Prize Claiming Thread MkII (MAQ March #10223)

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Just keep on training...


Eternal Drifter gets 1 CC
Smeargle gets 4 MC and sketched (Synchronoise, Sing, Psyshock)
Chimecho gets 4 MC

I gain 1 Currency Counter from this battle. Stockpiling.

Eternal Drifter:
Currency Counters: 46

Achisuto the Smeargle sketches, from this batle, the moves Psyshock, Sing, and Synchronoise. 3 MC will be spent on replacing the consumed Sketches, and the last will be stockpiled.

Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees:
MC: 21 (Gains Psyshock, Sing, and Synchronoise)
AC: 5/5

Hope the Chimecho gains 4 MC from the battle. She will gain Event move Sing and ORAS TM Secret Power. Also correcting a mispelled move ('Synchnoise' to 'Synchronoise').

Hope the Chimecho, Defeated Healer:
EC: 6/6
MC: 0 (Gains Secret Power and Sing)
 
I forgot my own claim
Battle Claims
- - -
Pokemon Claims

Hera
Counters

1 EC, 3 MC, 1 AC
3 UC -> 3 EC​
Total
0 + 1 + 3 = 4 EC [4/9]
0 + 3 = 3 MC [0->3]
0 + 1 = 1 AC [1/5]
Evolving into a Nidorina.​
Evolution
Nidoran-F -> Nidorina​

Hera [♀]
Type: Poison
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Poison Point: (Toggle) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Rivalry: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
Hustle: (Toggle) By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Quiet (+1 SpA , -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 48 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 15

EC: 4/9
MC: 3
AC: 1/5

Attacks:
Level Up
Growl
Scratch
Tail Whip
Tackle
Double Kick
Poison Sting
Fury Swipes
Bite
Helping Hand

Egg
Counter
Disable
Endure
Iron Tail
Skull Bash

TM/HM
Ice Beam
Protect
Sludge Bomb
Substitute
Thunderbolt

Move Tutor
- - -

Hades
Counters

4 MC, 1 KOC
1 KOC -> 1 MC​
Total
0 + 5 =5 MC [0->5]​
- - -

Apollo
Counters

1 EC, 2 MC, 1 AC, 1 LEC, 1 KOC
1 LEC -> 1 EC
1 KOC -> 1 EC
2 UC -> 2 EC
1 UC -> 1 EC​
Total
4 + 1 + 1 + 1 + 2 = 9 EC [9/9]
4 + 2 = 6 MC [4->6]
3 + 1 + 1 = 5 AC [5/5]
Evolving into Venusaur.
Chlorophyll unlocked.​
Evolution
Ivysaur -> Venusaur​

Apollo [♂]
Type: Grass/Poison
Grass - Immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities:
Overgrow: (Passive) When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: (Passive) During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+1 Atk, -15% Speed, -10% Evasion)

Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 4
SpD: 4
Spe: 69 (-)
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 6
AC: 5/5

==========

Mega Venusaur
Type: Grass/Poison
Ability: Thick Fat
Thick Fat: (Passive) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance. (2x weak becomes neutral, neutral becomes resistance, etc.)


Stats:
HP: 100
Atk: 5 (+)
Def: 5
SpA: 5
SpD: 5
Spe: 69 (-)(-10% Evasion)
Size Class: 5
Weight Class: 5
Base Rank Total: 25
==========


Attacks:
Level Up

Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Take Down
Razor Leef
Sweet Scent
Growth

Egg
Endure
Giga Drain
Leaf Storm
Power Whip
Skull Bash

TM/HM
Energy Ball
Protect
Sludge Bomb
Substitute
Venoshock

Move Tutor
#N/A
- - -

Jem
Counters

12 KOC
12 KOC -> 12 MC​
Total
0 + 12 = 12 MC [0->12]​
- - -
New Pokemon and Item Claims
Buying Rainbows the Kecleon for 4 CC, and a
Venusaurite for 10 CC.​

Rainbows [♀]
Type: Normal
Normal - +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.
Protean: (Toggle) By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

EC: #N/A
MC: 0
AC: 0/5
Attacks:
Level Up
Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Slash
Egg
Disable
Fake Out
Recover
Snatch
Trick
TM/HM
Ice Beam
Fire Blast
Protect
Thunder Wave
Substitute
Move Tutor
= = = = = = = = = =
Total CC/UC
CC: 12 + 2 + 8 + 1 = 23 - 4 - 10 = 9 CC [12 -> 23 -> 9]
UC: 234 - 3 - 2 - 1 = 228 [234 -> 228]
Fixed~
 
jayelt413: Approved
Gale Wing Srock: You only appear to have purchased 4 moves with Jynx, but it only had 8 MC anyway so its final total is correct. I'm pretty certain you're going to need to claim those Raid moves in the Raid Zone thread, since zara needs to check you have the proper reputation standings. So keep those 4 MC, don't add the moves and go claim them in the proper place. Approved
Exclaimer: Approved
Frosty: the text in that link was correct, but it hyperlinked to another thread, not sure how that happened. Either way all is good and Approved
Earth Traveler: Not sure if we have some old data you read from or not but all non level up moves now cost 2 MC to purchase, regardless of their source. So Fly only costs 2 MC for Pikachu and it can keep 1 MC stockpiled. Fix this as you impliment this claim please. Approved
Toon: Approved
Eternal Drifter: Approved
Texas Cloverleaf: Both claims are Approved
Willow Wisps: no worries Approved
Lucy Heartfillia: Approved

10*0.3 + 1 = 4 UC

My claim here now remains the only unapproved, with this lot of approving shifting my post claim UC total to 9.5 UC.
 
+9 UC

Buying this Delibird for 3 CC and putting 5 UC in its AC to get to 5/5 and unlock Insomnia [UC: 13.5, CC: 11]


Delibird [Giveaway] (M)
Nature: Naive (+15% Spe, +9% Acc, -1 SpD)

Type: Ice/Flying

Stats:
HP: 90
Atk: Rank 2 [3 IN+VS]
Def: Rank 2 [3 IN+VS]
SpA: Rank 3
SpD: Rank 1 [2 IN+VS] (-)
Spe: 87 (75*1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 14 [17 IN+VS]

EC: N/A
MC: 0
AC: 5/5

Abilities: Vital Spirit, Hustle, Insomnia (Unlocked)

Attacks (11/71):
Present

Fake Out
Ice Punch
Icy Wind
Ice Shard
Spikes

Blizzard
Ice Beam
Frost Breath
Protect
Substitute
 
Last edited:
+3 UC
+3 UC
+7 UC

Spending 46 UC on 46 MC for Delcatty.

Kaliss
0 --> 46 --> 0 MC

Learns Hyper Voice (2 MC), Ice Beam (2 MC), Mud Bomb (2 MC), Mud-Slap (2 MC), Natural Gift (2 MC), Psych Up (2 MC), Rain Dance (2 MC), Rollout (2 MC), Round (2 MC), Secret Power (2 MC), Shadow Ball (2 MC), Shock Wave (2 MC), Snore (2 MC), Solar Beam (2 MC), Sunny Day (2 MC), Swagger (2 MC), Swift (2 MC), Thunderbolt (2 MC), Tickle (2 MC), Uproar (2 MC), Water Pulse (2 MC), Wild Charge (2 MC), Work Up (2 MC). Movepool maxed.


Kaliss has always been seen as a pet, but his strength has proven him to be a capable battler under many circumstances. Elizabeth spends more time with Kaliss than any other Pokemon, as they both appreciate the mutual affection. That... and cats are freaking cute.

