zarator
^_^
Beyond the crumbled wall, you can see a circular room. Could it be a dead end? You enter, cautiously, but nothing seems to happen. Then you notice there seems to be a small door above you... near the ceiling, over fifty meters above your heads. You wonder if any of your Pokemon could allow you to reach it, when a blue glowing rune suddenly appears beneath you, and your feet start feeling lighter. Over the span of a heartbeat, you start floating up, towards the door. Meanwhile, cryptic whispers keep echoing in your heads, as if someone where speaking to you from an unidentified place... or maybe he or she is close?
Soundtrack
The door opens into what looks like a vast sanctum. Majestic windows of coloured glass cover all the walls. Even if the glass is broken and shattered, the windows still glow as if the sun was shining right behind them. As if light could reach these depths. The brightness allows you to gaze upon the gargantuan statue, at the center of the room. It is so tall that the head almost comes in contact with the glass ceiling above, and the grass growing on it makes it look ancient beyond belief.
"I am surprised you came this far"
This voice sounds more familiar than the whispers you heard until now. You look around for a while until you raise your heads, only to meet Mewtwo's cold gaze. A black, lucid orb floats around him, as if Mewtwo were holding it only through his sheer willpower.
"That is..."
"Yes", replies Mewtwo, reading into your thoughts before you could complete. "The Sigil Orb is mine now. All I need to do now is to complete the ritual and shatter it in pieces. Then, the Great Renewal will begin, and the future I sought shall be fulfilled".
This time you do not let fear paralyze you, and you draw your Poke Balls in defense. "We will not allow you to do so, Mewtwo! Too much is at stake".
"The latter part, I agree with", concurs Mewtwo. "But... to stop me? You are but mere humans... and there is nothing you can do to stop the forces I set in motion... to stop an old god!".
Mewtwo's eyes start glowing in a blue light, as he calls upon all the power he can muster. You watch carefully as the Genetic Pokemon shrouds itself in an aura of energy... then all of a sudden, the aura fades. Mewtwo's eyes blink for a moment, then he flies back, crashing the glass ceiling and flying towards the top. At the same time, the lights all around you start dimming ominously. You wonder what is about to happen... until the answer appears in the six eyes opening on the statue.
Soundtrack
Instinctively, you step back in horror, as the statue starts moving slowly, shrugging off the grass and grinding as if it moved for the first time since the creation of the world. You call forth your trusted Pokemon, wondering between yourselves what can they possibly do against a god... then, three stones appear in the air, floating in circles until they stop at three opposite corners. You can sense their power, as if they only needed your will to awaken. But what aid can you possibly hope for, on the edge of madness?
HP 4500
Atk 9
Def 5
SpA 5
SpD 5
Spe 115
Size Class: 5
Weight Class: 8
16+10% Accuracy boost
Ability: Slow Start (the countdown begins once Regigigas reaches 70% HP)
Gemmed Eyes: Regigigas's attacks never miss
Surprisingly, however, the old god doesn't move towards you. Instead, it stands still and plants itself on the ground with its tentacles. At the same time, a huge tentacle spawns right next to you!
