Bring 4, Pick 3 Singles. You PM 4 pokemons to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once:don't test me
78 days Time Limit: After 78 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
Team IAR:
Camerupt [Tormeldon] (M)
NATURE: Quiet (-10% Evasion)
TYPE: Fire / Ground
ABILITIES: Magma Armour / Solid Rock / Anger Point (H) / Sheer Force (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
STATS (MEGA)
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (80/80)
PHYSICAL
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
SPECIAL
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Overheat
Round
Snore
Solar Beam
Spit Up
OTHER
After You
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defence Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Nature Power
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
RAID
Bloodlust
Bronzong [Meklord] (-)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Psychic
ABILITIES: Levitate / Heatproof / Heavy Metal (H)
STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (73/73)
PHYSICAL
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Strength
Tackle
Zen Headbutt
SPECIAL
Ancient Power
Charge Beam
Confusion
Dream Eater
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Signal Beam
Snore
Solar Beam
OTHER
Block
Calm Mind
Confide
Confuse Ray
Double Team
Endure
Flash
Gravity
Heal Block
Hypnosis
Imprison
Iron Defence
Light Screen
Metal Sound
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Trick Room
Wonder Room
Gengar [Wraith] (M)
NATURE: Timid (+19% Accuracy (Normal), +26% Accuracy (Mega))
TYPE: Ghost / Poison
ABILITIES: Levitate / Shadow Tag (Mega)
STATS (NORMAL)
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
STATS (MEGA)
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 9/9
MC: 0
AC: N/A
ATTACKS (57/111)
PHYSICAL
Bide
Counter
Explosion
Foul Play
Lick
Payback
Shadow Punch
Sucker Punch
SPECIAL
Clear Smog
Dark Pulse
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Fire)
Hyper Beam
Icy Wind
Infestation
Night Shade
Ominous Wind
Shadow Ball
Sludge Bomb
Sludge Wave
Smog
Thunder
Thunderbolt
Venoshock
Zap Cannon
OTHER
Confuse Ray
Curse
Destiny Bond
Disable
Endure
Grudge
Hypnosis
Mean Look
Mimic
Nightmare
Pain Split
Perish Song
Protect
Reflect Type
Rest
Role Play
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Taunt
Telekinesis
Torment
Toxic
Trick Room
Will-O-Wisp
RAID
Bloodlust
Shadow Mend
Mr. Mime [Genie the Wise] (F)
NATURE: Modest
TYPE: Psychic / Fairy
ABILITIES: Soundproof / Filter / Technician (H)
STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (58/123)
PHYSICAL
Bide
Counter
Double-Slap
Fake Out
Foul Play
SPECIAL
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Icy Wind
Magical Leaf
Psychic
Psyshock
Psywave
Shadow Ball
Shock Wave
Signal Beam
Solar Beam
Thunder
Thunderbolt
Zap Cannon
OTHER
Barrier
Copycat
Encore
Endure
Guard Swap
Healing Wish
Hypnosis
Light Screen
Magic Coat
Meditate
Mimic
Misty Terrain
Power Swap
Protect
Quick Guard
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Taunt
Teeter Dance
Telekinesis
Thunder Wave
Tickle
Torment
Toxic
Wide Guard
Wonder Room
Team Iggy Azalea:
Sapphire []
Type: Ghost/Steel
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
✓Cursed Body (HA): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 5
AC: 3/5
Attacks:
Level Up
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Shadow Claw
Shadow Strike
Perish Song
Egg
Feather Dance
Hex
Meteor Mash
Phantom Force
Psycho Shift
TM/HM
Dig
Double Team
Earthquake
Endure
Payback
Protect
Substitute
Taunt
Torment
Toxic
Trick Room
U-Turn
Will-O-Wisp
Move Tutor
Icy Wind
Low Kick
Magic Coat
Pain Split
Trick
Obsidian []
Type: Dark/Ghost
Dark - Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
✓Prankster (HA): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 17
EC: #N/A
MC: 0
AC: 5/5
Attacks:
Level Up
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Punishment
Shadow Claw
Knock Off
Confuse Ray
Shadow Ball
Foul Play
Egg
Feint
Imprison
Metal Burst
Moonlight
Recover
Sucker Punch
Trick
TM/HM
Dark Pulse
Dazzling Gleam
Embargo
Payback
Protect
Snarl
Substitute
Taunt
Torment
Toxic
Will-o-Wisp
Move Tutor
Counter
Endure
Gravity
Ice Punch
Icy Wind
Low Kick
Pain Split
Role Play
Spite
Snatch
Thunder Punch
Chrysoberyl []
Type: Electric/Dragon
Electric - Immune to paralysis status.
