[WIN] Stormrage Depths (Normal) - Fort Colorcastle and Iggy Azalea

You slowly procede through the damp tunnel down the depths of the mountain, illuminating your path with enchanted torches you acquired in the New Dawn fortress. Sometimes you hear ominous noises echoing through the stale air, but you think they probably are caused by bats or similar creatures. The ground is coursed by light quakes every now and then, but nothing which makes you worry about. As you make your way down, your torches illuminate a fascinating limestone cave, similar to an ancestral sculpture which lies buried into the earth for ages. A Zubat flies above your head, making you wonder how there could be life even in a place like this.

As you walk carefully between the white stalagmites, the cavern slowly widens in a particularly large vault, with some stalactites scattered on the ceiling. You are unsure whether to going on or not - maybe the cause of the seismic waves Lance was looking for is not even here. All you can see around you are rocks, barren floors with few damp spots here and there. After a while, you decide to come back, but all of a sudden, a horrible shriek echoes through the cavern! You look around frantically, then, as you turn your eyes above your heads, the figure of a menacing winged creature comes out of the shadows! You ready your Poké Balls, in the face of the new threat.



HP 700
Atk 5
Def 4
SpA 3
SpD 4
Spe 150
26% Accuracy boost


Abilities: Rock Head, Unnerve

Fort Colorcastle's team:


Kingdra [Male] Beer Challange, son of Birkal
Types: Water/Dragon
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Swift Swim / Sniper / Damp (UNLOCKED)
Nature: Timid: +15% speed, +11% Accuracy, -1 Atk
Stats:
HP: 100
Atk: Rank 2 (-1)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: Value 98 (+13)
Size Class: #3
Weight Class: #5
Base Rank Total: 18

EC: 9/9
MC: 11
AC: 5/5

Attacks:
Level Up
Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble beam
Agility
Hydro Pump
Dragon Pulse
Yawn
Brine

Egg
Razor Wind
Octazooka
Muddy Water
Clear Smog
Disable

Tutor/Anime
Draco Meteor

TM/HM
Ice Beam
Surf
Scald
Attract
Flash Cannon
Rain Dance
Hyper Beam
Dive
Sleep Talk

Mawile [F] [Queen Jawfang]
Types: Steel/Fairy

Abilities::
Hyper Cutter / Intimidate / Sheer Force (H) / Huge Power (Mega)

Nature: Careful (+1 SpD, -1 SpA)

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14


Mega Mawile [M] [Crusher]
Types: Steel/Fairy

Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power

Stats:
HP: 90
Atk: 4 [8 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [22 Huge Power]


EC: N/A
MC: 0
AC: 0/5

Attacks:
Level Up
Astonish
Fairy Wind
Growl
Iron Head
Play Rough
Taunt
Fake Tears
Bite
Sweet Scent
Vice Grip
Feint Attack
Baton Pass

Egg
Poison Fang
Thunder Fang
Fire Fang
Ice Fang
Sucker Punch

TM/HM
Brick Break
Protect
Substitute
Facade
Stone Edge


Iggy Azalea's team:

Gardevoir [♀][Maleficent]
Types: Psychic/Fairy
Psychic - Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Synchronize / Trace / ✓Telepathy (H)

Nature: Bold (+1 Def, -1 Atk)

Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 4
AC: 5/5



Type: Psychic/Fairy
Ability: Pixilate

Stats:
HP: 100
Atk: 2 (-)
Def: 4
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25


Attacks:
Level Up
Moonblast
Stored Power
Healing Wish
Growl
Confusion
Double Team
Teleport
Disarming Voice
Wish
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Destiny Bond
Disable
Encore
Misty Terrain
Mean Look

TM/HM
Dazzling Gleam
Focus Blast
Reflect
Protect
Psychic
Psyshock
Shadow Ball
Taunt
Thunder Wave
Will-o-Wisp

Move Tutors
Endure
Helping Hand
Hyper Voice
Magic Coat

Cyclohm [♀][Phosphora]
Types: Electric/Dragon
Electric - Immune to paralysis status.
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:: Shield Dust / Static / ✓Overcoat (H)

Nature: Modest (+1 Atk, -1 SpA)

Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Level Up
Whirlwind
Bide
Weather Ball
Tri Attack
Double Hit
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack Off
Dragon Pulse
Hurricane

Egg
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem

TM/HM
Flamethrower
Ice Beam
Light Screen
Protect
Thunder
Thunderbolt
Thunder Wave
Volt Switch

Move Tutors
Endure
 
After discussion, we have decided to ask Zarator about adding moves/items last-minute. Regardless, I have my plans.

