[AOT-r1] Group BoB: Stary02939 vs S0L1D G0LD

Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification.
One warning per player. After the warning is used (any tag after DQ interval is passed will be counted as warning), the Player has one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. I will say this only once: don't test me
2 Month Time Limit: After two months I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule:
Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.

Team Stary
Aerodactyl [Dino [M]

Type: Rock/Flying

Abilities: Rock Head / Pressure / Unnerve (Locked)

Nature: Adamant (+Atk, - SpA)

Stats:
HP: 100
Atk: 5+
Def: 3
SpA: 1-
SpD: 3
Spe:130
Size Class: 4
Weight Class: 4
Base Rank Total: 20


Type: Rock/Flying
Abilities: Rock Head/Pressure/Unnerve(Locked)/Tough Claws
Stats:
HP: 100
Atk: 6+
Def: 3
SpA: 2-
SpD: 3
Spe:150
Size: 4
Weight: 4
BRT:23


EC: N/A
MC: 0
AC: 0/5
KOC: 0

Moves (40):
Level Up
Agility
Ancient Power
Bite
Crunch
Fire Fang
Giga Impact
Ice Fang
Iron Head
Scary Face
Supersonic
Thunder Fang
Roar
Rock Slide
Wing Attack

Egg Moves
Pursuit
Roost
Steel Wing
Tailwind
Whirlwind

TM Moves
Aerial Ace
Double Team
Dragon Claw
Earthquake
Facade
Fly
Payback
Protect
Rest
Sandstorm
Sleep Talk
Smack Down
Substitute
Taunt
Torment
Toxic

Tutor Moves
Aqua Tail
Sky Attack
Stealth Rock

Past Gen Moves
Endure
Mimic


Azumarill [Blubber] [F]

Type: Water/Fairy

Abilities: Huge Power / Thick Fat / Sap Sipper (Unlocked)

Nature: Adamant (+Atk, - SpA)

Stats:
HP: 110
Atk: 3+ (6 Huge Power)
Def: 3
SpA: 1-
SpD: 3
Spe:50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19 with Huge Power)

EC: 9/9
MC: 0
AC: 5/5
KOC: 2

Moves (51):
Level Up
Splash
Tackle
Defense Curl
Water Gun
Tail Whip
Water Sport
Bubble
Charm
BubbleBeam
Slam
Bounce
Helping Hand
Rollout
Aqua Tail
Double Edge
Play Rough
Rain Dance
Superpower
Aqua Ring

Egg Moves
Body Slam
Encore
Tickle
Soak
Refresh
Perish Song
Aqua Jet
Copycat
Belly Drum
Amnesia

TM Moves
Protect
Light Screen
Waterfall
Double Team
Facade
Toxic
Dive
Substitute
Dig
Bulldoze
Brick Break
Rest
Sleep Talk
Power Up Punch
Attract

Tutor Moves
Knock Off
Ice Punch
Iron Tail
Icy Wind
Focus Punch

Past Gen Moves
Endure
Mimic


Necturna [Alice] [F]

Type: Ghost/Grass
Abilities: Forewarn / Telepathy (Unlocked)
Nature: Rash (+SpA, - SpD)

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4+
SpD: 4-
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
AC: 5/5
MC: 0

Moves (41):

Level Up
Poison Fang
Thunder Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-wisp
Hex
Pain Split
Power Whip
Horn Leech

Egg Moves
Soak (Sketched)
Future Sight
Curse
Leaf Blade
Swift
Ingrain
Nightmare

TM Moves
Energy Ball
Toxic
Psychic
Payback
Stone Edge
Hidden Power (water)
Shadow Claw
Shadow Ball
Protect
Torment
Substitute
Sleep Talk
Double Team
Facade

Tutor Moves
Skill Swap
Giga Drain
Knock Off
Super Fang
Trick
Spite


Infernape [Cheeky] [M]

Type: Fire/Fighting

Abilities: Blaze / Iron Fist (Unlocked)

