Prize Claiming Thread MkII (MAQ March #10223)

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Claiming 1CC from here > 12CC.

Momo the Porygon receives 1EC/2MC/1AC/1LEC/1KOC.

Claiming 1CC from here > 13CC.

Momo the Porygon receives 1EC/2MC/1AC/1LEC > 2EC/4MC/2AC/2LEC/1KOC.
The 2LEC go into EC, and the 1KOC goes into MC > 4EC/5MC/2AC. The resulting 5MC are spent on Tri Attack (Lv. 50), Bide (TM) and Skull Bash (TM). Final: 4EC/0MC/2AC.

Say'ri the Mawile receives 4MC > 5MC.
4MC are spent on Stone Edge (TM) and Rock Smash (TM). Final: 1MC.

Claiming 16CC from here > 29CC.

Nohr the Pangoro receives 24KOC.
These are spent on Endeavor (Tutor), Superpower (Tutor), Dual Chop (Tutor), Frustration (TM), Brick Break (TM), Facade (TM), Thief (TM), Retaliate (TM), Giga Impact (TM), Rock Slide (TM), X-Scissor (TM) and Power-Up Punch (TM). Final: 0MC/0KOC. 1UC is spent on Crunch (Lv. 42). Other final: 85UC.
 
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Claims:
Reffing:
Mowtom vs. nightblitz42
Toon vs. Ooraloo

Battling:
[Battle Hall] Charizard
[vs. ZhengTann] Necturine
[vs. TorterraX] Gabite

Trainer Emily:
Gains: 4 CC, 6 UC.

CC: 10 + 4 = 14
UC: 0 + 6 = 6

Charizard:
Gains: 3 KOC.

MC: 0 + 3 (KOC) - 3 = 0
Move Purchases said:
(1 CC) Fire Spin (Level-Up)
(2 CC) Fly (HM)

Gabite:
Gains: 3 MC, 1 AC, 1 KOC.

MC: 0 + 3 + 1 (KOC) - 4 = 0
AC: 4 + 1 = 5
Gabite evolves into Garchomp!
Garchomp unlocks Rough Skin!
Move Purchases said:
(Free) Fire Fang (Pre-26 Level-Up as Garchomp)
(2 CC) Aqua Tail (Move Tutor), Endure (Past-Gen TM)

Garchomp [♂]
Nature: Adamant (+1 Atk, -1 SpA)
Types:

Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground STAB: immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.​

Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Stats:
HP: 110
Atk: 6
Def: 3
SpA: 2
SpD: 3
Spe: 102
Size Class: 4
Weight Class: 4
Base Rank Total: 22​

Mega Garchomp [♂]
Nature: Adamant (+1 Atk, -1 SpA)
Types:

Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Ground STAB: immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Sand Veil: This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
Rough Skin: When struck with a contact attack, this Pokemon's abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.
Sand Force: This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.
Stats:
HP: 110
Atk: 8
Def: 4
SpA: 4
SpD: 3
Spe: 92
Size Class: 4
Weight Class: 4
Base Rank Total: 26​
EC: 9/9
MC:
0
AC: 5/5

Attacks:
PHYSICAL
Aerial Ace
Aqua Tail
Body Slam
Dig
Dragon Claw
Dual Chop
Earthquake
Fire Fang
Iron Head
Outrage
Rock Tomb
Sand Tomb
Shadow Claw
Slash
Stone Edge
Tackle
Take Down
Thrash

SPECIAL
Dragon Rage
Flamethrower

STATUS
Endure
Sand Attack
Sandstorm
Scary Face
Toxic​

Necturine:
Gains: 1 EC, 3 MC, 1 AC, 1 KOC.
EC: 0 + 1 = 1
MC: 0 + 3 + 1 (KOC) = 4
AC: 0 + 1 = 1
 
Earth Traveler: Adamant Feraligator should have Rank 5 attack. Grimer should have 21 speed since -spe natures always round down. Teleport is not a current generation TM for Exeggcute and fresh mons can only start with current gen TMs. Kangakshan should have a BRT of 18 not 13. You will also need to post Kangaskhan's mega profile for approval should you ever buy its mega stone, so it might pay to edit that in for me to approve now ready for when you buy the item. Please fix these errors and let me know but for now Not Approved. Also LARGE CLAIM for the amount of new mons. EDIT: Approved
Exclaimer: Good job on DNite. Approved
Toon: Approved
Ooraloo: Iron Tail is not a current generation TM for Turtwig, it will need to pick another. Fennekin gets to take 1 tutor move to fill the gap in its egg move pool. Also do I sense someone in early planning to take Ground Gym? Either way please VM me with what moves you have taken instead once you've edited and I'll change this but for now Not Approved LARGE CLAIM EDIT: Approved
Matezoide: Sorry about that bud, I'll look after you know mkay? Approved
TorterraX: All moves other than LU now only cost 2 MC, so Turtwig still has 1 MC in the bank. Kirlia has 58 speed with a +spe nature, as they always round up. It only had a 6% accuracy boost though. Nohface technically has Levitate as a Hidden Ability as well, its mostly semantics since it evolves into a mon with a different Hidden Ability. Endure is not a current Gen TM so Nohface cannot start with it. Please make these fixes and let me know when they are done so I may change this but for now Not Approved EDIT: Approved
Rainman Legends: Approved
Snarguffle: Your Beedrill should have 0 MC remaining after those purchases. Please make this change as you apply the claim Approved
Silver_Lucario42: Approved
YellowAdminSilver: What does Pangoro even X-Scissor with? Approved
Texas Cloverleaf: Approved
Frosty: Approved
DeathWriter: Approved

11*0.3 + 2*0.5 + 1 = 5.3 UC -> 33.7 UC
 
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ZhengTann

Nargacuga
is a Forum Moderator Alumnus
A triples that stopped halfway and had to be rebooted earned me 3 CC. [CC: 34+3= 37]
Charla the Starmie earned 4 MC including the 1 KOC, to be spent learning Waterfall (ORAS TM) and Take Down (past-gen TM).
Elfman the Camerupt earns 3 MC, with the KOC going to CC [CC: 37+1 = 38]. With 1 stockpiled MC, he learns Echoed Voice and Strength (2 ORAS TM/HMs). [MC: 1+3-4 = 0]
Koneko Toujou the Absol earns 2 MC and 1 AC. MC will be spent learning Counter (past-gen Tutor). [AC: 3+1 = 4]
Yuuto Kiba the Gallade earns 3 MC, plus 1 already stockpiled to learn Work Up (past-gen TM) and Wonder Room (ORAS Tutor). [MC: 1+3-4 = 0]
Gogmagog's Right the Cradily earns 3 MC, stockpiling 1 and spending 2 to learn Confide (ORAS TM). [MC: 0+3-2 = 1]

A tilted flashmatch earned me 1 CC. [CC: 38+1 = 39]
Leatherback the Tirtouga earned 1 AC, 1 EC, and 3 MC, stockpiling all. [EC: 0+1 = 1] [MC: 0+3 = 3] [AC: 0+1 = 1]

A second flashmatch earned me 1 CC. [CC: 39+1 = 40]
Otachi the Archeops earns 3 MC, stockpiling 1 and spending 2 to learn Hone Claws (ORAS TM). [MC: 0+3-2 = 1]
Leatherback the Tirtouga earned 1 AC, 1 EC, and 3 MC, stockpiling all again. [EC: 1+1 = 2] [MC: 3+3 = 6] [AC: 1+1 = 2]

Self-Approved.

