Slayaaa
Banned deucer.
The infamous JOHN DIGGERSBY is gracing your presence with his first RMT, prepare for rekage m8s. H8 me or love me m8s i could care less. My friend Max Rolls suggested i use Mega Pinsir on one of my HO teams, being scepticle at first i catered the team to him and beating his counters pretty much and it's proven successful but i feel like I'm missing something that's why im making this here RMT. Let's get started
Tyrannosauras Rekt (Garchomp) @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Earthquake
- Stealth Rock
Standard lead offensive garchomp GG. But seriously tho i cant count on 50 hands how many people stay in VS chomp and get blown back because of sash. Lati dracos, gets DClawed rip, Weavile ice shards, gets EQuaked rip ect., Rocks isn't as much of a priority as getting Pinsirs checks out of the way is. So that's that get rocks when i can.
Rekt Prince of Bel-Air (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 56 SpD / 200 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
MMMM this BB right here. Credits to NotFalse for the EVs, not sure what 56 spdef does but bisharp is no pushover imo. Anyways Adamant lum berry sets helps with one of Pinsirs main counters, rotom-wash. Bisharp comes in on rotom, I dance, he burns, I knock off GG bye. Bisharp is my second win-con so i try to keep him around but his job of removing rotom can get him revenge killed pretty quickly. Lum is invaluable, everyone says run LO but i disagree ive been paralyzed and burnt so many times and it comes in handy. Amazing clutch sweeper also.
Catcher in the Rekt (Talonflame) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
This guy right here is OP. Gale wings is one of the most broken abilities in the game imo. Comes in revenges almost any offensive mon and sets up on the defensive ones GG. Ive tested acrobatics no item and natural gift grass, but just keep running back to this set. 2nd part of my bird spam so he helps weaken Pinsirs counters also by constantly applying pressure to bird checks. This guy absorbs will-o-wisps to which cripple my entire team bar Starmie.
Star Trekt (Starmie) @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psychic
- Ice Beam
- Rapid Spin
Every team with Pinsir and/or Talonflame needs a spinner and since im not running sand i opted for Starmie for speed. My god this thing hits switch-ins like a nuke because of Analytic. Most people say just run Natural Cure, well no. If you seen how i switch in on Keldeos and they try and check me with Tyranitar and get blown all the way back by Analytic boosted Hydro Pump you wouldn't say run NC again GG. People also like to switch in Bisharp and Scizor against this thing, why? Hydro blows you back even without Analytic and with Analytic you're just gone. Kind of strayed from the crowd by using Psychic > Thunderbolt, i find smashing rotoms out is more important and hits fighting types + Mega-Venusaurs just get smacked up.
Great Rektspectations (Landorus-T) @ Soft Sand
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Ahhhh yes the unexpected monster that nobody prepares for. Jaws start dropping when i click SD or Rock Polish. By next turn i have both and its just GG. EVs make this thing a tad bulkier, Click RP against offensive teams and win or click SD against defensive and win or both if balance. This thing is my check to Excadrill in sand also because he runs through my team with ease. Intimidate is nice to for Scizors and such that want to setup GG.
Forrekt Gump (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Frustration
- Quick Attack
This dude comes in, hits Swords Dance, wins. It's literally that easy 9/10. Pinsir is so OP if you don't have fast electric mons that resist Quick Attack, it's usually GG. KOs Tankchomp at +2, reks Hippo, KOs Slowbro at +2, Mega Sab, pretty much every single mon on stall gets one shotted GG. Set is self-explanatory really, the team paves the way for his sweep if it's not already paved by not having checks like Rotom-W. IMO the most clutch mon in the entire game, I've came back 4-1 with this guy by just setting up a Swords Dance, which is so easy to do because Mega- Pinsir is not a slouch on the defensive side at all m8. I use Hyper Cutter before mega evolving incase Lando wants to which in kek, well good try m8 because i won't mega evo and i'll just blow you back with +2 Frustration GG nice check m8.
Threatlist: Rotom-W he threatens my Pinsir sweep and counters Talon also. H8 this mon.
Opposing Talonflames just irk me.
Mega-Manectrics are no fun and neither are Raikous.
Probably not last but never least Quagsire oml this mon needs to stop seeing usage IMO.
last but not least offensive water types such as pert and feraligatr 6-0 me, rain in general 6-0s me
Shoutsouts!!
Max Rolls for being such a girthy God and telling me to use Pinsir
Cytherea for also being a girthy God GG no re.
PDC for getting 5-0ed by DDLando and showcasing how great it can be
LittleLucario for thinking he can use this team as good as I kek.
UpdatedKanto for giving me an amazing match with a Mega-Diancie team that came down to a speed tie vs both Talonflames at the end oml.
imsosorrylol aka Raymond for being better than me rip.
Tyrannosauras Rekt (Garchomp) @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Earthquake
- Stealth Rock
Standard lead offensive garchomp GG. But seriously tho i cant count on 50 hands how many people stay in VS chomp and get blown back because of sash. Lati dracos, gets DClawed rip, Weavile ice shards, gets EQuaked rip ect., Rocks isn't as much of a priority as getting Pinsirs checks out of the way is. So that's that get rocks when i can.
