Prize Claiming Thread MkII (MAQ March #10223)

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Claiming 4CC/21UC from here, here, here and here for a grand total of 6CC/52UC.

Minerva the Murkrow receives 2EC/6MC/2AC/1KOC. The 6MC are spent on Tailwind (Lv. 50), Endure (Gen 3 Tutor), and Fly (Gen 6 HM). Final: 2EC/0MC/2AC/1KOC.

Shaula the Drapion receives 4MC/1KOC, which are added to the 2MC that she already had stockpiled for a grand total of 6MC/1KOC. The 6MC are spent on Swords Dance (Gen 6 TM), Snarl (Gen 6 TM) and Sludge Bomb (Gen 6 TM). Final: 0MC/1KOC.

Simurgh the Mandibuzz receives 4MC, which are spent on Façade (Gen 6 TM) and U-Turn (Gen 6 TM). Final: 0MC.

Also, as you can see from here, apparently people with one badge get a Hyper Potion, which I never claimed, so I want one. Sorry. (Also, I have a badge. It's in there.)


Also, 2CC are spent on a Cupra:

Alina - Cupra (F)
Type: Bug / Psychic
Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
Psychic STAB; Can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities: Shield Dust / Keen Eye / Illusion (H)
Nature: Sassy (+1 SpD / -15% Spe / -10% Evasion)

Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3 (+)
Spe: 38 (-)
Size Class: 1
Weight Class: 1
Total: 13

EC: 0/9
AC: 0/5
MC: 0
KOC: 0

Attacks (16)
Level up:
Tackle
String Shot
Bug Bite
Sunny Day
Heal Pulse
Confusion

Egg:
Bug Buzz
Close Combat
Counter
Disable
Feint

TM:
Psyshock
Protect
Shadow Ball
Infestation
Substitute


Tutor:
Another 4CC+6UC are spent on a Scope Lens.


Final: 0CC/46UC.

EDIT: Claiming 3UC/2CC from here, here and here. Final: 2CC/49UC.

Minerva the Murkrow receives 2EC/6MC/2AC/2KOC, for a grand total of 4EC/6MC/4AC/3KOC as seen above. The 6MC are spent on Sky Attack (Gen 6 Tutor), Heat Wave (Gen 6 Tutor) and Roost (Gen 6 TM). Final: 4EC/0MC/4AC/3KOC.

Tiger Lilian the Necturine receives 1EC/3MC/1AC/1KOC. The 3MC are spent on Pain Split (Lv. 37), Shadow Ball (Lv. 44) and Power Whip (Lv. 50). Final: 1EC/0MC/1AC/1KOC
 
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Total of: 12 UC and 10 CC (All KOC is converted into CC)
4 EC to Karrablast (now 6), 4 MC(now 6)-, 2 AC(now 3).
8 MC to Kitsunoh
3 MC to Fidgit
Converting 2 UC(now 10) to Karrablast's AC (now 5)
Karrablast unlocks No Guard!
Karrablast evolves into Escavalier!
Learns Double Edge, Fell Stinger, Quick Guard, and Twineedle naturally through LVL Up.
Buying Infestation, Swagger, Iron Head, and Giga Impact. (Infestation and Swagger are current gen machines, Iron head and Giga Impact are LVL Up. 6-(2*2)-(1*2)=0.

Karrablast [Arthur] (M)
Type: Bug/Steel
Abilities: Swarm/Shell Armor/Overcoat (H, unlocked)
Nature: Adamant (+ATK, -SpA)
Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpDef: Rank 4
Spe: 20
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks (25):

Level Up (Arranged by LVL Acquired)
Double Edge
Fell Stinger
Quick Guard
Twineedle
Peck
Leer
Endure
Fury Cutter
Fury Attack
Headbutt
False Swipe
Iron Head
Giga Impact

Egg
Bug Bite
Counter
Drill Run
Knock off
Megahorn

TM/HM
Substitute
Protect
X-Scissor
Struggle Bug
Aerial Ace
Infestation
Swagger

-----
Spending 10 CC on Poison Barb (now 0 CC)
-----
Spending Fidgit's 3 MC for Telekinisis (Past gen TM, 3MC, 3-3=0)
-----
Buying U-Turn, Thunder Punch, Protect, and Low Kick for Kitsunoh (All current gen TMs, 2*4=8, 8-8=0)
 
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First
Second
Third
Fourth
Fifth
Sixth
Defeated Magikarp Guy
Eighth


+11 CC (+2 KOC), +23 UC, Mystic Water as a prize, buying Eviolite for 12 CC and 8 UC, buying Chimchar for 2 UC, 0 CC and 21 UC remaining.



Colossoil
MC: 8 (+7 MC, +1 KOC) > 0
-Learning Crunch (Level Up), Sucker Punch (Egg), Smack Down (TM) and Poison Jab (TM).



Camerupt
MC: 3 (+3 MC) > 1
-Learning Dig (TM).



Marill
EC: 9/9 (+1 EC, +1 LEC) Evolving.
MC: 3 (+2 MC) > 1
AC: 5/5 (+1 AC) Unlocking.
-Learning Focus Punch (Tutor).



Venonat
EC: 1/6 (+1 EC)
MC: 3 (+3 MC) > 0
AC: 1/5 (+1 AC)
-Learning Signal Beam (Level Up) and Giga Drain (Tutor).



