Politoed

MZ

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QC: Tone114, Anty, Raiza
GP: Frenzyplant, P Squared
[OVERVIEW]

Politoed is the best blanket Water check in the tier thanks to its much-coveted Water immunity. It has decent offensive pressure, and it can be difficult to play around Politoed's combination of Scald and Encore. However, it has somewhat lacking Speed and physical bulk, making it easy to pressure with common wallbreakers such as Stoutland and Dodrio. Furthermore, Politoed's lack of reliable recovery and susceptibility to being baited into strong coverage attacks such as Choice Band Floatzel's Return give it difficulties.

[SET]
name: Tank
move 1: Scald
move 2: Ice Beam
move 3: Hidden Power Electric
move 4: Encore
item: Leftovers
ability: Water Absorb
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Moves
========

Scald is Politoed's strongest attack and threatens burns. Ice Beam gives Politoed coverage against Flying- and Grass-types, such as Altaria and Simisage, while Hidden Power Electric hits opposing Water-types, such as Floatzel and Simipour. Encore allows Politoed to pressure bulkier foes reliant on status moves, such as Audino. Protect can be run instead for extra Leftovers recovery and the ability to occasionally scout foes with Choice items, but it leaves Politoed much more useless versus passive teams.

Set Details
========

Water Absorb allows Politoed to wall opposing Water-types, and Leftovers provides its only form of recovery outside of switching Politoed into Water-type attacks. Maximum Special Attack investment and a Modest nature give Politoed some offensive presence and help it KO opposing Water-types more quickly, while near-maximum HP investment makes it as bulky as possible without taking increased damage from entry hazards.

Usage Tips
========

Politoed should be conserved until the opposing team has no Water-types left, as sacrificing it too early can leave teams vulnerable to them. Politoed is a fairly obvious switch-in to most Water-types, so be wary of opponents predicting it to come in and either hitting it with a strong coverage move or double switching to a counter. Don't use Encore too liberally, as it can quickly become predictable and give foes free turns to switch. Similarly, using Protect too often for extra recovery can give foes free switching or setup opportunities. Use Scald as much as possible to spread burns throughout opposing teams.

Team Options
========

Politoed is easy to fit into most playstyles, as many Pokemon in the tier benefit from its almost unique ability to deter Water-type attackers. Pokemon vulnerable to Water-types benefit the most from Politoed's ability to absorb their STAB moves. These include Fire-types such as Monferno, Rock-types such as Golem, and even offensive Pokemon, such as Dodrio, that are normally easily revenge killed by Floatzel or Simipour. Entry hazard removal is highly appreciated, as Politoed can be quickly worn down by Spikes or Toxic Spikes, making it more difficult for it to check Water-types, and is easy Spikes fodder for Roselia, especially if running Protect. Fellow defensive Pokemon can form defensive cores with Politoed. Vullaby can take on strong physical attackers such as Stoutland and appreciates the check to Water-types that have Ice-type coverage, and Stunfisk can support Politoed with its Electric immunity in return for the Water-type check. Other Electric-type checks such as Assault Vest Bouffalant and Lightningrod Zebstrika can deter opposing Electric-types.


[STRATEGY COMMENTS]
Other Options
=============

An offensive Choice Scarf set makes Politoed faster and less passive while still checking Water-types, although it sacrifices all of Politoed's bulk. Hypnosis can cripple switch-ins but has poor accuracy. A faster spread with 56 Speed EVs can be used to let Politoed outrun Golem and Marowak, but it is only recommended on teams that are extremely vulnerable to them, as it otherwise sacrifices bulk unnecessarily. Hydro Pump does more damage than Scald, but it comes with accuracy issues and cannot burn foes. Focus Blast can be worth a moveslot to hit Normal-types such as Stoutland and Bouffalant, but it generally isn't needed over Scald. Running Toxic or Choice Specs can cripple opposing defensive Pokemon attempting to switch in, but both generally lack the utility to deserve the move or item slot. A fully physically or specially defensive spread can be run to better outlast foes, but both leave Politoed reliant on Scald burns for dealing any serious damage. Politoed can also attempt a Perish trapping set with Whirlpool and Perish Song, but it is generally a poor strategy and cannot reliably beat Water-types.

