Prize Claiming Thread MkII (MAQ March #10223)

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http://www.smogon.com/forums/thread...-challenge-thread-willow-wisps.3575086/page-2

I receive 3CC, which brings my total up to 20CC. I receive 10UC, which brings my total up to 29UC.

My Piplup receives 1EC, 3MC, 1AC, and 1KOC. The KOC will be put into his MC, for a total of 4MC. I will purchase Piplup the moves Surf and Toxic.
EC: 5/9 --> 6/9
MC: 0 --> 4 --(Surf|Toxic)--> 0
AC: 5/5 --> 5/5

My Vullaby receives 1EC, 2MC, 1AC, and 1LEC. The LEC will be put into her EC, bringing her EC total up to 5EC. I will purchase Vullaby the move Toxic.
EC: 3/6 --> 5/6
MC: 0 --> 2 --(Toxic)--> 0
AC: 5/5 --> 5/5

My Phantump receives 3MC and 1KOC (At the time, her EC and AC bars were not full, but now they are, so I believe she gets 3MC instead). The KOC goes into her MC for a total of 4MC, and I will purchase my Phantump the moves Psychic and Trick Room.
EC: 6/6 --> 6/6
MC: 0 --> 4 --(Psychic|Trick Room)--> 0
AC: 5/5 --> 5/5
 
Tomohawk has 19 MC
Hurricane (1)
Heat Wave (1)
Air Slash (1)
Rain Dance (1)
Earth Power (1)
Hyper Voice (1)
Rest (1)
Hidden Power (Electric) (2)
Incinerate (2)
MC 19>8

Spending 4 UC on Lucario's MC
UC 24>20
MC 0>4
Roar (2)
Thunder Punch (2)
MC 4>0
 
10 UC
1 CC

I have 158 UC. Time to blow it.

Items:

Using 16 CC to purchase a Black Bamboo Leaf, Gyaradosite and a Solar Ray.
Hawlucha:

Using 2 UC on Hawlucha so it learns Brave Bird (Manga Move Error).


Pancham:


Using 1 UC to bring his EC to 6, allowing evolution.


For moves, he obtains Entrainment and Hammer Arm for free (Pre-25). Using 22 UC so he can learn Substitute, Knock Off, Zen Headbutt, Outrage, Block, Poison Jab, Infestation, Shadow Claw, X-Scissor, Giga Impact and Earthquake (TMs/Tutors).






<Pangoro> [Kuwabara] (M)
Nature: Adamant (+Attack, -Sp.Attack)

Type: Fight/Dark
Fight: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.


About: Despite his gruffy exterior, Kuwabara has a strict sense of honor, never backing down from a challenge for the sake of others, he values companionship and friendship above everything, and is always ready to go through great lengths for what he believes in.

Abilities:

Iron Fist (Passive): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2).

Mold Breaker (Passive): Whenever this Pokemon attacks, it emits an invisible, blindingly quick pulse preceding the attack that disables the opponents natural abilities. (e.g. Levitators plummet towards the ground before Earthquake hits, etc.) Attacks are still redirected by Lightningrod/Storm Drain, but damage is dealt normally. Status-immunity abilities such as Limber will remove their relevant status at the start of the victim's next action.

Scrappy (HA UNLOCKED, Passive): This Pokemon's Normal and Fighting attacks carry a special signature that can damage Ghosts, even if they have phased out.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 58
Size Class: 1
Weight Class: 1
Base Rank Total: 15

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Tackle (*)
Leer (*)
Arm Thrust (*)
Work Up (*)
Karate Chop (*)
Comet Punch (*)
Slash (*)
Circle Throw (*)
Sky Uppercut
Parting Shot
Vital Throw
Crunch
Body Slam
Hammer Arm
Entraiment

Stone Edge (*)
Brick Break (*)
Dig (*)
Bulldoze (*)
Aerial Ace (*)
Thunder Punch
Drain Punch
Ice Punch
Focus Punch
Snatch
Rock Slide
Iron Head
Protect
Low Sweep
Knock Off
Zen Headbutt
Outrage
Block
Poison Jab
Infestation
Shadow Claw
X-Scissor
Giga Impact
Substitute
Earthquake

Foul Play (*)
Me First (*)
Quash (*)
Quick Guard (*)
Storm Throw (*)



Metagross:


Using 22 UC, it learns Sludge Bomb, Sandstorm, Block, Stealth Rock, Brick Break, Endure, Grass Knot, Explosion, Substitute, Psychic and Rain Dance.

Salamence:

Using 21 UC, it learns Fly (Level Up), Hyper Beam, Giga Impact, Stone Edge, Facade, Defog, Outrage, Iron Tail, Tailwind, Brick Break and Roost.


Koffing:


Using 3 UC to bring his EC to 6 and evolving into Weezing.


Using 24 UC, he learns Haze, Double Hit (Level Up), Bide, Dark Pulse, Will-O-Wisp, Hyper Beam, Sludge-Wave, Thunder, Rain Dance, Substitute, Mimic, Rest and Sleep-Talk (TM)




<Weezing> [Peace] (M)

Nature: Modest (-Attack, +Sp.Attack)

Type: Poison


Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


About: A coffee addict, Peace is unable to keep a cool head without having his daily dose of caffeine. Once he has had his fill, the Weezing is always smiling, although he emits twice as much gas in this state. Although it isnt poisonous, it's strong odor manages to keep most away.


Abilites:

Levitate (Passive):
This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss

Stats

HP: 100
Attack: 2 (-)
Defense: 5
SpA: 4 (+)
SpD: 3
Speed: 60
Size Class: 2
Weight Class: 1
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 0/0

Moves


Poison Gas (*)
Tackle (*)
Smog (*)
Smokescreen (*)
Assurance (*)
Clear Smog (*)
Sludge (*)
Self-Destruct (*)
Sludge Bomb
Explosion
Memento
Haze
Double-Hit

Flamethrower (*)
Thunderbolt (*)
Protect (*)
Taunt (*)
Venoshock (*)
Toxic
Shadow Ball
Endure
Torment
Bide
Dark Pulse
Will-O-Wisp
Hyper Beam
Sludge-Wave
Thunder
Rain Dance
Substitute
Mimic
Rest
Sleep-Talk

Destiny Bond (*)
Pain Split (*)
Toxic Spikes (*)
Stockpile (*)
Swallow (*)



Volkritter:

Using 9 UC to bring it's EC and AC to 6 and 5, respectively.


Using 22 UC, she learns Destiny Bond, Dive (Level Up), Overheat, Protect, Substitute, U-Turn, Snatch, Rain Dance, Sunny Day, Hyper Beam, Flash Cannon and Hidden Power (Grass).


<Volkraken> [Zoe] (F)

Nature: Timid (+15% Spe, +14% Acc, -1 Atk)
Type: Fire/Water


Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.



Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

About: A very timid Volkraken, Zoe often has trouble properly expressing herself. When scared, worried or otherwise feeling awkward, she releases a stream of ink, further embarassing herself. While she greatly enjoys the company of her friends and allies, Zoe often prefers to be left alone in the water, relaxing between rocks.


Abilities:
Analytic: (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.
Pressure (HIDDEN ABILITY UNLOCKED, Passive): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4
Spe: 110 (+)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves:
Constrict (*)
Flash (*)
Bite (*)
Leech Life (*)
Reflect (*)
Water Gun (*)
Whirlpool (*)
Fire Spin (*)
Flame Burst (*)
Heat Wave
Hydro Pump
Power Gem
Destiny Bond
Dive

Fire Blast (*)
Torment (*)
Scald (*)
Will-O-Wisp (*)
Surf (*)
Pain Split
Overheat
Protect
Substitute
U-Turn
Snatch
Rain Dance
Sunny Day
Hyper Beam
Flash Cannon
Hidden Power (Grass)


Aqua Jet (*)
Assurance (*)
Captivate (*)
Scary Face (*)
Water Pulse (*)



Dratini:

Gets 1 EC, 1 AC, 2 MC and 2 KOC from the previously mentioned match.

Using 2 UC to bring his EC to 4. KOC goes into MC. Learns Endure (Tutor), Dragon Rush and Dragon Tail (Level Up).



<Dragonair> [Shiryu] (M)

Nature: Rash (+1 SpA, -1 Def)
Type: Dragon

Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
About: Born under the constelation of the Dragon, Shiryu is constantly training in order to improve the mastery over his cosmos.


Abilities:

Shed Skin (Passive):
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.

Marvel Scale (HA LOCKED, Passive):

This Pokemon's coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 +
SpD: Rank 2 (-)
Spe: 70
Size Class: 4
Weight Class: 2
Base Rank Total: 18

EC: 4/9
MC: 0
AC: 1/5

Attacks:
Wrap (*)
Leer (*)
Thunder Wave (*)
Twister (*)
Dragon Rage (*)
Slam (*)
Agility (*)
Safeguard
Outrage
Dragon Tail
Hyper Beam

Protect (*)
Thunderbolt (*)
Flamethrower (*)
Ice Beam (*)
Surf (*)
Draco Meteor
Endure


Aqua Jet (*)
Extreme Speed (*)
Haze (*)
Iron Tail (*)
Dragon Dance (*)



Noibat:

Using 9 UC to bring his EC and AC to 6 and 5, respectively.


By evolving, he learns Moonlight, , Boomburst for free.

Using 18 UC, he learns Focus Blast, Flamethrower, Hyper Beam, Taunt, Dark Pulse, Substitute, Snatch, Tailwind and Water Pulse



<Noivern> (Bruce) [M]
Nature: Timid (+15% Spe, +23% Acc, -1 Atk)

Type: Dragon/Flying


Dragon: Dragon STAB; -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.


About: Found on the ground, starving, by Kuwabara, the team attempted to feed him with berries. Finding out about his rare genetic condition that causes Bruce to require blood, the Pangoro willingly harmed his own arm in order to help his new friend. Knowing a Noibat wouldnt be able to find blood on it's own, Bruce was offered to come with them. He has maintained a very close friendship with Kuwabara since then.


Abilites:
Frisk (Passive):

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases or decreases in damage, BAP and STAB from the opponent's item. This will not block the increase in BAP moves like Acrobatics and Knock Off that incur when an item is or isn't held. Item-Based increase in ranks (Such as from Rare Candy) are not negated by Frisk. The Pokemon will not be affected by Fling or Natural Gift.

Infiltrator (Passive):
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.


Telepathy (HA UNLOCKED, Passive):

This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.



HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 142 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves


Screech (*)
Supersonic (*)
Tackle (*)
Leech Life (*)
Gust (*)
Bite (*)
Wing Attack (*)
Agility (*)
Wing Cutter (*)
Hurricane
Air Slash
Roost
Super Fang
Moonlight
Boomburst

Shadow Ball (*)
Psychic (*)
Protect (*)
Solarbeam (*)
U-Turn (*)
Dragon Pulse (*)
Focus Blast
Flamethrower
Hyper Beam
Taunt
Dark Pulse
Substitute
Water Pulse

Outrage (*)
Snatch (*)
Switcheroo (*)
Tailwind (*)




But wait, there is more!


Using 4 CC to purchase....




<Exeggcute> (EEYLEG) [M]


Nature: Brave (-15% Spe, -10% Evasion, +1 Atk)

Type: Grass/Psychic

Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.



About: The Eggcellent Six, they have been unseparate since birth. Eggbert serve as the leader of the operation, and is the glue that keeps them together. Eggspress is the sensible one, always bound to cause drama. Yolkie is the brains, but can be immature at times. Legg is always sleeping, and has a hard time cooperating with his brothers. Eggcite is always scared, and constantly has to remind the others about danger. Bob is the broken one, who is incapable of speaking, but more than makes up for it by being the man of action.


Abilites:
Chlorophyll (Passive):

During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Harvest (HIDDEN ABILITY LOCKED, Passive):

At the end of each round, this Pokemon can recycle or restore a berry that has been used or partially used. If the weather is Sunny Day, the Berry will be fully restored / recycled 100% of the time. If the weather is not Sunny Day, the Berry will be fully restored / recycled 50% of the time. This check occurs immediately after the final action of a round, before any arena effects that might change the weather take effect. If the Berry can be activated again, it will do so on the first action of the next round. If a berry cannot be recycled, Harvest cannot regrow it.



HP: 90
Atk: Rank 3 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 34 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves

Barrage (*)
Hypnosis (*)
Reflect (*)
Leech Seed (*)
Confusion (*)
Stun Spore (*)
Uproar (*)
Bullet Seed (*)
Poison Powder (*)
Sleep Powder (*)

Solarbeam (*)
Psychic (*)
Sludge Bomb (*)
Trick Room (*)
Explosion (*)


Ancientpower (*)
Leaf Storm (*)
Synthesis (*)
Block (*)
Power Swap (*)







<Eevee> (Pinkie Pie) [Female]
Nature: Bold (- Atk, +Defense)
Type: Normal

Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.


About: An old friend of Twilight, Pinkie represents the Element of Laughter. Always smiling and cheerful, the Eevee can not stop thinking about her next party, although she can be extremely forceful and/or annoying, she ultimately means the best for everyone.


Abilities:
Run Away (Passive):
This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Adaptability (Passive): The moves that match this Pokemon’s type have their Base Attack Power increased by two (2).

Anticipation (HIDDEN ABILITY LOCKED, Passive): This Pokemon is better at sensing dangerous attacks, and reduced the Base Attack Power from super-effective attacks, Selfdestruct, and Explosion by two (2).

