RMT of the Week V5: Week 4

Vote for the RMT of the Week!

  • [OU] Attack of the Shark King - Skarmx2

    Votes: 4 14.8%
  • [OU] Lord Cobalion and cute Mew - Costi

    Votes: 8 29.6%
  • [UU] A Virtual Nightmare - Merlouvynis

    Votes: 5 18.5%
  • [PU] Monkey Business - Mango Smoothie

    Votes: 4 14.8%
  • [PU] Nostalgic OST - Goldlen Freddy's

    Votes: 1 3.7%
  • [Doubles OU] Burn it Down - Mighty Mask

    Votes: 2 7.4%
  • [STABmons] STAB it to the heart - darksylvion

    Votes: 3 11.1%

  • Total voters
    27
  • Poll closed .
Status
Not open for further replies.

TPP

is a Tournament Directoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Past SPL Championis a Past WCoP Champion
Head TD
RMT of the Week
co-hosted by Yagura, Team Pokepals and Snowy.
approved by IronBullet and Jirachee

Ever wanted your team rated and noticed by a lot of people? Do you want all the efforts you put into testing your team, editing it and finalizing it to count? This is where RMT of the Week comes in! This aim of this project is to give people who put effort into making quality RMTs the attention they deserve. There are a lot of teams that aren't exactly archive worthy but are extremely well-built and presented, and often left in the dark. Not anymore!

The concept is fairly simple:
  • Every week, we will nominate a few teams to be candidates for the RMT of the Week.
  • These teams are put in a poll. Everyone can vote for the team they think is the most deserving of the award.
  • At the end of the week, the winner will be the team that receives the most votes.
So what's in it for the winners? Well, the winning team will be announced on social media. It will also be recorded in the Hall Of Fame, which will be posted in the OP for each week, and people are encouraged to rate it. Winning the RMT of the Week also increases the chance of having your RMT added to Team Showcase, subject to review, since it brings it to the notice of the staff. Finally, the winner will have an opportunity to give a brief interview.

Now you're probably thinking, "Why would people rate this team in particular? After all, it's no different from any other team." Yeah, maybe. But this is the perfect opportunity for all you unbadged raters to draw attention to yourselves. If you post good rates for the RMT of the Week, something that most of the staff is going to look at, you increase your chances of earning the Team Rater

What sort of teams are going to be selected for this award? If you are interested in getting your team shortlisted, here are some things that you can do to increase your chances:
  • Make sure your team is viable and effective: This one is self-explanatory. If your team doesn't fit into its tier or metagame, or lacks any kind of success, it won't have a high chance of being selected. It doesn't have to be archive worthy though, and it doesn't have to have peaked at #1; a moderately successful team can make it, but it has to work.
  • Your team should be well-presented: Wouldn't you enjoy posting in a thread more if it was visually appealing? Yeah, me too. If you put effort into presenting your team attractively, more people will be happy to rate it. We appreciate when you take time to improve the quality of their RMTs, as it enhances the quality of the forum.
  • Be nice and receptive to people's opinions: No one likes to rate a close-minded person's team!
For those whose teams are selected, don't ask anyone, be it friends or anyone else, on the forums or on PS! to vote for you. For friends of the people whose teams get selected, the same goes for you as well: please don't post the link in chat rooms to try and get people to vote.

The first time someone is caught cheating, their team will be disqualified and removed from the ongoing week. If someone is caught cheating for a second time, they will be permanently banned from the project.

Week 1:

[OU] Tripple Weather Is Stronk - Bluwing

Week 2:

[OU] Fight to the Finish - Team Pokepals

Week 3:

[UU] Rock 'N Roll Suicide - Hogg
 
Last edited:

TPP

is a Tournament Directoris a Community Leaderis a Community Contributoris a Tiering Contributoris a Top Dedicated Tournament Hostis a Top Tutor Alumnusis a Top Team Rater Alumnusis a Senior Staff Member Alumnusis a Past SPL Championis a Past WCoP Champion
Head TD
We caught up with last week's winner Hogg to ask him a few questions about his UU RMT, Rock 'N Roll Suicide!

1. Can you give a brief description of your team? What do you think is the reason behind its success?

The team is fairly simple - it's just a series of sweepers designed to break down common defensive cores. I wanted to build a hyper-offense team that matched up well against every team archetype in UU. I think HO is a really fascinating playstyle in UU right now, as there are a ton of really dangerous offensive threats, but many of them are easily checked by common 'mons in the tier, such as Mega-Aero, Sableye, Whimsicott, Cobalion and Entei. My team was designed to break through these and other threats without ceding momentum. Basically, I wanted an HO team that never lost at Team Preview. Not sure I 100% succeeded, but I hope I got close.

2. Have you found the feedback that you've received in the forum to be helpful?

Yeah, I always find it useful to get extra sets of eyes looking at things. This particular team didn't get a ton of feedback, but many teams in the past have gotten a ton of great advice from the RMT forum, and reading other RMTs is always a great way to get ideas.

3. Is there any advice you'd like to give to future RMT posters?

Don't RMT a team that you haven't extensively tested first, because there is no better way to get a feel for what does and does not work on a team than actually playing a bunch of games. Don't ever consider a team a finished product - every team I've ever made is a work in progress, and there is no such thing as a "perfect" team. Make sure your RMT is easy to read... and by this, I don't mean full of a million images and fancy formatting. I mean make sure that what you want to get across actually comes across. Some of the best teambuilders on this site don't have English as their first language, so keep things simple and straightforward. And finally... have fun :) Post RMTs to get better, sure, but have fun with it, too.

Thanks for taking the time to do this man :)
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top