The Rules said:3v3 Beginners Battle
48 hour DQ
Substitutions: 2
Chill/Recovery: 5/2
Arena: Accepter's choice (ASB Arena)
Switch=OK
Items: Training Only
Abilities: One
Welcome, one and all, to the ASB Arena, in whichever battle between two new users is taking place! On one side, we have Chosen Saint, and on the other we have Trouble! Let's hope that they find their time here to be prosperous and enjoyable.
Now, let's get to the teams!
Chosen Saint's team:
Type: Dragon
Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Mold Breaker / Rivalry / Unnerve (H)
Nature: Adamant (+Att, -SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 57
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks (18):
Level Up
Scratch
Leer
Assurance
Dragon Rage
Dual Chop
Scary Face
Slash
False Swipe
Egg
Iron Tail
Reversal
Focus Energy
Night Slash
Counter
TM/HM
Poison Jab
Dragon Claw
Dig
Swords Dance
Protect
Tutor
Other
Types: Dark/Steel
Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Defiant / Inner Focus / Pressure (H)
Nature: Adamant (+Att, -SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks (17):
Level Up
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Egg
Sucker Punch
Pursuit
Psycho Cut
Revenge
Stealth Rock
TM/HM
Retaliate
Protect
Aerial Ace
Swords Dance
Dig
Tutor
Other
Types: Ghost/Fire
Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Flash Fire / Flame Body/ Infiltrator(H)
Nature: Modest (+SpA, -Att)
Stats:
HP: 90
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total:12
EC: 0/9
MC: 0
AC: 0/5
Attacks (20):
Level Up
Ember
Astonish
Minimize
Smog
Fire Spin
Confuse Ray
Night Shade
Will-O-Wisp
Flame Burst
Imprison
Egg
Captivate
Endure
Haze
Heat Wave
Power Split
TM/HM
Calm Mind
Energy Ball
Protect
Shadow Ball
Fire Blast
Tutor
Other
Trouble's team:
Solosis (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type: Psychic
Abilities: Overcoat, Magic Guard,
Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 4
SpD: Rank 2
Spe: 17-
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves:
Level Up
Psywave
Reflect
Rollout
Snatch
Hidden Power [Fire]
Light Screen
Charm
Recover
Psyshock
Egg
Acid Armour
Astonish
Confuse Ray
Imprison
Night Shade
TM/HM
Protect
Thunder
Explosion
Gyro Ball
Infestation
Mankey (F)
Nature: Jolly (+15% Spe, +15% Acc, -1 SpA)
Type: Fighting
Abilities: Vital Spirit, Anger Point,
Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 1-
SpD: Rank 2
Spe: 81+
Size Class: 1
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level Up
Covet
Scratch
Low Kick
Leer
Focus Energy
Fury Swipes
Karate Chop
Seismic Toss
Screech
Assurance
Egg
Counter
Encore
Foresight
Night Slash
Reversal
TM/HM
Taunt
Protect
Earthquake
Acrobatics
U-Turn
Houndour (M)
Nature: Docile (no change to stats)
Type: Dark/Fire
Abilities: Early Bird, Flash Fire,
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves:
Level Up
Leer
Ember
Howl
Smog
Roar
Bite
Odour Sleuth
Beat Up
Egg
Counter
Destiny Bond
Feint
Fire Spin
Sucker Punch
TM/HM
Taunt
Protect
Solar Beam
Fire Blast
Dark Pulse
Trouble sends out a Pokemon and equips it with an item.
Chosen Saint sends out a Pokemon, equips it with an item, and orders.
Trouble orders.
I ref (and provide better flavor then that in this post >.>).