Kingdra @ Dragon Scale: Focus Energy ~ Water Gun
Mega Mawile @ Mawilite: Iron Head ~ Protect

IF Kingdra is not under the effects of Focus Energy when it is to act a2, AND Kingdra is not taunted, THEN use Focus Energy.
IF Mawile is not at the top of the threatlist when it is to act a2, THEN use Iron head.
IF Mawile is not at the top of the Threatlist when it is to act a2, AND Iron head was used a1, THEN use Thunder Fang. This has Priority over the above sub.
 
Last edited:
...right, I sent before changing names, k.
Clary, Phosphora, out!

Clary @ Gardevoirite
- - - - - - - - - - - - - -
[Mega Evolve] Reflect (All but Kingdra) -> Will-o-Wisp


Phosphora @ Rare Candy
- - - - - - - - - - - - - - - - -
Magnet Rise -> Thunderbolt
 
Last edited:
Round 1

Aerodactyl immediately dives on Clary as she evolves, and ravages her with sharpened rocks. The Gardevoir shields her team mates to avoid further punishment, while Jawfang draw the prehistoric bird's attention with a ramming blow and deflects the enemy's retaliation with ease. This gives the other allies enough time to cripple and wear down Aerodactyl, unscathed.

|Spe 85| HP 100/Energy 86 (Focus Energy for 4 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 90/Energy 84 (Reflect for 4 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 82/Energy 84 (Reflect for 4 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 110/Energy 89 (Reflect for 4 more actions, Magnet Rise for 5 more actions)
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 624/700 [90% HP], Burned (5a), Drenched (2a)
Gardevoir evolved into Mega Gardevoir!
Mawile evolved into Mega Mawile!

Crit (1-1250): 1140/10000
Stone Edge (Gardevoir, Critical Hit): 10 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 3 [Crit] = 18 damage
Reflect: Mawile, Gardevoir, and Cyclohm are protected against physical attacks for the next 6 actions, 9 energy
Focus Energy: Focus Energy for 6 actions, 12 energy
Magnet Rise: Magnet Rise for 6 actions, 5 energy

Crit (1-625): 889/10000
Iron Head (Aerodactyl): (8 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 27 damage, 5 energy

---------------------------------------------------------------------------
Protect: 7 energy
Earth Power (Mawile): Nullified by Mawile's Protect
Protect: 11 damage prevented, 4 energy

Hit (1-8500): 5205/10000
Will-O-Wisp: Aerodactyl is burned for 6 actions, 7 energy
Water Gun (Aerodactyl, Critical Hit): (4 [BP] + 3 [STAB] + 7 [Crit]) * 1.5 = 21 damage, Aerodactyl is drenched for 3 actions, 2 energy

Crit (1-625): 9815/10000
Paralysis (1-1000): 4186/10000

Thunderbolt (Aerodactyl): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 26 damage, 6 energy

Aerodactyl suffers 2 damage from the burn
Aggro threshold: 36
27
26
21
2
 
Kingdra: Hydro Pump ~ Ice Beam
IF under the effects of deafening screech, THEN use water gun.

Mawile-Mega: Iron Head ~ Protect
IF under the effects of deafening screech, THEN use thunder fang.
 
gdi I almost forgot

Clary @ Gardevoirite
- - - - - - - - - - - - - -
Hyper Voice -> Moonblast
IF Gardevoir is under the effects of Deafening Screech, THEN use Psyshock


Phosphora @ Rare Candy
- - - - - - - - - - - - - - - - -
Thunderbolt -> Thunderbolt
IF Cyclohm is under the effects of Deafening Screech, THEN use Power Gem
 
Round 2

The team finally begins to lay the hurt on Aerodactyl, but the prehistoric bird retaliates with an unnerving screech that throws the raiding team in disarray.