Checks and Counters
===================

**Grass-types**: Politoed can survive a single hit from most of the offensive Grass-types in the tier, such as Jumpluff and Sawsbuck, and KO them with Ice Beam, but it can be KOed when slightly weakened. Ice Beam does little to Roselia, which can set up entry hazards or simply KO Politoed with Giga Drain, and other defensive Grass-types such as Gourgeist-XL can survive an Ice Beam and threaten Politoed with their super effective STAB moves.

**Electric-types**: Although they are incapable of switching in safely, offensive Electric-types such as Zebstrika and Rotom-F threaten to KO Politoed with Thunderbolt.

**Strong Attackers**: Politoed's mediocre bulk leaves it susceptible to being OHKOed by strong physical wallbreakers such as Choice Band Leafeon and Dodrio. Strong special attackers that lack a super effective move against Politoed, such as Choice Specs Mr. Mime and Chatot, are still capable of 2HKOing it if it has taken damage from Stealth Rock.

**Chip Damage**: Politoed's lack of reliable recovery leaves it susceptible to being worn down by multiple weaker hits, entry hazards, poison, and burn. Many of the stronger attackers in the tier, such as Ursaring, only require small amounts of chip damage to secure a KO against Politoed.
 
Last edited:

Take Azelfie

More flags more fun
Not a QC but...

Other Moves
  • Hydro Pump should get a slash or at the very least a mention in OO. Obvously for a Tank burns are very appreciated but this is still something that should get noted some where in the analysis.
  • Focus Blast also seems that it should get a mention somewhere, probably not a slash but in OO since it can hit normal types if they try to switch in (I do realize that most of the time they would be risking the burn and this is an uncommon situation which is why I am mentioning this for OO) such as Stoutland, Boufallant and Sawsbuck. As well as a few other things like Rotom-F, Regice, and Mightyena.
  • Splash bcause it is godlike
  • Toxic can help to cripple things that are Specially Defensive like Grumpig, Articuno, and Lickyicky.
  • Haze can stop some pokemon from setting up on you.
Mischelanious
  • Set
    • I would probably slash Assault Vest since you are going for a "tank" and Scald can compliment this well as well as Politoed having pretty good Special Defense already
    • If you do include AV then it would seem fitting to / Encore with Focus Blast or Hydro Pump
  • Team Options
    • It needs some more examples
    • Pokemon weak to water. Rapidash (which also has Drill Run) and Torkoal (also helps with Hazard removal which Politoed doesn't like) are to examples off the top of my head.
    • Fellow defensive cores. Maybe mention a fire, water, grass core?

Looking pretty solid and I hope some of the tips can help.
 
[SET]
-slash protect w/ encore. nice for scouting choice mons like rotom and stout while also getting more lefties - run it by anty or galbia ofc, but im pretty sure at least galbia will want this in the set or oo

Moves
========

-add dragons to targets for ice beam
-add protect here too

Usage Tips
========

-add protect here too lol

Checks and Counters
===================


**Electric-types**:
Although they are incapable of switching in safely, offensive Electric-types such as Zebstrika and Rotom-F can simply OHKO Politoed with Thunderbolt. - dont feel like calcing but im p sure they dont ohko so say KO here
 

MZ

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Put more stuff in OO, changed the wording of electric-types, didn't slash AV because it's bad, didn't add dragons as an ice beam target because you're just as likely to encore the one relevant dragon. I put protect in moves (and gave a mention in UT) for now as I think encore is that much better but if people make me I'll give it a full slash
 

ManOfMany

I can make anything real
is a Tiering Contributor
should mention Specs in OO, also you said "Strong special attackers that lack a super effective move such as Grumpig and Chatot are still capable of 2HKOing Politoed" but Grumpig doesn't come close to 2HKOing. Maybe replace Grumpig with Life Orb Mr.Mime or Kadabra?
 
