Fusion Evolution V2 (Submission Phase)

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Mq

It's Megaqwer's Time!

When a immortal and a mortal's path collide, miracle happens.In this case, magninja happened.
Parents:Shedinja and Magnezone
Shared Egg Group: Mineral
Offspring Name: Magninja
New Type:
/

New Base Stats: 45/90/90/90/70/60
New Ability and Description: Wonder Guard + Sturdy =Full guard:This pokemon can only be hit by moves super effective on it, whereas it can survive the first super effective strike
Notable Moves:Shadow sneak,sword dance, volt switch , baton pass, toxic , will o wisp, reflect
Role Identification:"An excellent stall 'mon that can not only act as a huge defensive backbone, but also threaten with various status moves to remove its threats, and can even baton pass threatening attack boosts safely due to its ability"



The trickster is back, but this time he brought with him a companion.What are they up to?
Parents:Zoroak and Weavile
Shared Egg Group:Field
Offspring Name:Weavoroak
New Type:
/

New Base Stats: 70/123/72/82/83/125
New Ability and Description:Identity Theft (Pressure+Illusion).The ability allows the pokemon to casts an Illusion, but if the Illusion is broken the all PP of that move is drained.
Notable Moves:Knock Off, U-Turn, Icicle Crash, Pursuit, Low Kick, Fling, Natural Gift, Thief, Foul Play, Sucker punch, Fake out, Ice Shard, Poison Jab, Nasty Plot, Dark Pulse, Flamethrower, Focus blast and Grass Knot
Role Identification:"The pokemon with a ability like none, tricking players and luring pokemons in, hits hard and can effectively scout the opposing mon's set.Due its versatility, it can take on multiple roles on your team"




While one of them is known to be quick and calm, the other one is known for firepower.What will their fusion hold?
Parents:Sceptile and charizard
Shared Egg Group:Monster
Offspring Name:Sceptizard
New Type:
/

New Base Stats: 84/94/81/117/95/120
New Ability and Description:Stress release (Overgrow + blaze) .When this pokemon remains with 1/3th of it's max health, it's grass and fire type moves to 1.5 damage.
Notable Moves:dragon pulse, energy ball, focus blast, giga drain, grass knot, leaf storm, fireblast, air slash, ancient power, flame thrower, heat wave, roost, will-o-wisp, substitute, synthesis
Role Identification:"With it's high speed and decent special attack, Sceptizard can act as a fast and hard-hitting 'mon with a lot of coverage. It can also make use of it's more passive moves to take on a more defensive role"



"I heard dogs are mans best friend?If so, whynaut fuse them together for something greater?"
Parents:Zebstrika and Arcanine
Shared Egg Group:Field
Offspring Name:Zebcanine
New Type:
/

New Base Stats: 92/115/81/100/81/115
New Ability and Description:Mirror view (Motor drive + Flash fire):The ability lets your pokemon reflect any electric/fire move used on it back to the user of those move with 1.4 power.
Notable Moves:Discharge, Double Edge, Flame charge, Frustration, Overheat, Pursuit, Quick Attack, Thunderbolt, Wild charge, Close combat, Crunch, Extreme speed, Fire Blast, Flare Blitz, Outrage, will-o-wisp, toxic, thunderwave, Morning sun, rest
Role Identification:"With such amazing Attack, Special attack and speed.Zebcanine can work as a fast paced pokemon destroying pokemons in it's path.It also has access to some good moves, like Extreme speed to deal with faster mons quickly, volt switch to make it a good pivot and Morning sun can be used on a bulky Rest zebcanine(Heat rock) along with toxic/t-wave/will-o-wisp to make it a effective Sun setter on sun teams.The most effective set is to run LO 3 attacks + filler."




First time I tried this, xDesch and I made about 9-10 of fusions mons.These are the one that are kinda okay-ish.Thanks to him cause he helped me a lot.Hope we win :3
 
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Reserving Heliolisk and Sceptile
Nooo! Shiiiiit, no! I've just seen this as I was literally just about to post an idea for that combination I had whipped up! I can even show you it if you want... :(

Lol it's my fault for not reserving it. I'll do it next round if yours doesn't get picked tho.
 
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Parents:Shedinja and Magnezone
Shared Egg Group: Mineral
Offspring Name: Magninja
New Type:Bug/Steel
New Base Stats: 45/90/90/90/70/60
New Ability and Description: Wonder Guard + Sturdy =Full guard:This pokemon can only be hit by moves supereffective on it, whereas it can survive the first super effective strike
Notable Moves:Shadow sneak,sword dance, volt switch , baton pass, toxic , will o wisp, reflect
Role Identification:"An excellent stall 'mon that can not only act as a huge defensive backbone, but also threaten with various status moves to remove its threats, and can even baton pass threatening attack boosts safely due to its ability"