(Add)
Type:
HP 220
Atk 10
Def 2
SpA 2
SpD 2
Spe 10
5% Accuracy boost
Size Class: 3
Weight Class: 4
Ability: Skill Link, Tough Claws
It can use the following moves: Aqua Tail, Assurance, Drill Run, Fell Stinger, Iron Tail, Poison Jab, Poison Tail, Power Whip, Slam, Tail Slap
Even now, though, as you close your eyes, you can feel the cores tingling all around you, awaiting for your plea to grant you their blessing
deadfox081's team:
Conkeldurr [Puncha] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: MAX [+4 CC]
AC: 5/5
Abilities: Guts, Sheer Force, Iron Fist (Unlocked)
Attacks (71/71):
PHYSICAL
Bide
Brick Break
Bulldoze
Chip Away
Comet Punch
Counter
Dig
Drain Punch
Dynamicpunch
Earthquake
Facade
Fling
Fire Punch
Focus Punch
Force Palm
Frustration
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power Up Punch
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Secret Power
Smackdown
Smelling Salt
Stone Edge
Strength
Superpower
ThunderPunch
Wake-Up Slap
SPECIAL
Focus Blast
Grass Knot
Hidden Power [Electric]
Hyper Beam
Round
Snore
OTHER
Attract
Block
Bulk Up
Confide
Detect
Double Team
Endure
Focus Energy
Foresight
Helping Hand
Leer
Protect
Rain Dance
Rest
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Toxic
Wide Guard
Work Up
Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 7
AC: 5/5
Abilities: Intimidate, Prankster, Justified (Unlocked)
Attacks (63/88):
PHYSICAL
Aerial Ace
Bounce
Brick Break
Bulldoze
Drain Punch
Fling
Fly
Focus Punch
Fury Swipes
Return
Rock Smash
Rock Tomb
Scratch
Sky Attack
Sky Drop
Steel Wing
Superpower
Thief
SPECIAL
Air Cutter
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Steel]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Snore
Solarbeam
Uproar
OTHER
After You
Baton Pass
Bulk Up
Confuse Ray
Double Team
Flash
Focus Energy
Harden
Haze
Healing Wish
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Snore
Stealth Rock
Substitute
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn
RAID
Dispel
Infernape [Burst] (F)
Nature: Hasty (+15% Spe, + 18% Acc, -1 Def)
Type: Fire/Fighting
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 125 (108*1.15^) [+18%]
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 26
AC: 5/5
Abilities: Blaze, Iron Fist (Unlocked)
Attacks (68/102):
PHYSICAL
Punishment
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Bulldoze
Close Combat
Counter
Dig
Double Kick
Dual Chop
Earthquake
Endeavor
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Flare Blitz
Focus Punch
Fury Swipes
Giga Impact
Gunk Shot
Iron Tail
Low Kick
Low Sweep
Mach Punch
Poison Jab
Power-Up Punch
Rock Slide
Scratch
Shadow Claw
Stone Edge
ThunderPunch
U-Turn
SPECIAL
Blast Burn
Ember
Fire Blast
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Overheat
Solar Beam
Vacuum Wave
OTHER
Double Team
Encore
Endure
Focus Energy
Helping Hand
Leer
Nasty Plot
Protect
Quick Guard
Rest
Roar
Slack Off
Sleep Talk
Stealth Rock
Substitute
Taunt
Torment
Toxic
Will-O-Wisp
RAID
Bloodlust
Gallade [Shank] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Psychic/Fighting
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Mega Gallade [Shank] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Psychic/Fighting
Stats:
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 95 (110/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 12
AC: 5/5
Abilities: Steadfast, Justified (Unlocked), Inner Focus (Mega)
Attacks (61/133):
PHYSICAL
Brick Break
Close Combat
Drain Punch
Earthquake
Feint
Fire Punch
Focus Punch
Fury Cutter
Ice Punch
Knock Off
Leaf Blade
Low Kick
Night Slash
Poison Jab
Power-Up Punch
Psycho Cut
Rock Slide
Shadow Sneak
Slash
Stone Edge
Thunder Punch
Zen Headbutt
SPECIAL
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Focus Blast