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TONE

I don't have to take this. I'm going for a walk.
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In the Overview, mention that Politoed also lacks relaible recovery in the third bullet. Also it SpD, not SpDef. You could probably add 56 speed for Golem and other base 45s in Set Details. Mention Hypnosis's crap accuracy.

1/3.
 

Anty

let's drop
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'Beware of switching it into Waters predicting it, as one wrong switch into HP Electric or CB return can put Politoed in a bad position'
i dont think the HP elec is necessary as it can happily take one and politoed should really be your main switch into special water types in any position if running it. Maybe be specific like in case of cb float, or if using it to check basc be careful

when tailkng about hazard removal in TO mention how its useful as toed is spikes fodder

Megazard 2/3
 

Raiza

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World Defender
[OVERVIEW]
when you say it lacks bulk specify you are talking about his physical bulk, spdef bulk is still decent even without investments
specify you are talking about subsplit rotom-f when listing it as wallbreaker

[SET COMMENTS]
Moves
========
as encore is on the set, while protect only has a mention, talk about why encore is used in most situations

Set Details
========
mention water absorb is also kind of a recovery at times

Team Options
========
mention that poli fits on most playstyles, and then explain why

[STRATEGY COMMENTS]
Other Options
=============
i wouldn't say the spdef lacks any offensive pressure, as scald is still annoying to most offensive builds, and along with encore it can deal with things like sub bouff that might want to use it as fodder. also toxic+protect is a pain too.

qc 3/3
 
blue:add
red:remove


Here you go~

[OVERVIEW]

Politoed is the best blanket Water check in the tier thanks to its much coveted Water immunity. It has decent offensive pressure, and it can be difficult to play around the its combination of Scald and Encore. However, it's somewhat slow and has somewhat-[ah]lacking physical bulk, making it easy to pressure with common wallbreakers such as Stoutland and Dodrio. Furthermore, its lack of reliable recovery and susceptibility to being baited by into strong coverage attacks,[ac] such as Choice Banded Floatzel's Return,[ac] give it difficulties.

[SET]
name: Tank
move 1: Scald
move 2: Ice Beam
move 3: Hidden Power [Electric]
move 4: Encore
item: Leftovers
ability: Water Absorb
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Moves
========

Scald is used as both Politoed's strongest attack and to threaten burns. Ice Beam gives Politoed coverage for Flying- and Grass-types,[ac] such as Altaria and Simisage, while Hidden Power Electric hits opposing Water-types,[ac] such as Floatzel and Simipour. Encore allows Politoed to pressure bulkier foes reliant on status moves,[ac] such as Audino. Protect can be run for extra Leftovers recovery and for occasionally scouting foes with choice items, but it leaves Politoed much more useless versus passive teams.

Set Details
========

Water Absorb allows Politoed to wall opposing Water-types, and Leftovers provides its only form of recovery outside of switching Politoed it in on a Water attack. Maximum Special Attack investment and a Modest nature gives [pl.] Politoed some offensive presence and helps [pl.] it KO opposing Water-types more quickly, while near maximum HP investment makes it as bulky as possible. The HP investment is slightly reduced in order to take less without taking increased damage from entry hazards.

Usage Tips
========

Politoed should be saved conserved until the opposing team has no Water-types left, as sacrificing it too early can leave teams vulnerable to Water-types them. Politoed is a fairly obvious switch-in to most Water-types, so be wary of foes predicting it to come in and either hitting it with strong coverage or double switching to a counter. Don't use Encore too liberally, as it can quickly become predictable and give foes free turns to switch. Similarly, using Protect too often for extra recovery too often can give foes free switching or setup opportunities. Use Scald as much as possible to spread burns onto opposing teams.