Parents:Zoroak and Weavile
Shared Egg Group:Field
Offspring Name:Weavoroak
New Type:Dark/Ice
New Base Stats: 70/123/72/82/83/125
New Ability and Description:Identity Theft (Pickpocket+Illusion)."Disguises itself as the 6th party member and transforms into the opposing Pokémon if any item is consumed or lost in any way"
Notable Moves:Knock Off, U-Turn, Icicle Crash, Pursuit, Low Kick, Fling, Natural Gift, Thief, Foul Play, Sucker punch, Fake out, Ice Shard, Poison Jab, Nasty Plot, Dark Pulse, Flamethrower, Focus blast and Grass Knot
Role Identification:"The pokemon with a ability like none, tricking players and luring pokemons in, hits hard and can effectively scout the opposing mon's set.Due its versatility, it can take on multiple roles on your team"




Parents:Sceptile and charizard
Shared Egg Group:Monster
Offspring Name:Sceptizard
New Type:Grass/Flying
New Base Stats: [Will add ASAP]
New Ability and Description:Stress release (Overgrow + blaze) .When this pokemon remains with 1/3th of it's max health, it's grass and fire type moves to 1.5 damage.
Notable Moves:dragon pulse, energy ball, focus blast, giga drain, grass knot, leaf storm, fireblast, air slash, ancient power, flame thrower, heat wave, roost, will-o-wisp, substitute, synthesis
Role Identification:"With it's high speed and decent special attack, Sceptilezard can act as a fast and hard-hitting 'mon with a lot of coverage. It can also make use of it's more passive moves to take on a more defensive role"


First time I tried this, xDesch and I made about 9-10 of fusions mons.These are the one that are kinda okay-ish.Thanks to him cause he helped me a lot.Hope we win :3
Sceptizard's calculated base stats would be around 84/94/81/117/95/120 to save you some trouble
 
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Parents: Blissey and Wigglytuff
Egg Group: Fairy
Offspring Name: Blisswiggle
New Type: Normal/Fairy
Base Stats: 207 / 50 / 37 / 90 / 102 / 60
New Ability: (Competitive + Serene Grace) Grim Determination - As long as this Pokemon has a stat lowered, its special attack and the secondary effect chance of its moves are both doubled.
Notable Moves: Heal Bell, Soft-boiled, Light Screen, Healing Wish, Calm Mind, Ice Beam, Blizzard, Solar Beam, Thunder, Thunderbolt, Psychic, Shadow Ball, Flamethrower, Fire Blast, Focus Blast, Thunder Wave, Grass Knot, Substitute, Dazzling Gleam, Gravity, Seismic Toss, Hyper Voice, Stealth Rock, Reflect, Wish, Knock Off.
Role Identification: While not as bulky as Blissey, with an Assault Vest on it can serve as a surprising special attacker with even higher special defense, shooting its special stats to 180/153 on a simple switch into Sticky Web or the like. Or if you want to continue using it as a support or cleric, its plethora of healing moves and access to dual screens has you covered there as well.


Parents: Malamar and Mew
DNA FUSION
Offspring Name
: Mewla
New Type: Psychic
Base Stats: 100 / 100 / 100 / 90 / 100 / 90 {+7HP, +4ATK, +6DEF, +6SpA, +13SpD, +4Spe}
New Ability: (Synchronize + Contrary) Sadomasochism - Status effects have their effects on this Pokemon's stats reversed, and poison/toxic poison instead heal it for 1/8 its max hp each turn. Additionally, when this Pokemon becomes afflicted with a non-volatile status condition, the opponent does as well.
Notable Moves: Superpower, Foul Play, Night Slash, Psycho Cut, Switcheroo, Hypnosis, Topsy-turvy, Reflect, Reversal, Taunt, Light Screen, Rock Slide, Simple Beam, Knock Off, Transform, Baton Pass, Hone Claws, Dragon Claw, Roar, Bulk Up, Roost, Earthquake, Brick Break, Facade, Flame Charge, Low Sweep, Will-o-Wisp, Acrobatics, Shadow Claw, Rock Polish, Stone Edge, Thunder Wave, Gyro Ball, Swords Dance, X-Scissor, Dragon Tail, Poison Jab, U-Turn, Trick Room, Wild Charge, Power-up Punch, Waterfall, Aqua Tail, Bounce, Bug Bite, Drain Punch, Drill Run, Dual Chop, Fling, Fire Punch, Gastro Acid, Gravity, Gunk Shot, Heal Bell, Ice Punch, Iron Head, Amnesia, Iron Defense, Knock Off, Low Kick, Outrage, Pain Split, Seed Bomb, Role Play, Stealth Rock, Synthesis, Tailwind, Thunder Punch, Trick, Zen Headbutt. You also have Special options, but this would be way too long if I included them.
Role Description: It's incredibly flexible, and though burn, sleep, freezing, and paralysis still have downsides (damage and varying chances of not moving), the stat boosts provided by its ability make this the only Pokemon to ever lament the one-status limit. Knock Off is a must against this fusion, and its Mew-like stat spread and movepool mean it can alway have another set up its sleeve to surprise you, even running Transform to steal your sweeper.


