Creative / Underrated Sets in the UU Metagame V2

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I've been using something cool recently, and I wanted to share it with you all:


Zoroark @ Life Orb
Ability: Illusion
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant/Jolly Nature
- Knock Off
- Swords Dance
- Frustration
- Sucker Punch

Basically it can set up disguised as something else, or just on something passive and proceed to sweep. Its knock offs hit really hard and it's great to have strong priority. I've really liked Zoroark recently, and sometimes just its speed + power are enough to sweep. Frustration and an Adamant nature are optimal to slam florges + whims as hard as possible.

Calcs:
+2 252+ Atk Life Orb Zoroark Knock Off (97.5 BP) vs. 252 HP / 108 Def Eviolite Porygon2: 253-298 (67.6 - 79.6%) -- guaranteed 2HKO

+1 252+ Atk Life Orb Zoroark Knock Off (97.5 BP) vs. 0 HP / 0 Def Salamence: 352-415 (106.3 - 125.3%) -- guaranteed OHKO

+2 252+ Atk Life Orb Zoroark Frustration vs. 252 HP / 232 Def Florges: 279-330 (77.5 - 91.6%) -- guaranteed 2HKO after Leftovers recovery

+2 252+ Atk Life Orb Zoroark Frustration vs. 248 HP / 252+ Def Whimsicott: 218-257 (67.4 - 79.5%) -- guaranteed 2HKO after Leftovers recovery


Replays:

http://replay.pokemonshowdown.com/uu-272525063 (Predicted Beedrill lead and knew if I lead with something slower such as Swampert he'd certainly u-turn and I could KO him)
http://replay.pokemonshowdown.com/uu-272520371 (Would've swept his remaining team of 4 but I messed up by not clicking sucker)
 

shiloh

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Tiering Lead
I've been using something cool recently, and I wanted to share it with you all:


Zoroark @ Life Orb
Ability: Illusion
Happiness: 0
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant/Jolly Nature
- Knock Off
- Swords Dance
- Frustration
- Sucker Punch

Basically it can set up disguised as something else, or just on something passive and proceed to sweep. Its knock offs hit really hard and it's great to have strong priority. I've really liked Zoroark recently, and sometimes just its speed + power are enough to sweep. Frustration and an Adamant nature are optimal to slam florges + whims as hard as possible.

Calcs:
+2 252+ Atk Life Orb Zoroark Knock Off (97.5 BP) vs. 252 HP / 108 Def Eviolite Porygon2: 253-298 (67.6 - 79.6%) -- guaranteed 2HKO

+1 252+ Atk Life Orb Zoroark Knock Off (97.5 BP) vs. 0 HP / 0 Def Salamence: 352-415 (106.3 - 125.3%) -- guaranteed OHKO

+2 252+ Atk Life Orb Zoroark Frustration vs. 252 HP / 232 Def Florges: 279-330 (77.5 - 91.6%) -- guaranteed 2HKO after Leftovers recovery

+2 252+ Atk Life Orb Zoroark Frustration vs. 248 HP / 252+ Def Whimsicott: 218-257 (67.4 - 79.5%) -- guaranteed 2HKO after Leftovers recovery


Replays:

http://replay.pokemonshowdown.com/uu-272525063 (Predicted Beedrill lead and knew if I lead with something slower such as Swampert he'd certainly u-turn and I could KO him)
http://replay.pokemonshowdown.com/uu-272520371 (Would've swept his remaining team of 4 but I messed up by not clicking sucker)
http://www.smogon.com/forums/threads/post-uupl-set-dumping-thread.3539945/#post-6252036
confirmed doing it for the likes :[
 

rs

STANDING ON BUSINESS
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This is a set I've been playing around with since it was brought to my attention that it's actually godlike lmao (I just posted this in matchmaking too tbh)

Alomomola @ Leftovers
Ability: Regenerator
EVs: 252 HP / 44 Def / 212 SpD
Calm/Bold Nature
IVs: 0 Atk
- Wish
- Protect
- Scald
- Mirror Coat

I present: Specially Defensive Alomomola w/ Mirror Coat. I lost a few mons to this during the UU open round during Cased, so I decided to try it out and it actually catches quite a few people by surprise (including me), getting a kill almost every game. Even invested I honestly didn't expect it to take much, but its bulk is pretty impressive after a couple calcs, I can honestly say its a monster. Of course Alomo won't be switching in but it can survive a lot to get a Mirror Coat off 1v1.

Calcs:
252 SpA Mega Abomasnow Giga Drain vs. 252 HP / 212+ SpD Alomomola: 300-354 (56.1 - 66.2%) -- guaranteed 2HKO after hail damage and Leftovers recovery

252 SpA Life Orb Salamence Draco Meteor vs. 252 HP / 212+ SpD Alomomola: 296-348 (55.4 - 65.1%) -- guaranteed 2HKO after Leftovers recovery

252 SpA Choice Specs Rotom-C Volt Switch vs. 252 HP / 212+ SpD Alomomola: 356-420 (66.6 - 78.6%) -- guaranteed 2HKO after Leftovers recovery

252 SpA Choice Specs Rotom-C Thunderbolt vs. 252 HP / 212+ SpD Alomomola: 458-540 (85.7 - 101.1%) -- 12.5% chance to OHKO

252+ SpA Mega Launcher Mega Blastoise Dark Pulse vs. 252 HP / 212+ SpD Alomomola: 178-210 (33.3 - 39.3%) -- 14.3% chance to 3HKO after Leftovers recovery

252+ SpA Life Orb Sheer Force Nidoqueen Sludge Wave vs. 252 HP / 212+ SpD Alomomola: 242-286 (45.3 - 53.5%) -- 2% chance to 2HKO after Leftovers recovery

Here was G1 of my UU open series where it gets 2 kills with Mirror Coat against me lmao
http://replay.pokemonshowdown.com/smogtours-uu-84118
 
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Doritos (Reuniclus) @ Life Orb/Colbur Berry
Ability: Magic Guard
EVs: 252 HP / 160 Def / 96 SpA or 252 HP / 252 Def / 4 SpA(If Colbur Berry)
Bold Nature
- Calm Mind
- Energy Ball
- Psyshock
- Recover

Cyndequil. introduced me to this hilarious set. See the thing is that a lot of opponents rely on Roar/CM Suicune to check CM Reuniclus, and this particular variation on the standard Psyshock/Focus Blast set still nabs Krookodile(one of the most commonly used checks) and pressures CM/Roar Suicune, while missing out on Hydreigon. The Life Orb is what really makes the set so dangerous, and lets me cripple Suicune whether it's at +0 or +1, which just happens to benefit a lot of dangerous offensive threats at the moment like DD Feraligatr(more like GG Feraligatr now!) and CB Entei. The LO and the special attack EVs are for beating opposing Reuniclus in a CM War,and you can run some speed creep to ensure that you beat them.

Colbur Berry is another option for the item, but that makes it a little harder for Reuniclus to push damage on to Suicune, but makes it much easier to remove Krookodile(if for some reason you need that). If you're going to be using it with Colbur Berry though, don't bother running any special attack EVs,because you need an LO to ensure winning against opposing Reuniclus'. It's also a chance to showcase that type resist berry innovation. Enjoy!

Calcs for the LO set

+1 96 SpA Life Orb Reuniclus Energy Ball vs. 252 HP / 0 SpD Suicune: 294-348 (72.7 - 86.1%) -- guaranteed 2HKO after Leftovers recovery

+1 96 SpA Life Orb Reuniclus Energy Ball vs. +1 252 HP / 0 SpD Suicune: 198-
234 (49 - 57.9%) -- 57.8% chance to 2HKO after Leftovers recovery
Calcs for the Colbur set

+1 0 SpA Reuniclus Energy Ball vs. 252 HP / 0 SpD Suicune: 208-246 (51.4 - 60.8%) -- 92.6% chance to 2HKO after Leftovers recovery

+1 0 SpA Reuniclus Energy Ball vs. +1 252 HP / 0 SpD Suicune: 140-166 (34.6 - 41%) -- 64.2% chance to 3HKO after Leftovers recovery



Suicune @ Mystic Water/Life Orb/Mental Herb
Ability: Pressure
EVs: 40 HP / 252 SpA / 216 Spe
Timid Nature
- Calm Mind
- Hidden Power [Electric]/Hidden Power [Fire]
- Ice Beam
- Hydro Pump

I'm bored of regular CroCune/CMRoar Cune, so I decided to see if I could find a set that could be run on offense. This isn't an original set by any stretch of the imagination, but it's really fun on offense as a check to Mamoswine(which offense lacks a solid switch in to), and to stuff like Entei too! Each of the slashed items provides its own benefits, with Mystic Water and Mental Herb being my favorites at the moment, to either let me clean with +1 Hydro Pumps, or set up without fear of Whimsicott. Life Orb is cool too, but I find that it wears Suicune down way too quickly, Leftovers of course is also a viable option...but that's too mainstream. I want to be "innovative" by slapping on stuff like Mystic Water and Mental Herb :).
 