Magical Leaf
Psychic
Psyshock
Shadow Ball
Stored Power
Thunderbolt
Vacuum Wave
OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Helping Hand
Hypnosis
Light Screen
Imprison
Lucky Chant
Magic Coat
Pain Split
Protect
Quick Guard
Reflect
Snatch
Substitute
Swords Dance
Taunt
Teleport
Thunder Wave
Toxic
Wide Guard
Will-O-Wisp
RAID
Dispel
Texas Cloverleaf's team:
Revenankh, Anubis (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Ghost/Fighting
Abilities: Shed Skin / Air Lock / Infiltrator (H)
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
BRT: 20
MC: 7
AC: 5/5
Attacks:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Vital Throw
Mean Look
Glare
Shadow Punch
Revenge
Power Whip
Hammer Arm
Punishment
Grudge
Moonlight
Phantom Force
Counter
Curse
Destiny Bond
Knock Off
Mach Punch
Shadow Sneak
Wide Guard
Drain Punch
Dual Chop
Helping Hand
Ice Punch
Knock Off
Pain Split
Sleep Talk
Sucker Punch
Superpower
Vacuum Wave
Earthquake
Taunt
Torment
Protect
Telekinesis
Safeguard
Rock Slide
Brick Break
Focus Punch
Rest
Toxic
Double Team
Sleep Talk
Power-up Punch
Poison Jab
Endure
Low Sweep
Total Moves: 50
Raid Only: Shadow Mend
Blissey (F)
Nature: Modest (+SpA, -Atk)
Type: Normal
Abilities: Natural Cure / Serene Grace / Healer (H)
Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Physical (4):
Double-Edge
Double Slap
Endeavor
Pound
Special (17):
Blizzard
Dazzling Gleam
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Hidden Power Dragon
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Psychic
Shadow Ball
Solar Beam
Thunderbolt
Tri Attack
Zap Cannon
Other (35):
Bide
Bestow
Charm
Copycat
Counter
Defense Curl
Double Team
Endure
Gravity
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Light Screen
Mimic
Minimize
Protect
Psych Up
Reflect
Refresh
Rest
Sing
Skill Swap
Sleep Talk
Snatch
Soft-Boiled
Stealth Rock
Substitute
Sweet Kiss
Tail Whip
Teleport
Thunder Wave
Toxic
Wish
Total Moves: 56/130
Raid Only: Dispel
To-get:
1 MC: Egg Bomb, Fling, Take Down
2 MC: Aromatherapy, Attract, Avalanche, Block, Body Slam, Brick Break, Bubble Beam, Bulldoze, Calm Mind, Captivate, Charge Beam, Confide, Covet, Curse, Drain Punch, Dream Eater, Dynamic Punch, Earthquake, Echoed Voice, Facade, Fire Punch, Flash, Focus Punch, Frustration, Giga Impact, Hail, Headbutt, Ice Punch, Incinerate, Iron Tail, Last Resort, Mega Kick, Mega Punch, Metronome, Mud Bomb, Mud-Slap, Natural Gift, Power-Up Punch, Present, Psywave, Rage, Rain Dance, Recycle, Retaliate, Return, Rock Climb, Rock Slide, Rock Smash, Rock Tomb, Rollout, Round, Safeguard, Sandstorm, Secret Power, Seismic Toss, Shock Wave, Skull Bash, Snore, Strength, Submission, Sunny Day, Swagger,
Sweet Scent, Thunder, Thunder Punch, Uproar, Water Gun, Water Pulse, Wild Charge,
Work Up, Zen Headbutt
Medicham (M)
Nature: Jolly (+Spe, -SpAtk, +10% Acc)
Type: Fighting / Psychic
Abilities: Pure Power / Telepathy (H)
Stats:
HP: 90
Atk: Rank2 [5]
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total:15 [18]
Type: Fighting / Psychic
Nature: Jolly (+Spe, -SpAtk, +15% Acc)
Abilities: Pure Power / Telepathy [DW]
Stats:
HP: 90
Atk: 4 [8 Pure Power]
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Pure Power]
EC: 6/6
MC: 6
AC: 5/5
Attacks:
Zen Headbutt
Thunder Punch
Bide
Meditate
Confusion
Detect
Hidden Power Fairy
Swagger
Mind Reader
Feint
Calm Mind
Endure
Force Palm
High Jump Kick
Recover
Counter
Bullet Punch
Drain Punch
Fake Out
Fire Punch
Ice Punch
Quick Guard
Psycho Cut
Focus Punch
Gravity
Helping Hand
Low Kick
Magic Coat
Mimic
Pain Split
Protect
Brick Break
Rock Slide
Poison Jab
Power-Up Punch
Toxic
Light Screen
Reflect
Rest
Sleep Talk
Baton Pass
Psych Up
Trick
Vacuum Wave
Telekinesis
Low Sweep
Giga Impact
Rock Smash
