[DQ] Flower Paradise (Normal) - Birkal and Geodude6

Soundtrack

The once verdant Seabreak Path now looks like a shade of its former self. Where flowers bloomed in a myriad colours, now you can only see withered plants, the lifeless shells that have been left behind by the miasma seeping all over the land. In the distance, you can hear the cry of a lone Mandibuzz, looking for any carcass lying around in the wasteland.

Unfortunately, it seems like the corruption has not spared the Flower Paradise itself, either. The Gracidea fields have been turned to dust, and any sign of life has long since disappeared from this land. However, mindful of your mission, you steel yourselves and proceed through the wasteland, heading deeper in the island where the dial lies.

Surprisingly, the dial still stands. A small patch of uncorrupted life surrounds it, as if the ancient building alone could keep off the corrupting miasma. As you approach it, however, a feminine laugh echoes in the air, sending chills down your spine.

"Foolish mortals. You and your kind are so predictable"

As you turn your eyes above, a dreadful shape materializes in the air.



"Look around yourself", she adds, with an ample gesture of her arm. "This is a picture of your future. This is the prelude of the Twilight".
You call forth your Pokemon allies in self-defense, but their attacks are easily blocked by the shadowy lady.
"I could extinguish your life in the space of an eyeblink if I wanted", she noted, with a gelid tone in her voice. Then, with a malevolent smile, she continues, "But where would be the enjoyment in it? Let me introduce you to a new acquaintance of mine..."
The ground beneath you starts shaking menacingly, while the tainted vines entwine into a large grove. As the grove opens wide, you find yourselves staring before who once was charged with the protection of this land... or rather, a shade of what he once was. Shaymin's foliage grew black and grey, and now its once jolly eyes burn with hatred and pain.

The evil creature of shadows disappears in the meanwhile, fading with the same rapidity with which she showed up, leaving you with the not-so-easy task of facing the twisted warden of Flower Paradise!


HP 1265
Atk 6
Def 6
SpA 6
SpD 6
Spe 115
Size Class: 1
Weight Class: 1
+15% Accuracy


Ability: Natural Cure

Withering Miasma: A corrupting taint seeps all over the land, reducing every Pokemon's maximum energy by up to 6 at the end of every round. A Pokemon's maximum energy cannot be reduced below 1 this way.

Verdant Shield: Shaymin is protected by a mystic shield. The shield will absorb up to 750 HP before fading

Weather: None
Restrictions: No water source
Affected moves: Camouflage (Grass), Nature Power (Razor Leaf)


Birkal's team:
Kodiak | Glalie (M)

[Nature]
Adamant (+Atk | -SpA)
[Type]
Ice
[Abilities]
Inner Focus
Ice Body
Moody (✓)
Refrigerate [Mega]
[Stats]
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 80
S&W: 3 | 6
Total: 18
[Mega Stats]
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 4 (-)
SpD: Rank 3
Spe: 100
S&W: 4 | 8
Total: 23
[Tokens]
EC: 6 | 6
AC: 5 | 5
MC: 0
[Bonus]
[+4 CC]
[Learned Moves]
[69 | 69]
Attract
Avalanche
Bide
Bite
Blizzard
Block
Body Slam
Bulldoze
Captivate
Confide
Crunch
Dark Pulse
Defense Curl
Disable
Double-Edge
Double Team
Earthquake
Endure
Explosion
Facade
Fake Tears
Flash
Freeze-Dry
Frost Breath
Frustration
Giga Impact
Gyro Ball
Hail
Headbutt
Hex
Hidden Power [Fire]
Hyper Beam
Ice Beam
Ice Fang
Ice Shard
Icy Wind
Iron Head
Leer
Light Screen
Mimic
Natural Gift
Payback
Powder Snow
Protect
Rain Dance
Rest
Return
Rollout
Round
Safeguard
Secret Power
Self-Destruct
Shadow Ball
Sheer Cold
Signal Beam
Sing
Sleep Talk
Snore
Spikes
Spite
Substitute
Super Fang
Swagger
Switcheroo
Taunt
Torment
Toxic
Water Pulse
Weather Ball​
Mewtwo (-)