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MAD LOVE (Suicune) @ Leftovers
Ability: Pressure
EVs: 240 HP / 252 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Scald
- Sleep Talk
- Roar
- Rest

NO CM CUNE
This is more of an undderrated set than a creative set. Despite being a stall staple for a while now, a majority of people still prefer a cm set for other playstyles. This set combines the versatility of roar cune while also having the luxury of not being set up bait during its sleep turns. I cannot stress enough how important that is. This set can literally handle a lot of offensive teams singlehandedly because of that fact. Many offensive teams beat suicune by either whittling it down to the point where it becomes sleep set up bait (no sleep talk) or when they can outboost Crocune/have a lum Berry in the back and set up during the sleep. This set solves both those cases. I feel that this set has the potential to be used on playstyles like balance instead of just stall exclusive. Obviously losing out on calm mind can be brutal, but a lot of teams are running crocune counters anyways and the pros outweigh the cons of missing out on calm mind.
 

LRXC

ADV 1v1 Pioneer
is a Community Contributor


Cradily @ Leftovers
Ability: Storm Drain or Suction Cups
EVs: 252 HP / 252 SpD / 4 Spe.... You could put some in defense
Calm Nature
- Toxic
- Infestation
- Recover
- Barrier

Thats
right Cradily, this guy is an underrated monster. He is perfect on stall teams, and his set is for a creative ultimate stall. This guy packs a punch with Toxic-Infesto combo, has sustain with Recover, and adds to its tankiness with Barrier. Who in the world uses Barrier on Cradily? Usually you might see Stockpile, but mixed tanky Cradily is a little awkward, when you run a full special tank, you can handle the special mons, and then when they switch to a physical threat, throw out a barrier and trap em with infestation. This set is also very fun to use. The ability is your preference, Suction Cups is so you dont get phazed out of your stat boosts and traps. And storm drain is for luring and trapping mons like Suicune and slowly whittling them down to nothing :) The only weakness this set has is status, toxic really limits Cradily, as well as a mediocre defensive typing.

Hope you like on of my favorite mons Cradily!

~LRXC
 
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Tentacruel @ Choice Specs
Ability: Clear Body
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Scald
- Sludge Wave / Sludge Bomb
- Ice Beam
- Giga Drain / Hydro Pump

Scald is preferred over Hydro Pump in the first slot as it often gets the job done without the fear of missing. Sludge Bomb & Sludge Wave are interchangeable as the difference in power is nihil, solely trading a 30% chance to poison for hitting Bulletproof Chesnaught. Sludge Bomb's secondary effect is far handier in general, but Chesnaught's a common Pokémon hence warranting Sludge Wave over Sludge Bomb.

Ice Beam offers you a way to destroy Salamence, Tyrantrum and Honchkrow in a single hit, but only if they don't outspeed and destroy you first. Same goes for Haxorus, but here Ice Beam only OHKO's 75% of the time. It leaves Yanmega, Noivern & Tornadus beaten without a chance to OHKO you back, but the genie requires Stealth Rock in place to seal the deal. Crobat is heavily maimed by this attack, but can destroy Tentacruel with Brave Bird or stall out Ice beam with Roost hence making it a moot point. Dragalge & Toxicroak are also cleanly 2HKO'd but only if you can catch them on the switch, for they will obliterate you if they get a chance to retaliate. Ice beam will be your best attack against Chesnaught if you forgo Sludge Wave, though it will always fail to OHKO any set. Last notable targets are defensive Roserade & Amoonguss, but both ought to tackled with care as they can easily put Tentacruel to sleep.

The last slot is a toss-up between Hydro Pump & Giga Drain. Hydro Pump allows Tentacruel to muscle through bulkier Pokémon or OHKO a few more offensive targets if you fail to lay down Stealth Rocks or Spikes. The chance to miss is infuriating though. Giga Drain offers Tentacruel longevity while muscling through Water Pokémon, allowing it to utterly crush Water/Ground types or recover off the damage inflicted by opposing Scalds and their accompaning burns.

The ability Clear Body offers the most utility, denying Sticky Web or Moonblast from lowering your stats.

A Modest nature offers more damage, but forces Tentacruel to sacrifice its niche 100 base speed tier against moderately speedy offensive Pokémon (Roserade, Hydreigon, Kyurem,...) thus undesirable.

Notable calculations (2HKOs only vs foes that cannot OHKO Tentacruel back):

252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 36 SpD Feraligatr: 178-211 (57.2 - 67.8%) -- guaranteed 2HKO (Only effective against Sword Dance Feraligatr, as Dragon Dance Feraligatr will outspeed & demolish you after a single boost)
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 4 SpD Hydreigon: 174-205 (53.5 - 63%) -- guaranteed 2HKO
252 SpA Choice Specs Tentacruel Scald vs. 4 HP / 0 SpD Cobalion: 186-219 (57.4 - 67.5%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 0 SpD Entei: 360-426 (97 - 114.8%) -- 81.3% chance to OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 252 HP / 24+ SpD Florges: 198-234 (55 - 65%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 0 SpD Krookodile: 380-450 (114.8 - 135.9%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 0 SpD Mamoswine: 428-506 (118.5 - 140.1%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 76 HP / 0 SpD Mega Abomasnow: 306-362 (90 - 106.4%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 4 SpD Chandelure: 308-366 (118 - 140.2%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Scald vs. 240 HP / 16 SpD Eviolite Doublade: 160-190 (50.1 - 59.5%) -- guaranteed 2HKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 0 SpD Heracross: 166-196 (55.1 - 65.1%) -- guaranteed 2HKO (Tentacruel must avoid Knock Off to guarantee this kill)
252 SpA Choice Specs Tentacruel Ice Beam vs. 240 HP / 0 SpD Mandibuzz: 222-262 (52.7 - 62.2%) -- guaranteed 2HKO (PHYSICALLY DEFENSIVE Mandibuzz, Tentacruel has no chance against its Specially defensive cousin but figured it was worth mentioning albeit niche)
252 SpA Choice Specs Tentacruel Scald vs. 40 HP / 0 SpD Nidoqueen: 324-384 (97.8 - 116%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 4 SpD Shaymin: 318-374 (93.2 - 109.6%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Scald vs. 252 HP / 4 SpD Forretress: 213-252 (60.1 - 71.1%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 56 HP / 0 SpD Kyurem: 174-205 (42.9 - 50.6%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 4 SpD Rotom-C: 300-354 (124.4 - 146.8%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 4 HP / 0 SpD Slurpuff: 404-476 (132 - 155.5%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 252 HP / 4 SpD Tangrowth: 548-648 (135.6 - 160.3%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Ice Beam vs. 0 HP / 4 SpD Toxicroak: 150-177 (48.8 - 57.6%) -- guaranteed 2HKO after Stealth Rock (Only effective if Toxicroak is caught on the switch. +2 Sucker Punch or an attack followed up by Sucker Punch eliminates Tentacruel)
252 SpA Choice Specs Tentacruel Ice Beam vs. 0 HP / 0 SpD Tyrantrum: 326-384 (106.8 - 125.9%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 0 SpD Arcanine: 342-404 (106.5 - 125.8%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Scald vs. 248 HP / 0 SpD Arcanine: 342-404 (89.2 - 105.4%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Sludge Wave vs. 252 HP / 4 SpD Chesnaught: 422-500 (111 - 131.5%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Wave vs. 252 HP / 252+ SpD Chesnaught: 290-344 (76.3 - 90.5%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 4 SpD Darmanitan: 456-536 (129.9 - 152.7%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Ice Beam vs. 248 HP / 8 SpD Eviolite Gligar: 400-472 (120.1 - 141.7%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Ice Beam vs. 0 HP / 4 SpD Haxorus: 282-334 (96.2 - 113.9%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 0 SpD Moltres: 324-384 (100.9 - 119.6%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 0- SpD Nidoking: 402-474 (132.6 - 156.4%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Ice Beam vs. 240 HP / 252+ SpD Roserade: 148-176 (46.1 - 54.8%) -- 97.7% chance to 2HKO after Stealth Rock and Black Sludge recovery
252 SpA Choice Specs Tentacruel Scald vs. 248 HP / 0 SpD Rotom-H: 270-318 (89.1 - 104.9%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 4 SpD Rotom-H: 266-314 (110.3 - 130.2%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 4 SpD Mega Sceptile: 362-428 (128.8 - 152.3%) -- guaranteed OHKO (Tentacruel must avoid Earthquake on Jolly variants, as it can KO 44% of the time)
252 SpA Choice Specs Tentacruel Ice Beam vs. 0 HP / 4 SpD Tornadus: 254-300 (84.9 - 100.3%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 232 HP / 24 SpD Alomomola: 285-336 (53.8 - 63.5%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 252 HP / 4 SpD Aromatisse: 350-414 (86.2 - 101.9%) -- 87.5% chance to OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Ice Beam vs. 0 HP / 4 SpD Honchkrow: 356-420 (104.3 - 123.1%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Scald vs. 0 HP / 4 SpD Mega Houndoom: 308-366 (105.8 - 125.7%) -- guaranteed OHKO (Even better when you catch it Mega-evolving, for then you'll outspeed it too)
252 SpA Choice Specs Tentacruel Scald vs. 248 HP / 244 SpD Solid Rock Rhyperior: 480-570 (110.8 - 131.6%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 0- SpD Sharpedo: 361-426 (128.4 - 151.6%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Ice Beam vs. 252 HP / 4 SpD Amoonguss: 254-300 (58.7 - 69.4%) -- guaranteed 2HKO after Black Sludge recovery
252 SpA Choice Specs Tentacruel Scald vs. 252 HP / 0 SpD Donphan: 428-506 (111.4 - 131.7%) -- guaranteed OHKO (Prior damage is needed to break Sturdy)
252 SpA Choice Specs Tentacruel Scald vs. 248 HP / 0 SpD Fletchinder: 476-564 (145.5 - 172.4%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 252 HP / 0 SpD Granbull: 482-570 (125.5 - 148.4%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 0 SpD Kingdra: 166-196 (57 - 67.3%) -- guaranteed 2HKO (Only Dragon Dance variants can boost & destroy Tentacruel)
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 0 HP / 0 SpD Cloyster: 297-351 (123.2 - 145.6%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 252 HP / 0 SpD Gourgeist-Super: 202-238 (54 - 63.6%) -- guaranteed 2HKO after Leftovers recovery (Ice Beam does this better, but I found it worth mentioning since you'll be locking yourself into a single move with Choice Specs)
252 SpA Choice Specs Tentacruel Scald vs. 248 HP / 8 SpD Shuckle: 134-162 (55.1 - 66.6%) -- guaranteed 2HKO
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 252 HP / 4 SpD Smeargle: 295-348 (93.9 - 110.8%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Sludge Bomb vs. 248 HP / 252+ SpD Eviolite Togetic: 150-176 (47.9 - 56.2%) -- guaranteed 2HKO after Stealth Rock
252 SpA Choice Specs Tentacruel Scald vs. 252 HP / 0 SpD Weezing: 190-225 (56.8 - 67.3%) -- guaranteed 2HKO after Black Sludge recovery
252 SpA Choice Specs Tentacruel Ice Beam vs. 252 HP / 252+ SpD Xatu: 192-226 (57.4 - 67.6%) -- guaranteed 2HKO after Leftovers recovery

