LilOu
PO poopyhead
Not really, but I think it's a little bit too much. However, there is no rule, so if upon testing it works for your team, cool.Is having dual Healing Wish users bad in a HO team ?
Not really, but I think it's a little bit too much. However, there is no rule, so if upon testing it works for your team, cool.Is having dual Healing Wish users bad in a HO team ?
Yes, it is considering you've got two Pokemon willing to suicide to leave you down to 4v6 and you'll usually have a set win condition for the match which shouldn't need more than 2 chances to sweep the opponent anyhow. But as LilOu said, if it works out for you then great and there isn't really any rule saying otherwise.Is having dual Healing Wish users bad in a HO team ?
If you put it like that than haha yeah it sounds redundant seeing how it's very unlikely I ever will need to use healing wish twice.Yes, it is considering you've got two Pokemon willing to suicide to leave you down to 4v6 and you'll usually have a set win condition for the match which shouldn't need more than 2 chances to sweep the opponent anyhow. But as LilOu said, if it works out for you then great and there isn't really any rule saying otherwise.
This questions are kinda weird to answer, since you are asking "What's the difference between a 8/10 team from a 10/10 team". Now, if you were to ask "What's the difference between a bad and a good team", a good team is one that was made taken into consideration metagame trends. That is, having ways to deal with the top mons in usage stats and Viability Rankings + having ways to deal with different playstyles: not only do good vs. offense but have mons that are capable to pressure defensive teams to a breaking point. CTC explains this better than me, though, so catch this quote that has helped me a lot with my teambuilding since then. (quote is from XYOU, iirc)Well i have two questions:
What separates a good team from a great team?
What separates a good player from a great player?
(other than hax)
Link to the full interview here.CTC said:I'll give newer builders some advice. Here are some procedures you can take when building. Look at, say, 10-30 top-tier Pokemon. Does any one of them straight up sweep you? Do you have two checks or counters to at least the top 10 Pokemon? Do you have a win condition should the game drag out, and do you have a secondary damage output should the first one be hard countered? Do you have the offensive synergy to wallbreak? On the reverse, does your stall team lose to Stealth Rock plus aggressive double switches? Does your Defog user synergize with your Stealth Rock weak Pokemon (Zapdos as Defog user plus Stealth Rock weak Pokemon Kyurem-B is very weak to Terrakion, for example)? If you're testing a gimmick or some innovation, does it affect mons that are relevant enough in OU play? Does your innovation have practicality should you not run into the mon you're trying to surprise (Facade on Breloom for Venusaur is still a 140 BP move to hit Latios and Latias, for example)?
And always remember to have a revenge killer or a few priority attacks or a check to setup mons (Thundurus is usually the no-brainer). Just don't straight up lose to *insert Mega Evolution after a Dragon Dance* like half the ladder. And last but not least have fun building. No one enjoys puttin' together some bread and butter standard team, because it's lame and I already did that first. That will be all, enjoy building and I will be uploading most of my teams soon to the Rate my Team section on Smogon.
Yes, pokemon like Metagross and Sableye should be dropping in December, here's the thread so you can read up on it a bitI hear some base-form OverUsed Pokémon are going into UnderUsed, is this True?
Wait are we getting mons tomorrow?Yes, pokemon like Metagross and Sableye should be dropping in December, here's the thread so you can read up on it a bit
http://www.smogon.com/forums/threads/separate-tiering-of-mega-pokemon.3546062/
Two reasons, actually.I noticed that M-Aboma is A rank in the viability rankings right now, but just dropped to RU. Is there a reason it's not getting much usage right now?
this means it's literally 2hkoed by stoutland's fire fangTwo reasons, actually.
1. It's really slow and has a crippling 4x weakness to Fire, which is a common offensive type, and
OHKO'ed though (not sure if I missed the joke)this means it's literally 2hkoed by stoutland's fire fang
yet alomomola is ru, the same tier that still has ambipom and typhlosion, rofl2. The UU low ladder are idiots. This is also the reason why Milotic and Vaporeon are still UU even though Alomomola exists.
252+ Atk Choice Band Stoutland Fire Fang vs. 252 HP / 252+ Def Mega Abomasnow: 292-344 (76 - 89.5%) -- guaranteed 2HKOOHKO'ed though (not sure if I missed the joke)
Yeah. Loppuny, Venu, Altaria, Charizard, Metagross, Gardevoir, Sableye, etc. I think Alakaziteless Alakazam is at 2.5%, so not coming down.the whole separate tiering of megas thing means that we're about to get a ton of new toys from OU during the quick drops right?
what UU page are you referring to?Guys, the UU page needs to have Pidgeotite added to its listing of banned items. It says in the Strategy Dex that Mega Pidgeot is BL, so yeah.
Sorry if it's the wrong thread for that, but it's the quickest one I could think of :P
Fixed all the outdated links n_nIn the formats page for UU (http://www.smogon.com/dex/xy/formats/uu/), the NP thread and the Viability Ranking thread are both out of date. Can somebody please update them?
Thanks!So yes and no. The tier leaders are paying attention to the BL tournament and that's probably where the impetus for the Crawdaunt retest comes from, but they are not actively looking for retest suspects.