Mega Camerupt

Ping_Pong_Along

Bitches love underscores
QC [3/3]: 49 / Spirit / -kal-
GP [2/2]: The Dutch Plumberjack / P Squared



[OVERVIEW]

Mega Camerupt is a potent tank that rips through many common threats thanks to a combination of Sheer Force, a sky-high Special Attack, and powerful STAB attacks, as well as a unique Fire / Ground typing and impressive defensive stats. With five resistances and an immunity, Mega Camerupt checks many common threats, such as Escavalier, Eelektross, and Jolteon. Between Fire Blast and Earth Power, Mega Camerupt has solid coverage that allows it to run Stealth Rock to provide team support and Toxic to cripple checks such as Alomomola and Jellicent or Hidden Power Ice to hit Flygon.

Mega Camerupt's typing may only give it two weaknesses, but unfortunately they are a 2x weakness to Ground-type attacks and a 4x weakness to Water-type attacks, both of which are extremely common. It's also easily worn down because it lacks any form of recovery and is hurt by all entry hazards, taking neutral damage from Stealth Rock. Additionally, with a wretched base 20 Speed, Mega Camerupt is easily one of the slowest Pokemon in RU, only outspeeding Ferroseed and Speed tying with Escavalier.

[SET]
name: Tank
move 1: Fire Blast
move 2: Earth Power
move 3: Stealth Rock
move 4: Toxic / Hidden Power Ice
item: Cameruptite
ability: Solid Rock
nature: Modest
evs: 248 HP / 176 SpA / 84 Spe

[SET COMMENTS]
Moves
========

Fire Blast does tremendous damage against nearly all foes that are weak or neutral to it. It OHKOes Virizion, Durant, Mega Glalie, Escavalier, Rotom-C, Sigilyph, and Mega Steelix, it has a chance to OHKO Scrafty after Stealth Rock damage, and it 2HKOes Aromatisse and most Meloetta sets. Earth Power hits the Fire- and Rock-types that resist Fire Blast super effectively, as well as Electric- and Poison-types. It OHKOes Tyrantrum, Emboar, Delphox, Houndoom, Choice Band and Rock Polish Rhyperior, Qwilfish, Swords Dance Drapion, and Jolteon, and it 2HKOes Alomomola, Seismitoad, and Jellicent, though Jellicent can use Recover repeatedly to stay ahead of Mega Camerupt's damage output and has a high chance to OHKO Mega Camerupt with Scald after Stealth Rock damage. Stealth Rock provides valuable team support. Toxic cripples many of Mega Camerupt's switch-ins, such as Alomomola, Flygon, and Seismitoad. Hidden Power Ice is a guaranteed OHKO against offensive Flygon and has a good chance to OHKO defensive Flygon after Stealth Rock damage. Flamethrower can be used over Fire Blast for greater accuracy at the cost of power. Will-O-Wisp could also be used to cripple foes, but Toxic is better at wearing down Alomomola and Jellicent.

Set Details
========

176 EVs in Special Attack and a Modest nature allow Mega Camerupt to do massive damage and secure a 2HKO on Alomomola. 84 EVs in Speed allow Mega Camerupt to outspeed uninvested base 30 Speed foes, such as Mega Steelix, Amoonguss, and Cofagrigus. On the turn that Camerupt Mega Evolves, it outspeeds uninvested base 50 Speed Pokemon, such as Rhyperior, Registeel, and Tangrowth. 248 EVs in HP improve Mega Camerupt's overall bulk. Solid Rock on non-Mega-Evolved Camerupt helps it take less damage on a poorly predicted switch in. A more defensive spread of 248 HP / 176 Def / 84 Spe with a Bold nature can be used to check Emboar and Durant. Another alternate spread of 248 HP / 176 SpD / 84 Spe can be used to check Houndoom, Delphox, Jolteon, and Rotom-C, though these spreads come at a major loss in power and reduce Mega Camerupt's ability to break through Alomomola, Jellicent, and Mega Audino.

Usage Tips
========

Mega Camerupt pressures the opponent into switching, which gives it an opportunity to set up Stealth Rock or hit a foe on the switch. One of the major challenges of Mega Camerupt is knowing when to switch it in. As a result, Mega Camerupt benefits tremendously from good prediction. Predicting Volt Switches from Rotom-C, Magneton, Jolteon, and Eelektross gives you a free switch to Mega Camerupt and nets a free turn if the foe is holding a Choice item. Mega Camerupt is also a good sponge for a predicted Knock Off from Escavalier, Drapion, Sneasel, or Eelektross, as well as a predicted Trick from Rotom-C, Choice Scarf Delphox, or Choice Scarf Meloetta. Thanks to its typing, Mega Camerupt can also switch freely into Will-O-Wisp and Thunder Wave. Toxic should be used when anticipating a Water-type switch-in, such as Alomomola, Seismitoad, or Jellicent, as this will help wear them down throughout the rest of the match. If running Hidden Power Ice, try to hit Flygon on the turn it switches in.

