Hi, Well I've got a lil more experience now and trying to mix and match a team that is very offensive and that has enough pressure to get me higher on the ratings. Just got my OR about 6 days ago, And the center of this team is the sole reason I got the game:
How? Why? Buying a game for a single pokemon? Yasir! And that pokemon is:
Cammy (Lopunny-Mega) (F) @ Lopunnite
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Fake Out
- Return
- Ice Punch
Yuhum! This sexy Cammy from Streetfighter lookalike!(when mega evolved). She is just such a good Mega evolution, Super fast, Above average attack, and with ripped pants!!! She is the center of the team, the Lady the team must protect, The set is pretty standard, but she does the job of late game sweeper and also early game momentum gainer. Though, Even if she's ko'd the team can still bear, mostly cause I've won at least 3Xish games without even using her.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 232 HP / 252 Def / 24 SpD
Impish Nature
- Earthquake
- Stone Edge
- Stealth Rock
- U-turn
The most used pokemon in OU I think, and there's a good reason why! With so many builds to go about, most people dont even know what set the poke is running. I went for the def+ hp set since he has intimidate, he is a very good physical wall with a very nice attack stat, he's also my rock setter and normally my lead. Using U-turn gains me momentun and really just puts the game in my favor when used right. He's also my rock and Jirachi counter, will also destroy physical variants of hoopa unbound.
Frigidaire @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 176 HP / 144 Def / 144 SpD/44 spe
Modest Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split
My second part of this volturn core, There is really no other pokemon that helps the team as much as this guy, absorbing both physical and special attacks above averagely, burning physical attackers and when weak and predicting a switch, just pain split there butts and volt switch. Really love the Levitate on this guy. What else can you ask from a Rotom-W? used to hate this little washing machine, but now I luv it (Specially since shiny variant tends to get confused with Rotom-H!!!)
KageBunshi(M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Destiny Bond
- Focus Blast
- Shadow Ball
- Sludge Bomb
Fast, Hard hitting, Cool looking, One of my favs...Gengar is really my answer to fairy types and when a serious threat is identified, will desitny bond with it to hell lol. He might be a little frail, but being offensive is hitting hard and fast, and that is one thing Gengar can do and do it well!!! He also is another one of my ground counters*unless you're a bloody mold breaker excadril* and lets admit it, his shadow ball hits HARD! the only flaw I dont like about Gengar is Focus MIss, DAMN! I lost 11 gaames the other time because of him missing that crap at Key moments! -_-
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Bold Nature
- Earth Power
- Magma Storm
- Toxic
- Taunt
I have a physical wall, now I needed a special wall that could counter bravlonflame, also another NICE check against fairy types (unless you azumarill or Diancie), I love how I can just trap pokemon whenever magma miss doesnt well..miss, and just taunt toxic and laugh my ass off. He almost always gets the job he has to do done, before going to his pokeball dead and oxidated. He's my Stealth rock block, and my toxic setter.
Fanhead @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Knock-Off
- Pursuit
- Low Kick
Last but not least, is Weavile. This thing is fast, hits hard, plays with yo head and gets KOs...LOTS OF OHKO's!!! Why? well Through this thing in front of latios = dead, tyranitar = dead, any psychic, ground/dragon/flying will come down crying for a merciful death. Why is this guy so useful? most people switch pokemon when they see this one come to battle, And depending on my options I either pursuit or knock off, depending which is more benetifial. Will usually use him to pursuit psychic types that put Cammy in danger.
After MANY MANY hours, I can come up with a list of pokes that will either destroy me, or just make it really hard to win.
First up: Rain teams, just really make it near impossible to win, IF any chance of winning is alive.
Stall teams depending on their setups, because I can use Heatran to just KO that glue that holds stall teams together, Which is mega sableye. However, teams that get SR and 3 layers of spikes, will almost always just stall me to death.
Unaware Stockpile Quagsire will destroy me if i let it set up. Hate this retarded frog/mocus guy.
Reliance on really inaccurate attacks may destroy my team, will o wisp, focus blast, HJK, this most of the time end up suiciding the team rather than getting wins.
Well There you have it, my third RMT NOW with ORAS megas, Hope you guys can help me improve the team and make it as efficient as possible. As you can also note, the team isn't really harmed by stealth rocks so I dont really need a spinner.