Skorupi
EC: 6/6 (+1 EC) Evolving.
MC: 5 (+3 MC, +1 KOC) > 0
AC: 5/5 (+1 AC) Evolving.
-Learning Thunder Fang (Under 26), Fire Fang (Under 26), Ice Fang (Under 26), Rock Tomb (TM), Torment (TM) and Hone Claws (Level Up).



Cyclohm
MC: 4 (+3 MC, +1 KOC) > 0
-Learning Protect (TM) and Signal Beam (Tutor).



Plasmanta
MC: 3 (+3 MC) > 1
-Learning Flash Cannon (TM).



Mollux:
MC: 2 (+2 MC) > 0
AC: 3/5 (+1 AC)
-Learning Final Gambit (Level Up) and Eruption (Level Up).



Dragalge
MC: 7 (+3 MC, +3 KOC) > 0
-Learning Thunder (TM), Iron Tail (Tutor) and Rest (TM).



Drapion (Male)
Types: Poison/Dark
Abilities: Battle Armor / Sniper / Keen Eye
Nature: Adamant (+Atk, -SpAtk)
Stats:
HP:
100
Atk: 4+
Def: 4
SpA: 1-
SpD: 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: Fully Evolved.
MC: 0
AC: Unlocked.
Attacks: 31
Level Up
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Scary Face
Bug Bite
Poison Fang
Crunch
Cross Poison
Night Slash
Fire Fang
Thunder Fang
Ice Fang
Hone Claws

Egg
Twineedle
Whirlwind
Slash
Confuse Ray
Poison Tail

TM/HM
Taunt
Protect
Substitute
Dig
Thief
Aerial Ace
Rock Tomb
Torment

Tutor
Aqua Tail



Azumarill (Female)
Types: Water/Fairy
Abilities: Thick Fat / Huge Power / Sap Sipper
Nature: Adamant (+Atk, -SpAtk)
Stats:
HP:
110
Atk: 3+ (6)
Def: 3
SpA: 1-
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)
EC: Fully Evolved.
MC: 1
AC: Unlocked.
Attacks: 31
Level Up
Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubblebeam
Helping Hand
Bounce
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double Edge
Play Rough

Egg
Encore
Camouflage
Refresh
Aqua Jet
Body Slam

TM/HM
Protect
Substitute
Waterfall
Frustration
Facade
Dive

Tutor
Ice Punch
Endure
Focus Punch



Chimchar (Male)
Types: Fire
Abilities: Blaze / Iron Fist (H)
Nature: Hasty (+Speed, -Def, +17% Acc)
Stats:
HP:
90
Atk: 2
Def: 1-
SpA: 2
SpD: 2
Spe: 71+
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks: 18
Level Up
Scratch
Leer
Ember
Taunt
Fury Swipes
Flame Wheel
Nasty Plot
Torment

Egg
Counter
Focus Punch
Assist
Encore
Fake Out

TM/HM
Protect
Substitute
Dig
Fire Blast
Grass Knot
 
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Ooraloo +1 CC.
Escavalier: +4 MC
Ooraloo 3UC
ooraloo - 1 CC
escavalier - 4 MC
oor - 1 CC
joltik - 2 MC, 1 AC, 1 EC, 1 LEC, 1 KOC (LEC becomes AC)
I get 3 UC
Ooraloo wins: 1 CC
- Armaldo: 4 MC/1 KOC
ooraloo - 4 CC, 10 UC, Hard Stone, Onix
bulbasaur - 4 MC, 2 AC, 2 EC, 2 KOC
timburr - 4 MC, 2 AC, 2 EC, 1 KOC
froakie - 4 MC, 2 AC, 2 EC, 1 KOC

Purchase 2x Potion (-2CC)
Purchase Expert Belt (-20CC)
Claiming Onix and Hard Stone from Simulator reward.


Onix (♂) Onyx
Types:
Rock/Ground
Abilities: Rock Head / Sturdy / Weak Armor (H)
Nature: Brave (+ATK, -Spe, -10% EVA)
Stats:
HP:
90
Atk: 3 (+)
Def: 7
SpA: 2
SpD: 2
Spe: 60 (-, -10% EVA)
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Sandstorm
Slam

Egg
Heavy Slam
Flail
Rock Blast
Rollout
Rock Climb

TM/HM
Protect
Substitute
Dig
Earthquake
Bulldoze
 
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Geodude6

Look at my shiny CT!
Since this is my area, I do not see why you should not get a free nature change for this so I am going to declare that the affected Pokémon are entitled a free nature change which expires a month after this is all implemented for reasons like keeping track of used nature changes months down the line.
According to this declaration, my Togekiss, Gallade, Magby, Scyther, and my recently-acquired Tyrunt are entitled to free nature changes.

Before:

Woosh! [Togekiss] (F)
Nature: Bold (+1 Def, -1 Atk)
OT: Yarnus of Bethany
Type:

: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 4+
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Moves:
After You
Air Slash
Aura Sphere
Extreme Speed
Fairy Wind
Sky Attack
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Baton Pass
Bestow
Wish

Extrasensory
Future Sight
Mirror Move
Morning Sun
Psycho Shift

Protect
Roost
Psychic
Shadow Ball
Flamethrower
Fire Blast
Thunder Wave
Dazzling Gleam

Magic Coat
Softboiled

Soldier [Gallade] (M)
Nature: Naive (+15% Spe, +10% Acc, -1 SpD)
Type:

: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

"<And then, he used his fight money to buy TWO of every animal on earth, herded them onto a boat, and then BEAT THE CRAP OUT OF EVERY SINGLE ONE.>"