Hydro Pump or Giga Drain?

Hydro Pump:

252 SpA Choice Specs Tentacruel Hydro Pump vs. 0 HP / 0 SpD Mega Beedrill: 234-276 (86.3 - 101.8%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Hydro Pump vs. 0 HP / 4 SpD Mienshao: 292-345 (107.7 - 127.3%) -- guaranteed OHKO (Tentacruel must avoid Knock Off to guarantee this kill)
252 SpA Choice Specs Tentacruel Hydro Pump vs. 248 HP / 0 SpD Nidoqueen: 446-528 (116.4 - 137.8%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Hydro Pump vs. 252 HP / 240 SpD Mega Aggron: 180-213 (52.3 - 61.9%) -- guaranteed 2HKO
252 SpA Choice Specs Tentacruel Hydro Pump vs. 0 HP / 4 SpD Lucario: 259-306 (92.1 - 108.8%) -- 50% chance to OHKO
252 SpA Choice Specs Tentacruel Hydro Pump vs. 0 HP / 4 SpD Venomoth: 246-289 (87.5 - 102.8%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Hydro Pump vs. 248 HP / 0 SpD Arcanine: 468-552 (122.1 - 144.1%) -- guaranteed OHKO (Scald only has 37,5% chance to OHKO)
252 SpA Choice Specs Tentacruel Hydro Pump vs. 248 HP / 8 SpD Eviolite Gligar: 366-432 (109.9 - 129.7%) -- guaranteed OHKO (Ice Beam does the better without the chance to miss, but I found it worth mentioning since you'll be locking yourself into a single move with Choice Specs)
252 SpA Choice Specs Tentacruel Hydro Pump vs. 248 HP / 0 SpD Rotom-H: 368-434 (121.4 - 143.2%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Hydro Pump vs. 0 HP / 4 SpD Mega Absol: 292-345 (107.7 - 127.3%) -- guaranteed OHKO (only relevant if you can catch Absol mega-evolving, else you'll be outsped and mauled)
252 SpA Choice Specs Tentacruel Hydro Pump vs. 4 HP / 0 SpD Magneton: 261-307 (107.8 - 126.8%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Hydro Pump vs. 172 HP / 0 SpD Assault Vest Donphan: 392-464 (107.6 - 127.4%) -- guaranteed OHKO (Prior damage is needed to break Sturdy)
252 SpA Choice Specs Tentacruel Hydro Pump vs. 252 HP / 200 SpD Mega Steelix: 332-392 (93.7 - 110.7%) -- 62.5% chance to OHKO
252 SpA Choice Specs Tentacruel Hydro Pump vs. 252 HP / 4 SpD Cofagrigus: 186-220 (58.1 - 68.7%) -- guaranteed 2HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Hydro Pump vs. 248 HP / 8 SpD Shuckle: 186-218 (76.5 - 89.7%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Hydro Pump vs. 252 HP / 0 SpD Spiritomb: 183-216 (60.1 - 71%) -- guaranteed 2HKO after Leftovers recovery

Giga Drain:

252 SpA Choice Specs Tentacruel Giga Drain vs. 0 HP / 4 SpD Mega Swampert: 328-388 (96.1 - 113.7%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Giga Drain vs. 0 HP / 0 SpD Mega Sharpedo: 252-298 (89.6 - 106%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Giga Drain vs. 184 HP / 0 SpD Mega Blastoise: 158-186 (45.7 - 53.9%) -- guaranteed 2HKO after Stealth Rock
252 SpA Choice Specs Tentacruel Giga Drain vs. 56 HP / 0 SpD Mega Blastoise: 158-186 (50.4 - 59.4%) -- guaranteed 2HKO
252 SpA Choice Specs Tentacruel Giga Drain vs. 240 HP / 0 SpD Swampert: 388-460 (96.7 - 114.7%) -- guaranteed OHKO after Stealth Rock
252 SpA Choice Specs Tentacruel Giga Drain vs. 252 HP / 0 SpD Jellicent: 170-202 (42 - 50%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Giga Drain vs. 200 HP / 56 SpD Seismitoad: 420-496 (104.7 - 123.6%) -- guaranteed OHKO
252 SpA Choice Specs Tentacruel Giga Drain vs. 252 HP / 0 SpD Blastoise: 170-202 (46.9 - 55.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Choice Specs Tentacruel Giga Drain vs. 248 HP / 8 SpD Milotic: 146-172 (37.1 - 43.7%) -- 99.5% chance to 3HKO after Leftovers recovery
252 SpA Choice Specs Tentacruel Giga Drain vs. 252 HP / 4 SpD Poliwrath: 192-228 (50 - 59.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252 SpA Choice Specs Tentacruel Giga Drain vs. 252 HP / 4 SpD Quagsire: 500-592 (126.9 - 150.2%) -- guaranteed OHKO

Partners:

Wish support and Pokémon that can remove paralysis. Tentacruel can still sponge weak special attacks, even with no investment. This way, Wish support can keep it fresh while it trades blows with dedicated Walls. Pokémon that benefit from wallbreakers such as Hydreigon, Nidoking, etc... removed. Pokémon that can tackle Psychic types. A simple Umbreon comes to mind:

Umbreon @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Protect
- Wish
- Foul Play
- Heal Bell
Notable counters:

Reuniclus: Reuniclus is bulky enough to withstand Tentacruel's power and can easily set up in its face or annihilate your jellyfish with STAB Psychic-attacks. It must be cautious of switching into Hydro Pump though, as this attack is a guaranteed 2HKO on 252hp Reuniclus.