[Nature]
Jolly (+Spe | +26% Accuracy | -SpA)
[Type]
Psychic
[Abilities]
Pressure
Unnerve (✓)
[Stats]
HP: 110
Atk: Rank 4
Def: Rank 3
SpA: Rank 6 (-)
SpD: Rank 3
Spe: 150 (+)
S&W: 3 | 5
Total: 26
[Tokens]
EC: N/A
AC: 5 | 5
MC: 0
[Bonus]
[+9 CC]
[Learned Moves]
[136 | 136]
Aerial Ace
Amnesia
Aqua Tail
Aura Sphere
Avalanche
Barrier
Bide
Blizzard
Body Slam
Brick Break
Bubble Beam
Bulk Up
Bulldoze
Calm Mind
Charge Beam
Confide
Confusion
Counter
Curse
Detect
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Electro Ball
Embargo
Endure
Energy Ball
Facade
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Blast
Focus Punch
Foul Play
Frustration
Future Sight
Giga Impact
Grass Knot
Gravity
Guard Swap
Hail
Headbutt
Heal Pulse
Hidden Power [Fairy]
Hurricane
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Light Screen
Low Kick
Low Sweep
Magic Coat
Magic Room
Me First
Mega Kick
Mega Punch
Metronome
Mimic
Miracle Eye
Mist
Mud-Slap
Natural Gift
Nightmare
Pay Day
Poison Jab
Power-Up Punch
Power Swap
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Psystrike
Psywave
Rage
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Sandstorm
Secret Power
Seismic Toss
Self-destruct
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Snatch
Snore
Solar Beam
Stone Edge
Strength
Submission
Substitute
Sunny Day
Swagger
Swift
Take Down
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Will-O-Wisp
Wonder Room
Zap Cannon
Zen Headbutt​


Geodude6's team:

Annie [Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Magma Armour: (Passive) This Pokemon has a strong, heated armour that makes it incapable of being frozen. The armour also reduces the Base Attack Power of all incoming attacks by one (1).
Solid Rock: (Passive) This Pokemon's body is extremely solid and durable, and the Base Attack Power of incoming super-effective attacks is reduced by two (2).
Anger Point: (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5+
SpD: Rank 3
Spe: 34-
Size Class: 4
Weight Class: 6
Base Rank Total: 19


Annie [Mega Camerupt] (F)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type:


Mega Ability:
Sheer Force: (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7+
SpD: Rank 4
Spe: 17-
Size Class: 4
Weight Class: 7
Base Rank Total: 23

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Fissure
Tackle
Growl
Ember
Magnitude
Focus Energy
Flame Burst
Take Down
Amnesia
Lava Plume
Flamethrower
Curse
Rock Slide
Earth Power
Yawn
Eruption
Earthquake

Roar
Toxic
Hidden Power [Water]
Sunny Day
Hyper Beam
Protect
Solarbeam
Dig
Double Team
Fire Blast
Rock Tomb
Flame Charge
Rest
Overheat
Incinerate
Will-O-Wisp
Explosion
Giga Impact
Stone Edge
Bulldoze
Substitute
Flash Cannon
Nature Power
Rock Smash
Sleep Talk

Body Slam
Endure
Mud Bomb
Rollout
Stomp

Heat Wave
Mimic
Selfdestruct
Stealth Rock

Toxicity [Mollux] (F)
Nature: Timid (+15% Spe, +9% Acc, -1 Atk)
Type:

: Fire STAB; immune to burn status. Brighten Command.
: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Dry Skin: (Passive) This Pokemon has spongy, yet sensitive skin, causing it to burn in bright sunlight for damage but absorb water and heal damaged tissues in rain. This effect results in dealing two (2) damage/action to this Pokemon in sunlight and recovering two (2) HP/action in rain. In addition, the dry skin is very vulnerable to flames and the Base Attack Power of incoming Fire attacks is increased by two (2). The Pokemon absorbs the damage of water attacks and recovers 25% of HP the damage that would have been inflicted.
Illuminate: (DW, Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.