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 3
SpD: Rank 3-
Spe: 92+
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Soldier [Mega Gallade] (M)
Nature: Naive (+15% Spe, +19% Acc, -1 SpD)
Type:


Mega Ability:
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 3
SpD: Rank 3-
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves:
Close Combat
Leaf Blade
Night Slash
Fury Cutter
Leer
Slash
Swords Dance
Quick Guard
Wide Guard
Growl
Confusion
Double Team
Disarming Voice
Teleport
Lucky Chant
Calm Mind
Magical Leaf
Heal Pulse
Draining Kiss
Psycho Cut
Psychic
Helping Hand
Imprison
Feint
Future Sight
Charm
False Swipe
Hypnosis
Protect
Dream Eater
Stored Power

Confuse Ray
Destiny Bond
Disable
Encore
Mean Look
Misty Terrain
Shadow Sneak

Psyshock
Taunt
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball
Torment
Façade
Focus Blast
Will-O-Wisp
Endure
Giga Impact
Stone Edge
Thunder Wave
Rock Slide
Poison Jab
Grass Knot
Substitute
Dazzling Gleam

Drain Punch
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Low Kick
Magic Coat
Mimic
Pain Split
Skill Swap
Snatch
Thunder Punch
Vacuum Wave

Sing
Wish

===

2 (68 MC): Aerial Ace, Attract, Brick Break, Bulk Up, Bulldoze, Charge Beam, Confide, Cut, Echoed Voice, Flash, Fling, Frustration, Hidden Power, Low Sweep, Power-Up Punch, Psych Up, Rain Dance, Reflect, Rest, Retaliate, Return, Rock Smash, Rock Tomb, Round, Safeguard, Secret Power, Sleep Talk, Strength, Sunny Day, Swagger, Thief, Toxic, Trick Room, X-Scissor
3 (45 MC): Ally Switch, Body Slam, Captivate, Defense Curl, Double-Edge, Grudge, Headbutt, Memento, Mud-Slap, Natural Gift, Nightmare, Swift, Synchronoise, Telekinesis, Work Up

Total: 113 MC

Pyro [Magby] (F)
Nature: Lonely (+1 Atk, -1 Def)
Type: Fire
Abilities: Flame Body, Vital Spirit (HA locked)

"<...>"

Stats:
HP: 90
Atk: Rank 4+
Def: Rank 1-
SpA: Rank 3
SpD: Rank 2
Spe: 83
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 4/9
MC: 3
AC: 4/5

Moves:
Smog
Leer
Ember
Smokescreen
Feint Attack
Fire Spin
Clear Smog
Fire Punch
Flame Burst
Confuse Ray
Flamethrower
Sunny Day
Fire Blast

Barrier
Cross Chop
Flare Blitz
Karate Chop
Mach Punch
Thunderpunch

Protect
Double Team
Incinerate
Will-O-Wisp
Substitute

Helping Hand

Hassaux [Scyther] (M)
Nature: Careful (+1 Atk, -1 SpA)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round. LOCKED

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1-
SpD: Rank 4+
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 3/6
MC: 1
AC: 3/5

Moves:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Double Team
Night Slash
Feint
Razor Wind

Baton Pass
Counter
Endure
Quick Guard
Reversal

Protect
Roost
Bide
Skull Bash
Steel Wing
Endure
Giga Impact
U-Turn
Substitute

Regina (Tyrunt) [F]
Type: Rock / Dragon

Abilities: Strong Jaw / Sturdy (H)

Nature: Adamant [+Attack, -Special Attack]

Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks (18):

Lvl Up:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Egg:
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

TM/HM:
Dragon Claw
Dig
Earthquake
Protect
Rock Slide

Tutor/Past Gen.:
~None~


Changes:
Togekiss: Bold -> Timid
Gallade: Naive -> Jolly
Magby: Lonely -> Jolly (yes, really)
Scyther: Careful -> Adamant
Tyrunt: Adamant -> Careful

After:

Woosh! [Togekiss] (F)
Nature: Timid (+15% Spe, +10% Acc, -1 Atk)
OT: Yarnus of Bethany
Type:

: Fairy STAB; The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Hustle: (Toggle) No default effect. When toggled, this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal.
Serene Grace: (Passive) This Pokemon has a blessing which doubles the success chance of its attack's secondary effects. (eg paralysis from Thunderbolt)
Super Luck: (Passive) This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 92+
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 9/9
MC: 0
DC: 5/5

Moves:
After You
Air Slash
Aura Sphere
Extreme Speed
Fairy Wind
Sky Attack
Magical Leaf
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Baton Pass
Bestow
Wish

Extrasensory
Future Sight
Mirror Move
Morning Sun
Psycho Shift

Protect
Roost
Psychic
Shadow Ball
Flamethrower
Fire Blast
Thunder Wave
Dazzling Gleam

Magic Coat
Softboiled

Soldier [Gallade] (M)
Nature: Jolly (+15% Spe, +10% Acc, -1 SpA)
Type:

: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

"<And then, he used his fight money to buy TWO of every animal on earth, herded them onto a boat, and then BEAT THE CRAP OUT OF EVERY SINGLE ONE.>"

Abilities:
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified: (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 92+
Size Class: 3
Weight Class: 4
Base Rank Total: 21


Soldier [Mega Gallade] (M)
Nature: Naive (+15% Spe, +19% Acc, -1 SpD)
Type:


Mega Ability:
Inner Focus: (Passive) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2-
SpD: Rank 4
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Moves:
Close Combat
Leaf Blade
Night Slash
Fury Cutter
Leer
Slash
Swords Dance
Quick Guard
Wide Guard
Growl
Confusion
Double Team
Disarming Voice
Teleport
Lucky Chant
Calm Mind
Magical Leaf
Heal Pulse
Draining Kiss
Psycho Cut
Psychic
Helping Hand
Imprison
Feint
Future Sight
Charm
False Swipe
Hypnosis
Protect
Dream Eater
Stored Power

Confuse Ray
Destiny Bond
Disable
Encore
Mean Look
Misty Terrain
Shadow Sneak

Psyshock
Taunt
Hyper Beam
Light Screen
Thunderbolt
Earthquake
Shadow Ball
Torment
Façade
Focus Blast
Will-O-Wisp
Endure
Giga Impact
Stone Edge
Thunder Wave
Rock Slide
Poison Jab
Grass Knot
Substitute
Dazzling Gleam

Drain Punch
Fire Punch
Focus Punch
Ice Punch
Icy Wind
Low Kick
Magic Coat
Mimic
Pain Split
Skill Swap
Snatch
Thunder Punch
Vacuum Wave

Sing
Wish

===

2 (68 MC): Aerial Ace, Attract, Brick Break, Bulk Up, Bulldoze, Charge Beam, Confide, Cut, Echoed Voice, Flash, Fling, Frustration, Hidden Power, Low Sweep, Power-Up Punch, Psych Up, Rain Dance, Reflect, Rest, Retaliate, Return, Rock Smash, Rock Tomb, Round, Safeguard, Secret Power, Sleep Talk, Strength, Sunny Day, Swagger, Thief, Toxic, Trick Room, X-Scissor
3 (45 MC): Ally Switch, Body Slam, Captivate, Defense Curl, Double-Edge, Grudge, Headbutt, Memento, Mud-Slap, Natural Gift, Nightmare, Swift, Synchronoise, Telekinesis, Work Up

Total: 113 MC

Pyro [Magby] (F)
Nature: Jolly (+15% Spe, +30% Acc, -1 Def)
Type: Type:

: Fire STAB, immune to burn status. Brighten Command.

"<...>"

Abilities:
Flame Body: (Passive) This Pokemon's external temperature is kept at such a high level that any contact attack used on this Pokemon has a 30% chance of burning the opponent.
Vital Spirit: (Passive) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 2-
SpD: Rank 2
Spe: 96+
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 4/9
MC: 3
AC: 4/5

Moves:
Smog
Leer
Ember
Smokescreen
Feint Attack
Fire Spin
Clear Smog
Fire Punch
Flame Burst
Confuse Ray
Flamethrower
Sunny Day
Fire Blast

Barrier
Cross Chop
Flare Blitz
Karate Chop
Mach Punch
Thunderpunch

Protect
Double Team
Incinerate
Will-O-Wisp
Substitute

Helping Hand

Hassaux [Scyther] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type:

: Bug STAB; Adds an additional guaranteed attack on all multi-hit moves (does not include two hit moves) with a total hit cap of five (5).
: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Swarm: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician: (Passive) This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast: (Passive) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round. LOCKED

Stats:
HP: 100
Atk: Rank 5+
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 3/6
MC: 1
AC: 3/5

Moves:
Vacuum Wave
Quick Attack
Leer
Focus Energy
Double Team
Pursuit
False Swipe
Agility
Wing Attack
Fury Cutter
Double Team
Night Slash
Feint
Razor Wind

Baton Pass
Counter
Endure
Quick Guard
Reversal

Protect
Roost
Bide
Skull Bash
Steel Wing
Endure
Giga Impact
U-Turn
Substitute

Regina [Tyrunt] (F)
Nature: Careful (+1 SpD, -1 SpA)
Type:

: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:
Strong Jaw: (Passive) This Pokemon's massive jaws give it incredibly powerful biting attacks, increasing the BAP of all biting attacks by three (3) BAP. Full List: Bite, Bug Bite, Crunch, Fire Fang, Hyper Fang, Ice Fang, Poison Fang, Thunder Fang.
Sturdy: (Passive) This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power. LOCKED

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 1-
SpD: Rank 3+
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Moves:
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

Dragon Claw
Dig
Earthquake
Protect
Rock Slide


Edit @ below: whoops sorry thought that was already in effect
 
Last edited:
2 CC


Dodrio's KOC goes into MC, which stocks with the 2 MC it already had for a total of 6. Learns Skull Bash and Double-Edge (Past Gen).


Lanturn's KOC goes into MC, for a total of 4. Learns Dazzling Gleam and Toxic (Gen 6 TM).


This sad thing


4 CC + 5 + 4 + 3 = 16 CC


Omastar gets 3 MC. Learns Rock Blast (Level) and Knock Off (Gen 6 Tutor).

Spinda's KOC goes into MC, for a total of 4. Learns Psych Up (Level) and Baton Pass (Breeding)


1 CC



Bacon's KOC goes into MC, for a total of 4.


Unlocks his HA and Evolves.


Learns the following moves for free:

Dragon Tail, Fire Fang and Thunder Fang.


With 4 MC, learns Fly (Level) and Twister (Breeding)


->



<Salamence> [Bacon] (M)
Nature: Hasty (-Defense, +Speed, +12% Accuracy, +22% Accuracy [Mega])

Type: Dragon/Flying


Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.