Suicune: Suicune can sponge any & all hits Choice Specs Tentacruel musters, boosting past it with Calm Mind or shedding damage & status with Rest.

Choiced Porygon-Z: Choice Specs blasts Tentacruel out of the water in a single hit, while Choice Scarf outspeeds and 2HKO your jellyfish before you can do so. None-choiced sets can be dealt with approriately, lacked either the power or speed to deal with Tentacruel before it crushes Porygon-Z.

Qwilfish & Tentacruel: Boasting the same typing allows them to resist all your attacks, swinging the momentum into your foe's favour.

Faster Pokémon or paralysis: Choice Specs Tentacruel's niche is having enough speed to catch Pokémon off-guard. Remove said advantage and you're left with an easily disposed of Pokémon. Mega-Aerodactyl, Salamence to which you lose the speed-tie, Crobat, Choice Scarf Krookodile, Azelf, Infernape Iron Fist Thunderpunch (or Earthquake I suppose?), Choice Scarf Darmanitan, Heliolisk, Mega-Absol, Dugtrio, Espeon,...

Loss of Choice Specs: If Choice Specs is removed via Trick, Knock Off,... this set loses all relevance. It must be stressed that this set cannot function without its item. Mega-Absol, Azelf, Zoroark, Hitmonlee, Mienshao, Choice Scarf Rotom-A,... can all boast this feat.

Dedicated special walls or bulky Pokémon with strong physical attacks: Tentacruel fails to damage any dedicated special walls aside from annoying these with burns or poison aliments. Mega-Ampharos, Milotic, Cresselia, Empoleon, Specially defensive Mandibuzz, Porygon2, Slowking, Snorlax, Machamp, Bronzong, Blissey, Escavalier, Hoopa-bound, Meloetta, Pangoro, Vaporeon, offensive Virizion, Drapion, Durant, Glalie, Goodra, Mismagius, Registeel,... come to mind.

TL;DR: Choice Specs Tentacruel destroys <100 base speed offensive Pokémon + Walls it can hit super effectively. It gets owned by most things faster or Walls it can't hit super effectively.

Replays:
http://replay.pokemonshowdown.com/uu-273464392
http://replay.pokemonshowdown.com/uu-273466734
http://replay.pokemonshowdown.com/uu-277840390
http://replay.pokemonshowdown.com/uu-277841825
 
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LRXC

ADV 1v1 Pioneer
is a Community Contributor
My gosh nice post... really long and I guess choice specs tentacruel doesnt sound that bad! haha
 
Shuckle contrary rocky helmet Moves toxic sticky web encore and mud slap
get your sticky web up first unless you know they will go for a status or set up then start with encore you don't have to worry about going first with shuckle then unless it a flying or steel type use mud slap and toxic mudslap will get their accuracy down quickly while dealing some damage sticky web will help your sweepers and toxic will weaken your opponent
 
Well, hello guys, gals, and everybody else! Say hello my newest invention: Bulky Espeon.

THE SET

UU Viable On Stall (Espeon) @ Leftovers
Ability: Magic Bounce
EVs: 252 HP / 96 Def / 160 Spe
Timid Nature
IVs: 0 Atk
- Dazzling Gleam
- Psyshock
- Morning Sun
- Calm Mind / Baton Pass

I know that the set is very unorthodox, so I'll give some background information: One day when I was lurking in the chat, I heard Patwinking (aka Donphantastic) talking about how Xatu is much better than Espeon on stall and balance. I immidiately decided to prove him wrong since Espeon actually has slightly better special bulk and speed, and no weakness to the rocks it deflects. I started working on it and voilà! This set was the outcome.

Espeon gives stall teams the invaluable support to bounce back status moves - such as Spikes, Toxic, and Taunt - aimed at its team from other stall teams and is able to take the weak special attacks seen commonly on stall. The spread basically outspeeds max speed timid LO (Stallbreaker) Hydreigon to kill it with Dazzling Gleam before it is able to kill me, max HP to gain some mixed bulk, the rest is dumped into either defense stat. DGleam also hits Stallbreaker Mandibuzz.

0 SpA Espeon Dazzling Gleam vs. 0 HP / 4 SpD Hydreigon: 316-372 (97.2 - 114.4%) -- guaranteed OHKO after Stealth Rock (Investing 44 EVs into SpA to ensure the OHKO without SR is not worth it since it gives up too much bulk.)

If running Calm Mind, run 96 Def to raise its unboosted physical bulk. If running Baton Pass though, it's a matter of preferences to invest into either defense stat: Investing into Def helps Espeon to take Foul Play from the likes of Mandibuzz and Umbreon, Gyro Ball from the likes of Forretress and Bronzong, and the weak Waterfall of Qwilfish better, and it also allows it to stay in Pursuit namely from Krookodile and 2HKO with Dazzling Gleam before the Pursuit user kills you instead of scaring yourself out with Baton Pass everytime; whereas investing into SpD immensely helps Espeon to take on the cursed moves of Scald from bulky Waters and Tri Attack from Porygon2 (as well as other weak/resisted special attacks) much better, even when burned.

Calcs
0 SpA Espeon Dazzling Gleam vs. 0 HP / 4 SpD Hydreigon: 316-372 (97.2 - 114.4%) -- 75% chance to OHKO
0 SpA Empoleon Scald vs. 252 HP / 96 SpD Espeon: 90-106 (26.9 - 31.7%) -- 38.5% chance to 4HKO after Leftovers recovery (The most powerful Scald commonly seen on stall)

4 SpA Mega Blastoise Scald vs. 252 HP / 96 SpD Espeon: 106-126 (31.7 - 37.7%) -- 0.2% chance to 3HKO after Leftovers recovery (defensive Mega Blastoise, according to newfren and Mahmudkipz, the most powerful Scald on stall)
0 SpA Empoleon Scald vs. 252 HP / 96 SpD Espeon: 90-106 (26.9 - 31.7%) -- 56.3% chance to 3HKO after Leftovers recovery and burn damage
0 SpA Empoleon Scald vs. 252 HP / 0 SpD Espeon: 99-117 (29.6 - 35%) -- guaranteed 4HKO after Leftovers recovery
0 SpA Swampert Scald vs. 252 HP / 96 SpD Espeon: 72-85 (21.5 - 25.4%) -- guaranteed 4HKO after Leftovers recovery and burn damage
4 SpA Porygon2 Tri Attack vs. 252 HP / 96 SpD Espeon: 85-102 (25.4 - 30.5%) -- 1.7% chance to 4HKO after Leftovers recovery
4 SpA Porygon2 Tri Attack vs. 252 HP / 0 SpD Espeon: 94-112 (28.1 - 33.5%) -- 96.7% chance to 4HKO after Leftovers recovery
0 SpA Cresselia Moonblast vs. 252 HP / 96 SpD Espeon: 51-61 (15.2 - 18.2%) -- possible 8HKO after Leftovers recovery
0 SpA Cresselia Moonblast vs. 252 HP / 0 SpD Espeon: 56-67 (16.7 - 20%) -- possible 7HKO after Leftovers recovery
0 SpA Froslass Ice Beam vs. 252 HP / 96 SpD Espeon: 76-91 (22.7 - 27.2%) -- possible 5HKO after Leftovers recovery

252 Atk Dread Plate Krookodile Pursuit vs. 252 HP / 96 Def Espeon: 192-228 (57.4 - 68.2%) -- guaranteed 2HKO after Leftovers recovery
0 SpA Espeon Dazzling Gleam vs. 0 HP / 0 SpD Krookodile: 194-230 (58.6 - 69.4%) -- guaranteed 2HKO

0 Atk Qwilfish Waterfall vs. 252 HP / 96 Def Espeon: 109-129 (32.6 - 38.6%) -- 4.2% chance to 3HKO after Leftovers recovery
0 Atk Qwilfish Waterfall vs. 252 HP / 0 Def Espeon: 126-148 (37.7 - 44.3%) -- guaranteed 3HKO after Leftovers recovery
0 Atk Forretress Gyro Ball (78 BP) vs. 252 HP / 96 Def Espeon: 102-120 (30.5 - 35.9%) -- guaranteed 4HKO after Leftovers recovery
STAB Foul Play vs. 252 HP / 96 Def Espeon: 138-164 (41.3 - 49.1%) -- guaranteed 3HKO after Leftovers recovery

STAB Foul Play vs. 252 HP / 0 Def Espeon: 158-188 (47.3 - 56.2%) -- 27.7% chance to 2HKO after Leftovers recovery

CALM MIND VS BATON PASS
(aka Serperior for Uber vs Staraptor 4 UU)
Choosing between Calm Mind and Baton Pass may prove a hard decision to make since both moves have unique advantages to Espeon and its team.