Team Options
========

Healing Wish support from Mesprit, Audino, or Musharna helps Mega Camerupt survive longer and punch more holes into the opponent's team. Wish support from Alomomola, Aromatisse, or Audino helps Mega Camerupt last longer on more balanced teams. Mega Camerupt appreciates Heal Bell or Aromatherapy support to prevent it from being worn down by poison damage, so Uxie, Aromatisse, Audino, Vileplume, Togetic, Lanturn, Musharna, Granbull, and Lapras make for good partners. Trick Room turns Mega Camerupt's low Speed into an advantage, so setters such as Aromatisse, Cofagrigus, Musharna, Bronzong, Smeargle, and Uxie synergize well with it. Mega Camerupt appreciates switching in safely, so VoltTurn and Baton Pass support from Jolteon, Rotom-C, Magneton, Lanturn, Eelektross, Flygon, Meloetta, Uxie, Durant, Togetic, Medicham, and Musharna helps. A good way to mitigate Mega Camerupt's poor Speed is by paralyzing foes, so paralysis spreaders make for effective teammates, such as Qwilfish, Amoonguss, Druddigon, Granbull, Uxie, and Jolteon.

While Mega Camerupt generally runs Stealth Rock, it appreciates other Stealth Rock setters, such as Uxie, Mesprit, Druddigon, Seismitoad, Bronzong, Omastar, and Smeargle, so that it can run both Toxic and Hidden Power Ice. Spikes support from the likes of Qwilfish, Omastar, Garbodor, Accelgor, and Smeargle can help Mega Camerupt more easily OHKO or 2HKO foes. Qwilfish and Garbodor are also helpful for absorbing Toxic Spikes, which would otherwise wear Mega Camerupt down. Bulky Water-types, particularly those with Water Absorb or Storm Drain, help to patch up Mega Camerupt's weakness to Water-type attacks, so Seismitoad, Lapras, Mantine, Alomomola, Lanturn, Pelipper, and Qwilfish are great options that appreciate Mega Camerupt's ability to check Grass-types. Defog and Rapid Spin support prevents Mega Camerupt from being worn down as easily, so Flygon, Togetic, Shiftry, Hitmonlee, and Kabutops make for good partners.

Electric-types such as Jolteon, Eelektross, Magneton, and Rotom-C pair well with Mega Camerupt for their ability to check Water- and Flying-types. Eelektross and Rotom-C synergize particularly well with Mega Camerupt because of their immunity to Ground-type attacks. Grass-types such as Amoonguss, Shiftry, Tangrowth, Vileplume, and Virizion also help against Water-types, as well as Ground-types. Amoonguss is particularly useful because it can put the foe to sleep with Spore, allowing Mega Camerupt to switch in for free, and spreads paralysis with Stun Spore. Mega Camerupt's offensive prowess is appreciated by late-game cleaners such as Durant, Tyrantrum, Sneasel, Hitmonlee, Fletchinder, and Medicham because it allows them to sweep more easily.

[STRATEGY COMMENTS]
Other Options
=============

A faster EV spread of 168 HP / 176 SpA / 164 Spe can be used to outspeed uninvested Rhyperior and Mega Steelix with Speed investment. Ancient Power can be used instead of Toxic or Hidden Power Ice to hit the rare Pelipper and Mantine, which otherwise wall Mega Camerupt, as well as to OHKO Fletchinder; against everything else, though, Fire Blast or Earth Power deals greater damage. RestTalk is an option to improve Mega Camerupt's longevity and make it less dependent on Wish support, though this comes at the cost of coverage and its support moves. Roar could be used to rack up entry hazard damage and to provide your team with a phazer, but generally it is better to either attack or cripple the foe. Yawn is a similar option that forces the opponent to decide whether they want to switch or let their Pokemon fall asleep.

