Seviper

credits to Dundies for the skeleton
[OVERVIEW]

Seviper has a niche as a mixed attacker with workable offensive stats. With decent typing defensively and offensively and a huge movepool, including Sludge Wave, Flamethrower, and even Giga Drain, Seviper is a nightmare against slower teams. On the other hand, its mediocre defensive stats make it difficult to bring in, even against resisted moves. On top of that, Seviper's lackluster speed makes it practically dead weight versus offensive teams, as it is forced out by pretty much anything faster.

[SET]
name: Mixed Attacker
move 1: Sludge Wave
move 2: Giga Drain
move 3: Flamethrower / Earthquake
move 4: Sucker Punch
item: Life Orb
ability: Shed Skin
nature: Rash
evs: 40 Atk / 252 SpA / 216 Spe

[SET COMMENTS]
Moves
========

Sludge Wave deals big damage to almost anything that doesn't resist it. Giga Drain is an excellent coverage move, hitting bulky Ground- and Water-types, such as Golem and Relicanth. Flamethrower helps Seviper match up better against Steel-types and other Pokemon weak to Fire, OHKOing Pawniard and 2HKOing Metang and Roselia. Earthquake could be used over Flamethrower to OHKO Probopass and to nail the other relevant Poison-type in the tier, Arbok. Sucker Punch rounds off this set as Seviper's strongest priority move, making up for its lackluster Speed and finishing off weakened foes or anything faster than it in general.

Set Details
========

252 EVs are put into Special Attack to maximize Seviper's wallbreaking potential. A Rash nature is used to fully power up Seviper's special attacks without compromising its physical power or Speed. The 216 EVs in Speed let it outpace Pawniard, with the rest poured into Attack to strengthen Earthquake and Sucker Punch. Due to Infiltrator being incompatible with Sucker Punch, Shed Skin is the preferred ability, helping Seviper shrug off status. Life Orb boosts Seviper's power even more but wears it down very quickly at the same time.

Usage Tips
========

As Seviper is extremely frail, bringing it in against even resisted moves is ill advised. However, you can bring Seviper in against bulkier or weaker Pokemon, as its typing allows it to shrug off weaker moves such as Clefairy's Moonblast and Gourgeist's Seed Bomb. It is definitely okay to sacrifice Seviper if it means getting crucial damage off on an offensive threat, such as Kadabra. Make sure to utilize Seviper against more defensively oriented teams, as its immunity to poison along with Shed Skin makes it easier to bring in.

Team Options
========

Seviper is best utilized on an offensive team, as it is great at breaking down opposing defensive cores that its teammates may struggle with. Jumpluff in particular is a stellar partner for Seviper, as the former wears down bulky Ground-types such as Stunfisk. Jumpluff can also weaken Roselia and Machoke, two defensive and offensive threats that can tank any of Seviper's moves from full health. Other Grass-types in general are great teammates for Seviper, as they can switch into any Ground move for it; some examples are Tangela and Leafeon. Seviper also appreciates any form of speed control, so Sticky Web setters and Thunder Wave users such as Leavanny and Clefairy make good teammates. A Pursuit trapper also pairs well with Seviper, removing Ghost-types and Psychic-types such as Misdreavus and Kadabra, respectively. Speaking of Misdreavus, Seviper appreciates teammates than can effectively remove it without being crippled, like Ninetales and Rapidash.

[STRATEGY COMMENTS]
Other Options
=============

A fully physical set consisting of Poison Jab, Aqua Tail, Sucker Punch, and Earthquake allows Seviper to hit hard while retaining similar coverage. Aqua Tail does heavy damage to Ground-types like Golem, while Earthquake hits Steel-types such as Probopass and Metang. Knock Off could also be used to cripple switch-ins, especially Eviolite holders, such as Machoke. A Choice Scarf set outruns the majority of the unboosted tier, but it is fairly weak. On such a set, Switcheroo could be utilized to shut down an Eviolite holder or a bulkier Pokemon in general. Lastly, Glare is an option that can paralyze opposing Pokemon, including Ground-types.

Checks and Counters
===================

**Ground-types**: Most Ground-types such as Stunfisk can tank a Giga Drain and OHKO with a STAB Ground-type move. Golem can survive a Giga Drain with Sturdy and OHKO back with Earthquake, Trapinch traps Seviper and OHKOes it, Vibrava completely walls it, and a bunch of other Ground-types such as Stunfisk and Camerupt check it.