Nature: Hasty (+Spe, +18% Accuracy, -Def)

Stats:
HP: 100
Atk: 4
Def: 2-
SpA: 4
SpD:3
Spe:125+
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (53):
Level Up
Flare Blitz
Scratch
Leer
Ember
Mach Punch
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment
Feint
Slack Off
Close Combat
Acrobatics
Fire Spin
Flamethrower

Egg Moves
Fake Out
Thunder Punch
Encore
Counter
Heat Wave
Focus Energy

TM Moves
Aerial Ace
Bulldoze
Dig
Earthquake
Fire Blast
Flame Charge
Focus Blast
Grass Knot
Poison Jab
Power-Up Punch
Protect
Rest
Roar
Rock Slide
Shadow Claw
Sleep Talk
Solarbeam
Stone Edge
Substitute
Toxic
U-Turn
Will-o-Wisp

Tutor
Dual Chop
Endeavor
Fire Punch
Gunk Shot
Iron Tail
Low Kick
Role Play
Stealth Rock

Past Gen
Endure


Team Gold

Greninja (Sui-Ren) [M]
Nature: Hasty
Type:
Water/Dark

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

Torrent: Type: Passive

When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

Pokemon with this ability: Squirtle, Wartortle, Blastoise, Totodile, Croconaw, Feraligatr, Mudkip, Marshtomp, Swampert, Piplup, Prinplup, Empoleon, Oshawatt, Dewott, Samurott
Protean (DW Unlocked): Type: Toggle

When Active, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When Inactive, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Pokemon with this ability: Kecleon, Froakie, Frogadier, Greninja

Stats:

HP: 100
Atk: Rank 3
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 141 (+15% speed, +23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
DC: 5/5
KOC: 0

Moves (59/72):

Night Slash
Role Play
Mat Block
Pound (*)
Growl (*)
Bubble (*)
Quick Attack (*)
Lick (*)
Water Pulse (*)
Smokescreen (*)
Round (*)
Shadow Sneak
Fling (*)
Spikes
Double Team
Bounce
Hydro Pump
Extrasensory
Haze
Water Shuriken

Camouflage (*)
Mind Reader (*)
Mud Sport (*)
Toxic Spikes (*)
Water Sport (*)

Toxic
Hidden Power [Fire]
Taunt (*)
Blizzard (*)
Grass Knot (*)
Surf (*)
Substitute (*)
Rock Slide
Acrobatics
U-turn
Rest
Sleep Talk
Dig
Power-Up-Punch
Scald
Protect
Smack Down
Dark Pulse
Ice Beam
Aerial Ace
Echoed Voice
Facade
Waterfall
Rock Tomb
Hyper Beam
Giga Impact

Dive
Gunk Shot
Hydro Cannon
Icy Wind
Low Kick
Water Pledge
Snatch
Spite



Magnus (Conkeldurr) (M)
Nature: Adamant
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts

Sheer Force

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 01
AC: 5/5
KOC: 0

Moves (49/72):

Pound (*)
Leer (*)
Focus Energy (*)
Bide (*)
Low Kick (*)
Rock Throw (*)
Wake-Up Slap (*)
Chip Away (*)
Rock Slide
Dynamic Punch
Scary Face
Hammer Arm
Stone Edge
Focus Punch
Superpower

Comet Punch
Counter (*)
Drain Punch (*)
Endure (*)
Foresight
Mach Punch (*)
Reversal
Wide Guard (*)

Toxic (*)
Taunt (*)
Hyper Beam
Protect (*)
Smack Down
Earthquake
Dig
Double Team
Rock Tomb
Facade
Rest
Low Sweep
Focus Blast
Payback (*)
Giga Impact
Bulldoze
Poison Jab (*)
Grass Knot
Sleep Talk
Substitute

Block
Helping Hand
Fire Punch
Ice Punch
Knock Off
Thunder Punch



Camerupt (Camerupt) (M)
Nature: Quiet
Type: Fire/Ground

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Magma Armor

Solid Rock

Anger Point (HA UNLOCKED)