Nearly all other options are inferior to the main set. Eruption and Overheat do not receive a boost from Sheer Force, making them weaker than Fire Blast. Earthquake also does not receive a boost from Sheer Force, which means that Earth Power deals more damage even against specially defensive foes. Sheer Force negates the burn chance from Lava Plume, making it a weaker version of Flamethrower. Heat Wave sacrifices Flamethrower's perfect accuracy for a minuscule increase in power. Rock Slide gets a Sheer Force boost, but it only hits the relatively obscure Mantine for more damage than Ancient Power. Stone Edge does not get a Sheer Force boost and therefore should never be used. Rock Polish with full Speed investment and a Timid nature might at first seem appealing to patch up Mega Camerupt's poor Speed, but in reality, it's still too slow to outspeed a significant portion of the tier even at +2 Speed.

Checks and Counters
===================

**Water-types**: Alomomola, Jellicent, Seismitoad, Poliwrath, Gastrodon, and Quagsire all resist Fire Blast and either OHKO or 2HKO Mega Camerupt with Scald, though all of them are 2HKOed by Earth Power on the switch. Even more terrifying for Mega Camerupt are Mantine and Pelipper, which, in addition to resisting Fire Blast, are immune Earth Power. Samurott, Omastar, Clawitzer, and Kabutops each OHKO Mega Camerupt with Hydro Pump, Scald, or Waterfall, though they're all OHKOed by Earth Power.

**Ground-types**: While they often have difficulty switching into its attacks, Ground-types such as Torterra, Dugtrio, Piloswine, Choice Band Flygon, and Rhyperior can OHKO Mega Camerupt with Earthquake. Flygon's other sets 2HKO Mega Camerupt with either Earthquake or Earth Power.

**Powerful Attackers**: Life Orb Hitmonlee can OHKO Mega Camerupt with High Jump Kick even without Stealth Rock damage. Choice Band users such as Tyrantrum, Emboar, and Granbull each OHKO Mega Camerupt with Earthquake. Exploud OHKOes Mega Camerupt with Surf, and unboosted Swords Dance Drapion OHKOes Mega Camerupt after Stealth Rock damage with Aqua Tail.

**Mega Audino**: Mega Audino, while uncommon in RU, has enough special bulk that Mega Camerupt has trouble breaking through it. Mega Audino can use the combination of Wish and Protect until Mega Camerupt runs out of PP for Fire Blast. Toxic can help Mega Camerupt break through Mega Audino, though Mega Camerupt is hampered by Mega Audino's access to Heal Bell.
 
Last edited:

-kal-

hi guys
is a Contributor Alumnus
Not really a fan of the current spread. Outspeeding Rhyperior may be nice, but thats the only relevant mon it outspeeds and Earth Power is a roll to OHKO spdef Rhyperior. Tang is base 50 speed btw and Registeel can't do much against Camerupt except wearing it down and even then, its not gonna stay in on a Mega Camerupt most of the time. Just change to a spread of 252 HP / 172 SpA / 84 Spe @ Modest. I personally like to invest out of SpA to speed for more bulk and because Camerupt is still very powerful even with minimal investment. This spread is also able to score the 2HKO on standard Mola too.

I'll probably give a full check some time later.
 
248 hp / 176 spa / 84 spe*, reduces hazard dmg and yields a jump point. jus more bang for your buck overall. since the main spread's gonna be offensive, i wouldn't make too huge of a point of checking doomer n rotom-c, b.c only spdef really does that. branchin off that, i'd mention what spdef and phys.def does better (spdef check doomer, phox, electrics w/stronger-than-hp coverage, phys.def checks boar and ant), and then mention that jellicent still /probably/ comes off on top, regardless of being 2hkoed, since it can afford to outpace, recover, and durdle for a bit w/o great risk. maybe a quick nod to the 164 evs in oo, since it can prove useful on teams with less lasting spikers, ie.sash qwil.

1/3
 

Ping_Pong_Along

Bitches love underscores
Cool, I've implemented the changes. I wasn't quite sure what was meant by the "less lasting spikers," so I stuck with what it outspeeds.

Sorry about the confusion with that original spread. I should have put it in OO to start.
 

Ping_Pong_Along

Bitches love underscores
I was just thinking that! Thanks for the check. I finished writing this up, so it's ready for the third check.
 

-kal-

hi guys
is a Contributor Alumnus
In overview, I wouldn't say it has fantastic coverage when it has to resort to use hp ice for flygon.

Take out Smeargle from healing wish users

QC 3/3 when you're done. Great work
 

Lumari

empty spaces
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
you have double spaces after like literally every sentence, fix those please :> good work otherwise
remove add (Capitalize / Fix) (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
[OVERVIEW]

Mega Camerupt is a potent tank that rips through many common threats thanks to a combination of Sheer Force, a sky-high Special Attack, and powerful STAB attacks, as well as a unique Fire / Ground typing and impressive defensive stats. With five resistances and an immunity, Mega Camerupt checks many common threats, such as Escavalier, Eelektross, and Jolteon. Between Fire Blast and Earth Power, Mega Camerupt has solid coverage that allows it to run Stealth Rock to provide team support and Toxic to cripple checks such as Alomomola and Jellicent or Hidden Power Ice to hit Flygon.