About: Hatched from an egg found on the wild, his very first word was Bacon, after first tasting the crusty deliciouness. Since then, Matezoide decided to call him that, much to the Bagon's delight. Almost as much as bacon, however, Bacon loves flying, constantly asking Amy, Zeke and Mate's other fliers to take him for a quick ride. His pastimes include eating bacon and jumping off cliffs (Which led to his first evolution, in fact), while he dreams of tasting every sort of bacon and finally taking flight.


Abilites:
Intimidate (Trigger):

When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Moxie (HA UNLOCKED, Passive):

This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.


Aerilate (Mega Evolution, Toggle):

By default, this Pokemon's Normal-type moves are Flying-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Aerilate receive this boost, and not all Flying-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.



Stats

HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 115 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 22

Mega Stats

HP: 100
Atk: Rank 6
Def: Rank 4 (-)
SpA: Rank 5
SpD: Rank 3
Spe: 138 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 27


EC: 9/9
MC: 0
AC: 5/5

Moves

Rage (*)
Bite (*)
Leer (*)
Headbutt (*)
Focus Energy (*)
Ember (*)
Zen Headbutt
Double-Edge
Crunch
Flamethrower
Fire Fang
Thunder Fang
Dragon Tail


Dragon Claw (*)
Protect (*)
Fire Blast (*)
Shadow Claw (*)
Roar
Rock-Slide
Toxic
Brick-Break (*)
Draco Meteor
Iron Defense
Hyper Voice
Flamethrower


Dragon Pulse (*)
Dragon Dance (*)
Endure (*)
Thrash (*)
Dragon Rush (*)
Hydro Pump
Twister



Lastly, using 10 CC for a Salamencite.
 
Last edited:
Claiming from here and here
Me: 0 CC > 2 CC


Larvesta
0 EC > 3 EC (+1 EC, +1 LEC, KOC turned into 1 EC)
0 AC > 1 AC
0 MC > 2 MC > 0 MC
Learning Bug Buzz (level 70) and Flare Blitz (level 100), for a total of 2 MC spent.


Deino
0 EC > 3 EC (+1 EC, +1 LEC, KOC turned into 1 EC)
0 MC > 2 MC > 0 MC
Learning Outrage (level 62) and Dragon Pulse (level 32) for a total of 2 MC spent.
 
Last edited:
WARNING: I'm likely to get snippy when approving a queue this long.

acidphoenix: Be careful using TM and tutor as interchangable terms. I'm sure you mean Thunder Punch rather than Thunder Fang as a tutor on Toxicroak. Nidorino should have 2/2/15 as SC/WC/BRT. Skrelp needs a - next to its speed. Your Nidiroan-F has its nickname as "dude" might want to change that unless she is super progressive. You need to keep much better account of CC and UC in your claims, it was a real pain in the ass to follow them. Fix these small things as you apply changes Approved
Iggy Azalea: You didn't mention where Aromatisse's KO is going. Approved though.
Keldeo-Resonant: Approved
jayelt413: It would be nice if you could organise somewhat what each link gets you rather than just dumping them in. Look at kelres' claim for instance. If you do something like evolve and buy moves for a mon ie Gurdurr its a good idea to show the new moves on its profile and its adjusted MC. I'm sure Gurdurr will have the new moves and 0 MC when you implement it. Please do not alphabatise a mon's move list before it is approved, provide all new claims with LU moves, Egg moves and TM moves clearly shown, next time I simply won't approve in this format. Regardless Snorunt has Protect twice (which is painfully obvious given the alphabatising) so pick another starting TM. Make these changes as you update your profile. Approved
adiass: Out of pre and post round for 3 total rounds in those two matches you have 1 set of stauts/sprites. This is not good enough. Your UC is vetoed. Do not referee like this again. However since you did not spend this UC at all the rest of your claim is Approved
P2X7: you should definitely have a link to your ASB profile in your signature, especially if you're going to have stockpiled KOC I need to look up. Approved
YellowAdminSilver: Snarl is not a current gen TM on Drapion, you will either need to pick another TM or use up its KO. The three links you provided at the beginning of the claim do not show you gaining any UC, this means you lack the funds to buy your Scope Lens. You do appear to have shorted yourself 1 CC on the second lot of links though. Fix these then VM me so I can check but for now Approved
Ascher: Escavalier's hide tag still lists it as a Karrablast but you're Approved
FMD: Looks like you've shorted Cyclohm 1 KO so claim that as well. nvm You've also deducted 7 MC from Dragalge for 6 MC worth of moves. Approved and you can add these extra counters as you go
Toon: Well you're a nice easy one Approved
Glacier Knight: Approved
Ooraloo: If you're just stockpiling MC at least have the decency to say so. Approved
zarator: You might want to put Metagross' 2 KO somewhere too. VM me once you've added in where its going but for now Not Approved
Geodude6: come back later I guess
Matezoide: The link you're claiming for Bacon is broken, regardless Salamence needs its mega evolution acc boost also. VM me when you've fixed both of these. all fixed Approved
Stary02939: Approved
Synthaesium: Approved
Dogfish44: Approved

18*0.3 = 5.4 => 14.4 UC

Now for my stuff:
+4 UC
+22 UC

ASBuddies #1
ASBuddies #2

+6 CC
Lucario: 7 MC (1 KO). Learns Iron Defence (Tutor), Rest (TM) and Detect (Egg).
Tomohawk: 6 MC. Stockpiles to have 9 in the bank.
Also I get 1x Master Ball even if it wasn't explicitly stated by the host or anything

#1 match
+1 CC
Haunter: 4 EC (3 KO), 2 MC. MC go on Knock Off (Tutor).
#2 match
+1 CC
Cupra: 2 EC (1 KO), 2 MC, 2 AC (1 KO). MC go on Infestation (TM). Also since I apparently never updated Cupra for Gen 6 OR 5 egg/tm moves it gets Confusion as pre-26 and adds in Protect and Substitute as TMs and Feint and Disable as Egg moves.