Summary:
CC: 40

Starmie - Charla (U)

Charla is Wendy's closest friend and confidante since Daycare. Witty, and quick to learn the ways of the world, Charla did not trust Zheng at first sight, naturally, and disapproves of Natsu and Gray's loud brawls every other minute they were together. Charla looks out for Wendy, not afraid to stand up to bigger, meaner Pokemons, and its that precise quality she sees in Zheng's group that warms her up to the team. Charla is very touchy, resisting most physical contacts except with Wendy, retaliating with swift hit-and-run tactics whenever approached thus.

The sudden disappearance of Wendy as soon as the monastery is founded shook Charla up. But, the resulting search finally convinced her that her best friend is no longer the helpless, naive pup of the past. She still watches over Wendy, though, and she looks forward into their shared future in the family with a bright hope - so long as her eyes don't roll at the antics of the boys.

Nature: Modest (+1 SpA, -1 Atk)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from to 5 per action.

Psychic type: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.

Abilities:
Ability 1: Illuminate
Type: Toggle
This Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Multiple Illuminates do not stack. (Command: Enable/Disable Illuminate)

Ability 2: Natural Cure
Type: Passive
This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

Ability 3: Analytic (DW Unlocked)
Type: Passive
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 4

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Aurora Beam
Barrier
Bide
Blizzard
Brine
Bubblebeam
Camouflage
Confuse Ray
Cosmic Power
Dazzling Gleam
Dive
Double Team
Dream Eater
Endure
Flash Cannon
Grass Knot
Harden
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Light Screen
Magic Coat
Minimize
Pain Split
Power Gem
Protect
Psychic
Psyshock
Rain Dance
Rapid Spin
Recover
Reflect
Reflect Type
Rest
Scald
Signal Beam
Skill Swap
Skull Bash
Sleep Talk
Substitute
Supersonic
Surf
Swift
Tackle
Take Down
Telekinesis
Teleport
Thunder
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Trick
Trick Room
Twister
Water Gun
Water Pulse
Waterfall
Whirlpool
Wonder Room
Zap Cannon
Camerupt - Elfman (M)

"Hey mon," is probably Elfman's QOTD, all day, everyday. His easy-going attitude is reflective of his species' nature - slowly pacing on with the simple pleasures of daily life. Or so it seems. Elfman is as stubborn as they come - in fact, he got into a tussle with Natsu just because they wanted to cross the same (outer) side of the ledge. It took Gray's help to wrestle him down (a fact all but Gray is unhappy about) but Zheng's capture brought him into the family. Being slow to anger doesn't mean Elfman is slow on the uptake, but it does mean that he's slow to cooldown after he gets really riled up.

Having a family to be with changes Elfman - he is becoming more and more a stolid guardian than a laid-back jock. Steadfast to the point of tactless, he will not give way if he feels that his family is threatened. He is especially protective of Mirajane, and will often go out of his way to help her in any way perceived possible.

Being able to mega-evolve is something Elfman cherish. For one thing, he actually can take life at a slower pace because of that. For another, he punched harder, meaning he can force his opponents to dance for him, per se, but eventually they'll have to duke it out like "real mons" if they want to win.

Nature: Quiet (+1 SpAtk, -15% Speed, -10% evasion)

Type:
Fire type: Fire STAB; immune to burn status.

Brighten Command said:
For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Ground type: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Ability 1: Magma Armour
Type: Passive
Elfman has a strong, heated armor that makes it incapable of being frozen. His armor also reduces the Base Attack Power of all incoming attacks by one (1).

Ability 2: Solid Rock
Type: Passive
Elfman’s solid body and durable constitution causes the Base Attack Power of incoming super-effective attacks to be reduced by two (2).

Ability 3: Anger Point (DW Unlocked)
Type: Passive
When struck with a critical hit, Elfman becomes enraged and its Attack rises to maximum (Stage 6). However, his Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches the Pokemon's natural Attack stage. Critical hits from self-targeting moves do not activate Anger Point.


Ability 4: Sheer Force (Mega-Evo)
At default, Elfman energizes all his attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). That way, the Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 34 (40/1.15)
Size Class: 4
Weight Class: 6
CRT: 19

Stats (Mega-Evo):
HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 7 (+)
SpD: Rank 4
Spe: 17 (20/1.15)
Size Class: 4
Weight Class: 7
BRT: 23

EC: 6/6 Evolution at 6
MC: 1
AC: 5/5

Attacks:
After You
Amnesia
Ancient Power
Attract
Body Slam
Bulldoze
Captivate
Confide
Curse
Defense Curl
Dig
Double Team
Double-Edge
Earth Power
Earthquake
Echoed Voice
Ember
Endure
Eruption
Facade
Fire Blast
Fissure
Flame Burst
Flame Charge
Flamethrower
Flash Cannon
Focus Energy
Frustration
Giga Impact
Growl
Heat Wave
Hidden Power Grass
Hyper Beam
Incinerate
Iron Head
Lava Plume
Magnitude
Mimic
Mud Bomb
Mud-Slap
Overheat
Protect
Rest
Return
Roar
Rock Polish
Rock Slide
Rock Tomb
Rollout
Sandstorm
Sleep Talk
Solar Beam
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Swallow
Tackle
Take Down
Toxic
Will-O-Wisp
Yawn

Koneko Toujou, "Hellcat" - Absol (F)

Known as the rare, unwanted Disaster Pokemon, and a descendant of Lou's Absol - whose Trainer was gone missing for too long, with disquieting rumours, Koneko was not welcomed in the ASB community. Even the shelter shunned her, for fear of attracting ill luck. Most veteran Trainers do not share the superstition, but her small form, frailer than even most of her kind made most hesitate to take her in, until Tanner found her. She is scarred by the treatment from those around her, and is very reluctant to open up to anyone. Rias is the first to be able to touch her without her shying away, and it seems Tanner is making some slight progress.

Koneko remained carefully distant from everyone around her, but she remains loyally by Rias' side. For one thing, she has nowhere else to go if she leaves Rias' peerage, and for another, being with them for so long had her coming to see them closer to family more than anything. She still thinks Issei is a pervert, and occasionally knocks him to his place whenever he has lecherous thoughts - something she can easily detect in him.


Nature: Modest (+SpAtk, -Atk) - also very timid

Type:
Dark type: Dark STAB; Koneko is very serious about putting lechers in their right place. She ignores Attract and Confusion status entirely when using her natural Dark-type damaging and non-damaging attacks.

Abilities:
Ability 1: Pressure
Type: Passive
Koneko's quiet, tense, presence fills the air with intense anxiety, and any damaging or status attack launched at her costs the attacking Pokemon two (2) more energy to perform.

Ability 2: Super Luck
Type: Passive
Koneko can manipulate her aura to increase his critical hit levels one stage above other Pokemon, making normal moves inflict critical hits 12.5% of the time and high critical hit moves inflict critical hits 50% of the time.

Ability 3: Justified (Hidden)
Type: Passive
Koneko's touki reacts to similarly dark energies. When hit by a Dark-type move, Koneko's attack will increase by one (1) stage. A boost gained this way will be maintained at the end of each round.


Ability 4: Magic Bounce (Mega-Evo only)
Type: Passive
In Mega-Evolution forme, Koneko can manipulate the dark senki to ward off non-damaging attacks as soon as they are launched, reflecting them back at the user.