HP: 90
Atk: Rank 1 (-)
Def: Rank 3 (+)
SpA: Rank 2
SpD: Rank 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
DC: 0/5

Moves:
Tackle (*)
Tail Whip (*)
Helping Hand (*)
Sand-Attack (*)
Growl (*)
Covet (*)
Quick Attack (*)
Take Down (*)
Bite (*)
Baby-Doll Eyes (*)
Refresh (*)


Protect (*)
Work Up (*)
Substitute (*)
Shadow Ball (*)
Dig (*)

Endure (*)
Wish (*)
Charm (*)
Stored Power (*)
Yawn (*)



Since Magikarp's movepool is...limited, it gets every event and tutor moves it can learn, while keeping 6 MC stocked for later.




<Magikarp> (Daisy) [Female]

Nature: Rash (+Sp.Attack, -Sp.Defense)

Type: Water


Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

About: A Magikarp obtained after Matezoide decided to swap the brand new car for whatever was inside the mystery box. This in turn saved Daisy from becoming food to some millionaire's Sharpedos on the other side of the world, however, so it could have been worse. Daisy is more than ready to show her valor and prove to everyone that she is, indeed, more valuable than any car.

Abilites:

Swift Swim (Passive):

The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rattled (HIDDEN ABILITY LOCKED, Passive):These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, the natural stage is also adjusted.


HP: 80
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 0 (-)
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 0/6
MC: 6
AC: 0/5


Moves

Splash (*)
Tackle (*)

Bounce (*)
Hydro Pump (*)
Dragon Rage (*)
Reversal (*)
Celebrate (*)
Happy Hour (*)
Bubble (*)



This leaves me with 4 UC and 94 CC.
 
Last edited:

nightblitz42

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Moderator
Claiming three battles and one reffing:
Me:
Starting with 9CC: +3CC, +1CC, +3CC, changing Delphox's nature to Timid (-4CC), purchasing a Buneary (-2CC) and a Power Bracer (-6CC) = 4CC total

Delphox (Lucy) (Female)

Types:
Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Blaze / Magician (UNLOCKED)

Nature: Timid (+Speed, -Attack)

Stats:
HP: 100
Atk: 2 (-)
Def: 3
SpA: 4
SpD: 4
Spe: 120 (+17% accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks (38):
Level Up
Future Sight
Role Play
Switcheroo
Shadow Ball
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Psyshock
Mystical Fire
Flamethrower
Will-O-Wisp
Psychic
Fire Blast

Egg
Heat Wave
Hypnosis
Magic Coat
Wish

Move Tutor
Foul Play
Magic Room
Shock Wave
Skill Swap

TM/HM
Dazzling Gleam
Dream Eater
Echoed Voice
Light Screen
Protect
Psyshock
Round
Safeguard
Shadow Ball
Solar Beam
Sunny Day
Trick Room

Buneary (Lopish) (Male)

Types:

Abilities:
Run Away, Klutz, Limber (H)

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 0/6
MC: 0

Attacks (20):
Level Up
Defense Curl
Splash
Pound
Defense Curl
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick

Egg
Circle Throw
Encore
Fake Out
Focus Punch
Teeter Dance

TM/HM
Dig
Frustration
Return
Substitute
Thunder Wave
Starting with 0UC: +6UC = 6UC total

Feraligatr:

Starting with 0MC: +3MC, +1KOC, learns Swords Dance and Endure as TM moves (-4MC)= 0MC total

Lapras
:
Starting with 0MC: +4MC, learns Rest as TM (-2MC), learns Sleep Talk as egg move (-2MC) = 0MC total

Shinx:

Starting with 0EC: +1EC, +1LEC, +1KOC, +1EC = 4EC total
>EVOLVE!

Shinx (Sucineus) (Female)

Types:
Electric STAB; immune to paralysis status.

Abilities:
Rivalry, Intimidate, Guts (H)

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 60
Size Class: 2
Weight Class: 3
Base Rank Total: 13

EC: 4/9
MC: 0
AC: 0/5

Attacks (18):
Level Up

Tackle
Leer
Charge
Baby-Doll Eyes
Spark
Bite
Roar
Swagger

Egg
Fire Fang
Ice Fang
Night Slash
Quick Attack
Take Down

TM/HM
Protect
Volt Switch
Thunder Wave
Substitute
Wild Charge
Starting with 0MC: +2MC, +3MC, learns Thunder Fang, Crunch, and Scary Face as post-LV26 moves (-3MC), learns Magnet Rise as tutor move (-2MC) = 0MC total
Starting with 0AC: +1AC, +1AC = 2AC total

Delphox:

Starting with 0MC: +3MC, +2KOC, learns Sleep Talk and Secret Power (Fighting) as TM moves (-4MC) = 1MC total
 
http://www.smogon.com/forums/thread...-a-little-bonanza.3574785/page-2#post-6911643

Me: 3 CC (CC: 43 > 46)


Nohface:

EC: 0/6 > 1/6
MC: 0 > 3 > 0
AC: 0/5 > 1/5
KOC: 0 > 2

Nohface uses 3 MC to learn Fake Out (Post-26 Level-Up), ShadowStrike (Post-26 Level-Up), and Perish Song (Post-26 Level-Up).


Trapinch:

EC: 1/9 > 2/9
MC: 0 > 2 > 1
AC: 1/5 > 5/5

Trapinch uses 1 MC to learn Sandstorm (Post-26 Level-Up).


Timburr:

EC: 2/9 > 3/9
MC: 0 > 3 > 0
AC: 2/5 > 3/5
KOC: 0 > 1 > 0

Timburr uses 3 MC and 1 KOC to learn Hammer Arm (Post-26 Level-Up), Focus Punch (Post-26 Level-Up), and Substitute (ORAS TM).


(My profile)
 
2v2 FE Doubles vs Lucy
Gale Wing Srock: 1 CC
Mr. Mime: 3 MC, 4 KO
Jynx: 4 MC, 2 KO
Battle hall Talonflame
Gale Wing Srock: 10 CC
Talonflame: 15 KO
Spending said:

Meme (F)
______________

  • Gets 3 MC and 4 KOC. Converting KOC to MC. Converting 1 UC to MC.
  • Learns Role Play, Brick Break, Hyper Beam and Helping Hand as Tutor and TM moves for 8 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Jynx (F) |
____________
  • Gets 4 MC and 2 KOC. Converting KOC to MC.
  • Learns Psywave, Nightmare and Mimic as Tutor and TM moves for 6 MC.
Purchasing a Glalitite, a Scyther and 2 Magnemites for 18 CC (10 + 4 + 4)


Scyther [-] (F)
Nature: Careful (+1 SpD, -1 SpA)

Type:
Bug/Flying

Abilities:
Swarm/Technician/Steadfast (H)


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4 (+)
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 0/6
MC: 0
AC: 0/5

Attacks (20/74):
Level Up:
Agility
Double Team
False Swipe
Focus Energy
Fury Cutter
Leer
Pursuit
Quick Attack
Vacuum Wave
Wing Attack

Still to get: Slash, Swords Dance, Razor Wind, Double Team, X-Scissor, Night Slash, Double Hit, Air Slash, Feint

Egg:
Counter
Baton Pass
Bug Buzz
Reversal
Quick Guard

Still to get: Silver Wind, Morning Sun, Sonic Boom

Tutor:

Still to get: Bug Bite, Double-Edge, Endure, Fury Cutter, Headbutt, Knock Off, Mimic, Ominous Wind, Snore, Swagger, Swift, Tailwind

TM:
Protect
Brick Break
Steel Wing
Substitute
Toxic

Still to get: Curse, Take Down, Rock Smash, Hidden Power, Sunny Day, Hyper Beam, Rage, Light Screen, Rain Dance, Roost, Safeguard, Frustration, Return, Aerial Ace, Facade, Secret Power, Sleep Talk, Bide, Detect, Skull Bash, Rest, Attract, Thief, Round, Giga Impact, Captivate, Struggle Bug, X-Scissor, Natural Gift, U-Turn, Confide, Cut, Defog

  • Converting 16 UC to MC.
  • Learns Swords Dance and Feint as Level up move for 2 MC (1 MC each).
  • Learns Morning Sun as Event move for 2 MC.
  • Learns Bug Bite, Endure, and Knock Off Tutor moves for 6 MC (2 MC each).
  • Learns Bide, Skull Bash, and Thief as TM moves for 6 MC (2 MC each).
Sparky the Magnemite for Jayy
Pre-26 LU: Metal Sound, Tackle, Supersonic, Thunder Shock, Sonic Boom, Thunder Wave, Magnet Bomb, Spark, Mirror Shot
Replacement for Egg moves: Electroweb, Magnet Rise, Signal Beam, Thunderbolt, Magic Coat
TM/HM: Flash Cannon, Gyro Ball, Volt Switch, Thunder, Protect

Magnemite [-] [Sparky]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 80
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [19|X]
PHYSICAL
Gyro Ball
Magnet Bomb
Spark
Tackle

SPECIAL
Electroweb
Flash Cannon
Mirror Shot
Signal Beam
Sonic Boom
Thunder
Thunderbolt
Thunder Shock
Volt Switch

OTHER
Magic Coat
Magnet Rise
Metal Sound
Protect
Supersonic
Thunder Wave

Magnemite [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 80
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot

Still to get: Lock On, Swift, Electro Ball, Flash Cannon, Screech, Discharge, Magnet Rise, Gyro Ball, Zap cannon (Magneton), Electric Terrain (Magneton), Magnetic Flux (Magnezone), Mirror Coat (Magnezone), Barrier (Magnezone)

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam

Still to get: Double-Edge, Iron Defense, Mimic, Roll-Out, Shock wave, Swagger, Swift

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect

Still to get: Curse, Toxic, Take Down, Rage, Hidden Power, Snore, Sunny Day, Light Screen, Rain Dance, Frustration, Thunderbolt, Teleport, Return, Double Team, Sleep Talk, Facade, Secret Power, Bide, Rest, Round, Charge Beam, Explosion, Recycle, Flash, Psych Up, Natural Gift, Wild Charge, Confide

  • Converting 11 UC to MC.
  • Learns Flash Cannon, Discharge, and Magnet Rise as Level up moves for 3 MC.
  • Learns Teleport, Bide, Explosion and Rain Dance for 8 MC (2 MC each).
Total CC: 148 + 1 + 25 - 10 - 4 - 4 = 156 CC
Total UC: 408.5 - 1 - 16 - 11 = 380.5 UC
 
Last edited:
Snarguffle vs. YellowAdminSilver

Snarguffle vs. P2X7

I receive 5 CC, bringing my total to 6 CC.

Lance receives 2 MC and 1 AC. His Hidden Ability is unlocked.
Lance is taught Knock Off for 2 MC.

Beedrill [Lance] (Male)
Types: Bug/Poison
Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two-hit moves) with a total hit cap of five (5).
Poison STAB: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities: Swarm / Sniper (Unlocked)
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 4+
Def: 2
SpA: 1-
SpD: 3
Spe: 75
Size Class: 2
Weight Class: 3
Base Rank Total: 16


Mega Beedrill [Lance] (Male)
Types: Bug/Poison
Bug STAB: Adds an additional guaranteed attack on all multi-hit moves (does not include two-hit moves) with a total hit cap of five (5).
Poison STAB: Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.

Abilities: Swarm / Sniper (Unlocked) / Adaptability
Swarm: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Sniper: This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Adaptability: The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 7+
Def: 2
SpA: 0-
SpD: 3
Spe: 145
Size Class: 3
Weight Class: 3
Base Rank Total: 21


EC: 5/5
MC: 1
AC: 5/5

Attacks (31):

Level Up
Poison Sting
String Shot
Bug Bite
Harden
Fury Attack
Focus Energy
Twineedle
Rage
Pursuit
Toxic Spikes
Pin Missile
Agility
Assurance
Poison Jab
Endeavor
Fell Stinger

Egg

TM/HM
Toxic
Venoshock
Protect
Brick Break
U-Turn

Other:
Air Cutter
Drill Run
Electroweb
Fury Cutter
Giga Drain
Iron Defense
Knock Off
Roost
Swords Dance
Tailwind


Ragnarok recieves 5 MC, 3 AC, and 2 KOC. His KOC is spent on MC. His Hidden Ability is unlocked.
Ragnarok learns Screech, Stone Edge, Double-Edge, Payback and Rock Smash for 7 MC total.

Steelix [Ragnarok] (Male)
Types: Steel/Ground
Steel STAB: Immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ground STAB: Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities: Rock Head/Sturdy/Sheer Force (Unlocked)
Rock Head: This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash. This does not prevent recoil damage from Struggle.
Sturdy: This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Sheer Force(Toggle): By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 100
Atk: 4+
Def: 9
SpA: 1-
SpD: 3
Spe: 30
Size Class: 7
Weight Class: 8
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Attacks (30):

Level Up
Thunder Fang
Ice Fang
Thunder Fang
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Screech
Autotomize
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Sandstorm
Slam
Iron Tail
Crunch
Stone Edge
Double-Edge

Egg
Block
Flail
Heavy Slam
Rock Blast
Rollout

TM/HM
Earthquake
Rest
Explosion
Payback
Dragon Tail
Sleep Talk
Dig
Rock Smash


Mobius receives 2 EC, 2 MC, and 1 AC. He learns Amnesia and Water Spout for 2 MC total.

Wailmer [Mobius] (Male)
Types: Water
Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities: Water Veil/Oblivious/Pressure (H)
Water Veil: Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Oblivious: This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.

Nature: Relaxed (+Def, -Spe, -10 Evasion)

Stats:
HP: 120
Atk: 3
Def: 3+
SpA: 3
SpD: 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17

EC: 4/6
MC: 0
AC: 2/5

Attacks (23):

Level Up
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Amnesia
Water Spout
Bounce
Hydro Pump

Egg
Aqua Ring
Clear Smog
Fissure
Soak
Thrash

TM/HM
Earthquake
Rest
Sleep Talk
Surf
Dive

Other:


Ghetsis receives 1 EC and 2 MC. Since his EC has reached 4, he evolves to Zweilous.
Ghetsis learns Uproar for 2 MC.