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
✓Overcoat (HA): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attack by one (1).
Nature: Modest (+1 Atk, -1 SpA)
Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 3
AC: 5/5
Attacks:
Level Up
Whirlwind
Bide
Weather Ball
Tri Attack
Double Hit
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack Off
Dragon Pulse
Hurricane
Egg
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
TM/HM
Flamethrower
Ice Beam
Light Screen
Protect
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Volt Switch
Move Tutor
Draco Meteor
Endure
Lily [][Nymphaea stellata]
Type: Water/Fairy
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
✓Sap Sipper (HA): (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 110
Atk: 3 (6)(+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)
EC: 9/9
MC: 0
AC: 5/5
Attacks (45/???):
Level Up
Splash
Charm
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Helping Hand
Slam
Bounce
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Rain Dance
Superpower
Egg
Aqua Jet
Body Slam
Camouflage
Copycat
Encore
Perish Song
Refresh
Soak
TM/HM
Bulldoze
Dig
Dive
Focus Punch
Frustration
Return
Protect
Substitute
Toxic
Waterfall
Whirlpool
Move Tutor
Endure
Ice Punch
Icy Wind
Iron Tail
Knock Off
Mimic
Seismic Toss
<smashlloyd20> !pick iar, lucy
-ASBot- iar
Order of operations:
Its_A_Random sends out
Iggy Azalea sends out and orders
IAR orders
Ref
ASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders/pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. I will say this only once:don't test me
78 days Time Limit: After 78 days I reserve the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other pokemon may be included in this list as the tournament progresses.
Team IAR:
Camerupt [Tormeldon] (M)
NATURE: Quiet (-10% Evasion)
TYPE: Fire / Ground
ABILITIES: Magma Armour / Solid Rock / Anger Point (H) / Sheer Force (Mega)
STATS (NORMAL)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (-)
Size Class: 4
Weight Class: 6
Base Rank Total: 19
STATS (MEGA)
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (-)
Size Class: 4
Weight Class: 7
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (80/80)
PHYSICAL
Body Slam
Bulldoze
Dig
Double-Edge
Earthquake
Explosion
Facade
Fissure
Flame Charge
Frustration
Giga Impact
Headbutt
Iron Head
Magnitude
Natural Gift
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Self Destruct
Stomp
Stone Edge
Strength
Tackle
Take Down
SPECIAL
Ancient Power
Earth Power
Echoed Voice
Ember
Eruption
Fire Blast
Flame Burst
Flamethrower
Flash Cannon
Heat Wave
Hidden Power (Ice)
Hyper Beam
Incinerate
Lava Plume
Mud Bomb
Mud-Slap
Overheat
Round
Snore
Solar Beam
Spit Up
OTHER
After You
Amnesia
Attract
Captivate
Charm
Confide
Curse
Defence Curl
Double Team
Endure
Focus Energy
Growl
Growth
Howl
Mimic
Nature Power
Protect
Rest
Roar
Rock Polish
Sandstorm
Scary Face
Sleep Talk
Stealth Rock
Stockpile
Substitute
Sunny Day
Swagger
Swallow
Toxic
Will-O-Wisp
Yawn
RAID
Bloodlust
Bronzong [Meklord] (-)
NATURE: Brave (-10% Evasion)
TYPE: Steel / Psychic
ABILITIES: Levitate / Heatproof / Heavy Metal (H)
STATS
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (73/73)
PHYSICAL
Bulldoze
Earthquake
Explosion
Facade
Feint Attack
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Iron Head
Natural Gift
Payback
Return
Rock Slide
Rock Smash
Rock Tomb
Rollout
Secret Power
Strength
Tackle
Zen Headbutt
SPECIAL