|Spe 85| HP 100/Energy 72 (Focus Energy for 2 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 79/Energy 72 (Reflect for 2 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 82/Energy 78 (Reflect for 2 more actions, Deafening Screech for 5 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 110/Energy 79 (Reflect for 2 more actions, Magnet Rise for 3 more actions, Deafening Screech for 5 more actions)
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 493/700 [71% HP], Burned (3a)
Crit (1-625): 2904/10000
Burn (1-1000): 8350/10000

Flamethrower (Mawile): (9 [BP] - 1.5 [Stat Dif]) * 1.5 = 11 damage

Crit (1-625): 1663/10000
Hyper Voice (Aerodactyl): 9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Pixilate] = 18 damage, 6 energy

Hit (1-8000): 1436/10000
Hydro Pump (Aerodactyl, Critical Hit): (11 [BP] + 3 [STAB] + 7 [Crit]) * 1.5 = 32 damage, 7 energy

Crit (1-625): 5496/10000
Paralysis (1-1000): 5188/10000

Thunderbolt (Aerodactyl): (9 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 26 damage, 6+4 energy

Crit (1-625): 7966/10000
Iron Head (Aerodactyl): (8 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 27 damage, 5 energy

Aerodactyl suffers 2 damage from the burn
---------------------------------------------------------------------------
Protect: 7 energy

Targets: 3/4, 3/3
Deafening Screech: Conkeldurr and Gardevoir cannot use moves with a base energy cost of 6 or higher for the next 6 actions
Gardevoir can't use Psyshock while under the effects of Deafening Screech!
Ice Beam (Aerodactyl, Critical Hit): (9 [BP] + 7 [Crit]) * 1.5 = 24 damage, 7 energy
Cyclohm can't use Power Gem while under the effects of Deafening Screech!

Aerodactyl suffers 2 damage from the burn
Aggro threshold: 101
77
54
52
20
 
ffs Fort Colorcastle I asked you to check my moves if they were all fine ffs badly bad bad


Clary @ Gardevoirite
- - - - - - - - - - - - - -
Disarming Voice -> Disarming Voice


Phosphora @ Rare Candy
- - - - - - - - - - - - - - - - -
Thunder Shock -> Thunder Shock
 
Round 3

Aerodactyl turns its focus on Beer Challenge, but this does not stop the Kingdra from blasting the enemy with jets of water. The prehistoric bird's patience however runs out quickly, as it knocks back the dragon and turns its attention back to the Mawile.

|Spe 85| HP 74/Energy 63
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 79/Energy 62
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 82/Energy 68 (Deafening Screech for 3 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 110/Energy 71 (Magnet Rise for 1 more action, Deafening Screech for 3 more actions)
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 349/700 [50% HP], Burned (1a), Paralyzed (5a)
Crit (1-625): 2211/10000
Dragon Pulse (Kingdra): (9 [BP]) * 1.5 = 14 damage

Crit (1-625): 1853/10000
Disarming Voice (Aerodactyl): 4 [BP] + 3 [STAB] + 4 [Stat Dif] = 11 damage, 3 energy
Water Gun (Aerodactyl, Critical Hit): (4 [BP] + 3 [STAB] + 7 [Crit]) * 1.5 = 21 damage, Aerodactyl is drenched for 3 actions, 2 energy

Crit (1-625): 7954/10000
Paralysis (1-1000): 4697/10000

Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, 2 energy

Crit (1-625): 3207/10000
Iron Head (Aerodactyl): (8 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 27 damage, 5 energy

Aerodactyl suffers 2 damage from the burn
---------------------------------------------------------------------------
Crit (1-625): 3802/10000
Wing Buffet (Kingdra): 9 [BP] + 3 [STAB] + 3 [Stat Dif] - 3 [Burn] = 12 damage, Kingdra's threat is reduced by 50%

Crit (1-625): 7867/10000
Disarming Voice (Aerodactyl): 4 [BP] + 3 [STAB] + 4 [Stat Dif] = 11 damage, 3+4 energy

Hit (1-8000): 3434/10000
Hydro Pump (Aerodactyl, Critical Hit): (11 [BP] + 3 [STAB] + 7 [Crit]) * 1.5 = 32 damage, 7 energy

Crit (1-625): 6738/10000
Paralysis (1-1000): 959/10000

Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, Aerodactyl is paralyzed for 6 actions, 2+4 energy

Hit (1-9500): 9893/10000
Thunder Fang (Aerodactyl): missed, 5 energy

Aerodactyl suffers 2 damage from the burn
Aggro threshold: 106
90
81
81
44
 
Mawile:
Protect ~ Iron Head
IF under deafening screech when to act, THEN use Thunder Fang
Kingdra:
Protect ~ Focus Energy
IF under deafening screech when you are to act, THEN replace action with water gun.
 