Parents: Lapras and Snorlax
Egg Group: Monster
Offspring Name: Orlap
New Type: Normal/Water
Base Stats: 155 / 107 / 82 / 85 / 112 / 55
New Ability: (Thick Fat + Water Absorb) Extremophile - Heals for 1/4 of its max HP when hit by an ice or fire move.
Notable Moves: Amnesia, Yawn, Body Slam, Rest, Sleep Talk, Belly Drum, Crunch, Heavy Slam, Earthquake, Return, Brick Break, Facade, Rock Slide, Substitute, Wild Charge, Secret Power, Power-up Punch, Curse, Double-edge, Pursuit, Whirlwind/Roar, Zen Headbutt, Fire Punch, Gunk Shot, Ice Punch, Thunder Punch, Iron Head, Outrage, Seed Bomb, Superpower, Confuse Ray, Ice Shard, Waterfall, Avalanche, Dragon Dance, Aqua Tail, Drill Run, Heal Bell
Role Description: Bulk, bulk, bulk. Three weaknesses to three immunities and two resistances, able to regain health from two very common offensive types, and with a decent attack. Use it as a special tank or run a Curselax build.


Parents: Banette and Wobbuffet
Egg Group: Amorphous
Offspring Name: Babuffe
New Type: Ghost/Psychic
Base Stats: 137 / 84 / 71 / 68 / 70 / 59
New Ability: (Shadow Tag + Frisk) Toll Booth - Pokemon that switch out while this Pokemon is active have their held item removed. If this Pokemon is not holding an item, it gains the removed item.
Notable Moves: Counter, Mirror Coat, Safeguard, Destiny Bond, Encore, Knock Off, Night Shade, Curse, Shadow Sneak, Will-o-Wisp, Hex, Sucker Punch, Trick, Toxic, Taunt, Facade, Shadow Claw, Thunder Wave, Infestation, Substitute, Trick Room, Confuse Ray, Disable, Gunk Shot, Imprison, Pursuit, Foul Play, Magic Coat, Pain Split, Skill Swap.
Role Description: Toll Booth is a softer effect than Shadow Tag, but not many Pokemon want to lose their held item and Babuffe might be running Pursuit. Otherwise, it's got all the tools Wobbuffet loves as well as priority and status effects. As its base form though, it really is just a less-specialized Wobbuffet.

Mega Babuffe
Base Stats: 137 / 134 / 81 / 78 / 90 / 69
New Ability: Prankster
Notable Moves: Destiny Bond, Encore, Trick, Taunt, Thunder Wave, Disable, Pain Split, Mirror Coat, Counter, Curse, Shadow Sneak, Sucker Punch.
Role Description: Now we've got something new. This trades some of Wobby's bulk for priority on all its best moves except Counter and Mirror Coat, which want to go last anyway, for maximum frustration on the enemy's part. They can switch out now, but you still have Pursuit and with the massive boost to your attack it will really hurt. Encore as the base form and then Prankster Disable them to force Struggle!


Parents: Heatran and Forretress
DNA FUSION
Offspring Name
: Retretran
New Type: Steel/Bug
Base Stats: 83 / 110 / 123 / 95 / 103 / 58 {+20ATK, +20SpD}
New Ability: (Sturdy + Flash Fire) Burnout - Immune to fire-type moves and will survive with 1HP if a move would cause it to faint from full health. If hit by a fire-type move, increases the power of Fire-type moves and moves that KO the user by 1.5x. This boost is doubled if the Pokemon is at 1HP.
Notable Moves: Heavy Slam, Toxic Spikes, Bug Bite, Rapid Spin, Spikes, Autotomize, Explosion, Iron Defense, Gyro Ball, Light Screen, Reflect, Solar Beam, Earthquake, Rock Polish, Volt Switch, Rock Slide, Flash Cannon, Revenge, Stealth Rock, Drill Run, Giga Drain, Gravity, Magnet Rise, Magma Storm, Heat Wave, Earth Power, Iron Head, Ancient Power, Crunch, Lava Plume, Stone Edge, Roar, Taunt, Flamethrower, Fire Blast, Flame Charge, Overheat, Will-o-Wisp, Dark Pulse, Dragon Pulse.
Role Description: Suicide lead and explosion user. With all of its parents support moves, rapid spin, and some decent attacking stats, you could also run it as a supporting wall if you wanted. Also, on the exceedingly rare occasion that you can get both boosts to its ability, Explosion is hitting off of a base 750 power, meaning it will kill nearly anything if you can then actually use it. More reliable would be picking up a good fire move to avoid being taunt bait, but I thought those numbers might illustrate what Retretran's about: Living fast and dying hard.


Parents: Gothitelle and Beheeyem
Egg Group: Humanlike
OFfspring Name: Gotham
New Type: Psychic
Base Stats: 82 / 75 / 95 / 120 / 112 / 62
New Ability: (Competitive + Synchronize) Psych Out - Copies the opponent's combat stages when switching in, and shares negative stat changes with the opponent.
Notable Moves: Heal Block, Simple Beam, Psychic, Calm Mind, Recover, Psyshock, Light Screen, Reflect, Thunderbolt, Shadow Ball, Energy Ball, Charge Beam, Thunder Wave, Trick Room, Dark Pulse, Cosmic Power, Nasty Plot, Disable, Trick, Signal Beam, Pain Split, Fake Tears, Taunt, Grass Knot, Mean Look, Foul Play, Heal Bell.
Role Description: A fairly standard Psychic-type tricky special attacker, but able to mirror all stat changes upon switching in, turning an opponent's Sticky Web back on them while stealing their Nasty Plots for yourself.
 