Ancient Power
Charge Beam
Confusion
Dream Eater
Extrasensory
Flash Cannon
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Psychic
Psyshock
Psywave
Round
Shadow Ball
Signal Beam
Snore
Solar Beam
OTHER
Block
Calm Mind
Confide
Confuse Ray
Double Team
Endure
Flash
Gravity
Heal Block
Hypnosis
Imprison
Iron Defence
Light Screen
Metal Sound
Protect
Psych Up
Rain Dance
Recycle
Reflect
Rest
Rock Polish
Safeguard
Sandstorm
Skill Swap
Sleep Talk
Stealth Rock
Substitute
Sunny Day
Swagger
Telekinesis
Toxic
Trick
Trick Room
Wonder Room
Gengar [Wraith] (M)
NATURE: Timid (+19% Accuracy (Normal), +26% Accuracy (Mega))
TYPE: Ghost / Poison
ABILITIES: Levitate / Shadow Tag (Mega)
STATS (NORMAL)
HP: 90
Atk: Rank 2 (-)
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19
STATS (MEGA)
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 7
SpD: Rank 3
Spe: 150 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 9/9
MC: 0
AC: N/A
ATTACKS (57/111)
PHYSICAL
Bide
Counter
Explosion
Foul Play
Lick
Payback
Shadow Punch
Sucker Punch
SPECIAL
Clear Smog
Dark Pulse
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Giga Drain
Hex
Hidden Power (Fire)
Hyper Beam
Icy Wind
Infestation
Night Shade
Ominous Wind
Shadow Ball
Sludge Bomb
Sludge Wave
Smog
Thunder
Thunderbolt
Venoshock
Zap Cannon
OTHER
Confuse Ray
Curse
Destiny Bond
Disable
Endure
Grudge
Hypnosis
Mean Look
Mimic
Nightmare
Pain Split
Perish Song
Protect
Reflect Type
Rest
Role Play
Skill Swap
Sleep Talk
Snatch
Spite
Substitute
Taunt
Telekinesis
Torment
Toxic
Trick Room
Will-O-Wisp
RAID
Bloodlust
Shadow Mend
Mr. Mime [Genie the Wise] (F)
NATURE: Modest
TYPE: Psychic / Fairy
ABILITIES: Soundproof / Filter / Technician (H)
STATS
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
ATTACKS (58/123)
PHYSICAL
Bide
Counter
Double-Slap
Fake Out
Foul Play
SPECIAL
Confusion
Dazzling Gleam
Dream Eater
Energy Ball
Focus Blast
Future Sight
Grass Knot
Hidden Power (Fire)
Hyper Beam
Icy Wind
Magical Leaf
Psychic
Psyshock
Psywave
Shadow Ball
Shock Wave
Signal Beam
Solar Beam
Thunder
Thunderbolt
Zap Cannon
OTHER
Barrier
Copycat
Encore
Endure
Guard Swap
Healing Wish
Hypnosis
Light Screen
Magic Coat
Meditate
Mimic
Misty Terrain
Power Swap
Protect
Quick Guard
Reflect
Rest
Safeguard
Skill Swap
Sleep Talk
Snatch
Substitute
Sunny Day
Taunt
Teeter Dance
Telekinesis
Thunder Wave
Tickle
Torment
Toxic
Wide Guard
Wonder Room
Team Iggy Azalea:
Sapphire []
Type: Ghost/Steel
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel - Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Abilities:
Frisk: (Passive) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.
Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
✓Cursed Body (HA): (Passive) When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 100
Atk: 5 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 5
AC: 3/5
Attacks:
Level Up
Imprison
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Claw
Copycat
Fake Out
Shadow Claw
Shadow Strike
Perish Song
Egg
Feather Dance
Hex
Meteor Mash
Phantom Force
Psycho Shift
TM/HM
Dig
Double Team
Earthquake
Endure
Payback
Protect
Substitute
Taunt
Torment
Toxic
Trick Room
U-Turn
Will-O-Wisp
Move Tutor
Icy Wind
Low Kick
Magic Coat
Pain Split
Trick
Obsidian []
Type: Dark/Ghost
Dark - Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Ghost - Immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
Keen Eye: (Passive) This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.