Stats:
HP: 100
Atk: Rank 4 (-)
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 75

Size Class: 3 (actually more of a 2 since she's quite small compared to the rest of the Absol species)
Weight Class: 3
BRT: 18

Stats (Mega-Evo):
HP: 100
Atk: Rank 5 (-)
Def: Rank 2
SpA: Rank 5 (+)
SpD: Rank 2
Spe: 115

Size Class: 3
Weight Class: 3
BRT: 21

MC: 0
AC: 4/5

Attacks:
Aerial Ace
Assurance
Baton Pass
Bite
Body Slam
Bounce
Counter
Detect
Double Team
Endure
Feint
Feint Attack
Hex
Incinerate
Leer
Magic Coat
Me First
Mean Look
Megahorn
Night Slash
Payback
Perish Song
Play Rough
Punishment
Pursuit
Quick Attack
Razor Wind
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Sandstorm
Scratch
Shadow Claw
Slash
Stone Edge
Sucker Punch
Sunny Day
Swords Dance
Taunt
Thief
Thief
Thunder
X-Scissor
Zen Headbutt
Yuuto Kiba, "Holy Demonic Swordsman" - Gallade (M)

A Ralts whose friends have been swept away by an unnatural rainstorm, Yuuto is the only survivor - saved by Rias. Captured by Tanner, he is originally unwilling to be forced into Rias' peerage, but Erza, Zheng's Stratagem, is the first to give him a channel for his purpose - the art of sword-fighting and the ways to become stronger. He follows after Erza as a pupil after a mentor, learning how to fight with both mind and blade, while staying beside Rias for another shot at a new life. Still, he cannot forget his past - how a Tornadus and a Thundurus had destroyed his friends and home.

He is pretty much the male counterpart to Akeno, a gentlemanly Knight who only draws his blades when provoked. Issei's arrival finally meant he has another male to spar and talk with, and despite their differences, they befriended each other with a common oath to always protect the females in Rias' peerage.


Nature: Impish (+Def, -SpAtk) - sparklingly charming and polite, but devoted inside

Type:
Psychic type: Psychic STAB; Yuuto's determination means he can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting type: Fighting STAB: Yuuto's techniques allow him to ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:
Ability 1: Steadfast
Type: Passive
If Yuuto is out-flinched, he puts on a burst of extra Speed by one (1) stage, maintained at the end of each round.

Ability 2: Justified (Unlocked)
Type: Trigger
Yuuto's holy demonic swords react to dark energy, invigorating their honed edges. When hit by a Dark-type move, Yuuto's attack will increase by one (1) stage, maintained at the end of each round.


Ability 3: Inner Focus (Mega-Evo only)
Type: Passive
When an opponent attempts to flinch Yuuto, he would parry the flinching effects and continue his attacks. If Steadfast is also present, it activates.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 80

Size Class: 3
Weight Class: 4
BRT: 21

Stats (Mega-Evo):
HP: 100
Atk: Rank 7
Def: Rank 4 (+)
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 110

Size Class: 3
Weight Class: 4
BRT: 24

EC: 9/9
MC: 0
AC: 5/5

Attacks:
Aerial Ace
Ally Switch
Brick Break
Bulldoze
Calm Mind
Close Combat
Confusion
Cut
Destiny Bond
Disable
Double Team
Drain Punch
Dual Chop
Earthquake
Encore
Endure
Facade
Feint
Fire Punch
Focus Punch
Frustration
Fury Cutter
Grass Knot
Growl
Heal Pulse
Helping Hand
Ice Punch
Knock Off
Leaf Blade
Leer
Low Kick
Low Sweep
Lucky Chant
Magic Coat
Magical Leaf
Mean Look
Mimic
Night Slash
Pain Split
Poison Jab
Power-up Punch
Protect
Psycho Cut
Psyshock
Quick Guard
Reflect
Retaliate
Rock Slide
Rock Smash
Rock Tomb
Return
Safeguard
Shadow Sneak
Skill Swap
Slash
Snatch
Stone Edge
Stored Power
Substitute
Taunt
Telekinesis
Teleport
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Wide Guard
Will-o-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
Cradily (F)

A forbidden right arm sealed by magic. Whosoever breaks the seal will know the power of the ancient weapon of destruction.

Nature: Quiet (+SpAtk, -15% Speed, -10% Evasion) - A golem's arm has no definite personality

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Grass type: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Ability 1: Suction Cups
Type: Passive
Lileep has sticky suction cups that anchor down to prevent it from being moved by Roar or Whirlwind. It will hold its ground against Dragon Tail and Circle Throw and will not be forced out in a switch battle.

Ability 2: Storm Drain (unlocked)
Type: Passive
This Pokemon lures all water attacks to itself, altering their course away from partner Pokemon. It absorbs the water and increases its Special Attack by one (1) stage. If this ability was triggered by an opponent's attack, the natural stage is adjusted.

Stats:
HP: 100
Atk: Rank 3
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 37 (-10%)

Size Class: 3
Weight Class: 4
BRT: 19

EC: 6/6
MC: 1
AC: 5/5

Attacks:
Acid
Amnesia
Ancient Power
Astonish
Attract
Barrier
Bind
Block
Body Slam
Brine
Bulldoze
Bullet Seed
Captivate
Confide
Confuse Ray
Constrict
Curse
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Energy Ball
Facade
Flash
Frustration
Gastro Acid
Giga Drain
Giga Impact
Grass Knot
Hidden Power Fighting
Hyper Beam
Infestation
Ingrain
Mega Drain
Mimic
Mirror Coat
Mud-Slap
Pain Split
Protect
Psych Up
Recover
Rest
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Secret Power
Seed Bomb
Sleep Talk
Sludge Bomb
Sludge Wave
Smack Down
Snore
Solar Beam
Spit Up
Stealth Rock
Stockpile
Stone Edge
String Shot
Substitute
Sunny Day
Swagger
Swallow
Swords Dance
Synthesis
Tickle
Toxic
Worry Seed
Wring Out

Otachi - Archeops (F)

Threat Category IV. Otachi do not display flight capabilities until the last moment, cunningly deceiving opponents before delivering a blow from above.

Nature: Hasty (+15% Speed, +15% Accuracy, -1 Defense)

Type:
Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Flying type: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a si e class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.

Abilities:
Ability 1: Defeatist
Type: Passive
Otachi tires from prolonged battles easily, and its Attack and Special Attack reduce by two (2) Ranks when at or below 50% of its maximum HP. Once Defeatist is active, attacks cost two (2) less energy. If the Pokemon goes back above 50% of its maximum HP in battle, Defeatist's effects will disappear.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4
SpD: Rank 3
Spe: 127 (+19%)

Size Class: 3
Weight Class: 3
BRT: 22

EC: 6/6
MC: 1

Attacks:
Acrobatics
Aerial Ace
Agility
Ally Switch
Ancient Power
Aqua Tail
Bounce
Bulldoze
Crunch
Cut
Defog
Dig
Double Team
Dragon Breath
Dragon Claw
Dragon Pulse
Dragon Tail
Earth Power
Earthquake
Fly
Focus Blast
Giga Impact
Head Smash
Heat Wave
Hone Claws
Iron Tail
Knock Off
Leer
Outrage
Pluck
Protect
Quick Attack
Quick Guard
Roar
Rock Slide
Rock Smash
Rock Throw
Roost
Scary Face
Shadow Claw
Sky Attack
Sleep Talk
Smack Down
Stealth Rock
Steel Wing
Stone Edge
Taunt
Thrash
Torment
Toxic
U-turn
Wing Attack
Zen Headbutt
Leatherback - Tirtouga (M)

Threat Category IV. When traveling on land, Leatherback uses its fore-knuckles to drag its body.It's hard, ridged carapace allows it to withstand great amounts of damage without falter.

Nature: Quiet (+1 Special Attack, -15% Speed, -10% Evasion)

Type:
Water type: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Rock type: Rock STAB; Adds an additional level of Priority (+0 to +1, +3 to +4 etc.) on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage (Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw). Reduced damage from all special attacks by two (2) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.