**Specially Defensive Pokemon**: Pokemon like Audino, Bouffalant, Regice, and Grumpig can switch into most of Seviper's moves and can threaten to KO it.

**Faster Pokemon**: Due to Seviper's subpar Speed and poor defenses, it is easily revenge killed by opposing Choice Scarf users such as Mr. Mime and Rotom-F. However, these should be wary of switching into the wrong move.

**Ghost-types**: Both Misdreavus and Dusknoir shrug off Seviper's Poison-type STAB moves and can cripple it with Will-O-Wisp to weaken its Sucker Punch, while Drifblim can set up Substitutes on it.

**Psychic-types**: Colbur Berry Grumpig is a good check to Seviper, as it can survive both a Sucker Punch and a Sludge Wave and KO back with Psychic. Mr. Mime and Metang can also KO, but they can't switch into most of Seviper's moves.
 
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Anty

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Hi ssneak , the current set is outdated which is why Seviper needs a revamp. Formerly Victreebel and Haunter outclassed a wallbreaking set, but since those mons are gone, this is Seviper's best set:
Seviper @ Life Orb
Ability: Shed Skin
EVs: 40 Atk / 252 SpA / 216 Spe
Rash Nature
- Sludge Wave
- Giga Drain
- Sucker Punch
- Earthquake / Flamethrower

The Speed EVs are used to outspeed Pawniard, and Infiltrator is illegal with Sucker Punch so Shed Skin is used. The slash order isn't definite as eq hits probo/camerupt which wall it otherwise, but flamethrower scores the OHKO and 2HKO on Pawniard and Roselia, respectively.
 
Hi ssneak , the current set is outdated which is why Seviper needs a revamp. Formerly Victreebel and Haunter outclassed a wallbreaking set, but since those mons are gone, this is Seviper's best set:
Seviper @ Life Orb
Ability: Shed Skin
EVs: 40 Atk / 252 SpA / 216 Spe
Rash Nature
- Sludge Wave
- Giga Drain
- Sucker Punch
- Earthquake / Flamethrower

The Speed EVs are used to outspeed Pawniard, and Infiltrator is illegal with Sucker Punch so Shed Skin is used. The slash order isn't definite as eq hits probo/camerupt which wall it otherwise, but flamethrower scores the OHKO and 2HKO on Pawniard and Roselia, respectively.
Ok, updated the first set with this new one. Should I add scarf in oo or not at all?
 

MZ

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Hi :toast:

Overview
You can basically combine bullets 2 and 3 into poison is a good offensive typing + good coverage
Mention how lackluster speed also makes it semi worthless versus offensive teams as well as easy to revenge kill. Seviper is bad, this should definitely have a negative emphasis

Moves
Sucker isn't really surprising psychics as grumpig carries colbur commonly, mime is neutral, and it shouldnt be unexpected anyway. It's more for being able to do something to all of the things with more than 65 base speed that can OHKO it
The attack EVs also strengthen EQ with sucker

Set Details
You forgot to mention rash nature

Usage Tips
Mention how it's useful to keep around versus teams with roselia to absorb Tspikes
This section is really short but seviper's so obvious I can't think of much to add. Hopefully the next qc has more ideas, I feel like it should be longer but it's not a very complicated mon

Team Options
You can condense the first 2 bullets
I think you mean entry hazards? Also give examples of what sets them up
You can mention probopass/trapinch which help remove opposing probopass if you're running flamethrower
Name offensive things that benefit from viper's wallbreaking
Give more psychic and ground checks

Other Options
Knock Off is knock off I guess. Also cripples vibrava

C&C
The language here is really odd. Also Audino isn't doing "big damage" to seviper, this could be reworded
Change bulky ground types to just ground types, golem checks with sturdy, vibrava counters it, trapinch traps it, all need a mention
Drifblim can set up subs on sucker punch so put that in ghost types
You forgot to change faster Pokemon from when seviper was scarf, mention how it's outsped by a ton of stuff (give examples) and they can all do a ton to it, especially with the defense reducing nature, and only have to fear sucker
The psychic type part is odd since offensive Grumpig barely avoids the 2hko from viper's sludge wave and duosion is clean 2hko'd. Mention how they can check, especially colbur grumpig, and talk about mr mime and metang as well
Since C&C is ordered by most to least problematic, i think the order should be Grounds, Spdef Pokemon, faster pokemon, ghosts, psychics