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Hi! My theme of the week: Unviables. Also, rhydreigon are you updating this still? (Also, I asked a question regarding stuff, is this something that you'd consider)?

Parents: Unown and Shedinja
Offspring Name: Uninja
Egg Group: DNA
New Type
: Ghost/Psychic
New Base Stats: 24/101(+20)/46/51/39/64(+20)
New Ability and Description: Wonder Float: Immune to non-se attacks and disables the opponent's Ground type moves.
Notable Moves: Trick, Shadow Claw, Shadow Sneak, Willows, SD, Shedinjas moveset.
Role Identification: It's Unown. But viable. But really, it's a faster, stronger Shedinja with only two weaknesses.

Parents: Spinda and Darkrai
Offspring Name: Spinrai
Egg Group: DNA
New Type: Normal/Dark
New Base Stats: 65/75/75/117(+20)/75/112(+20)
New Ability and Description: Tangled Dreams: Evasion doubles whilst any Mon in either party is asleep.
Notable Moves: Dark Void, Nasty Plot, Dark Pulse, Rapid Spin, Rest
Role Identification: A fast Mon which is like Darkrai, but in OU. Also, Evasion plus Spinda equals fun, right?

Parents: Furret and Slaking
Offspring Name: Furking
Egg Group: Field
New Type: Normal
New Base Stats: 127/128/92/80/70/105
New Ability and Description: Truant Eyes: Misses the next turn if this Pokemon's attack misses.
Notable Moves: Everything this Mon will ever need plus some stuff.
Role Identification: A viable Mon from two sucky ones. First of all, the stats. Wow. Second of all, the moves. Wow. Wow.

Parents: Watchog and Mienshao
Offspring Name: Mienhog
Egg Group: Field
New Type: Normal/Fighting
New Base Stats: 72/115/74/87/74/101
New Ability and Description: Keen Regenerator: Every time this mons attack hits, it heals a third of its total HP.
Notable Moves: Stabs, coverage, other stuff. Like Shao plus Gunk Shot and Thunder Wave.
Role Identification: Strong attacker with good healing powers and solid STAB coverage.

Parents: Deliburd and Darmanitan
Offspring Name: Darmiburd
Egg Group: Field
New Type: Fire/Ice
New Base Stats: 85/107/60/57/60/90
New Ability and Description: Sheer Hustle: Physical attacks do 1.5 damage. Attacks with a secondary effect do a further 1.3x damage.
Notable Moves: Ice Punch and Flare Blitz hit ridiculously hard. The end. Also, Ice Shard.
Role Identification: Flare Blitz from that attack dealing almost 2x damage. I needn't say more. Oh, and a pretty good speed stat. Great dual Stabs, too. A real grass cannon.


Parents: Luvdisk and Azumarill
Offspring Name: Azudisk
Egg Group: Water 2
New Type: Water/Fairy
New Base Stats: 71/50/77/70/82/84
New Ability and Description: Huge Swim: Doubles Speed and Atk.
Notable Moves: Simply, Azumarills move pool.
Role Identification: Band Azumarill improved. Ridiculously fast and fairly strong, quite good for a Luvdisk fusion.

Vote for these, please ;). Even if only cause its an Unown fusion plus some.
 
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Mq

It's Megaqwer's Time!
Hi! My theme of the week: Unviables. Also, rhydreigon are you updating this still? (Also, I asked a question regarding stuff, is this something that you'd consider)?

Parents: Unown and Shedinja
Offspring Name: Uninja
New Type: Ghost/Psychic
New Base Stats: 24/101(+20)/46/51/39/64(+20)
New Ability and Description: Wonder Float: Immune to non-se attacks and disables the opponent's Ground type moves.
Notable Moves: Trick, Shadow Claw, Shadow Sneak, Willows, SD, Shedinjas moveset.
Role Identification: It's Unown. But viable. But really, it's a faster, stronger Shedinja with only two weaknesses.

Parents: Spinda and Darkrai
Offspring Name: Spinrai
New Type: Normal/Dark
New Base Stats: 65/75/75/117(+20)/75/112(+20)
New Ability and Description: Tangled Dreams: Evasion doubles whilst any Mon in either party is asleep.
Notable Moves: Dark Void, Nasty Plot, Dark Pulse, Rapid Spin, Rest
Role Identification: A fast Mon which is like Darkrai, but in OU. Also, Evasion plus Spinda equals fun, right?
Parents: Furret and Slaking
Offspring Name: Furking
New Type: Normal
New Base Stats: 127/128/92/80/70/105
New Ability and Description: Truant Eyes: Misses the next turn if this Pokemon's attack misses.
Notable Moves: Everything this Mon will ever need plus some stuff.
Role Identification: A viable Mon from two sucky ones. First of all, the stats. Wow. Second of all, the moves. Wow. Wow.
Parents: Watchog and Mienshao
Offspring Name: Mienhog
New Type: Normal/Fighting
New Base Stats: 72/115/74/87/74/101
New Ability and Description: Keen Regenerator: Every time this mons attack hits, it heals a third of its total HP.
Notable Moves: Stabs, coverage, other stuff. Like Shao plus Gunk Shot and Thunder Wave.
Role Identification: Strong attacker with good healing powers and solid STAB coverage.