Swagger
Double Team
Metronome
Reversal
Role Play
Total Moves: 53
Raid Only: Dispel
Lucario, Rob Van Dam (Male)
Nature: Naive (+15% Speed, -1 Special Defense, +12% Accuracy)
Type: Fighting / Steel
Abilities: Steadfast / Inner Focus / Justified (H)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Nature: Naive (+15% Speed, -1 Special Defense, +19% Accuracy)
Type: Fighting / Steel
Abilities: Steadfast / Inner Focus / Justified (H) / Adaptability
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
Size Class: 3
Weight Class: 4
BRT: 24
EC: 6/6
MC: 0
AC: 5/5
Physical (35):
Blaze Kick
Bone Rush
Bonemerang
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Cross Chop
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
ExtremeSpeed
Feint
Focus Punch
Force Palm
Giga Impact
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Metal Claw
Quick Attack
Poison Jab
Power-up Punch
Reversal
Rock Slide
Shadow Claw
Sky Uppercut
Stone Edge
Thunder Punch
Zen Headbutt
Special (9):
Aura Sphere
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hyper Beam
Psychic
Shadow Ball
Vacuum Wave
Other (25):
Agility
Copycat
Counter
Detect
Double Team
Endure
Final Gambit
Follow Me
Foresight
Heal Pulse
Helping Hand
Iron Defense
Magnet Rise
Me First
Metal Sound
Protect
Quick Guard
Rest
Roar
Role Play
Screech
Sleep Talk
Substitute
Swords Dance
Toxic
Total Moves: 69/102
Yet-to-get: Calm Mind, Nasty Plot, Hone Claws, Bulk Up, Hidden Power, Sunny Day, Rain Dance, Frustration, Return, Rock Tomb, Facade, Attract, Round, Fling, Payback, Retaliate, Swagger, Rock Smash, Confide, Strength, Bite, Mind Reader, Captivate, Fury Cutter, Headbutt, Mud-Slap, Natural Gift, Rock Climb, Secret Power, Snore, Swift, Water Pulse, Work Up
Raid Only: Dispel
PLEASE Remember to specify which Regi Cores (if any) you are going to use for this battle.
Soundtrack
The door opens into what looks like a vast sanctum. Majestic windows of coloured glass cover all the walls. Even if the glass is broken and shattered, the windows still glow as if the sun was shining right behind them. As if light could reach these depths. The brightness allows you to gaze upon the gargantuan statue, at the center of the room. It is so tall that the head almost comes in contact with the glass ceiling above, and the grass growing on it makes it look ancient beyond belief.
"I am surprised you came this far"
This voice sounds more familiar than the whispers you heard until now. You look around for a while until you raise your heads, only to meet Mewtwo's cold gaze. A black, lucid orb floats around him, as if Mewtwo were holding it only through his sheer willpower.
"That is..."
"Yes", replies Mewtwo, reading into your thoughts before you could complete. "The Sigil Orb is mine now. All I need to do now is to complete the ritual and shatter it in pieces. Then, the Great Renewal will begin, and the future I sought shall be fulfilled".
This time you do not let fear paralyze you, and you draw your Poke Balls in defense. "We will not allow you to do so, Mewtwo! Too much is at stake".
"The latter part, I agree with", concurs Mewtwo. "But... to stop me? You are but mere humans... and there is nothing you can do to stop the forces I set in motion... to stop an old god!".
Mewtwo's eyes start glowing in a blue light, as he calls upon all the power he can muster. You watch carefully as the Genetic Pokemon shrouds itself in an aura of energy... then all of a sudden, the aura fades. Mewtwo's eyes blink for a moment, then he flies back, crashing the glass ceiling and flying towards the top. At the same time, the lights all around you start dimming ominously. You wonder what is about to happen... until the answer appears in the six eyes opening on the statue.