Sheer Force (Mega)

Stats:

Hp: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-10% speed, -15% evasion)
Size Class: 4
Weight Class: 6
Base Rank Total: 19


Camerupt (Camerupt) (M)
Nature: Quiet
Type: Fire/Ground

Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Stats:

Hp: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-10% speed, -15% evasion)
Size Class: 4
Weight Class: 7
Base Rank Total: 23


EC: 6/6
MC: 01
AC: 5/5
KOC: 0

Moves (40/???):

Fissure
Eruption
Growl (*)
Tackle (*)
Ember (*)
Magnitude (*)
Focus Energy (*)
Take Down (*)
Flame Burst (*)
Amnesia (*)
Lava Plume (*)
Earth Power
Curse
Rock Slide
Yawn
Earthquake
Flamethrower
Double Edge

Body Slam (*)
Endure (*)
Growth (*)
Heat Wave (*)
Iron Head (*)
Yawn

Roar
Toxic
Protect (*)
Solar Beam
Dig (*)
Double Team
Fire Blast (*)
Flame Charge
Overheat
Incinerate
Will-O-Wisp (*)
Bulldoze (*)
Substitute

Endure
Explosion
Stealth Rock



Master Belch (Muk) (M)
Nature: Quiet
Type: Poison

Poison (close)

Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

Stench:

Type:
Passive

This Pokemon has a foul odor that reeks into each of its attacks, causing all of them to have a 10% flinch rate. This applies to each hit of a multi-hit move

Sticky Hold:

Type: Passive

This Pokemon’s body is covered in a sticky substance that prevents item theft or swapping.

Pokemon with this ability: Shroomish, Breloom, Gliscor.

Poison Touch: (DW Unlocked)

Type: Toggle

By default, this Pokemon's body is covered with a film of poison. Whenever it hits an opponent with a contact attack, that opponent has a 30% chance of being Poisoned. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect).

Stats:

HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 43 (-15% spe, -10% evasion flat)
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 6/6
MC: 01
DC: 5/5

Attacks (44/90):

Poison Gas (*)
Pound (*)
Harden (*)
Mud-Slap (*)
Disable (*)
Sludge (*)
Minimize (*)
Mud Bomb (*)
Sludge Bomb
Acid Armor
Gunk Shot

Toxic
Venoshock
Taunt
Hyper Beam
Sludge Wave (*)
Thunderbolt (*)
Flamethrower (*)
Dig (*)
Protect (*)
Brick Break
Double Team
Fire Blast
Rock Tomb
Torment
Rest
Payback
Giga Impact
Rock Slide
Infestation
Sleep Talk
Substitute

Acid Spray (*)
Haze (*)
Imprison (*)
Scary Face
Shadow Sneak (*)
Stockpile (*)

Bide
Giga Drain
Endure
Focus Punch
Ice Punch
Pain Split


Now for sendout
1: Stary
2: Gold
8:07 PM <+ASBot> Rolled between 1 and 2: 1

Stary02939 sends out and equips
S0L1D G0LD sends out, equips and orders
Stary orders
I ref
 

"How to start this ..."

"Me! Me! Me! Me! Candy!"​

"Anyone else interested?"

*Silence*​

"Huh. All right, then, Cheeky, you're up!"

Cheeky the Infernape #Rare Candy
 
Fort Colorcastle , who the fuck are you, and what gives you the nerve to like a dq warning?

Fluff later when I give a shit.

Sui-Ren @ Rare Candy

Hydro Pump - Surf - Hydro Pump
If your target is under the effects of a successful p/e move when you would act, use Spikes on the first and third instances and Toxic Spikes on the second, restarting the queue in each case.
If Role Play outside of a combo and you are faster than Infernape, use Bounce that action and restart the queue.
If unsuspended d/e move outside of a combo and you are slower than Infernape, use Dig that action and restart the queue.
 

