
Stats: 5/3/2/2/92 (+10% Accuracy) | 3/7/3/3/70
Items: Expert Belt | King's Rock
Status: Fine | Fine


Amanda
HP: 90
EN: 61
Stats: 1/4/4/5/90
Item: Mental Herb (2/3)
Status: Fine


Icicle Crash (Gallade)~Ice Fang (Gallade)~Icicle Crash (Gallade)
Icicle Spear (Gallade)~Brine (Gallade)~Icicle Spear (Gallade)

Endure~Drain Punch (Cloyster)~Drain Punch (Mamoswine)
Grass Knot (Cloyster)~Grass Knot (Cloyster)~Grass Knot (Cloyster)


Vilesti | Ragnarok
HP: 70 | 33
EN: 57 | 60
Stats: 3/3/5/2/141 80 (+23% Acc) | 5/3/3/4/80 45
Items: Rare Candy | Expert Belt
Status: Grass Type (Protean), -1 Speed (3a) | -1 Speed (3a), Confusion (3a), +1 Atk (3a),

Arena: Stealth Rock (On Alex's side)

__________________________________________

Speed order: Mamowine-->Greninja-->Cloyster-->Gallade

Action One

Gallade is Confused!
Hit Self: 2583/10000 YES
(4+(7.5-4.5)) x 1 = -7HP to Gallade
(Confusion stage -2 = 1 more action of being confused)

Gallade -3EN

Mamoswine used Icicle Crash!
Crit Roll: 5904/10000 NO
(9+3+(7.5-4.5)) x 1 = -15HP to Gallade!

Mamoswine -6EN

Greninja used Grass Knot!
Crit Roll: 1592/10000 NO
(9+3+(7.5-4.5)) x 1.5 = -22.5HP to Cloyster

Greninja -7EN

Cloyster used Hail!
The Sky began to drop large hailstones onto the field!

Cloyster -9EN

Hail: -2HP to Gallade
Hail: -2HP to Greninja

Action Two

Mamoswine used Ice Fang!
Crit Roll: 9740/10000 NO
(7+3+(7.5-4.5)) x 1 = -13HP to Gallade!
GALLADE FAINTED!

Mamoswine -4EN

Greninja used Grass Knot!
Crit Roll: 4606/10000 NO
(9+3+(7.5-4.5)) x 1.5 = -22.5HP to Cloyster

Greninja -11EN

Cloyster used Icy Wind!
Crit Roll: 8143/10000 NO
(6+3+(4.5-3)) x 1.5 = -15.75HP to Greninja
Greninja's speed fell one stage! (141/2.5 = 56.4, 56 Speed)

Cloyster -4EN

Hail: -2HP to Greninja

Action Three

Mamoswine used Rock Tomb!
Crit Roll: 2859/10000 NO
(6+(7.5-4.5)) x 1 = -9HP to Greninja
Greninja's speed fell one stage! (141/3.25 = 43.3, 43 Speed)

Mamoswine -4EN

Cloyster used Icicle Spear!
# of Hits: SKILL LINK = 5 HITS
Crit Roll: 9397/10000 NO
Crit Roll: 8332/10000 NO
Crit Roll: 1218/10000 NO
Crit Roll: 5814/10000 NO
Crit Roll: 1876/10000 NO
(15+3+(4.5-4.5)) X 1.5 = -27HP to Greninja!
Flinch Roll: 7042/10000 NO
Flinch Roll: 2563/10000 NO
Flinch Roll: 4461/10000 NO
Flinch Roll: 0371/10000 YES
Flinch Roll: 5320/10000 NO
Greninja flinched!

Cloyster -9EN

Greninja was flinched and couldn't move!