How? Why? Buying a game for a single pokemon? Yasir! And that pokemon is:
Cammy (Lopunny-Mega) (F) @ Lopunnite
Ability: Limber
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Fake Out
- Return
- Ice Punch
Yuhum! This sexy Cammy from Streetfighter lookalike!(when mega evolved). She is just such a good Mega evolution, Super fast, Above average attack, and with ripped pants!!! She is the center of the team, the Lady the team must protect, The set is pretty standard, but she does the job of late game sweeper and also early game momentum gainer. Though, Even if she's ko'd the team can still bear, mostly cause I've won at least 3Xish games without even using her.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 232 HP / 252 Def / 24 SpD
Impish Nature
- Earthquake
- Stone Edge
- Stealth Rock
- U-turn
The most used pokemon in OU I think, and there's a good reason why! With so many builds to go about, most people dont even know what set the poke is running. I went for the def+ hp set since he has intimidate, he is a very good physical wall with a very nice attack stat, he's also my rock setter and normally my lead. Using U-turn gains me momentun and really just puts the game in my favor when used right. He's also my rock and Jirachi counter, will also destroy physical variants of hoopa unbound.
Frigidaire @ Leftovers
Ability: Levitate
Shiny: Yes
EVs: 176 HP / 144 Def / 144 SpD/44 spe
Modest Nature
- Will-O-Wisp
- Volt Switch
- Hydro Pump
- Pain Split
My second part of this volturn core, There is really no other pokemon that helps the team as much as this guy, absorbing both physical and special attacks above averagely, burning physical attackers and when weak and predicting a switch, just pain split there butts and volt switch. Really love the Levitate on this guy. What else can you ask from a Rotom-W? used to hate this little washing machine, but now I luv it (Specially since shiny variant tends to get confused with Rotom-H!!!)
KageBunshi(M) @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Destiny Bond
- Focus Blast
- Shadow Ball
- Sludge Bomb
Fast, Hard hitting, Cool looking, One of my favs...Gengar is really my answer to fairy types and when a serious threat is identified, will desitny bond with it to hell lol. He might be a little frail, but being offensive is hitting hard and fast, and that is one thing Gengar can do and do it well!!! He also is another one of my ground counters*unless you're a bloody mold breaker excadril* and lets admit it, his shadow ball hits HARD! the only flaw I dont like about Gengar is Focus MIss, DAMN! I lost 11 gaames the other time because of him missing that crap at Key moments! -_-
Heatran @ Air Balloon
Ability: Flash Fire
EVs: 248 HP / 8 SpA / 252 SpD
Bold Nature
- Earth Power
- Magma Storm
- Toxic
- Taunt
I have a physical wall, now I needed a special wall that could counter bravlonflame, also another NICE check against fairy types (unless you azumarill or Diancie), I love how I can just trap pokemon whenever magma miss doesnt well..miss, and just taunt toxic and laugh my ass off. He almost always gets the job he has to do done, before going to his pokeball dead and oxidated. He's my Stealth rock block, and my toxic setter.
Fanhead @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Shard
- Knock-Off
- Pursuit
- Low Kick
Last but not least, is Weavile. This thing is fast, hits hard, plays with yo head and gets KOs...LOTS OF OHKO's!!! Why? well Through this thing in front of latios = dead, tyranitar = dead, any psychic, ground/dragon/flying will come down crying for a merciful death. Why is this guy so useful? most people switch pokemon when they see this one come to battle, And depending on my options I either pursuit or knock off, depending which is more benetifial. Will usually use him to pursuit psychic types that put Cammy in danger.
After MANY MANY hours, I can come up with a list of pokes that will either destroy me, or just make it really hard to win.
First up: Rain teams, just really make it near impossible to win, IF any chance of winning is alive.
Stall teams depending on their setups, because I can use Heatran to just KO that glue that holds stall teams together, Which is mega sableye. However, teams that get SR and 3 layers of spikes, will almost always just stall me to death.
Unaware Stockpile Quagsire will destroy me if i let it set up. Hate this retarded frog/mocus guy.
Reliance on really inaccurate attacks may destroy my team, will o wisp, focus blast, HJK, this most of the time end up suiciding the team rather than getting wins.
Well There you have it, my third RMT NOW with ORAS megas, Hope you guys can help me improve the team and make it as efficient as possible. As you can also note, the team isn't really harmed by stealth rocks so I dont really need a spinner.