This is my first RMT so please bear with me. I really want to know how to add all the sprites and stuff but for now I guess I will have to do with just text. As the title suggest this team is based around mega beedrill and this pokemon is very scary.
Mega Beedrill
252atk/252 spe/4 def
Jolly Nature
@Beedrilite
Protect
U-turn
Poison Jab
Drill Run/Knock off
The only non scarfed pokemon that outspeeds this beast in UU is Mega Aero after mega evolving and
Mega scept speed ties. I use Drill run over knock off to pick off Lucario who want to try and use beedrill as set up as well as other steel types that I need to finish off.
Heliolisk
252 SPA/252 Spe/4 HP
Timid Nature
Choice Scarf
Volt Switch
Thunderbolt
Hyper Voice
Hidden Power ice/surf/grass knot
Heliolisk completes my volt turn core and has 2 main jobs. 1 is to gain me initiative with volt switch, and the second and most importantly is giving my team an answer to +1/scarf Mence and +1 Gator. I can come in on gator knowing it cant Aqua Jet me because of dry skin and proceed to ko it with TBolt. If Scarf mence locks it self into Outrage I get a kill with scarf HP ice as well as catching Mega sceptiles by surprise who want to try and sneak in. Heliolisk also outspeed scarf Darm and Scarfed Mienshao, 2 of the bigger UU threats
Heracross
252 ATK/248 HP/8 SPD
Adamant Nature
@Assault Vest
Guts
Knock off
Megahorn
Close Combat
Earthquake
AV Heracross is my FAVORITE pivot pokemon and with Guts I can also use him as a Status absorber. Earthquake can be replaced with stone edge but then you get walled by not only Nidoqueen and Toxicroak but by Florges and other bulky fairies.
Hydreigon
252 SPA/252 Spe/4 HP
Timid/Modest Nature
Choice Specs
Draco Meteor
Dark Pulse
U-Turn
Flash Cannon
My nuclear bomb of the team. If my opponent doesnt have a blissey or a florges, something is going to take alot of damage. I 2hko def umbreon and also SPD umbreon has a chance to be 2hkoed after rocks if I can hit it once.Flash Cannon is to make sure I dont give slurpuffs a free setup as well as nabbing kos on florges who want to keep coming in. Hydreigon also acts as a 3rd member of my volt/turn core with Drill and Heliolisk and keeps constant pressure on my opponents.
Swampert
252 HP/240 Def/16 ATK
Relaxed Nature
Leftovers
Stealth Rocks
Earthquake
Scald
Roar
My defensive wall as well as my phazers for pokemon who think Swampert is free setup. Electric immunity.Fire resist and stealth rocker, I ask quite a bit out of this toad thing. Scald=best move in the game and gets the burn everytime
Tentacruel
252 HP/240 Def/16 Spe
Bold Nature
Black Sludge
Scald
Knock off
Rapid spin
Toxic spikes/toxic
Tentacruel is my rapid spinner as well as a mixed wall that can take special and Physical hits. I have enough speed to outspeed base 70s max speed nature as well as all uninvested pokemon base 100 or less. Tenta gives me another Fire resist as well as the ability to set up toxic spikes.
Strengths.
My team with rocks up and constant initiative can wear walls down to the point where they no longer have a switch in for Hydreigon or Heracross
Pretty good overall speed on my team and scarf Heliolisk outspeeds most scarf mons and others at +1
2 knock off memebers who can take lots of hits and get rid of items when pokemon wish to switch out
Weaknesses
As you can see I am Psychic and Fire weak as well as just one ground resist and 1 immunity. I can get swept by Espeon if I lose my beedrill and Cress and Reuni I cant really safely switch into.