Parents: Deliburd and Darmanitan
Offspring Name: Darmiburd
New Type: Fire/Ice
New Base Stats: 85/107/60/57/60/90
New Ability and Description: Sheer Hustle: Physical attacks do 1.5 damage. Attacks with a secondary effect do a further 1.3x damage.
Notable Moves: Ice Punch and Flare Blitz hit ridiculously hard. The end. Also, Ice Shard.
Role Identification: Flare Blitz from that attack dealing almost 2x damage. I needn't say more. Oh, and a pretty good speed stat. Great dual Stabs, too. A real grass cannon.


Parents: Luvdisk and Azumarill
Offspring Name: Azudisk
New Type: Water/Fairy
New Base Stats: 71/50/77/70/82/84
New Ability and Description: Huge Swim: Doubles Speed and Atk.
Notable Moves: Simply, Azumarills move pool.
Role Identification: Band Azumarill improved. Ridiculously fast and fairly strong, quite good for a Luvdisk fusion.

Vote for these, please ;). Even if only cause its an Unown fusion plus some.
I guess you will need to be specifics with the moves the fusedmon gets and looks like you missed to add "Shared egg group"
 

Parents
: Togekiss + Roserade
Egg Group: Fairy
Offspring Name: Rosekiss
New Type: Fairy/Poison
Base Stats: 82 / 70 / 90 / 132 / 120 / 95 (+10 all)
New Ability: Poison Aspect (Serene Grace + Poison Point): Attacks without a secondary effect have a 30% chance to inflict the Poison status.
Notable Moves: Sludge Bomb, Dazzling Gleam, Leaf Storm, Aura Sphere, Psyshock, Giga Drain, Nasty Plot, Fire Blast, Flamethrower, Energy Ball, Psychic, Air Slash, Signal Beam, Roost/Softboiled/Morning Sun/Synthesis, Wish, Heal Bell/Aromatherapy, Baton Pass, Defog, Spikes, Toxic Spikes, Thunder Wave, Sleep Powder, Encore, Leech Seed, Extreme Speed
Role Identification: Rosekiss, like many fusions, can do many things, due to having nearly double the movepool of either parent. It can run Nasty Plot + 3 attacks, sporting a wide variety of coverage, all of which has a chance to inflict a secondary effect (although most of the time you'll want Fire Blast or Flamethrower to hit Steel and Posion types). It can also replace one attack for one of its four(!) recovery moves. It also has moves like Sleep Powder and Encore to help set up, Leech Seed for bulkier sets, and even Heal Bell and Aromatherapy along with Wish and Defog for team support, not to mention both variations of Spikes. Had enough yet? Why not toss Extreme Speed on some random set for surprise revenge kills? This may just be the worst case of 4MSS I've ever seen, and Fairy/Poison is pretty bad coverage alone, but it's great defensively, and Rosekiss has the kind of movepool to back both of those up.


Parents: Dragonite + Bibarel
Egg Group: Water 1
Offspring Name: Bibon
New Type: Normal/Dragon
Base Stats: 95 / 119 / 87 / 87 / 90 / 85
New Ability: Simplified (Unaware + Inner Focus): The secondary effects of moves used against this Pokemon have a 0% chance of activating.
Notable Moves: Outrage, Double Edge, Return/Frustration, Dragon Claw, Extreme Speed, Body Slam, Dragon Tail, Superpower, Earthquake, Stone Edge, Aqua Tail, Waterfall, Iron Head, Elemental Punches, Dragon Dance, Curse, Work Up, Draco Meteor, more powerful special attacks than I have room for, Scald, Roost, Stealth Rock, Defog, Thunder Wave, Heal Bell
Role Identification: Don't look now, but this is Dragonite with STAB Extreme Speed. Granted, it's got much less power and bulk, but it does get a little more speed, at least. It's definitely got the movepool to go mixed or even full special, but its special attack stat is rather lacking. In order to get more use out of its ability, Bibon can opt for more defensive and supportive sets by running Curse over Dragon Dance or making use of Stealth Rock, Defog, or even Heal Bell. You can even throw Scald in the mix, though there are definitely better users of the move.

There may be more to come, I don't know.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Didnt I say Rapipom is the most influencial Fusion in the meta? There are already over half dozen submissions that punish Flinching
 
Hello, I just found this Fusion Evolution project and it seems like a lot of fun. I decided to try my hand at some fusions.

