(Mandatory Rainbow Bell is added to the Backpack)
Team:
Aerodactyl [Stallord] (M)
Nature: Jolly (+ Speed, -Sp.Atk)
Type: Flying/Rock
Abilities: Pressure/Rock Head/Unnerve(U)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Abilities: Pressure/Rock Head/Unnerve(U)/Tough Claws(M)
Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: Nope
MC: 0
AC: 5/5
Attacks (78/90):
Aerial Ace
Agility
Air Cutter
Ancient Power
Aqua Tail
Assurance
Attract
Bide
Bite
Bulldoze
Crunch
Curse
Defog
Detect
Double-Edge
Double Team
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Rage
Earthquake
Earth Power
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Foresight
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Fang
Incinerate
Iron Head
Iron Tail
Mimic
Payback
Protect
Pursuit
Rain Dance
Razor Wind
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Roost
Sandstorm
Scary Face
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Snore
Stealth Rock
Steel Wing
Stone Edge
Substitute
Sunny Day
SuperSonic
Swagger
Tailwind
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Whirlwind
Wide Guard
Wing Attack
Bloodlust
Kangaskhan [Lady Maud] (F)
Nature: Jolly (+Spe, -SpA, + 12% acc)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked)
Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 104 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Mega Kangaskhan [Lady Maud] (F)
Nature: Jolly (+Spe, -SpA, + 15% acc)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked), Parental Bond (Mega)
STATS
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 115 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
MC: 0
AC: 5/5
Attacks (95/???):
Aerial Ace
Aqua Tail
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Covet
Crunch
Crush Claw
Curse
Cut
Dig
Disable
Dizzy Punch
Double Edge
Double Hit
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Fire Blast
Fire Punch
Fissure
Fling
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Giga impact
Hail
Hammer Arm
Headbutt
Helping Hand
Hyper Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Shadow Claw
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Submission
Substitute
Sucker Punch
Stomp
Sunny Day
Tail Whip
Take Down
Thief
Thunder
Thunder Punch
Toxic
Trump Card
Uproar
Water Gun
Whirlpool
Wish
Yawn
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (U)
Nature: Bold (+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy(U)/Pixilate
Nature: Bold(+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks (102/102 - Maxed!):
Ally Switch
Attract
Body Slam
Calm Mind
Charm
Charge Beam
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud Slap
Natural Gift
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt
Dispel
Shadow Mend
Slowking [King Daphnes Nohansen Hyrule] (M)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, Regenerator (U)
Nature: Relaxed (+Def, -Spe, -10% evasion)
Stats:
HP: 100
Atk: 3
Def: 4 (+)
SpA: 4
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (90/??):
After You
Amnesia
Aqua Tail
Avalanche
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Confusion
Counter
Curse
Dig
Disable
Dive
Double-Edge
Dragon Tail
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Endure
Fire Blast
Fissure
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power Ground
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Defense
Light Screen
Magic Coat
Me First
Mimic
Mud Sport
Mud-Slap
Nasty Plot
Nightmare
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Psyshock
Quash
Rain Dance
Reflect
Rest
Rock Smash
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Substitute
Surf
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Whirlpool
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
Backpack:
Deciding to head out to the tower to the far right, you start taking a long walk there. Several minutes later, you arrive at the entrance of the Tower of Ash, gasping in awe at how huge the blackened tower really is. You try entering but the door will not budge. Not so soon as you try however, as the Bell Shell, the Bell String, AND the Rainbow Wing that you got from Molten Lake, Amperage Stream, and Toxic Swamp respectively in your backpack start glowing and fuse together!
The fusion combines the three items and the creation sits in your hands. You seem to have been given the mythical Rainbow Bell
!
With this new item, you shake it and the door magically opens for you.
A) Enter the Tower!