Stats:
HP: 100
Atk: Rank 1-
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 88+
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: N/A
MC: 1
AC: 5/5

Moves:
Water Gun
Bide
Ember
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Recover
Toxic Spikes
Heat Wave
Acid Armor
Eruption
Final Gambit

Aqua Ring
Fire Spin
Gastro Acid
Heal Pulse
Helping Hand
Rapid Spin
Stealth Rock
Trick

Toxic
Venoshock
Hyper Beam
Protect
Solarbeam
Thunderbolt
Thunder
Double Team
Sludge Wave
Flamethrower
Sludge Bomb
Fire Blast
Overheat
Will-O-Wisp
Thunder Wave
Substitute
Dazzling Gleam

Heal Bell
Snatch
 

Geodude6

Look at my shiny CT!
Here we go!

Camerupt: [MEGA EVOLVE] Fire Blast~Heat Wave

Mollux: Fire Blast~Heat Wave

Everything directed at Shaymin unless stated otherwise.

Birkal do this:
Glalie: [MEGA EVOLVE] Light Screen (Camerupt, Glalie, Mewtwo)~Frustration

Mewtwo: [Put Pressurein threat-generation mode] Fire Blast~Blizzard

Everything directed at Shaymin unless stated otherwise.
Birkal: Here are some calculations of how much damage our relevant moves deal and how much threat we'll generate. The idea is to use Mewtwo as a tank, with Mollux Heal Pulsing as necessary, and with Camerupt and Glalie mimicking Heal Pulse if Mewtwo starts appearing to take too much damage.

Let me know if you want me to add something to this list.


Glalie Frustration: 23 dmg/threat
Glalie Body Slam: 24 dmg/threat
Glalie Giga Impact: 35 dmg/threat
Glalie Headbutt: 18 dmg/threat

Mewtwo Fire Blast/Blizzard/Hurricane: 20 dmg, 30 threat
Mewtwo Blizzard (spread): 15 dmg, 23 threat

Camerupt Eruption (15 bap): 29 dmg/threat
Camerupt Fire Blast: 26 dmg/threat
Camerupt Heat Wave: 24 dmg/threat
Camerupt Flamethrower: 23 dmg/threat
Camerupt Eruption (15 bap, spread): 23 dmg/threat
Camerupt Heat Wave (spread): 20 dmg/threat

Mollux Eruption (15 bap): 30 dmg/threat
Mollux Fire Blast: 24 dmg/threat
Mollux Heat Wave: 23 dmg/threat
Mollux Flamethrower: 21 dmg/threat
Mollux Eruption (15 bap, spread): 24 dmg/threat
Mollux Heat Wave (spread): 19 dmg/threat



As long as Mollux remains at or above 74 HP its Eruption will OHKO the Phantump adds. Regarding Trevenant we'll target it with whatever as long as Mewtwo keeps attacking shaymin.
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Glalie: [MEGA EVOLVE] Light Screen (Camerupt, Glalie, Mewtwo) | Frustration

Mewtwo: [Put Pressure in threat-generation mode] Fire Blast | Blizzard

Everything directed at Shaymin unless stated otherwise.​
 
Round 1

The Glalie immediately shields the team after he mega evolves. However, even behind the protective barrier, Mewtwo struggles to withstand Shaymin's powerful Grass-type assaults. Things do not look easy... especially as a couple disturbed ghosts rise from the wasteland, seeking to pay woe unto the living!

(2)
Phantump (Add)
HP 30
Atk 4
Def 3
SpA 3
SpD 3
Spe 44
Size Class: 1
Weight Class: 1
Accuracy boost: +5%