Mega Camerupt's typing may only gives it two weaknesses, but unfortunately they include a 2x weakness to Ground-type attacks and a 4x weakness to Water-type attacks, both of which are extremely common. It's also easily worn down because it lacks any form of recovery and is hurt by all entry hazards, taking neutral damage from Stealth Rock. Additionally, with a wretched base 20 Speed, Mega Camerupt is easily one of the slowest Pokemon in RU, only outspeeding Ferroseed and Speed tying Escavalier.

[SET]
name: Tank
move 1: Fire Blast
move 2: Earth Power
move 3: Stealth Rock
move 4: Toxic / Hidden Power Ice
item: Cameruptite
ability: Solid Rock
nature: Modest
evs: 248 HP / 176 SpA / 84 Spe

[SET COMMENTS]
Moves
========

Fire Blast does tremendous damage against nearly all foes that are weak or neutral to it. It OHKOes Virizion, Durant, Mega Glalie, Escavalier, Rotom-C, Sigilyph, and Mega Steelix, it has a chance to OHKO Scrafty after Stealth Rock damage, and it 2HKOes Aromatisse and most Meloetta sets. Earth Power super effectively hits the Fire- and Rock-types that resist Fire Blast super effectively, as well as Electric- and Poison-types. It OHKOes Tyrantrum, Emboar, Delphox, Houndoom, Choice Band and Rock Polish Rhyperior, Qwilfish, Swords Dance Drapion, and Jolteon, and it 2HKOes Alomomola, Seismitoad, and Jellicent, though Jellicent can use Recover repeatedly to stay ahead of Mega Camerupt's damage output and after Stealth Rock damage, Jellicent has a high chance to OHKO Mega Camerupt with Scald after Stealth Rock damage. Stealth Rock provides valuable team support. Toxic cripples many of Mega Camerupt's switch-ins, such as Alomomola, Flygon, and Seismitoad. Hidden Power Ice is a guaranteed OHKO against offensive Flygon and has a good chance to OHKO defensive Flygon after Stealth Rock damage. Flamethrower can be used over Fire Blast for greater accuracy, but at the cost of power. Will-O-Wisp could also be used to cripple foes, but Toxic is better at wearing down Alomomola and Jellicent.

Set Details
========

176 EVs in Special Attack and a Modest nature allow Mega Camerupt to do massive damage and secures secure a 2HKO on Alomomola. 84 EVs in Speed allow Mega Camerupt to outspeed uninvested base 30 foes, such as Mega Steelix, Amoonguss, and Cofagrigus. On the turn that Camerupt Mega Evolves, it outspeeds uninvested base 50 Speed Pokemon, such as Rhyperior, Registeel, and Tangrowth. 248 EVs in HP improve Mega Camerupt's overall bulk. Solid Rock on non-Mega-Evolved (add hyphen) Camerupt helps it take less damage on a poorly predicted switch in. A more defensive spread of 248 HP / 176 Def / 84 Spe with a Bold nature can be used to check Emboar and Durant. Another alternate spread of 248 HP / 176 SpD / 84 Spe can be used to check Houndoom, Delphox, Jolteon, and Rotom-C, though these spreads come at a major loss in power and reduces reduce Mega Camerupt's ability to break through Alomomola, Jellicent, and Mega Audino.

Usage Tips
========

Mega Camerupt pressures the opponent into switching, which gives it an opportunity to set up Stealth Rock or hit a foe on the switch. One of the major challenges of Mega Camerupt is knowing when to switch it in. As a result, Mega Camerupt benefits tremendously from good prediction. Predicted Volt Switches from Rotom-C, Magneton, Jolteon, and Eelektross gives you a free switch into to Mega Camerupt and nets a free turn if the foe is holding a Choice item. Mega Camerupt is also a good sponge for a predicted Knock Off from Escavalier, Drapion, Sneasel, or Eelektross, as well as a predicted Trick from Rotom-C, Choice Scarf Delphox, and Choice Scarf Meloetta. Thanks to its typing, Mega Camerupt can also switch freely into Will-O-Wisp and Thunder Wave. Toxic should be used when anticipating a Water-type switch-in, such as Alomomola, Seismitoad, or Jellicent, as this will help wear them down throughout the rest of the match. If running Hidden Power Ice, try to hit Flygon on the turn it switches in.