Zweilous [Ghetsis] (Male)
Types: Dark/Dragon
Dark STAB: Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities: Hustle
Hustle(Toggle): By default this Pokemon puts immense force and speed into its physical attacks, increasing the Base Attack Power of all its physical attacks by three (3), but the haste used lowers their accuracy to 80% of normal. When toggled, no effect.

Nature: Quirky

Stats:
HP: 90
Atk: 3
Def: 3
SpA: 3
SpD: 3
Spe: 58
Size Class: 3
Weight Class: 3
Base Rank Total: 17

EC: 4/9
MC: 0
AC: ---

Attacks (25):

Level Up
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Dragon Pulse
Work Up
Body Slam
Hyper Voice
Outrage

Egg
Assurance
Dark Pulse
Earth Power
Fire Fang
Thunder Fang

TM/HM
Torment
Protect
Taunt
Dragon Tail
Thunder Wave

Other:
Draco Meteor
Uproar


I purchase a Ralts for 2 CC, bringing my total to 4 CC.

Ralts [Rally] (Male)
Types: Psychic/Fairy
Psychic STAB: Can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).

Abilities: Synchronize/Trace/Telepathy (H)
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Nature: Adamant (+Atk, -SpA)

Stats:
HP: 90
Atk: 2+
Def: 1
SpA: 1-
SpD: 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks (20):

Level Up
Growl
Confusion
Double Team
Teleport
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Draining Kiss
Calm Mind

Egg
Confuse Ray
Disable
Grudge
Shadow Sneak
Will-O-Wisp

TM/HM
Toxic
Light Screen
Protect
Thunderbolt
Return

Other:


I purchase an Amaura for 2 CC, bringing my total to 2 CC.

Amaura [Dale] (Male)
Types: Rock/Ice
Rock STAB: Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Ice STAB: immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Abilities: Refrigerate/Snow Warning (H)
Refrigerate(Toggle): By default, this Pokemon's Normal-type moves are Ice-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Refrigerate receive this boost, and not all Ice-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.

Nature: Modest (+SpA, -Atk)

Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 3
Spe: 46
Size Class: 3
Weight Class: 3
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Attacks (18):

Level Up
Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam

Egg
Barrier
Discharge
Haze
Magnet Rise
Mirror Coat

TM/HM
Hyper Beam
Protect
Echoed Voice
Frost Breath
Substitute

Other:
 
Last edited:
Claiming 2CC from here > 9CC.
Say'ri the Mawile receives 4MC > 5MC.
4MC are spent on Focus Punch (Tutor) and Flash Cannon (TM). Final: 1MC.

Chaos the Tyranitar receives 4MC/2KOC > 4MC/2KOC.
The 2KOC go into MC, and the resulting 6MC are spent on Earth Power (Tutor), Focus Punch (Tutor) and Shadow Claw (TM). Final: 0MC.

Claiming 3CC from here > 12CC.
Jaeger the Colossoil receives 3MC/1KOC > 3MC/1KOC.
The 1KOC goes into MC, and the resulting 4MC are spent on Water Spout (Egg) and Natural Gift (TM). Final: 0MC.

Minerva the Honchkrow receives 3MC/1KOC > 3MC/1KOC.
The 1KOC goes into MC, and the resulting 4MC are spent on Detect (Murkrow Gen 2 TM) and Frustration (TM). Final: 0MC.

Zara the Greninja receives 3MC/2KOC > 3MC/2KOC.
The 2KOC go into MC, and 4MC are spent on Rock Smash (TM) and Secret Power (TM). Final: 1MC.

Nohr the Pangoro receives 3MC > 3MC.
The 3MC plus 3UC are spent on Roar (TM), Shadow Claw (TM) and Poison Jab (TM). Final: 0MC. Other final: 98UC.
 

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
1v1 FE vs Lucy ~ 2 CC
Heracross: 4 MC​
1v1 FE vs Exclaimer ~ 2 CC
Gengar: 4 MC​
1v1 FE vs Toon ~ 1 CC
Gengar: 4 MC, 1 KO​
1v1 LC vs Toon ~ 1 CC
Eevee: 1 EC, 3 MC, 1 AC​
1v1 FE vs Birkal ~ 1 CC
Charizard: 4 MC, 2 KO​
1v1 FE vs Toon ~ 2 CC
Clefable: 4 MC, 1 KO​
1v1 FE vs Toon ~ 1 CC
Clefable: 4 MC​
1v1 LC vs AGN ~ 1 CC
Eevee: 1 EC, 3 MC, 1 AC, 1 KO​
1v1 LC vs Toon ~ 1 CC
Eevee: 1 EC, 3 MC, 1 AC, 1 LE, 1 KO​
1v1 FE vs YAS ~ 1 CC
Tomohawk: 4 MC​
Fairy Qualifiers #2 ~ 20 CC [Togekiss is now maxed (8 CC), taking both KO as CC]
Mawile: 3 MC​
LCT Round 3 vs Frosty ~ 3 CC, 5 UC
Battle Hall (Aurumoth) ~ 8 CC
Aurumoth: 12 KO​
1v1 LC vs Willow ~ 1 CC
Quiet Porygon: 1 EC, 3 MC, 1 AC, 1 KO​
2v2 LC vs deadfox ~ 1 CC
Modest Porygon: 1 EC, 3 MC, 1 AC
Quiet Porygon: 1 EC, 3 MC, 1 AC​
1v1 FE vs Dogfish ~ 1 CC
Clefable: 4 MC​
1v1 FE vs Toon ~ 1 CC
Quiet Porygon: 1 EC, 3 MC, 1 AC, 1 KO​
1v1 FE vs FMD ~ 1 CC
Clefable: 4 MC​
1v1 FE vs FMD ~ 1 CC
Clefable: 4 MC​
1v1 LC vs Exclaimer ~ 1 CC
Litwick: 1 EC, 3 MC, 1 AC, 1 KO​
1v1 LC vs Exclaimer ~ 1 CC
Litwick: 1 EC, 3 MC, 1 AC, 1 KO​
1v1 FE vs Exclaimer ~ 1 CC
Kangaskhan: 4 MC, 1 KO​
2v2 FE vs deadfox ~ 1 CC
Kangaskhan: 4 MC
Clefable: 4 MC​
1v1 LC vs Toon ~ 1 CC
Litwick: 1 EC, 3 MC, 1 AC, 1 KO​
1v1 FE vs Ooraloo ~ 1 CC
Kangaskhan: 4 MC​
1v1 FE vs Ooraloo ~ 1 CC
Revenankh: 3 MC, 1 AC​
Battle Hall (Mega Kangaskhan) ~ 2 CC
Kangaskhan: 3 KO​

CC Gained: 59
UC Gained: 5
1v1 FE vs Birkal ~ 1 CC, 3 UC
Charizard: 4 MC, 2 KO​
2v2 LC vs ET ~ 1 CC, 6 UC
Modest Porygon: 1 EC, 3 MC, 1 AC
Quiet Porygon: 1 EC, 3 MC, 1 AC​
2v2 LC vs deadfox ~ 1 CC, 6 UC
Modest Porygon: 1 EC, 3 MC, 1 AC
Quiet Porygon: 1 EC, 3 MC, 1 AC​
1v1 FE vs Ooraloo ~ 1 CC, 3 UC
Kangaskhan: 4 MC​

CC Gained: 4
UC Gained: 18
Reffing 101 Tutoring ~ 9 UC

UC Gained: 9

CC Gained: 59+4 = 63
UC Gained: 5+183+18+9 = 215

OWNED


King Horn the Heracross
Gains: 4 MC
MC: 17 > 21 > 25 [4 Stockpiled KO] > 1 [Moves]
KO: 4 > 0 [-> MC]​
Move Purchases said:
(2) Bug Bite, Body Slam, Fury Cutter, Headbutt, Helping Hand, Retaliate, Rock Smash, Swords Dance, Work Up, Curse, Bulk Up, Rock Tomb

Phantom the Gengar
Gains: 8 MC, 1 KO
MC: 0 > 8 [MC] > 9 [1 KO] > 0 [Moves]​
Move Purchases said:
(1) Payback
(2) Explosion, Metronome, Psychic, Self Destruct

Pixis the Eevee
Gains: 3 EC, 9 MC, 3 AC, 1 LE, 2 KO
EC: 1 > 4 [EC] > 5 [LE] > 6 [1 KO]
AC: 1 > 4 [AC] > 5 [1 KO]
MC: 3 > 12 [MC] > 0 [Moves]​
Evolving into Sylveon! [6/6 EC]
Unlocks Anticipation/Pixilate! [5/5 AC]

Move Purchases said:
(0) Disarming Voice, Fairy Wind, Draining Kiss, Skill Swap
(1) Moonblast, Psych Up
(2) Hyper Voice, Magic Coat, Skull Bash, Hyper Beam, Giga Impact

Sylveon [F] [Pixis]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Fairy

[Abilities]
Cute Charm (Passive): This Pokemon's natural cuteness causes Pokemon of the opposite gender to be attracted to it 30% of the time after striking with a contact move.
Pixilate (Toggle) [Hidden]: By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 5
Spe: 52-
-10% Evasion
Size Class: 2
Weight Class: 2
Base Rank Total: 20​

[Counters]
EC: 9/9
MC: 0
AC: 5/5​

[Moves] [33|83]
PHYSICAL
Bite
Covet
Dig
Facade
Flail
Giga Impact
Quick Attack
Retaliate
Skull Bash
Tackle
Take Down

SPECIAL
Disarming Voice
Draining Kiss
Fairy Wind
Hyper Beam
Hyper Voice
Moonblast
Shadow Ball
Stored Power
Swift

OTHER
Baby-Doll Eyes
Detect
Endure
Growl
Helping Hand
Magic Coat
Protect
Psych Up
Refresh
Sand Attack
Skill Swap
Tail Whip
Yawn​


Alexstrazsa the Charizard
Gains: 8 MC, 4 KO
MC: 0 > 8 [MC] > 12 [4 KO] > 0 [Moves]​
Move Purchases said:
(2) Focus Punch, Blast Burn, Roost, Rest, Sleep Talk, Defog

Fluffy the Clefable
Gains: 24 MC, 1 KO
MC: 1 > 25 [MC] > 26 [1 KO] > 0 [Moves]​
Move Purchases said:
(2) Blizzard, Fire Blast, Thunder, Thunder Punch, Ice Punch, Fire Punch, Skull Bash, Softboiled, Solar Beam, Stealth Rock, Teleport, Focus Blast, Psyshock

Arcadius the Tomohawk
Gains: 4 MC
MC: 0 > 4 [MC] > 0 [Moves]​
Move Purchases said:
(2) Fly, Sleep Talk

Crusher the Mawile
Gains: 3 MC
MC: 0 > 3 [MC] > 1 [Moves]​
Move Purchases said:
(2) Secret Power

Ooraloo the Aurumoth
Gains: 12 KO
MC: 0 > 12 [12 KO]​
Move Purchases said:
(2) Water Pulse, Role Play, Feint, Dream Eater, Return, Frustration

Quiet Porygon
Gains: 5 EC, 15 MC, 5 AC, 2 KO
EC: 0 > 5 [EC]
AC: 0 > 5 [AC]
MC: 0 > 15 [MC] > 17 [2 KO] > 0 [Moves]​
Evolving into Porygon2! [5/9 EC]
Unlocking Analytic! [5/5 AC]

Move Purchases said:
(0) Zap Cannon, Magic Coat, Defense Curl
(1) Signal Beam, Discharge, Tri Attack
(2) Skull Bash, Bide, Swift, Psyshock, Substitute, Rest, Sleep Talk

Porygon2 [-] [CAS 97]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Normal

[Abilities]
Trace (Trigger): When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.

Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Download (Passive): At the beginning of the match, the Pokemon analyzes the opponent and downloads data that lets it deal more damage. This Pokemon receives a one (1) stage boost (adjusting the natural stage as well) on the offense that strikes an opponent's weaker defense stat. (e.g. does more damage with special attacks when facing Aggron, which has higher Defense, and attack when facing Hypno, which has higher Special Defense. For ties, Special Attack is raised.) If this Pokemon is sent out vs 2 or more Pokemon, combine the Defense of all opponents and the Special Defense of all opponents to determine which stat is boosted.
Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 5+
SpD: 3
Spe: 52-
-10% Evasion
Size Class: 2
Weight Class: 3
Base Rank Total: 18​

[Counters]
EC: 5/9
MC: 0
AC: 5/5​

[Moves] [31|X]
PHYSICAL
Bide
Foul Play
Skull Bash
Tackle

SPECIAL
Discharge
Hyper Beam
Ice Beam
Psybeam
Psychic
Psyshock
Shadow Ball
Signal Beam
Solar Beam
Swift
Thunderbolt
Tri Attack
Zap Cannon

OTHER
Agility
Conversion
Conversion 2
Defense Curl
Endure
Pain Split
Protect
Magic Coat
Magnet Rise
Recover
Rest
Sharpen
Sleep Talk
Substitute​


Modest Porygon
Gains: 3 EC, 9 MC, 3 AC
EC: 0 > 3 [EC]
AC: 0 > 3 [AC]
MC: 0 > 9 [MC] > 3 [Moves]​
Move Purchases said:
(2) Skull Bash, Bide, Swift

Jania the Litwick
Gains: 3 EC, 9 MC, 3 AC, 3 KO
EC: 0 > 3 [EC]
AC: 0 > 3 [AC]
MC: 0 > 9 [MC] > 12 [3 KO] > 0 [Moves]​
Move Purchases said:
(1) Pain Split, Hex
(2) Solar Beam, Endure, Psychic, Protect, Will-o-Wisp

Sasha the Kangaskhan
Gains: 16 MC, 4 KO
MC: 3 > 19 [MC] > 23 [4 KO] > 1 [Moves] > 4 [Refunded Move (End of Claim)] > 0 [More Moves]​
Move Purchases said:
Before Refund

(2) Avalanche, Skull Bash, Blizzard, Thunder, Fire Blast, Ice Beam, Thunderbolt, Flamethrower, Solar Beam, Whirlpool, Surf

After Refund

(2) Helping Hand, Wish

Shade the Revenankh
Gains: 3 MC, 1 AC
AC: 0 > 1 [AC]
MC: 0 > 3 [MC] > 0 [Moves]​
Move Purchases said:
(1) Hammer Arm, Power Whip, Phantom Force
PURCHASES
Items
Buying 1x Flame Orb, 1x Toxic Orb, 1x Eviolite (Cost: 8+8+10 = 26 CC)

Pokemon
Buying 2x Slowpoke, 1x Breezi, 1x Tangela, and 1x Scyther, (Cost: 2+2+2+3+4 = 13 CC)
Starting Moves said:
2x Slowpoke
Pre-26 LU:
Curse, Yawn, Tackle, Growl, Water Gun, Confusion, Disable, Headbutt
Egg: Belly Drum, Future Sight, Mud Sport, Wonder Room, Zen Headbutt
TM/HM: Psychic, Scald, Fire Blast, Shadow Ball, Protect

1x Breezi
Pre-26 LU:
Gust, Tailwind, Encore, Rapid Spin, Clear Smog, Knock Off, Copycat, Whirlwind, Razor Wind
Egg: Acid Spray, Me First, Metronome, Sand Tomb, Wish
TM/HM: Sludge Wave, Shadow Ball, Sludge Bomb, U-Turn, Protect

1x Tangela
Pre-26 LU:
Ingrain, Constrict, Sleep Powder, Vine Whip, Absorb, Growth, Poison Powder, Bind, Mega Drain
Egg: Endeavor, Giga Drain, Leaf Storm, Leech Seed, Nature Power
TM/HM: Grass Knot, Sludge Bomb, Infestation, Energy Ball, Protect

1x Scyther
Pre-26 LU:
Vacuum Wave, Quick Attack, Leer, Focus Energy, Double Team, Pursuit, False Swipe, Agility, Wing Attack, Fury Cutter
Egg: Counter, Endure, Night Slash, Quick Guard, Steel Wing
TM/HM: X-Scissor, U-Turn, Aerial Ace, Brick Break, Protect

Slowpoke [M] [Jerry]
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type: Water / Psychic

[Abilities]
Oblivious (Passive): This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo (Passive): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (Passive) [Hidden]: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 3+
SpD: 2
Spe: 13-
-10% Evasion
Size Class: 2
Weight Class: 3
Base Rank Total: 14​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [18|X]
PHYSICAL
Headbutt
Tackle
Zen Headbutt

SPECIAL
Confusion
Fire Blast
Future Sight
Psychic
Scald
Shadow Ball
Water Gun

OTHER
Belly Drum
Curse
Disable
Growl
Mud Sport
Protect
Wonder Room
Yawn​

Slowpoke [M] [George]
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type: Water / Psychic

[Abilities]
Oblivious (Passive): This Pokemon is incapable of being affected by Attract, Cute Charm, Captivate, or Taunt.
Own Tempo (Passive): This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (Passive) [Hidden]: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
[Stats]
HP: 100
Atk: 3
Def: 3
SpA: 3+
SpD: 2
Spe: 13-
-10% Evasion
Size Class: 2
Weight Class: 3
Base Rank Total: 14​

[Counters]
EC: 0/9
MC: 0
AC: 0/5​

[Moves] [18|X]
PHYSICAL
Headbutt
Tackle
Zen Headbutt

SPECIAL
Confusion
Fire Blast
Future Sight
Psychic
Scald
Shadow Ball
Water Gun

OTHER
Belly Drum
Curse
Disable
Growl
Mud Sport
Protect
Wonder Room
Yawn​

Breezi [F] [Relia]
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Type: Poison / Flying

[Abilities]
Persistent (Passive): This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
Vital Spirit (Passive): This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.
Unburden (Passive) [Hidden]: This Pokemon is incredibly possessive. If it uses or loses an item in battle its rage swells and its Speed doubles (x2) until it receives another item. This ability only activates on the first use of a consumable item - subsequent uses of the same item do not activate Unburden, even if the Pokemon switches out between uses.
[Stats]
HP: 90
Atk: 2
Def: 2
SpA: 3
SpD: 3+
Spe: 73-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 14​

[Counters]
EC: 0/6
MC: 0
AC: 0/5​

[Moves] [19|X]
PHYSICAL
Knock Off
Rapid Spin
Sand Tomb
U-Turn

SPECIAL
Acid Spray
Clear Smog
Gust
Razor Wind
Shadow Ball
Sludge Bomb
Sludge Wave

OTHER
Copycat
Encore
Me First
Metronome
Protect
Tailwind
Whirlwind
Wish​

Tangela [F] [Rosewood]
Nature: Sassy (+1 SpD, Speed ÷ 1.15, -10% Evasion)
Type: Grass

[Abilities]
Chlorophyll (Passive): During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Leaf Guard (Passive): In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Regenerator (Passive) [Hidden]: When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.
[Stats]
HP: 100
Atk: 2
Def: 4
SpA: 4
SpD: 3+
Spe: 52-
Size Class: 2
Weight Class: 3
Base Rank Total: 17​

[Counters]
EC: 0/6
MC: 0
AC: 0/5​

[Moves] [19|X]
PHYSICAL
Bind
Constrict
Vine Whip

SPECIAL
Absorb
Energy Ball
Giga Drain
Grass Knot
Infestation
Leaf Storm
Mega Drain
Sludge Bomb

OTHER
Endeavor
Growth
Ingrain
Leech Seed
Nature Power
Poison Powder
Protect
Sleep Powder​

Scyther [M] [Wilson]
Nature: Adamant (+1 Atk, -1 SpA)
Type: Bug / Flying

[Abilities]
Swarm (Passive): When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any Bug-typed attack is increased by 2. (eg Silver Wind goes from 6 to 8, X-Scissor from 8 to 10)
Technician (Passive): This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack that has its BAP increased by Technician is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.
Steadfast (Passive) [Hidden]: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
[Stats]
HP: 100
Atk: 5+
Def: 3
SpA: 1-
SpD: 3
Spe: 105
Size Class: 3
Weight Class: 4
Base Rank Total: 19​

[Counters]
EC: 0/6
MC: 0
AC: 0/5​

[Moves] [20|X]
PHYSICAL
Aerial Ace
Brick Break
Counter
False Swipe
Fury Cutter
Night Slash
Pursuit
Quick Attack
Steel Wing
U-Turn
Wing Attack
X-Scissor

SPECIAL
Vacuum Wave

OTHER
Agility
Double Team
Endure
Focus Energy
Leer
Protect
Quick Guard​

CORRECTIONS
  • My Nidoran-M did not get Helping Hand when it was claimed, and would now like at the cost of 0 MC, since it is learned at Pre-26 levels
  • My Kangaskhan learned an excess instance of Stomp here, and will be taking its 3 MC back.
Trainer Totals
CC:
81 + 63 - 26 - 13 = 105
UC: 295 + 215 = 510
 
Last edited:
Claims:
Battle Hall Challenge - DeathWriter
AAA: Low Rates Scratch Here


Trainer Emily:

Gains: 4 CC.
CC: 0 + 4 - 4 = 0
Pokemon Purchases said:
(2 CC) Ralts, Embirch.

Ralts [♀] [Angelia]
Types:

Psychic STAB: can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fairy STAB: The consecutive move usage penalty for using damaging Fairy-type moves is reduced to two (2) from four (4).


Abilities: Synchronize / Trace / Telepathy (Hidden, Locked).
Synchronize: Pokemon with this ability mentally link their condition to an opposing Pokemon and when inflicted by the major status ailments Burn, Poison, or Paralysis, will share their status condition with the opponent. Pokemon will not be inflicted by status conditions to which they are immune by virtue of typing, ability, etc.
Trace: When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command - Activate Trace (target ability): 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Telepathy (LOCKED): This Pokemon has a mental link with its allies in multiple battles, which allows it to avoid taking damage from allied attacks that damage each foe or the entire field like Blizzard and Earthquake. They are still affected by an opponents spread damage attacks.


Nature: Timid
(+15% Speed, +7% Accuracy, -1 Atk).

Stats:
HP: 90
Atk: 0
Def: 1
SpA: 2
SpD: 2
Spe: 46
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Calm Mind
Confusion
Disarming Voice
Double Team
Draining Kiss
Growl
Heal Pulse
Lucky Chant
Magical Leaf
Teleport


Egg
Confuse Ray
Destiny Bond
Disable
Encore
Shadow Sneak


TM/HM
Dazzling Gleam
Psyshock
Shadow Ball
Thunderbolt
Will-O-Wisp

Embirch [♂] [Tiki]
Types:

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Abilities: Leaf Guard / Reckless / Chlorophyll (Hidden, Locked).
Leaf Guard: In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless: This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.Chlorophyll (LOCKED): During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.


Nature: Brave
(+1 Atk, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3
SpD: 2
Spe: 52
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up
Absorb
Bullet Seed
Ember
Fire Spin
Flame Wheel
Giga Drain
Growth
Leech Seed
Sweet Scent


Egg
Blaze Kick
Counter
Grass Whistle
Psybeam
Petal Blizzard


TM/HM
Flame Charge
Low Sweep
Protect
Rock Slide
Will-O-Wisp



Charmander:
Gains: 1 EC, 2 MC, 1 AC, 5 KOC.
EC: 0 + 1 + 3 (KOC) = 4
MC:
0 + 2 + 2 (KOC) - 4 = 0
AC: 0 + 1 = 1
Charmander evolves into Charmeleon.
Charmeleon Move Purchases said:
(2 MC) Flame Charge (TM), Protect (TM)

Charmeleon [♂] [Eragon]
Types:

Fire STAB: immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None


Abilities: Blaze / Solar Power (Hidden, Locked).
Blaze: When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 9 to 11, Fire Blast from 11 to 13).
Solar Power (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).


Nature: Naughty
(+1 Atk, -1 SpD).

Stats:
HP: 90
Atk: 4
Def: 2
SpA: 3
SpD: 2
Spe: 80
Size Class: 2
Weight Class: 2
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 1/5

Attacks:
Level Up
Dragon Rage
Ember
Fire Fang
Growl
Leer
Metal Claw
Rage
Scary Face
Scratch
Smokescreen


Egg
Counter
Crunch
Dragon Dance
Dragon Rush
Outrage


TM/HM
Aerial Ace
Double Team
Flame Charge
Flamethrower
Power-Up Punch
Protect
Sleep Talk
 
Last edited:

Texas Cloverleaf

This user has a custom title
is a Social Media Contributor Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
http://www.smogon.com/forums/thread...xas-cloverleaf-vs-tavok.3575896/#post-6913157

2 CC
Blastoise gets 4 MC which is used to purchase Ice Punch and Signal Beam


http://www.smogon.com/forums/thread...-texas-cloverleaf.3563598/page-2#post-6912697
Texas Cloverleaf ~ 4+5+5 = 14 CC, Fire Badge, Charcoal, Raid Heirloom, 30 UC
Snorlax: 3 MC, 1 KO
Gardevoir: 3 MC, 1 KO
Stratagem: 1 KO
Colossoil: 3 MC
Garchomp: 1 KO
Aerodactyl: 3 MC, 2 KO

Garchomp and Stratagem are converted to CC for a total of 16 CC (18 including Blastoise match)
Snorlax has 5 MC currently stored, it will spend 8 MC to buy Uproar, Retaliate, Power-up Punch, and Hidden Power Ground, leaving one remaining
Gardevoir will purcahse Echoed Voice and Round
Colossoil has one MC stored and thus will use its 4 to purchase Retaliate and Rock Tomb
Aerodactyl will purchase Rock Throw, Rock Tomb, and Mimic, using 1 UC

I will also spend 2 UC to have Necturna's Sketch become Helping Hand from Gardevoir


http://www.smogon.com/forums/threads/8-bit-hordes.3577992/#post-6917243
http://www.smogon.com/forums/threads/aaa-low-rates-scratch-here.3577993/#post-6916400

Snorunt gets 2/8/2
 
Last edited:
#1
+9 UC [UC: 22.5]

#2
+1 CC [CC: 12]
Snover: +3 EC (2 KO), +2 MC, +2 AC (1 KO) [EC: 3/6, MC: 2, AC: 2/5]
Snorunt: +3 EC (2 KO), +2 MC, +2 AC (1 KO) [EC: 3/6, MC: 2, AC: 2/5]

#3
+1 CC [CC: 13]
Snorunt: +2 EC (1 KO), +2 MC, +2 AC (1 KO) [EC: 5/6, MC: 4, AC: 4/5]
Snover: +2 EC (1 KO), +2 MC, +2 AC (1 KO) [EC: 5/6, MC: 4, AC: 4/5]

#4
+1 CC [CC: 14]
+6 UC [UC: 28.5]
Delibird: 5 MC (2 KO). Stockpiled [MC: 5]
Weavile: 5 MC (2 KO). Stockpiled [MC: 5]

I'll now add 1 UC to each of Snover and Snorunt's EC and AC to max the both of them so that they may evolve. [UC: 24.5] Abomasnow picks up Ice Punch for free upon evolution while Froslass gets Destiny Bond, Astonish, Confuse Ray, Draining Kiss and Ominous Wind.