Abilities:
Ability 1: Solid Rock
Type: Passive
Leatherback's carapace is extremely solid and durable, reducing the Base Attack Power of incoming super-effective attacks by two (2).

Ability 2: Sturdy
Type: Passive
Furthermore, Leatherback's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

Ability 3: Swift Swim (Hidden)
Leatherback can move deceptively fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 4
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 19 (-)

Size Class: 1
Weight Class: 2
BRT: 14

EC: 2/6
MC: 6
AC: 2/5

Attacks:
Bide
Withdraw
Water Gun
Rollout
Bite
Protect
Aqua Jet
Ancient Power
Crunch
Wide Guard

Body Slam
Iron Defense
Whirlpool
Knock Off
Slam

Toxic
Scald
Round
Rock Smash
Waterfall
 
Last edited:
Well, that was a slight bust.

Eternal Drifter:
+2 CC
Syclar: +3 KOC

Cirno the Syclar gains 3 KOC from the hall battle, which will be turned into MC. 1 MC will be spent on Level-Up move Hail, while the other 2 will be spent on ORAS Tutor Water Pulse. Furthermore, I will be removing an extra instance of Ice Shard from Cirno's movepool.

Cirno the Syclar, Ice Fairy?:
EC: 0/6
MC: 0 (Gains Hail and Water Pulse)
AC: 0/5

Myself, I gain 2 CC from the battle. Stockpiling.

Eternal Drifter:
Currency Counters: 47

Finally, I had Achisuto the Smeargle spend 6 MC here to sketch a couple of raid moves.

Achisuto the Smeargle, Painter of Fate, Gracious Loser of Melees, Tournement Fighter:
MC: 16 (Gains Holy Blade and Holy Shock)
AC: 5/5
 


UC: 0 + 6 + 3 = 9

CC: 5 + 1 + 2 = 8


Sally the Mudkip
+3 KOC
+1 EC
+2 MC
+1 AC

1 KOC and 1 AC into AC. 3 + 2 = 5/5. Unlocked Damp!
2 KOC and 2 MC into MC. 0 + 4 = 4. Learns Superpower and Low Kick by Tutor. 0 MC remaining.
1 EC into EC. 3 + 1 = 4. Sally evolved into a Marshtomp!


Marshtomp Female Sally
Types: Water/Ground
Abilities: Torrent / Damp (H)
"Due to her first battles as a Mudkip being against a Pichu and a Shinx, Sally has developed a fear of Electric-types."

Nature: Brave +Atk, -Spe, -10% Evasion

Stats:
HP: 100
Atk: 4 (+)
Def: 3
SpA: 2
SpD: 3
Spe: 43 (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 4/9
MC: 0
AC: 5/5

Attacks:

Level Up
Growl
Tackle
Water Gun
Mud Slap
Foresight
Bide
Mud Sport
Rock Throw
Endeavor

Egg
Counter
Avalanche
Refresh
Wide Guard
Yawn
Mirror Coat
Protect

TM/HM
Strength
Waterfall
Ice Beam
Rock Slide
Substitute
Dive
Toxic
Scald

Tutor
+Superpower
+Low Kick



Eeveeolite
+1 EC
+1 AC
+2 MC

1 EC into EC: 0 + 1 = 1/6
1 AC into AC: 0 + 1 = 1/5
2 MC into MC: 0 + 2 = 2

It has been brought to my attention by P2X7 that a fresh Eevee can not know Bide, so I would like to spend my MC to legitimately get Bide.


Eevee Female Eeveeolite
Types: Normal/None
Abilities::Run Away / Adaptability / Anticipation (H)

Nature: Modest, +SpA, -Atk

Stats:
HP: 90
Atk: 1(-)
Def: 2
SpA: 3(+)
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/6
MC: 0
AC: 1/5

Attacks:

Level Up
Helping Hand
Growl
Tackle
Tail Whip
Sand Attack
Growl
Baby-Doll Eyes
Swift
Quick Attack
Bite
Refresh
Covet
Take Down

Egg
Synchronoise
Wish
Charm
Yawn
Detect

TM/HM
Shadow Ball
Round
Echoed Voice
Bide
Toxic
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+3UC [719->722]
+3UC [722->725]
+3UC [725->728]
+3UC [728->731]
+3UC [731->734]
+15UC [734->749]
+3UC [749->752]
TOTAL: 33UC [719->752]

BATTLING
+2CC [56->58]
Mango 1EC [8/9->9/9] EVOLVING 3MC [14->15] 1KOC=>1MC [15->16]
Apollo 1EC [7/9->8/9] 3MC [19->21] 1KOC=>1EC [8/9->9/9] EVOLVING
+2CC [58->60]
Nyx 1EC [3/6->4/6] 3MC [6->9] 1AC [2/5->3/5]
Flounder 4MC [4->8] 1KOC=>1MC [8->9]
+1CC [60->61]
Slugger +4MC [0->4] 1KOC=>1MC [5->6]
TOTAL: 5CC [56->61]

EVOLVING

Mango Learns said:
Level 25 and lower: Hurricane, Fire Punch, Thunder Punch, Roost
Level Up: Dragon Tail, Aqua Tail, Safeguard, Wing Attack, Outrage, Hyper Beam (6MC)
Egg: Dragon Breath, Haze, Light Screen, Mist, Supersonic (10MC)
COST: 16MC [16->0]

The spirit of Rainman Legends
Dragonite [♂] Mango
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Inner Focus/Multiscale
Stats:
HP:
100
Atk: 5
Def: 3
SpA: 5 (+)
SpD: 3 (-)
Spe: 80
Size Class: 4
Weight Class: 6
Base Rank Total: 22
EC: 9/9
MC: 0
AC: 5/5

Attacks

Aqua Jet
Dragon Rush
Extreme Speed
Fire Punch
Iron Tail
Slam
Thunder Punch
Wrap


Dragon Rage
Flamethrower
Hurricane
Ice Beam
Thunderbolt
Twister


Agility
Dragon Dance
Leer
Protect
Roost
Thunder Wave
Toxic

21|121 Moves

Apollo Learns said:
Level 25 and Lower: Stored Power, Close Combat, Leaf Blade, Night Slash, Leer, Quick Guard, Fury Cutter, Slash, Heal Pulse, Wide Guard, Swords Dance
Level Up: Psycho Cut, Helping Hand. Feint, Imprison, Hypnosis, Dream Eater (6mc)
Egg: Disable, Mean Look, Destiny Bond, Ally Switch, Synchronoise (10mc)
Tutor: Drain Punch, Knock Off (4mc)
COST: 20MC [21->1]

Gallade [♂] Apollo
Nature: Impish (+1 Def, -1 SpA)
Type:

Abilities: Steadfast/Justified
Stats:
HP:
100
Atk: 5
Def: 4 (+)
SpA: 2 (-)
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Type:

Abilities: Steadfast/Justified/Inner Focus
Stats
HP:
100
Atk: 7
Def: 4 (+)
SpA: 2 (-)
SpD: 4
Spe: 110
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 1
AC: 5/5

Attacks

Close Combat
Drain Punch
Feint
Fury Cutter
Knock Off
Leaf Blade
Night Slash
Psycho Cut
Shadow Sneak
Slash


Confusion
Dazzling Gleam
Disarming Voice
Draining Kiss
Dream Eater
Magical Leaf
Psyshock
Thunderbolt
Shadow Ball
Stored Power


