Someoneelse
Why am I here?
Bring 4, Pick 3 Singles. You PM 4 Pokemon to the ref from your profile, but the battle will be 3vs3 singles. You will choose and send out your mons as the battle develops.
ASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders / Pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. Frosty will say this only once: don't test him
78 days Time Limit: After 78 days Frosty reserves the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other Pokemon may be included in this list as the tournament progresses.
Chinchou111:
Staryu (-)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type: Water
Abilities: Illuminate, Natural Cure, Analytic (Locked)
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98+
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 3/6
MC: 0
DC: 2/5
Moves:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Bubblebeam
Minimize
Hydro Pump
Aurora Beam
Barrier
Supersonic
Protect
Rain Dance
Thunder
Scald
Substitute
Dazzling Gleam
Dive
Gravity
Pain Split
Lapras (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilities: Water Absorb, Shell Armor, Hydration
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 51-
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
Moves:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Hydro Pump
Sheer Cold
Avalanche
Fissure
Foresight
Future Sight
Whirlpool
Zap Cannon
Blizzard
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Bide
Skull Bash
Rest
Endure
Giga Impact
Bulldoze
Sleep Talk
Substitute
Surf
Dive
Block
Drill Run
Heal Bell
Iron Head
Iron Tail
Venusaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
: Grass STAB; immunity to Leech Seed, Worry Seed, and all ʺPowderʺ based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.[/S]
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 69-
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Mega Venusaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Mega Ability:
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 69-
Size Class: 5
Weight Class: 5
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Double-Edge
Petal Dance
Synthesis
Worry Seed
Solar Beam
Seed Bomb
Endure
Grassy Terrain
Leaf Storm
Power Whip
Razor Wind
Skull Bash
Sludge
Roar
Toxic
Venoshock
Hidden Power [Ice]
Hyper Beam
Light Screen
Protect
Earthquake
Reflect
Sludge Bomb
Bide
Bulldoze
Grass Knot
Substitute
Bind
Block
Frenzy Plant
Giga Drain
Knock Off
Mimic
Outrage
Ancient Power
Dig
Weather Ball
Gengar (M)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)
Type:
: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: N/A
Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Hex
Nightmare
Disable
Haze
Perish Song
Reflect Type
Smog
Toxic
Venoshock
Hidden Power [Ground]
Taunt
Protect
Thunderbolt
Thunder
Sludge Bomb
Bide
Torment
Focus Blast
Energy Ball
Endure
Will-O-Wisp
Explosion
Substitute
Dazzling Gleam
Counter
Giga Drain
Pain Split
Sludge Wave
Stary02939:
Coinflop: <=5000 (Chinchou111); >=5001 (Stary02939)
=1663 (Chinchou111)
Chinchou111 sends out
Stary02939 sends out and orders
Chinchou111 orders
I ref
ASB Arena
Strict 72h Disqualification. One warning per player. First warning (any tag after DQ interval is passed) resets the timer. If the player passes DQ interval a second time, DQ can be called, giving the player one hour to post (with full orders / Pokemon, just saying "orders coming watch this space" doesn't suffice) after DQ is called to rescind it. If one hour passes, the player is DQ'd regardless of the ref posting or not. User calling DQ must tag DQ'd player. Referees please tag the combatants when you have finished your reffing. Players, if you know you're going to be away you better post a Leave of Absence BEFORE you leave, or give a very good reason in case of an emergency. DQ time won't pass during a valid LoA. Frosty will say this only once: don't test him
78 days Time Limit: After 78 days Frosty reserves the right to forcibly end any matches that don't seem like ending anytime soon. Said matches will be judged by the voters. This Time Limit ends at March 16th. The number of days was increased to account for multiple matches and holidays.
Infinite Recoveries/Chills per Pokémon.
Three Substitutions per player excluding KO Substitutions.
One Mega Evolution
Switch = OK
Abilities = ALL
Items = ON.
Arena: ASB Tournament Arena
Ubers Rule: Mewtwo and Victini may be used in battle, but they will take up the mega slot of the player. Other Pokemon may be included in this list as the tournament progresses.