Clary @ Gardevoirite
- - - - - - - - - - - - - -
Disarming Voice -> Disarming Voice


Phosphora @ Rare Candy
- - - - - - - - - - - - - - - - -
Thunder Shock -> Thunder Shock
 
Round 4

Fort's Pokemon shield themselves, but Aerodactyl take them all off guard with another deafening shriek, before turning its attention on Phosphora.

|Spe 85| HP 74/Energy 54 (Deafening Screech for 5 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 79/Energy 50
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 82/Energy 42 (Deafening Screech for 1 more action)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 99/Energy 47 (Magnet Rise for 1 more action, Deafening Screech for 5 more actions)
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 249/700 [36% HP], Paralyzed (3a), Drenched (2a)
Protect: 7 energy
Protect: 7 energy

Crit (1-625): 7226/10000
Disarming Voice (Aerodactyl): 4 [BP] + 3 [STAB] + 4 [Stat Dif] = 11 damage, 3+8 energy

Crit (1-625): 2521/10000
Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, 2+8 energy

Targets: 4/4, 1/3
Deafening Screech: Kingdr and Cyclohm cannot use moves with a base energy cost of 6 or higher for the next 6 actions

Aerodactyl suffers 2 damage from the burn
Aerodactyl heals from the burn

---------------------------------------------------------------------------
Crit (1-625): 8664/10000
Disarming Voice (Aerodactyl): 4 [BP] + 3 [STAB] + 4 [Stat Dif] = 11 damage, 3+12 energy

Crit (1-625): 3325/10000
Water Gun (Aerodactyl): (4 [BP] + 3 [STAB]) * 1.5 = 11 damage, Aerodactyl is drenched for 3 actions, 2 energy

Crit (1-625): 8001/10000
Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, 2+12 energy

Crit (1-625): 2067/10000
Iron Head (Aerodactyl): (8 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 27 damage, 5 energy

Crit (1-625): 8507/10000
Ice Fang (Cyclohm): (7 [BP]) * 1.5 = 11 damage
Aggro threshold: 167
128
108
92
66
 
Last edited:
zarator you might wanna add drenched to aerodactyl status

Gardevoir should use Reflect (cyclohm, mawile, gardevoir) a2 lucy.

Kingdra: Bubblebeam ~ Water Gun
Mawile: Protect ~ Iron Head
 
Oops. Post didn't send apparently o-o

Clary @ Gardevoirite
- - - - - - - - - - - - - -
Disarming Voice -> Reflect (Cyclohm, Mawile, Gardevoir)


Phosphora @ Rare Candy
- - - - - - - - - - - - - - - - -
Thunder Shock -> Thunder Shock
 
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Round 5

Crippled by having the majority of its members deafened, the team whittles away at Aerodactyl some more, but the prehistoric bird retaliates with yet another frightening screech, hampering down the squad further. To make things worse, it looks like several team mates begin to feel exhausted.

|Spe 85| HP 74/Energy 48 (Deafening Screech for 6 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 79/Energy 38 (Deafening Screech for 6 more actions, Reflect for 5 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 82/Energy 14 (Reflect for 5 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 89/Energy 7 (Deafening Screech for 3 more actions, Reflect for 5 more actions)
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 147/700 [21% HP], Paralyzed (3a), Drenched (2a)
Protect: 7 energy

Crit (1-625): 8002/10000
Disarming Voice (Aerodactyl): 4 [BP] + 3 [STAB] + 4 [Stat Dif] = 11 damage, 3+16 energy

Crit (1-625): 4515/10000
Bubble Beam (Aerodactyl): (7 [BP] + 3 [STAB]) * 1.5 = 15 damage, 4 energy

Crit (1-625): 6608/10000
Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, 2+16 energy