"First of all, sorry for taking three days to order second :(
"Now on to orders! Cheeky, use - Cheeky?"

"Zzzzzz"​

"Cheeky, why are you sleeping?"

*Wakes up* "Huh? Oh, we're still doing this?"​

*Rolls eyes* "Yes! Have you been asleep for the last three days?"

" ... maybe."​

"Grrrr ... what is the matter with you, anyways?"

"What's the matter with you? You haven't even fought anyone yet! Ever!"​

"Would you all please shut up already!?"

*Grumble grumble* "No" *grumble grumble*​

"... At least they're on the same side now?"

Solar Beam - ThunderPunch - Solar Beam
 
Round 1

Pre Round

Team Stary


Infernape [Cheeky] [M] @ Rare Candy
Abilities: Blaze, Iron Fist
HP: 100
EN: 100
5/2/5/3/125/S3W4
Status: Fine
(+18% Accuracy)

Team Solid Gold

Greninja (Sui-Ren) [M] @ Rare Candy
Abilities: Torrent, Protean
HP: 100
EN: 100
3/2/5/3/141/S3W3
Status: Fine
(+23% Accuracy)

That went about as well as you'd expect

Round 1:
Speed Order: Greninja, Inernape


Infernape gathered sunlight

Greninja used Hydro Pump
Crit Check (625): 7358 (NO)
Damage: (11+3+2+7.5-4.5)*1.5=28.5
EN Used: 8-1=7

Infernape used Solarbeam
Crit Check (625): 5894 (NO)
Damage: (12+7.5-4.5)*1.5=22.5
EN Used: 8

Round 2:
Speed Order: Greninja, Inernape


Greninja used Surf
Crit Check (625): 5022 (NO)
Damage: (9+3+2+7.5-4.5)*1.5=25.5
EN Used: 7-1=6

Infernape used Thunderpunch
Crit Check (625): 6567 (NO)
Damage: (8+2+7.5-3)*1.5=21.75
Eff Check (1000): 2259 (NO)
EN Used: 6

Round 3:
Speed Order: Greninja, Inernape


Infernape gathered sunlight

Greninja used Hydro Pump
Crit Check (625): 7011 (NO)
Damage: (11+3+2+7.5-4.5)*1.5=28.5
EN Used: 8-1=7

Infernape used Solarbeam
Crit Check (625): 1923 (NO)
Damage: (12+7.5-4.5)*1.5=22.5
EN Used: 8

Round 1

Post Round

Team Stary


Infernape [Cheeky] [M] @ Rare Candy
Abilities: Blaze, Iron Fist
HP: 17
EN: 80
5/2/5/3/125/S3W4
Status: Fine
(+18% Accuracy)

Team Solid Gold

Greninja (Sui-Ren) [M] @ Rare Candy
Abilities: Torrent, Protean
HP: 33
EN: 80
3/2/5/3/141/S3W3
Status: Fine
(+23% Accuracy)

Stary02939 up
S0L1D G0LD up
i ref
 

"'That went about as well as you'd expect.' So it did, Rainman."

"It went better than I expected! I didn't expect to still be standing at this point!"​

"Don't get overconfident, Cheeky. It'll take a lot of effort to keep you conscious through this round."

Endure - Fire Punch - Fire Punch
IF
Toxic A1 AND not in combination THEN replace orders with Encore - Thunder Punch - Mach Punch AND disregard all other subs for the entire round
IF Toxic THEN use Fake Out on the first instance and Protect on the second instance, pushing back actions each time
IF D/E AND not suspended AND not in combo AND you are enduring THEN use Dig
 
"*clears throat* It's been a while since I was last here, eh? But now that I have a bit more leeway , let's get this show on the road. Stay conscious; sometimes the waking nightmare is worse than the sleeping one. You know what to do here, Greninja, I presume?"


"Indeed."