B)Why am I here? Leave
Frosty chooses
Team:
Aerodactyl [Stallord] (M)
Nature: Jolly (+ Speed, -Sp.Atk)
Type: Flying/Rock
Abilities: Pressure/Rock Head/Unnerve(U)
Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 150 (130x1.15) (26% Accuracy Boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 20
Abilities: Pressure/Rock Head/Unnerve(U)/Tough Claws(M)
Mega Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 173 (+) (30% accuracy boost)
Size Class: 4
Weight Class: 4
Base Rank Total: 23
EC: Nope
MC: 0
AC: 5/5
Attacks (78/90):
Aerial Ace
Agility
Air Cutter
Ancient Power
Aqua Tail
Assurance
Attract
Bide
Bite
Bulldoze
Crunch
Curse
Defog
Detect
Double-Edge
Double Team
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Rage
Earthquake
Earth Power
Endure
Facade
Fire Blast
Fire Fang
Flamethrower
Fly
Foresight
Frustration
Giga Impact
Headbutt
Heat Wave
Hidden Power Fire
Hone Claws
Hyper Beam
Ice Fang
Incinerate
Iron Head
Iron Tail
Mimic
Payback
Protect
Pursuit
Rain Dance
Razor Wind
Reflect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Roost
Sandstorm
Scary Face
Sky Attack
Sky Drop
Sleep Talk
Smack Down
Snore
Stealth Rock
Steel Wing
Stone Edge
Substitute
Sunny Day
SuperSonic
Swagger
Tailwind
Take Down
Taunt
Thunder Fang
Torment
Toxic
Twister
Whirlwind
Wide Guard
Wing Attack
Bloodlust
Egg: Dragon Breath,
Past Gen Tutor: Ominous Wind, Swift
Past Gen TM: Rage, Captivate, Natural Gift,
XYTM: Secret Power, Attract, Thief, Round, Confide, Strength
Past Gen Tutor: Ominous Wind, Swift
Past Gen TM: Rage, Captivate, Natural Gift,
XYTM: Secret Power, Attract, Thief, Round, Confide, Strength
Kangaskhan [Lady Maud] (F)
Nature: Jolly (+Spe, -SpA, + 12% acc)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked)
Stats:
HP: 110
Atk: Rank 3
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 104 (+)
Size Class: 4
Weight Class: 4
Base Rank Total: 18
Mega Kangaskhan [Lady Maud] (F)
Nature: Jolly (+Spe, -SpA, + 15% acc)
Type: Normal
Abilities: Early Bird, Scrappy, Inner Focus (Unlocked), Parental Bond (Mega)
STATS
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 115 (+)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
MC: 0
AC: 5/5
Attacks (95/???):
Aerial Ace
Aqua Tail
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Covet
Crunch
Crush Claw
Curse
Cut
Dig
Disable
Dizzy Punch
Double Edge
Double Hit
Drain Punch
Dynamic Punch
Earthquake
Endeavor
Endure
Facade
Fake Out
Feint Attack
Fire Blast
Fire Punch
Fissure
Fling
Focus Blast
Focus Energy
Focus Punch
Foresight
Frustration
Giga impact
Hail
Hammer Arm
Headbutt
Helping Hand
Hyper Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Leer
Low Kick
Mega Kick
Mega Punch
Mimic
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rest
Retaliate
Return
Reversal
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Safeguard
Sandstorm
Shadow Claw
Skull Bash
Sleep Talk
Snore
Solar Beam
Spite
Submission
Substitute
Sucker Punch
Stomp
Sunny Day
Tail Whip
Take Down
Thief
Thunder
Thunder Punch
Toxic
Trump Card
Uproar
Water Gun
Whirlpool
Wish
Yawn
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy (U)
Nature: Bold (+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Hilda the Gardevoir(F)
Type: Psychic/Fairy
Abilities: Synchronize/Trace/Telepathy(U)/Pixilate
Nature: Bold(+1def, -1atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks (102/102 - Maxed!):
Ally Switch
Attract
Body Slam
Calm Mind
Charm
Charge Beam
Confide
Confuse Ray
Confusion
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Facade