♪♪♪

Delcatty [♂] [Kaliss]
Types: Normal
Abilities: Cute Charm / Normalize / Wonder Skin (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: MAXED (5 CC BONUS)
AC: 5/5
Attacks:
Assist
Attract
Baton Pass
Blizzard
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Defense Curl
Dig
Disarming Voice
Double Edge
Double Slap
Double Team
Dream Eater
Echoed Voice
Endure
Facade
Fake Out
Fake Tears
Feint Attack
Flash
Foresight
Frustration
Fury Swipes
Giga Impact
Grass Knot
Growl
Headbutt
Heal Bell
Helping Hand
Hidden Power Fire
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Iron Tail
Last Resort
Mimic
Mud Bomb
Mud Slap
Natural Gift
Payback
Pay Day
Play Rough
Protect
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Rollout
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Simple Beam
Sing
Sleep Talk
Snore
Solar Beam
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Sweet Kiss
Swift
Tackle
Tail Whip
Thunder
Thunderbolt
Thunder Wave
Tickle
Toxic
Uproar
Wake Up Slap
Water Pulse
Wild Charge
Wish
Work Up
Zen Headbutt


90 --> 57 UC (+13, -46)
 
Last edited:

ZhengTann

Nargacuga
is a Forum Moderator Alumnus
Claiming from a self-reffed flashmatch. 1 CC, 3 UC.
[CC: 41+1 = 42]
[UC: 92+3 = 95]
Rhyhorn gets 1 EC to 6, 3 MC to learn Megahorn (level-up) and Skull Bash (Egg), and 1 AC to unlock Reckless.
Fenrir, "God-Devouring Wolf" - Rhyhorn (M)

Fenrir was a Rhyperior before being captured by Vali. Somehow during the fight a strange phenomenon occured that forced Fenrir to devolve, which result in Vali's victory - though Fenrir is frank that Vali was already having the upper hand and his lost was already iminent by that time of the battle. So, he obediently followed Vali as a part of his team, or herd, or pack, or whatever humans call it these days. Smarter than most Rhyhorns, Fenrir knew very well that him being with Vali hinges on his ability to take on and defeat God, and he relishes that future almost as much as Vali does, to fulfil an ancient prophecy foretold during the last time he was a Rhyhorn.

Nature: Brave (+Atk, -15% Speed, -10% Evasion) - Full to brim with a lone wolf's pride

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Lightning Rod
Type: Passive
Fenrir naturally attracts electricity away from partners in double battles. When struck with an Electric-type attack, the energy is transferred into his body, increasing Special Attack (and adjust the natural stage) by one (1) stage, unless Fenrir happens to have a type immunity to Electric-type attacks. Oh the irony.

Ability 2: Rock Head
Type: Passive
Fenrir's ferocious constitution prevents him from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.

Ability 3: Reckless (locked)
Type: Passive
Fenrir's innately aggressive nature lets him use all-out attacks with recoil more effectively. Recoil attacks have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 21 (-10%)

Size Class: 3
Weight Class: 5
BRT: 14

EC: 6/9
MC: 0
AC: 5/5

Attacks:
Horn Attack
Stomp
Tail Whip
Fury Attack
Scary Face
Smack Down
Bulldoze
Chip Away
Rock Blast
Counter
Skull Bash
Fire Fang
Ice Fang
Thunder Fang
Protect
Facade
Dig
Rock Tomb
Rock Smash
Megahorn

Bide
Drill Run
Take Down
Aqua Tail
Crunch
Endure
Metal Burst
Skull Bash


Flavour-reffing a TT match nets me 15 UC. Cheers!
[UC: 95+15 = 110]

Fighting Gym challenge loss nets me 9 CC here.
[CC: 42+9 = 51]
Gardevoir gets 3 MC, 2 of which spent to learn Double-Edge (Tutor). [MC: 0+3-2 = 1]
Camerupt earns 3 MC and 1 KOC, to total stockpile 11 MC. Spending 10 to learn After You (past-gen Tutor), Attract, Captivate (past-gen), Confide, and Curse (4 TM/HMs). [MC: 7+3+1-10 = 1]
Honchkrow gets 3 MC, 2 of wchich spent to learn Hidden Power Steel (TM). [MC: 0+3-2 = 1]
Eelektross earns 3 MC, to total stockpile 6. Spending all 6 to learn Frustration (TM), Hone Claws (TM), and Outrage (Tutor). [MC: 3+3-6 = 0]

Spending 2 MC from Lucario to learn Bonemerang (Event), completing the movepool at 102 moves total.
[Lucario's MC: 4-2 = 2]

Claiming Otachi the Archen (2 CC), Leatherback the Tirtouga (2 CC), and Trespasser the Larvitar (2 CC).
[CC: 51-2-2-2 = 45]
Otachi - Archen (F)

Threat Category IV. Otachi do not display flight capabilities until the last moment, cunningly deceiving opponents before delivering a blow from above.

Nature: Hasty (+15% Speed, +15% Accuracy, -1 Defense)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Defeatist
Type: Passive
Otachi tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.

Stats:
HP: 90
Atk: Rank 4
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 81 (+15%)

Size Class: 1
Weight Class: 1
BRT: 16

EC: 0/6
MC: 0

Attacks:
Quick Attack
Leer
Wing Attack
Rock Throw
Double Team
Scary Face
Pluck
Ancient Power
Agility
Quick Guard

Ally Switch
Head Smash
Knock Off
Steel Wing
Dragon Pulse

Toxic
Taunt
Dig
Torment
Bulldoze
Leatherback - Tirtouga (M)

Threat Category IV. When traveling on land, Leatherback uses its fore-knuckles to drag its body.It's hard, ridged carapace allows it to withstand great amounts of damage without falter.

Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Solid Rock
Type: Passive
Leatherback's carapace is extremely solid and durable, reducing the Base Attack Power of incoming super-effective attacks by two (2).

Ability 2: Sturdy
Type: Passive
Furthermore, Leatherback's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 3: Swift Swim (Hidden)
Leatherback can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)

Size Class: 1
Weight Class: 2
BRT: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard

Body Slam
Iron Defense
Whirlpool
Knock Off
Slam

Toxic
Scald
Round
Rock Smash
Waterfall
Trespasser (Larvitar) (M)

Threat Category unknown. Trespasser's hide was thick enough to withstand any conventional weapon.

Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Guts
Type: Passive
Trespasser's tenacity works even harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Ability 2: Sand Veil (Hidden)
Type: Passive
Trespasser is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 35 (-)

Size Class: 1
Weight Class: 4
BRT: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash

Assurance
Iron Head
Pursuit
Stealth Rock
Stomp

Smack Down
Snarl
Retaliate
Payback
Bulldoze

EDIT: Since Birks approved the 2 above me, Self-Approved.

Gardevoir - Lucy (F)

Born without a family in the wild, Lucy’s life has been fraught with peril of being hunted and bullied by most other wild, stronger Pokemon. One such incident left her under severe shock from poison by an unknown aggressive Poison-type. Had a human not happened by, she would’ve died or at best, crippled for life. Luckily, Zheng was the second person to found her, called by a fellow trainer who was looking for mushrooms in that region. Together they saved the Ralts, and after a brief discussion Zheng named her Lucy and brought her into his family. Gray was the first to be able to contact directly with her, but it was through efforts and enthusiasm of the whole gang that brought her out of trauma and into life again.

Despite her growing strength, Lucy still has much distaste for open, direct conflict - hence she is very much like Wendy in that regard, learning the arts of healing and support, using direct attacks as distraction rather than full-on assault. Despite that, she gets on quite well with most of the brawling boys - they respect her decision, and will not hesitate to take her side against any foes who dared to so much as insult her. In turn, Lucy is the logical voice of the whole family - her ideas always astute outside of battle, with her innate mental capabilities only enhance her charms and perception.


