This is a Monotype team I built for the fighting type.
I started the team off with Mega Medicham, running a viable (at least in OU) set of Fake Out for chip damage, Drain Punch for my main STAB, Poison Jab to hit Fairy types, and Psycho Cut for secondary STAB.
Next, I started my second step of teambuilding, and picked Conkeldurr for my Bulky Physical Sweeper due to his little weaknesses, using an AV Guts set with Earthquake to hit Klefki, Drain Punch for STAB recovery, Knock Off to help against Chansey, and Poison Jab, to, again, hit fairy types.
Next, I chose to use a Specs Keldeo variant with Hydro Pump, for my main STAB, Scald, for burns (which I later decided to change to Icy Wind for speed drops, and to hit Flying types), Secret Sword for secondary STAB, and HP Electric to hit Flying types (which I later decided to change to Dark to hit Psychic types, with Icy Wind covering Flying).
Next I decided to try Calm Mind Lucario, running Calm Mind for setup, Dragon Pulse for coverage, Flash Cannon for a STAB answer to Flying and Fairy, and Focus Blast for main STAB.
I next picked Cobalion for a defensive wall, running Toxic for passive damage, Protect for Scouting and whatnot, CC for STAB (which was later replaced with Stealth Rocks for hazards), and Poison Jab to hit Fairy types (which was later replaced by Iron Head, because it does Poison Jabs role, and more, while STAB)
I finished off my second step by throwing on a very wierd Hitmontop set, running an AV specially defensive sweeper with rapid spin to eliminate opposing hazards, Bullet Punch for priority boosted by Technician, Earthquake to hit Klefki, and Aerial Ace for guarantied hits.
I then, took a better look at my team and decided to replace Conkeldurr with Scrafty to get rid of a pure fighting type, and with Scrafty being Immune to Psychic, and getting Moxie. On that note, I gave it Drain Punch for STAB recovery, Crunch for secondary STAB, Iron Head to hit Fairy and Steel types, and Zen Headbutt for coverage (which was later changed to .
Aftewards, I decided to replace the Steel-Fighting Lucario with Virizion due to the new allowence in Grass STAB. I decided to run Calm Mind for setup, Giga drain for STAB, special, recovery, Focus Blast for Primary STAB, and HP Dark to hit Psychic types, while keeping near perfect IVs for the job (this was later changed to Ground to help out Keldeo).
Finally, to finish the team, I decided to replace Hitmontop with his brother Hitmonchan for the better defensive abilities in Inner Focus and Limber, with the former of the two being used in the team to get other moves on Fake Out users. I decided to run leftovers with Toxic for passive damage, Protect to prevent damage, Rapid Spin to remove hazards, and Brick Break to remove screens.
EDIT:Tagging Acast for the Monotype Sample Team Thread.
EDIT 2:This is me trying to bump my team.
Medicham-Mega @ Medichamite
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Drain Punch
- Poison Jab
- Psycho Cut
Scrafty @ Assault Vest
Ability: Moxie
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Drain Punch
- Crunch
- Iron Head
- Zen Headbutt
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Hydro Pump
- Icy Wind
- Secret Sword
- Hidden Power [Dark]
Virizion @ Leftovers
Ability: Justified
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 30 HP / 0 Atk / 30 Def / 30 SpD / 30 Spe
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power [Ground]
Cobalion @ Leftovers
Ability: Justified
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Toxic
- Protect
- Stealth Rock
- Iron Head
Hitmonchan (M) @ Leftovers
Ability: Inner Focus
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Toxic
- Protect
- Rapid Spin
- Brick Break
Ability: Pure Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fake Out
- Drain Punch
- Poison Jab
- Psycho Cut
Scrafty @ Assault Vest
Ability: Moxie
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Drain Punch
- Crunch
- Iron Head
- Zen Headbutt
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 1 Atk
- Hydro Pump
- Icy Wind
- Secret Sword
- Hidden Power [Dark]
Virizion @ Leftovers
Ability: Justified
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 30 HP / 0 Atk / 30 Def / 30 SpD / 30 Spe
- Calm Mind
- Giga Drain
- Focus Blast
- Hidden Power [Ground]
Cobalion @ Leftovers
Ability: Justified
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- Toxic
- Protect
- Stealth Rock
- Iron Head
Hitmonchan (M) @ Leftovers
Ability: Inner Focus
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Toxic
- Protect
- Rapid Spin
- Brick Break
EDIT:Tagging Acast for the Monotype Sample Team Thread.
EDIT 2:This is me trying to bump my team.
Last edited: