Hey smogon, it's been a hot minute. I haven't been active in a few years, but I was playing around on showdown a few weeks ago, and I was having a lot of fun. I have really been having fun with this RU team, but I have only a vague idea as the the metagame and more sets of eyes never hurt.
We start with a core:
Blastoise @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Toxic
- Refresh
Venusaur @ Black Sludge
Ability: Overgrow
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Synthesis
- Sleep Powder
- Giga Drain
I was basically picking pokemon I wanted to use. These two form a pretty solid tanking core. Of the two, Venusaur has really impressed me, being in a specifically in an excellent counter to opposing bulky waters and grasses, like Tangrowth and other Venusaur, oddly. If anything, Blastoise has kind of disappointed me; Repeated earthquakes from powerful attackers like Rhyperior chip away at my tanks that are supposed to counter them.
From there, I built around them;
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 136 Def / 120 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Toxic
Bronzong was one of my favorite OU mons back when I was playing 4th gen, damn has the game changed around him. He still tanks about as well as anything I've seen. All his flaws are still there (he's taunt bait, for instance) and now he has two more weaknesses and explosion doesn't hurt ANYTHING anymore. I was about to switch this out for Togetic and Mega steelix, but suspect test; anyways, for now he's first on the chopping block if anyone has suggestions.
Oh, and the EVs weren't meant to specifically accomplish anything. They were bronzong EVs I ran eons ago.
Rhyperior @ Choice Band
Ability: Solid Rock
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Megahorn
- Rock Blast
This is the pokemon I have thus far been having the most fun with, which is weird because I could have run this set like, eight years ago. Anyways, with a CB attached, Rhyperior has 624 attack. He can one hit KO the entire tier, and 2hko after rocks with a resisted hit. The only problem I have is that he has no reliable options; he routinely reminds me why I have long held Stone Miss to be the worst move in the game.
Houndoom @ Life Orb
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Nasty Plot
- Fire Blast
- Substitute
This pokemon has really impressed me as to it's power; he often gets one free turn, rarely two. I mostly use those to sub, so a plot boost rarely ever happens. Fire Blast still gets the job done. His frailty was a known liability, but even so, I'd like someone a little bulkier.
Hitmonlee @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Stone Edge
- Knock Off
- Mach Punch
My other speedy offensive pokemon, Lee is more of a necessity, and that necessity is powerful priority. He also has pretty excellent utility with knock off and sweeping potential with strong attacks. He's a great pokemon kind of out of place.
There arent grave threats, but there are pokemon that pose problems for my team. The biggest one off the top of my head is Emboar, who has fantastic coverage and hits like a truck. Most are choiced though (honestly, probably the best way to get use him) so I can pretty easily chase him away. But he's can spam his Stab moves and my checks aren't feeling too great anymore.
Anyways, Thanks for all the help in advance
We start with a core:
Blastoise @ Leftovers
Ability: Rain Dish
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Toxic
- Refresh
Venusaur @ Black Sludge
Ability: Overgrow
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Synthesis
- Sleep Powder
- Giga Drain
I was basically picking pokemon I wanted to use. These two form a pretty solid tanking core. Of the two, Venusaur has really impressed me, being in a specifically in an excellent counter to opposing bulky waters and grasses, like Tangrowth and other Venusaur, oddly. If anything, Blastoise has kind of disappointed me; Repeated earthquakes from powerful attackers like Rhyperior chip away at my tanks that are supposed to counter them.
From there, I built around them;
Bronzong @ Leftovers
Ability: Levitate
EVs: 252 HP / 136 Def / 120 SpD
Relaxed Nature
IVs: 0 Spe
- Stealth Rock
- Gyro Ball
- Earthquake
- Toxic
Bronzong was one of my favorite OU mons back when I was playing 4th gen, damn has the game changed around him. He still tanks about as well as anything I've seen. All his flaws are still there (he's taunt bait, for instance) and now he has two more weaknesses and explosion doesn't hurt ANYTHING anymore. I was about to switch this out for Togetic and Mega steelix, but suspect test; anyways, for now he's first on the chopping block if anyone has suggestions.
Oh, and the EVs weren't meant to specifically accomplish anything. They were bronzong EVs I ran eons ago.
Rhyperior @ Choice Band
Ability: Solid Rock
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Megahorn
- Rock Blast
This is the pokemon I have thus far been having the most fun with, which is weird because I could have run this set like, eight years ago. Anyways, with a CB attached, Rhyperior has 624 attack. He can one hit KO the entire tier, and 2hko after rocks with a resisted hit. The only problem I have is that he has no reliable options; he routinely reminds me why I have long held Stone Miss to be the worst move in the game.
Houndoom @ Life Orb
Ability: Flash Fire
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Nasty Plot
- Fire Blast
- Substitute
This pokemon has really impressed me as to it's power; he often gets one free turn, rarely two. I mostly use those to sub, so a plot boost rarely ever happens. Fire Blast still gets the job done. His frailty was a known liability, but even so, I'd like someone a little bulkier.
Hitmonlee @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- High Jump Kick
- Stone Edge
- Knock Off
- Mach Punch
My other speedy offensive pokemon, Lee is more of a necessity, and that necessity is powerful priority. He also has pretty excellent utility with knock off and sweeping potential with strong attacks. He's a great pokemon kind of out of place.
There arent grave threats, but there are pokemon that pose problems for my team. The biggest one off the top of my head is Emboar, who has fantastic coverage and hits like a truck. Most are choiced though (honestly, probably the best way to get use him) so I can pretty easily chase him away. But he's can spam his Stab moves and my checks aren't feeling too great anymore.
Anyways, Thanks for all the help in advance