Calm Mind turns Espeon into an awesome win condition that is very, very hard to take down with a stall team since it is immune to Roar/Whirlwind unlike most stallbreaking set-up sweepers like Reuniclus, Snorlax, Florges, and Crocune (Well, no immunity to Dragon Tail sucks but almost nobody uses that since Substitute is immune to its phazing effect. Same goes for Circle Throw, all of whose users is hit SE by Espeon). It also cannot be Toxiced in the first place, and unlike Snorlax, Florges, and Crocune, it doesn't need to waste a turn healing its status condition. This also allows Espeon to run coverage since it doesn't need Sleep Talk/Heal Bell. Magic Bounce allows CM Espeon to even avoid gimmicks like Worry Seed+Toxic Florges/Gourgeist-XL, which stops cold last mon Reuniclus, Snorlax, Suicune. While it is true that it is frail enough to almost make it deadweight against other team archetypes, that's where its speed comes in. With the little bulk investment, it shoots a lot of holes by outspeeding the more powerful attackers, while not taking enough damage from faster threats.



Since Espeon is still so frail, it is still OHKOed/2HKOed by a lot of moderately powerful physical attacks (e.g. 0 Atk Mega Swampert Earthquake vs. 252 HP / 96 Def Espeon: 201-237 (60.1 - 70.9%) -- guaranteed 2HKO after Leftovers recovery) which may force it out. Thus, one can opt for Baton Pass instead to fulfill the purpose of pivoting in and out to weak attackers found on balance/stall. Baton Pass has also the utility of pivoting out of Spikes stacking or purely disruptive Pokémon like Froslass and Amoonguss. It allows you to escape Pursuit too without forcing any mindgames against slower trappers (even from Mega Aero since it only strikes with 53.3 BP). Moreover, the move allows Espeon to take advantage of its special bulk which is better than Xatu.


CONCLUSION

I hope I managed to achieve my goal which was to show everybody that Espeon is viable on stall teams.​
 
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Tangrowth @ Leftovers
Ability: Regenerator
EVs: 248 HP / 156 Atk / 20 Def / 28 SpD / 56 Spe
Impish Nature
- Power Whip
- Knock Off
- Swords Dance
- Sleep Powder / Earthquake / Synthesis / Rock Slide


Gonna credit my dood KratosMana for this one, he used it in one of his open games and even tho idt it swept, it kinda wrecks as a whole since it's one of the best switch-ins to most Waters lacking an SE move that can break through it (ib cune / megapert, boosted gatr [adamant can unboosted if your opp gets really high rolls, i guess], etc.), while also maintaining as a good check to stuff like Reuni (be wary of Focus Blast though), Cress, Krook, what have you. It also manages to net free turns against most of the bulky waters in the tier, although it certainly doesn't appreciate Scald burns (not that they're gonna want to stay in against it anyway), which is always neat since Cune is on like 40% of teams. The move choices are pretty standard here, Knock Off is pretty mandatory since you cripple stuff like Crobat, Mence, Doublade, and so forth while obviously being able to smack CM Psychics. The last slot is really up to preference, though; Sleep Powder is good for neutralizin' shit since it forces a good amount of switch ins, EQ is really just for checking Cobalion and having the small utility of smacking Fire-types that try to get cheeky / deals a larger amount to Doublade after its Evio is gone, which is useful in some situations, Synthesis makes it much more self-sufficient and so that it doesn't have to rely on regen as much, and Rock Slide is if you really just wanna smack stuff like Bat and Mandi. This set doesn't need /that/ much support, aside from the obvious; having the hazard game in your favor is beneficial since this thing hates spikestackin' builds, so fat Mence makes a good partner since it doesn't really give too shits about most attacks directed at Tang save for Ice ones, and Florges heals burns and checks shit like LO Mence and Hera, not to mention it also appreciates Tang breaking down Steel-types pretty handily. Unfortunately I don't really remember the specifics of the EV spread, but you can definitely take out the massive creep and invest it in either defensive stat.


Snorlax @ Choice Band
Ability: Thick Fat
EVs: 252 Atk / 88 Def / 160 SpD / 8 Spe
Adamant Nature
- Return / Double-Edge
- Pursuit
- Earthquake
- Fire Punch


Not exactly the most creative of Lax sets, but this thing is definitely underrated, me and a few other dudes have been spammin the f*ck out of this thing. This set is cool because it can nuke a lot of balanced teams that rely on Cobalion, Doublade, Forre. etc. as their normal resist, since the former two get 2HKO'd by EQ and the latter by Fire Punch, and aside from that not a whole lot likes taking a CB Return; Double-Edge is an option as well, but unlike a good amount of other slow wallbreakers, Lax has some pretty useful defensive utility, since it still has a sizable amount of bulk even without hp investment, although obviously it has more problems switching into Nidos and such. Not much else to say on the set itself; EVs are for tankin Crobat's BBs obv. I added a little creep to jump on other uninvested 30s. Having things to get Lax in safely are obviously appreciated here, so having something like Magneton / Beedrill / Gligar / Crobat work fairly well here. Qwilfish sets up hazards, checks Fighting-types, absorbs Toxic Spikes, and cripples shit with T-Wave, so that's beneficial as well.

Have a few other sets, but I'm probably putting a team archive thingy after open so i might as well put it there, but these are just things that I've takin' a liking to atm
 
I hate that replays are down when I've gotten some good matches so far with this set:


SubSD Sceptile
Sceptile @ Sitrus Berry / Salac Berry (w/ Overgrow)
Ability: Unburden / Overgrow
EVs: 28 HP / 252 Atk / 4 SpD / 224 Spe
Jolly Nature
- Substitute
- Swords Dance
- Leaf Blade
- Acrobatics

This set is actually pretty nice as a cleaner, essentially functioning as a poor man's Hawlucha that can set up on bulky Waters. It also lures the heck out of Blissey and Florges and is one of the few physical setup sweepers who can beat the premier Unaware Pokemon, Quagsire. Leaf Blade + Acrobatics gives good coverage, though it fails to dent some Steel types (Mega Aggron, Doublade, Registeel and Bronzong in particular) and Mega Ampharos. This makes support from Magneton and/or Dugtrio really helpful for it.

The EV spread allows Sceptile to outspeed offensive Whimsicott and Azelf while giving Sceptile Substitutes divisible by 4 to make it easier to activate the Sitrus Berry. Adamant nature can be used for more power with a spread of 12 HP / 244 Atk / 252 Spe to speed tie with Mienshao and other base 105 speed Pokemon, but the Jolly set above is more consistent in terms of setting up and cleaning. Unburden is usually best since it outspeeds Scarfers and Pokemon such as Crobat (a major threat to the set) after the berry is consumed, though Overgrow can be used to power up Leaf Blade at lower percents and be able to switch out without losing the +2 speed boost. Salac Berry helps to outspeed Scarfers on the Overgrow set.

There's also another Sceptile set I've been playing around with:
Mixed Attacker (Poor Man's Mega) Sceptile
Sceptile @ Life Orb
Ability: Overgrow
EVs: 36 Atk / 248 SpA / 224 Spe
Hasty Nature
- Energy Ball / Leaf Storm
- Focus Blast / Earthquake
- Hidden Power [Ice] / Hidden Power [Fire]
- Iron Tail / Earthquake

This set is good for a team that needs a speedy Grass type, but faces too much competition for the Mega slot to use Mega Sceptile. It also makes for a nice lure for Florges and Whimsicott. Hidden Power Ice is Scep's best option against Dragons and opposing Grass types, while Hidden Power Fire beats Doublade and Heracross while still beating Grass types and providing an accurate option against Forretress.
 
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King UU dumped this ca$h bulky coba set in ORAS UU Sample Team Thread, but I haven't seen anyone using this which is a shame bc it's a really good one



Cobalion @ Leftovers
Ability: Justified
EVs: 248 HP / 4 Def / 64 SpD / 192 Spe
Jolly Nature
- Stealth Rock
- Thunder Wave
- Sacred Sword
- Volt Switch
  • This Bulky Coba set can handle a ton. Firstly, it can take on all lead Mamo variants and will always win, barring a turn 1 crit with his EQ. Sacred Sword handles lax. T-wave annoys Crobat and Mence when they expect to get a free Defog. The combination of SR, T-wave, and Volt Switch, can be very irritating for the opponent as they try desperately to regain any lost turns that para ultimately generates.
There's no much more to be said, but the EVs aim to outspeed base 100 mons, while taking on Hydreigon and stuff more easily. You may wanna invest some Atk EVs if you aim to OHKO things like Lucario, altho little prior damage is enough to kill it (0 Atk Cobalion Sacred Sword vs. 0 HP / 0 Def Lucario: 236-282 (83.9 - 100.3%) -- 18.8% chance to OHKO after Stealth Rock). If you wanna a defensive rocker that can also cripple opposing mons by using yellow magic, this is the set you are looking for.