Abomasnow [Bauble] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Type: Grass/Ice

Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (60/1.15)
Size Class: 4
Weight Class: 5
Base Rank Total: 17

Mega Abomasnow [Bauble] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)

Type: Grass/Ice

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 4
Spe: 26 (30/1.15)
Size Class: 5
Weight Class: 5
Base Rank Total: 23

EC: 6/6
MC: 4
AC: 5/5

Abilities: Snow Warning, Soundproof (Unlocked)

Attacks (18/75):
PHYSICAL
Avalanche
Bullet Seed
Ice Punch
Razor Leaf

SPECIAL
Energy Ball
Frost Breath
Ice Beam
Icy Wind
Magical Leaf
Natural Gift
Powder Snow

OTHER
Grass Whistle
Leech Seed
Leer
Mist
Protect
Substitute
Swagger


Froslass [Wisp] (F)
Nature: Timid (+15% Spe, +19% Acc, -1 Atk)

Type: Ice/Ghost

Stats:
HP: 100
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 127 (110*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 4
AC: 5/5

Abilities: Snow Cloak, Cursed Body (Unlocked)

Attacks (24/81):
PHYSICAL
Astonish
Bide
Bite
Headbutt
Ice Fang
Ice Shard

SPECIAL
Draining Kiss
Frost Breath
Hex
Icy Wind
Ominous Wind
Powder Snow
Shadow Ball
Weather Ball

OTHER
Confuse Ray
Destiny Bond
Disable
Double Team
Leer
Light Screen
Protect
Sleep Talk
Spikes
Substitute
 
Last edited:

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Toon: APPROVED.
Ooraloo: Horsea's EC should read 0/9. Fix and APPROVED.
Exclaimer: APPROVED.
Frosty: Good job. APPROVED.
FMD: APPROVED.
Vanillish Wafer: None of those TM's on Skarmory save Substitute are current gen TM's. REJECTED. EDIT: APPROVED.
Willow Wisps: APPROVED.
smashlloyd20: APPROVED.
Matezoide: Those item claims cost up to 26 CC, not 16 CC, and your Pokémon claims cost 6 CC, not 4 CC, so deduct 12 CC from your final total since you can afford it. Pangoro's SC/WC/BRT should be 4/5/19 respectively. Noivern's SC/WC should be 3/4 respectively. Fix and APPROVED.
nightblitz42: Do remember to update Luxio's AC and replace all references of Shinx with Luxio. Fix and APPROVED. +1 UC for 10th claim checked.
P2X7: APPROVED.
Gale Wing Srock: I take it the 16 UC on Magnemite spent is for the second Magnemite bought. Next time though, be specific. APPROVED.
Snarguffle: Zweilous and Hydreigon do not get Hidden Abilities so it should not get any AC at all. Fix and APPROVED.
YellowAdminSilver: APPROVED.

14 Claims + 1 UC bonus, 149/10 C.C.

First unapproved claim: Take a wild guess. I might get around to it within the next couple of days if someone does not take care of it first.
 
Last edited:
http://www.smogon.com/forums/threads/here-is-a-little-forest.3577891/
1 CC, 6 UC; Slowpoke: 1 AC, 3 MC, 1 EC; Volkritter: 1 AC, 2 MC, 2 EC

http://www.smogon.com/forums/thread...what-you-thought-it-was.3577900/#post-6914992
1 CC; Volkritter: 2 EC, 2 MC, 1 AC; Chinchou: 1 EC, 3 MC, 1 AC

http://www.smogon.com/forums/threads/whose-leaf-is-ever-green.3577902/
1 CC, 6 UC; Slowbro: 1 AC, 2 MC, 2 EC; Horsea: 1 AC, 3 MC, 1 EC

http://www.smogon.com/forums/threads/hi-hello-how-you-doin.3577889/
1 CC; Chinchou: 1 EC, 3 MC, 1 AC; Horsea: 2 EC, 2 MC, 1 AC

http://www.smogon.com/forums/threads/here-is-a-brighter-garden.3577981/
1 CC, 6 UC; Slowpoke: 1 EC, 1 AC, 3 MC; Horsea: 2 AC, 2 MC, 1 EC

http://www.smogon.com/forums/threads/where-not-a-frost-has-been.3577991/
1 CC, 6 UC; Volkritter: 1 AC, 2 MC, 2 EC; Chinchou: 1 AC, 3 MC, 1 EC

http://www.smogon.com/forums/threads/i-like-exclaimer-because-she-has-a-heart-in-her.3578058/
1 CC, 6 UC; Volkritter: 2 AC, 2 MC, 1 EC; Horsea: 1 AC, 3 MC, 1 EC

http://www.smogon.com/forums/threads/in-its-unfading-flowers.3578193/
3 UC

http://www.smogon.com/forums/threads/8-bit-hordes-this-ad-is-everywhere.3578192/
1cc chinchou 1ec 3MC 1ac

http://www.smogon.com/forums/threads/something-something-speed-of-ground.3578194/
+1 CC; Slowpoke gets +1 EC, +3 MC, +1 AC

Purchase Exp Share, Slowbronite, Charcoal, Binding Band, Odd Incense for 28 CC
Purchase Binding Band for 6 UC

Slowpoke:
Convert 2 UC to 1 EC and 1 AC
Unlock Hidden Ability
Evolve into Slowbro
Learn from Evolution
Heal Pulse

Level Up (5 MC, 2 UC)
Amnesia
Water Pulse
Slack Off
Withdraw
Psychic
Rain Dance
Psych Up

Egg (6 MC)
Mud Sport
Safeguard
Sleep Talk

TMM (52 UC)
Avalanche
Bide
Blizzard
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Dig
Double Team
Earthquake
Fire Blast
Grass Knot
Hail
Hidden Power Ground
Hyper Beam
Incinerate
Light Screen
Psyshock
Reflect
Rest
Scald
Shadow Ball
Skull Bash
Sunny Day
Teleport


Tutor (24 UC)
Counter
Dive
Dream Eater
Endure
Flamethrower
Foul Play
Icy Wind
Iron Defense
Magic Coat
Mimic
Mud-Slap
Skill Swap


Slowbro (♂) Bismarck
Type:
Water/Psychic
Abilities: Oblivious/Own Tempo/Regenerator
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP:
100
Atk: 3
Def: 4
SpA: 5 (+)
SpD: 3
Spe: 26 (-, -10% Eva)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

Mega Slowbro (♂) Bismarck
Type:
Water/Psychic
Abilities: Oblivious/Own Tempo/Regenerator/Shell Armor
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP:
100
Atk: 3
Def: 8
SpA: 6 (+)
SpD: 3
Spe: 26 (-, -10% Eva)
Size Class: 3
Weight Class: 5
Base Rank Total: 24
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Amnesia
Water Pulse
Slack Off
Withdraw
Psychic
Rain Dance
Psych Up
Heal Pulse

Egg
Block
Future Sight
Wonder Room
Zen Headbutt
Belly Drum
Mud Sport
Safeguard
Sleep Talk

Tutor
Counter
Dive
Dream Eater
Endure
Flamethrower
Foul Play
Icy Wind
Iron Defense
Magic Coat
Mimic
Mud-Slap
Skill Swap


TM
Protect
Toxic
Substitute
Surf
Ice Beam
Avalanche
Bide
Blizzard
Brick Break
Brine
Bubble Beam
Bulldoze
Calm Mind
Dig
Double Team
Earthquake
Fire Blast
Grass Knot
Hail
Hidden Power Ground
Hyper Beam
Incinerate
Light Screen
Psyshock
Reflect
Rest
Scald
Shadow Ball
Skull Bash
Sunny Day
Teleport


Volkritter
Unlock Hidden Ability
Evolve into Volkraken
Level Up (8 MC)
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento

Egg (2 UC)
Water Pulse

Tutor (6 UC)
Bind
Pain Split
Snatch

TM (30 UC)
Double Team
Flamethrower
Flash Cannon
Hidden Power Ground
Hyper Beam
Incinerate
Overheat
Rain Dance
Rest
Sleep Talk
Sunny Day
Thief
Toxic
U-Turn
Will-O-Wisp


Volkraken (♀) Atocha
Type:
Water/Fire
Abilities: Analytic/Infiltrator/Pressure
Nature: Timid (+Spe, +14% Acc, -Atk)
Stats:
HP:
110
Atk: 1 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 110 (+, +14% Acc)
Size Class: 3
Weight Class: 3
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Constrict
Flash
Bite
Leech Life
Reflect
Water Gun
Whirlpool
Fire Spin
Flame Burst
Scald
Destiny Bond
Dive
Power Gem
Aqua Ring
Heat Wave
Hydro Pump
Memento

Egg
Aqua Jet
Assurance
Captivate
Scary Face
Tickle
Water Pulse

TM
Fire Blast
Protect
Substitute
Surf
Torment
Double Team
Flamethrower
Flash Cannon
Hidden Power Ground
Hyper Beam
Incinerate
Overheat
Rain Dance
Rest
Sleep Talk
Sunny Day
Thief
Toxic
U-Turn
Will-O-Wisp

Tutor
Bind
Pain Split
Snatch


Chinchou
Convert 3 UC to 2 EC and 1 AC
Unlocked Hidden Ability
Evolve into Lanturn
Evolution
Eerie Impulse

Level Up (6 MC, 3 UC)
Stockpile
Swallow
Spit Up
Signal Beam
Discharge
Aqua Ring
Hydro Pump
Ion Deluge
Charge

Egg (6 MC)
Psybeam
Shock Wave
Water Pulse

Tutor (16 UC)
Bounce
Dive
Endure
Heal Bell
Icy Wind
Mimic
Sleep Talk
Sucker Punch

TM (30 UC)
Blizzard
Charge Beam
Dazzling Gleam
Double Team
Hail
Hidden Power Grass
Hyper Beam
Light Screen
Rain Dance
Rest
Scald
Thunder
Toxic
Volt Switch
Zap Cannon


Lanturn (♀) Mayflower
Type:
Water/Electric
Abilities: Volt Absorb/Illuminate/Water Absorb
Nature: Modest (+SpA, -Atk)
Stats:
HP: 120
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 67
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Electro Ball
Bubble Beam
Confuse Ray
Spark
Take Down
Eerie Impulse
Stockpile
Swallow
Spit Up
Signal Beam
Discharge
Aqua Ring
Hydro Pump
Ion Deluge
Charge

Egg
Agility
Amnesia
Brine
Soak
Whirlpool
Psybeam
Shock Wave
Water Pulse

TM
Ice Beam
Protect
Substitute
Surf
Thunderbolt
Blizzard
Charge Beam
Dazzling Gleam
Double Team
Hail
Hidden Power Grass
Hyper Beam
Light Screen
Rain Dance
Rest
Scald
Thunder
Toxic
Volt Switch
Zap Cannon

Tutor
Bounce
Dive
Endure
Heal Bell
Icy Wind
Mimic
Sleep Talk
Sucker Punch


Horsea
Unlock Hidden Ability
Evolve into Seadra
Evolution
Hydro Pump


Seadra (♀) Victory
Type:
Water
Abilities: Poison Point/Sniper/Damp
Nature: Quiet (+SpA, -Spe, -10% Eva)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 2
Spe: 73 (-, -10% Eva)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 6/9
MC: 10
AC: 5/5

Attacks:
Level Up

Water Gun
Bubble
Smokescreen
Leer
Twister
Focus Energy
Bubble Beam
Agility
Hydro Pump

Egg
Clear Smog
Disable
Muddy Water
Outrage
Signal Beam

TM
Scald
Surf
Dive
Waterfall
Ice Beam


Greninja
Tutor (6 UC)
Hydro Cannon
Snatch
Water Pledge

TM (50 UC)
Acrobatics
Aerial Ace
Blizzard
Dark Pulse
Dive
Facade
Frustration
Giga Impact
Hidden Power Fire
Hyper Beam
Ice Beam
Power-Up Punch
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Scald
Sleep Talk
Taunt
Thief
Toxic
U-Turn
Waterfall


Mime Jr
Evolve into Mr Mime
Evolution
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Psywave

Level Up (4 MC)
Recycle
Role Play
Baton Pass
Safeguard

Egg (4 MC)
Icy Wind
Magic Room



Mr. Mime (♂) Mimosa
Type:
Psychic/Fairy
Abilities: Soundproof/Filter/Technician
Nature: Bold (+Def, -Atk)
Stats:
HP:
90
Atk: 1 (-)
Def: 4 (+)
SpA: 4
SpD: 5
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 6/6
MC: 7
AC: 5/5
KOC: 1

Attacks:
Level Up

Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Recycle
Role Play
Baton Pass
Safeguard
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Psywave

Egg
Future Sight
Fake Out
Trick
Hypnosis
Psych Up
Icy Wind
Magic Room

TM/HM
Substitute
Protect
Taunt
Psychic
Psyshock

UC: 374 > 407 > 175
CC: 30 > 39 > 3
 
Last edited:
http://www.smogon.com/forums/threads/p2x7-vs-iron-caliber.3574480/page-2#post-6915898

Me: 3 CC (CC: 46 > 49)


Nohface:

EC: 1/6 > 2/6
MC: 0 > 3 > 0
AC: 1/5 > 2/5
KOC: 2 > 3 > 2

Nohface uses 3 MC and 1 KOC to learn Magic Coat (ORAS Tutor) and Pain Split (ORAS Tutor).


Trapinch:

EC: 2/9 > 3/9
MC: 1 > 3 > 1
AC: 2/5 > 3/5
KOC: 1

Trapinch uses 2 MC to learn Body Slam (Past-Gen Tutor).


Timburr:

EC: 3/9 > 4/9
MC: 0 > 3 > 0
AC: 3/5 > 4/5
KOC: 0 > 1 > 0

Timburr evolves into Gurdurr, then uses 3 MC and 1 KOC to learn Dig (ORAS TM) and Knock Off (ORAS Tutor).