Lucy likes to spend most of her time penning her thoughts into words, giving herself clarity on her own emotions. Confident in her appeal and skills, she sometimes still has her doubtful moments, but learning to calm her inner storms is something Zheng taught her to do diligently, and she always falls back to that in any situation.

The discovery of Gardevoirite trade intrigued Zheng, and when Lucy came in contact with it, she seemed to be in a far tranquil state of mind. Such was here power with the Mega Stone that the whole monastery and even nearby areas are shrouded in an aura of peace and compassion. Taking care not to affect the lives of others, Zheng had since been cautious in allowing Lucy to come in full contact with the Stone, unless the battle demands for the release of her powers.


Nature: Bold (+1 Def, -1 Atk)

Type:
Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Fairy type: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves. Stacks with second STAB where applicable. Full list: Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent.

Abilities:
Ability 1: Synchronize
Type: Passive
This Pokemon can mentally link their condition to an opposing Pokemon and pass on any status inflicted on them to their foe. Poison-types cannot be poisoned and Fire-types cannot be burned in this manner.

Ability 2: Trace
Type: Trigger
When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. The Ability remains on the Pokemon for six (6) actions. Trace can be reused with an action later in battle for 5 EN. Wonder Guard cannot be Traced. (Command: Trace (Target Ability) )

Ability 3: Telepathy (DW Unlocked)
Type: Passive
This Pokemon creates a mental link with its allies in multiple allies, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.



Ability 4: Pixilate (Mega-Evo only)
Type: Toggle
By default, Mega-Gardevoir's Normal-type moves are Fairy-type moves, and have an additional 2 BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by 2.

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 5
SpD: Rank 4
Spe: 80
Size Class: 3
Weight Class: 3

Stats (Mega-Evo):
HP: 100
Atk: Rank 2 (-)
Def: Rank 4 (+)
SpA: Rank 7
SpD: Rank 5
Spe: 100
Size Class: 3
Weight Class: 3

EC: 9/9
MC: 1
AC: 5/5

Attacks:
Ally Switch
Attract
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Disable
Disarming Voice
Double Team
Double-Edge
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Flash
Fling
Focus Blast
Frustration
Future Sight
Grass Knot
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mimic
Misty Terrain
Moonblast
Natural Gift
Nightmare
Pain Split
Protect
Psychic
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swift
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Camerupt - Elfman (M)

"Hey mon," is probably Elfman's QOTD, all day, everyday. His easy-going attitude is reflective of his species' nature - slowly pacing on with the simple pleasures of daily life. Or so it seems. Elfman is as stubborn as they come - in fact, he got into a tussle with Natsu just because they wanted to cross the same (outer) side of the ledge. It took Gray's help to wrestle him down (a fact all but Gray is unhappy about) but Zheng's capture brought him into the family. Being slow to anger doesn't mean Elfman is slow on the uptake, but it does mean that he's slow to cooldown after he gets really riled up.

Having a family to be with changes Elfman - he is becoming more and more a stolid guardian than a laid-back jock. Steadfast to the point of tactless, he will not give way if he feels that his family is threatened. He is especially protective of Mirajane, and will often go out of his way to help her in any way perceived possible.

Being able to mega-evolve is something Elfman cherish. For one thing, he actually can take life at a slower pace because of that. For another, he punched harder, meaning he can force his opponents to dance for him, per se, but eventually they'll have to duke it out like "real mons" if they want to win.

Nature: Quiet (+1 SpAtk, -15% Speed, -10% evasion)

Type:
Fire type: Fire STAB; immune to burn status.

Brighten Command said:
For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Magma Armour
Type: Passive
Elfman has a strong, heated armor that makes it incapable of being frozen. His armor also reduces the Base Attack Power of all incoming attacks by one (1).

Ability 2: Solid Rock
Type: Passive
Elfman’s solid body and durable constitution causes the Base Attack Power of incoming super-effective attacks to be reduced by two (2).

Ability 3: Anger Point (DW Unlocked)
Type: Passive
When struck with a critical hit, Elfman becomes enraged and its Attack rises to maximum (Stage 6). However, his Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the Pokemon's natural Attack stage. Critical hits from self-targeting moves do not activate Anger Point.


Ability 4: Sheer Force (Mega-Evo)
At default, Elfman energizes all his attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). That way, the Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (40/1.15)
Size Class: 4
Weight Class: 6
CRT: 19

Stats (Mega-Evo):
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (20/1.15)
Size Class: 4
Weight Class: 7
BRT: 23

EC: 6/6 Evolution at 6
MC: 1
AC: 5/5

Attacks:
After You
Amnesia
Ancient Power
Attract
Body Slam
Bulldoze
Captivate
Confide
Curse
Defense Curl
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Ember
Endure
Eruption
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Growl
Heat Wave
Hidden Power Grass
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mimic
Mud Bomb
Mud-Slap
Overheat
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Tomb
Rollout
Sandstorm
Sleep Talk
Solar Beam
Stealth Rock
Stone Edge
Substitute
Sunny Day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-O-Wisp
Yawn
Honchkrow – Gajeel (M)

Gajeel is rather different, compared to the rest of the lot - probably his dark instincts gave him a bit of a "lone wolf" attitude. Efficient in his ways, smart in his pose, Gajeel would have a hard time fitting in - except that the girls are incredibly forgiving, and while the guys wouldn't hesitate bringing on a throwdown (save for Elfman, who repaid his indifference with barely a shrug), they never keep past grudges. Its what drove Gajeel to approach Zheng after many days of stalking them - eating, living, fighting with the affectionate way only siblings might have had. He is no slouch either - holding his own even against Erza is no small feat in the family.

Having treasure-hunted a Dusk Stone, Gajeel spent some days learning how to learn the arts native to his species, guarded by Pantherlily in the progress. The transformation itself is painful, but having endured it, something seems... both more and less in him now. When Zheng found out about his sudden bursts of suppressed emotions, it can only be attributed to Gajeel's efforts. Seeing it as only the results of his evolution, Zheng did nothing else but allow him to discover this new path, mostly on his own. What Zheng didn't know though, was that the lads have secretly form an agreement - to take turns watch over Gajeel whenever he had one of his bursts.

Nature: Mild (+1 SpA, -1 Def)

Type:
Dark type: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Insomnia
Type: Passive
This Pokemon is immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.

Ability 2: Super Luck
Type: Passive
This Pokemon’s natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 25% of the time.

Ability 3: Moxie (DW Unlocked)
Type: Passive
This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.

Stats:
HP: 110
Atk: Rank 5
Def: Rank 1 (-)
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 71
Size Class: 2
Weight Class: 3

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Aerial Ace
Air Cutter
Assurance
Astonish
Attract
Brave Bird
Calm Mind
Captivate
Confide
Confuse Ray
Curse
Dark Pulse
Defog
Detect
Double-Edge
Double Team
Dream Eater
Drill Peck
Embargo
Endure
Facade
Feather Dance
Feint Attack
Flatter
Fly
Foul Play
Frustration
Giga Impact
Haze
Heat Wave
Hidden Power Steel
Hyper Beam
Icy Wind
Incinerate
Mean Look
Mimic
Mirror Move
Mud-Slap
Nasty Plot
Night Shade
Night Slash
Ominous Wind
Payback
Peck
Perish Song
Pluck
Protect
Psychic
Psycho Shift
Pursuit
Quash
Quick Attack
Retaliate
Roost
Secret Power
Shadow Ball
Sky Attack
Sleep Talk
Snarl
Snatch
Spite
Steel Wing
Substitute
Sucker Punch
Superpower
Swagger
Swift
Tailwind
Taunt
Thief
Thunder Wave
Torment
Toxic
Twister
Whirlwind
Wing Attack
Laxus - Eelektross (M)

Misunderstood since he had memory about his gender and sexuality, Laxus often feels angry at the world. At capture, he felt that only Zheng was non-judgemental to him, and more important, his anger. Yet, he still often lashes out at the people he loved because he's angry with himself for being weak. And he tries to be stronger by projecting his will upon others. Erza and Mirajane are the two who'd stand up to his reckless tantrums, not allowing him to hurt himself or those around him.