"Two haunted objects combine! Let Tregarius show you what two souls can do!"

Parents: Trevenant + Cofagrigus
Shared egg group: Amorphous
Offspring name: Tregarius
New type: Ghost/None
New base stats: 81 HP / 90 Atk / 120 Def / 90 SpA / 103 SpD / 53 Spe
New ability and desc: Mummification's Cure: An opponent making contact with this Pokemon will have their ability become Mummy, and contract any status effect this Pokemon has, curing the Pokemon with this ability.
Notable moves: Toxic, Protect, Rest, Sleep Talk, Substitute, Disable, Power-Up Punch, Will-O-Wisp, Hex, Sunny Day, Solar Beam, Curse, Destiny Bond, Calm Mind, Trick Room
Role identification: Most likely the first thing you notice about Tregarius is its physical defence, and after that, its special defence. Tregarius has decent mixed defensive stats, allowing it to switch into predicted attacks and wall the Pokemon or start to set up, depending on the set you run. Tregarius can be used as a wall, although against a breaker with neutral attacks, its low health will make it take considerable damage. Tregarius is most often best used as a setup tank, running either a special, physical or mixed set. Power-Up Punch allows it to slowly build up damage while constantly hitting the opponent, and wearing down less bulky tanks. Substitute is extremely valuable, as it allows Tregarius to calmly mind its moves, by boosting either of its offensive stats. Tregarius can be used on sun teams, as a Solar Beam can really hit something. Although, Tregarius does lack power before setting up. Curse can also be used on physical sets to make Tregarius effectively immune to physical attacks after a few boosts.


"Two dragons famous for their incredible power, do you have anything that can stand up to this spikey sweeper?"

Parents: Garchomp + Haxorus
Shared egg group: Dragon
Offspring name: Gachaxus
New type: Dragon/Ground
New base stats: 102 HP / 148 Atk / 102 Def / 80 SpA / 87 SpD / 109 Spe
New ability and desc: Sand Break: In a sandstorm, this Pokemon's attacks are unaffected by abilities.
Notable moves: Literally every physical attack, this thing's a total beast, Dragon Dance, Swords Dance
Role identification: Meet the master of badassery. He chews ass and kicks bubblegum, and god help you when he runs out of bubblegum. With a beastly attack stat of 148, your walls will be broken. Some people might suggest putting a Choice Band on this thing, but Gachaxus laughs at your puny Band. He doesn't let you give him a band, he beats the living daylight out of you and steals your Choice Band. With dual STABS courtesy of Garchomp, this thing has no problem landing devastating neutral hits. A decent speed, also thanks to Garchomp allows it to outspeed quite a few other Pokemon. Outrage/Dragon Claw and Earthquake will solve most of your problems, and if you ever need coverage, Brick Break, Shadow Claw, Rock Slide and Iron Head among others have you covered. If you're up against one of these, don't let it set up. If it sets up a Swords Dance, you better have some speedy Pokemon. If it sets up Dragon Dance and you don't have a totally amazing physical wall, I'm sorry to say your life is over.

Offspring name: Mega Gachaxus
New type: Dragon/Ground
New base stats: 108 HP / 188 Atk / 122 Def / 100 SpA / 97 SpD / 99 Spe
New ability and desc: Sand Force, ability of Mega Garchomp
Notable moves: EVERYTHING.
Role identification: This Pokemon even has a SpA in triple digits, so you can roast Ferrothorns and eat their flesh. Once it sets up a Dragon Dance, with that monstrous 188 Atk, there's not much to say.


"Two of the best types and an amazing ability, let Cargislash show you how it's done!"

Parents: Carbink + Aegislash
Shared egg group: DNA
Offspring name: Cargislash
New type: Steel/Fairy
New base stats: 55 HP / 50 Atk / 170 Def (+20) / 50 SpA / 170 SpD (+20) / 45 Spe
New ability and desc: Clearing Stance: This Pokemon can attack to switch its Def with its Atk and its SpD with its SpA, and use King's Shield to revert changes and trigger this ability. All stat changes are eliminated after Clearing Stance is activated.
Notable moves: Skill Swap, Power Trick, Shadow Sneak, King's Shield, Swords Dance, Reflect, Stealth Rock, Flail, Explosion, Moonblast, Iron Defense, Gyro Ball, Rock Polish, Toxic, Calm Mind, Substitute, Autotomize, Pursuit, Rock Slide
Role identification: Anyone who has the displeasure of battling a Cargislash knows that it's effectively a more annoying Aegislash. With enhanced stats, a huge movepool allowing it to execute several roles, a typing with a load of resistances and only two weaknesses, and a boosted ability, this is your team's worst nightmare. This is every team's worst nightmare! It can use Power Trick to make itself a total wall constantly, courtesy of Carbink, and it can get behind a sub and start setting up physical or special. Carbink gave Aegislash Power Gem and Moonblast, and any special Cargislash will appreciate these beautiful coverage options. Cargislash can also use Autotomize or Rock Polish to become a dangerous sweeper. It can use its low speed to its own advantage with Gyro Ball, and then compensate by picking off frail opponents with Shadow Sneak, and even Pursuit-Trapping every Psychic type, due to the fact that its only weaknesses are fire and ground, so unless you're facing a Flamethrower Azelf, that thing is going down! Cargislash can also be played as a wall on stall teams by abusing Power Trick, Iron Defense, Calm Mind and Toxic.


