ORAS Ubers Teambuilding Compendium

haxiom

God's not dead.
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Ha! Ha! no seriously why is he not on the list? I get its not that great anymore but on its own Palkai is still an incredible mon.
In the future, i'd refrain from making pointless bumps to your own posts. The main problem is that Palkia isn't particularly great as a means of stopping Primal Kyogre (it doesn't really run Dragon Tail or Specs really, Primal Kyogre with Calm Mind boosts up). That said, it does function somewhat similarly to other means of managing Primal Kyogre in that it can be used to pivot to Primal Groudon. Also I would not argue that Palkia is an "incredible mon", it's not. It's a fair attacker and something like a 1-time pivot for Primal Kyogre.
 
When I said Palkia was an incredible mon what I meant was on its own, no Metagame what so ever Its a really good pokemon but in terms of its inclusion in the current Metagame, almost non existent.
 

SparksBlade

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When I said Palkia was an incredible mon what I meant was on its own, no Metagame what so ever Its a really good pokemon but in terms of its inclusion in the current Metagame, almost non existent.
in what context is it a good mon? 1v1 vs kyogre? no thanks we dont care just about that, and if you still have doubts, go figure out why rhyperior isn't used much even tho it counters hooh and mence

This compendium contains basic structures for teams and an array of possible mons for specific roles on teams.
we're looking from team pov, so the question will be "does feebly checking pogre warrant palkia place on the team?". the answer will almost always be "no", and if you're building teams thinking "oh this mon beats that mon 1v1, so lets add it to team" then that's a really bad approach, and you need to learn to think form team perspective

also, i strongly suggest you go to the ubers room and ask questions there, cos almost all your questions could've been answered there rather than have to rile up old and new threads alike with seemingly stupid questions. it's not even a one-time thing, which would be fine, but you've made it a habit to listen to logic and not try yourself to find the answer
 

PROBLEMS

AHEAD OF HIS TIME
GODLEMS COOK BOOK

cba to make long descriptions so didnt make a thread - fuck with me - (yes ive probably forgot evs somewhere)

posting all of these here because i have no desire to play this tier ever again in my life. everyone can have them they are built by me a lil help of a few others (hack, blim and reshirams) ps i have an arceus ground fettish deal with it, most teams can have ekiller instead but depends rly

original Deox-A offense hack used vs steelskitty and we both made not 'Pohjis ladder' u (BAN ME PLEASE)
Deoxys-Attack @ Focus Sash
Ability: Pressure
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Spikes
- Psycho Boost
- Knock Off
- Extreme Speed

Mewtwo @ Life Orb
Ability: Unnerve
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Psystrike
- Ice Beam
- Focus Blast

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 112 Atk / 252 SpA / 144 SpD
Quiet Nature
- Stealth Rock
- Precipice Blades
- Overheat
- Dragon Tail

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 200 Def / 252 SpA / 56 Spe
Modest Nature
- Geomancy
- Moonblast
- Focus Blast
- Hidden Power [Rock]

Salamence @ Salamencite
Ability: Intimidate
EVs: 132 HP / 200 Atk / 176 Spe
Adamant Nature
- Double-Edge
- Earthquake
- Roost
- Dragon Dance

Arceus @ Silk Scarf
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Refresh
- Shadow Claw
- Extreme Speed


the original groundceus balance/ho (change gira-o to hex set if u want)

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 156 HP / 196 Atk / 104 SpD / 52 Spe
Adamant Nature
- Stealth Rock
- Precipice Blades
- Rock Tomb
- Fire Punch

Darkrai @ Life Orb
Ability: Bad Dreams
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Void
- Dark Pulse
- Thunder
- Nasty Plot

Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Heal Block
- Spikes
- Flash Cannon

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 104 HP / 176 Atk / 180 Def / 48 Spe
Adamant Nature
- Shadow Sneak
- Dragon Tail
- Defog
- Earthquake

Salamence @ Salamencite
Ability: Intimidate
EVs: 200 HP / 132 Atk / 176 Spe
Adamant Nature
- Double-Edge
- Earthquake
- Dragon Dance
- Roost

Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Ice Beam


'skymin mega tar'

Tyranitar-Mega @ Tyranitarite
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Dragon Dance
- Crunch
- Earthquake
- Stone Edge

Excadrill @ Life Orb
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Iron Head
- Earthquake
- Rapid Spin

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 116 HP / 152 Def / 212 SpA / 28 Spe
Modest Nature
- Draco Meteor
- Thunder Wave
- Hex
- Dragon Tail

Shaymin-Sky @ Life Orb
Ability: Serene Grace
EVs: 252 SpA / 252 Spe
Timid Nature
- Seed Flare
- Air Slash
- Healing Wish
- Hidden Power [Rock]

Arceus @ Life Orb
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Extreme Speed
- Stone Edge

Groudon @ Red Orb
Ability: Drought
EVs: 172 HP / 84 Atk / 252 SpA
Quiet Nature
- Stealth Rock
- Overheat
- Precipice Blades
- Dragon Tail


some pretty good balance team i thats nice vs offence

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 100 Atk / 232 SpA / 176 Spe
Mild Nature
- Overheat
- Dragon Pulse
- Precipice Blades
- Rock Polish

Dialga @ Shuca Berry
Ability: Pressure
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Dragon Pulse
- Flash Cannon
- Stealth Rock
- Toxic

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Thunder Wave
- Spikes
- Magic Coat

Gengar @ Gengarite
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Focus Blast
- Protect
- Destiny Bond