Soundtrack
Instinctively, you step back in horror, as the statue starts moving slowly, shrugging off the grass and grinding as if it moved for the first time since the creation of the world. You call forth your trusted Pokemon, wondering between yourselves what can they possibly do against a god... then, three stones appear in the air, floating in circles until they stop at three opposite corners. You can sense their power, as if they only needed your will to awaken. But what aid can you possibly hope for, on the edge of madness?
HP 4500
Atk 9
Def 5
SpA 5
SpD 5
Spe 115
Size Class: 5
Weight Class: 8
16+10% Accuracy boost
Ability: Slow Start (the countdown begins once Regigigas reaches 70% HP)
Gemmed Eyes: Regigigas's attacks never miss
At the start of the fight, each Pokémon get a stackable buff called Sanity. Its initial stack is 100. Should a Pokémon's Sanity reach 0, he will receive the debuff Insanity for (6) actions.
Insanity: The affected Pokémon falls under the control of Regigigas and will start attacking the party. The Pokémon dies upon removal of the debuff.
Insanity: The affected Pokémon falls under the control of Regigigas and will start attacking the party. The Pokémon dies upon removal of the debuff.
Surprisingly, however, the old god doesn't move towards you. Instead, it stands still and plants itself on the ground with its tentacles. At the same time, a huge tentacle spawns right next to you!
(Add)
Type:
HP 220
Atk 10
Def 2
SpA 2
SpD 2
Spe 10
5% Accuracy boost
Size Class: 3
Weight Class: 4
Ability: Skill Link, Tough Claws
It can use the following moves: Aqua Tail, Assurance, Drill Run, Fell Stinger, Iron Tail, Poison Jab, Poison Tail, Power Whip, Slam, Tail Slap
Even now, though, as you close your eyes, you can feel the cores tingling all around you, awaiting for your plea to grant you their blessing
Each of the cores allow you to awaken the spirit of the defeated Registeel, Regirock, and Regice to help you in this dark battle. The Regi will not engage combat, but their presence will grant you various buffs and abilities. Note - you can activate as many cores as you desire: one, two, all three, or none at all.
Each active Regi increases your damage done by 10% (rounded normally). Moreover, each Regi has a unique buff to give:
Registeel - Heart of Steel: Raises total energy by 20, and the amount of energy restored by Chill by 3.
Regirock - Resilience of Earth: Raises total health by 20%, and the amount of HP restored by Recover, Heal Pulse, and similar moves by 5.
Regice - Blessing of Winter: Raises total Sanity by 20, and causes Chill to restore 4 Sanity points in addition to its base effects
Each active Regi increases your damage done by 10% (rounded normally). Moreover, each Regi has a unique buff to give:
Registeel - Heart of Steel: Raises total energy by 20, and the amount of energy restored by Chill by 3.
Regirock - Resilience of Earth: Raises total health by 20%, and the amount of HP restored by Recover, Heal Pulse, and similar moves by 5.