Team Options
========

Healing Wish support from Mesprit, non-Mega (think this can just be removed, I mean plain "Audino" means non-Mega as is and Mega Audino by default cannot be on the same team) Audino, and Musharna helps Mega Camerupt survive longer and punch more holes into the opponent's team. Wish support from Alomomola, Aromatisse, and Audino helps Mega Camerupt last longer on more balanced teams. Mega Camerupt appreciates Heal Bell or Aromatherapy support to prevent it from being worn down by poison damage, so Uxie, Aromatisse, Audino, Vileplume, Togetic, Lanturn, Musharna, Granbull, and Lapras make for good partners. Trick Room turns Mega Camerupt's slow speed low Speed into an advantage, so setters such as Aromatisse, Cofagrigus, Musharna, Bronzong, Smeargle, and Uxie synergize well with it. Mega Camerupt appreciates switching in safely, so VoltTurn and Baton Pass support from Flygon, Jolteon, Eelektross, Magneton, Meloetta, Rotom-C, Uxie, Durant, Togetic, Medicham, Musharna, and Lanturn helps. A good way to mitigate Mega Camerupt's poor speed is by paralyzing foes, so paralysis spreaders make for effective teammates, such as Qwilfish, Amoonguss, Druddigon, Granbull, Uxie, and Jolteon.

While Mega Camerupt can set Stealth Rock, it's often better coming from something less easily worn down, (it's an unslashed option in the set? doesn't make much sense to me then, so should probably reword this) so Uxie, Mesprit, Druddigon, Seismitoad, Bronzong, Omastar, and Smeargle are nice. Spikes support from Qwilfish, Omastar, Garbodor, Accelgor, and Smeargle can help Mega Camerupt more easily OHKO or 2HKO foes. Qwilfish and Garbodor are also helpful for absorbing Toxic Spikes, (AC) that which would otherwise wear Mega Camerupt down. Bulky Water-types, particularly those with Water Absorb or Storm Drain, help to patch up Mega Camerupt's weakness to Water-type attacks, so Seismitoad, Alomomola, Lanturn, Lapras, Mantine, Pelipper, and Qwilfish are great switch-ins options that appreciate Mega Camerupt ability to check Grass-types. Defog and Rapid Spin support prevents Mega Camerupt from being worn down as easily, so Flygon, Togetic, Shiftry, Hitmonlee, and Kabutops make for good partners.

Electric-types (RC) such as Jolteon, Eelektross, Magneton, and Rotom-C (RC) pair well with Mega Camerupt for their ability to check Water- and Flying-types. Eelektross and Rotom-C synergize particularly well with Mega Camerupt because of their immunity to Ground-type attacks. Grass-types such as Amoonguss, Shiftry, Tangrowth, Vileplume, and Virizion also help against Water-types, as well as Ground-types. Amoonguss is particularly useful because it can put the foe to sleep with Spore, allowing Mega Camerupt to switch in for free, and spreads paralysis with Stun Spore. Mega Camerupt's offensive power prowess (or just "power", but "offensive power" is pretty redundant) is appreciated by late-game cleaners (RC) such as Durant, Tyrantrum, Sneasel, Hitmonlee, Fletchinder, and Medicham because it allows them to more easily sweep more easily.

[STRATEGY COMMENTS]
Other Options
=============

A faster EV spread of 168 HP / 176 SpA / 164 Spe can be used to outspeed uninvested Rhyperior and Speed-invested Mega Steelix with Speed investment. Ancient Power can be used instead of Toxic or Hidden Power Ice to hit the rare Pelipper and Mantine, (AC) which otherwise wall Mega Camerupt, as well as to OHKO Fletchinder; against everything else, (AC) though, Fire Blast or Earth Power deals greater damage. RestTalk is an option to improve Mega Camerupt's longevity and make it less dependent on Wish support, though this is comes at the cost of coverage and its support moves. Roar could be used to rack up entry hazard damage and if your team desperately needs to provide your team with a phazer, but generally it is better to either attack or cripple your the foe. Yawn is a similar option that forces the opponent to decide whether they want to switch or let their Pokemon fall asleep.

