Sooner that than Talonflame because we can just run something fast for Greninja. Also now we have a special attacker yay.
Speaking of fast things, imma nom my Weavile from a few rounds back again because it beats Greninja and Gengar in one slot and helps against Garchomp too. I'll hold off until after discussion phase tho
How is Talonflame an issue with the combined threat of Rotom-H, Azumarill and Ferrothorn? I see those in Team Preview and I'm not bringing Talon at all unless there's something in the team that you absolutely need Talon to kill (which we don't have [yet]).
As for Greninja and Gengar, Scarf Heatom is actually pretty decent against them with its really fast Volt Switch. Gengar is also a prime target for Salamence to set up on so we don't want to threaten it
too much.
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As for the team, we've managed to come up with a FireWaterGrass + DragonSteelFairy core with 4 Pokemon, which actually gives us some decent defensive synergy with that alone, and allows us to now concentrate on more specific threats to the team, and by that I mean Salamence since I'm working under the assumption that he is what the team's all about. For the 5th slot I'd like one more glue mon and then for the 6th I think we should look at a backup mega.
Right now the problems I'm seeing are Thundurus, Banded / Sash+SD Garchomp, Greninja (still), and Mamoswine (ok yeah our FWG core handles it but I'd still deem it threatening). There are also some team archetypes that I reckon we suck against (P2 + M-Maw TR, HipDraLuc, stall) but my solution to those (SpD Talon) conflicts with Rotom-H way too much and I have no other ideas so I'm just going to focus on the specific threats I mentioned above.
v2 (Porygon2) @ Eviolite
Ability: Trace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Foul Play
- Ice Beam
- Thunder Wave
- Recover
I've been using this with my current SpD Mence team and it's sick. It straight up beats Thundurus (except those weird SubToxic ones but what does?), Garchomp, Greninja, and Mamoswine, paving the way for Salamence to set up and sweep. We also have no Ice coverage on the team at all (I personally think Rotom should have HP Ice over Trick) but I don't think adding an Ice-type Mon is the best answer. I personally like Trace because you get things like Prankster, Rough Skin, Intimidate, Parental Bond, Levitate, Multiscale and Protean (can actually ruin you though if you T-wave and a Garchomp comes in lol) to take advantage of, but I know Download is cool and a lot of people like it so I'm open to changing it.