Team Options
========

Politoed is easy to fit on into most playstyles teams, as many Pokemon in the tier benefit from its almost unique ability to deter Water-type attackers. Pokemon weak to Water-types benefit the most from Politoed's ability to absorb their STAB moves. This includes These include Fire-types such as Monferno, Rock-types such as Golem, and even offensive Pokémon, such as Dodrio, that are normally easily revenged by Floatzel or Simipour after netting a KO such as Dodrio. Hazard removal is highly appreciated, as Politoed can be quickly worn down by Spikes or Toxic Spikes, making it more difficult for it to check Water-types, and is can be easy Spikes fodder for Roselia, especially if running Protect. Fellow defensive Pokemon form bulky cores with it Politoed. Vullaby can take on strong physical attackers,[ac] such as Stoutland,[ac] and appreciates the check to Water-types with that have Ice-type coverage, and Stunfisk provides can support Politoed with an its Electric-immunity in return for the Water-type check. Other Electric-type checks such as Assault Vest Bouffalant and Lightningrod Zebstrika can deter opposing Electric-types.

[STRATEGY COMMENTS]
Other Options
=============

An offensive Choice Scarf set makes Politoed less slow faster and less passive,[ac] while still checking Water-types,; although it sacrifices all of its Politoed's bulk. Hypnosis can cripple switch-ins,[rc] but has poor accuracy. A faster spread with 56 Speed EVs can be used to outrun Golem and Marowak, but it is only recommended on teams that are extremely weak to them,[ac] as it otherwise sacrifices bulk unnecessarily. Hydro Pump does more damage than Scald, but it comes with accuracy issues and cannot burn foes. Focus Blast can be worth a moveslot to hit Normal-types such as Stoutland and Bouffalant, but it generally isn't needed over Scald. Running Toxic or Choice Specs can cripple opposing defensive Pokemon attempting to switch-in, but the options generally lack the utility to deserve the move or item slot. A fully defensive or specially defensive spread can be run to better outlast foes,[ac] but both leaves[pl.] it reliant on Scald burns for dealing any serious damage. Politoed can also attempt a Perish Trap set with Whirlpool and Perish Song, but it is in general generally a poor strategy and cannot reliably beat Water-types any more.

Checks and Counters
===================

**Grass-types**: Politoed can survive a single hit at full health from most of the offensive Grass-types in the tier, such as Jumpluff or and Sawsbuck, and KO them with Ice Beam, but it can be KOed when slightly weakened. Ice Beam does little to Roselia which that can set up hazards or simply KO it Politoed with Giga Drain, and other defensive Grass-types such as Gourgeist-XL can survive an Ice Beam and threaten Politoed with their super effective STAB moves.

**Electric-types**: Although they are incapable of switching in safely, offensive Electric-types such as Zebstrika and Rotom-F threaten to KO Politoed with Thunderbolt.

**Strong Attackers**: Politoed's mediocre bulk leaves it OHKOd OHKOed by strong physical wallbreakers such as Choice Band Leafeon or Dodrio. Strong special attackers that lack a super effective move such as Choice Specs Mr. Mime and Chatot are still capable of 2HKOing Politoed if it has taken damage from Stealth Rock., although they require Stealth Rock up for this.

**Chip Damage**: Politoed's lack of reliable recovery leaves it susceptible to being worn down from multiple weaker hits, entry hazards, poison and burn. Many of the stronger attackers in the tier only require small amounts of chip damage to secure the KO on Politoed.
 
Last edited:

MZ

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I was under the impression that you normally wait for a full GP member before implementing the AM check? Is this not being gotten to or should I do it first?
 

Nix_Hex

Uangaana kasuttortunga!
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correct, but an official member can approve, improve, our outright reject the amcheck. At that point, you may implement it. But don't implement amchecks until they're approved.
 

frenzyplant

Inertia is a property of matter.
is a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
Stamping good amcheck with changes, 1/2 :)

JermemGoffdoff add JermemGoffdoff remove
frenzyplant add frenzyplant remove (frenzyplant comments)

(Let me know if anything here needs clarification.)