Regice - Blessing of Winter: Raises total Sanity by 20, and causes Chill to restore 4 Sanity points in addition to its base effects
deadfox081's team:
Conkeldurr [Puncha] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Stats:
HP: 110
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: MAX [+4 CC]
AC: 5/5
Abilities: Guts, Sheer Force, Iron Fist (Unlocked)
Attacks (71/71):
PHYSICAL
Bide
Brick Break
Bulldoze
Chip Away
Comet Punch
Counter
Dig
Drain Punch
Dynamicpunch
Earthquake
Facade
Fling
Fire Punch
Focus Punch
Force Palm
Frustration
Giga Impact
Hammer Arm
Ice Punch
Knock Off
Low Kick
Low Sweep
Mach Punch
Payback
Poison Jab
Pound
Power Up Punch
Retaliate
Return
Reversal
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Secret Power
Smackdown
Smelling Salt
Stone Edge
Strength
Superpower
ThunderPunch
Wake-Up Slap
SPECIAL
Focus Blast
Grass Knot
Hidden Power [Electric]
Hyper Beam
Round
Snore
OTHER
Attract
Block
Bulk Up
Confide
Detect
Double Team
Endure
Focus Energy
Foresight
Helping Hand
Leer
Protect
Rain Dance
Rest
Scary Face
Sleep Talk
Substitute
Sunny Day
Swagger
Taunt
Toxic
Wide Guard
Work Up
Tomohawk [Woosh] (M)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 7
AC: 5/5
Abilities: Intimidate, Prankster, Justified (Unlocked)
Attacks (63/88):
PHYSICAL
Aerial Ace
Bounce
Brick Break
Bulldoze
Drain Punch
Fling
Fly
Focus Punch
Fury Swipes
Return
Rock Smash
Rock Tomb
Scratch
Sky Attack
Sky Drop
Steel Wing
Superpower
Thief
SPECIAL
Air Cutter
Air Slash
Aura Sphere
Earth Power
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Steel]
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Snore
Solarbeam
Uproar
OTHER
After You
Baton Pass
Bulk Up
Confuse Ray
Double Team
Flash
Focus Energy
Harden
Haze
Healing Wish
Morning Sun
Quash
Protect
Rain Dance
Rapid Spin
Reflect
Rest
Roar
Roost
Safeguard
Sleep Talk
Snatch
Snore
Stealth Rock
Substitute
Sunny Day
Tailwind
Taunt
Toxic
Whirlwind
Yawn
RAID
Dispel
Infernape [Burst] (F)
Nature: Hasty (+15% Spe, + 18% Acc, -1 Def)
Type: Fire/Fighting
Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 125 (108*1.15^) [+18%]
Size Class: 3
Weight Class: 4
Base Rank Total: 21
EC: 9/9
MC: 26
AC: 5/5
Abilities: Blaze, Iron Fist (Unlocked)
Attacks (68/102):
PHYSICAL
Punishment
Acrobatics
Aerial Ace
Blaze Kick
Brick Break
Bulldoze
Close Combat
Counter
Dig
Double Kick
Dual Chop
Earthquake
Endeavor
Fake Out
Feint
Fire Punch
Flame Charge
Flame Wheel
Flare Blitz
Focus Punch
Fury Swipes
Giga Impact
Gunk Shot
Iron Tail
Low Kick
Low Sweep
Mach Punch
Poison Jab
Power-Up Punch
Rock Slide
Scratch
Shadow Claw
Stone Edge
ThunderPunch
U-Turn
SPECIAL
Blast Burn
Ember
Fire Blast
Fire Spin
Flamethrower
Focus Blast
Grass Knot
Heat Wave
Hidden Power [Ice]
Hyper Beam
Incinerate
Overheat
Solar Beam
Vacuum Wave
OTHER
Double Team
Encore
Endure
Focus Energy
Helping Hand
Leer
Nasty Plot
Protect
Quick Guard
Rest
Roar
Slack Off
Sleep Talk
Stealth Rock
Substitute
Taunt
Torment
Toxic
Will-O-Wisp
RAID
Bloodlust
Gallade [Shank] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Psychic/Fighting
Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 69 (80/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 21
Mega Gallade [Shank] (M)