Nature: Quiet (+ SpA, -15% Speed, -10% Evasion)

Type:
Electric type: Electric STAB; immune to paralysis status.

Abilities:
Ability 1: Levitate
Type: Passive
Laxus naturally floats above the earth when released, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 43 (50/1.15) (-)

Size Class: 4
Weight Class: 4
BRT: 19

EC: 9/9
MC: 0

Attacks:
Acid
Acid Spray
Acrobatics
Aqua Tail
Attract
Bind
Bounce
Brick Break
Charge Beam
Coil
Confide
Crunch
Crush Claw
Cut
Discharge
Double Team
Dragon Claw
Dragon Pulse
Dragon Tail
Drain Punch
Facade
Fire Punch
Flamethrower
Flash
Flash Cannon
Focus Punch
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Headbutt
Hidden Power Ice
Hone Claws
Hyper Beam
Ion Deluge
Iron Tail
Knock Off
Light Screen
Magnet Rise
Outrage
Power-up Punch
Protect
Rest
Rock Slide
Rock Tomb
Signal Beam
Sleep Talk
Spark
Strength
Super Fang
Superpower
Tackle
Thrash
Thunder
Thunder Punch
Thunder Wave
Thunderbolt
U-turn
Volt Switch
Wild Charge
Zap Cannon

Lucario(*) Gray (M)

Gray the Riolu first clapped eyes on Zt when he hatched, and has followed him ever since, after bidding goodbye to his birth parents. His desire to be as good as his father (who was a well-known Pokemon in Sinnoh) drives him to perfect his body and trademark Aura Sight in all forms of training. Gray is Natsu’s rival in every way, however it’s not unusual to see them interrupt their fights just to face ‘outsiders’. Like his Ice-Making namesake, Gray is a thinking brawler. His intuition for fights, along with his uncanny ability to read his opponents movements, means he can usually counter the same instant his opponent makes a move. Oddly enough, despite numerous brawls, he sometimes still can’t read Natsu’s moves correctly.

The Hall training was grueling and long, for which Gray took quite some time to getting used to. But it honed his patience, well until the point where there remained very few things that can still bother him - those he held dear to his heart. Using his mind, he started learning how to read and shape energy, to wield his mind as a separate weapon form his body. He plans to put that to great use, still holding a secret ambition to meet and challenge his birth father again, as unlikely as it may be. His aura improved tremendously with the training of his mind and body in the Halls as well as the possession of a Lucarionite - to the point where he can sense danger to a certain extent miles away.


Nature: Mild (+1 SpAtk, -1 Def)

Type:

Fighting type: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Steel type: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible thereafter.

Abilities:
Ability 1: Steadfast
Type: Passive
If Gray would be flinched by an attack, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Ability 2: Inner Focus
Type: Passive
When an opponent attempts to flinch Gray, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Ability 3: Justified (DW unlocked)
Type: Passive
Gray's body reacts to dark aura, invigorating his passions. When hit by a Dark-type move, Gray's attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.



Ability 4: Adaptability (Mega-Evo only)
Type: Passive
The moves that match Gray's current type would have their Base Attack Power increased by two (2).

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
BRT: 20

Stats (Mega-Evo):
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
BRT: 24

EC: 6/6
MC: 2
AC: 5/5

Attacks (102/102 maxxedt):
Agility
Attract
Aura Sphere
Bite
Blaze Kick (*)
Bone Rush
Bonemerang
Brick Break
Bulk Up
Bulldoze
Bullet Punch (*)
Calm Mind
Captivate
Circle Throw
Close Combat
Confide
Copycat (*)
Counter (*)
Cross Chop
Crunch (*)
Dark Pulse
Detect
Dig
Double Team
Dragon Pulse
Drain Punch
Dual Chop
Earthquake (*)
Endure (*)
Extreme Speed
Facade
Feint (*)
Final Gambit
Flash Cannon
Fling
Focus Blast
Focus Punch
Follow Me
Force Palm (*)
Foresight (*)
Frustration
Fury Cutter
Giga Impact
Headbutt
Heal Pulse
Helping Hand
Hidden Power Grass
High Jump Kick
Hone Claws
Hyper Beam
Ice Punch
Iron Defense
Iron Tail
Low Kick
Low Sweep
Magnet Rise
Me First
Metal Claw
Metal Sound
Mind Reader
Mud-Slap
Nasty Plot
Natural Gift
Payback
Poison Jab
Power-up Punch
Protect
Psychic
Quick Attack (*)
Quick Guard
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide (*)
Rock Smash
Rock Tomb
Role Play
Round
Screech (*)
Secret Power
Shadow Ball
Shadow Claw
Sky Uppercut
Sleep Talk
Snore
Stone Edge
Strength
Substitute (*)
Sunny Day
Swagger
Swift
Swords Dance
Thunder Punch
Toxic
Vacuum Wave
Water Pulse
Work Up
Zen Headbutt
 
Last edited:
http://www.smogon.com/forums/threads/set-me-free-please-leave-me-alone.3576789/

I receive 1CC from the match. My total is now 15CC.

My Timburr receives 1EC, 3MC, 1AC, and 1KOC. The KOC will be put into his MC, and he will store the 4MC for the moment.
EC: 0 --> 1/9
MC: 0 --> 4
AC: 0 --> 1/5
http://www.smogon.com/forums/threads/got-nowhere-to-go-because-im-going-way-too-slow.3576788/

I receive 1CC from the match. My total is now 16CC.

My Timburr receives 1EC, 3MC, and 1AC. The MC will be stockpiled for the moment.
EC: 1/9 --> 2/9
MC: 4 --> 7
AC: 1/5 --> 2/5
http://www.smogon.com/forums/threads/time-for-a-shootout.3576720/#post-6890781

I receive 1CC from the match. My total is now 17CC>

My Timburr receives 1EC, 3MC, 1AC, and 1KOC. The KOC will be put into his MC, and the 4MC from this match will be added to the stockpiled 7MC. With 11MC, my Timburr will purchase the moves Focus Punch, Drain Punch, Ice Punch, Thunder Punch, Fire Punch, and Knock Off. Timburr's MC is now 0.
EC: 2/9 --> 3/9
MC: 7 --> 11 (Assorted Moves)--> 0
AC: 2/5 --> 3/5


http://www.smogon.com/forums/threads/1-vs-1-flash-match-dogfish44-vs-toon.3576845/
http://www.smogon.com/forums/threads/1-vs-1-flash-match-fmd-vs-toon.3576855/#post-6895279
I receive 6UC from the two links above (3UC from each), making my stockpiled total 19UC.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
BATTLING

+1CC [43->44]
ROW ROW +4MC [6->10]
+1CC [44->45]
KRILLIN +4MC [5->9]
NEW! POKEMON

stealing 9 Eevees from the eevee park

@ approvers: really sorry, good news same moves bad news diff natures :<

9 Eevees Learns said:
Level Up 25 and Lower: Helping Hand, Growl, Tackle, Tail Whip, Sand Attack, Growl, Baby-Doll Eyes, Swift, Quick Attack, Tail Whip, Bite, Focus Energy, Refresh, Covet, Take Down
Egg: Flail, Yawn, Synchronoise, Detect, Endure
TM/HM: Return, Dig, Frustration, Shadow Ball, Substitute