do all this and I'll stamp ssneak
 

Anty

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overview:
  • Has a niche in being a mixed attacker with decent attacking stats
Expand on this a bit more. You should say what specific mons give it competition for a team slot (ie other slow wallbreakers) and why you would use Seviper over them (unique typing/priority)

set:
The first thing in UT belongs in TO
The second point isnt really relevant as not many Roselia's even run tspikes anymore and its not the end of the world if they stay up
You should also mention in UT when to bring it in (on bulkier mons it has an advantage on), and also mention that since it isn't too useful for offensive teams, it is ok to sack it vs them if its to get of crucial sucker punch damage

In TO regarding your last point, seviper doesnt take out physical walls (for example, tangela will switch out), it takes out special ones so you might want to mention special sweepers there

in oo mention switcheroo with choice scarf

otherwise looks good ssneak 2/3
 

Raiza

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World Defender
[OVERVIEW]
when you talk about movepool, mention some of the options at the disposal of seviper

[SET COMMENTS]
Moves
========
say that sucker punch makes up a bit for lackluster speed
mention drawbacks of orb

Team Options
========
mention other grass-types
mention twave users and other forms of speed control such as sticky webs
mention Pokemon that can deal with misdreavus
mention pursuit trappers, they can deal with psychic-types

Checks and Counters
===================
**Faster Pokemon**: here you should also mention it is killed off easily by faster foes bc of bad bulk
mention that mr. mime and metang can't switch in though

ssneak
QC 3/3
 
sorry for the wait guys, this is now written up reflecting all the changes above, and it's ready for gp
 

P Squared

a great unrecorded history
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slicing necks like a scyther
spittin venom, seviper

GP 1/2
[OVERVIEW]

Seviper has a niche as in being a mixed attacker with decent offensive stats. With moderate (diff adjective maybe? moderate seems more like... quantifying I guess) offensive and defensive typing, (RC) and a huge movepool, including Sludge Wave, Flamethrower, and even Giga Drain, Seviper is a nightmare against slower teams. On the other hand, its mediocre defensive stats make it Seviper difficult to bring in, even against resisted moves. On top of that, Seviper's lackluster speed makes it practically dead weight versus offensive teams, (AC) as it is forced out by pretty much anything faster.

[SET]
name: Mixed Attacker
move 1: Sludge Wave
move 2: Giga Drain
move 3: Flamethrower / Earthquake
move 4: Sucker Punch
item: Life Orb
ability: Shed Skin
nature: Rash
evs: 40 Atk / 252 SpA / 216 Spe

[SET COMMENTS]
Moves
========

Sludge Wave is the primary STAB option, dealings big damage to almost anything that doesn't not resisting it. Giga Drain is an excellent coverage move, hitting bulky Ground- and or Water-types, such as Golem or and Relicanth, respectively. Flamethrower helps Seviper match up better against Steel-types and other Pokemon weak to Fire, OHKOing Pawniard, (RC) and 2HKOing Metang and Roselia. Earthquake could be used over Flamethrower to OHKO Probopass and to nail the other relevant Poison-type in the tier, (AC) Arbok. Sucker Punch rounds off this set as Seviper's strongest priority move, making up for its lackluster speed and finishing off weakened foes or anything faster than it in general.

Set Details
========

252 EVs are put into Special Attack Sp. Atk to maximize Seviper's wallbreaking potential. A Rash nature a is used to fully power up Seviper, (RC) without weakening its physical power or speed. The 216 EVs in Speed let you it outpace Pawniard, with the rest poured into Attack to strengthen Earthquake and Sucker Punch. Due to Infiltrator being incompatible with Sucker Punch, Shed Skin is used to help Seviper shrug off status. Life Orb is used as the item to boosts Seviper's power even more, (RC) but wears it down very quickly at the same time.

Usage Tips
========

As Seviper is extremely frail, bringing it in against even resisted moves is ill advised. However, you can Although, try to bring Seviper in against bulkier or weaker Pokemon, as its Seviper's typing allows it to shrug off weaker moves such as Clefable's Moonblast or and Gourgeist's Seed Bomb. It is definitely okay to sack sacrifice Seviper if it means getting crucial damage off on an offensive threat, such as Kadabra. Also, abuse it Make sure to utilize Seviper against more defensively oriented teams, as its immunity to being poisoned along with Shed Skin makes it easier to bring in.