Yveltal @ Charti Berry
Ability: Dark Aura
EVs: 160 HP / 160 Def / 188 Spe
Bold Nature
- Toxic
- Taunt
- Foul Play
- Roost

Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Earthquake
- Stone Edge
- Dragon Claw


same but mewy and ghost - beats all balance teams / magic coat key

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 100 Atk / 232 SpA / 176 Spe
Mild Nature
- Overheat
- Dragon Claw
- Precipice Blades
- Rock Polish

Dialga @ Shuca Berry
Ability: Pressure
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Dragon Pulse
- Flash Cannon
- Stealth Rock
- Toxic

Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Magic Coat
- Spikes
- Flash Cannon

Mewtwo @ Mewtwonite Y
Ability: Pressure
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Ice Beam
- Psystrike
- Focus Blast

Rayquaza @ Life Orb
Ability: Air Lock
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Extreme Speed
- Earthquake
- Dragon Dance
- Dragon Ascent

Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 36 HP / 216 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Brick Break
- Extreme Speed


the original dragonceus gengar team that other stole from me l o l / double trap

Gengar @ Gengarite
Ability: Levitate
Happiness: 0
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Protect
- Destiny Bond

Xerneas @ Power Herb
Ability: Fairy Aura
EVs: 252 HP / 220 Def / 28 Spe
Bold Nature
- Block
- Moonblast
- Rest
- Geomancy

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Precipice Blades
- Stealth Rock
- Fire Punch
- Dragon Tail

Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 104 HP / 224 Atk / 84 SpD / 96 Spe
Adamant Nature
- Sacred Fire
- Brave Bird
- Roost
- Thunder Wave

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 64 HP / 248 Atk / 196 Spe
Jolly Nature
- U-turn
- Earthquake
- Stone Edge
- Knock Off

Arceus-Dragon @ Draco Plate
Ability: Multitype
EVs: 252 HP / 160 Def / 96 Spe
Timid Nature
- Toxic
- Judgment
- Recover
- Defog


diance balance help from tape

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 160 HP / 20 Atk / 252 SpA / 76 SpD
Quiet Nature
- Overheat
- Dragon Pulse
- Precipice Blades
- Stealth Rock

Yveltal @ Charti Berry
Ability: Dark Aura
EVs: 192 HP / 192 Def / 124 Spe
Impish Nature
IVs: 0 Atk
- Foul Play
- Toxic
- Roost
- Taunt

Klefki @ Leftovers
Ability: Prankster
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Thunder Wave
- Magic Coat
- Spikes
- Flash Cannon

Diancie-Mega @ Diancite
Ability: Magic Bounce
EVs: 68 Atk / 188 SpA / 252 Spe
Hasty Nature
- Protect
- Earth Power
- Moonblast
- Diamond Storm

Giratina-Origin @ Griseous Orb
Ability: Levitate
EVs: 112 HP / 56 Def / 244 SpA / 96 Spe
Modest Nature
IVs: 0 Atk
- Hex
- Thunder Wave
- Draco Meteor
- Defog

Arceus-Ground @ Earth Plate
Ability: Multitype
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Dragon Claw
- Stone Edge
- Earthquake


team sticky webs that loses to fast dragons - i had a better webs team with - smeargle/lucario/xern/groudon/ray/ghostceus cba to build

Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 4 HP / 252 Def / 252 Spe
Timid Nature
- Sticky Web
- Nuzzle
- Spore
- U-turn

Landorus @ Life Orb
Ability: Sheer Force
EVs: 48 Atk / 252 SpA / 208 Spe
Rash Nature
- Stealth Rock
- Earth Power
- Explosion
- Rock Slide

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Swords Dance
- Precipice Blades
- Fire Punch
- Dragon Claw

Zekrom @ Shuca Berry
Ability: Teravolt
EVs: 120 HP / 252 Atk / 136 Spe
Adamant Nature
- Hone Claws
- Bolt Strike
- Sleep Talk
- Outrage

Lucario-Mega @ Lucarionite
Ability: Adaptability
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Close Combat
- Iron Tail
- Swords Dance
- Bullet Punch

Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Swords Dance
- Shadow Force
- Brick Break
- Shadow Claw


ekiller dance groudon build again but with an ekiller ha ha!

Groudon-Primal @ Red Orb
Ability: Desolate Land
EVs: 100 Atk / 232 SpA / 176 Spe
Mild Nature
- Overheat
- Dragon Claw
- Precipice Blades
- Rock Polish

Dialga @ Shuca Berry
Ability: Pressure
EVs: 80 HP / 252 SpA / 176 Spe
Modest Nature
- Dragon Pulse
- Flash Cannon
- Stealth Rock
- Toxic

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Toxic
- Thunder Wave
- Spikes
- Magic Coat

Gengar @ Gengarite
Ability: Levitate
EVs: 252 SpA / 252 Spe
Timid Nature
- Sludge Wave
- Focus Blast
- Protect
- Destiny Bond

Rayquaza @ Life Orb
Ability: Air Lock
EVs: 40 HP / 252 Atk / 216 Spe
Adamant Nature
- Extreme Speed
- Waterfall
- Dragon Dance
- Dragon Ascent

Arceus @ Silk Scarf
Ability: Multitype
EVs: 132 HP / 252 Atk / 124 Spe
Adamant Nature
- Swords Dance
- Shadow Force
- Earthquake
- Extreme Speed


DISCLAIMER THESE ARE THE ONLY GOOD HO BUILDS THAT ARENT THE SAMPLE TEAM

wont be back if ubers isnt in spl as theres no reason to play ubers anymore

- GODLEMS 2016
 

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