Eevee [♂] Quiet
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|64 Moves

Eevee [♂] Quiet
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Quiet
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Quiet
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP: 90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Brave
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP: 90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 3
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Lonely
Nature: Lonely (+1 Atk, -1 Def)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP:
90
Atk: 3 (+)
Def: 1 (-)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Bold
Nature: Bold (+1 Def, -1 Atk)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 3 (+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Rash
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2 (-)
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

Eevee [♂] Calm
Nature: Calm (+1 SpD, -1 Atk)
Type:

Abilities: Run Away/Adaptability/Anticipation (‽)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 2
SpD: 4 (+)
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Bite
Covet
Dig
Flail
Frustration
Quick Attack
Return
Tackle
Take Down


Shadow Ball
Swift
Synchronoise


Baby-Doll Eyes
Focus Energy
Detect
Endure
Growl
Helping Hand
Refresh
Sand Attack
Substitute
Tail Whip
Yawn

XX|XX Moves

COST: 18CC [45->27]

Code:
TL;DR
43+2-18=27CC
 
Last edited:
At least it went better this time :/

> I get 2 CC, putting me at 3 CC


Hacker the Porygon
> Gains 3 KOC, which I am converting to 1 EC, and 2 MC, putting it at 4/9 EC and 2 MC

What? Hacker is evolving!



Porygon2 (Genderless), Hacker
Type: Normal

Abilities:
Trace / Download / Analytic (H)

Nature: Modest (+SpA, -Atk)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 3/5

Attacks:
Level-Up
Conversion2
Conversion
Tackle
Psybeam
Sharpen
Agility
Recover
Magnet Rise
Tri-Attack
Signal Beam
Discharge
Zap Cannon
Defense Curl

Move Tutor
Thunder Wave
Recycle
Magic Coat
Substitute
Foul Play
Mimic
Trick

TM/HM
Psychic
Thunderbolt
Ice Beam
Protect
Charge Beam
Shadow Ball
Trick Room
SolarBeam
Toxic


> Spending 2 MC on giving Hacker Toxic, putting it at 0 MC.

And then this happened

> I gain 1 CC, putting me at 4 CC


Hacker the Porygon2
> Gains 1 EC, putting it at 5/9 EC
> Gains 3 MC, putting it at 3 MC
> Gains 1 AC, putting it at 4/5 AC
Spending 1 MC on giving it Hyper Beam, 1 MC on giving it Recycle and 1 MC on giving it Lock-On, putting it at 0 MC.


Magneto the Beldum
> Gains 1 EC, putting it 1/9 EC
> Gains 2 MC, putting it at 12 MC
> Gains 1 AC, putting it at 1/5 AC
> Gains 1 LEC, which I am converting to 1 EC, putting it at 2/9 EC

Spending 2 CC on purchasing Dictator the Larvitar and 2 CC on purchasing Kyra the Growlithe, putting me at 0 CC.


Larvitar (Dictator), Male
Type: Rock / Ground

Ability: Guts, Sand Veil (H)

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 41
Size Class: 1
Weight Class: 4
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level-Up

Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face

Egg
Outrage
Dragon Dance
Curse
Pursuit
Iron Head

TM/HM
Earthquake
Dig
Protect
Stone Edge
Brick Break

Tutor
None

Event/Anime/Manga
None



Growlithe (Kyra), Female
Type: Fire

Ability: Intimidate, Flash Fire, Justified (H)

Nature: Hasty (+Spe, -Def, +11% Accuracy)

Stats:
HP: 90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 69 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level-Up

Bite
Roar
Ember
Leer
Odor Sleuth
Helping Hand
Flame Wheel
Reversal
Fire Fang
Take Down

Egg
Close Combat
Morning Sun
Iron Tail
Howl
Crunch

TM/HM
Fire Blast
Wild Charge
Will-o-Wisp
Sunny Day
Protect

Tutor
None

Event/Anime/Manga
None
 
Last edited:

Summary: +19 CC, Torchic +1 EC 3 MC 1 AC 1 LEC, Boeing 3 MC, Rotom 4 MC, Excalibur +1 LEC 2 EC 5 MC, Seadra +2 EC 5 MC 1 LEC
10 CC on Eviolite, 7 CC on Rotom Heat Toaster leaving me with 9 CC.
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/asb-lc-tournament-round-3.3572173/#post-6895637

Claiming Rauru the Abra

Reference: http://www.smogon.com/forums/threads/asb-lc-tournament-teams-do-not-post.3558670/


Abra [Rauru] (M)
Type:
Psychic
Abilities: Synchronize, Inner Focus, Magic Guard (U)
Nature: Modest (+SpA, -Atk)

Stats:
HP:
80
Atk: 0 (-)
Def: 1
SpA: 5 (+)
SpD: 2
Spe: 90
Size Class: 2
Weight Class: 2
Base Rank Total: 12

EC: 0/9
MC: 0
AC: 5/5

Attacks (40):

Barrier
Charge Beam
Counter
Dazzling Gleam
Drain Punch
Encore
Endure
Energy Ball
Focus Punch
Foul Play
Gravity
Guard Split
Hidden Power Fighting
Knock Off
Magic Coat
Metronome
Mimic
Protect
Psychic
Psyshock
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Substitute
Taunt
Teleport
Thief
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wonder Room


http://www.smogon.com/forums/threads/the-legend-run-texas-cloverleaf-the-planet-fury.3526288/page-3

+23UC
 
Last edited:

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
http://www.smogon.com/forums/thread...f-the-planet-fury.3526288/page-3#post-6896181

Texas Cloverleaf: 3 CC
+1 Seadra
-1x Potion
-1x Ether
-3x Dream Ball
-1x Heal Ball

Gardevoir: 6 MC
Togekiss: 4 MC
Bronzong: 7 MC, 3 KOC
Mamoswine: 6 MC

Considering I have a maxed Kingdra I don't actually want the Seadra

Gardevoir will buy Charge Beam, Fire Punch, and Thunder Punch
Togekiss will buy Swift and Present
Zonger will buy Recycle, Ancient Power, Psych Up, Swagger, and Rock Smash using KOC as MC
Mamoo will buy Block, Fissure, and Rock Tomb
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Apologies for the delays all!

Willow Wisps: Approved
Toon: Eevee only gets Focus Energy at level 36 in Yellow and Gold/Silver, and doesn't get it in any other way, so you'll just have to remove that. Fix and Approved
Earth Traveler: Please mention somewhere on Growlithe (Either on the stats or on the nature line) that +Speed gives it +11% Acc. Fix & Approved
PokeZeep: Approved. Don't forget to claim Me vs Jayy later if you haven't already :P
Exclaimer: Approved
Frosty: Approved
Texas Cloverleaf: Approved

+2.1 UC (76 UC)

---

+12 UC (88 UC)

+20 UC (108 UC)

+1 CC

+1 CC

KOC to MC.

Delibird moves to 6 MC.

Zoroark moves to 7 MC. I then add 73 UC (35 Remaining) to bring her up to 80 MC. Oh, yeah, you can see what's about to happen here.