King UU Edit: the 64 SpD EVs make Salamences chances at OHKOing you with Fire Blast >20% (18.8% to be exact lol), and also prevents Specs Espeon/Specs Azelf from OHKOing with Psychic, as well as prevents Scarf Hydrei from OHKOing with Fire Blast, Reuniclus with Focus Blast, and can take multiple Draco Meteors from every Draco Meteor user, even specs variants. Alternative speed EVs is enough to hit 341 [Mienshao] (which is 228 EVs iirc), taken out from SpD.
 
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LRXC

ADV 1v1 Pioneer
is a Community Contributor
I am going to share something that I actually think is pretty good, and something I have never seen used before (Other than myself) and Here it is......



CHARM BLISSEY

Blissey (F) @ Leftovers
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Bold Nature
IVs: 0 Atk
- Charm
- Thunder Wave
- Soft-Boiled/wish
- Seismic Toss

Okay, here we go. Charm is almost a perfect move for Blissey, and isn't seen almost ever. Charm shuts down many of the physical threats that blissey has trouble with, and cripples them to a point where they can do almost nothing to Blissey. This giant tank isnt only used on stall and semi-stall, it can be used on bulky balance efficiently with wish over soft-boiled. Bold nature and max defense is obviously neccesary, as this Special wall only has 10 points in defense, which needs to be boosted. The thunder-wave is on there so it can cripple switch ins as well. Say for example you charm a physically offensive mon, and make them not very powerful at all. You force a switch, and then paralyze the switch in, giving your team much needed momentum. Soft Boiled can be used over wish to heal yourself more efficiently, and get more charm's off, or wish to help yourself and your team. Seismic Toss is manditory, as it is Blisseys only efficient way of attacking.

That is all! I hope you like my creation! I actually came up with this totally by myself, I have never seen it anywhere and if you use it I bet your opponett wont expect it! Have fun with it and I hope you guys liked it! =)

 

Thanks Litra for the Art n_n

@ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Thunderbolt
- Pain Split
This set is working out pretty well for me. What drove me to use Life orb over specs was the mind games that ground type pokemon put on with choiced rotom. Now I can just hit what ever a want when I want (full on thug). I gave it the regular choice specs move-set but I couldn't have Trick as my last move slot. The first thing that came to my head was Wilo but I needed a way for Rotom to regain health because it was my Mamoswine check. I found Pain Split to be more than effective since rotom has a low hp stat and can pain split on things like Florges, Blissey, and Snorlax. This is highly splashable and really fun to use. Still has the massive power that of the specs set but now can switch up moves and get health back in a pinch. Try it out and I hope you enjoy!

Replays:
Gimme dat hp! vs siegberto3
FUUUUU Mamo vs hbcosta
Puts me into Honch sweep vs She wants the D
Im not choiced silly vs gogogotime
 

LilOu

PO poopyhead
Will be updating this today or tomorrow for the ones who've been asking
 
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LilOu

PO poopyhead
Hey! Tomorrow arrived :] Updated this, sorry for delays.

Regarding replays on new sets, I remember once someone saying on some chat that making them obligatory actually made people not want to post sets because they cba to get good replays with said set. While replays won't be a must from now on, they are definitely something you should consider when posting a creative new set, as it will show us how it works and prove it is archive worthy and catch my attention so I don't miss it when updating this.
 
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Cynde

toasty
is a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Past SPL Champion
Hi, thought I'd share something I've had fun using.

Seismitoad @ Leftovers
Ability: Water Absorb
EVs: 200 HP / 128 Def / 180 Spe
Impish Nature
- Stealth Rock / Knock Off / Ice Punch
- Scald
- Earthquake
- Power-Up Punch

A slight twist to your average defensive Seismitoad. This set found its way onto one of my teams to plug the Cune weakness, and it does the job pretty efficiently. Seismitoad in itself is pretty underrated but Power-up Punch is even more so. Power-up Punch in conjunction with Water Absorb allows it to handle Suicune pretty well, also reducing its passivity in general. The 200 HP hits a leftovers number and the 180 speed creeps most defensive Suicune and fat Arcanine. Ice Punch can be used to hit stuff like Salamence, Whimsicott or what have you. Knock Off can be nice for Slowking and Jellicent. Stealth Rock is Stealth Rock. An Impish nature is prefered because scald is just there to burn anyway. While Cune may be able to Roar you out initially you beat it 1v1 which you wouldnt otherwise. Honestly there isnt much to say about this set other than the fact that it does a pretty nice job of dealing with bulky waters (especially ones like cune that could pressure stall otherwise).
 
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Kink

it's a thug life ¨̮
is a Tutor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnus
As most people know, I love Mega-Swampert. It's a great mon.

Earlier today, while playing around with the EVs, I developed a set that functions as a 2-in-1 Bulky Offense Rain Sweeper.
  • With only 104 Attack EVs and an Adamant nature, Mega-Swampert hits 399, which is Jolly Max Attack levels.
  • Generally, 399 numbers are adequate for late-game Mega Swamp sweeps, so its an adequate value to hit.
  • Rain Dance Megapert wants to hit at least 220 speed in order to get the best of Jolly Mega Aero at 438, and all the Scarf Chandies, MegaBees, and MegaSceptiles. So, 176 Speed EVs grant us a value of 220. This leaves a whopping 224 remaining EVs for HP
  • 220 go into HP; 4 go into SpD for Download PorygonZ. Try it :)
Swampert-Mega @ Swampertite
Ability: Damp
EVs: 220 HP / 108 Atk / 4 SpD / 176 Spe
Adamant Nature
- Rain Dance
- Waterfall
- Earthquake
- Ice Punch
 

Cheryl.

Celesteela is Life

Roserade @ Choice Specs
Ability: Technician
EVs: 252 SpA / 252 Spe / 4 Def
Modest Nature
- Leaf Storm
- Sludge Bomb
- Hidden Power Ground / Hidden Power Fire
- Dazzling Gleam / Extrasensory

This set is too good not to be used more. While it sacrifices Roserade's Spikes/Toxic Spikes and recovery and Sleep Powder, this set is so nice that it's worth it, usually. This set is used to wallbreak a lot of things, able to 2HKO many would-be checks and counters, and basically destroying a lot of stuff. (Stuff like Crobat can be 2HKOed by Sludge Bomb or HP Fire with Rocks.) It's also a good lure, as most people expect a specially defensive Rose set or LO, so this set surprises a lot of people with it's stupidly high power. While this set does sacrifice some of Roserade's best things, the power it brings can easily come in clutch and it helps sweepers sweep easier, so I feel like that is worth it. This set is criminally Underrated, and should be used more in my opinion.

Technician is used to boost Hidden Power's power, and Modest is used as most 90 speed Specs users like to run Modest for the power, but you can run Timid for less power but the ability to outspeed some other stuff like Modest Porygon-Z.

S Rank
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Mega Aerodactyl: 355-418 (117.9 - 138.8%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Mega Aerodactyl: 123-145 (40.8 - 48.1%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 0 SpD Hydreigon: 612-720 (188.3 - 221.5%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Hydreigon: 256-303 (78.7 - 93.2%) -- 37.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Hydreigon: 186-219 (57.2 - 67.3%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 0 SpD Reuniclus: 390-459 (91.9 - 108.2%) -- 50% chance to OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 0 SpD Reuniclus: 270-318 (63.6 - 75%) -- guaranteed 2HKO after Leftovers recovery
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 0- SpD Salamence: 374-442 (112.9 - 133.5%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0- SpD Salamence: 315-372 (95.1 - 112.3%) -- 68.8% chance to OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 4 SpD Salamence: 334-394 (100.9 - 119%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 0 SpD Suicune: 602-710 (149 - 175.7%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 248 HP / 0 SpD Salamence: 336-396 (85.4 - 100.7%) -- guaranteed OHKO after Stealth Rock