Abilities: Natural Cure, Harvest

|Spe 100| HP 100/Energy 84 (Light Screen for 4 more actions, Moody [Hardy])
HP 100
Atk 6
Def 3
SpA 4
SpD 3
Spe 100
SC 4 / WC 8
Abilities: Inner Focus, Ice Body, Moody, Refrigerate

|Spe 150| HP 76/Energy 84 (Light Screen for 4 more actions)
HP 100
Atk 4
Def 3
SpA 6
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 5
Abilities: Pressure, Unnerve

|Spe 17| HP 100/Energy 87
HP 100
Atk 5
Def 4
SpA 7
SpD 4
Spe 17 (-10% Eva)
SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force

|Spe 88| HP 100/Energy 87
HP 100
Atk 1
Def 3
SpA 5 (8)
SpD 4
Spe 88 (+15% Spe)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

HP 1265/1265 [100% HP], Verdant Shield (590 HP)
(1) HP 30/30 [100% HP]
(2) HP 30/30 [100% HP]
Glalie evolved into Mega Glalie!
Camerupt evolved into Mega Camerupt!
Pressure: toggled ON

Crit (1-625): 1732/10000
Burn (1-1000): 7122/10000

Fire Blast (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Crit (1-625): 6858/10000
Leaf Storm (Mewtwo): 13 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 21 damage
Light Screen: Glalie, Mewtwo, and Camerupt are protected against special attacks for 6 actions, 10 energy

Crit (1-625): 5212/10000
Burn (1-2000): 1184/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 24 damage, 7 energy

Hit (1-9500): 293/10000
Crit (1-625): 5316/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 7 energy

-------------------------------------------------------------------------
Crit (1-625): 1939/10000
Blizzard (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Crit (1-625): 4532/10000
Giga Drain (Mewtwo): 8*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 13 damage

Crit (1-625): 5022/10000
Frustration (Shaymin): (10 [BP] + 3 [STAB] + 2 [Refrigerate]) * 1.5 = 23 damage, 6 energy

Crit (1-625): 5948/10000
Burn (1-2000): 3619/10000

Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 23 damage, 6 energy

Crit (1-625): 4096/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 24 damage, 6 energy

Moody: 23/25
Moody (Hardy): +1 Atk

Withering Miasma (1): Everyone's maximum energy is reduced by 6

(1) A Phantump spawns!
(2) A Phantump spawns!
Aggro threshold: 78
60
50
47
23
 
Last edited:

Geodude6

Look at my shiny CT!
Last I checked, Adamant Mega Glalie had R6 atk, and this raid's Shaymin had R6 def, so Frustration should be hitting for a bit more. 23 damage, to be exact. So Glalie should have 49 threat vs shaymin, and Verdant Shield should have 590 HP.

Charcoal might have been a better choice on Mollux tbh

Camerupt: Fire Blast Shaymin~Heat Wave

Mollux: Eruption~Heat Wave

Birkal do this:
Mewtwo: Fire Blast Shaymin~Blizzard

Glalie: Giga Impact Shaymin~Headbutt Shaymin
 
Last edited:

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Glalie: Giga Impact (Shaymin) | Headbutt (Shaymin)

Mewtwo: Fire Blast (Shaymin) | Blizzard
 
Round 2

The Mewtwo is trying to keep Shaymin busy, while its allies take out the Phantump minions and wear down the legendary hedgehog's shield further. However, Shaymin's pay backs are wearing down the Psychic-type Pokemon steadily, as well. And on top of that, a much bigger ghost emerges from the corrupted glade!


Trevenant (Add)
HP 100
Atk 5
Def 4
SpA 4
SpD 4
Spe 65
Size Class: 3
Weight Class: 3
Accuracy boost: +5%


Abilities: Natural Cure, Harvest

|Spe 100| HP 100/Energy 69 (Light Screen for 2 more actions, Moody [Bold])
HP 100
Atk 6
Def 3
SpA 4
SpD 3
Spe 100
SC 4 / WC 8
Abilities: Inner Focus, Ice Body, Moody, Refrigerate

|Spe 150| HP 50/Energy 68 (Light Screen for 2 more actions)
HP 100
Atk 4
Def 3
SpA 6
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 5
Abilities: Pressure, Unnerve

|Spe 17| HP 100/Energy 74
HP 100
Atk 5
Def 4
SpA 7
SpD 4
Spe 17 (-10% Eva)
SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force

|Spe 88| HP 100/Energy 74
HP 100
Atk 1
Def 3
SpA 5 (8)
SpD 4
Spe 88 (+15% Spe)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