Ally Switch
Calm Mind
Confuse Ray
Destiny Bond
Disable
Double Team
Encore
Growl
Heal Pulse
Helping Hand
Hypnosis
Imprison
Leer
Lucky Chant
Mean Look
Quick Guard
Skill Swap
Swords Dance
Synchronoise
Taunt
Teleport
Wude Guard
Will-O-Wisp

43|133 Moves
~

NEW! POKEMON
stealing budew, trapinch, aron, axew, embirch, chimchar from exclaimer's purse (-12cc) [61->49]

Marluxia Learns said:
Level 25 and lower: Absorb, Growth, Water Sport, Stun Spore, Mega Drain, Worry Seed
EGG: Razor Leaf, Extrasensory, Giga Drain, Leaf Storm, Pin Missile
TM/HM: Sludge Bomb, Energy Ball, Grass Knot, Dazzling Gleam, Protect

Budew [♂] Marluxia
Nature: Naughty (+1 Atk, -1 SpD)
Type:

Abilities: Natural Cure/Poison Point/Leaf Guard (‽)
Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 2
SpD: 2 (-)
Spe: 55
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5

Attacks

Pin Missle
Razor Leaf



Absorb
Dazzling Gleam
Energy Ball
Extrasensory
Giga Drain
Grass Knot
Leaf Storm
Mega Drain
Sludge Bomb


Growth
Protect
Stun Spore
Water Sport
Worry Seed

XX|XX Moves


Sahara Learns said:
Level 25 and Lower: Sand Attack, Bite, Feint Attack, Bide, Mud-Slap, Bulldoze, Fissure, Superpower, Feint, Bite, Sand Tomb, Rock Slide, Dig, Crunch
EGG: Earth Power, Focus Energy, Mud Shot, Signal Beam, Endure
TM/HM: Solar Beam, Earthquake, Rock Smash, Protect, Toxic

Trapinch [♀] Sahara
Nature: Mild (+1 SpA, -1 Def)
Type:

Abilities: Hyper Cutter/Arena Trap/Sheer Force (‽)
Stats:
HP:
90
Atk: 4
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5

Attacks

Bide
Bite
Bulldoze
Crunch
Dig
Earthquake
Feint
Feint Attack
Fissure
Rock Slide
Rock Smash
Sand Tomb
Superpower


Earth Power
Mud Shot
Mud-Slap
Signal Beam
Solar Beam


Endure
Focus Energy
Protect
Toxic

XX|XX Moves


Lloyd Learns said:
Level 25 and Lower: Tackle, Harden, Mud-Slap, Headbutt, Metal Claw, Iron Defense, Rock Tomb, Protect, Roar, Take Down, Iron Head, Rock Slide
EGG: Head Smash, Endeavor, Dragon Rush, Reversal, Body Slam
TM/HM: Earthquake, Dig, Shadow Claw, Substitute, Hone Claws

Aron [♂] Lloyd
Nature: Adamant (+1 Atk, -1 SpA)
Type:

Abilities: Sturdy/Rock Head/Heavy Metal (‽)
Stats:
HP: 90
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5

Attacks

Body Slam
Dig
Dragon Rush
Earthquake
Endeavor
Headbutt
Head Smash
Iron Head
Metal Claw
Reversal
Rock Slide
Rock Tomb
Shadow Claw
Tackle
Take Down


Mud-Slap


Harden
Hone Claws
Iron Defense
Protect
Roar
Substitute

XX|XX Moves


Lance Learns said:
Level 25 and lower Scratch, Leer, Assurance, Dragon Rage, Dual Chop, Scary Face Slash, False Swipe
EGG Counter, Endeavor, Endure, Razor Wind, Reversal
TM/HM Taunt, Protect, Dig, Poison Jab, X-Scissor

Axew [♂] Lance
Nature: Jolly (+15% Speed, +15% Accuracy, -1 SpA)
Type:

Abilities: Rivalry/Mold Breaker/Unnerve (‽)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 66 (+) (+15% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5

Attacks

Assurance
Dig
Dual Chop
Counter
Endeavor
False Swipe
Poison Jab
Reversal
Scratch
Slash
X-Scissor


Dragon Rage
Razor Wind


Endure
Leer
Protect
Scary Face
Taunt

XX|XX Moves


Tiki Learns said:
Level 25 and Lower: Sweet Scent, Bullet Seed, Absorb, Growth, Ember, Leech Seed, Flame Wheel, Giga Drain, Fire Spin
EGG: Counter, Petal Blizzard, Earth Power, Grass Whistle, Seed Bomb
TM/HM: Solar Beam, Low Sweep, Grass Knot, Fire Blast, Protect

Embirch [♀] Tiki
Nature: Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Leaf Guard/Reckless/Chlorophyll (‽)
Stats:
HP:
90
Atk: 3 (+)
Def: 2
SpA: 3
SpD: 2
Spe: 52 (-) (-10% Evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5

Attacks

Bullet Seed
Counter
Flame Wheel
Low Sweep
Petal Blizzard
Seed Bomb


Absorb
Earth Power
Ember
Fire Blast
Fire Spin
Giga Drain
Grass Knot
Solar Beam


Grass Whistle
Growth
Leech Seed
Protect
Sweet Scent

XX|XX Moves


Gooby Learns said:
Level 25 and lower Scratch, Leer, Ember, Taunt, Fury Swipes, Flame Wheel, Nasty Plot, Torment
EGG Counter, Encore, Fake Out, Assist, Thunder Punch
TM/HM Protect, Dig, Fire Blast, Grass Knot, U-Turn

Chimchar [♀] Gooby
Nature: Hasty (+15% Speed, +17% Accuracy, -1 Def)
Type:

Abilities: Blaze/Iron Fist (‽)
Stats:
HP:
90
Atk: 2
Def: 1 (-)
SpA: 2
SpD: 2
Spe: 71 (+) (+17% Accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5

Attacks

Counter
Dig
Fake Out
Flame Wheel
Fury Swipes
Scratch
Thunder Punch
U-Turn


Ember
Fire Blast
Grass Knot


Assist
Encore
Leer
Nasty Plot
Protect
Taunt
Torment

XX|XX Moves


Code:
TL;DR

719+33=752UC

56+5-12=49CC
 
Last edited:
http://www.smogon.com/forums/threads/lets-try-this-again.3580212/
+1cc
+1ec/3mc/1ac for onix [EC/AC MAXED]

http://www.smogon.com/forums/thread...e-one-way-or-another-probably-me-tbh.3580542/
+1cc
4mc/1koc into mc for onix

http://www.smogon.com/forums/threads/another-beat-down-coming.3580214/
+1cc
+4mc for onix

http://www.smogon.com/forums/threads/ad-number-2-dungeon-fighter.3580787/#post-6966232
+1cc
+4 mc onix

http://www.smogon.com/forums/threads/jayy-colorcastle-will-onixs-name-ever-be-updated.3580792/
honestly this is the same as all of the above do i have to write it lol
+1 cc
+4mc onix

evolving onix -> steelix
learns for 29mc:
0mc total (evo moves)
1. thunder fang
2. ice fang
3. fire fang​
3mc (levelup moves)
1. rock slide
2. crunch
3. iron tail​
26mc (everything else)
1. Magnet Rise
2. Earth Power
3. Endure
4. Aqua Tail
5. Earthquake
6. Dragon Tail
7. Roar
8. Flash Cannon
9. Giga Impact
10. Sleep Talk
11. Taunt
12. Iron Head
13. Torment​
-TOTAL 29


Steelix [REKaerb Bob] (M)
Nature: Brave
Type: Steel / Ground
Abilities: Rock Head / Sturdy / Sheer Force (UNLOCKED) / Sand Force (MEGA)