Nearly all other options are inferior to the main set. Eruption and Overheat do not receive a boost from Sheer Force, making them weaker than Fire Blast. Earthquake also does not receive a boost from Sheer Force, which means that Earth Power is deals more damage even against specially defensive foes. Sheer Force negates the burn chance from Lava Plume, making it a weaker version of Flamethrower. Heat(space)Wave sacrifices Flamethrower's perfect accuracy for a minuscule increase in power. Rock Slide gets a Sheer Force boost, but it only hits the relatively obscure Mantine for more damage than Ancient Power. Stone Edge does not get a Sheer Force boost and therefore should never be used. Rock Polish with full Speed investment and a Timid nature might at first seem appealing to patch up Mega Camerupt's poor Speed, but in reality, it's still too slow to outspeed a significant portion of the tier even at +2 Speed.

Checks and Counters
===================

**Water-types**: Alomomola, Jellicent, Seismitoad, Poliwrath, Gastrodon, and Quagsire all resist Fire Blast and either OHKO or 2HKO Mega Camerupt with Scald, though all of them are 2HKOed by Earth Power on the switch. Even more terrifying for Mega Camerupt are Mantine and Pelipper, which, in addition to resisting Fire Blast, are immune Earth Power. Samurott, Omastar, Clawitzer, and Kabutops each OHKO Mega Camerupt with Hydro Pump, Scald, or Waterfall, though they're all OHKOed by Earth Power.

**Ground-types**: While they often have difficulty switching into Mega Camerupt's its attacks, Ground-types can OHKO it Mega Camerupt, such as Torterra, Dugtrio, Piloswine, Choice Band Flygon, and Rhyperior with Earthquake. Flygon's other sets 2HKO Mega Camerupt with either Earthquake or Earthpower.

**Powerful Attackers**: Life Orb Hitmonlee can OHKO Mega Camerupt with High Jump Kick even without Stealth Rock damage. Choice Band users such as Tyrantrum, Emboar, and Granbull each OHKO Mega Camerupt with Earthquake. Exploud OHKOes Mega Camerupt with Surf, (AC) and unboosted Swords Dance Drapion OHKOes Mega Camerupt after Stealth Rock damage with Aqua Tail.

**Mega Audino**: Mega Audino, while uncommon in RU, has enough special bulk that Mega Camerupt has trouble breaking through it. Mega Audino can use the combination of Wish and Protect until Mega Camerupt runs out of PP for Fire Blast. Toxic can help make this taking on Mega Audino (I think? needs clarification in any case) slightly easier, though it's hampered by Mega Audino's access to Heal Bell.
 
Last edited:

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
GP 2/2
[OVERVIEW]

Mega Camerupt is a potent tank that rips through many common threats thanks to a combination of Sheer Force, a sky-high Special Attack, and powerful STAB attacks, as well as a unique Fire / Ground typing and impressive defensive stats. With five resistances and an immunity, Mega Camerupt checks many common threats, such as Escavalier, Eelektross, and Jolteon. Between Fire Blast and Earth Power, Mega Camerupt has solid coverage that allows it to run Stealth Rock to provide team support and Toxic to cripple checks such as Alomomola and Jellicent or Hidden Power Ice to hit Flygon.

Mega Camerupt's typing may only give it two weaknesses, but unfortunately they are include a 2x weakness to Ground-type attacks and a 4x weakness to Water-type attacks, both of which are extremely common. It's also easily worn down because it lacks any form of recovery and is hurt by all entry hazards, taking neutral damage from Stealth Rock. Additionally, with a wretched base 20 Speed, Mega Camerupt is easily one of the slowest Pokemon in RU, only outspeeding Ferroseed and Speed tying with Escavalier.

[SET]
name: Tank
move 1: Fire Blast
move 2: Earth Power
move 3: Stealth Rock
move 4: Toxic / Hidden Power Ice
item: Cameruptite
ability: Solid Rock
nature: Modest
evs: 248 HP / 176 SpA / 84 Spe

[SET COMMENTS]
Moves
========

Fire Blast does tremendous damage against nearly all foes that are weak or neutral to it. It OHKOes Virizion, Durant, Mega Glalie, Escavalier, Rotom-C, Sigilyph, and Mega Steelix, it has a chance to OHKO Scrafty after Stealth Rock damage, and it 2HKOes Aromatisse and most Meloetta sets. Earth Power hits the Fire- and Rock-types that resist Fire Blast super effectively, as well as Electric- and Poison-types. It OHKOes Tyrantrum, Emboar, Delphox, Houndoom, Choice Band and Rock Polish Rhyperior, Qwilfish, Swords Dance Drapion, and Jolteon, and it 2HKOes Alomomola, Seismitoad, and Jellicent, though Jellicent can use Recover repeatedly to stay ahead of Mega Camerupt's damage output and has a high chance to OHKO Mega Camerupt with Scald after Stealth Rock damage. Stealth Rock provides valuable team support. Toxic cripples many of Mega Camerupt's switch-ins, such as Alomomola, Flygon, and Seismitoad. Hidden Power Ice is a guaranteed OHKO against offensive Flygon and has a good chance to OHKO defensive Flygon after Stealth Rock damage. Flamethrower can be used over Fire Blast for greater accuracy at the cost of power. Will-O-Wisp could also be used to cripple foes, but Toxic is better at wearing down Alomomola and Jellicent.