HP 1265/1265 [100% HP], Verdant Shield (397 HP)
HP 100/100 [100% HP]
(1) HP 0/30 [0% HP]
(2) HP 0/30 [0% HP]
Crit (1-625): 3681/10000
Burn (1-1000): 9457/10000

Fire Blast (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Crit (1-625): 4300/10000
Grass Knot (Mewtwo): 10*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 14 damage

Crit (1-625): 1546/10000
Giga Impact (Shaymin): (18 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Refrigerate]) * 1.5 = 36 damage, 11 energy

Crit (1-625): 6949/10000
Eruption (Shaymin): (15*0.75 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 24 damage, 7 energy

Crit (1-625): 3206/10000
Eruption (Phantump1): (15*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 30 damage
(1) Phantump fainted!

Crit (1-625): 705/10000
Eruption (Phantump2): (15*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 30 damage
(2) Phantump fainted!

Crit (1-625): 8757/10000
Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 7 energy

-------------------------------------------------------------------------
Crit (1-625): 6535/10000
Blizzard (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Crit (1-625): 7880/10000
Headbutt (Mewtwo): 7 [BP] + 4.5 [Stat Dif] = 12 damage

Crit (1-625): 2668/10000
Headbutt (Shaymin): (7 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Refrigerate]) * 1.5 = 20 damage, 4 energy

Crit (1-625): 8527/10000
Burn (1-2000): 5250/10000

Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 23 damage, 6 energy

Crit (1-625): 4474/10000
Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 24 damage, 6 energy

Moody: 5/24
Moody (Bold): +2 Def, -1 Atk

Withering Miasma (2): Everyone's maximum energy is reduced by 12

A Trevenant spawns!
Aggro threshold: 156
120
100
94
79
 
Last edited:

Geodude6

Look at my shiny CT!
Camerupt: Eruption~Fire Blast Shaymin

Mollux: Eruption~Fire Blast Shaymin


Birkal
Glalie: Giga Impact Trevenant~Headbutt Trevenant
IF Trevenant has fainted when you would attack it THEN redirect to Shaymin.

Mewtwo: Fire Blast Shaymin~Blizzard
27+29+37+20=dead Trevenant

23+24+20+26+24+16+15=148 damage to Verdant Shield
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Glalie: Giga Impact (Trevenant) | Headbutt (Trevenant)
If Trevenant has fainted when you would attack it, redirect to Shaymin.​

Mewtwo: Fire Blast (Shaymin) | Blizzard
 
Round 3

Thanks to their wide-ranging attacks, the raid members manage to keep up the pressure on Shaymin while chopping down the Trevenant - although not before the latter manages to get in a beam of sunlight against Kodiak. However, more ghosts quickly rise to replace their fallen brethen!

(2)
Phantump (Add)
HP 30
Atk 4
Def 3
SpA 3
SpD 3
Spe 44
Size Class: 1
Weight Class: 1
Accuracy boost: +5%


Abilities: Natural Cure, Harvest

|Spe 87| HP 87/Energy 54 (Moody [Quiet])
HP 100
Atk 6
Def 3
SpA 4
SpD 3
Spe 100
SC 4 / WC 8
Abilities: Inner Focus, Ice Body, Moody, Refrigerate

|Spe 150| HP 24/Energy 52
HP 100
Atk 4
Def 3
SpA 6
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 5
Abilities: Pressure, Unnerve

|Spe 17| HP 100/Energy 60 (Light Screen for 24 more actions)
HP 100
Atk 5
Def 4
SpA 7
SpD 4
Spe 17 (-10% Eva)
SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force

|Spe 88| HP 100/Energy 60
HP 100
Atk 1
Def 3
SpA 5 (8)
SpD 4
Spe 88 (+15% Spe)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

HP 1265/1265 [100% HP], Verdant Shield (240 HP)
(1) HP 30/30 [100% HP]
(2) HP 30/30 [100% HP]
HP 0/100 [100% HP]
Crit (1-625): 3715/10000
Burn (1-1000): 2330/10000