SELF APPROVED
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/asbot3-round-1-group-llama-frosty-vs-jayelt413.3554293/page-2

+2 CC

Snorlax
+8 CC
+1 KOC

Aegislash
+3 MC
+2 KOC

Mollux/Camerupt (doesn't matter, rewards will be same...)
+5 CC

(not gonna put items on them)

CC: 95->97->105->106->111

Aegislash:
converting KOC into CC: 111->113

MC: 0->3->1 (getting TM Swagger)

Maxxed at 54 moves I think.

- - - - - -

http://www.smogon.com/forums/thread...1-team-deadfrost-vs-team-bacon.3547374/page-2

Frosty gets 3 CC
Rosso the Infernape gets 3 MC
Zant the Sableye gets 3 MC and 1 KOC

http://www.smogon.com/forums/thread...2-team-deadfrost-vs-team-bacon.3547375/page-2

Frosty gets 3 CC
Infernape: 3 MC and 3 KOC
Aerodactyl: 3 MC

sooo

CC: 113->116->119

Sableye:
MC:
0->3->4->1 (Getting Egg Captivate)

only Water Pulse and Tickle left

Infernape:
MC:
0->3->6->9->4 (getting Past Gen Natural Gift, XYTM Round).

Other moves will be bought when I figure out which ones are left -_-.

Aerodactyl:
MC:
0->3->0 (getting Egg Dragon Breath)

- - - - - - - - - - -

http://www.smogon.com/forums/threads/asbuddies-finals.3547068/

Claiming a Master Ball

- - - - - - - - - - -

http://www.smogon.com/forums/threads/fishshapedfish-vs-staryshapedstar.3548262/page-2

+4UC
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
http://www.smogon.com/forums/threads/jay-vs-synth.3556834/#post-6538054
+1 CC to me
+2 EC (1 from Lucky Egg), +2 MC, +1 AC to Necturine


Overall:
Me: +1 CC
CC: 16 -> 17

Necturna: +2 EC, +2 MC, +1 AC
EC: 4 -> 6 ~ Evolves into Necturna (Gains: Thunder Fang, Poison Fang, Super Fang)
MC: 0 -> 2
AC: 3 -> 4

Necturna [F] [Maleficent]
Types: Grass/Ghost

Abilities::
Forewarn / Telepathy (H)

Nature: Rash (+1 SpA, -1 SpD)

Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23

EC: 6/6
MC: 2
AC: 4/5

Attacks:
Level Up
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Thunder Fang
Poison Fang
Super Fang

Egg
Sketch (Fire Blast)
Giga Drain
Leaf Blade
Future Sight
Ingrain

TM/HM
Protect
Substitute
Shadow Ball
Psychic
Calm Mind
 
Last edited:
Claiming from here

Me: 2 CC > 3 CC


Larvesta

3 EC > 6 EC (+1 EC, +1 LEC, KOC turned into 1 EC)
1 AC > 2 AC
0 MC > 2 MC > 0 MC

Larvesta evolves into Volcarona!
Moves gained:
Fiery Dance, Hurricane, Rage Powder, Heat Wave, Quiver Dance, Thrash, Amnesia, Flame Wheel, Gust.


Volcarona [Male] [Xin]
Types: Bug/Fire

Abilities::
Flame Body / Swarm (Hidden) (Locked)

Nature: Timid (+15% Speed, +11% Accuracy, -1 Atk)

Stats:
HP: 100
Atk: 1 (-1)
Def: 3
SpA: 5
SpD: 4
Spe: 115 (+15%)
Size Class: 3
Weight Class: 3

Base Rank Total: 21
EC: 6/6
MC: 0
AC: 2/5

Attacks:
Level Up
Ember
String Shot
Leech Life
Take Down
Bug Buzz
Flare Blitz
Quiver Dance
Fiery Dance
Hurricane
Rage Powder
Heat Wave
Thrash
Amnesia
Flame Wheel
Gust

Egg
Morning Sun
Zen Headbutt
Harden
Foresight
Endure

TM/HM
U-Turn
Fire Blast
Protect
Wild Charge
Substitute


2 MC spent to learn Giga Drain (ORAS Move Tutor).
 
Last edited:
Frosty: Approved.
jayelt: Your Necturine's profile says it has 4 stockpiled MC. Did you spend those and forgot to substract them, or do you still have them? You also still have Necturine's WC, SC and BRT. contact me after you fix and I'll approve it Approved
Synthaesium Steve: Approved.
YellowAdminSilver: waaaaaaaay above. Approved.

AUC: 2.6 -> 3.8 -> 0.8

+3 UC
TIME TO CLAIM.
... not much to claim actually. Uuuuuh...

I get 2 UC

I get 7 CC
Stalker the Kitsunoh gets 3 MC, for a total of 4 MC. Spent to get Dream Eater and Gyro Ball (Gen VI TMs)

hmm... what else...

Oh yeah

I GET A FREAKING DARKRAI


Steve (Darkrai (-))
Nature: Timid (+Spe, +24% Acc, -Atk)

Type:

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Abilities:

- Bad Dreams (Passive): This Pokemon's frightening presence causes sleeping Pokemon to take four (4) damage/action and lose two (2) energy per action when sleeping.

