Hi everyone I have had a lot of success using this team so I really wanted to share it and see what other people thought about it and any helpful tips or changes I should try. From the get go I decided that I was going to use Tyranitar for sand stream and utility. The next obvious choices I saw were to use sand rush excadrill as a revenge killer and Mega garchomp as a wallbreaker/sweeper. The rest of the team I experimented with and came up with. Rotom-Wash as a special tank/ status spreader, Ferrothorn as a wall, and finally Togekiss as a surprise special sweeper and to try and deal with fighting types which was the only real weakness in the team I came across particularly Conkeldurr and Mega Lopunny. This weakness was why I added Togekiss as with some clever switching and predictions I can usually still come out with a win.
#1 Tyranitar
Item@ Smooth Rock
Ability: Sand Stream
EVs: 252 Def / 252 Hp / 4 Atk
Nature: Relaxed
Moves:
-Stone Edge
-Payback
-Dragon Tail
-Stealth Rock
The first Mon and one of the most important one is Tyranitar. This is a bulky utility set to set up sand stream and stealth rocks while packing two stab attacks so he can still dish out some damage. I also added dragon tail to phase out boosters and rack up stealth rocks damage. I use a smooth rock over leftovers because the extra recovery never seems to add much to my Tyranitar's bulk and the extra turns of sand can be the difference between a win and a loss.
#2 Excadrill
Item: Air Balloon
Nature: Adamant
Evs: 252 Atk / 252 Spd / 4 Def
Nature: Adamant
Moves:
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
My second choice was Excadrill since under sand it can act as a very powerful revenge killer in addition to providing relief from entry hazards via rapid spin. I use air balloon over life orb because in my opinion the recoil makes using rapid spin very costly. Plus air balloon effectively negates spikes damage as well as allowing the switch in on predicted ground type attacks.
#3 Mega Garchomp
Item@ Garchompite
Ability: Sand Force
Evs: 252 Atk / 252 Spd / 4 Def
Nature: Jolly
Moves:
-Earthquake
-Dragon Claw
-Stone Edge
-Swords Dance
My next choice was Mega Garchomp. I picked Mega Garchomp for its sheer power while under the effect of sand stream without having to boost with swords dance. I still taught it swords dance so it could still be effective when not under the effects of sand stream and boost up to sweep when faster threats have been removed.
#4 Ferrothorn
Item@ Leftovers
Ability: Iron Barbs
Evs: 252 Hp / 88 Def / 168 SpD
Nature: Relaxed
Moves:
-Power Whip
-Gyro Ball
-Leech Seed
-Protect
My next Pokémon is Ferrothorn. Ferrothorn acts as a mixed wall since it can easily tank most physical and special attacks with ease particularly water and ice type attacks directed at Garchomp, Excadrill & Tyranitar. I use both power whip and gyro ball to deal heavy damage to water types and fast opponents (especially Dragon dance Altaria) since Tyranitar is already packing stealth rocks. Ferrothron is immune to sandstorm damage and can stall out most foes with the leech seed leftovers protect combo.
#5 Rotom-Wash
Item@ Leftovers
Ability: Levitate
Evs: 252 Hp / 252 SpD / 4 SpA
Nature: Calm
Moves:
-Hydro Pump
-Volt Switch
-Will-O-Wisp
-Pain Split
After adding Excadrill and Ferrothorn I needed a special tank that could easily tank fire type attacks so I chose Rotom-Wash. Rotom helps keep momentum, spreads status and provides coverage with its dual stab attacks. Pain Split for wearing down opponents and providing some form of recovery along side leftovers. Will-O-Wisp cripples physical attackers and provides chip damage.
#6 Togekiss
Ability: Serene Grace
Evs: 252 SpA / 252 Spd / 4 Def
Nature: Timid
Moves:
-Air Slash
-Dazzling Gleam
-Fire Blast
-Trick
The final pokemon I chose was Togekiss. With some good prediction Togekiss can switch in on fighting type attacks and either force the opponent out or surprise with a stab super effective attack. I have found this set particularly useful as my team lacks a special sweeper and many opponents mistakenly assume that this is a special wall. Air slash works in tandem with the choice scarf and serene grace to out speed and score flinches while fire blast ko's most predicted Ferrothorn and Scizor switch ins while dealing massive damage to Skarmory. I have dazzling gleam as an alternate stab choice and to ko unboosted dragon types. And finally trick to cripple the opponents walls by locking them into a single move.