Gurdurr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Locked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)

Stats:
HP: 100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 2
Spe: 40
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 4/5
KOC: 0

Moves (27/67):

Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Rock Slide
Hammer Arm
Focus Punch

Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch
Wide Guard

Tutor Moves:
Ice Punch
Knock Off
Thunder Punch

TM Moves:
Taunt
Smack Down
Dig
Payback
Poison Jab
Substitute
Rock Smash



(My profile)

Edit:

http://www.smogon.com/forums/threads/8-bit-hordes.3577992/#post-6917243

Me: 1 CC (CC: 49 > 50)


Nohface:

EC: 2/6 > 3/6
MC: 0 > 3 > 0
AC: 2/5 > 3/5
KOC: 2 > 3 > 2

Nohface uses 3 MC and 1 KOC to learn Endeavor (ORAS Tutor) and Endure (Past-Gen TM).

Edit 2:

http://www.smogon.com/forums/threads/zign-toy-shop.3578201/#post-6926060

Me: 1 CC (CC: 50 > 51)


Revenankh:

MC: 0 > 3 > 0
AC: 4/5 > 5/5
KOC: 1 > 2 > 1

Revenankh uses 3 MC and 1 KOC to learn Focus Punch (ORAS Tutor) and Knock Off (ORAS Tutor).
 
Last edited:
I did it.

Out of my ASB profile stash (here's the "buying post", for comparison's sake), I lose:
* 2 Potion
* 4 Cherish Balls
* 2 Ultra Balls

And I retrieve (as in, I didn't use in this TLR or I found in this TLR):
* 2 Full Heal
* 4 Dream Ball
* 1 Oran Berry
* 1 Medichamite
* 1 Light Clay
* 1 Twistedspoon
* 43 CCs (+8 KOCs = 51 CC)

I also claim the legend:


Deoxys (N)
Nature: Timid (Attack lowered; Speed increased, Accuracy increased)
Type: Psychic
Ability: Pressure

Stats:
HP: 90
Atk: Rank 5 (-)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 173 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 30%
Base Rank Total: 24

Stats (Attack Forme):
HP 90
Atk: Rank 7 (-)
Def: Rank 1
SpA: Rank 8
SpD: Rank 1
Spe: 173 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 30%
Base Rank Total: 26

Stats (Defense Forme):
HP 90
Atk: Rank 2 (-)
Def: Rank 7
SpA: Rank 3
SpD: Rank 7
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 12%
Base Rank Total: 25

Stats (Speed Forme):
HP 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 207 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 30%
Base Rank Total: 22

EC: N/A
MC: 0
AC: N/A

Attacks (20/113 moves)

Leer
Wrap
Night Shade
Double Team
Teleport
Knock Off
Taunt
Spikes
Pursuit
Psychic

Fire Punch
Ice Punch
Signal Beam
Stealth Rock
Thunder Punch

Toxic
Thunderbolt
Thunder
Shadow Ball
Energy Ball


... and now for some training

Level-up moves: Agility, Amnesia, Cosmic Power, Counter, Extremespeed, Hyper Beam, Iron Defense, Mirror Coat, Psycho Boost, Psycho Shift, Recover, Snatch, Superpower, Swift, Zap Cannon, Zen Headbutt (16)
Other moves: Aerial Ace, Ally Switch, Avalanche, Bind, Body Slam, Brick Break, Calm Mind, Charge Beam, Confide, Cut, Dark Pulse, Detect, Double-Edge, Drain Punch, Dream Eater, Dynamic Punch, Endure, Facade, Flash, Flash Cannon, Fling, Focus Blast, Focus Punch, Frustration, Giga Impact, Grass Knot, Gravity, Headbutt, Hidden Power (Fairy), Ice Beam, Icy Wind, Light Screen, Low Kick, Low Sweep, Magic Coat, Mega Kick, Mega Punch, Meteor Mash, Mimic, Mud-Slap, Nasty Plot, Natural Gift, Nightmare, Poison Jab, Power-Up Punch, Protect, Psych Up, Psyshock, Rain Dance, Recycle, Reflect, Rest, Return, Rock Slide, Rock Smash, Rock Tomb, Role Play, Round, Safeguard, Secret Power, Seismic Toss, Shock Wave, Skill Swap, Sleep Talk, Snore, Solar Beam, Strength, Substitute, Sunny Day, Swagger, Telekinesis, Thunder Wave, Torment, Trick, Trick Room, Water Pulse, Wonder Room (77)

Total UC spent: 16*1 + 77*2 = 16 + 154 = 170 UCs


Deoxys (N)
Nature: Timid (Attack lowered; Speed increased, Accuracy increased)
Type: Psychic
Ability: Pressure

Stats:
HP: 90
Atk: Rank 5 (-)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 173 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 30%
Base Rank Total: 24

Stats (Attack Forme):
HP 90
Atk: Rank 7 (-)
Def: Rank 1
SpA: Rank 8
SpD: Rank 1
Spe: 173 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 30%
Base Rank Total: 26

Stats (Defense Forme):
HP 90
Atk: Rank 2 (-)
Def: Rank 7
SpA: Rank 3
SpD: Rank 7
Spe: 104 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 12%
Base Rank Total: 25

Stats (Speed Forme):
HP 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 207 (+)
Size Class: 3
Weight Class: 4
Accuracy Boost: 30%
Base Rank Total: 22

EC: N/A
MC: 0
AC: N/A

Attacks (113/113 moves)

Aerial Ace
Agility
Ally Switch
Amnesia
Avalanche
Bind
Body Slam
Brick Break
Calm Mind
Charge Beam
Confide
Cosmic Power
Counter
Cut
Dark Pulse
Detect
Double-Edge
Double Team
Drain Punch
Dream Eater
Dynamic Punch
Endure
Energy Ball
Extreme Speed
Facade
Fire Punch
Flash
Flash Cannon
Fling
Focus Blast
Focus Punch
Frustration
Giga Impact
Grass Knot
Gravity
Headbutt
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Knock Off
Leer
Light Screen
Low Kick
Low Sweep
Magic Coat
Mega Kick
Mega Punch
Meteor Mash
Mimic
Mirror Coat
Mud-Slap
Nasty Plot
Natural Gift
Nightmare
Night Shade
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Boost
Psycho Shift
Psych Up
Psyshock
Pursuit
Rain Dance
Recover
Recycle
Reflect
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Safeguard
Secret Power
Seismic Toss
Shadow Ball
Shock Wave
Signal Beam
Skill Swap
Sleep Talk
Snatch
Snore
Solar Beam
Spikes
Stealth Rock
Strength
Substitute
Sunny Day
Superpower
Swagger
Swift
Taunt
Telekinesis
Teleport
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Wrap
Zap Cannon
Zen Headbutt


EDIT: Spending my CC to buy the following TLR items:

3X Potion (3 CC)
6X Super Potion (12 CC)
3X Ether (3 CC)
1X Elixir (4 CC)
1X Awakening (1 CC)
4X Cherish Balls (3 CC)
8X Ultra Balls (8 CC)

In total, I spend 3+2+3+4+1+3+8 = 34 CC

EDIT: Also spending 20 CC to get Charizardite X and Charizardite Y, and 2 more CC to buy the following Pokemon:


Charmander (Garyx) (M)
Nature: Lonely (Attack raised; Defense lowered)
Type: Fire
Abilities Blaze, Solar Power (HA LOCKED)

Stats:
HP 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks (20/99 moves):

Scratch
Growl
Ember
Leer
Metal Claw
Smokescreen
Rage
Dragon Rage
Scary Face
Fire Fang

Counter
Crunch
Dragon Rush
Focus Punch
Rock Slide

Toxic
Protect
Dig
Fire Blast
Substitute


EDIT2: Also getting 9 UC from here.
EDIT3: Also getting 6 UC from here.
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+11UC [486->497]
+10UC [497->507]
+3UC [507->510]
+3UC [510->513]
+2UC [513->515]
+15UC [515->530]
+31UC [530->561]
+3UC [561->564]
+24UC [564->588]
+3UC [588->591]
+3UC [591->594]
+4UC [594->598]
+12UC [598->610]
+3UC [610->613]
TOTAL: 127UC [486->613]
~
BATTLING
+1CC [24->25]
FMD +1EC [2/6->3/6] +3MC [6->9] +1AC [2/5->3/5];
Muffet +1EC [1/6->2/6] +3MC [3->6] +1AC [1/5->2/5]
+1CC[25->26]
FMD +1EC [3/6->4/6] +2MC [9->11] +1AC [3/5->4/5] +1LEC=>+1EC [4/6->5/6]
Muffet +1Ec [2/6->3/6] +3MC [6->9] +1AC [2/5->3/5]
+1CC [26->27]
Muffet +1EC [3/6->4/6] +3MC [9->12] +1AC [3/5->4/5] +1KOC =>1EC [4/6->5/6]
+1CC [27->28]
Muffet +1EC [5/6->6/6] EVOLVING +3MC [12->15] +1AC [4/5->5/5] HIDDEN ABILITY UNLOCKED +1KOC =>1MC [15->16]
+1CC [28->29]
Ruby +1EC [0/6->1/6] +3MC [0->3] +1AC [0/5->1/5];
Max +1EC [0/6->1/6] +3MC [0->3] +1AC [0/5->1/5]
TOTAL: 5CC [24->29]
~
EVOLVING
Muffet Learns said:
Level Up: Electro Ball,Signal Beam, Agility, Sucker Punch, Discharge,Bug Buzz (6MC)
Tutor: Bounce, Giga Drain, Sleep Talk, Shock Wave, Snore (10MC)
TOTAL:16MC [16->0]

Galvantula [♀] Muffet
Nature: Modest (+1 SpA, -1 Atk)
Type:

Abilities: Compoundeyes/Unnerve/Swarm
Stats:
HP:
100
Atk: 2 (-)
Def: 2
SpA: 5 (+)
SpD: 2
Spe: 108
Size Class: 2
Weight Class: 2
Base Rank Total: 18
EC: 6/6
MC: 0
AC: 5/5

Attacks

Bounce
Bug Bite
Cross Poison
Fury Cutter
Leech Life
Pin Missile
Poison Sting
Sucker Punch


Bug Buzz
Discharge
Electro Ball
Electroweb
Energy Ball
Gastro Acid
Giga Drain
Thunderbolt
Infestation
Shock Wave
Signal Beam
Snore
Struggle Bug


Agility
Camouflage
Disable
Protect
Screech
Sleep Talk
Spider Web
String Shot
Thunder Wave

30|62 Moves

~
LEARNING
KRILLIN
Krillin Learns said:
LEVEL UP: Copycat (1mc)
TUTOR: Low Kick, Dive, Blizzard, Earth Power, Ice Punch, Icy Wind, Signal Beam, Shock Wave, Sleep Talk (8mc 10uc)

TM/HM: Hidden Power (Flying), Hyper Beam, Protect, Earthquake, Double Team, Torment, Rest, Low Sweep, Endure, Recycle, Thunder Wave, Bulldoze, Substitute, Dazzling Gleam, Rock Smash, Waterfall (32UC)
TOTAL: 9MC [9->0] 42UC [613->571]

Changing Krillin's nature from Timid to Hasty -4CC [29->25]

Krilowatt [♂] Krillin
Nature: Timid (+15% Speed, +17% Accuracy, -1 Atk)
Type:

Abilities: Trace/Magic Guard/Shell Armor
Stats:
HP: 125
Atk: 2 (-)
Def: 3
SpA: 3
SpD: 3
Spe: 121 (+) (+17% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 22

Krilowatt [♂] Krillin
Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type:

Abilities: Trace/Magic Guard/Shell Armor
Stats:
HP: 125
Atk: 3
Def: 2 (-)
SpA: 3
SpD: 3
Spe: 121 (+) (+17% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 22


NEPTUNE
Neptune Learns said:
TUTOR: Magic Coat, Foul Play, Thunder Wave, Counter, Drain Punch, Foul Play, Icy Wind, Snore, Nightmare (18mc)

TM/HM: Blizzard, Zap Cannon, Whirlpool, Dream Eater, Skill Swap, Fissure, Substitute, Swagger, Mud-Slap, Focus Punch, Dig, Earthquake, Sleep Talk, Dive, Trick Room, Hyper Beam, Telekineisis, Skull Bash, Rest, Focus Blast, Brine, Rock Smash, Reflect (18mc, 28uc)
TOTAL: 36MC [36->0], 28UC [571-543]

BLUE TIPS
Blue Tips Learns said:
TUTOR: Sleep Talk, Toxic (1MC 3UC)
TOTAL: 1MC [1->0] 3UC [543->540]
BLACK STAR
Black Star Learns said:
LEVEL UP: Haze (1uc)
TUTOR: Hydro Cannon, Ice Punch, Icy Wind, Low Kick, (8uc)
TM/HM: Hidden Power (Psychic), Thief, Scald, Acrobatics, Skeep Talk, Substitute (12uc)
TOTAL: 21uc [540->519]

Changing Black Star's nature from Hasty to Mild-4CC [25->21]

Greninja [♂] Black Star
Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)
Type:

Abilities: Torrent/Protean
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 4
SpD: 3
Spe: 141 (+) (+23% Accuracy)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

Greninja [♂] Black Star
Nature: Mild (+1 SpA , -1 Def)
Type:

Abilities: Torrent/Protean
Stats:
HP:
100
Atk: 3
Def: 2 (-)
SpA: 5 (+)
SpD: 3
Spe: 122
Size Class: 3
Weight Class: 3
Base Rank Total: 21


LOCK'N LOAD
Lock'N Load Learns said:
EGG: Octazooka (2uc)
TUTOR: Icy Wind, Iron Head, Mimic, Sleep Talk, Substitution (10uc)
TM/HM: Blizzard, Flash Cannon, Waterfall, Bide (seadra) (8uc)
TOTAL: 20UC [519->499]
~
BUYING