Stats:

HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 3
Spe: 144 (+) (24% Acc)
Size Class: 3
Weight Class: 4
Base Rank Total: 22

EC: 0/0
MC: 0
AC: 0/0
KOC: 0



Moves (47/??):


- Blizzard
- Brick Break
- Dark Pulse
- Dark Void
- Disable
- Drain Punch
- Dream Eater
- Endure
- Facade
- Focus Blast
- Focus Punch
- Foul Play
- Giga Impact
- Hyper Beam
- Hypnosis
- Ice Beam
- Icy Wind
- Incinerate
- Knock Off
- Nightmare
- Night Shade
- Ominous Wind
- Payback
- Phantom Force
- Protect
- Psychic
- Pursuit
- Quick Attack
- Rest
- Roar of Time
- Shadow Ball
- Sleep Talk
- Sludge Bomb
- Snarl
- Snatch
- Spacial Rend
- Spite
- Substitute
- Sucker Punch
- Taunt
- Thunder
- Thunderbolt
- Thunder Wave
- Torment
- Toxic
- Trick
- Will-O-Wisp


Spent 63 UC to get:
Nightmare, Dark Void, Dream Eater, Dark Pulse, Pursuit: Level Up.
Ice Beam, Hyper Beam, Protect, Thunderbolt, Psychic, Shadow Ball, Brick Break, Sludge Bomb, Torment, Facade, Incinerate, Will-o-Wisp, Thunder Wave, Rest, Sleep Talk, Substitute, Snarl, Payback, Giga Impact: Gen VI TMs
Snatch, Spite, Drain Punch, Focus Punch: Gen VI Tutor
Endure: Past Gen
Phantom Force, Spacial Rend, Roar of Time: Event

So, in the end:

CC: 0-> 7
UC: 70 -> 75 -> 12

Self - Approved

(yay a legend!)
 
Last edited:




............................................................

Hello, Son of Man.

You have awakened me from my milenal slumber.





Yes, Cresselia. As the prize for the tournament, this is my choice.
To awaken and capture you, if you will allow it.



Yes. Fate has put us together. Time is meaningless for an immortal.

You have conquered this right, Human.

All i ask for....is a name.





But...you are Cresselia...a being that has lived for countless eons.
How could i change your name?
Why do you wish this?

I have been know as many names, Son of Man.

A name marks a new beggining.

The start of a new life for me.

Search your heart....


Having said that, Cresselia's eyes began to glow, as the tip of her nose touched the trainer's forehead.

How long were they in contact? They do not know. Matezoide felt an immense inner peace flowing through him, as his heart, soul and brain aligned for a split of second.

Is that what owning a legendary meant? Is this the true meaning of clarity?

He could feel a tear leaving his eye. Matezoide had found, in his heart, the name for his new ally.





I...I can see it.......your new identity............
For today on, you are....
Yolol.​





...................................................................................................................



Yay



Using 25 UC so she learns:
Future Sight, Psychic, Moonblast, Aurora Beam (Level Up), Sunny Day, Toxic, Reflect, Light Screen, Rest, Sleep-Talk, Hyper Beam, Solarbeam, Shadow Ball (TM/Tutor) and Endure (Gen 4 Tutor)



<Cresselia> [Yolol] (F)

Nature: Modest (+Sp.Attack, -Attack)

Type:

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
About: Really hates her name.

Ability:


Levitate (Passive):

This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats



HP: 120
Atk: Rank 2 (-)
Def: Rank 5
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 85
Size Class: 4
Weight Class: 4
Base Rank Total: 24



EC: 0/0
MC: 0
AC: 0/0
Moves:

Lunar Dance (*)
Confusion (*)
Mist (*)
Psycho Shift (*)
Psycho Cut (*)
Double-Team (*)
Safeguard (*)
Moonlight (*)
Future Sight
Psychic
Aurora Beam
Moonblast



Energy Ball (*)
Protect (*)
Psyshock (*)
Ice Beam (*)
Charge Beam (*)
Signal Beam (*)
Gravity (*)
Trick (*)
Magic Coat (*)
Skill Swap (*)
Sunny Day
Toxic
Reflect
Light Screen
Rest
Sleep-Talk
Hyper Beam
Solarbeam
Shadow Ball
Endure
 
3 UC
10 UC

+2 CC
Aggron: 4 MC (1 from KOC)
Excadrill: 4 MC (1 from KOC)
Rhyperior: 1 AC, 3 MC (1 from KOC)
1x Dwebble
1x Life Orb



Tyrunt [♂] [Dwebble]
Types: Rock/Bug
Abilities: Sturdy / Shell Armor / Weak Armor (H)
Nature: Brave (+1 ATK / -1 SPA)
Stats:
HP:
90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 55
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Fury Cutter
Rock Blast
Withdraw
Sand Attack
Feint Attack
Smack Down
Rock Polish
Bug Bite
Stealth Rock