Set Details
========

176 EVs in Special Attack and a Modest nature allow Mega Camerupt to do massive damage and secure a 2HKO on Alomomola. 84 EVs in Speed allow Mega Camerupt to outspeed uninvested base 30 Speed foes, such as Mega Steelix, Amoonguss, and Cofagrigus. On the turn that Camerupt Mega Evolves, it outspeeds uninvested base 50 Speed Pokemon, such as Rhyperior, Registeel, and Tangrowth. 248 EVs in HP improve Mega Camerupt's overall bulk. Solid Rock on non-Mega-Evolved Camerupt helps it take less damage on a poorly predicted switch in. A more defensive spread of 248 HP / 176 Def / 84 Spe with a Bold nature can be used to check Emboar and Durant. Another alternate spread of 248 HP / 176 SpD / 84 Spe can be used to check Houndoom, Delphox, Jolteon, and Rotom-C, though these spreads come at a major loss in power and reduce Mega Camerupt's ability to break through Alomomola, Jellicent, and Mega Audino.

Usage Tips
========

Mega Camerupt pressures the opponent into switching, which gives it an opportunity to set up Stealth Rock or hit a foe on the switch. One of the major challenges of Mega Camerupt is knowing when to switch it in. As a result, Mega Camerupt benefits tremendously from good prediction. Predicted Predicting Volt Switches from Rotom-C, Magneton, Jolteon, and Eelektross gives you a free switch to Mega Camerupt and nets a free turn if the foe is holding a Choice item. Mega Camerupt is also a good sponge for a predicted Knock Off from Escavalier, Drapion, Sneasel, or Eelektross, as well as a predicted Trick from Rotom-C, Choice Scarf Delphox, and or Choice Scarf Meloetta. Thanks to its typing, Mega Camerupt can also switch freely into Will-O-Wisp and Thunder Wave. Toxic should be used when anticipating a Water-type switch-in, such as Alomomola, Seismitoad, or Jellicent, as this will help wear them down throughout the rest of the match. If running Hidden Power Ice, try to hit Flygon on the turn it switches in.

Team Options
========

Healing Wish support from Mesprit, Audino, and or Musharna helps Mega Camerupt survive longer and punch more holes into the opponent's team. Wish support from Alomomola, Aromatisse, and or Audino helps Mega Camerupt last longer on more balanced teams. Mega Camerupt appreciates Heal Bell or Aromatherapy support to prevent it from being worn down by poison damage, so Uxie, Aromatisse, Audino, Vileplume, Togetic, Lanturn, Musharna, Granbull, and Lapras make for good partners. Trick Room turns Mega Camerupt's low Speed into an advantage, so setters such as Aromatisse, Cofagrigus, Musharna, Bronzong, Smeargle, and Uxie synergize well with it. Mega Camerupt appreciates switching in safely, so VoltTurn and Baton Pass support from Flygon, Jolteon, Eelektross, Magneton, Meloetta, Rotom-C, Uxie, Durant, Togetic, Medicham, Musharna, and Lanturn (if possible it'd be nice if the list here matches Volt -> U-turn -> Baton Pass, but don't worry about it) helps. A good way to mitigate Mega Camerupt's poor Speed is by paralyzing foes, so paralysis spreaders make for effective teammates, such as Qwilfish, Amoonguss, Druddigon, Granbull, Uxie, and Jolteon.

While Mega Camerupt generally runs Stealth Rock, it appreciates other Stealth Rock setters, such as Uxie, Mesprit, Druddigon, Seismitoad, Bronzong, Omastar, and Smeargle, so that it Mega Camerupt can run both Toxic and Hidden Power Ice. Spikes support from the likes of Qwilfish, Omastar, Garbodor, Accelgor, and Smeargle can help Mega Camerupt more easily OHKO or 2HKO foes. Qwilfish and Garbodor are also helpful for absorbing Toxic Spikes, which would otherwise wear Mega Camerupt down. Bulky Water-types, particularly those with Water Absorb or Storm Drain, help to patch up Mega Camerupt's weakness to Water-type attacks, so Seismitoad, Alomomola, Lanturn, Lapras, Mantine, Pelipper, and Qwilfish (see previous note) are great options that appreciate Mega Camerupt's ability to check Grass-types. Defog and Rapid Spin support prevents Mega Camerupt from being worn down as easily, so Flygon, Togetic, Shiftry, Hitmonlee, and Kabutops make for good partners.