Rekt Prince of Bel-Air (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 56 SpD / 200 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
MMMM this BB right here. Credits to NotFalse for the EVs, not sure what 56 spdef does but bisharp is no pushover imo. Anyways Adamant lum berry sets helps with one of Pinsirs main counters, rotom-wash. Bisharp comes in on rotom, I dance, he burns, I knock off GG bye. Bisharp is my second win-con so i try to keep him around but his job of removing rotom can get him revenge killed pretty quickly. Lum is invaluable, everyone says run LO but i disagree ive been paralyzed and burnt so many times and it comes in handy. Amazing clutch sweeper also.
Catcher in the Rekt (Talonflame) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
This guy right here is OP. Gale wings is one of the most broken abilities in the game imo. Comes in revenges almost any offensive mon and sets up on the defensive ones GG. Ive tested acrobatics no item and natural gift grass, but just keep running back to this set. 2nd part of my bird spam so he helps weaken Pinsirs counters also by constantly applying pressure to bird checks. This guy absorbs will-o-wisps to which cripple my entire team bar Starmie.
Star Trekt (Starmie) @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psychic
- Ice Beam
- Rapid Spin
Every team with Pinsir and/or Talonflame needs a spinner and since im not running sand i opted for Starmie for speed. My god this thing hits switch-ins like a nuke because of Analytic. Most people say just run Natural Cure, well no. If you seen how i switch in on Keldeos and they try and check me with Tyranitar and get blown all the way back by Analytic boosted Hydro Pump you wouldn't say run NC again GG. People also like to switch in Bisharp and Scizor against this thing, why? Hydro blows you back even without Analytic and with Analytic you're just gone. Kind of strayed from the crowd by using Psychic > Thunderbolt, i find smashing rotoms out is more important and hits fighting types + Mega-Venusaurs just get smacked up.
Great Rektspectations (Landorus-T) @ Soft Sand
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Ahhhh yes the unexpected monster that nobody prepares for. Jaws start dropping when i click SD or Rock Polish. By next turn i have both and its just GG. EVs make this thing a tad bulkier, Click RP against offensive teams and win or click SD against defensive and win or both if balance. This thing is my check to Excadrill in sand also because he runs through my team with ease. Intimidate is nice to for Scizors and such that want to setup GG.
Forrekt Gump (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Frustration
- Quick Attack
This dude comes in, hits Swords Dance, wins. It's literally that easy 9/10. Pinsir is so OP if you don't have fast electric mons that resist Quick Attack, it's usually GG. KOs Tankchomp at +2, reks Hippo, KOs Slowbro at +2, Mega Sab, pretty much every single mon on stall gets one shotted GG. Set is self-explanatory really, the team paves the way for his sweep if it's not already paved by not having checks like Rotom-W. IMO the most clutch mon in the entire game, I've came back 4-1 with this guy by just setting up a Swords Dance, which is so easy to do because Mega- Pinsir is not a slouch on the defensive side at all m8. I use Hyper Cutter before mega evolving incase Lando wants to which in kek, well good try m8 because i won't mega evo and i'll just blow you back with +2 Frustration GG nice check m8.
Threatlist: Rotom-W he threatens my Pinsir sweep and counters Talon also. H8 this mon.
Opposing Talonflames just irk me.
Mega-Manectrics are no fun and neither are Raikous.
Probably not last but never least Quagsire oml this mon needs to stop seeing usage IMO.
last but not least offensive water types such as pert and feraligatr 6-0 me, rain in general 6-0s me
Shoutsouts!!
Max Rolls for being such a girthy God and telling me to use Pinsir
Cytherea for also being a girthy God GG no re.
PDC for getting 5-0ed by DDLando and showcasing how great it can be
LittleLucario for thinking he can use this team as good as I kek.
UpdatedKanto for giving me an amazing match with a Mega-Diancie team that came down to a speed tie vs both Talonflames at the end oml.
imsosorrylol aka Raymond for being better than me rip.
Importable Star Trekt (Starmie) @ Life Orb
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psychic
- Ice Beam
- Rapid Spin
Great Rektspectations (Landorus-T) @ Soft Sand
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Forrekt Gump (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Frustration
- Quick Attack
Catcher in the Rekt (Talonflame) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
Rekt Prince of Bel-Air (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 56 SpD / 200 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
Tyrannosauras Rekt (Garchomp) @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Earthquake
- Stealth Rock
Ability: Analytic
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Psychic
- Ice Beam
- Rapid Spin
Great Rektspectations (Landorus-T) @ Soft Sand
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Forrekt Gump (Pinsir) @ Pinsirite
Ability: Hyper Cutter
Happiness: 0
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Close Combat
- Frustration
- Quick Attack
Catcher in the Rekt (Talonflame) @ Sharp Beak
Ability: Gale Wings
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Brave Bird
- Flare Blitz
- Roost
- Swords Dance
Rekt Prince of Bel-Air (Bisharp) @ Lum Berry
Ability: Defiant
EVs: 252 Atk / 56 SpD / 200 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head
Tyrannosauras Rekt (Garchomp) @ Focus Sash
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Earthquake
- Stealth Rock
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