[OVERVIEW]

Politoed is the best blanket Water check in the tier thanks to its much-coveted (hyphenate) Water immunity. It has decent offensive pressure, and it can be difficult to play around the its Politoed's combination of Scald and Encore. However, it has somewhat lacking Speed and it's somewhat slow and has somewhat-[ah]lacking (hyphen is not necessary, but the original phrase has parallelism issues) physical bulk, making it easy to pressure with common wallbreakers such as Stoutland and Dodrio. Furthermore, its Politoed's lack of reliable recovery and susceptibility to being baited by into strong coverage attacks,[ac] such as Choice Banded Floatzel's Return,[ac] (commas not necessary) give it difficulties.

[SET]
name: Tank
move 1: Scald
move 2: Ice Beam
move 3: Hidden Power [Electric] (remove brackets)
move 4: Encore
item: Leftovers
ability: Water Absorb
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Moves
========

Scald is used as both Politoed's strongest attack and to threatens burns. (again, parallelism issues) Ice Beam gives Politoed coverage for against Flying- and Grass-types,[ac] such as Altaria and Simisage, while Hidden Power Electric hits opposing Water-types,[ac] such as Floatzel and Simipour. Encore allows Politoed to pressure bulkier foes reliant on status moves,[ac] such as Audino. Protect can be run instead for extra Leftovers recovery and for occasionally scouting the ability to occasionally scout (parallelism: recovery is a noun, scouting is used here as a verb) foes with Choice items, but it leaves Politoed much more useless versus passive teams.

Set Details
========

Water Absorb allows Politoed to wall opposing Water-types, and Leftovers provides its only form of recovery outside of switching into Politoed it in on a Water attacks. Maximum Special Attack investment and a Modest nature gives [pl.] Politoed some offensive presence and helps [pl.] it KO opposing Water-types more quickly, while near-maximum (hyphenate) HP investment makes it as bulky as possible. The HP investment is slightly reduced in order to take less without taking increased damage from entry hazards.

Usage Tips
========

Politoed should be saved conserved (change unnecessary but not strictly wrong) until the opposing team has no Water-types left, as sacrificing it too early can leave teams vulnerable to Water-types them. Politoed is a fairly obvious switch-in to most Water-types, so be wary of foes opponents (I think the later uses of "foes" in this paragraph can slide, but do note that "opponent" refers to the human player and "foe" or "enemy" to the opposing Pokemon) predicting it to come in and either hitting it with a strong coverage move or double switching to a counter. Don't use Encore too liberally, as it can quickly become predictable and give foes free turns to switch. Similarly, using Protect too often for extra recovery too often can give foes free switching or setup opportunities. Use Scald as much as possible to spread burns onto throughout opposing teams.

Team Options
========

Politoed is easy to fit on into most playstyles teams, as many Pokemon in the tier benefit from its almost unique ability to deter Water-type attackers. Pokemon weak vulnerable to Water-types benefit the most from Politoed's ability to absorb their STAB moves. This includes These include Fire-types such as Monferno, Rock-types such as Golem, and even offensive Pokemon (note the lack of accent), such as Dodrio, that are normally easily revenged by Floatzel or Simipour after netting a KO such as Dodrio. Entry hazard removal is highly appreciated, as Politoed can be quickly worn down by Spikes or Toxic Spikes, making it more difficult for it to check Water-types, and is can be (keep "is") easy Spikes fodder for Roselia, especially if running Protect. Fellow defensive Pokemon can form bulky cores with it Politoed. Vullaby can take on strong physical attackers,[ac] such as Stoutland,[ac] (commas not necessary) and appreciates the check to Water-types with that have (change unnecessary but not wrong) Ice-type coverage, and Stunfisk provides can support Politoed with an its Electric-immunity in return for the Water-type check. Other Electric-type checks such as Assault Vest Bouffalant and Lightningrod Zebstrika can deter opposing Electric-types.