40 Moves, each costing 2 MC.

Aerial Ace
Attract
Bounce
Calm Mind
Captivate
Confide
Copycat
Covet
Cut
Facade
Fling
Frustration
Giga Impact
Hidden Power Ice
Hyper Beam
Hyper Voice
Incinerate
Knock Off
Low Kick
Low Sweep
Payback
Psych Up
Rain Dance
Rest
Retaliate
Return
Rock Smash
Round
Secret Power
Shadow Claw
Sleep Talk
Sludge Bomb
Snore
Spite
Sunny Day
Swagger
Swords Dance
Thief
Trick
Uproar


Self-Approved
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+12UC [409->421]
+3UC [421->424]
+35UC [424->459]
+11UC [459->470]
+3UC [470->473]
+3UC [473->476]
+3UC [476->479]
+7UC [479->486]
TOTAL: 77UC [409->486]
~
BATTLING
+1CC [27->28]
RYDIA +1EC [2/6->3/6] +3MC [2->5] +1AC [1/5->2/5]
+1CC [28->29]
RYDIA +1EC [3/6->4/6] +3MC [5->8] +1AC [2/5->3/5]
+1CC [29->30]
FMD +1EC [1/6->2/6] +3MC [3->6] +1AC [1/5->2/5]
+1CC [30->31]
RYDIA +1EC [4/6->5/6] +2MC [8->10] +1AC [3/5->4/5] +1LEC=> 1AC [4/5->5/5] HIDDEN ABILITY UNLOCKED
+1CC [31->32]
RYDIA +1EC [5/6->6/6] EVOLVING +3MC [10->13] +1KOC=>1MC [13->14]
TOTAL: 5CC [27->32]
~
EVOLVING
Rydia Learns said:
Level 25 and Lower: Teeter Dance
Level Up: Quiver Dance, Petal Dance, Petal Blizzard, Giga Drain, Aromatherapy, Helping Hand, Entrainment, Sunny Day, After You, Leaf Storm (10)
Tutor: Covet, Role Play (4)
COST: 14MC [14->0]

Lilligant [♀] Rydia
Nature: Timid (+15% Speed, +12% Accuracy, -1 Atk)
Type:

Abilities: Chlorophyll/Own Tempo/Leaf Guard
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 4
SpD: 3
Spe: 104 (+) (+12% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5

Attacks

Bide
Covet
Petal Blizzard


Absorb
Energy Ball
Giga Drain
Grass Knot
Hidden Power [Rock]
Leaf Storm
Magical Leaf
Mega Drain
Nature Power
Petal Dance


After You
Aromatherapy
Endure
Entrainment
Grass Whistle
Growth
Helping Hand
Ingrain
Leech Seed
Quiver Dance
Role Play
Sleep Powder
Stun Spore
Sunny Day
Synthesis
Teeter Dance
Toxic
Worry Seed

31|60 Moves
~

BUYING
buying a Sun Stone -8CC
COST: 8CC [32->24]

Code:
TL;DR

409+77=486UC
27+5-8=24CC
 
Last edited:
+1 CC; Skarmory: 4 MC, 1 AC, 1 KO
+2CC, 6UC; Conkeldurr: 4MC; Bulbasaur: 1AC, 2MC, 2EC
+1 CC, 3 UC; Smoochum: 2 EC, 2 MC, 1 AC
+3 UC, 1 CC; Mime Jr: 1 EC, 3 MC, 1 AC
+1 CC; Greninja: 4 MC
+1 CC, 3 UC; Greninja: 4 MC
+1cc; Gyarados: 4mc
+1 CC, 3 UC; Greninja: 4 MC
+2 CC, 6 UC; Mime Jr: 3 MC (EC and AC maxed but not yet claim approved); Greninja: 4 MC
+1 CC, 3 UC; Greninja: 4 MC

buying these babies for 12 cc

Slowpoke (♂) Bismarck
Type:
Water/Psychic
Abilities: Oblivious/Own Tempo/Regenerator (H)
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 2
Spe: 13 (-, -10% Eva)
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt

Egg
Block
Future Sight
Wonder Room
Zen Headbutt
Belly Drum

TM
Protect
Toxic
Substitute
Surf
Ice Beam

Volkritter (♀) Atocha
Type:
Water/Fire
Abilities: Anticipation/Infiltrator/Unnerve (H)
Nature: Timid (+Spe, +14% Acc, -Atk)
Stats:
HP:
90
Atk: 1 (-)
Def: 2
SpA: 3
SpD: 2
Spe: 81 (+, +14% Acc)
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst

Egg
Aqua Jet
Assurance
Captivate
Scary Face
Tickle

TM
Fire Blast
Protect
Substitute
Surf
Torment

Volkritter (♀) Mayflower
Type:
Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb(H)
Nature: Modest (+SpA, -Atk)
Stats:
HP: 100
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 67
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Electro Ball
Bubble Beam
Confuse Ray
Spark
Take Down

Egg
Agility
Amnesia
Brine
Soak
Whirlpool

TM
Ice Beam
Protect
Substitute
Surf
Thunderbolt

Horsea (♀) Victory
Type:
Water
Abilities: Swift Swim/Sniper/Damp (H)
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP: 90
Atk: 2
Def: 3
SpA: 4 (+)
SpD: 1
Spe: 52 (-, -10% Eva)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble Beam
Agility


Egg
Clear Smog
Disable
Muddy Water
Outrage
Signal Beam

TM
Scald
Surf
Dive
Waterfall
Ice Beam


Moves:
Greninja:
Level Up: Spikes, Feint Attack, Water Shruiken, Extrasensory, Double Team, Haze, Hydro Pump, Smack Down, Bounce (9 MC)
Tutor: Gunk Shot, Ice Punch, Icy Wind, Low Kick (8 MC)

Gyarados:
TM: Avalanche, Bulldoze, Dragon Tail, Endure, Torment, Reflect, Double-Team, Whirlpool, Giga Impact, Toxic, Skull Bash, Hail, Payback, Sandstorm, Return, Frustration, Facade, Roar, Rest, Sleep Talk (11 MC, 4 KOC, 25 UC)
Tutor: Outrage, Double Edge, Iron Tail, Thunder Wave, Mimic (2 MC, 2 KOC, 6 UC)


CC: 30 > 42 > 30
UC: 378 > 405 > 374

Skarmory:
MC: 0 > 4
AC: 0 > 1
KOC: 0 > 1

Conkeldurr:
MC: 4 > 8

Bulbasaur:
EC: 4 > 6
MC: 0 > 2
AC: 4 > 5

Smoochum:
EC: 0 > 2
MC: 0 > 2
AC: 0 > 1

Mime JR:
EC: 5 > 6
MC: 9 > 15
AC: 4 > 5

Greninja:
MC: 10 > 30 > 13

Gyarados:
MC: 9 > 13 > 0
KOC: 6 > 0
 
Last edited:
From: http://www.smogon.com/forums/thread...-and-iron-caliber.3572264/page-2#post-6901120

+6 CC (3 from maxed Gogoat); Togekiss gets +3 MC; Mawile gets +4 MC (+1 KOC)

From: http://www.smogon.com/forums/thread...ng-faster-6-months-free.3577243/#post-6901387

+1 CC; Chimchar gets +1 EC, +4 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/threads/almost-messed-this-up.3577247/#post-6901459

+1 CC; Venonat gets +1 EC, +4 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/thread...-herowarz-play-free-now.3577292/#post-6902472

+1 CC; Togekiss gets +4 MC

From: http://www.smogon.com/forums/threads/awh-bananas.3577399/#post-6904237

+1 CC; Privatyke gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/exclaimer-ooraloo-flash.3577719/#post-6910567

+1 CC; Gallade gets +5 MC (+1 KOC)

+6 UC
+3 UC
+3 UC
+19 UC
+6 UC
+6 UC

Spending 92 UC to give Togekiss 92 MC.