Crit (1-625): 9171/10000
Payback (Cyclohm): 10 [BP] = 10 damage

---------------------------------------------------------------------------
Reflect: Mawile, Gardevoir, and Cyclohm are protected against physical attacks for 6 actions, 9 energy

Crit (1-625): 3743/10000
Water Gun (Aerodactyl): (4 [BP] + 3 [STAB]) * 1.5 = 11 damage, Aerodactyl is drenched for 3 actions, 2 energy

Crit (1-625): 9065/10000
Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, 2+12 energy

Crit (1-625): 7426/10000
Iron Head (Aerodactyl): (8 [BP] + 3 [STAB] + 5 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 27 damage, 5 energy

Targets: 2/4, 1/3
Deafening Screech: Kingdra and Mawile cannot use moves with a base energy cost of 6 or higher for the next 6 actions
Aggro threshold: 216
166
135
118
77
 

Clary @ Gardevoirite
- - - - - - - - - - - - - -
Chill -> Hyper Voice

Phosphora @ Rare Candy
- - - - - - - - - - - - - - - - -
Chill -> Thundershock
 
Round 6

Iggy Azalea's Pokemon take a moment to rest, and while Aerodactyl knocks back her Cyclohm, Fort's Mawile steps up to hold the foe's attention until its impending demise.

|Spe 85| HP 74/Energy 42 (Deafening Screech for 4 more actions)
HP 100
Atk 2 (3)
Def 3
SpA 3 (4)
SpD 3
Spe 85
SC 3 / WC 5
Abilities: Swift Swim, Sniper, Damp

|Spe 50| HP 68/Energy 29 (Deafening Screech for 4 more actions, Reflect for 3 more actions)
HP 90
Atk 8
Def 5
SpA 1
SpD 4
Spe 50
SC 1 / WC 2
Abilities: Hyper Cutter, Intimidate, Sheer Force, Huge Power

|Spe 100| HP 82/Energy 20 (Reflect for 3 more actions)
HP 100
Atk 2
Def 4
SpA 7
SpD 5
Spe 100
SC 3 / WC 3
Abilities: Synchronize, Trace, Telepathy, Pixilate

|Spe 80| HP 89/Energy 17 (Deafening Screech for 1 more actions, Reflect for 3 more actions)
HP 110
Atk 1
Def 5 (6)
SpA 5
SpD 3
Spe 80
SC 4 / WC 4
Abilities: Shield Dust, Static, Overcoat

HP 53/700 [8% HP], Paralyzed (1a), Drenched (2a)
Chill: Restores 12 energy

Crit (1-625): 4984/10000
Bubble Beam (Aerodactyl): (7 [BP] + 3 [STAB]) * 1.5 = 15 damage, 4 energy
Chill: Restores 12 energy

Hit (1-9500): 7987/10000
Crit (1-625): 401/10000

Thunder Fang (Aerodactyl, Critical Hit): (7 [BP] + 5 [Stat Dif] + 2 [Sheer Force] + 3 [Drenched] + 3 [Crit]) * 1.5 = 30 damage, 5 energy

Crit (1-625): 4503/10000
Wing Buffet (Cyclohm): (9 [BP] + 3 [STAB]) * 0.67 = 8 damage, Cyclohm's threat is reduced by 50%

---------------------------------------------------------------------------
Crit (1-625): 439/10000
Hyper Voice (Aerodactyl, Critical Hit): 9 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Pixilate] + 3 [Crit] = 21 damage, 6 energy

Crit (1-625): 8244/10000
Water Gun (Aerodactyl): (4 [BP] + 3 [STAB]) * 1.5 = 11 damage, Aerodactyl is drenched for 3 actions, 2 energy

Crit (1-625): 795/10000
Thunder Shock (Aerodactyl): (4 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 1 [Rare Candy] + 3 [Drenched]) * 1.5 = 19 damage, 2 energy

Crit (1-625): 4248/10000
Poison Fang (Aerodactyl): (5 [BP] + 5 [Stat Dif] + 2 [Sheer Force]) * 0.67 = 8 damage, 4 energy

Crit (1-625): 6955/10000
Burn (1-1000): 3586/10000

Flamethrower (Mawile): (9 [BP] - 1.5 [Stat Dif]) * 1.5 = 11 damage
Aggro threshold: 225
173
144
102
98
 

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