Egg
Spikes
Counter
Curse
Night Slash
Endure

TM/HM
Stone Edge
Swords Dance
Shadow Claw
Bulldoze
Protect
 
Last edited:
Battle Claims


Pokemon Claims
Tessa (Necturna)
  • 4 MC, 1 KOC
  • 3 MC
  • Coverting 1 KOC -> 1 MC
  • Buying the following moves for a total of 5 MC:
    • Sketch (Egg Move, 3 MC, Forgetting Sketched Icicle Crash)
    • Torment (TM, 2 MC)
Total: +3 MC (0->8->3)
- - -
Magnus (Gengar)
  • 3 MC, 1 KOC
  • 1 KOC -> 1 CC
Total: +3 MC (8->11), +1 CC
- - -
Raziel (Aurumoth)
  • 3 MC, 1 KOC
  • 1 KOC -> 1 CC
Total: +3 MC (8->11), +1 CC
- - -
Pavonia (Sylveon)
  • Buying the following moves for 9 MC:
    • Heal Bell (Tutor, 2 MC)
    • Psyshock (TM, 2 MC)
    • Echoed Voice (TM, 2 MC)
    • Skull Bash (Event, 3 MC)
Total: -9 MC (9->0)
- - -
Aconita (Mawile)
  • Converting 20 UC -> 20 MC
  • Buying the following moves for a total of 20 MC:
    • Iron Defense (Level up, 1 MC)
    • Sucker Punch (Level up, 1 MC)
    • Counter (Past Gen Tutor, 3 MC)
    • Endure (Past Gen Tutor, 3 MC)
    • Ice Punch (Tutor, 2 MC)
    • Knock Off (Tutor, 2 MC)
    • Magnet Rise (Tutor, 2 MC)
    • Snatch (Tutor, 2 MC)
    • Taunt (TM, 2 MC)
    • Payback (TM, 2 MC)
Total: +0 MC (0->20->0), -20 UC
- - -
Heather (Cleffa)
  • 1 EC, 3 MC, 1 AC, 1 KOC
  • Converting 1 KOC into 1 EC
  • Converting 3 UC into 3 EC
Total: +5 EC (0/9 -> 5/9), +3 MC (0->3), +1 AC (0/5 -> 1/5)
- - -
Lily (Azurill)
  • 1 EC, 2 MC, 1 AC, 1 LEC
  • Converting 1 LEC -> 1 EC
  • Converting 3 UC into 3 EC
Total: +5 EC (0/9 -> 5/9), +2 MC (0->3), +1 AC (0/5 -> 1/5)


Evolutions
  • Heather is evolving into a Clefairy! Learns After You, Healing Wish, Disarming Voice, Double Slap, Defense Curl, Wake-Up Slap, Bestow, Cosmic Power and Minimize for free.

Clefairy [♀][Calluna vulgaris]
Types: Fairy
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Cute Charm / Magic Guard / ‽Friend Guard (H)

Nature: Modest (+1 SpA, -1 Atk)

Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 35
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 5/9
MC: 3
AC: 1/5

Attacks:
Level Up
After You
Healing Wish
Disarming Voice
Pound
Charm
Encore
Sing
Double Slap
Defense Curl
Wake-Up Slap
Sweet Kiss
Copycat
Magical Leaf
Bestow
Cosmic Power
Minimize

Egg
Aromatherapy
Heal Pulse
Metronome
Mimic
Wish

TM/HM
Flamethrower
Protect
Psyshock
Substitute
Thunder Wave
  • Lily is evolving into a Marill! Learns Tackle, Defense Curl, Rollout, Aqua Ring, Aqua Tail, Double-Edge and Play Rough for free.

Marill [♀][Nymphaea stellata]
Types: Water/Fairy
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Thick Fat / Huge Power / ‽Sap Sipper (H)

Nature: Adamant (+1 Atk, -1 SpA)

Stats:
HP: 100
Atk: 2 (4)(+)
Def: 2
SpA: 0 (-)
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 11 (13)

EC: 5/9
MC: 2
AC: 1/5

Attacks:
Level Up
Splash
Charm
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Helping Hand
Slam
Bounce
Aqua Ring
Aqua Tail
Double-Edge
Play Rough

Egg
Body Slam
Copycat
Encore
Refresh
Soak

TM/HM
Frustration
Return
Protect
Substitute
Waterfall

New Pokemon
  • Buying Togepi for 2 CC.

Togepi [♀][Calendula officinalis]
Types: Fairy
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Hustle / Serene Grace/ ‽Super Luck (H)

Nature: Bold(+1 Def, -1 Atk)

Stats:
HP: 90
Atk: 0 (-)
Def: 4 (+)
SpA: 2
SpD: 3
Spe: 20
Size Class: 1
Weight Class: 12

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow

Egg
Extrasensory
Foresight
Future Sight
Morning Sun
Psycho Shift

TM/HM
Dazzling Gleam
Flamethrower
Protect
Shadow Ball
Substitute


Total CC/UC Claims
Pre-Claims
18 CC, 61 UC
Claims +4 CC, -20 UC
Post-Claims 22 CC, 41 UC
 
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REFFING
Current UC: 70
1st
+7UC
New UC: 77


BATTLES


Current CC: 9
Current MC: 0
First
+1CC | +5MC [4MC + 1KOC]
Current CC: 10
Current MC: 5



Current CC: 10
Current EC: 4/9
Current MC: 2
Current AC: 4/5
First
+2CC | +2EC [1EC + 1LEC] | +2MC | +1AC
Second
+1CC | +2EC [1EC + 1KOC] | +3MC
New CC: 13
New EC: 8/9
New MC: 7
New AC: 5/5


EVOLUTIONS/ABILITIES


Gurdurr
unlocked it's Hidden Ability: Iron Fist!
[5/5AC]

MOVES


Current MC: 5
TMs: Confide | 2MC
Past Gen: Defense Curl[Swinub][Tutor] | 3MC
New MC: 0



Current MC: 7
Level-Up: Stone Edge | 1MC
TMs: Toxic, Rock Tomb, Power-Up Punch | 6MC
New MC: 0
 
Last edited:
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