Nature: Relaxed (+1 Def, -15% Spe, -10% Eva)
Type: Psychic/Fighting
Stats:
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 3
SpD: Rank 4
Spe: 95 (110/1.15)
Size Class: 3
Weight Class: 4
Base Rank Total: 24
EC: 9/9
MC: 12
AC: 5/5
Abilities: Steadfast, Justified (Unlocked), Inner Focus (Mega)
Attacks (61/133):
PHYSICAL
Brick Break
Close Combat
Drain Punch
Earthquake
Feint
Fire Punch
Focus Punch
Fury Cutter
Ice Punch
Knock Off
Leaf Blade
Low Kick
Night Slash
Poison Jab
Power-Up Punch
Psycho Cut
Rock Slide
Shadow Sneak
Slash
Stone Edge
Thunder Punch
Zen Headbutt
SPECIAL
Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Focus Blast
Magical Leaf
Psychic
Psyshock
Shadow Ball
Stored Power
Thunderbolt
Vacuum Wave
OTHER
Calm Mind
Confuse Ray
Disable
Double Team
Encore
Endure
Growl
Heal Pulse
Helping Hand
Hypnosis
Light Screen
Imprison
Lucky Chant
Magic Coat
Pain Split
Protect
Quick Guard
Reflect
Snatch
Substitute
Swords Dance
Taunt
Teleport
Thunder Wave
Toxic
Wide Guard
Will-O-Wisp
RAID
Dispel
Texas Cloverleaf's team:
Revenankh, Anubis (Male)
Nature: Adamant (+1 Attack, -1 Special Attack)
Type: Ghost/Fighting
Abilities: Shed Skin / Air Lock / Infiltrator (H)
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
BRT: 20
MC: 7
AC: 5/5
Attacks:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Vital Throw
Mean Look
Glare
Shadow Punch
Revenge
Power Whip
Hammer Arm
Punishment
Grudge
Moonlight
Phantom Force
Counter
Curse
Destiny Bond
Knock Off
Mach Punch
Shadow Sneak
Wide Guard
Drain Punch
Dual Chop
Helping Hand
Ice Punch
Knock Off
Pain Split
Sleep Talk
Sucker Punch
Superpower
Vacuum Wave
Earthquake
Taunt
Torment
Protect
Telekinesis
Safeguard
Rock Slide
Brick Break
Focus Punch
Rest
Toxic
Double Team
Sleep Talk
Power-up Punch
Poison Jab
Endure
Low Sweep
Total Moves: 50
Raid Only: Shadow Mend
Blissey (F)
Nature: Modest (+SpA, -Atk)
Type: Normal
Abilities: Natural Cure / Serene Grace / Healer (H)
Stats:
HP: 145
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 55
Size Class: 3
Weight Class: 3
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Physical (4):
Double-Edge
Double Slap
Endeavor
Pound
Special (17):
Blizzard
Dazzling Gleam
Fire Blast
Flamethrower
Focus Blast
Grass Knot
Hidden Power Dragon
Hyper Beam
Hyper Voice
Ice Beam
Icy Wind
Psychic
Shadow Ball
Solar Beam
Thunderbolt
Tri Attack
Zap Cannon
Other (35):
Bide
Bestow
Charm
Copycat
Counter
Defense Curl
Double Team
Endure
Gravity
Growl
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Light Screen
Mimic
Minimize
Protect
Psych Up
Reflect
Refresh
Rest
Sing
Skill Swap
Sleep Talk
Snatch
Soft-Boiled
Stealth Rock
Substitute
Sweet Kiss
Tail Whip
Teleport
Thunder Wave
Toxic
Wish
Total Moves: 56/130
Raid Only: Dispel
To-get:
1 MC: Egg Bomb, Fling, Take Down
2 MC: Aromatherapy, Attract, Avalanche, Block, Body Slam, Brick Break, Bubble Beam, Bulldoze, Calm Mind, Captivate, Charge Beam, Confide, Covet, Curse, Drain Punch, Dream Eater, Dynamic Punch, Earthquake, Echoed Voice, Facade, Fire Punch, Flash, Focus Punch, Frustration, Giga Impact, Hail, Headbutt, Ice Punch, Incinerate, Iron Tail, Last Resort, Mega Kick, Mega Punch, Metronome, Mud Bomb, Mud-Slap, Natural Gift, Power-Up Punch, Present, Psywave, Rage, Rain Dance, Recycle, Retaliate, Return, Rock Climb, Rock Slide, Rock Smash, Rock Tomb, Rollout, Round, Safeguard, Sandstorm, Secret Power, Seismic Toss, Shock Wave, Skull Bash, Snore, Strength, Submission, Sunny Day, Swagger,