Team Options
========

Seviper is best utilized on an offensive team, as it is great at breaking down opposing defensive cores that its teammates may struggle with. Jumpluff in particular is a stellar partner for Seviper, as the former wears down bulky Ground-types such as Stunfisk. Jumpluff can also weaken Roselia and Machoke, two defensive and offensive threats that can tank any of Seviper's moves from full health. Other Grass-types in general are great teammates for Seviper overall, as they can switch into any Ground moves for Seviper; some examples are, such as Tangela or and Leafeon. Seviper also appreciates any form of speed control, so a Sticky Web setter or Thunder Wave user such as Leavanny or Clefairy, respectively, makes for a good teammates. A Pursuit trapper also pairs well with Seviper, removing Ghost-types and Psychic-types such as Misdreavus and Kadabra, respectively. Speaking of Misdreavus, Seviper appreciates a teammates than can effectively remove it without being crippled, like Ninetales or Rapidash.

[STRATEGY COMMENTS]
Other Options
=============

A fully physical set could be run, consisting of Poison Jab, Aqua Tail, Sucker Punch, and Earthquake. This allows Seviper to still hit hard while retaining similar coverage. Aqua Tail does heavy damage to Ground-types like Golem, while Earthquake hits Steel-types such as Probopass or and Metang. Knock Off could also be used to cripple switch-ins, especially Eviolite holders, such as Machoke. A Choice Scarf set outruns the majority of the unboosted tier, but it is fairly weak. As far as the Choice Scarf set goes, Switcheroo could be utilized to shut down an Eviolite holder, (RC) or a bulkier Pokemon in general. Lastly, Glare is an option that can paralyze opposing Pokemon, including Ground-types.

Checks and Counters
===================

**Ground types**: Most Ground-types can tank a Giga Drain, (RC) and OHKO with a STAB Ground-type move. Golem can survive a Giga Drain with Sturdy and OHKO back with Earthquake, Trapinch traps Seviper and OHKOes it, Vibrava completely walls it, and a bunch other of other Ground-types check it such as Stunfisk or and Camerupt check it.

**Specially Defensive Pokemon**: Pokemon like Audino, Bouffalant, Regice, or and Grumpig can switch into most of Seviper's moves and can threaten to KO it.

**Faster Pokemon**: Due to Seviper's subpar speed and poor defenses, it is easily revenge killed by opposing Choice Scarf users Scarf-holders such as Mr. Mime or and Rotom-F. Although, you However, these Pokemon should be wary of switching into the wrong move.

**Ghost-types**: Both Misdreavus and Dusknoir shrug off Seviper's Poison-type STAB move and, (RC) can cripple it with Will-O-Wisp to weaken its Sucker Punch, while Drifblim can set up Substitutes on Seviper it.

**Psychic-types**: Colbur Berry Grumpig is a good check to Seviper, (AC) as it can survive both a Sucker Punch and a Sludge Wave, (RC) and KO back with Psychic. Mr. Mime and Metang can also KO, but they can't switch into most of Seviper's moves.
 
Last edited:

Lumari

empty spaces
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TFP Leader
implement with the reply button please (remove reds, address comments, deformat blues using the T(x) button in the upper left corner)

remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 2/2
[OVERVIEW]

Seviper has a niche as a mixed attacker with decent workable (less repetitive) offensive stats. With decent typing defensively and offensively and a huge movepool, including Sludge Wave, Flamethrower, and even Giga Drain, Seviper is a nightmare against slower teams. On the other hand, its mediocre defensive stats make it difficult to bring in, even against resisted moves. On top of that, Seviper's lackluster speed makes it practically dead weight versus offensive teams, as it is forced out by pretty much anything faster.