Chinchou111:
Staryu (-)
Nature: Timid (+15% Spe, +22% Acc, -1 Atk)
Type: Water
Abilities: Illuminate, Natural Cure, Analytic (Locked)
Stats:
HP: 90
Atk: Rank 1-
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 98+
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 3/6
MC: 0
DC: 2/5
Moves:
Tackle
Harden
Water Gun
Rapid Spin
Recover
Camouflage
Swift
Bubblebeam
Minimize
Hydro Pump
Aurora Beam
Barrier
Supersonic
Protect
Rain Dance
Thunder
Scald
Substitute
Dazzling Gleam
Dive
Gravity
Pain Split
Lapras (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Water/Ice
Abilities: Water Absorb, Shell Armor, Hydration
Stats:
HP: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4+
SpD: Rank 3
Spe: 51-
Size Class: 5
Weight Class: 6
Base Rank Total: 19
EC: N/A
MC: 0
AC: 5/5
Moves:
Sing
Growl
Water Gun
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Hydro Pump
Sheer Cold
Avalanche
Fissure
Foresight
Future Sight
Whirlpool
Zap Cannon
Blizzard
Hyper Beam
Protect
Thunderbolt
Thunder
Psychic
Bide
Skull Bash
Rest
Endure
Giga Impact
Bulldoze
Sleep Talk
Substitute
Surf
Dive
Block
Drill Run
Heal Bell
Iron Head
Iron Tail
Venusaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.[/S]
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank 4
SpD: Rank 4
Spe: 69-
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Mega Venusaur (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:
Mega Ability:
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Stats:
HP: 100
Atk: Rank 5+
Def: Rank 5
SpA: Rank 5
SpD: Rank 5
Spe: 69-
Size Class: 5
Weight Class: 5
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Moves:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leaf
Sweet Scent
Growth
Double-Edge
Petal Dance
Synthesis
Worry Seed
Solar Beam
Seed Bomb
Endure
Grassy Terrain
Leaf Storm
Power Whip
Razor Wind
Skull Bash
Sludge
Roar
Toxic
Venoshock
Hidden Power [Ice]
Hyper Beam
Light Screen
Protect
Earthquake
Reflect
Sludge Bomb
Bide
Bulldoze
Grass Knot
Substitute
Bind
Block
Frenzy Plant
Giga Drain
Knock Off
Mimic
Outrage
Ancient Power
Dig
Weather Ball
Gengar (M)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)
Type:
Abilities:
Levitate: This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 90
Atk: Rank 2-
Def: Rank 2
SpA: Rank 5
SpD: Rank 3
Spe: 127+
Size Class: 3
Weight Class: 3
Base Rank Total: 19
EC: 9/9
MC: 0
AC: N/A
Moves:
Hypnosis
Lick
Spite
Mean Look
Curse
Night Shade
Confuse Ray
Sucker Punch
Shadow Punch
Shadow Ball
Destiny Bond
Hex
Nightmare
Disable
Haze
Perish Song
Reflect Type
Smog
Toxic
Venoshock
Hidden Power [Ground]
Taunt
Protect
Thunderbolt
Thunder
Sludge Bomb
Bide
Torment
Focus Blast
Energy Ball
Endure
Will-O-Wisp
Explosion
Substitute
Dazzling Gleam
Counter
Giga Drain
Pain Split
Sludge Wave
Stary02939:
Gardevoir [Bella][F]
Type: Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy (Unlocked)
Nature: Bold(+Def, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (Unlocked)/Pixilate
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (49):
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Growl
Heal Bell
Heal Pulse
Healing Wish
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Rest
Safeguard
Shadow Ball
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Toxic
Will-O-Wisp
Type: Psychic/Fairy
Abilities: Synchronize / Trace / Telepathy (Unlocked)
Nature: Bold(+Def, -Atk)
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (Unlocked)/Pixilate
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (49):
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Growl
Heal Bell
Heal Pulse
Healing Wish
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Misty Terrain
Moonblast
Pain Split
Protect
Psychic
Psyshock
Rest
Safeguard
Shadow Ball
Shadow Sneak
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Taunt
Teleport
Thunder Wave
Thunderbolt
Torment
Toxic
Will-O-Wisp
Azumarill [Blubber] [F]
Type: Water/Fairy
Abilities: Huge Power / Thick Fat / Sap Sipper (Unlocked)
Nature: Adamant (+Atk, - SpA)
Stats:
HP: 110
Atk: 3+ (6 Huge Power)
Def: 3
SpA: 1-
SpD: 3
Spe:50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19 with Huge Power)
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (56):
Amnesia
Aqua Jet
Aqua Ring
Aqua Tail
Attract
Belly Drum
Body Slam
Bounce
Brick Break