[STRATEGY COMMENTS]
Other Options
=============

An offensive Choice Scarf set makes Politoed less slow faster and less passive,[ac] (comma not necessary) while still checking Water-types,; (keep the comma) although it sacrifices all of its Politoed's bulk. Hypnosis can cripple switch-ins,[rc] but has poor accuracy. A faster spread with 56 Speed EVs can be used to let Politoed outrun Golem and Marowak, but it is only recommended on teams that are extremely weak vulnerable to them,[ac] as it otherwise sacrifices bulk unnecessarily. Hydro Pump does more damage than Scald, but it comes with accuracy issues and cannot burn foes. Focus Blast can be worth a moveslot to hit Normal-types such as Stoutland and Bouffalant, but it generally isn't needed over Scald. Running Toxic or Choice Specs can cripple opposing defensive Pokemon attempting to switch in (remove hyphen and comma) but the options generally lack the utility to deserve the move or item slot. A fully defensive physically (I assume this is what you mean?) or specially defensive spread can be run to better outlast foes,[ac] but both (changes unnecessary but not wrong) leaves[pl.] it Politoed reliant on Scald burns for dealing any serious damage. Politoed can also attempt a Perish trapping set with Whirlpool and Perish Song, but it is in general generally a poor strategy and cannot reliably beat Water-types any more.

Checks and Counters
===================

**Grass-types**: Politoed can survive a single hit at full health (unnecessary; implied) from most of the offensive Grass-types in the tier, such as Jumpluff or and Sawsbuck, and KO them with Ice Beam, but it can be KOed when slightly weakened. Ice Beam does little to Roselia, (comma) which that ("which" is correct here but needs the comma) can set up hazards or simply KO it Politoed with Giga Drain, and other defensive Grass-types such as Gourgeist-XL can survive an Ice Beam and threaten Politoed with their super effective STAB moves.

**Electric-types**: Although they are incapable of switching in safely, offensive Electric-types such as Zebstrika and Rotom-F threaten to KO Politoed with Thunderbolt.

**Strong Attackers**: Politoed's mediocre bulk leaves it susceptible to being OHKOd OHKOed by strong physical wallbreakers such as Choice Band Leafeon or and Dodrio. Strong special attackers that lack a super effective move against Politoed, (comma) such as Choice Specs Mr. Mime and Chatot, (comma) are still capable of 2HKOing it Politoed if it has taken damage from Stealth Rock., although they require Stealth Rock up for this.

**Chip Damage**: Politoed's lack of reliable recovery leaves it susceptible to being worn down from by multiple weaker hits, entry hazards, poison, (serial comma) and burn. Many of the stronger attackers in the tier (consider giving examples here) only require small amounts of chip damage to secure the KO on a KO against Politoed.
 

P Squared

a great unrecorded history
is a Site Content Manageris a Community Contributoris a Top Contributoris a Top Social Media Contributor Alumnusis a Senior Staff Member Alumnusis a Top Smogon Media Contributor Alumnus
¯\_(ツ)_/¯

GP 2/2
basically i did nothing
[OVERVIEW]

Politoed is the best blanket Water check in the tier thanks to its much-coveted Water immunity. It has decent offensive pressure, and it can be difficult to play around Politoed's combination of Scald and Encore. However, it has somewhat lacking Speed and physical bulk, making it easy to pressure with common wallbreakers such as Stoutland and Dodrio. Furthermore, Politoed's lack of reliable recovery and susceptibility to being baited into strong coverage attacks such as Choice Band Floatzel's Return give it difficulties.

[SET]
name: Tank
move 1: Scald
move 2: Ice Beam
move 3: Hidden Power Electric
move 4: Encore
item: Leftovers
ability: Water Absorb
nature: Modest
evs: 248 HP / 8 Def / 252 SpA

[SET COMMENTS]
Moves
========

Scald is Politoed's strongest attack and threatens burns. Ice Beam gives Politoed coverage against Flying- and Grass-types, such as Altaria and Simisage, while Hidden Power Electric hits opposing Water-types, such as Floatzel and Simipour. Encore allows Politoed to pressure bulkier foes reliant on status moves, such as Audino. Protect can be run instead for extra Leftovers recovery and the ability to occasionally scout foes with Choice items, but it leaves Politoed much more useless versus passive teams.

Set Details
========

Water Absorb allows Politoed to wall opposing Water-types, and Leftovers provides its only form of recovery outside of switching Politoed into Water-type attacks. Maximum Special Attack investment and a Modest nature give Politoed some offensive presence and help it KO opposing Water-types more quickly, while near-maximum HP investment makes it as bulky as possible without taking increased damage from entry hazards.