Spending 1 UC to give Venonat 1 EC.

Spending 3 UC to give Gardevoir 3 MC.
Miere

0 --> 99 --> 0 MC

Learns Aerial Ace (2 MC), Attract (2 MC), Brick Break (2 MC), Body Slam (2 MC), Captivate (2 MC), Confide (2 MC), Covet (2 MC), Curse (2 MC), Defense Curl (2 MC), Dizzy Punch (2 MC), Drain Punch (2 MC), Facade (2 MC), Flash (2 MC), Fling (2 MC), Foresight (2 MC), Frustration (2 MC), Headbutt (2 MC), Hyper Voice (2 MC), Last Resort (1 MC), Lucky Chant (2 MC), Mega Kick (2 MC), Mega Punch (2 MC), Mud Slap (2 MC), Natural Gift (2 MC), Ominous Wind (2 MC), Peck (2 MC), Pluck (2 MC), Present (2 MC), Psych Up (2 MC), Rain Dance (2 MC), Retaliate (2 MC), Return (2 MC), Rock Smash (2 MC), Rollout (2 MC), Round (2 MC), Secret Power (2 MC), Seismic Toss (2 MC), Silver Wind (2 MC), Snore (2 MC), Steel Wing (2 MC), Sunny Day (2 MC), Swagger (2 MC), Swift (2 MC), Telekinesis (2 MC), Tri Attack (2 MC), Twister (2 MC), Uproar (2 MC), Water Pulse (2 MC), Work Up (2 MC), Zen Headbutt (2 MC). 99 MC total. Togekiss is now maxed.

Jarool

0 --> 4 --> 0 MC

Learns Knock Off (2 MC), Ice Punch (2 MC).

July

2 --> 3 EC
7 --> 11 MC
2 --> 3 AC

Zenith

4 --> 6 EC (Evolve)
16 --> 20 --> 0 MC
4 --> 5 AC (Unlock)

Learns Quiver Dance, Bug Buzz, and Silver Wind by evolution.

Learns Baton Pass (2 MC), Bide (2 MC), Endure (2 MC), Energy Ball (2 MC), Hidden Power Ice (2 MC), Infestation (2 MC), Protect (2 MC), Psychic (1 MC), Sleep Powder (1 MC), Tailwind (2 MC), U-turn (2 MC). 20 MC total.

Fisty McFistFace

0 --> 1 EC
0 --> 3 MC
0 --> 1 AC

Aftae

3 --> 6 --> 0 MC

Learns Secret Power (2 MC), Telekinesis (2 MC), Zen Headbutt (2 MC). 6 MC total. Gardevoir is now maxed.

Elxith

0 --> 5 MC


♪♪♪

Venomoth [♀] [Zenith]
Types: Bug/Poison
Abilities: Shield Dust / Tinted Lens / Wonder Skin (✓)
Nature: Modest (+ Special Attack, - Attack)
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 90
Size Class: 3
Weight Class: 2
Base Rank Total: 17
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Agility
Baton Pass
Bide
Bug Buzz
Confusion
Disable
Endure
Energy Ball
Foresight
Giga Drain
Hidden Power Ice
Infestation
Leech Life
Poison Powder
Protect
Psybeam
Psychic
Quiver Dance
Signal Beam
Silver Wind
Skill Swap
Sleep Powder
Sludge Bomb
Solar Beam
Stun Spore
Substitute
Supersonic
Tackle
Tailwind
Toxic
Toxic Spikes
U-turn
Venoshock


Buying Drilbur for 2 CC.

Drilbur [♂] [Kyle]
Types: Ground
Abilities: Sand Rush / Sand Force / Mold Breaker (✘)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 68
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Scratch
Mud Sport
Rapid Spin
Mud Slap
Fury Swipes
Metal Claw
Dig
Hone Claws

Poison Jab
Protect
Substitute
Toxic
X-Scissor

Crush Claw
Iron Defense
Rock Climb
Skull Bash
Submission
Buying a Carvanha for 2 CC.

Canvanha [♀] [Kara]
Types: Water / Dark
Abilities: Rough Skin / Speed Boost (✘)
Nature: Quiet (+Special Attack, -Speed, -10% Evasion)
Stats:
HP:
90
Atk: 3
Def: 1
SpA: 4 (+)
SpD: 1
Spe: 56 (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Leer
Bite
Rage
Focus Energy
Aqua Jet
Assurance
Screech
Swagger
Ice Fang
Scary Face
Crunch

Protect
Substitute
Ice Beam
Dark Pulse
Dive

Ancient Power
Brine
Destiny Bond
Hydro Pump
Swift


39 --> 46 CC (+11, -4)
60 --> 7 UC (+43, -96)
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/the-legend-run-frosty-ruined-eden-4-0.3550975/page-4

Jayy said:
Rewards
ITEMS GAINS/LOSSES

+1× Macho Brace
+1× Water Stone
+1× Everstone
+1× Poison Barb
+1x Black Sludge (wasn't put by jayy, but it is equiped on my tentacool and I don't own one, so it is easy to see)
-3× Potion
-1× Super Potion
-3× Ether
-1× Elixir
-1× Revive
-1x Max Revive (I brought one and it was used, even though it isn't listed)
-1× Heal Ball
-2× Nest Ball
-10× Ultra Ball (jayy had 4, but I entered with 11 and ended with 1. Easy Math)
-5× Cherish Ball

COUNTERS
Frosty
: 5 CC
Jynx: 12 MC, 1 KOC
Gallade: 12 MC, 1 KOC
Revenankh: 12 MC, 2 KOC
[NEW MON] Tentacool: 1 EC, 2 MC, 1 AC
[NEW MON] Swalot: 2 MC, 1 AC
[NEW LEGEND!!!] Suicune: -
Item changes will be implemented accordingly when this gets approved off

Tentacool and Swalot will join the pit of mons I might claim eventually. Weirdly with those two I have 3 poison types on it. I can probably open a gym.

KOC becomes MC and gets stockpiled.

And I claim a Suicune:


Suicune [Sahasrahla] (-)
Type:
Water
Abilities: Pressure/Water Absorb
Nature: Quiet (+1SpA, -Spe, -10% evasion)

Stats:
HP:
110
Atk: 3
Def: 4
SpA: 4 (+)
SpD: 4
Spe: 73 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

MC: 0
AC: 0/5

Attacks (??/??):

Level-Up
Hydro Pump
Extrasensory
Tailwind
Bite
Leer
Water Gun
Roar
Bubble Beam
Rain Dance
Gust

TM/HM
Protect
Toxic
Substitute
Dive
Surf

Tutor
Icy Wind
Iron Head
Iron Tail
Signal Beam
Snore


Spending UC:

Aerodactyl: using 4 stockpiled MC and 2 UC to get it Return, Frustration and Rock Polish

UC: 103->101

Kangaskhan: using 5 stockpiled MC and 1 UC to get it Wish, Yawn and Feint Attack (all events)

UC: 101->100

Slowking: using 98UC to get Slowking the following moves:

2 LU (1MC a piece - 2 total):
Water Pulse
Nasty Plot

48 Other (2MC a piece - 96 total):
After You
Aqua Tail
Avalanche
Bide
Blizzard
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Counter
Dive
Double-Edge
Dragon Tail
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Endure
Fire Blast
Fissure
Focus Blast
Focus Punch
Foul Play
Giga Impact
Grass Knot
Hyper Beam
Iron Defense
Mimic
Mud Sport
Mud-Slap
Nightmare
Power-Up Punch
Quash
Reflect
Rock Smash
Scald
Shadow Ball
Skull Bash
Sleep Talk
Snore
Telekinesis
Teleport
Thunder Wave
Tri Attack
Trick
Whirlpool
Zap Cannon


