I believe there is a thread in the works that fits your needs, though as of now, there isn't. The best way to get this information is to chat on the PS room and listen to the auth, they're generally the better metagame players.
I can give some basics though:
Tomohawk and Colossoil are very centralising, found on tons of teams for their utility and splashability. Tomohawk can run different sets, from defense tank, toxic spreader, Life Orb, rain setter, Sub/Bulk Up Pass, Hazehawk (Stops almost all physical sweepers)... and so on. Tomohawk is so incredibly versatile that it's hard to list all of the sets and options. Most common set is Leftovers/Rocky Helmet with Air Slash, Roost, Taunt/Toxic, Stealth Rock/Rapid Spin.
Colossoil is a lot less varied, but still extremely potent, and is the most used CAP for a good reason. It hits hard, is fairly bulky, and has the best Knock Off in the tier. Earthquake also lets it combat the plethora of ground-weak mons in the meta such as Mollux and Metagross. It's most often seen running the bulky Assault Vest set, which lets it beat mons like Heatran extremely easily. Guts is the most common ability. Life Orb set is less common, but far more destructive and hits extremely hard. Most common set is Assault Vest with Earthquake, Knock Off, Sucker Punch, U-turn/Rapid Spin.
Aurumoth is a very unpredictable sweeper and cleaner that can catch people off guard and win games with it. After a turn of set up, it's hard to check. With an immense movepool, insanely good coverage, and two great abilities in No Guard and Illusion, it's one of the best win cons in the tier. Quiver Dance, Dragon Dance, Choice Scarf with Final Gambit, and All out Attacker are all sets to watch out for. Most common set is Life Orb with Quiver Dance, Bug Buzz, Psyshock, Ice Beam/Hydro Pump/Substitute.
Cawmodore is another amazing win con that only really runs one set: Belly Drum, Bullet Punch, Acrobatics, Drain Punch w/ sitrus berry. If you don't carry a hard check to this, it's extremely hard to prevent it from steamrolling you.
I could go on for every CAP pokemon, but most of them have their own analysis, which you should read up on to get a feel for their sets.
Outside of this, some other things to note:
Fairies are extremely powerful, especially since the metagame is saturated with Tomohawk and Colossoil, as well as other Fairy weak mons such as Kyurem-B. Mega Diancie and Gardevoir are better in CAP than in OU in almost every case.
Dark spam is a lot less viable due to the presence of Tomohawk and the overall bulkiness of CAP balance, which is extremely common.
Defog is rarely seen, making Bisharp a lot less potent and very unpopular. Since both Tomohawk and Colossoil are excellent spinners, it's really hard to justify the use of Defog. Also, spinblocking is much harder to achieve due to Colossoil's excellent matchup with Ghost types, as well as Tomohawk's utility that can stop a lot of Ghost types cold. Revenankh and Mega Sableye are really the only spinblockers that exist in this meta.
Balance is the dominant playstyle due to the bulkiness of many of the top CAP mons, such as Tomohawk and Colossoil. Stall is also much more varied, with Goth-less stall being fairly common, and Mega Sableye isn't absolutely required due to easy hazard removal. However, Mega Sab is still the best stall Mega for spinblocking reliably.
Rain is especially potent, with Tomohawk, Krilowatt, Cyclohm, Mollux, and Naviathan all being able to abuse it to an incredible degree. Definitely something to watch out for.
Anything else you want to ask, go right ahead. I recommend watching the CAPTT replays, especially the ones featuring gday, QueenOfLuvdiscs, me, and jas61912. There are also some good replays in the replay thread, and some good teams are in the teambuilding workshop, if you want to dissect those.