Stats:
HP: 100
Atk: 4 (+)
Def: 9
SpA: 2
SpD: 3
Spe: 26 (-)
-10% Evasion
Size Class: 7
Weight Class: 8
Base Rank Total: 22

Mega: (gains Sand Force)
HP: 100
Atk: 6 (+)
Def: 10
SpA: 2
SpD: 3
Spe: 26 (-)
-10% Evasion
Size Class: 7
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 4
AC: 5/5

Moves:
Mud Sport
Harden
Tackle
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Sandstorm
Slam
Thunder Fang
Ice Fang
Fire Fang
Rock Slide
Crunch
Stone Edge
Iron Tail

Explosion
Rock Blast
Heavy Slam
Rototiller
Block

Magnet Rise
Earth Power
Endure
Aqua Tail
Iron Head

Payback
Facade
Protect
Substitute
Toxic
Earthquake
Roar
Dragon Tail
Flash Cannon
Giga Impact
Sleep Talk
Taunt
Iron Head
Torment
---
43 Moves


Code:
Totals:
cc + 3
Onix ~> Steelix: ec +1, ac +1, mc +20 -29 = 4; HA unlock
 
Last edited:
From: http://www.smogon.com/forums/threads/you-know-its-futile-to-fight-death.3580724/

+4 UC

From: http://www.smogon.com/forums/thread...c-sierra-hiley-shop-now.3580765/#post-6965773

+1 CC; Drilbur gets +1 EC, +4 MC (+1 KOC), +1 AC

From: http://www.smogon.com/forums/threads/sr-doubles-deadfox081-vs-exclaimer.3580795/#post-6966389

+1 CC; Snugglow gets +1 EC, +3 MC, +1 AC; Buneary gets +1 EC, +3 MC, +1 AC

From: http://www.smogon.com/forums/threads/exclaimadu-vs-ducky-momadu.3580537/#post-6966400

+2 CC, +7 UC; Mawile gets +4 MC; Delphox gets +4 MC

Buying:

Binding Band (6 CC)
Enigma Berry (10 CC)
Grip Claw (6 CC)
Leftovers (10 CC)
Muscle Band (10 CC)
Rocky Helmet (8 CC)
Wise Glasses (10 CC)

Items cost 60 CC total.

Kyle

2 --> 3 EC
6 --> 10 MC
2 --> 3 AC

Sabre

2 --> 3 EC
6 --> 9 MC
3 --> 4 AC

Nommus

2 --> 3 EC
6 --> 9 MC
2 --> 3 AC

Jarool

2 --> 6 MC



7 --> 11 MC
CC: 67 --> 71 (+1, +1, +2) --> 11 (-60)

11 CC After Claim

UC: 0 --> 11 (+4, +7)

11 UC After Claim
 
Last edited:
1 CC, 3 UC; Nidoran-M: 1 EC, 1 AC, 3 MC [CC: 1 > 2, UC: 208 > 211]
Nidoran-M [EC: 3 > 4, MC: 9 > 12, AC: 3 > 4]
1cc nidoran 1ec/3mc/1ac/1koc (1 KOC > 1 MC) [CC: 2 > 3]
Nidoran-M [EC: 4 > 5, MC: 12 > 16, AC: 4 > 5]
1 CC, 3 UC; Colosshale: 1 AC, 3 MC, 1 EC [CC: 3 > 4, UC: 211 > 214]
Colosshale [EC: 1 > 2, MC: 3 > 6, AC: 1 > 2]
1 CC, 6 UC; Mollux: 3 MC, 1 AC; Breezi: 1 EC, 3 MC, 1 AC [CC: 4 > 5, UC: 214 > 220]
Breezi [EC: 0 > 1, MC: 0 > 3, AC: 0 > 1]
Mollux [MC: 0 > 3, AC: 0 > 1]
1 CC, 6 UC; Stunfisk: 3 MC, 1 AC; Mollux: 3 MC, 1 AC [CC: 5 > 6; UC: 220 > 226]
Stunfisk [MC: 0 > 3, AC: 0 > 1]
Mollux [MC: 3 > 6, AC: 1 > 2]
1 CC, 3 UC; Mollux: 3 MC, 1 AC [CC: 6 > 7; UC: 226 > 229]
Mollux [MC: 6 > 9, AC: 2 > 3]
1 CC; Mollux: 3 MC, 1 AC, 1 KOC Convert 1 KOC to 1 AC[CC: 7 > 8]
Mollux [MC: 9 > 12, AC: 3 > 5]
1 CC, 3 UC; Stunfisk: 3 MC, 1 AC [CC: 8 > 9, UC: 229 > 232]
Stunfisk [MC: 3 > 6, AC: 1 > 2]
1 CC, 3 UC; Stunfisk: 3 MC, 1 AC [CC: 9 > 10, UC: 232 > 235]
Stunfisk [MC: 6 > 9, AC: 2 > 3]
1 CC, 3 UC; Stunfisk: 3 MC, 1 AC [CC: 10 > 11, UC: 235 > 238]
Stunfisk [MC: 9 > 12, AC: 3 > 4]
1cc nido 1ec/3mc/1ac/1koc Convert 1 KOC to 1 MC [CC: 11 > 12]
Nidoran-F [EC: 0 > 1; MC: 0 > 4; AC: 0 > 1]
4 UC [UC: 238 > 242]

Nidoran-M
Unlock Hidden Ability and Evolve into Nidorino
Purchase TM moves: Thunderbolt, Bide, Bubblebeam, Skull Bash (4 moves for 2 MC is 8 MC)
Tutor moves: Super Fang, Drill Run (2 moves for 2 MC is 4 MC)
Nidorino: [MC: 16 > 4]

Nidorino (♂) Amethyst
Type:
Poison
Abilities: Poison Point/Rivalry/Hustle
Nature: Mild
Stats:
HP:
100
Atk: 3
Def: 1 (-)
SpA: 3 (+)
SpD: 2
Spe: 65
Size Class: 2
Weight Class: 2
Base Rank Total: 15
EC: 5/9
MC: 4
AC: 5/5

Attacks:
Level Up

Leer
Peck
Focus Energy
Tackle
Horn Attack
Double Kick
Poison Sting
Fury Attack

Egg
Endure
Disable
Counter
Iron Tail
Poison Tail

Tutor
Super Fang
Drill Run

TM/HM
Ice Beam
Dig
Sludge Bomb
Protect
Substitute
Thunderbolt
Bide
Bubblebeam
Skull Bash


Mollux
Convert 52 UC to 52 MC [UC: 242 > 190] [Mollux's MC: 12 > 64]
Unlock Hidden Ability
Purchase moves for 64 MC [Mollux's MC: 64 > 0]
Level Up (10 moves for 1 MC each is 10 MC)
Moonlight
Acid Armor
Heat Wave
Recover
Toxic Spikes
Inferno
Gunk Shot
Eruption
Final Gambit
Belch

Egg (1 move for 2 MC is 2 MC)
Heal Bell

Tutor (7 moves for 2 MC is 14 MC)
Bind
Bug Bite
Iron Defense
Knock Off
Snatch
Trick
Shock Wave

TM (19 moves for 2 MC is 38 MC)
Double Team
Fire Blast
Flame Charge
Hidden Power [Ground]
Hyper Beam
Infestation
Light Screen
Overheat
Rain Dance
Rest
Sleep Talk
Sludge Bomb
Sunny Day
Thief
Thunder
Thunder Wave
Toxic
Venoshock
Will-O-Wisp



Mollux (M) Gary
Type:
Fire/Poison
Abilities: Dry Skin/Illuminate (H)
Nature: Bold (+16% Acc)
Stats:
HP:
100
Atk: 1 (-)
Def: 4 (+)
SpA: 5
SpD: 4
Spe: 76
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 0
AC: 5/5

