You can't transfer items, no; but you also can't transfer Poké Miles. So it's either use them now for Gen 6 or never use them.you can't trade items, right? I'd hold onto your pokemiles or whatever
You can't transfer items, no; but you also can't transfer Poké Miles. So it's either use them now for Gen 6 or never use them.you can't trade items, right? I'd hold onto your pokemiles or whatever
How can I convert PGL Pokemiles into BPs?Maybe you should convert them to bp and keep it? I bet Sun and Moon will not feature move tutors.
The overworld at least looks so much better; the landscapes in particular feeling more natural rather than made up of tiles on a grid.On a different note, is it just me, or do these games look better than XY and ORAS? I don't mean better as in they look like they'll be better games, but as in they literally look better. The graphics and everything just seem more polished, and I remember seeing people on Tumblr saying that there are no more cramped overworld sprites. What do you guys think?
Definitely. And more detailed, as well.The overworld at least looks so much better; the landscapes in particular feeling more natural rather than made up of tiles on a grid.
Agreed. Hawaii really was a great choice for region inspiration. Not to say that France isn't lovely, but the colors and flora and such just seem so much more lively and vivid.The more varied camera angles help show off the world much better, plus the landscapes we've seen seem to be more visually interesting than Kalos'.
Do not do that. The PGL made an announcement not too long ago and there it states that Poke Miles acquired in ORAS or XY cannot be transfered to Sun and Moon, which makes me think that they might be scrapping the whole Mileage Club. I can't think of any other logical reason why you wouldn't be able to carry over poke miles from gen6 to gen7 if they had decided to keep that feature. And considering that Ability Capsules are finally gonna be up for sale + everything will be 50% off, racking up Poke Miles don't seem like a good idea since they're blatantly encouraging you to spend everything you've got before is too late.you can't trade items, right? I'd hold onto your pokemiles or whatever
My interpretation is that this feature is supposed to be grind-tastic if you want to hyper train a freshly hatched level 1 over the course of a single long gaming session. This will be, as you say, a long road with little to gather at its end. However, for a more casual player who is putting in 1 hour sessions every day and wants to hyper-train their story-mode team that's already in the high 70's or low 80's... going from level 80->100 by doing the daily challenges takes relatively little play-time.With no reason to level up something to level 100, there's no efficient way to do it either. You may go to '100 if you want, but the road is long and there's little to gather at its end.
because using PS to edit your pokemon directly is altering the data of the pokemon itself aka hacking. Multiplying rare candies, BP or caps does not alter the legality of any pokemon. Think of it as cloning items (btw cloning is "kosher" on wifi smogon and GAs for VGC are esentially all clones)For those who think they can circumvent bottle caps being rare with Powersaves; friendly reminder that while that's true, why wouldn't you just use the powersaves to directly edit your Pokémon's IVs at that point?
And I still have a Modest one in SoulSilver. I might need to trade it up...Even throwing out the possibility that Secret Bases may come back, I actually found training at Cafe Le Wow in Pokemon X to be not too bad for grinding. Pokemon Sun and Moon seem to be taking steps forward in almost every aspect we've seen so far (and honestly Hyper Training itself is a big step forward), so I could totally see Gamefreak putting easy grind spots in post game!
Also this talk reminded me, I forgot that I caught a shiny Impish Giratina 8 years ago while soft reseting for a good Giratina (yes I tried that back before I joined Smogon, it was pure evil!). That might be nice if a tournament comes up where its useful :D
As covered already, it doesn't really alter the reality as far as anyone who cares is concerned. Unless something in Sun/Moon changes detection for that - and I don't see any way they could possibly do that - then there is no difference and one is easier than the other, the only thing holding you back being if hacking for Bottle Caps feels slightly easier on your conscience.because using PS to edit your pokemon directly is altering the data of the pokemon itself aka hacking. Multiplying rare candies, BP or caps does not alter the legality of any pokemon. Think of it as cloning items (btw cloning is "kosher" on wifi smogon and GAs for VGC are esentially all clones)
Some starters don't get the most useful abilities or either can be useful. Look at Infernape, for example. Both Blaze and Iron Fist are listed on Smogon's suggestions.I realized today that there's another great perk to hyper training. Your in-game team can now be competitively viable (assuming you get the right nature, ability, and don't need any egg moves, etc.). That pokemon you caught early in the game and bonded with can now be used to battle online or compete in tournaments thanks to the miracle of bottle caps. It's a shame that starters only come in Pokeballs and have relatively useless non-HA. If there was a way to remedy that, I would definitely put in the effort to hyper train my starter.
If I'm not running Mach punch blaze is the superior option, seriously a clutch overheat from LO mixed ape 2hkos a lot of stuff with previous damage.Some starters don't get the most useful abilities or either can be useful. Look at Infernape, for example. Both Blaze and Iron Fist are listed on Smogon's suggestions.
Yeah, that was brought up in the Detective Pikachu thread.Not to bring up Pokémon news that has little relation to the core series, but the Detective Pikachu is getting a live-action movie in 2017. At least it will feel more like an original story, rather than a movie based on the games. I think that's what the Detective Pikachu was intended for anyway.
Also, I wonder how the Virtual Console versions of RBY will have compatibility with Sun-Moon. Do Game Freak still have plans for that?
Lack of genders happened from Gen I to II, and it was based on the attack IV. Maybe it'll follow something similar.Yeah, that was brought up in the Detective Pikachu thread.
They're gonna try to do it through Pokemon Bank. Though, the differences between gen 1 and gen 7 are pretty big (such as the lack of natures in gen 1, lack of genders, etc.) So idk how gen 1 pokemon are gonna translate into SM.
Maybe Hyper Training is a way to mitigate some of the issues that may arise due to transferring? Nature and IVs are probably randomly generated. Maybe there's a way to influence nature via hyper training as well?Yeah, that was brought up in the Detective Pikachu thread.
They're gonna try to do it through Pokemon Bank. Though, the differences between gen 1 and gen 7 are pretty big (such as the lack of natures in gen 1, lack of genders, etc.) So idk how gen 1 pokemon are gonna translate into SM.