Spikes - Bounce - Bounce
 
Round 2

Pre Round

Team Stary


Infernape [Cheeky] [M] @ Rare Candy
Abilities: Blaze, Iron Fist
HP: 17
EN: 80
5/2/5/3/125/S3W4
Status: Fine
(+18% Accuracy)

Team Solid Gold

Greninja (Sui-Ren) [M] @ Rare Candy
Abilities: Torrent, Protean
HP: 33
EN: 80
3/2/5/3/141/S3W3
Status: Fine
(+23% Accuracy)

Action 1:
Speed Order: Greninja, Inernape


Infernape used Endure
EN Used: 15

Greninja used Spikes
+1 Layer to spikes
EN Used: 8

Action 2:
Speed Order: Greninja, Inernape


Greninja bounced up high (flying type)

Infernape dug underground

Greninja used bounce
MISSED
EN Used: 10-1=9

Infernape used dig
IMMUNE
En Used: 10

Action 3:
Speed Order: Greninja, Inernape


Greninja bounced up high (flying type)

Infernape dug underground

Greninja used bounce
MISSED
EN Used: 10-1+4=13

Infernape used dig
IMMUNE
En Used: 14

Round 2

Post Round

Team Stary
Spikes (1l)


Infernape [Cheeky] [M] @ Rare Candy
Abilities: Blaze, Iron Fist
HP: 17
EN: 41
5/2/5/3/125/S3W4
Status: Fine, Cannot Endure (1r)
(+18% Accuracy)

Team Solid Gold

Greninja (Sui-Ren) [M] @ Rare Candy
Abilities: Torrent, Protean
HP: 33
EN: 49
3/2/5/3/141/S3W3
Status: Fine
(+23% Accuracy)

S0L1D G0LD orders
Stary02939 orders
I ref
 
Counterswitch accepted!

Dino the Aerodactyl # Aerodactylite


Mega Evolve
Sky Attack - Fly - Sky Attack
IF
Counter AND you are not taunted THEN Stealth Rock the first instance, Mimic[Counter] the second and Torment the third
IF Smack Down AND you are not already smacked down AND you are not Taunted AND you do not have a substitute up THEN Substitute (15) and push back
IF Bide AND you are not taunted THEN initiate Double Team (2) - Tailwind - Sky Attack

Flavor possibly coming later
 

"Ahaha. Conkeldurr, please show our antediluvian opponent the futility of stalling."


"Hmmph. Too easy."

Smack Down - Smack Down - Smack Down
If Aerodactyl is smacked down when you would act, use Ice Punch on the first instance, and Thunder Punch on the second.

(Due to the not exactly clear wording of Smack Down, please allow me a reorder if a Substitute is completely immune to Smack Down rather than just the grounding effects of it.)
 
Last edited:
SUBREF POWERS ACTIVATE

ROUND THREE

FIELD EFFECTS
N/A

Stary02939 ABO

Dino (M) # Aerodactylite
Typing
: Rock/Flying
Abilities: Rock Head/Pressure/Tough Claws
HP/EN: 100 / 100
Stats
: 6 / 3 / 2 / 3 / 150
SC/WC/BRT: 4 / 4 / 23
Other: Spikes (1 Layer)

Cheeky (M) # Rare Candy
Typing
: Fire/Fighting
Abilities: Blaze/Iron Fist
HP/EN: 17 / 41
Stats
: 5 (+) / 2 / 5 (+) / 3 / 125
SC/WC/BRT: 3 / 4 / 21
Other: +18% Acc


S0L1D G0LD ABO

Magnus (F) # Life Orb
Typing
: Fighting
Abilities: Guts/Sheer Force/Iron Fist
HP/EN: 110 / 100
Stats
: 6 / 3 / 1 / 3 / 45
SC/WC/BRT: 3 / 4 / 19
Other: N/A

Sui-Ren (M) @ Rare Candy
Typing
: Water/Dark
Abilities: Torrent/Protean
HP/EN: 33 / 49
Stats
: 3 / 2 / 5 (+) / 3 / 141
SC/WC/BRT: 3 / 3 / 21
Other: +23% Acc

Double check your subs, friends. Especially when they involve Subs.