Buying Charcoal -8CC
COST: 8CC [21->13]

NEW! POKEMON

Stealing a Ducklett from a pond and a Squirtle from koopa troopa squad and a Inkay from Suicide Squad -6CC [13->7]

Mother Goose Learns said:
Level 25 and Lower: Water Gun, Water Sport, Defog, Wing Attack, Water Pulse, Aerial Ace, Bubble Beam, Feather Dance, Aqua Ring
Egg: Air Cutter, Mud Sport, Mirror Move, Gust, Brine
TM/HM: Scald, Steel Wing, Fly, Roost, Protect

Ducklett [♀] Mother Goose
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Keen Eye/Big Pecks/Hydration (‽)
Stats:
HP:
100
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 47 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Aerial Ace
Fky
Steel Wing
Wing Attack


Air Cutter
Brine
Bubble Beam
Gust
Scald
Water Gun
Water Pulse


Aqua Ring
Defog
Feather Dance
Mirror Move
Mud Sport
Protect
Roost
Water Sport

XX|XX Moves


King Koopa Learns said:
Level 25 and Lower: Tackle, Tail Whip, Bubble, Water Gun, Withdraw, Bite, Rapid Spin, Protect, Water Pulse
Egg: Aura Sphere, Fake Out, Mirror Coat, Aqua Jet, Aqua Ring
TM/HM: Substitute, Dig, Scald, Gyro Ball, Rock Tomb

Squirtle [♂] King Koopa
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Rain Dish (‽)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 37 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/9
MC: 0
AC: 0/5

Attacks

Aqua Jet
Bite
Dig
Fake Out
Gyro Ball
Rapid Spin
Rock Tomb
Tackle


Aura Sphere
Bubble
Mirror Coat
Scald
Water Gun
Water Pulse


Aqua Ring
Protect
Substitute
Tail Whip
Withdraw

XX|XX Moves


Harley Learns said:
Level 25 and Lower: Tackle, Peck, Constrict, Reflect, Foul Play, Swagger, Psywave, Topsy-Turvy, Hypnosis, Psybeam, Switcheroo,
Egg: Camouflage, Destiny Bond,, Flatter, Power Split, Simple Beam
TM/HM: Payback, Torment, Protect, Taunt, Flamethrower

Inkay [♀] Harley
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Contrary/Suction Cups/Infiltrator (‽)
Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 39 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 12
EC: 0/6
MC: 0
AC: 0/5

Attacks

Constrict
Foul Play
Payback
Peck
Tackle


Flamethrower
Psybeam
Psywave
Simple Beam


Camouflage
Destiny Bond
Flatter
Hypnosis
Power Split
Protect
Reflect
Swagger
Topsy-Turvy

XX|XX Moves


Code:
TL;DR

486+127-42-28-3-21-20=499UC

24+5-4-4-8-6=7CC
 
Last edited:

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
http://www.smogon.com/forums/threads/asb-mentoring-program-signups.3536415/page-7#post-6670002

http://www.smogon.com/forums/thread...y-april-14th-2016.3547378/page-2#post-6917476


From the first post, you can see I took three gym tutorings. acidphoenix never replied to me and lucy went missing short afterwards, so I only tutored jayy, which you can see by the second post. As per prizes (http://www.smogon.com/forums/threads/asb-mentoring-program-signups.3536415/) I get 5UC for the mentorship. Technically I get extra 5 for it being a success, but I am forgoing that part, since I ended up making the shot, so interests are mixed.

Long story short: +5UC



http://www.smogon.com/forums/threads/asb-mentoring-program-signups.3536415/page-9#post-6810057

Toon's tutoring i still underway, but a month passed, so I will go claim the 5UC now. If he wins I claim the extra 5UC later.

+5UC


Those are all Gym mentorships I have to claim thus far. +10UC total.
 
From: http://www.smogon.com/forums/threads/battle-hall-challenge-vanillish-wafer.3577477/#post-6914435

+6 UC

From: http://www.smogon.com/forums/threads/exclaimer-vs-jayelt413.3575498/page-3#post-6919875

+15 CC (5 from Aurumoth, 6 from Mollux and its KOC), Azumarill gets +4 MC (+1 KOC), Colossoil gets +4 MC (+1 KOC), Gallade gets +3 MC, Kitsunoh gets +3 MC

From: http://www.smogon.com/forums/thread...-she-has-a-heart-in-her.3578058/#post-6919927

+1 CC; Chimchar gets +1 EC, +3 MC, +1 AC; Privatyke gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/in-its-unfading-flowers.3578193/#post-6921233

+1 CC; Privatyke gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/something-something-speed-of-ground.3578194/

+3 UC

From: http://www.smogon.com/forums/thread...imer-vs-tutee-war-anvil.3577090/#post-6921339

+9 CC, +15 UC

From: http://www.smogon.com/forums/threads/sr-vs-jayy.3578269/#post-6921530

+1 CC, +6 UC; Gallade gets +4 MC, Starmie gets +4 MC

From: http://www.smogon.com/forums/threads/8-bit-hordes-this-ad-is-everywhere.3578192/#post-6921487

+1 CC; Privatyke gets +1 EC, +4 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/threads/sr-vs-toongoon.3578279/#post-6921835

+1 CC, +6 UC; Chimchar gets +1 EC, +3 MC, +1 AC; Privatyke gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/sr-vs-fmd-aka-sir-dudesalot.3578385/#post-6924490

+1 CC, +3 UC; Malamar gets +4 MC

From: http://www.smogon.com/forums/threads/sr-dead-inside.3578414/#post-6925699

+1 CC, +3 UC; Clefairy gets +1 EC, +3 MC, +1 AC


Spending 4 UC to give Chimchar 4 AC.
Spending 1 UC to give Privatyke 1 AC.
Buying Inversion Charm for 8 CC.
Buying Relic Crown for 8 CC.
Buying Everstone for 15 CC.
Buying Metal Coat for 8 CC.
Buying 4 Exp Shares for 16 CC total.
Megolia

3 --> 7 MC

Frykt

3 --> 7 MC

Elxith

5 --> 12 MC

Kao

0 --> 3 MC

July

3 --> 9 EC (EVOLVE)
11 --> 17 MC
3 --> 5 AC (UNLOCK)

Learns Mach Punch upon evolution.

Fisty McFistFace

1 --> 6 EC (EVOLVE)
3 --> 16 MC --> 0 MC
1 --> 5 AC (UNLOCK)

Learns Night Slash and Constrict upon evolution.
Learns Brick Break (2 MC), Foul Play (1 MC), Giga Impact (2 MC), Low Kick (2 MC), Low Sweep (2 MC), Poison Jab (2 MC), Rest (2 MC), Sleep Talk (2 MC), Thief (1 MC). 16 MC total.

Cbrevan

0 --> 4 MC

Prince

3 --> 7 MC

Lumen

8 --> 9 EC (EVOLVE)
13 --> 16 --> 0 MC
4 --> 5 AC (UNLOCK)

Learns Metronome upon evolving.

Learns Counter (2 MC), Dig (2 MC), Endure (2 MC), Fire Blast (2 MC), Meteor Mash (1 MC), Moonblast (1 MC), Psychic (2 MC), Shadow Ball (2 MC), Stealth Rock (2 MC). 16 MC total.


Monferno [♀] [July]
Types: Fire / Fighting
Abilities: Blaze / Iron Fist (✓)
Nature: Naive (+Speed, +Accuracy, -Special Defense)
Stats:
HP:
100
Atk: 3
Def: 2
SpA: 3
SpD: 1 (-)
Spe: 94 (+15% Accuracy)
Size Class: 2
Weight Class: 2
Base Rank Total: 16
EC: 9/9
MC: 17
AC: 5/5
Attacks:
Counter
Dig
Ember
Encore
Fake Out
Fire Blast
Flame Wheel
Focus Punch
Fury Swipes
Grass Knot
Leer
Mach Punch
Nasty Plot
Protect
Scratch
Substitute
Taunt
Thunder Punch
Torment


Arghonaut [♀] [Fisty McFistFace]
Types: Water / Fighting
Abilities: Unaware / Iron Fist (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 5 (+)
Def: 3
SpA: 2 (-)
SpD: 4
Spe: 75
Size Class: 3
Weight Class: 5
Base Rank Total: 21
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Aqua Jet
Arm Thrust
Brick Break
Bubble
Chip Away
Circle Throw
Constrict
Cross Chop
Dive
Drain Punch
Earthquake
Endure
Focus Punch
Foul Play
Giga Impact
Gunk Shot
Ice Punch
Infestation
Knock Off
Low Kick
Low Sweep
Mach Punch
Night Slash
Poison Jab
Protect
Recover
Rest
Revenge
Rock Blast
Sleep Talk
Smokescreen
Substitute
Taunt
Thief
Torment
Venoshock
Waterfall
Wrap
Yawn


Clefable [♀] [Lumen]
Types: Fairy
Abilities: Cute Charm / Magic Guard / Unaware (✓)
Nature: Quiet (+Special Attack, -Speed, -Evasion)
Stats:
HP:
100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 52 (-10% Evasion)
Size Class: 3
Weight Class: 3
Base Rank Total: 17
EC: 9/9
MC: 0
AC: 5/5
Attacks:
After You
Aromatherapy
Bestow
Charm
Copycat
Cosmic Power
Counter
Covet
Dazzling Gleam
Defense Curl
Dig
Disarming Voice
Double Slap
Encore
Endure
Fire Blast
Follow Me
Growl
Healing Wish
Heal Pulse
Ice Beam
Magical Leaf
Meteor Mash
Metronome
Mimic
Minimize
Moonblast
Pound
Protect
Psychic
Shadow Ball
Sing
Stealth Rock
Substitute
Sweet Kiss
Thunderbolt
Wake Up Slap
Wish


46 --> 22 CC (+31, -55)
7 --> 44 UC (+42, -5)
 
Last edited:
Battle Pike
Gale Wing Srock: 3 CC, 15 KOC
Gardevoir: 2 KOC
Sableye: 2 KOC
Dividing the KOC as Gardevoir 9, Sableye 3, Syclant 3.
=> Gardevoir: 11 KOC, Sableye: 5 KOC, Syclant: 3 KOC
4v4 vs Rediamond
Gale Wing Srock +3CC
Slowking 3MC/1KOC
Sableye 3MC/2KOC
Gardevoir 3MC/1KOC
Equip Talonflame 3CC + Amulet Coin = 4 CC
SR Battle vs Eternal Drifter
Gale Wing Srock gets 1 CC and 6 UC
Jynx gets 3 MC and 2 KOC
Mr. Mime gets 3 MC and 2 KOC
Anime Style Simulator: Chili battle
Gale Wing Srock +6CC and +10UC, 1 Pansage, 1 Leaf Stone
Rhydon 3EC/6MC/3AC/1KOC
Onix 3EC/6MC/3AC/3KOC
Necturine 3EC/6MC/3AC/1KOC
1v1 FE Flash vs Jayy
Gale Wing Srock: 1 CC
Mr. Mime gets 3 MC and 3 KOC
2v2 SR Flash vs Smashlloyd
Gale Wing Srock gets 1 CC and 6 UC
Jynx gets 3 MC and 2 KOC
Mr. Mime gets 3 MC and 2 KOC
3v3 FE Battle vs Zarator
Gale Wing Srock: 2 CC
Aurumoth: 3 MC, 1 KO
Gardevoir: 3 MC
Kitsunoh: 3 MC, 2 KO
Spending said:

Gardevoir [Jenny] [F]
______________________

  • Gets 11 KOC + 6 MC + 1 KOC => 18 MC. Converting 7 UC to MC.
  • Learns Hypnosis as Level up move for 1 MC.
  • Learns Ally Switch and Grudge as Egg moves for 4 MC (2 MC each).
  • Learns Helping Hand, Wonder Room, Heal Bell, Swift and Nightmare as Tutor move for 10 MC (2 MC each).
  • Learns Telekinesis as Prev Gen TM move for 2 MC.
  • Learns Toxic, Frustration, Psyshock and Rain Dance as TM moves for 8 MC (2 MC each).
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Ayaan | Sableye (M)
________________________
  • Gets 5 KOC + 3 MC + 2 KOC => 10 MC.
  • Learns Recover as Prev Gen Tutor move for 2 MC.
  • Learns Spite as Tutor move for 2 MC.
  • Learns Protect, Snarl, and Frustration as TM moves for 6 MC (2 MC each).
  • Total Counters: 0 MC, 5 AC, 0 KOC.

Syclant (F)
______________
  • Gets 3 KOC, converting the KOC to MC and using 1 saved MC.
  • Learns Toxic and Stone Edge as TM moves for 4 MC (2 MC each).
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Queen Chrysalis | Aurumoth (F)
_______________________________
  • Gets 3 MC and 1 KOC. Converting the KOC to MC.
  • Learns Wonder Room and Telekinesis as TM moves for 4 MC (2 MC each).
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Face/Off | Kitsunoh (M)
_______________________________
  • Gets 3 MC and 2 KOC. Converting KOC to MC. Using 2 saved MC. Converting 5 UC to MC.
  • Learns Yawn as an Egg move for 2 MC.
  • Learns Hyper Beam, Dark Pulse, Safeguard, Aerial Ace and Spite as TM and Tutor moves for 8 MC (2 MC each).
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Sammy | Slowking (F)
_______________________________
  • Gets 3 MC and 1 KOC. Converting the KOC to MC.
  • Learns Incinerate as TM move for 2 MC.
  • Learns Dynamic Punch as Prev Gen Tutor move for 2 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Jynx (F) |
____________
  • Gets 6 MC and 4 KOC. Converting the KOC to MC.
  • Learns Rain Dance as TM moves for 2 MC.
  • Learns Water Gun, Hyper Voice, Curse and Role Play as Tutor moves for 8 MC (2 MC each).
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Meme (F)
____________

  • Gets 9 MC and 7 KOC. Converting the KOC to MC.
  • Learns Trick and Safeguard as Level up moves for 2 MC (1 MC each).
  • Learns Rain Dance as TM move for 2 MC.
  • Learns Power Split, Nasty Plot and Wake Up Slap as Egg moves for 6 MC (2 MC each).
  • Learns Snore, Metronome and Wonder Room as Tutor moves for 6 MC (2 MC each).
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Rambo | Rhydon (M)
_______________________________
  • Gets 3EC/6MC/3AC 9 MC/1KOC. Converting KOC to MC. Using 2 Saved MC.
  • Learns Fire Punch, Ice Punch, Thunder Punch, Iron Tail, Superpower and Outrage as Tutor moves for 12 MC.
  • Total Counters: 9 EC, 0 MC, 5 AC, 0 KOC.