A Rank (Includes A+ and A-)
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 0 SpD Mega Beedrill: 189-223 (69.7 - 82.2%) -- 56.3% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Mega Beedrill: 102-120 (37.6 - 44.2%) -- guaranteed 2HKO after Stealth Rock Yikes that's scary
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Mega Beedrill: 141-167 (52 - 61.6%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 4 HP / 0 SpD Cobalion: 412-486 (127.1 - 150%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Entei: 298-352 (80.3 - 94.8%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 4 HP / 0 SpD Cobalion: 222-262 (68.5 - 80.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 0 SpD Entei: 398-470 (107.2 - 126.6%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 36 SpD Feraligatr: 762-896 (245 - 288.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 0 SpD Florges: 324-384 (90 - 106.6%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 24+ SpD Florges: 288-342 (80 - 95%) -- 50% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Krookodile: 912-1074 (275.5 - 324.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0- SpD Mamoswine: 1142-1346 (318.1 - 374.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Mega Swampert: 1248-1468 (365.9 - 430.4%) -- guaranteed OHKO Well Duh
252+ SpA Choice Specs Roserade Sludge Bomb vs. 8 HP / 0 SpD Mega Abomasnow: 452-534 (139.9 - 165.3%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 8 HP / 0 SpD Mega Abomasnow: 162-192 (50.1 - 59.4%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Azelf: 313-370 (107.5 - 127.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 236 HP / 0 SpD Mega Blastoise: 602-710 (168.1 - 198.3%) -- guaranteed OHKO
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 4 SpD Chandelure: 340-402 (130.2 - 154%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Chandelure: 184-217 (70.4 - 83.1%) -- 62.5% chance to OHKO after Stealth Rock Jesus
252+ SpA Choice Specs Roserade Leaf Storm vs. 240 HP / 16 SpD Eviolite Doublade: 193-228 (60.5 - 71.4%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 240 HP / 16 SpD Eviolite Doublade: 358-422 (112.2 - 132.2%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 252+ SpD Empoleon: 243-286 (65.3 - 76.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 252 HP / 252+ SpD Empoleon: 226-266 (60.7 - 71.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Heracross: 246-291 (81.7 - 96.6%) -- 62.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 0 SpD Heracross: 292-344 (97 - 114.2%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Kyurem: 184-217 (47 - 55.4%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 4 SpD Kyurem: 304-358 (77.7 - 91.5%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Kyurem: 255-301 (65.2 - 76.9%) -- 18.8% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Mienshao: 354-417 (130.6 - 153.8%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 252+ SpD Rotom-C: 324-384 (106.5 - 126.3%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 0 SpD Nidoqueen: 390-459 (101.8 - 119.8%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Mega Sharpedo: 334-394 (118.8 - 140.2%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Shaymin: 470-554 (137.8 - 162.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 0 SpD Assault Vest Slowking: 420-494 (106.8 - 125.6%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 144 HP / 176+ SpD Snorlax: 243-286 (48.8 - 57.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 4 SpD Toxicroak: 442-522 (143.9 - 170%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Toxicroak: 240-282 (78.1 - 91.8%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 8 SpD Whimsicott: 213-251 (65.9 - 77.7%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 248 HP / 8 SpD Whimsicott: 1180-1392 (365.3 - 430.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Zapdos: 256-303 (79.7 - 94.3%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Zapdos: 186-219 (57.9 - 68.2%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 252 HP / 120 SpD Filter Mega Aggron: 246-291 (71.5 - 84.5%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 120 SpD Mega Aggron: 177-209 (51.4 - 60.7%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 240 HP / 0 SpD Cresselia: 271-319 (61.4 - 72.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 168 HP / 0 SpD Crobat: 141-167 (39.9 - 47.3%) -- 97.7% chance to 2HKO after Stealth Rock and Black Sludge recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 188 HP / 0 SpD Dragalge: 262-310 (82.3 - 97.4%) -- 62.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 252 HP / 4 SpD Forretress: 236-278 (66.6 - 78.5%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 4 SpD Froslass: 453-534 (131.6 - 155.2%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Infernape: 310-366 (105.8 - 124.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Infernape: 224-264 (76.4 - 90.1%) -- 18.8% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 4 SpD Lucario: 418-494 (148.7 - 175.8%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Lucario: 226-267 (80.4 - 95%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 172 HP / 0 SpD Assault Vest Machamp: 259-306 (71.1 - 84%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 248 HP / 108 SpD Mandibuzz: 260-308 (61.4 - 72.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0- SpD Nidoking: 480-565 (158.4 - 186.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Mega Sceptile: 536-632 (190.7 - 224.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 136+ SpD Eviolite Porygon2: 187-222 (50 - 59.3%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 4 HP / 0 SpD Slurpuff: 596-704 (194.7 - 230%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Tornadus: 204-240 (68.2 - 80.2%) -- 43.8% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Tornadus: 282-333 (94.3 - 111.3%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 240 HP / 0 SpD Swampert: 1488-1752 (371 - 436.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 8 SpD Tangrowth: 290-342 (71.9 - 84.8%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 248 HP / 8 SpD Tangrowth: 804-948 (199.5 - 235.2%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 4 HP / 0 SpD Tyrantrum: 520-613 (169.9 - 200.3%) -- guaranteed OHKO
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 4 HP / 0 SpD Tyrantrum: 480-566 (156.8 - 184.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 252 HP / 252+ SpD Umbreon: 168-198 (42.6 - 50.2%) -- 41% chance to 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 252+ SpD Umbreon: 204-241 (51.7 - 61.1%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Venomoth: 148-175 (52.6 - 62.2%) -- guaranteed 2HKO after Stealth Rock and Black Sludge recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 4 SpD Venomoth: 198-234 (70.4 - 83.2%) -- 62.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Venomoth: 107-126 (38 - 44.8%) -- 72.7% chance to 2HKO after Stealth Rock and Black Sludge recovery