"This ice-cold weather assault Pokemon is as cool as its name, boasting the ability to stall, sweep, and break!"

Parents:
Porygon-Z + Glalie
Shared egg group: DNA
Offspring name: Galion-Z
New type: Normal/Ice
New base stats: 82 HP / 80 Atk / 75 Def / 137 (+20) SpA / 92 SpD / 115 (+20) Spe
New ability and desc: Adapting Body: Gains Adaptability and heals for 12% max HP when in weather for more than one turn.
Notable moves: Tri Attack, Hyper Beam, Ice Beam, Blizzard, Nasty Plot, Recover, Hail, Ice Shard, Agility
Role identification: You're probably thinking "you made a less deadly Porygon-Z with a decent amount of speed, big whoop", but this actually is a big whoop. Its ability allows it to fit well onto all weather teams, Hail teams complementing its STAB the most. Adapting Body's healing effect allows it to function as a tanky wallbreaker, while its access to Blizzard allows it to absolutely destroy with neutral hits. Ice Beam can be used if you don't have a weather team, but you'd be stupid to use this on a non-weather team. Agility allows it to outspeed the whole unboosted tier, and when coupled with Nasty Plot can turn Galion into a truly deadly sweeper that can be set up to destroy your opponent's whole team after two turns in. And it's no slouch defensively, either. Defensive stats of 82/75/92 mean this thing can take a few hits before it shows signs of tiredness. Coupled with Adapting Body, this Pokemon could be a less passive wall on your stall team. The ability to run a boosting set, an all-out attacker weather set and a defensive set with Recover and constant Adapting Body + Leftovers healing make this a truly versatile foe.

Offspring name: Mega Galion-Z
New type: Normal/Ice
New base stats: 82 HP / 120 Atk / 75 Def / 177 (+20) SpA / 92 SpD / 135 (+20) Spe
New ability and desc: Refrigerate: Mega Glalie's ability.
Notable moves: Tri Attack, Hyper Beam, Nasty Plot, Recover, Hail, Uproar, Freeze-Dry, Explosion
Role identification: Once it mega evolves, Galion-Z becomes less versatile, but much more deadly. Refrigerate can turn Hyper Beam into a guaranteed KO on a lot of Pokemon, and its enhanced speed allows it to out speed a large portion of the unboosted tier, not to mention its beastly SpA stat of 177 that will destroy anything that's not a special wall. Mega Galion also gets Refrigerate on Explosion, much like Mega Glalie, so you can explode on a threat when you don't need Galion anymore.

"A strictly improved physical Raichu with a wide movepool and setup!"

Parents: Raichu + Arbok
Shared egg group: Field
Offspring name: Raibuk
New type: Electric/Poison
New base stats: 70 HP / 97 Atk / 72 Def / 87 SpA / 89 SpD / 105 Spe
New ability and desc: Intimidating Touch: Pokemon making contact with this one have a 50% chance to have their Atk lowered by one stage.
Notable moves: Coil, Thunder Fang, Ice Fang, Fire Fang, Volt Tackle, Thunder Punch, Crunch, Gunk Shot, Double-Edge, Poison Jab, Rock Slide, Earthquake, Quick Attack, Knock Off, Thunder Wave, Glare, Brick Break, Return
Role identification: Don't you wish Raichu had a little bit more... Oomph to his attacks? That's exactly what this fusion will do to your Raichu! Don't you wish Raichu had a decent physical movepool? That's exactly what this fusion will do to your Raichu! Don't you wish Raichu could set up physically? That's exactly what this fusion will do to your Raichu! By fusing Raichu with Arbok, we have created a Raichu who can hit harder, by boosting the good decent usable Atk of Raichu and Arbok, and fusing their movepools to create a truly adequate physical sweeper! Gaining bulk and Coil, the master race of physical setup (who needs Swords Dance?), this Pokemon can paralyse a physical opponent and then Coil itself up and eat up physical attacks. Overall, it's a direct improvement over the normal physical Raichu, but that's really all it is, and it really shouldn't be used in any tier above RU. And its 4x weakness to the common Earthquake only adds to its problems.
 
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Yes, since Latios is genderless it is eligible for DNA fusion. Voting will start in a couple more days, but don't worry about getting lost in the crowd. We link all of the submissions in the post that opens voting!
 
Vanillish Wafer Galion-Z and Cargislash in their current state are illegible because Porygon-Z and Carbink are genderless. You can however, do DNA fusion, in which you divide the stats like regular, but do not add the +10 to all stats. You can however add an additional +40 bst to any stat you wish, with a limit to 20 max per stat. More info is found
http://www.smogon.com/forums/threads/fusion-evolution-v2-submissions-phase.3560216/
Thanks for pointing that out, I'll make them DNA fusions.
 