Usage Tips
========

Politoed should be conserved until the opposing team has no Water-types left, as sacrificing it too early can leave teams vulnerable to them. Politoed is a fairly obvious switch-in to most Water-types, so be wary of opponents predicting it to come in and either hitting it with a strong coverage move or double switching to a counter. Don't use Encore too liberally, as it can quickly become predictable and give foes free turns to switch. Similarly, using Protect too often for extra recovery can give foes free switching or setup opportunities. Use Scald as much as possible to spread burns throughout opposing teams.

Team Options
========

Politoed is easy to fit into most playstyles, as many Pokemon in the tier benefit from its almost unique ability to deter Water-type attackers. Pokemon vulnerable to Water-types benefit the most from Politoed's ability to absorb their STAB moves. These include Fire-types such as Monferno, Rock-types such as Golem, and even offensive Pokemon, such as Dodrio, that are normally easily revenged killed by Floatzel or Simipour. Entry hazard removal is highly appreciated, as Politoed can be quickly worn down by Spikes or Toxic Spikes, making it more difficult for it to check Water-types, and is easy Spikes fodder for Roselia, especially if running Protect. Fellow defensive Pokemon can form defensive cores with Politoed. Vullaby can take on strong physical attackers such as Stoutland and appreciates the check to Water-types that have Ice-type coverage, and Stunfisk can support Politoed with its Electric immunity in return for the Water-type check. Other Electric-type checks such as Assault Vest Bouffalant and Lightningrod Zebstrika can deter opposing Electric-types.


[STRATEGY COMMENTS]
Other Options
=============

An offensive Choice Scarf set makes Politoed faster and less passive while still checking Water-types, although it sacrifices all of Politoed's bulk. Hypnosis can cripple switch-ins but has poor accuracy. A faster spread with 56 Speed EVs can be used to let Politoed outrun Golem and Marowak, but it is only recommended on teams that are extremely vulnerable to them, as it otherwise sacrifices bulk unnecessarily. Hydro Pump does more damage than Scald, but it comes with accuracy issues and cannot burn foes. Focus Blast can be worth a moveslot to hit Normal-types such as Stoutland and Bouffalant, but it generally isn't needed over Scald. Running Toxic or Choice Specs can cripple opposing defensive Pokemon attempting to switch in, but both generally lack the utility to deserve the move or item slot. A fully physically or specially defensive spread can be run to better outlast foes, but both leave Politoed reliant on Scald burns for dealing any serious damage. Politoed can also attempt a Perish trapping set with Whirlpool and Perish Song, but it is generally a poor strategy and cannot reliably beat Water-types.

Checks and Counters
===================

**Grass-types**: Politoed can survive a single hit from most of the offensive Grass-types in the tier, such as Jumpluff and Sawsbuck, and KO them with Ice Beam, but it can be KOed when slightly weakened. Ice Beam does little to Roselia, which can set up entry hazards or simply KO Politoed with Giga Drain, and other defensive Grass-types such as Gourgeist-XL can survive an Ice Beam and threaten Politoed with their super effective STAB moves.

**Electric-types**: Although they are incapable of switching in safely, offensive Electric-types such as Zebstrika and Rotom-F threaten to KO Politoed with Thunderbolt.

**Strong Attackers**: Politoed's mediocre bulk leaves it susceptible to being OHKOed by strong physical wallbreakers such as Choice Band Leafeon and Dodrio. Strong special attackers that lack a super effective move against Politoed, such as Choice Specs Mr. Mime and Chatot, are still capable of 2HKOing it if it has taken damage from Stealth Rock.

**Chip Damage**: Politoed's lack of reliable recovery leaves it susceptible to being worn down by multiple weaker hits, entry hazards, poison, and burn. Many of the stronger attackers in the tier, such as Ursaring, only require small amounts of chip damage to secure a KO against Politoed.
 
Last edited:

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