Project Break This Team: RU Edition (Week 8: TheWall22's I finally Found It Balance)

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Whoops! Got on the voting period a little late, sorry. Options are as follows.

WanderingWobbuffet

MrAldo

EonX

BrandonBeast

My vote goes for WanderingWobbuffet. While I think that the core could have really just been Sigi+Rhy, It's pretty Efficient at beating this team.

I think the voting will go until Tuesday night, so there should be ample time. Thanks for everyone who posted cores, and have fun voting.
 
Alright, the results are in! Thanks to everyone who participated!
Based Honker!


Anyway, time to move on to week 7!



This team was created by NaCl as a way to quickly climb the ladder. This team focuses on Choice Specs Meloetta's tendency to pressure bulkier builds while choice scarf flygon acts as a potent cleaner and momentum grabber. Gurdurr can also break down fatter teams or one that heavily rely on physical attackers, while venusaur acts as another hole puncher as well as a no-mess solution to Alomamola. Diancie and Blastoise form a nice defensive backbone as well as both hazard addition and removal. I ran Alomomola while laddering over Blastoise, but I decided to stick to the origional team for this.

Kezia (Meloetta) @ Choice Specs
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hyper Voice
- Psychic
- Shadow Ball

Anima e Ghiaccio (Blastoise) (M) @ Leftovers
Ability: Torrent
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Toxic
- Protect
- Rapid Spin

Diamond Eyes (Diancie) @ Leftovers
Ability: Clear Body
EVs: 248 HP / 48 Def / 212 SpD
Sassy Nature
- Stealth Rock
- Moonblast
- Diamond Storm
- Heal Bell

Altered State (Gurdurr) (M) @ Eviolite
Ability: Guts
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Bulk Up
- Knock Off

Toxicity (Venusaur) (F) @ Life Orb
Ability: Overgrow
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Synthesis

One (Flygon) (M) @ Choice Scarf
Ability: Levitate
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Outrage
- U-turn
- Aerial Ace


I look forward to seeing all of your nominations for this team! Have Fun!
 

Wandering Wobbuffet

formerly Based Honker
+

Sorry for recycling sigilyph but it literally does a number to all of the teams you use. The only things on this team that can deal with sigilyph are meloetta and diancie. By running houndoom you can take care of meloetta with ease while easily luring out the diancie with iron tail. Once that happens sigilyph just wins.

Sigilyph @ Life Orb
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Psychic
- Ice Beam
- Roost
- Energy Ball

or

Sigilyph @ Flame Orb
Ability: Magic Guard
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Psycho Shift
- Roost
- Air Slash

Houndoom @ Life Orb
Ability: Flash Fire
EVs: 220 Atk / 36 SpA / 252 Spe
Hasty Nature
- Pursuit
- Sucker Punch
- Fire Blast
- Iron Tail

[/sets]
 

Take Azelfie

More flags more fun

Meloetta @ Choice Specs
Ability: Serene Grace
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- U-turn
- Hyper Voice
- Psychic
- Focus Blasy

Sneasel @ Life Orb
Ability: Pickpocket
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Knock Off
- Iron Tail
- Ice Shard
- Pursuit


Ironically his team is very Meloetta weak especially since it does not have a pursuit trapper. Sneasel aids in removing the opposing Meloetta and Ice Sharding Flygon to make it a lot easier to just click Psychic and win. Iron Tail on Sneasel helps to lure in Diancie and score free damage.
 
Alright, only two noms this time. I'd like to give a little more time for noms, but a schedule is a schedule. Nominees are as follows

Based Honker

Take AZelfie

Dran, I'm sorry for not giving you an alert to get your nom up, but you had a week to. And, Senpai D.M as articulate as your post was, I really can't accept something that's just "Lmao Medicham" If you wan't to do a nomination, please do one in earnest and try not to bog down the thread. Also, take note that from here on out I will only be accepting nominations of 2 or 3 pokemon. Just keep this in mind.

My vote goes to Take Azelfie, mostly because Honker's core struggles a little with Flygon. Have fun voting!
 
Okay, we have our winner.

Take Azelfie!
Don't question the image, this is my thread.


Anyway, I took a week off hoping to pick up some teams from RUPL, but I never really got around to getting them. Still, I got a team for week 8.



So, this team, built by my good friend TheWall22 is a balance build that revolves around taking on offensive threats with a core of Diancie, Slowking, and Venusaur. Flygon keeps the team from being destroyed by Spike-stack, and Spiritomb clears out Bulky Psychics so Medicham can Blast through the opposing team without too much trouble. If all else fails, Slowking can sweep late game with Calm Mind.

King Aloha (Slowking) @ Leftovers

Ability: Regenerator
EVs: 252 HP / 248 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Slack Off
- Calm Mind
- Psyshock
- Scald

Charlotte (Diancie) @ Leftovers
Ability: Clear Body
EVs: 252 HP / 4 Atk / 252 SpD
Quiet Nature
- Heal Bell
- Stealth Rock
- Diamond Storm
- Moonblast

Mataroku (Venusaur) @ Black Sludge
Ability: Overgrow
EVs: 248 HP / 92 SpA / 168 Spe
Modest Nature
- Synthesis
- Sludge Bomb
- Giga Drain
- Knock Off

going somewhere?? (Spiritomb) @ Black Glasses
Ability: Infiltrator
EVs: 204 HP / 252 Atk / 52 Spe
Adamant Nature
- Will-O-Wisp
- Sucker Punch
- Pursuit
- Foul Play

Flygon @ Earth Plate
Ability: Levitate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Defog
- U-turn
- Outrage
- Earthquake

Shivu (Medicham) @ Choice Scarf
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Zen Headbutt
- Thunder Punch
- Trick


Also, I am planning on updating the Hall of Fame... Eventually.

Anyway, have fun making nominations, and I look forward to seeing them.
 
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