Attacks:
Level Up

Bide
Ember
Water Gun
Acid
Withdraw
Acid Spray
Confuse Ray
Clear Smog
Lava Plume
Moonlight
Acid Armor
Heat Wave
Recover
Toxic Spikes
Inferno
Gunk Shot
Eruption
Final Gambit
Belch

Egg
Stealth Rock
Gastro Acid
Fire Spin
Rapid Spin
Aqua Ring
Heal Bell

Tutor
Bind
Bug Bite
Iron Defense
Knock Off
Snatch
Trick
Shock Wave

TM/HM
Sludge Wave
Flamethrower
Protect
Substitute
Thunderbolt
Double Team
Fire Blast
Flame Charge
Hidden Power [Ground]
Hyper Beam
Infestation
Light Screen
Overheat
Rain Dance
Rest
Sleep Talk
Sludge Bomb
Sunny Day
Thief
Thunder
Thunder Wave
Toxic
Venoshock
Will-O-Wisp


Steelix
Purchase Dragon Tail (TM) for 2 UC [UC: 190 > 188]

Items
Purchase Shuca Berry for 6 CC [CC: 12 > 6]

New Pokemon
Purchase Golett for 2 CC [CC: 6 > 4]

Golett (-) Turquoise
Type:
Ground/Ghost
Abilities: Iron Fist/Klutz/No Guard (H)
Nature: Brave (-10% Eva)
Stats:
HP:
90
Atk: 4 (+)
Def: 2
SpA: 2
SpD: 2
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks:
Level Up

Pound
Astonish
Defense Curl
Mud-Slap
Rollout
Shadow Punch
Iron Defense
Mega Punch
Magnitude

Tutor
Fire Punch
Ice Punch
Thunder Punch
Drain Punch
Magic Coat

TM/HM
Earthquake
Rock Slide
Toxic
Protect
Substitute
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
1v1 FE vs Matezoide ~ 1 CC
Revenanh: 2 MC, 1 AC, 2 KO​
1v1 LC vs Ooraloo ~ 1 CC
Pichu: 1 EC, 2 MC, 1 AC, 2 KO​
1v1 LC vs Zt ~ 1 CC
Munchlax: 1 EC, 3 MC, 1 AC, 1 KO​
3v3 LC Triples vs TOTT ~ 1 CC
Breezi: 1 EC, 3 MC, 1 AC, 2 KO
Tangela: 1 EC, 3 MC, 1 AC, 1 KO
Scyther: 1 EC, 3 MC, 1 AC​
1v1 LC vs Toon ~ 1 CC
Scyther: 1 EC, 3 MC, 1 AC, 1 KO​
1v1 LC vs Ooraloo ~ 1 CC
Scyther: 1 EC, 3 MC, 1 AC​
2v2 LC Doubles vs Ooraloo ~ 1 CC
Drilbur: 1 EC, 3 MC, 1 AC
Pichu: 1 EC, 3 MC, 1 AC​
1v1 LC vs Willow ~ 1 CC
Zorua: 1 EC, 3 MC, 1 KO​
1v1 LC vs Ooraloo ~ 1 CC
Zorua: 1 EC, 3 MC, 1 KO​
1v1 FE vs Toon ~ 1 CC
Revenankh: 3 MC, 1 AC, 1 KO​
1v1 LC vs TorterraX ~ 1 CC
Zorua: 1 EC, 3 MC, 1 KO​
1v1 LC vs TorterraX ~ 1 CC
Zorua: 1 EC, 3 MC, 1 KO​
1v1 LC vs SL42 ~ 1 CC
Munchlax: 1 EC, 3 MC, 1 AC, 1 KO​
2v2 FE Doubles vs Ooraloo ~ 1 CC
Reuniclus: 4 MC
Lopunny: 4 MC​
1v1 LC vs Exclaimer ~ 1 CC
Pichu: 1 EC, 2 MC, 1 AC, 2 KO​
1v1 LC vs deadfox ~ 1 CC
Scyther: 1 EC, 2 MC, 1 AC, 3 KO​
1v1 LC vs Fort ~ 1 CC
Pichu: 1 EC, 2 MC, 1 AC, 3 KO​
1v1 LC vs Fort ~ 1 CC
Pichu: 1 EC, 2 MC, 1 AC, 2 KO​
Gym Defense: Smash ~ 1 CC
Mawile: 3 MC, 1 KO​
CC Gained: 19
1v1 FE vs Ooraloo ~ 1 CC, 3 UC
Revnankh: 2 MC, 1 AC, 2 KO​
2v2 LC Doubles vs Toon ~ 1 CC, 6 UC
Scyther: 1 EC, 3 MC, 1 AC
Breezi: 1 EC, 3 MC, 1 AC​
2v2 LC Doubles vs Ooraloo ~ 1 CC, 6 UC
Drilbur: 1 EC, 3 MC, 1 AC
Pichu: 1 EC, 3 MC, 1 AC​
2v2 Babysitter Doubles vs Dogfish ~ 1 CC, 6 UC
Revenankh: 2 MC, 1 AC, 2 KO
Munchlax: 1 EC, 2 MC, 1 AC, 2 KO​

CC Gained: 4
UC Gained: 21

CC Gained: 19+4 = 23
UC Gained: 107+21 = 128


Shade the Revenankh (M)
Gains: 9 MC, 4 AC, 7 KO
AC: 1 > 5 [AC]
MC: 0 > 9 [MC] > 16 [7 KO] > 0 [Moves]
Unlocks Infiltrator!
Moves Purchased said:
(1) Vital Throw, Revenge, Punishment, Moonlight
(2) Drain Punch, Dual Chop, Ice Punch, Pain Split, Sucker Punch, Endure

Shanelle the Pichu (F)
Gains: 6 EC, 14 MC, 6 AC, 9 KO
EC: 0 > 6 [EC]
AC: 0 > 5 [AC]
MC: 0 > 14 [MC] > 23 [9 KO] > 0 [Moves]
Evolving into Pikachu!
Unlocks Lightningrod!

Moves Purchased said:
(0) Growl, Play Nice, Quick Attack, Double Team, Slam, Electro Ball, Feint, Nuzzle
(1) Agility
(2) Pain Split, Petal Dance, Substitute, Extremespeed, Iron Tail, Fly, Surf, Counter, Detect, Zap Cannon, Thunder Punch

Pikachu [F] [Shanelle]
Nature: Mild (+1 SpA, -1 Def)
Type: Electric

[Abilities]
Static (Passive): This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Lightningrod (Passive) [Hidden]: These Pokemon naturally attract electricity to themselves and away from partners in double battles. When struck with an Electric-type attack, they transfer the energy into their body, using it to increase their Special Attack (and adjust the natural stage) by one (1) stage, unless the user has a type immunity to Electric-type attacks.
[Stats]
HP: 90
Atk: 2
Def: 1-
SpA: 3+
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 6/9
MC: 0
AC: 5/5​

[Moves] [36|114]
PHYSICAL
Bide
Counter
Extreme Speed
Fake Out
Feint
Fly
Iron Tail
Nuzzle
Quick Attack
Slam
Thunder Punch
Volt Tackle

SPECIAL
Electro Ball
Grass Knot
Petal Dance
Surf
Thunder
Thunder Shock
Thunderbolt
Volt Switch
Zap Cannon

OTHER
Agility
Charm
Detect
Double Team
Encore
Endure
Growl
Nasty Plot
Pain Split
Play Nice
Protect
Substitute
Sweet Kiss
Tail Whip
Thunder Wave​


Jabba the Munchlax (M)
Gains: 3 EC, 8 MC, 3 AC, 3 KO
EC: 3 > 6 [EC]
AC: 3 > 5 [AC]
MC: 9 > 17 [MC] > 20 [3 KO] > 0 [Moves]
Evolves into Snorlax!
Unlocks Gluttony!