Stall: (Passive) This Pokemon has a watchful eye and immense patience. It can be ordered to attack last on any action regardless of ordinary attack priority. If an opponent orders their Pokemon to attack after the user of Stall, that attack will fail. Against another user of Stall, the trainer who issues attacks first has precedence and the opponent's attack will fail.
✓Prankster (HA): (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 43 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 17
EC: #N/A
MC: 0
AC: 5/5
Type: Dark/Ghost
Ability: Magic Bounce
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-)(-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank Total: 18
Ability: Magic Bounce
Magic Bounce: (Passive) This Pokemon has a Psychic sense that allows it to ward off non-damaging attacks as soon as they are launched, directing them back at the user.
Stats:
HP: 90
Atk: 4 (+)
Def: 5
SpA: 3
SpD: 4
Spe: 17 (-)(-10% Evasion)
Size Class: 1
Weight Class: 5
Base Rank Total: 18
Attacks:
Level Up
Leer
Mean Look
Scratch
Zen Headbutt
Foresight
Night Shade
Astonish
Fury Swipes
Fake Out
Detect
Shadow Sneak
Feint Attack
Punishment
Shadow Claw
Knock Off
Confuse Ray
Shadow Ball
Foul Play
Egg
Feint
Imprison
Metal Burst
Moonlight
Recover
Sucker Punch
Trick
TM/HM
Dark Pulse
Dazzling Gleam
Embargo
Payback
Protect
Snarl
Substitute
Taunt
Torment
Toxic
Will-o-Wisp
Move Tutor
Counter
Endure
Gravity
Ice Punch
Icy Wind
Low Kick
Pain Split
Role Play
Spite
Snatch
Thunder Punch
Chrysoberyl []
Type: Electric/Dragon
Electric - Immune to paralysis status.
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Shield Dust: (Passive) This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static: (Passive) This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
✓Overcoat (HA): (Passive) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attack by one (1).
Nature: Modest (+1 Atk, -1 SpA)
Stats:
HP: 110
Atk: 1 (-)
Def: 5
SpA: 5 (+)
SpD: 3
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 3
AC: 5/5
Attacks:
Level Up
Whirlwind
Bide
Weather Ball
Tri Attack
Double Hit
Tackle
Growl
Leer
Ion Deluge
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom
Slack Off
Dragon Pulse
Hurricane
Egg
Electric Terrain
Heal Bell
Hydro Pump
Magnet Rise
Power Gem
TM/HM
Flamethrower
Ice Beam
Light Screen
Protect
Thunder
Thunderbolt
Thunder Wave
Torment
Toxic
Volt Switch
Move Tutor
Draco Meteor
Endure
Lily [][Nymphaea stellata]
Type: Water/Fairy
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Fairy - The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).
Abilities:
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Huge Power: (Passive) This Pokemon has immense inner strength that grows with its development, raising its Attack and its Base Rank Total by one Rank for each evolution level (first of three stages = 1, first of two stages or second of three stages = 2, fully evolved = 3). If Skill Swapped, the swapped Pokemon's Attack and Base Rank Total is only raised by one Rank.
✓Sap Sipper (HA): (Passive) This Pokemon lives on a steady diet of plants and has developed defenses to every Grass-type attack. When attacked with a Grass-type move, damage and effects are negated and the Pokemon gains a one (1) stage boost to its Attack stage (adjusting the natural stage).
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 110
Atk: 3 (6)(+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19)
EC: 9/9
MC: 0
AC: 5/5
Attacks (45/???):
Level Up
Splash
Charm
Tackle
Defense Curl
Water Gun
Bubble
Tail Whip
Water Sport
Rollout
Bubble Beam
Helping Hand
Slam
Bounce
Aqua Ring
Aqua Tail
Double-Edge
Play Rough
Rain Dance
Superpower
Egg
Aqua Jet
Body Slam
Camouflage
Copycat
Encore
Perish Song
Refresh
Soak
TM/HM
Bulldoze
Dig
Dive
Focus Punch
Frustration
Return
Protect
Substitute
Toxic
Waterfall
Whirlpool
Move Tutor
Endure
Ice Punch
Icy Wind
Iron Tail
Knock Off
Mimic
Seismic Toss
<smashlloyd20> !pick iar, lucy
-ASBot- iar
Order of operations:
Its_A_Random sends out
Iggy Azalea sends out and orders
IAR orders
Ref