Fire Blast (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Crit (1-625): 3076/10000
Frustration (Mewtwo): 8 [BP] + 4.5 [Stat Dif] = 13 damage

Crit (1-625): 624/10000
Giga Impact (Trevenant, Critical Hit): (18 [BP] + 3 [STAB] + 1.5 [Stat Dif] + 2 [Refrigerate] + 3 [Crit]) * 1.5 = 41 damage, 11 energy

Crit (1-625): 229/10000
Eruption (Shaymin, Critical Hit): (15*0.75 [BP] + 3 [STAB] + 2 [Stat Dif] + 3 [Crit]) * 1.5 = 29 damage, 7 energy

Crit (1-625): 6132/10000
Eruption (Trevenant): (15*0.75 [BP] + 3 [STAB] + 5 [Stat Dif]) * 1.5 = 29 damage
Trevenant took in sunlight!

Crit (1-625): 581/10000
Eruption (Shaymin, Critical Hit): (15*0.75 [BP] + 3 [STAB] + 1 [Stat Dif] + 3 [Crit]) * 1.5 = 27 damage, 7 energy

Crit (1-625): 1441/10000
Eruption (Trevenant): (15*0.75 [BP] + 3 [STAB] + 4 [Stat Dif]) * 1.5 = 27 damage

Crit (1-625): 7396/10000
Solar Beam (Glalie): 12*0.67 [BP] + 3 [STAB] + 1.5 [Stat Dif] = 13 damage

-------------------------------------------------------------------------
Crit (1-625): 9002/10000
Blizzard (Shaymin): (11*0.75 [BP] + 2 [Expert Belt]) * 1.5 = 15 damage, 8 energy

Crit (1-625): 9834/10000
Blizzard (Trevenant): (11*0.75 [BP] + 3 [Stat Dif] + 2 [Expert Belt]) * 1.5 = 20 damage
Trevenant fainted!

Crit (1-625): 4365/10000
Frustration (Mewtwo): 8 [BP] + 4.5 [Stat Dif] = 13 damage

Crit (1-625): 8892/10000
Headbutt (Shaymin): (7 [BP] + 3 [STAB] - 1.5 [Stat Dif] + 2 [Refrigerate]) * 1.5 = 16 damage, 4 energy

Crit (1-625): 4132/10000
Burn (1-2000): 3559/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 24 damage, 7 energy

Crit (1-625): 7152/10000
Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 7 energy

Moody: 11/24
Moody (Quiet): +2 SpA, Speed and Evasion reduced

Withering Miasma (3): Everyone's maximum energy is reduced by 18

(1) A Phantump spawns!
(2) A Phantump spawns!
Aggro threshold: 225
173
153
147
95
 
Last edited:

Geodude6

Look at my shiny CT!
Shouldn't Light Screen have expired this round? It's been 6 actions since Glalie used it. These orders assume Light Screen has expired; let us reorder if it's still around.

Camerupt: Heat Wave~Fire Blast Shaymin

Mollux: Eruption~Heat Wave

Birkal
Glalie: Light Screen (Mewtwo, Glalie, Camerupt)~Frustration Shaymin

Mewtwo: Recover~Blizzard
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Glalie: Light Screen (Mewtwo | Glalie | Camerupt) | Frustration (Shaymin)

Mewtwo: Recover | Blizzard
 
Round 4

Toxicity wipes the field with the two spectres easily, so that her allies can keep weakening Shaymin's shield. However, despite his efforts to endure the legendary foe's assaults, Mewtwo is slowly succumbing to Shaymin's strikes. And to make things worse, yet another threatening ghost rises from the blighted soil to challenge the team!