Electric-types such as Jolteon, Eelektross, Magneton, and Rotom-C pair well with Mega Camerupt for their ability to check Water- and Flying-types. Eelektross and Rotom-C synergize particularly well with Mega Camerupt because of their immunity to Ground-type attacks. Grass-types such as Amoonguss, Shiftry, Tangrowth, Vileplume, and Virizion also help against Water-types, as well as Ground-types. Amoonguss is particularly useful because it can put the foe to sleep with Spore, allowing Mega Camerupt to switch in for free, and spreads paralysis with Stun Spore. Mega Camerupt's offensive prowess is appreciated by late-game cleaners such as Durant, Tyrantrum, Sneasel, Hitmonlee, Fletchinder, and Medicham because it allows them to sweep more easily.

[STRATEGY COMMENTS]
Other Options
=============

A faster EV spread of 168 HP / 176 SpA / 164 Spe can be used to outspeed uninvested Rhyperior and Mega Steelix with Speed investment. Ancient Power can be used instead of Toxic or Hidden Power Ice to hit the rare Pelipper and Mantine, which otherwise wall Mega Camerupt, as well as to OHKO Fletchinder; against everything else, though, Fire Blast or Earth Power deals greater damage. RestTalk is an option to improve Mega Camerupt's longevity and make it less dependent on Wish support, though this comes at the cost of coverage and its support moves. Roar could be used to rack up entry hazard damage and to provide your team with a phazer, but generally it is better to either attack or cripple the foe. Yawn is a similar option that forces the opponent to decide whether they want to switch or let their Pokemon fall asleep.

Nearly all other options are inferior to the main set. Eruption and Overheat do not receive a boost from Sheer Force, making them weaker than Fire Blast. Earthquake also does not receive a boost from Sheer Force, which means that Earth Power is deals more damage even against specially defensive foes. Sheer Force negates the burn chance from Lava Plume, making it a weaker version of Flamethrower. Heat Wave sacrifices Flamethrower's perfect accuracy for a minuscule increase in power. Rock Slide gets a Sheer Force boost, but it only hits the relatively obscure Mantine for more damage than Ancient Power. Stone Edge does not get a Sheer Force boost and therefore should never be used. Rock Polish with full Speed investment and a Timid nature might at first seem appealing to patch up Mega Camerupt's poor Speed, but in reality, it's still too slow to outspeed a significant portion of the tier even at +2 Speed.

Checks and Counters
===================

**Water-types**: Alomomola, Jellicent, Seismitoad, Poliwrath, Gastrodon, and Quagsire all resist Fire Blast and either OHKO or 2HKO Mega Camerupt with Scald, though all of them are 2HKOed by Earth Power on the switch. Even more terrifying for Mega Camerupt are Mantine and Pelipper, which, in addition to resisting Fire Blast, are immune Earth Power. Samurott, Omastar, Clawitzer, and Kabutops each OHKO Mega Camerupt with Hydro Pump, Scald, or Waterfall, though they're all OHKOed by Earth Power.

**Ground-types**: While they often have difficulty switching into its attacks, Ground-types can OHKO Mega Camerupt, such as Torterra, Dugtrio, Piloswine, Choice Band Flygon, and Rhyperior can OHKO Mega Camerupt with Earthquake. Flygon's other sets 2HKO Mega Camerupt with either Earthquake or Earth Power.

**Powerful Attackers**: Life Orb Hitmonlee can OHKO Mega Camerupt with High Jump Kick even without Stealth Rock damage. Choice Band users such as Tyrantrum, Emboar, and Granbull each OHKO Mega Camerupt with Earthquake. Exploud OHKOes Mega Camerupt with Surf, and unboosted Swords Dance Drapion OHKOes Mega Camerupt after Stealth Rock damage with Aqua Tail.

**Mega Audino**: Mega Audino, while uncommon in RU, has enough special bulk that Mega Camerupt has trouble breaking through it. Mega Audino can use the combination of Wish and Protect until Mega Camerupt runs out of PP for Fire Blast. Toxic can help Mega Camerupt break through Mega Audino, though Mega Camerupt is hampered by Mega Audino's access to Heal Bell.
 
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