Bubble
BubbleBeam
Bulldoze
Charm
Copycat
Defense Curl
Dig
Dive
Double Edge
Double Team
Encore
Endure
Facade
Fling
Focus Punch
Helping Hand
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Mimic
Perish Song
Play Rough
Power-up Punch
Protect
Rain Dance
Refresh
Rest
Rock Smash
Rollout
Seismic Toss
Slam
Sleep Talk
Soak
Splash
Strength
Substitute
Superpower
Surf
Tackle
Tail Whip
Tickle
Toxic
Water Gun
Water Sport
Waterfall
Type: Water/Fairy
Abilities: Huge Power / Thick Fat / Sap Sipper (Unlocked)
Nature: Adamant (+Atk, - SpA)
Stats:
HP: 110
Atk: 3+ (6 Huge Power)
Def: 3
SpA: 1-
SpD: 3
Spe:50
Size Class: 2
Weight Class: 3
Base Rank Total: 16 (19 with Huge Power)
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (56):
Amnesia
Aqua Jet
Aqua Ring
Aqua Tail
Attract
Belly Drum
Body Slam
Bounce
Brick Break
Bubble
BubbleBeam
Bulldoze
Charm
Copycat
Defense Curl
Dig
Dive
Double Edge
Double Team
Encore
Endure
Facade
Fling
Focus Punch
Helping Hand
Ice Punch
Icy Wind
Iron Tail
Knock Off
Light Screen
Mimic
Perish Song
Play Rough
Power-up Punch
Protect
Rain Dance
Refresh
Rest
Rock Smash
Rollout
Seismic Toss
Slam
Sleep Talk
Soak
Splash
Strength
Substitute
Superpower
Surf
Tackle
Tail Whip
Tickle
Toxic
Water Gun
Water Sport
Waterfall
Necturna [Alice] [F]
Type: Ghost/Grass
Abilities: Forewarn / Telepathy (Unlocked)
Nature: Rash (+SpA, - SpD)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4+
SpD: 4-
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
AC: 5/5
MC: 0
Moves (42):
Level Up
Poison Fang
Thunder Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-wisp
Hex
Pain Split
Power Whip
Horn Leech
Egg Moves
Soak (Sketched)
Future Sight
Curse
Leaf Blade
Swift
Ingrain
Nightmare
Gravity
TM Moves
Energy Ball
Toxic
Psychic
Payback
Stone Edge
Hidden Power (water)
Shadow Claw
Shadow Ball
Protect
Torment
Substitute
Sleep Talk
Double Team
Facade
Tutor Moves
Skill Swap
Giga Drain
Knock Off
Super Fang
Trick
Spite
Type: Ghost/Grass
Abilities: Forewarn / Telepathy (Unlocked)
Nature: Rash (+SpA, - SpD)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4+
SpD: 4-
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
AC: 5/5
MC: 0
Moves (42):
Level Up
Poison Fang
Thunder Fang
Super Fang
Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-wisp
Hex
Pain Split
Power Whip
Horn Leech
Egg Moves
Soak (Sketched)
Future Sight
Curse
Leaf Blade
Swift
Ingrain
Nightmare
Gravity
TM Moves
Energy Ball
Toxic
Psychic
Payback
Stone Edge
Hidden Power (water)
Shadow Claw
Shadow Ball
Protect
Torment
Substitute
Sleep Talk
Double Team
Facade
Tutor Moves
Skill Swap
Giga Drain
Knock Off
Super Fang
Trick
Spite
Infernape [Cheeky] [M]
Type: Fire/Fighting
Abilities: Blaze / Iron Fist (Unlocked)
Nature: Hasty (+Spe, +18% Accuracy, -Def)
Stats:
HP: 100
Atk: 4
Def: 2-
SpA: 4
SpD:3
Spe:125+
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (57):
Acrobatics
Aerial Ace
Bulldoze
Calm Mind
Close Combat
Counter
Dig
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Fake Out
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Heat Wave
Helping Hand
Iron Tail
Leer
Low Kick
Mach Punch
Nasty Plot
Poison Jab
Power-Up Punch
Protect
Rest
Roar
Rock Slide
Role Play
Scratch
Shadow Claw
Slack Off
Sleep Talk
Solarbeam
Stealth Rock
Stone Edge
Substitute
Sunny Day
Taunt
Thunder Punch
Torment
Toxic
U-Turn
Will-o-Wisp
Type: Fire/Fighting
Abilities: Blaze / Iron Fist (Unlocked)
Nature: Hasty (+Spe, +18% Accuracy, -Def)
Stats:
HP: 100
Atk: 4
Def: 2-
SpA: 4
SpD:3
Spe:125+
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 0
AC: 5/5
KOC: 0
Moves (57):
Acrobatics
Aerial Ace
Bulldoze
Calm Mind
Close Combat
Counter
Dig
Dual Chop
Earthquake
Ember
Encore
Endeavor
Endure
Fake Out
Feint
Fire Blast
Fire Punch
Fire Spin
Flame Charge
Flame Wheel
Flamethrower
Flare Blitz
Focus Blast
Focus Energy
Fury Swipes
Giga Impact
Grass Knot
Gunk Shot
Heat Wave
Helping Hand
Iron Tail
Leer
Low Kick
Mach Punch
Nasty Plot
Poison Jab
Power-Up Punch
Protect
Rest
Roar
Rock Slide
Role Play
Scratch
Shadow Claw
Slack Off
Sleep Talk
Solarbeam
Stealth Rock
Stone Edge
Substitute
Sunny Day
Taunt
Thunder Punch
Torment
Toxic
U-Turn
Will-o-Wisp
Coinflop: <=5000 (Chinchou111); >=5001 (Stary02939)
=1663 (Chinchou111)
Chinchou111 sends out
Stary02939 sends out and orders
Chinchou111 orders
I ref