Fire Punch
Flash
Fling
Focus Blast
Frustration
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power Ground
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magic Room
Magical Leaf
Mean Look
Memento
Mimic
Misty Terrain
Moonblast
Mud Slap
Natural Gift
Nightmare
Pain Split
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Sleep Talk
Snatch
Snore
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunder Punch
Thunder Wave
Thunderbolt
Torment
Toxic
Trick
Trick Room
Will-o-Wisp
Wish
Wonder Room
Zen Headbutt
Dispel
Shadow Mend
Slowking [King Daphnes Nohansen Hyrule] (M)
Type: Water/Psychic
Abilities: Oblivious, Own Tempo, Regenerator (U)
Nature: Relaxed (+Def, -Spe, -10% evasion)
Stats:
HP: 100
Atk: 3
Def: 4 (+)
SpA: 4
SpD: 4
Spe: 26 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (90/??):
After You
Amnesia
Aqua Tail
Avalanche
Belly Drum
Bide
Blizzard
Block
Body Slam
Brick Break
Brine
Bubble Beam
Bulldoze
Confusion
Counter
Curse
Dig
Disable
Dive
Double-Edge
Dragon Tail
Drain Punch
Dream Eater
Dynamic Punch
Earthquake
Endure
Fire Blast
Fissure
Flamethrower
Focus Blast
Focus Punch
Foul Play
Future Sight
Giga Impact
Grass Knot
Growl
Hail
Headbutt
Heal Pulse
Hidden Power Ground
Hyper Beam
Ice Beam
Icy Wind
Incinerate
Iron Defense
Light Screen
Magic Coat
Me First
Mimic
Mud Sport
Mud-Slap
Nasty Plot
Nightmare
Power Gem
Power-Up Punch
Protect
Psych Up
Psychic
Psyshock
Quash
Rain Dance
Reflect
Rest
Rock Smash
Safeguard
Scald
Shadow Ball
Signal Beam
Skill Swap
Skull Bash
Slack Off
Sleep Talk
Snore
Substitute
Surf
Tackle
Telekinesis
Teleport
Thunder Wave
Toxic
Tri Attack
Trick
Trick Room
Water Gun
Water Pulse
Whirlpool
Wonder Room
Yawn
Zap Cannon
Zen Headbutt
Backpack:
Pack Limit: 45/45 CC
Potion: 3/3
3x Potion (3CC)
Super Potion: 2/2
2x Super Potion (4CC)
Ether: 3/3
3x Ether (3CC)
Elixir: 1/1
1x Elixir (4CC)
Revive: 2/2
2x Revive (8CC)
Status Removers: 4/4
4x Burn Heal (4CC)
TLR Item Spare Pocket: 5/5
1x Max Revive
2x Full Restore
1x Max Elixir
Requires 1× Rainbow Bell
Balls:
1x Master Ball
2x Heal Ball (4CC)
3x Repeat Ball (6CC)
8x Ultra Ball (8CC)
Held Items:
1x Hard Stone (Aerodactyl)
1x Leftovers (Gardevoir)
1x Kangaskhanite (Kangaskhan)
1x Kings Rock (Slowking)
Potion: 3/3
3x Potion (3CC)
Super Potion: 2/2
2x Super Potion (4CC)
Ether: 3/3
3x Ether (3CC)
Elixir: 1/1
1x Elixir (4CC)
Revive: 2/2
2x Revive (8CC)
Status Removers: 4/4
4x Burn Heal (4CC)
TLR Item Spare Pocket: 5/5
1x Max Revive
2x Full Restore
1x Max Elixir
Requires 1× Rainbow Bell
Balls:
1x Master Ball
2x Heal Ball (4CC)
3x Repeat Ball (6CC)
8x Ultra Ball (8CC)
Held Items:
1x Hard Stone (Aerodactyl)
1x Leftovers (Gardevoir)
1x Kangaskhanite (Kangaskhan)
1x Kings Rock (Slowking)
TOWER OF ASH
Deciding to head out to the tower to the far right, you start taking a long walk there. Several minutes later, you arrive at the entrance of the Tower of Ash, gasping in awe at how huge the blackened tower really is. You try entering but the door will not budge. Not so soon as you try however, as the Bell Shell, the Bell String, AND the Rainbow Wing that you got from Molten Lake, Amperage Stream, and Toxic Swamp respectively in your backpack start glowing and fuse together!
The fusion combines the three items and the creation sits in your hands. You seem to have been given the mythical Rainbow Bell
With this new item, you shake it and the door magically opens for you.
A) Enter the Tower!
B)
Frosty chooses
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