B Rank (includes B+ and B-)
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 252 HP / 0 SpD Mega Ampharos: 290-342 (75.5 - 89%) -- 12.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 0 SpD Mega Ampharos: 217-256 (56.5 - 66.6%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 252 HP / 0 SpD Mega Ampharos: 258-304 (67.1 - 79.1%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 248 HP / 0 SpD Arcanine: 283-334 (73.8 - 87.2%) -- 87.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 248 HP / 0 SpD Arcanine: 378-446 (98.6 - 116.4%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 0 SpD Bronzong: 149-176 (44 - 52%) -- 74.2% chance to 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 252 HP / 4 SpD Chesnaught: 352-416 (92.6 - 109.4%) -- 87.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 4 SpD Chesnaught: 214-252 (56.3 - 66.3%) -- guaranteed 2HKO after Stealth Rock and Leftovers recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Darmanitan: 378-445 (107.6 - 126.7%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Darmanitan: 272-321 (77.4 - 91.4%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Galvantula: 354-417 (125.9 - 148.3%) -- guaranteed OHKO
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 172 HP / 0 SpD Escavalier: 151-178 (46.6 - 54.9%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 8 SpD Eviolite Gligar: 318-375 (95.4 - 112.6%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 4 SpD Haxorus: 372-438 (126.9 - 149.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Haxorus: 313-370 (106.8 - 126.2%) -- guaranteed OHKO
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 4 SpD Heliolisk: 328-388 (123.7 - 146.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 0 SpD Hoopa: 271-319 (74.4 - 87.6%) -- 6.3% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 0 HP / 4 SpD Mega Houndoom: 340-402 (116.8 - 138.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Mega Houndoom: 255-301 (87.6 - 103.4%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 212+ SpD Jellicent: 492-578 (121.7 - 143%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Moltres: 270-318 (84.1 - 99%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 80 HP / 0 SpD Porygon-Z: 430-507 (129.9 - 153.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 240 HP / 252+ SpD Roserade: 165-195 (51.4 - 60.7%) -- guaranteed 2HKO after Stealth Rock and Black Sludge recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 252 HP / 4 SpD Qwilfish: 504-594 (150.8 - 177.8%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 240 HP / 0 SpD Tentacruel: 291-343 (80.6 - 95%) -- 50% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 240 HP / 0 SpD Tentacruel: 270-318 (74.7 - 88%) -- 6.3% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 248 HP / 0 SpD Rotom-H: 222-262 (73.2 - 86.4%) -- 87.5% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Yanmega: 373-439 (119.1 - 140.2%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Mega Absol: 357-420 (131.7 - 154.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 120 HP / 252+ SpD Alomomola: 774-912 (154.4 - 182%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 4 SpD Aromatisse: 516-608 (127 - 149.7%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 4 SpD Blissey: 262-309 (36.6 - 43.2%) -- guaranteed 3HKO after Stealth Rock and Leftovers recovery Holy crap a 3HKO!!!!
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 4 SpD Blissey: 262-309 (36.6 - 43.2%) -- guaranteed 2HKO after Stealth Rock, 3 layers of Spikes, and Leftovers recovery
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 248 HP / 176+ SpD Mega Camerupt: 234-276 (68.2 - 80.4%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 176+ SpD Mega Camerupt: 252-297 (73.4 - 86.5%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Cloyster: 1272-1496 (527.8 - 620.7%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Cloyster: 441-519 (182.9 - 215.3%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Dugtrio: 906-1068 (429.3 - 506.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 0 SpD Espeon: 355-418 (106.2 - 125.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Honchkrow: 393-463 (115.2 - 135.7%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 4 SpD Honchkrow: 284-334 (83.2 - 97.9%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 4 HP / 0 SpD Magneton: 840-992 (347.1 - 409.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 4 HP / 0 SpD Magneton: 228-268 (94.2 - 110.7%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Meloetta: 274-324 (80.3 - 95%) -- 50% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Noivern: 282-333 (90.6 - 107%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 4 SpD Noivern: 334-394 (107.3 - 126.6%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 0 SpD Pangoro: 740-872 (223.5 - 263.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 0 HP / 0 SpD Pangoro: 450-531 (135.9 - 160.4%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 248 HP / 244 SpD Solid Rock Rhyperior: 1161-1368 (268.1 - 315.9%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 164 HP / 0 SpD Seismitoad: 1720-2028 (438.7 - 517.3%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 0 SpD Sharpedo: 478-564 (170.1 - 200.7%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 4 SpD Zoroark: 418-494 (160.1 - 189.2%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 40 HP / 0 SpD Aerodactyl: 430-507 (138.2 - 163%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 252 HP / 4 SpD Amoonguss: 282-333 (65.2 - 77%) -- guaranteed 2HKO after Stealth Rock and Black Sludge recovery
252+ SpA Choice Specs Roserade Sludge Bomb vs. 104 HP / 0 SpD Fletchinder: 396-466 (136 - 160.1%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 0 SpD Donphan: 1026-1208 (267.1 - 314.5%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 212 HP / 0 SpD Goodra: 196-232 (52.4 - 62%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 212 HP / 0 SpD Goodra: 166-196 (44.3 - 52.4%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 40 HP / 0 SpD Kingdra: 292-344 (97 - 114.2%) -- guaranteed OHKO after Stealth Rock
252+ SpA Choice Specs Roserade Leaf Storm vs. 40 HP / 0 SpD Kingdra: 355-418 (117.9 - 138.8%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Sludge Bomb vs. 248 HP / 0 SpD Granbull: 714-840 (186.4 - 219.3%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Leaf Storm vs. 252 HP / 200 SpD Mega Steelix: 291-343 (82.2 - 96.8%) -- 6.3% chance to OHKO after Stealth Rock
252+ SpA Choice Specs Technician Roserade Hidden Power Ground vs. 252 HP / 200 SpD Mega Steelix: 270-318 (76.2 - 89.8%) -- guaranteed 2HKO after Stealth Rock
252+ SpA Choice Specs Roserade Sludge Bomb vs. 0 HP / 4 SpD Virizion: 378-446 (117 - 138%) -- guaranteed OHKO
252+ SpA Choice Specs Roserade Dazzling Gleam vs. 0 HP / 4 SpD Virizion: 224-264 (69.3 - 81.7%) -- guaranteed 2HKO after Stealth Rock
Basically, Specs Roserade 2HKOs or OHKOs most things with hazard support (except for Blissey if you don't have 3 layers of Spikes, but that's a given), so it's a pretty great wallbreaker. Also, my hand hurts now.

The calcs go from the UU VR's S - C rank pokemon, in order.

EDIT: Will try and find replays in the next few days
 
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^ There is actually no point running gleam instead of extrasensory

edit: there is also no point showing a million calcs when half of those match ups are never going to happen.

edit edit: no one is gonna sift through reading every one of those calcs, just show relevant ones that demonstrate how this set can outperform its regular sets.
 
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LRXC

ADV 1v1 Pioneer
is a Community Contributor
Hello Everyone! LittleRunnerXC here bringing you some really cool Accelgor sets! Accelgor is my FAVORITE mon as how I like it, and one of my favorite mons to use. It is just so fun, with that much speed, anything is possible. I am doing his Analysis for UU, and I got him into C-rank, and he is fast, and I am fast, so we have a nice relationship... lol.

ANYWAY! Onto the sets!


AccelGlorious (Accelgor) @ Weakness Policy
Ability: Unburden
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Endure
- Bug Buzz
- Sludge Bomb/ Hidden Power Ground/ Energy Ball
- Focus Blast

My first SUPER fun and underrated, and very creative set is a set I partially came up with, (becuase appearently other people have heard of it haha) It is weakness policy endure Accelgor!!! The idea is that using Accelgors SUPER FAST speed, it can first endure a hit you know will kill you, and is super effective, and prog the weakness policy, boosting your special attack by 2. However, this also progs unburden, which basically allows you to outspeed everything, and pretty much everything with a choice scarf on it as well. Bug Buzz, Sludge Bomb, and Focus Blast all have very good coverage, and the only things that "totally" wall this are ghost types like Doublade and Jellicent. The other thing this thing is weak to is priority, but cmon, who is going to expec t this, and it really does do work a lot of the time, because it is so unexpected. I hope you guys try this set, and have a LOT of fun with it! It can get some awesome reactions, and some amazing late game sweeps :). Hidden Power Ground is something I also really like to use, because u also get walled by Poison types, and hp ground also hits doublade as well.


AccelGuard (Accelgor) @ Sitrus Berry
Ability: Unburden
EVs: 248 HP / 252 SpA / 8 Spe
Modest Nature
IVs: 0 Atk / 0 Def / 0 SpD
- Guard Split
- Bug Buzz
- Focus Blast
- Recover/ Hidden Power Ground

Okay, this is one of the funnest sets to use in existence. Lets take a extremely frail mon like Accelgor, and give it a move Guard Split, which averages the defense and special defense stat of both mons in play. With Accelgors horrible defenses and 0 IV's in both defenses, this guy is going to become tanky from something, this may be the super common switch-in of Forretress, or maybe something like an Escavilier, Tentacruel, Chesnaught, etc, etc. The Possibilites are endless with this guy. Accelgors respectable hp stat makes this work very well as well. The Sitrus berry also helps Accelgor use Guard Split easier, and it activates unburden, making this guy a tanky, fast, hard hitting monster; now thats scary. Bug Buzz and Focus Blast are for maximum coverage, while recover is usually used for recovery, which makes this guy even more versatile and longer lasting. But Hidden power ground can be used if you dont want to be walled by many types. With hidden power ground, the only thing thats walls you is flying types. This is why many other hidden powers work as well, as well as Sludge Bomb for fairies and a good damaging move with a nice 10% chance to poison. I hope you liked this VERY interesting set and that you guys might find yourself using it!



Whats A Greninja (Accelgor) @ Focus Sash
Ability: Unburden
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Me First
- Bug Buzz
- Focus Blast
- Sludge Bomb/ Hidden Power/ Energy Ball

This is a a more standard set but with one slight change, Me-First. Me-First is literally the perfect move for Accelgor, as it has to be "faster" to have it work, and what outspeeds an accelgor? Me First can provide SOME surprise KO's on mons like Salamence using Draco Meteor, Chandelure using Shadow Ball, Nidoqueen using Earth Power or Ice Beam, etc etc. Me First uses the move the opponet is about to use, and multiplys the power by 1.5! That is a huge boost! The possibilites of this set are plentiful, and it hits SO hard. Bug Buzz, Focus Blast, and Sludge Bomb are the standard coverage moves on this Accelgor as well, so they provide good offensive presence.

I hope you all like these 3 Accelgor sets that I love trying out! They are so fun to use and even though they may not be useful all the times, they CAN score you some surprise late game sweeps, OHKO's, and momentum. Accelgor is my favorite mon because of its design, style, and versatility, as there is so much to use this thing for! It can run Venoshock with toxic spike support, it can run yawn, encore, can set up rain dance as an effective spikes lead, is an effective spikes lead, and can even run a acid armor baton pass set! The Possibilites are endless with this guy, and that is why I wanted to share with you some of my favorite, creative, and underused sets for Accelgor.
I hope you try them and have success with them! Thank you so much! =)
 
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Hidden Power Ground is something I also really like to use, because u also get walled by Poison types, and hp ground also hits doublade as well.

One question. When do you ever get to hit Doublade? Like when, on the switch? Or as you're at 1hp and he magically misses Shadow Sneak? I don't get this...at all....halp D:
 
I'd say if you are going to have a slash over Sludge Bomb, I'd go with Energy Ball, as not only does it OHKO both Mega and normal Swampert, Mega Blastoise, and Jellicent, you also 2HKO Nidoqueen and +1 Suicune.
 
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