One very OP Fusion

DNA Donors: Porygon-Z + Yanmega
Offspring Name: Porymega-Z
New Type: Normal/Bug
Base Stats: 95/78/78/140/65/107 (+10 HP /+15 SpA/+15 Spe) BST: 563
Ability: Overdrive (Speed Boost + Download): Speed and Special Attack are raised by one on switch in, and speed is raised at the end of each turn (Except for first turn)
Notable Moves: Tri Attack, Bug Buzz, Thunderbolt, Ice Beam, Psychic, Dark Pulse, Air Slash, Giga Drain, Ancient Power, Nasty Plot
Role Identification: This might be the best special attacker thanks to it's insane ability, giving it 568 Special Attack and 469 Speed with out natures and items on switch in. It gets even better, as it can further increase it's speed thanks to it's ability. It's special coverage is absolutely amazing, as it only doesn't four types super effectively, those being steel, electric, fairy, and normal, which you can easily run hidden power to deal with those types.
 

Reiga

im dying squirtle
is a Top Artist
+

Parents: Hippowdon & Wailord
Shared egg group: Field
Offspring name: Hippowlord
New type: Water/Ground
New base stats: 149/111/91/89/68/63
New ability and desc: Sand Stream + Water Veil = Sandstorm Veil: User summons Sanstorm upon entry, and under it they have both their defenses increased by 50% and recover 1/15th of their HP at the end of each turn. On the contrary, after the Sandstorm subsides, they will then start losing 1/12th of their HP at the end of each turn and have both their defenses lowered by 50%.
Notable moves: Slack Off, Earthquake, Waterfall, Scald, Stealth Rock, Aqua Ring, Clear Smog
Role identification: A really, really bulky fella with an amazing Water/Ground typing and a really fat 149 HP, with its low Special Defense being made up for with the ability while its defense gets even chunkier, even getting an additional HP recovery to go with their leftovers! All of these amazing traits, dreamed by any wall, are of course mitigated by Hippowlord's ability essentially giving it a timer to do its stuff, since after 5 turns you get really screwed by the lowered defenses and health losses. Just plant your rocks, Toxic or Scald a few guys, maybe Slack Off a bit, but get the hell out of there before turn 5 ends!

+

Parents: Noivern & Pidgeot
Shared egg group: Flying
Offspring name: Noiveot
New type: Normal/Flying
New base stats: 94/85/87/93/85/117
New ability and desc: Frisk + Keen Eye = Observing Eye: On entry, user identifies both the user's Item and their Ability.
Notable moves: -
Role identification: See the Mega. Though the ability is indeed pretty nice to pinpoint someone's set, since getting their ability alone can easily point to a certain set.

+

Parents: Noivern & Pidgeot
Shared egg group: Flying
Offspring name: Mega Noiveot
New type: Normal/Flying
New base stats: 94/85/92/153/95/137
New ability and desc: No GuardNotable moves: Boomburst, Hurricane, Heat Wave, Focus Blast, Roost, U-Turn, Refresh, Work Up, Taunt
Role identification: Yup. That's right. What we have here is a 137 speed Pokemon with STAB Boomburst running off of a 153 Special Attack stat, with No Guard Hurricane, Heat Wave, Focus Blast and U-Turn to top it all off, heck, you can even use Refresh, Work Up and Taunt, since Noiveot's defenses are rather solid. Noiveot's main downfall is probably 4MSS and priority. Even then, a very threatening fusion.

Now something different!

+

Parents: Trapinch & Heracross
Shared egg group: Bug
Offspring name: Trapcross
New type: Ground/Bug
New base stats: 72/122/70/52/80/57
New ability and desc: Arena Trap + Swarm = Swarming Trap: Traps foes on entry. Bug attacks deal 1.5x damage when trapping a foe. However, alongside Ghost pokemon, Bug Pokemon can also escape Swarming Trap.
Notable moves: Earthquake, Megahorn, Knock Off, Close Combat, Stone Edge, Swords Dance, Quick Attack
Role identification: With a solid 100 Attack stat and access Arena Trap, Trapinch might just be a better fusee than Flygon when mixed with Heracross, and with Swarming Trap, Megahorn deals 170 damage not even counting STAB, and with additional moves like the mighty Earthquake for dual STAB, Knock Off, Close Combat and Stone Edge for coverage, Swords Dance for setting up and even Quick Attack to play around with a bit of priority, Trapcross can end up very threatening even if fused with an LC pokemon. Trapcross' main drawback is probably its main drawback, alongside its very abysmal speed, which makes it hard to truly trap foes effectively.

+


Parents: Trapinch & Heracross
Shared egg group: Bug
Offspring name: Trapcross
New type: Ground/Bug
New base stats: 72/182/110/52/90/47
New ability and desc: Skill Link
Notable moves: Earthquake, Pin Missile, Rock Blast, Bullet Seed, Knock Off, Close Combat, Stone Edge, Swords Dance, Quick Attack
Role identification: use the base form lmao
 
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