Trevenant (Add)
HP 100
Atk 5
Def 4
SpA 4
SpD 4
Spe 65
Size Class: 3
Weight Class: 3
Accuracy boost: +5%


Abilities: Natural Cure, Harvest

|Spe 100| HP 87/Energy 38 (Moody [Gentle], (Light Screen for 4 more actions))
HP 100
Atk 6
Def 3
SpA 4
SpD 3
Spe 100
SC 4 / WC 8
Abilities: Inner Focus, Ice Body, Moody, Refrigerate

|Spe 150| HP 7/Energy 33 (Light Screen for 4 more actions)
HP 100
Atk 4
Def 3
SpA 6
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 5
Abilities: Pressure, Unnerve

|Spe 17| HP 100/Energy 47 (Light Screen for 4 more actions)
HP 100
Atk 5
Def 4
SpA 7
SpD 4
Spe 17 (-10% Eva)
SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force

|Spe 88| HP 100/Energy 47
HP 100
Atk 1
Def 3
SpA 5 (8)
SpD 4
Spe 88 (+15% Spe)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

HP 1265/1265 [100% HP], Verdant Shield (95 HP)
(1) HP 0/30 [0% HP]
(2) HP 0/30 [0% HP]
HP 100/100 [100% HP]
Recover: 20 HP restored, 11 energy

Crit (1-625): 4178/10000
Leaf Storm (Mewtwo): 13 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 21 damage

Crit (1-625): 2658/10000
Eruption (Shaymin): (15*0.75 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 24 damage, 6 energy

Crit (1-625): 1456/10000
Eruption (Phantump1): (15*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 30 damage
(1) Phantump fainted!

Crit (1-625): 2658/10000
Eruption (Phantump2): (15*0.75 [BP] + 3 [STAB] + 6.5 [Stat Dif]) * 1.5 = 30 damage
(2) Phantump fainted!
Light Screen: Glalie, Mewtwo, and Camerupt are protected against special attacks for 6 actions, 10 energy

Crit (1-625): 599/10000
Heat Wave (Shaymin, Critical Hit): (10 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force] + 3 [Crit]) * 1.5 = 29 damage, 6 energy

-------------------------------------------------------------------------
Crit (1-625): 3914/10000
Blizzard (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Crit (1-625): 2247/10000
SpD drop (1-4000): 4498/10000

Seed Flare (Mewtwo): 12*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 16 damage

Crit (1-625): 925/10000
Burn (1-2000): 5750/10000

Heat Wave (Shaymin): (10 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 23 damage, 7 energy

Crit (1-625): 8892/10000
Frustration (Shaymin): (10 [BP] + 3 [STAB] + 2 [Refrigerate]) * 1.5 = 23 damage, 6 energy

Hit (1-9500): 3093/10000
Crit (1-625): 6541/10000

Fire Blast (Shaymin): (11 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 26 damage, 7 energy

Moody: 13/24
Moody (Gentle): +2 SpD, -1 Def

Withering Miasma (4): Everyone's maximum energy is reduced by 24

A Trevenant spawns!
Aggro threshold: 303
233
208
194
118
 

Birkal

We have the technology.
is a Top Artistis a Top CAP Contributoris a Top Smogon Media Contributoris a Site Content Manager Alumnusis a Battle Simulator Admin Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnus
Glalie: Body Slam (Trevenant) | Frustration (Shaymin)

Mewtwo: Recover | Hurricane (Shaymin)
 
Round 5

The team eventually manages to put down the ghastly tree while breaking through Shaymin's shield, although not before Trevenant could retaliate with a nasty quake. On the bright side, though, it seems no more ghosts are rising to Shaymin's side.

|Spe 57| HP 62/Energy 25 (Moody [Gentle], (Light Screen for 2 more actions), -1 Speed)
HP 100
Atk 6
Def 3
SpA 4
SpD 3
Spe 100
SC 4 / WC 8
Abilities: Inner Focus, Ice Body, Moody, Refrigerate

|Spe 85.5| HP 11/Energy 14 (Pressure [ON], Light Screen for 2 more actions, -1 Speed)
HP 100
Atk 4
Def 3
SpA 6
SpD 3
Spe 150 (+26% Acc)
SC 3 / WC 5
Abilities: Pressure, Unnerve

|Spe 9.69| HP 95/Energy 34 (Light Screen for 2 more actions)
HP 100
Atk 5
Def 4
SpA 7
SpD 4
Spe 17 (-10% Eva)
SC 4 / WC 7
Abilities: Magma Armor, Solid Rock, Anger Point, Sheer Force

|Spe 50.16| HP 80/Energy 26
HP 100
Atk 1
Def 3
SpA 5 (8)
SpD 4
Spe 88 (+15% Spe)
SC 3 / WC 3
Abilities: Dry Skin, Illuminate