Hail: -2HP to Greninja

_______________________________



Truffles | Drake
HP: 110 | 45
EN: 86 | 78
Stats: 5/3/2/2/92 (+10% Accuracy) [+20% Evasion from Snow Cloak]| 3/7/3/3/70
Items: Expert Belt | King's Rock
Status: Fine | Fine


Amanda
HP: 90
EN: 61
Stats: 1/4/4/5/90
Item: Mental Herb (2/3)
Status: Fine




Vilesti | Ragnarok
HP: 12 | -11
EN: 24 | 57
Stats: 3/3/5/2/141 56 (+23% Acc) | 5/3/3/4/80
Items: Rare Candy | Expert Belt
Status: Grass Type (Protean), -2 Speed | FAINTED

Arena: Stealth Rock (On Alex's side), Hail 3R

Order of Operations
Ragnarokalex sends out and orders
Glacier Knight Orders
Glacier Knight Refs
 
Last edited:
Charizard: [Mega-Evolve] Solar Beam Cloyster - Solar Beam - Cloyster - Solar Beam Cloyster
IF Cloyster uses a P/E move when you woudl target it, AND Mamoswine uses Icy wind that action, Flame charge Mamoswine that action
IF Cloyster uses a P/E move when you would target it, AND the above sub doesn't activate, Fire Blast Mamoswine that action
IF Cloyster uses Endure, Fire Spin it that action
IF Cloyster is KOed, change remaining actions to Fire Blast Mamoswine

Chandelure: Solar Beam Cloyster - Solar Beam Cloyster - Solar Beam Cloyster
IF Cloyster uses a P/E move when you would target it, AND Mamoswine uses either Icy Wind or Bulldoze, Flame Charge Mamoswine that action
IF Cloyster uses a P/E move when you would target it, AND the above sub doesn't activate, Fire Blast Mamoswine that action
IF Cloyster is KOed, change remaining actions to Fire Blast Mamoswine
 
Mamoswine: Hail~Stone Edge (Charizard Y)~Stone Edge (Chandelure)



Cloyster: Endure~Icy Wind (Charizard Y + Chandelure)~Rock Blast (Charizard Y)

_________________________________________________________________________________


Truffles | Drake
HP: 110 | 45
EN: 86 | 78
Stats: 5/3/2/2/92 (+10% Accuracy) [+20% Evasion from Snow Cloak]| 3/7/3/3/70
Items: Expert Belt | King's Rock
Status: Fine | Fine


Amanda
HP: 90
EN: 61
Stats: 1/4/4/5/90
Item: Mental Herb (2/3)
Status: Fine




Kaladrimme | Zakireth
HP: 82 | 75
EN: 100 | 100
Stats: 4/3/4/2/100 | 1/3/6/3/92 (+10% Acc)
Items: Charizardite Y| Expert Belt
Status: Fine | Fine


Vilesti
HP:12
EN: 24
Stats: 3/3/5/2/141 (+23% Acc)
Item: Rare Candy
Status: Fine


Arena: Stealth Rock (On Alex's side), Hail 3R
_____________________________________________________________
Speed Order: Charizard-->Mamoswine/Chandelure (SPEED TIE)-->Cloyster

Action One

Stealth Rocks dig into Alex's pokemon as they are released!

Stealth Rock: Charizard -18HP
Stealth Rock: Chandelure -15HP

Charizard is reacting to its Mega Stone!
Charizard became Charizard Y!
Charizard Y's Drought brought extreme Heat to the arena!
Charizard Y's Solar Power is now activated due to the intense sunlight!

Charizard Y -10EN

Cloyster used Endure!
Cloyster braced itself for the rest of the round!

Cloyster -15EN

Charizard Y used Fire Spin!
Hit Roll: 1572/10000 YES
Crit Roll: 2656/10000 NO
[Fire Spin/s BAP: 4BAP standard, +3 From Sun's fire boost, +2 From Solar Power's boost, -1 from Cloyster's Overcoat. 4+3+2 = 9, 9-1 = 8]
(8+3+(10-4.5)) x 1 = -16.5HP to Cloyster
Cloyster is trapped within the flames!