Steelix [Scourge] (M)
____________________

  • Gets 3EC/6MC/3AC 9 MC/3KOC. Converting KOC to MC. Converting 1 UC to MC.
  • Learns Block, Dragon Pulse as Tutor moves for 4 MC.
  • Learns Self Destruct and Mud-Slap as Egg/ Prev Gen moves for 4 MC.
  • Learns Hyper Beam, Rock Polish and Hidden Power (Grass) as TM move for 6 MC.
  • Total Counters: 6 EC, 0 MC, 5 AC, 0 KOC.

Necturine (Female)
_________________
  • Gets 3EC/6MC/3AC/1KOC. After two ECs, the EC and AC are maxed so Necturine gets +1 MC.
  • Converting KOC to MC. Total MC: 7 + 1 = 8
  • Evolving Necturine.

Necturine (Female)
Types: Grass/Ghost
Abilities: Anticipation / Telepathy (H)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 3
Spe: 44 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 6/6
MC: 8
AC: 5/5
Attacks:
Level Up

Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Shadow Ball
Pain Split
Forest's Curse
Power Whip

Egg
Sketch
Leaf Blade
Future Sight
Ingrain
Leaf Storm

TM/HM
Protect
Solar Beam
Infestation
Thief
Payback
Torment
Substitute
Psychic
Grass Knot
Rest
Sleep Talk
Double Team

Tutor
Giga Drain
Skill Swap
Synthesis
Worry Seed
Gravity
Knock Off

Necturna (Female)
Types: Grass/Ghost
Abilities: Forewarn / Telepathy (H)
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Stats:
HP:
90
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 5
Spe: 70 (-)
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Level Up

Leer
Vine Whip
Absorb
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-o-Wisp
Hex
Shadow Ball
Pain Split
Forest's Curse
Power Whip

Still to get: Horn Leech, Natural Gift

Egg
Sketch
Leaf Blade
Future Sight
Ingrain
Leaf Storm

Still to get: Curse, Gravity, Nightmare, Swift

TM/HM
Protect
Solar Beam
Infestation
Thief
Payback
Torment
Substitute
Psychic
Grass Knot
Rest
Sleep Talk
Double Team

Still to get: Calm Mind, Toxic, Hidden Power, Telekinesis, Frustration, Return, Facade, Attract, Round, Energy Ball, Shadow Claw, Giga Impact, Flash, Stone Edge, Psych Up, Dream Eater, Swagger, Secret Power, Nature Power, Confide, Cut.

Tutor
Giga Drain
Skill Swap
Synthesis
Worry Seed
Gravity
Knock Off

Still to get: Bind, Covet, Seed Bomb, Snatch, Snore, Spite, Trick

  • Learns Thunder Fang, Poison Fang and Super Fang for free on evolution.
  • Learns Snatch as Tutor move for 2 MC.
  • Learns Giga Impact, Stone Edge and Shadow Claw as TM moves for 6 MC.
  • Converting 1 UC to MC. Learns Horn Leech as Level up move for 1 MC.
Buying a Pichu and a Pansage for 4 CC.

Pichu [F] [-]
Nature: Rash
Type: Electric

[Abilities]
Static (Passive)
Lightningrod (Passive) (H) (Locked)
[Stats]
HP: 80
Atk: 2
Def: 1
SpA: 3+
SpD: 1-
Spe: 60
Size Class: 1
Weight Class: 1
Base Rank Total: 10​

EC: 0/9
MC: 0
AC: 0/5

[Moves] [16|X]
Thunder Shock
Charm
Tail Whip
Thunder Wave
Sweet Kiss
Nasty Plot

Bide
Encore
Endure
Fake Out
Volt Tackle

Thunderbolt
Volt Switch
Grass Knot
Thunder
Protect​

Pansage [M] [-]
Nature: Hasty
Type: Grass

[Abilities]
Gluttony (Passive)
Overgrow (Passive) (H) (Locked)
[Stats]
HP: 90
Atk: 3+
Def: 1-
SpA: 2
SpD: 2
Spe: 74 (+) (+13% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13​

EC: 0/6
MC: 0
AC: 0/5

[Moves] [20|X]
Scratch
Play Nice
Leer
Lick
Vine Whip
Fury Swipes
Leech Seed
Bite
Seed Bomb
Torment

Bullet Seed
Leaf Storm
Low Kick
Grass Whistle
Nasty Plot

Energy Ball
Dig
Payback
Shadow Claw
Protect​

Purchasing an Odd Incense for 8 CC, a Shell Bell for 8 CC, a RageCandyBar for 6 CC, a set of Dream Balls(4x 1 CC each), a Dire Hit for 2 CC, two Paralyze Heals for 2 CC, a X Accuracy for 2 CC and a Full Heal for 2 CC.

Total CC: 156 + 3 + 3 + 1 + 1 + 6 - 4 - 8 - 8 - 6 - 4 - 2 - 2 - 2 - 2 = 132 CC
Total UC: 380.5 + 6 + 10 + 6 - 7 - 5 - 1 - 1 = 388.5 UC
 
Last edited:
2 CC


Tauros' KOC goes into MC for a total of 4. Learns Double-Team and Wild Charge.

Cresselia gets 3 MC. Learns Substitute (TM) and stocks one MC.

Slowbro gets 3 MC. Learns Withdraw (Level Up) and Blizzard.



Now, Slowbro was sent out, but recalled immediately after. I am not sure if Toon made a mistake when he didnt include it in the prizes, so just disregard Slowbro's claim if he isnt supposed to get anything.

This failure

+2 CC

Koffing (Now a Weezing after another claim) gets 3 MC, 2 of which are used to learn Fire Blast. 1 is stocked.
1 CC

1 CC

Dratini (Now a Dragonair after another claim) gets a total of 2 EC, 2 AC, 4 MC and 4 KOC from the two battles. The 4 KOC go into MC for a total of 8, are stocked for now.
 
Last edited:
From here, I receive 9CC. 03CC + 09CC = 12CC.

I also forgot to mention, with the 12CC in mind, I'll be claiming three new Pokémon.


Carvanha [♂] [Jawbreaker]
Types: Water/Dark
Abilities: Rough Skin / Speed Boost (H)
Nature: Naive (Spe*1.15, +13% accuracy, -1 SpD)
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1
SpA: Rank 3
SpD: Rank 0 (-)
Spe: 75 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 2 HP + 3 Atk + 1 Def + 3 SpA + 1 SpD + 3 Spe = 13
EC:
0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bite, Leer, Rage, Focus Energy, Scary Face, Crunch, Ice Fang, Screech, Swagger, Aqua Jet
Egg
Brine, Destiny Bond, Double-Edge, Hydro Pump, Thrash
TM/HM
Toxic, Taunt, Protect, Return, Thief


Petilil [♀] [Green Hill]
Types: Grass
Abilities: Chlorophyll / Own Tempo / Leaf Guard (H)
Nature: Quirky (Neutral)
Stats:
HP: 90
Atk: Rank 2
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 30
Size Class: 1
Weight Class: 1
Base Rank Total: 2 HP + 2 Atk + 2 Def + 3 SpA + 2 SpD + 2 Spe = 13
EC:
0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Absorb, Growth, Leech Seed, Sleep Powder, Mega Drain, Synthesis, Magical Leaf, Stun Spore
Egg
Charm, Endure, Grass Whistle, Healing Wish, Worry Seed
TM/HM
Toxic, Hidden Power, Sunny Day, Protect, Solar Beam


Mudkip [♂] [Spew]
Types: Water
Abilities: Torrent / Damp (H)
Nature: Lonely (+1 Atk, -1 Def)
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 40
Size Class: 1
Weight Class: 1
Base Rank Total: 2 HP + 3 Atk + 2 Def + 2 SpA + 2 SpD + 2 Spe = 13
EC:
0/9
MC: 0
AC: 0/5
Attacks:
Level Up
Growl, Tackle, Mud-Slap, Water Gun, Bide, Foresight, Mud Sport, Rock Throw
Egg
Avalanche, Bite, Counter, Ice Ball, Mirror Coat
TM/HM
Protect, Rain Dance, Return, Dig, Rock Tomb


12CC - 02CC - 02CC - 02CC = 06CC
 
Last edited by a moderator:

cityscapes

Take care of yourself.
is a Tiering Contributoris a Community Contributor Alumnus
I just completed a Battle Hall run. The results can be found here: http://www.smogon.com/forums/thread...-silver_lucario42.3577977/page-2#post-6922231
I obtained 6 CC and 9 KOC from that battle. Using this KOC, I will unlock my Rufflet's Hidden Ability and teach it some moves.
Fly [HM]
Air Slash [Level Up]
Brave Bird [Level Up]

Before:

Rufflet (M) **Storm
Abilities: Keen Eye, Sheer Force, [Hustle]
Type: Normal/Flying -- Normal STAB, +1 BAP on attacks that match the type of the arena after 3 turns, Thrash and Outrage can't be stopped by attacks; Flying STAB, immunity to Ground moves and Arena Trap, always hits with Dig or Dive, immunity to Dive when the opponent's size is less than 4, can hit Bounce/Fly/Sky Drop Pokémon with moves that can hit any target, like Acrobatics
MC: 0 AC: 0/5 EC: 0/6
Size: 1 | Weight: 2
Stats:
100 HP
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 69+
Acc: +11%
BRT: 14
Hasty Nature (+Spe, -Def, +Acc)
Moves:
[Level Up] Peck, Leer, Fury Attack, Wing Attack, Hone Claws, Scary Face, Aerial Ace
[Egg] NO MOVES
[TM/HM] Sky Drop, U-Turn, Double Team, Shadow Claw, Rest
[Tutor] Heat Wave, Snore, Superpower, Tailwind, Sleep Talk

After:

Rufflet (M) **Storm
Abilities: Keen Eye, Sheer Force, Hustle
Type: Normal/Flying -- Normal STAB, +1 BAP on attacks that match the type of the arena after 3 turns, Thrash and Outrage can't be stopped by attacks; Flying STAB, immunity to Ground moves and Arena Trap, always hits with Dig or Dive, immunity to Dive when the opponent's size is less than 4, can hit Bounce/Fly/Sky Drop Pokémon with moves that can hit any target, like Acrobatics
MC: 0 AC: 5/5 EC: 0/6
Size: 1 | Weight: 2
Stats:
100 HP
Atk: 3
Def: 1-
SpA: 2
SpD: 2
Spe: 69+
Acc: +11%
BRT: 14
Hasty Nature (+Spe, -Def, +Acc)
Moves:
[Level Up] Peck, Leer, Fury Attack, Wing Attack, Hone Claws, Scary Face, Aerial Ace, Brave Bird, Air Slash
[Egg] NO MOVES
[TM/HM] Sky Drop, U-Turn, Double Team, Shadow Claw, Rest, Fly
[Tutor] Heat Wave, Snore, Superpower, Tailwind, Sleep Talk

In addition, I would like to spend 2 CC to buy a Magnemite, and 2 more to buy a Gulpin:

Magnemite **Area 51
Abilities: Sturdy, Magnet Pull, [Analytic]
Type: Steel/Electric -- Electric STAB, immune to paralysis, Steel STAB, immune to Sandstorm, Poison moves, and Toxic status (unless corroded by acidic move)
MC: 0 AC: 0/5 EC: 0/9
Size: 1 | Weight: 1
Stats:
80 HP
Atk: 1-
Def: 3
SpA: 4+
SpD: 2
Spe: 45
BRT: 13
Modest Nature (+SpA, -Atk)
Moves:
[Level Up] Metal Sound, Tackle, Thunder Shock, Supersonic, Sonic Boom, Thunder Wave, Magnet Bomb, Spark, Mirror Shot
[Egg] NO MOVES
[TM/HM] Thunderbolt, Flash Cannon, Protect, Double Team, Volt Switch
[Tutor] Endure, Electroweb, Magic Coat, Substitute, Signal Beam


Gulpin (F) **Omnom
Abilities: Liquid Ooze, Sticky Hold, [Gluttony]
Type: Poison
MC: 0 AC: 0/5 EC: 0/6
Size: 1 | Weight: 2
Stats:
100 HP
Atk: 2
Def: 3+
SpA: 2
SpD: 2
Spe: 34-
BRT: 13
Evasion: -10%
Relaxed Nature (+Def, -Spe, -Eva)
Moves:
[Level Up] Yawn, Poison Gas, Pound, Sludge, Amnesia, Acid Spray, Encore, Toxic
[Egg] Pain Split, Gunk Shot, Dream Eater, Destiny Bond, Acid Armor
[TM/HM] Protect, Venoshock, Rock Smash, Shadow Ball, Sludge Bomb

Totals:
Rufflet: 0 KOC > 9 KOC > 5 AC + 4 MC > 5 AC + 0 MC + 3 new moves
Me: 0 CC > 6 CC > 4 CC > 2 CC
 
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