I can easily be swept by fast fighting types if Swampert and Beedrill get too worn down and I have no reliable switch into Reckless Mienshao
Hydreigon and Heracross are the only real power I have offensively and Tentacruel is passive and can lead to getting set up on
No Priority attacks on my entire team
This team has many flaws but I have a blast with it especially AV Heracross. Please dont destroy me too bad about the teams construction, I know there are better options for some of the spots but this was just an initial build that only has 4 losses and mostly from hax :(
Mega Beedrill
252atk/252 spe/4 def
Jolly Nature
@Beedrilite
Protect
U-turn
Poison Jab
Drill Run/Knock off
The only non scarfed pokemon that outspeeds this beast in UU is Mega Aero after mega evolving and
Mega scept speed ties. I use Drill run over knock off to pick off Lucario who want to try and use beedrill as set up as well as other steel types that I need to finish off.
Heliolisk
252 SPA/252 Spe/4 HP
Timid Nature
Choice Scarf
Volt Switch
Thunderbolt
Hyper Voice
Hidden Power ice/surf/grass knot
Heliolisk completes my volt turn core and has 2 main jobs. 1 is to gain me initiative with volt switch, and the second and most importantly is giving my team an answer to +1/scarf Mence and +1 Gator. I can come in on gator knowing it cant Aqua Jet me because of dry skin and proceed to ko it with TBolt. If Scarf mence locks it self into Outrage I get a kill with scarf HP ice as well as catching Mega sceptiles by surprise who want to try and sneak in. Heliolisk also outspeed scarf Darm and Scarfed Mienshao, 2 of the bigger UU threats
Heracross
252 ATK/248 HP/8 SPD
Adamant Nature
@Assault Vest
Guts
Knock off
Megahorn
Close Combat
Earthquake
AV Heracross is my FAVORITE pivot pokemon and with Guts I can also use him as a Status absorber. Earthquake can be replaced with stone edge but then you get walled by not only Nidoqueen and Toxicroak but by Florges and other bulky fairies.
Hydreigon
252 SPA/252 Spe/4 HP
Timid/Modest Nature
Choice Specs
Draco Meteor
Dark Pulse
U-Turn
Flash Cannon
My nuclear bomb of the team. If my opponent doesnt have a blissey or a florges, something is going to take alot of damage. I 2hko def umbreon and also SPD umbreon has a chance to be 2hkoed after rocks if I can hit it once.Flash Cannon is to make sure I dont give slurpuffs a free setup as well as nabbing kos on florges who want to keep coming in. Hydreigon also acts as a 3rd member of my volt/turn core with Drill and Heliolisk and keeps constant pressure on my opponents.
Swampert
252 HP/240 Def/16 ATK
Relaxed Nature
Leftovers
Stealth Rocks
Earthquake
Scald
Roar
My defensive wall as well as my phazers for pokemon who think Swampert is free setup. Electric immunity.Fire resist and stealth rocker, I ask quite a bit out of this toad thing. Scald=best move in the game and gets the burn everytime
Tentacruel
252 HP/240 Def/16 Spe
Bold Nature
Black Sludge
Scald
Knock off
Rapid spin
Toxic spikes/toxic
Tentacruel is my rapid spinner as well as a mixed wall that can take special and Physical hits. I have enough speed to outspeed base 70s max speed nature as well as all uninvested pokemon base 100 or less. Tenta gives me another Fire resist as well as the ability to set up toxic spikes.
Strengths.
My team with rocks up and constant initiative can wear walls down to the point where they no longer have a switch in for Hydreigon or Heracross
Pretty good overall speed on my team and scarf Heliolisk outspeeds most scarf mons and others at +1
2 knock off memebers who can take lots of hits and get rid of items when pokemon wish to switch out
Weaknesses
As you can see I am Psychic and Fire weak as well as just one ground resist and 1 immunity. I can get swept by Espeon if I lose my beedrill and Cress and Reuni I cant really safely switch into.
I can easily be swept by fast fighting types if Swampert and Beedrill get too worn down and I have no reliable switch into Reckless Mienshao
Hydreigon and Heracross are the only real power I have offensively and Tentacruel is passive and can lead to getting set up on
No Priority attacks on my entire team
This team has many flaws but I have a blast with it especially AV Heracross. Please dont destroy me too bad about the teams construction, I know there are better options for some of the spots but this was just an initial build that only has 4 losses and mostly from hax :(