[SET]
name: Mixed Attacker
move 1: Sludge Wave
move 2: Giga Drain
move 3: Flamethrower / Earthquake
move 4: Sucker Punch
item: Life Orb
ability: Shed Skin
nature: Rash
evs: 40 Atk / 252 SpA / 216 Spe

[SET COMMENTS]
Moves
========
Sludge Wave deals big damage to almost anything that doesn't resist it. Giga Drain is an excellent coverage move, hitting bulky Ground- and Water-types, such as Golem and Relicanth, respectively. Flamethrower helps Seviper match up better against Steel-types and other Pokemon weak to Fire, OHKOing Pawniard and 2HKOing Metang and Roselia. Earthquake could be used over Flamethrower to OHKO Probopass and to nail the other relevant Poison-type in the tier, Arbok. Sucker Punch rounds off this set as Seviper's strongest priority move, making up for its lackluster Speed and finishing off weakened foes or anything faster than it in general.
(space)
Set Details
========

252 EVs are put into Special Attack to maximize Seviper's wallbreaking potential. A Rash nature is used to fully power up Seviper's special attacks without weakening compromising ("weakening Speed" is nah) its physical power or Speed. The 216 EVs in Speed let it outpace Pawniard, with the rest poured into Attack to strengthen Earthquake and Sucker Punch. Due to Infiltrator being incompatible with Sucker Punch, Shed Skin is used the preferred ability, (AC) to help helping Seviper shrug off status. Life Orb boosts Seviper's power even more but wears it down very quickly at the same time.

Usage Tips
========

As Seviper is extremely frail, bringing it in against even resisted moves is ill advised. However, you can bring Seviper in against bulkier or weaker Pokemon, as its typing allows it to shrug off weaker moves such as Clefairy's Moonblast and Gourgeist's Seed Bomb. It is definitely okay to sacrifice Seviper if it means getting crucial damage off on an offensive threat, such as Kadabra. Make sure to utilize Seviper against more defensively oriented teams, as its immunity to poison along with Shed Skin makes it easier to bring in.

Team Options
========

Seviper is best utilized on an offensive team, as it is great at breaking down opposing defensive cores that its teammates may struggle with. Jumpluff in particular is a stellar partner for Seviper, as the former wears down bulky Ground-types such as Stunfisk. Jumpluff can also weaken Roselia and Machoke, two defensive and offensive threats that can tank any of Seviper's moves from full health. Other Grass-types in general are great teammates for Seviper, as they can switch into any Ground move for Seviper it; some examples are Tangela and Leafeon. Seviper also appreciates any form of speed control, so a Sticky Web setters or and Thunder Wave users such as Leavanny or and Clefairy, respectively, make good teammates. A Pursuit trapper also pairs well with Seviper, removing Ghost-types and Psychic-types such as Misdreavus and Kadabra, respectively. Speaking of Misdreavus, Seviper appreciates teammates than can effectively remove it without being crippled, like Ninetales or and Rapidash.

[STRATEGY COMMENTS]
Other Options
=============

A fully physical set (RC) consisting of Poison Jab, Aqua Tail, Sucker Punch, and Earthquake allows Seviper to hit hard while retaining similar coverage. Aqua Tail does heavy damage to Ground-types like Golem, while Earthquake hits Steel-types such as Probopass and Metang. Knock Off could also be used to cripple switch-ins, especially Eviolite holders, such as Machoke. A Choice Scarf set outruns the majority of the unboosted tier, but it is fairly weak. As far as the Choice Scarf set goes On such a set, Switcheroo could be utilized to shut down an Eviolite holder or a bulkier Pokemon in general. Lastly, Glare is an option that can paralyze opposing Pokemon, including Ground-types.

Checks and Counters
===================

**Ground-types**: (add hyphen) Most Ground-types can tank a Giga Drain and OHKO with a STAB Ground-type move. Golem can survive a Giga Drain with Sturdy and OHKO back with Earthquake, Trapinch traps Seviper and OHKOes it, Vibrava completely walls it, and a bunch of other Ground-types such as Stunfisk and Camerupt check it.

**Specially Defensive Pokemon**: Pokemon like Audino, Bouffalant, Regice, (AC) and Grumpig can switch into most of Seviper's moves and can threaten to KO it.

**Faster Pokemon**: Due to Seviper's subpar Speed and poor defenses, it is easily revenge killed by opposing Choice Scarf users such as Mr. Mime and Rotom-F. However, these should be wary of switching into the wrong move.

**Ghost-types**: Both Misdreavus and Dusknoir shrug off Seviper's Poison-type STAB moves and can cripple it with Will-O-Wisp to weaken its Sucker Punch its, while Drifblim can set up Substitutes on it.

**Psychic-types**: Colbur Berry Grumpig is a good check to Seviper, as it can survive both a Sucker Punch and a Sludge Wave and KO back with Psychic. Mr. Mime and Metang can also KO, but they can't switch into most of Seviper's moves.
 
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