UC: 100->2

mental note: gardevoir

And spending CC:

Held Items:
- Using 8 CC to get me a Kings Rock
- Using 10CC to get me a second Leftovers
- Using 8CC to get me a Razor Claw

CC: 119->111->101->93

Nature Changes:
- Changing Slowking from Quiet to Relaxed for 4CC

CC: 93->89

Nature: Quiet (+SpA, -Spe, -10% evasion)

Stats:
HP:
100
Atk: 3
Def: 3
SpA: 5 (+)
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Nature: Relaxed (+Def, -Spe, -10% evasion)

Stats:
HP:
100
Atk: 3
Def: 4 (+)
SpA: 4
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19


TLR Items:
- 3 Potions (3CC total)
- 3 Ether (3CC total)
- 1 Elixir (4CC total)
- 2 Revives (8CC total)
- 12 Ultra Balls (12CC total)
- 4 Burn Heals (4CC total)
- 4 Nest Balls (3CC total)
- 8 Repeat Balls (16CC total)

CC: 89->86->83->79->71->59->55->52->36

- - - - -

http://www.smogon.com/forums/threads/2v2-frosty-vs-nightblitz.3576483/

Frosty gets +2 CC
Caimanoe gets +1 EC, +2 MC, +4 KOC
Sneasel Weavilegets +1 EC, +2 MC, +1 AC, +3MC, +2 KOC

CC: 36->38

Caimanoe:
EC: 8->9 (Evolving an getting fucking Metal Sound upon evolution. kill me)
MC: 9->11->15 (KOC)-> 0 (spending as below)

Getting:

1MC - LU: Hurricane
14MC - Non LU: Giga Impact, Wild Charge, Surf, Scald, Rain Dance, Ice Beam, Hyper Beam

End Result:

Naviathan [King of Red Lions] (M)
Type: Water/Steel
Abilities:
Water Veil, Heatproof, Light Metal (U)
Nature: Brave (-Spe, +Atk, -10% evasion)

Stats:
HP:
110
Atk: 5 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 84 (-)
Size Class: 6
Weight Class: 9 (7 under LM)
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (47/??):
Brine
Bubble Beam
Dive
Dragon Breath
Dragon Claw
Dragon Dance
Drill Peck
Feint
Flash Cannon
Giga Impact
Gust
Haze
Hurricane
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icicle Crash
Icicle Spear
Icy Wind
Iron Head
Iron Tail
Metal Claw
Metal Sound
Metronome
Peck
Protect
Rain Dance
Refresh
Rest
Scald
Scary Face
Self-Destruct
Slack Off
Sleep Talk
Snore
Splash
Substitute
Surf
Taunt
Thunder Punch
Toxic
Water Gun
Waterfall
Whirlpool
Wide Guard
Wild Charge


Sneasel Weavile:
MC: 0->3->5 (KOC) (stockpiling)

- - -

http://www.smogon.com/forums/thread...-challenge-thread-iron-caliber.3565885/page-4

+22UC (2->24)

http://www.smogon.com/forums/threads/exclaimer-ooraloo-flash.3577719/

+3UC

(24->27)

http://www.smogon.com/forums/threads/snarguffle-and-p2x7-in-a-little-bonanza.3574785/

+10UC

(27->37)

EDIT:

http://www.smogon.com/forums/threads/nevermind-faded-forests-austin.3577782/#post-6911944

Frosty: 1 CC; Victini: 2 MC 1AC, 2 KOC; Abra: 1 AC, 2 MC, 2 KOC
CC: 38->39

Victini:
MC: 0->2->4 (KOC)
AC: 4->5 (if it ever gets a new ability, I won't need to build AC for it <_<)

Abra:
EC: 0->1->3 (KOC)
MC: 0->2

Stockpiling
 
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First (1 CC, Drapion)
Second (1 CC, Munchlax)
Third (1 CC, Venusaur)
Fourth (2 CC, Gengar, 1 KOC > CC)
Fifth (2 CC, Munchlax, Cranidos)
Sixth (1 CC, Flarelm)
Seventh (1 CC, Venusaur)
Eighth (2 CC, Colossoil, Drapion, Slowbro)
Ninth (1 CC, Venusaur)
Tenth (1 CC, Gengar)
Eleventh (1 CC, Munchlax)

+14 CC, buying Venusaurite for 10 CC, buying Razor Claw for 8 CC, buying Life Orb for 10 CC, 0 CC remaining.




Drapion
MC: 8 (+7 MC, +1 KOC) > 0
-Learning Earthquake (TM), Brick Break (TM), Bug Bite (Tutor), and Iron Tail (Tutor).



Munchlax
EC: 5/6 (+3 EC)
MC: 11 (+9 MC, +2 KOC) > 0
AC: 5/5 (+3 AC) Unlocking.
-Learning Fling (Level-Up), Thunder (TM), Thunder Punch (Tutor), Rock Slide (TM), Surf (TM), and Endure (TM).



Venusaur
MC: 13 (+12 MC, +1 KOC) > 0
-Learning Giga Drain (Tutor), Knock Off (Tutor), Mimic (TM), Sludge Bomb (TM), Synthesis (Level-Up), Ancient Power (Anime/Manga/Event), and Block (Anime/Manga/Event).


Gengar
MC: 8 (+8 MC) > 0
-Learning Sludge Bomb (TM), Explosion (Tutor), Skill Swap (TM), and Torment (TM).


Cranidos
EC: 1/6 (+1 EC)
MC: 2 (+2 MC) > 0
AC: 1/5 (+1 AC)
-Learning Thunder Punch (Tutor).



Flarelm
EC: 6/9 (+1 EC)
MC: 3 (+2 MC, +1 KOC)
AC: 3/5 (+1 AC)
-Learning Earth Power (Tutor) and Flame Burst (Level-Up).



Colossoil
MC: 5 (+3 MC, +2 KOC) > 0
-Learning Dive (TM), Knock Off (Tutor), and Horn Drill (Level-Up).



Slowbro
MC: 4 (+3 MC, +1 KOC) > 0
-Learning Incinerate (TM) and Body Slam (Tutor).
 
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CC: 5 + 1 = 6

Cain the Kirlia:

EC: 6/9 + 1 = 7/9
MC: 6 + 3 = 9

Cain learns Charm by Level-Up (MC 9 - 1 = 8)
Cain learns Synchronoise and Imprison by TM (MC 8 - 4 = 4)
Cain learns Snore and Magic Coat by Tutor (MC 4 - 4 = 0)


Also buying for 2 CC



Eevee Female Eveeolite
Types: Normal/None
Abilities::Run Away / Adaptability / Anticipation (H)

Nature: Modest, +Spa, -Atk

Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 3(+)
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Growl
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Egg
Synchronoise
Wish
Charm
Yawn
Detect

TM/HM
Shadow Ball
Round
Echoed Voice
Bide
Toxic


And for 4 CC


Skarmory Male Stygian
Types: Steel/Flying

Abilities::
Keen Eye / Sturdy / Weak Armor (H)

Nature: Impish, +Def, -SpA

Stats:
HP: 100
Atk: 3
Def: 6(+)
SpA: 1(-)
SpD: 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 0/0
MC: 0
AC: 0/5

Attacks:

Level Up
Leer
Peck
Sand Attack
Aglity
Swift
Metal Claw
Air Cutter
Feint
Spikes

Egg
Sky Attack
Drill Peck
Curse
Pursuit
Assurance

TM/HM
Confide
Sleep Talk
Roost
Substitute
Protect


P.S I'm now broke.
 
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