Sweet Scent, Thunder, Thunder Punch, Uproar, Water Gun, Water Pulse, Wild Charge,
Work Up, Zen Headbutt
Medicham (M)
Nature: Jolly (+Spe, -SpAtk, +10% Acc)
Type: Fighting / Psychic
Abilities: Pure Power / Telepathy (H)
Stats:
HP: 90
Atk: Rank
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 92 (+)
Size Class: 3
Weight Class: 3
Base Rank Total:
Type: Fighting / Psychic
Nature: Jolly (+Spe, -SpAtk, +15% Acc)
Abilities: Pure Power / Telepathy [DW]
Stats:
HP: 90
Atk: 4 [8 Pure Power]
Def: 3
SpA: 2 [-]
SpD: 3
Spe: 115 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 19 [23 Pure Power]
EC: 6/6
MC: 6
AC: 5/5
Attacks:
Zen Headbutt
Thunder Punch
Bide
Meditate
Confusion
Detect
Hidden Power Fairy
Swagger
Mind Reader
Feint
Calm Mind
Endure
Force Palm
High Jump Kick
Recover
Counter
Bullet Punch
Drain Punch
Fake Out
Fire Punch
Ice Punch
Quick Guard
Psycho Cut
Focus Punch
Gravity
Helping Hand
Low Kick
Magic Coat
Mimic
Pain Split
Protect
Brick Break
Rock Slide
Poison Jab
Power-Up Punch
Toxic
Light Screen
Reflect
Rest
Sleep Talk
Baton Pass
Psych Up
Trick
Vacuum Wave
Telekinesis
Low Sweep
Giga Impact
Rock Smash
Swagger
Double Team
Metronome
Reversal
Role Play
Total Moves: 53
Raid Only: Dispel
Lucario, Rob Van Dam (Male)
Nature: Naive (+15% Speed, -1 Special Defense, +12% Accuracy)
Type: Fighting / Steel
Abilities: Steadfast / Inner Focus / Justified (H)
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Nature: Naive (+15% Speed, -1 Special Defense, +19% Accuracy)
Type: Fighting / Steel
Abilities: Steadfast / Inner Focus / Justified (H) / Adaptability
HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+)
Size Class: 3
Weight Class: 4
BRT: 24
EC: 6/6
MC: 0
AC: 5/5
Physical (35):
Blaze Kick
Bone Rush
Bonemerang
Brick Break
Bulldoze
Bullet Punch
Circle Throw
Close Combat
Cross Chop
Crunch
Dig
Drain Punch
Dual Chop
Earthquake
ExtremeSpeed
Feint
Focus Punch
Force Palm
Giga Impact
Hi Jump Kick
Ice Punch
Iron Tail
Low Kick
Low Sweep
Metal Claw
Quick Attack
Poison Jab
Power-up Punch
Reversal
Rock Slide
Shadow Claw
Sky Uppercut
Stone Edge
Thunder Punch
Zen Headbutt
Special (9):
Aura Sphere
Dark Pulse
Dragon Pulse
Flash Cannon
Focus Blast
Hyper Beam
Psychic
Shadow Ball
Vacuum Wave
Other (25):
Agility
Copycat
Counter
Detect
Double Team
Endure
Final Gambit
Follow Me
Foresight
Heal Pulse
Helping Hand
Iron Defense
Magnet Rise
Me First
Metal Sound
Protect
Quick Guard
Rest
Roar
Role Play
Screech
Sleep Talk
Substitute
Swords Dance
Toxic
Total Moves: 69/102
Yet-to-get: Calm Mind, Nasty Plot, Hone Claws, Bulk Up, Hidden Power, Sunny Day, Rain Dance, Frustration, Return, Rock Tomb, Facade, Attract, Round, Fling, Payback, Retaliate, Swagger, Rock Smash, Confide, Strength, Bite, Mind Reader, Captivate, Fury Cutter, Headbutt, Mud-Slap, Natural Gift, Rock Climb, Secret Power, Snore, Swift, Water Pulse, Work Up
Raid Only: Dispel
PLEASE Remember to specify which Regi Cores (if any) you are going to use for this battle.