Solar Power: -1HP to Charizard Y

Charizard Y -4EN

Chandelure used Solarbeam!
Crit Roll: 4306/10000 NO
(11+(9-4.5)) x 1.5 = -23.25HP to Cloyster


Chandelure -8EN

Mamoswine used Hail!
Mamoswine whipped up a mighty hailstorm!
[MAMOSWINE'S SNOW CLOAK ACTIVATED]

Mamoswine -9EN

Hail: -2HP to Charizard Y
Hail: -2HP to Chandelure
Fire Spin: -2HP to Cloyster


Action Two

Charizard Y Charged up for a Solarbeam!

Chandelure Charged up for a Solarbeam!

Mamoswine used Stone Edge!
Hit Roll: 7384/10000 YES
Crit Roll: 9027/10000 NO
(12+(7.5-4.5)) x 2.25 = -33.75HP to Charizard Y

Mamoswine -7EN

Cloyster used Icy Wind!
Hit Roll (Char): 1070/10000 YES
Hit Roll (Lure): 6124/10000 YES
Crit Roll (Char): 8723/10000 NO
Crit Roll (Lure): 2444/10000 NO
(4.5+3+(4.5-4.5)) x 1 = -7.5HP to Charizard Y
(4.5+3+(4.5-4.5)) x .67 = -5HP to Chandelure
[Charizard Y's Speed was lowered one stage! 100/1.75 = 57 Speed]
[Chandelure's Speed was lowered one stage! 92/1.75 = 52 Speed]

Cloyster -4EN

Charizard finished charging and used Solarbeam!
[IMPORTANT NOTE- The following text is straight from Fire Spin's data Description: "The Pokemon shoots a spiraling stream of flames at the target, trapping it in a swirling cage of flames. Fire Spin is maintained from a logical source (such as the user's mouth or cannon). If the user performs an attack that also uses that source, Fire Spin ends.]
Crit Roll: 7533/10000 NO
(5+(10-4.5)) x 1.5 = -15.75HP to Cloyster
Cloyster hung on because it is Enduring all attacks!

BECAUSE CHARIZARD FIRED SOLARBEAM FROM ITS MOUTH (The only logical/practical place for it to fire it [Charizards fire their strong special attacks, such as Hyper Beam/Fire Blast/Flamethrower/etc with their mouth, and Solarbeam fits that category]), as well as firing Fire Spin from its mouth (The only logical/pratical place for it to fire it), FIRE SPIN ENDS

Charizard Y -8EN

Chandelure finished charging and used Solarbeam!
Crit Roll: 1488/10000 NO

(5+(9-4.5)) x 1.5 = -14.25HP to Cloyster
Cloyster hung on because it is Enduring all attacks!

Chandelure -12EN

Hail: -2HP to Charizard Y
Hail: -2HP to Chandelure

Action Three

Charizard Y Charged up for a Solarbeam!

Chandelure Charged up for a Solarbeam!

Mamoswine used Stone Edge!
Hit Roll: 0072/10000 YES
Crit Roll: 3907/10000 NO
(12+(7.5-4.5)) x 1.5 = -22.5HP to Chandelure

Mamoswine -11EN

Cloyster used Rock Blast!
#of Hits Roll: SKILL LINK = FIVE HITS
Hit Roll: 0433/10000 YES
Crit Roll: 9984/10000 NO
Crit Roll: 3492/10000 NO
Crit Roll: 6361/10000 NO
Crit Roll: 2226/10000 NO
Crit Roll: 4629/10000 NO
(15+(4.5-4.5)) x 2.25 = -33.75HP to Charizard Y
Flinch Roll: 4751/10000 NO
Flinch Roll: 8022/10000 NO
Flinch Roll: 6978/10000 NO
Flinch Roll: 5713/10000 NO
Flinch Roll: 3901/10000 NO

Cloyster -7EN

Charizard Y finished charging and used Solarbeam!
Crit Roll: 3322/10000 NO
(5+(10-4.5)) x 1.5 = -15.75HP to Cloyster
Cloyster hung on because it is Enduring all attacks!