Thanks for reading and I really appreciate any feedback on this team as I worked really hard building it and Making this post!
#1 Tyranitar
Item@ Smooth Rock
Ability: Sand Stream
EVs: 252 Def / 252 Hp / 4 Atk
Nature: Relaxed
Moves:
-Stone Edge
-Payback
-Dragon Tail
-Stealth Rock
The first Mon and one of the most important one is Tyranitar. This is a bulky utility set to set up sand stream and stealth rocks while packing two stab attacks so he can still dish out some damage. I also added dragon tail to phase out boosters and rack up stealth rocks damage. I use a smooth rock over leftovers because the extra recovery never seems to add much to my Tyranitar's bulk and the extra turns of sand can be the difference between a win and a loss.
#2 Excadrill
Item: Air Balloon
Nature: Adamant
Evs: 252 Atk / 252 Spd / 4 Def
Nature: Adamant
Moves:
-Earthquake
-Iron Head
-Rock Slide
-Rapid Spin
My second choice was Excadrill since under sand it can act as a very powerful revenge killer in addition to providing relief from entry hazards via rapid spin. I use air balloon over life orb because in my opinion the recoil makes using rapid spin very costly. Plus air balloon effectively negates spikes damage as well as allowing the switch in on predicted ground type attacks.
#3 Mega Garchomp
Item@ Garchompite
Ability: Sand Force
Evs: 252 Atk / 252 Spd / 4 Def
Nature: Jolly
Moves:
-Earthquake
-Dragon Claw
-Stone Edge
-Swords Dance
My next choice was Mega Garchomp. I picked Mega Garchomp for its sheer power while under the effect of sand stream without having to boost with swords dance. I still taught it swords dance so it could still be effective when not under the effects of sand stream and boost up to sweep when faster threats have been removed.
#4 Ferrothorn
Item@ Leftovers
Ability: Iron Barbs
Evs: 252 Hp / 88 Def / 168 SpD
Nature: Relaxed
Moves:
-Power Whip
-Gyro Ball
-Leech Seed
-Protect
My next Pokémon is Ferrothorn. Ferrothorn acts as a mixed wall since it can easily tank most physical and special attacks with ease particularly water and ice type attacks directed at Garchomp, Excadrill & Tyranitar. I use both power whip and gyro ball to deal heavy damage to water types and fast opponents (especially Dragon dance Altaria) since Tyranitar is already packing stealth rocks. Ferrothron is immune to sandstorm damage and can stall out most foes with the leech seed leftovers protect combo.
#5 Rotom-Wash
Item@ Leftovers
Ability: Levitate
Evs: 252 Hp / 252 SpD / 4 SpA
Nature: Calm
Moves:
-Hydro Pump
-Volt Switch
-Will-O-Wisp
-Pain Split
After adding Excadrill and Ferrothorn I needed a special tank that could easily tank fire type attacks so I chose Rotom-Wash. Rotom helps keep momentum, spreads status and provides coverage with its dual stab attacks. Pain Split for wearing down opponents and providing some form of recovery along side leftovers. Will-O-Wisp cripples physical attackers and provides chip damage.
#6 Togekiss
Ability: Serene Grace
Evs: 252 SpA / 252 Spd / 4 Def
Nature: Timid
Moves:
-Air Slash
-Dazzling Gleam
-Fire Blast
-Trick
The final pokemon I chose was Togekiss. With some good prediction Togekiss can switch in on fighting type attacks and either force the opponent out or surprise with a stab super effective attack. I have found this set particularly useful as my team lacks a special sweeper and many opponents mistakenly assume that this is a special wall. Air slash works in tandem with the choice scarf and serene grace to out speed and score flinches while fire blast ko's most predicted Ferrothorn and Scizor switch ins while dealing massive damage to Skarmory. I have dazzling gleam as an alternate stab choice and to ko unboosted dragon types. And finally trick to cripple the opponents walls by locking them into a single move.
Thanks for reading and I really appreciate any feedback on this team as I worked really hard building it and Making this post!