Max Carvalho
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[OVERVIEW]
Espeon sports a fantastic ability in the form of Magic Bounce, which allows it to send status attacks such as Roar back to the opponent's team. Espeon also has great Special Attack and decent Speed, which allows it to outspeed threats such as Cobalion and apply good offensive pressure. Psychic is a great offensive typing in UU, where there are many Fighting-types. While Espeon is not known for being a defensive threat, its decent Special Defense allows it to take a few special attacks, especially alongside Morning Sun. Espeon is also a fairly good Baton Pass user. What holds Espeon back is its shallow offensive movepool, which makes it difficult to deal with most Steel-types. Furthermore, its Psychic typing gives it rather common weaknesses to Dark- and Ghost-type moves. Azelf is also usually a better setup sweeper due to its Speed and access to a superior offensive setup move in Nasty Plot.
[SET]
name: Fancy Glasses Cat
move 1: Psychic
move 2: Dazzling Gleam
move 3: Shadow Ball
move 4: Trick / Psyshock / Baton Pass
item: Choice Specs
ability: Magic Bounce
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Psychic, Espeon's main STAB move, allows it to break through both offensive threats, such as Cobalion, and defensive threats, such as Whimsicott. Dazzling Gleam is a must-have in order to hit prominent Dark-types in the metagame, such as Hydreigon and Krookodile. It also hits Dragon-types fairly hard. Shadow Ball allows Espeon to deal heavy damage to the Psychic- and Ghost-types that usually switch into it, such as Doublade and Reuniclus. Trick is a great option for the 4th moveslot, it lets Espeon heavily cripple some common switch-ins, such as Mandibuzz and Curse Snorlax. Psyshock is here to hit threats such as Florges and Blissey. Shadow Ball and Dazzling Gleam provide coverage against Psychic-types and Dark-types, respectively. Baton Pass allows Espeon to pivot out of a predicted unfavorable switch-in and gain momentum for its teammates.
Set Details
========
The EV spread used in the set maximizes Espeon's Special Attack and provides enough Speed to outspeed Heliolisk and Speed tie with Froslass. Magic Bounce allows Espeon to block entry hazards and status. Choice Specs gives Espeon overwhelming power, allowing it to trouble many offensive team archetypes and walls such as Blissey and Florges.
Usage Tips
========
This set is great at revenge killing relatively healthy threats. Send Espeon in on a predicted support move, such as Stealth Rock. If the opponent has a dedicated lead, such as Krookodile, Espeon can also force it out quite easily and then start to weaken the opposing team. Bringing Espeon in via VoltTurn is a great idea, as Espeon is too frail to switch into normal attacks. Espeon can switch safely into Pokemon that use support moves, such as Blissey, as they can't do much to it in return.
Team Options
========
Espeon has a much easier time cleaning with entry hazards on the opposing field; as such, Pokemon such as Krookodile are good teammates. Dark- and Steel-types force Espeon out, so it greatly appreciates Fighting-types such as Cobalion. Espeon has difficulties switching into powerful attacks, so Pokemon with access to either Volt Switch or U-turn, such as Mienshao and Crobat, are good teammates. Espeon fits incredibly well on offensive archetypes and pairs well with setup sweepers, such as Dragon Dance Feraligatr, that appreciate Espeon's wallbreaking prowess. Cleaners such as Mega Sharpedo also greatly appreciate Espeon's ability to wear down threats. Wallbreakers such as Heracross are also good teammates.
[SET]
name: Calm Mind Sweeper
move 1: Calm Mind
move 2: Psyshock / Stored Power
move 3: Morning Sun / Baton Pass
move 4: Dazzling Gleam / Baton Pass
item: Leftovers
ability: Magic Bounce
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Calm Mind allows Espeon to sweep weakened teams. Psyshock is a must-have in order to beat Suicune, Snorlax, Florges, Blissey, and other special sponges quickly so that they can't leave Espeon in KO range for a priority move. Stored Power is also a nice option, allowing Espeon to OHKO Cobalion after two boosts. Morning Sun is a great move to recover any HP Espeon lost due to residual damage and allows it to stall out opposing special attackers. By using Baton Pass instead, Espeon can not only sweep but also turn another Pokemon into a possible wincon. Dazzling Gleam gives Espeon a way to check Hydreigon and hit every Dark-type in UU at least neutrally. The choice between replacing either Dazzling Gleam or Morning Sun with Baton Pass is based on which you feel is more beneficial to your team.
Set Details
========
Maximum Special Attack and Speed EVs and a Timid nature allow Espeon to hit as hard and fast as possible. Magic Bounce allows Espeon to be a unique sweeper that can't be phazed, Taunted, or statused while also granting its team great entry hazard control. Leftovers is the preferred item to increase Espeon's longevity.
Usage Tips
========
Avoid directly switching Espeon in, as it is really frail and needs to be as healthy as possible to sweep effectively. Use Morning Sun wisely; remember that you have only 8 PP. Keep in mind that Espeon can still become statused by moves such as Scald and Sludge Bomb, so avoid them wherever possible. Use Baton Pass when a teammate has better chances to sweep than Espeon or when you want to avoid a move such as Sucker Punch or Pursuit. Pokemon that Espeon can set up easily on include Suicune, Florges, and Cresselia.
Team Options
========
Pokemon such as Swampert that can deal with Dark- and Steel-types are great teammates. Swampert also easily deals with Doublade, one of the best checks to Espeon. Powerful cleaners, such as Choice Scarf Hydreigon, or very powerful and bulky Pokemon such as Mega Ampharos are great teammates if Espeon runs Baton Pass. Volt Switch and U-turn users are also great teammates, as they can bring Espeon in safely when you predict the opponent to use entry hazard or setup moves. Pokemon that require entry hazard control, such as Salamence and Mega Aerodactyl, appreciate Magic Bounce.
[STRATEGY COMMENTS]
Other Options
=============
Choice Scarf can allow Espeon to be a decent cleaner that outspeeds fast Mega Evolutions such as Mega Aerodactyl, but such sets lack offensive pressure and are easy to switch into. A dual screens set might seem good on paper, but Espeon is usually more suited to an offensive role. A Focus Sash set is a very solid anti-lead for offensive teams, but it is usually restricted to really fast-paced teams. Work Up is another option for sets using Baton Pass; however, unlike Calm Mind, Work Up does not increase Espeon's longevity.
Checks and Counters
===================
**Faster Pokemon**: Naturally faster Pokemon, such as Mega Aerodactyl, and common Choice Scarf users, such as Heracross, are among the best Espeon checks and can easily force it out.
**Pursuit Users**: Pursuit users such as Krookodile can easily check Espeon by trapping and KOing it.
**Bulky Steel-types**: Espeon has problems getting through most Steel-types, especially Doublade, which can set up on Espeon that lack Shadow Ball.
**Priority Users**: Priority easily stops Espeon in its tracks, especially if it's been worn down already. Powerful priority users that check Espeon include Lucario and Entei.
**Bulky Dark-types**: Dark-types, especially those that also carry recovery, such as Umbreon and Mandibuzz, are great answers to Espeon because they are immune to its STAB moves.
**Special Walls**: Pokemon such as Blissey and Florges can tank some hits from Espeon, but they have a hard time against the Calm Mind set.
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