HP 1244/1265 [99% HP]
HP 0/100 [100% HP]
Recover: 20 HP restored, 11 energy

Crit (1-625): 8876/10000
Grass Knot (Mewtwo): 10*0.67 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 14 damage

Crit (1-625): 9479/10000
Paralysis (1-3000): 8214/10000

Body Slam (Trevenant): (11 [BP] + 3 [STAB] + 3 [Stat Dif] + 2 [Refrigerate]) * 1.5 = 29 damage, 7 energy
Heal Pulse (Mewtwo): 20 HP restored, 14 energy

Crit (1-625): 2155/10000
Foul Play (Glalie): 10 [BP] + 6 [Stat Dif] = 16 damage

Crit (1-625): 3944/10000
Heat Wave (Shaymin): (10*0.75 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 20 damage, 6 energy

Crit (1-625): 6106/10000
Heat Wave (Trevenant): (10*0.75 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 25 damage

-------------------------------------------------------------------------
Crit (1-625): 8760/10000
Hurricane (Shaymin): (11 [BP] + 2 [Expert Belt]) * 1.5 = 20 damage, 8 energy

Number of hits (1-3334, 3335-6667. 6668-8333, 8334-10000): 2849/10000
Crit 1 (1-625): 4169/10000
Crit 2 (1-625): 2896/10000

Bulet Seed (Mewtwo): 3*2 [BP] + 3 [STAB] + 4.5 [Stat Dif] = 14 damage

Crit (1-625): 8674/10000
Frustration (Shaymin): (10 [BP] + 3 [STAB] + 2 [Refrigerate]) * 1.5 = 23 damage, 6 energy

Crit (1-625): 6877/10000
Eruption (Shaymin): (15*0.75 [BP] + 3 [STAB] + 2 [Stat Dif]) * 1.5 = 24 damage, 7 energy

Crit (1-625): 8026/10000
Eruption (Trevenant): (15*0.75 [BP] + 3 [STAB] + 5 [Stat Dif]) * 1.5 = 29 damage

Crit (1-625): 3777/10000
Bulldoze (Glalie): 6*0.75 [BP] + 4.5 [Stat Dif] = 9 damage, -1 Speed

Crit (1-625): 9685/10000
Bulldoze (Mewtwo): 6*0.75 [BP] + 3 [Stat Dif] = 8 damage, -1 Speed

Crit (1-625): 6107/10000
Bulldoze (Camerupt): (6*0.75 [BP] + 1.5 [Stat Dif] - 1 [Magma Armor] - 2 [Solid Rock]) * 1.5 = 5 damage, -1 Speed

Crit (1-625): 1463/10000
Bulldoze (Mollux): (6*0.75 [BP] + 3 [Stat Dif]) * 2.25 = 20 damage, -1 Speed

Crit (1-625): 348/10000
Eruption (Shaymin): (14*0.75 [BP] + 3 [STAB] + 1 [Stat Dif] + 2 [Sheer Force] + 3 [Crit]) * 1.5 = 29 damage, 7 energy
Shaymin's Verdant Shield faded!

Crit (1-625): 5307/10000
Eruption (Trevenant): (14*0.75 [BP] + 3 [STAB] + 4 [Stat Dif] + 2 [Sheer Force]) * 1.5 = 29 damage
Trevenant fainted!

Moody: 11/24
Moody (Rash): +2 SpA, -1 SpD

Withering Miasma (5): Everyone's maximum energy is reduced by 30
Aggro threshold: 381
293
257
238
141
 
Geodude6 is disqualified. Birkal may rechallenge whenever he feels like, but Geodude6 will have to wait until March 12th at least.

I get 15 UC for the reffing
 

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