NOTE: ALL ROLLS ARE OUT OF 10000

Action 1

Dino used Substitute (15)!
Dino created a 15HP Substitute!
-13 EN

Magnus used Smack Down!
Crit Roll: 6689=NO
Damage: (5+3+4.5)*1.5=18.75
-6 EN
The Substitute faded!

Action 2

Dino used Substitute (15)!
Dino created a 15HP Substitute!
-17 EN

Magnus used Smack Down!
Crit Roll: 7520=NO
Damage: (5+3+4.5)*1.5=18.75
-10 EN
The Substitute faded!

Action 3

Dino used Substitute (15)!
Dino created a 15HP Substitute!
-21 EN

Magnus used Smack Down!
Crit Roll: 8714=NO
Damage: (5+3+4.5)*1.5=18.75
-14 EN
The Substitute faded!

ROUND END

Dino
Damage Taken: 15+15+15=45
EN used: 13+17+21=51

Magnus
Damage Taken: 0
EN used: 6+10+14=30

FIELD EFFECTS
N/A

Stary02939 ABO

Dino (M) # Aerodactylite
Typing
: Rock/Flying
Abilities: Rock Head/Pressure/Tough Claws
HP/EN: 55 / 49
Stats
: 6 / 3 / 2 / 3 / 150
SC/WC/BRT: 4 / 4 / 23
Other: Spikes (1 Layer)

Cheeky (M) # Rare Candy
Typing
: Fire/Fighting
Abilities: Blaze/Iron Fist
HP/EN: 17 / 41
Stats
: 5 (+) / 2 / 5 (+) / 3 / 125
SC/WC/BRT: 3 / 4 / 21
Other: +18% Acc


S0L1D G0LD ABO

Magnus (F) # Life Orb
Typing
: Fighting
Abilities: Guts/Sheer Force/Iron Fist
HP/EN: 110 / 70
Stats
: 6 / 3 / 1 / 3 / 45
SC/WC/BRT: 3 / 4 / 19
Other: N/A

Sui-Ren (M) @ Rare Candy
Typing
: Water/Dark
Abilities: Torrent/Protean
HP/EN: 33 / 49
Stats
: 3 / 2 / 5 (+) / 3 / 141
SC/WC/BRT: 3 / 3 / 21
Other: +23% Acc

Order of operations:
S0L1D G0LD orders
Stary02939 orders
Ref
 
Last edited:
Pressure pls.


"Excellent. Now, Conkeldurr, dispatch of your foe."


"Nice knowing ya, pal."

Thunder Punch - Ice Punch - Thunder Punch
If Endure and Aerodactyl is not behind a Substitute and Aerodactyl is not Poisoned, use Toxic that action.
If Aerodactyl uses an unsuspended d/e move outside of a combo and you are slower than Aerodactyl and Aerodactyl is not Smacked Down, use Smack Down on the first and third instances, and Mach Punch on the second.
If Sky Attack and Aerodactyl is not behind a Substitute, use Comet Punch that action.
 
Last edited:
I believe that there's no Life Orb recoil when hitting a Substitute

"Owch."
Aerial Ace - Fly(suspend) - Fly(attack) + Fly(attack)
 
I fixed Pressure, but I asked around on IRC and I think LO still does recoil on a Substitute. Let me know if you get definitive proof for no recoil.

ROUND FOUR

FIELD EFFECTS
N/A

Stary02939 ABO

Dino (M) # Aerodactylite
Typing
: Rock/Flying
Abilities: Rock Head/Pressure/Tough Claws
HP/EN: 55 / 49
Stats
: 6 / 3 / 2 / 3 / 150
SC/WC/BRT: 4 / 4 / 23
Other: Spikes (1 Layer)

Cheeky (M) # Rare Candy
Typing
: Fire/Fighting
Abilities: Blaze/Iron Fist
HP/EN: 17 / 41
Stats
: 5 (+) / 2 / 5 (+) / 3 / 125
SC/WC/BRT: 3 / 4 / 21
Other: +18% Acc


S0L1D G0LD ABO

Magnus (F) # Life Orb
Typing
: Fighting
Abilities: Guts/Sheer Force/Iron Fist
HP/EN: 104 / 70
Stats
: 6 / 3 / 1 / 3 / 45
SC/WC/BRT: 3 / 4 / 19
Other: N/A

Sui-Ren (M) @ Rare Candy
Typing
: Water/Dark
Abilities: Torrent/Protean
HP/EN: 33 / 49
Stats
: 3 / 2 / 5 (+) / 3 / 141
SC/WC/BRT: 3 / 3 / 21
Other: +23% Acc

Same move combos use crazy amounts of energy. Dino puts a big dent in Magnus with the power of Tough Claws and Fly, but EN KO's himself in the process. Can Stary turn this around?

NOTE: ALL ROLLS ARE OUT OF 10000

Action 1

Dino used Aerial Ace!
Crit Roll: 4852=NO
Damage: (6+3+2+4.5)*1.5=23.25
-3 EN

Magnus used Thunder Punch!
Crit Roll: 4417=NO
Damage: (8+2+3+2+4.5)*1.5=29.25
-8 EN

Action 2

Dino used Fly (Suspend)!
Dino flew up high!
-6 EN

Magnus used Ice Punch!
But it missed!
-8 EN

Action 3

Magnus used Thunder Punch!
But it missed!
-8 EN

Dino used Fly+Fly!
Hit Roll: 2530=YES
Crit Roll: 7315=NO
Damage: (20.25+3+2+4.5)*1.5=44.625
-44.5 EN

Dino fainted!

ROUND END

Dino
Damage Taken: 29.25~29
EN used: 3+5+44.5~53

Magnus
Damage Taken: 23.25+44.625~68
EN used: 8+8+8=24

FIELD EFFECTS
N/A

Stary02939 XBO

Dino (M) # Aerodactylite
Typing
: Rock/Flying
Abilities: Rock Head/Pressure/Tough Claws
HP/EN: KO / KO
Stats: 6 / 3 / 2 / 3 / 150
SC/WC/BRT: 4 / 4 / 23
Other: Spikes (1 Layer)

Cheeky (M) # Rare Candy
Typing
: Fire/Fighting
Abilities: Blaze/Iron Fist
HP/EN: 17 / 41
Stats
: 5 (+) / 2 / 5 (+) / 3 / 125
SC/WC/BRT: 3 / 4 / 21
Other: +18% Acc


S0L1D G0LD ABO

Magnus (F) # Life Orb
Typing
: Fighting
Abilities: Guts/Sheer Force/Iron Fist
HP/EN: 42 / 46
Stats
: 6 / 3 / 1 / 3 / 45
SC/WC/BRT: 3 / 4 / 19
Other: N/A

Sui-Ren (M) @ Rare Candy
Typing
: Water/Dark
Abilities: Torrent/Protean
HP/EN: 33 / 49
Stats
: 3 / 2 / 5 (+) / 3 / 141
SC/WC/BRT: 3 / 3 / 21
Other: +23% Acc

Order of operations:
Stary02939 sends out and orders
S0L1D G0LD orders
Ref
 
Last edited:
Quoting the NDA:

"While a Substitute is up, an opposing Pokemon will not take recoil damage from an attack with recoil, or take damage from Life Orb recoil."
 
If you have concrete proof, and it changes literally only 6 hp, you could have included it with your orders. Regardless, please tag me when you do.
 
Stary02939

DQ Warning 1. As I mentioned before, you are right in your disagreement; no argument can be had against it. That being said, you know how the change will effect the fight to the t, and I really don't want this to be decided by the "voters", (and I'm in no mood for patience today, having barely worked up the time / energy to log on today) so I'm going to call this a warning regardless.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top