Charizard Y -12EN

Chandelure finished charging and used Solarbeam!
Crit Roll: 8015/10000 NO
(7+(9-4.5)) x 1.5 = -17.25HP to Cloyster
Cloyster hung on because it is Enduring all attacks!

Chandelure -16EN

Hail: -2HP to Charizard Y
CHARIZARD Y FAINTED!
Hail: -2HP to Chandelure


_______________________________________________________________________


Truffles | Drake
HP: 110 | 1
EN: 59 | 52
Stats: 5/3/2/2/92 (+10% Accuracy) [+20% Evasion from Snow Cloak]| 3/7/3/3/70
Items: Expert Belt | King's Rock
Status: Fine | Fine


Amanda
HP: 90
EN: 61
Stats: 1/4/4/5/90
Item: Mental Herb (2/3)
Status: Fine




Kaladrimme | Zakireth
HP: 0 | 41
EN: 66 | 64
Stats: 5/3/7/3/100 | 1/3/6/3/92 52 (+10% Acc)
Items: Charizardite Y| Expert Belt
Status: Fainted | -1 Speed


Vilesti
HP:12
EN: 24
Stats: 3/3/5/2/141 (+23% Acc)
Item: Rare Candy
Status: Fine


Arena: Stealth Rock (On Alex's side), Hail 3R


Order of Operations
Ragnarokalex sends out his next pokemon
Glacier Knight Orders
Ragnarokalex Orders
Glacier Knight Refs
 
Last edited:
ok, im back finally so we can get this rolling again. I see one thing real quick in that speed ties aren't rolled anymore unless the tied mons are using moves with the same base energy. Since Solarbeam costs less then hail, Chandelure should automatically win the speed tie. Also skill linked attacks roll one hit chance for the move entirely, as opposed to rolling a hit chance for each hit individually.

Also I am not understanding your damage formulas correctly, why does Fire Spin have 8 BAP, the first Solar beam have 7, and subsequent solar beams have 4.5? Make sure to write out the whole formula for important matches like this so there aren't any discrepancies (normal matches like Flashes and some battle tower this isn't as important, but for like this and gyms/Tourneys or something i would definitely do it).
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
For the purposes of this battle alone, I will take the role of Ragnarokalex, his profile, and his Pokemon.

And now, for something different!


Nidoking @ Moon Stone
Toggle: [Poison Point]
Toggle: [Sheer Force]​
 


Mamoswine: Earthquake~Rock Slide (Chandelure)~Earthquake
-If Nidoking uses Bide A1, Change action sequence to Rock Slide (Chandelure)~Stone Edge (Chandelure)~Rock Slide (Chandelure)
-If Nidoking uses counter AND you would attack Nidoking that action, use Stone Edge (Chandelure) that action
-If Chandelure is under the effects of Endure AND the weather is Sunny, use Hail that action
KO SUB: If Chandelure is KOed, change remaining actions to Light Screen~Reflect~Icicle Crash (Nidoking)

Mr. Mime: Teleport (Evasive)~Icy Wind~Teleport (Evasive)
-If you are taunted a3, use Fake Out (Nidoking) a3 instead
-If Chandelure uses Endure, Use Toxic (Chandelure) that action
-If Chandelure uses Sunny Day AND you are faster AND you arent taunted, use Taunt (Chandelure) that action
KO SUB: If Chandelure is KOed, change remaining actions to Future Sight (Nidoking)~Psychic (Nidoking)~Thunder Wave (Nidoking)
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Alright, let's test your reffing abilities!

Chandelure: Flame Burst + Fire Blast (Mamoswine) | Cooldown (Sunny Day) | Protect (Self)

If flinched, push back actions.​

Nidoking: Sludge Wave | Sludge Bomb (Mr. Mime) | Double Kick (Mamoswine)

 

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