Moves Purchased said:
(0) Rest
(1) Crunch, Heavy Slam, Giga Impact, Hyper Beam
(2) Substitute, Gunk Shot, Fire Punch, Ice Punch, Thunder Punch, Block, Skull Bash, Surf

Snorlax [M] [Fort]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Normal

[Abilities]
Immunity (Passive): This Pokemon's body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
Thick Fat (Passive): This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire- and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
Gluttony (Passive) [Hidden]: This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat). It also regains three (3) HP per action when holding Leftovers.
[Stats]
HP: 130
Atk: 4
Def: 3
SpA: 4+
SpD: 4
Spe: 26-
-10% Evasion
Size Class: 4
Weight Class: 9
Base Rank Total: 23​

[Counters]
EC: 6/6
MC: 0
AC: 5/5​

[Moves] [35|X]
PHYSICAL
Body Slam
Chip Away
Counter
Crunch
Double-Edge
Fire Punch
Giga Impact
Gunk Shot
Heavy Slam
Ice Punch
Last Resort
Lick
Pursuit
Self-Destruct
Skull Bash
Tackle
Thunder Punch
Zen Headbutt

SPECIAL
Flamethrower
Hyper Beam
Ice Beam
Shadow Ball
Surf
Thunderbolt

OTHER
Amnesia
Block
Defense Curl
Metronome
Odor Sleuth
Protect
Recycle
Rest
Screech
Snatch
Substitute​


Relia the Breezi (F)
Gains: 2 EC, 6 MC, 2 AC, 2 KO
EC: 1 > 3 [EC]
AC: 1 > 3 [AC]
MC: 3 > 9 [MC] > 11 [2 KO] > 0 [Moves]
Moves Purchased said:
(1) Air Slash
(2) Earth Power, Skill Swap, Spikes, Stealth Rock, Taunt

Rosewood the Tangela (F)
Gains: 1 EC, 3 MC, 1 AC, 1 KO
EC: 0 > 1 [EC]
AC: 0 > 1 [AC]
MC: 0 > 3 [MC] > 4 [1 KO]
Moves Purchased said:
(1) Ancient Power, Knock Off, Power Whip, Wring Out

Wilson the Scyther (M)
Gains: 5 EC, 14 MC, 5 AC, 4 KO
EC: 0 > 5 [EC]
AC: 0 > 5 [AC]
MC: 0 > 14 [MC] > 18 [4 KO] > 0 [Moves]
Unlocks Steadfast!
Moves Purchased said:
(1) Feint, Double Hit
(2) Bug Bite, Knock Off, Skull Bash, Roost, Endure, Rock Smash, Substitute, Rage

Selir the Drilbur (M)
Gains: 2 EC, 6 MC, 2 AC
EC: 0 > 2 [EC]
AC: 0 > 2 [AC]
MC: 0 > 6 [MC] > 0 [Moves]
Moves Purchased said:
(1) Drill Run, Sandstorm
(2) X-Scissor, Brick Break

Michelle the Zorua (F)
Gains: 4 EC, 12 MC, 4 AC, 4 KO
EC: 0 > 4 [EC]
MC: 0 > 12 [MC] > 16 [4 KO] > 0 [Moves]
Moves Purchased said:
(1) Foul Play, Night Daze, Imprison, Agility
(2) Bounce, Snatch, Swords Dance, Copycat, Hyper Voice, Substitute

Caitlyn the Reuniclus (F)
Gains: 4 MC
MC: 8 > 12 [MC] > 0 [Moves]
Moves Purchased said:
(2) Fire Punch, Knock Off, Flash Cannon, Explosion, Grass Knot, Substitute

Alexis the Lopunny (F)
Gains: 4 MC
MC: 0 > 4 [MC] > 0 [Moves]
Moves Purchased said:
(2) Hyper Beam, Substitute

Crusher the Mawile (M)
Gains: 3 MC, 1 KO
MC: 1 > 5 [MC] > 1 [Moves]
Moves Purchased said:
(2) Solar Beam, Headbutt
PURCHASES
Pokemon

Buying a Golett for 2 CC
Starting Moves said:
LU: Pound, Astonish, Defense Curl, Mud-Slap, Rollout, Shadow Punch, Iron Defense, Mega Punch, Magnitude
Tutor: (Golett does not get egg moves) - Drain Punch, Fire Punch, Thunder Punch, Ice Punch, Low Kick
TM/HM: Grass Knot, Earthquake, Protect, Substitute, Bulldoze

Golett [-] [Montana]
Nature: Brave (+1 Atk, Spe ÷ 1.15, -10% Evasion)
Type: Ghost / Ground

[Abilities]
Iron Fist (Passive): The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle): By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
No Guard (Passive) [Hidden]: This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.​
[Stats]
HP: 90
Atk: 4+
Def: 2
SpA: 2
SpD: 2
Spe: 30-
-10% Evasion
Size Class: 2
Weight Class: 4
Base Rank Total: 13​
[Counters]
EC: 0/6
MC: 0
AC: 0/5​
[Moves] [19|X]
PHYSICAL
Astonish
Bulldoze
Drain Punch
Earthquake
Fire Punch
Ice Punch
Low Kick
Magnitude
Mega Punch
Pound
Rollout
Shadow Punch
Thunder Punch

SPECIAL
Grass Knot

OTHER
Protect
Substitute​

Items
Buying:
Light Ball
Thunderstone
Libre Costume
PhD Costume
Belle Costume
Pop Star Costume
Rockstar Costume​

Cost: 8+8+8+8+8+8+8 = 56 CC

TRAINER COUNTERS
CC:
68+23-2-56 = 33
UC: 602+128 = 730
 
Last edited:
Claiming 1CC from here > 30CC.

Momo the Porygon receives 1EC/2MC/1AC/1LEC/1KOC > 5EC/2MC/3AC/1LEC/1KOC.
The 1LEC goes into EC and the 1KOC goes into MC. The 3MC are spent on Hyper Beam (TM) and Discharge (Lv. 40). Final: 6EC/0MC/3AC.

Spending 10CC on an Eviolite. Final: 20CC.


Claiming 2CC from here > 22CC.
Faia the Infernape receives 4MC > 4MC.
The 4MC are spent on Heat Wave (Tutor) and Giga Impact (TM). Final: 0MC.

Say'ri the Mawile receives 4MC > 5MC.
The 5MC are spent on Mimic (Tutor), Sandstorm (TM) and Stockpile (Lv. 46). Final: 0MC.
 
Last edited:
Texas Cloverleaf: Approved
Toon: Well that's an interesting Budew nature. Boy Trapinch gets a good LU movepool these days. Aron doesn't get Revnenge as an Egg move, do you mean Reversal? Chimchar has claimed 6 starting egg moves, please remove one. Let me know when these are fixed but for now Not Approved EDIT: Approved
Vanillish Wafer: Approved
Fort Colorcastle: Approved
Exclaimer: Approved
Ooraloo: Your Mollux profile lists an accuracy boost but it is Bold, please remove this boost and note your nature effects correctly. Fix Mollux as you impliemnt. Approved
Silver_Lucario42: I must have missed the memo where Braviary got Zen Headbutt, very cool. Approved
jayelt413: Approved
YellowAdminSilver: Approved
P2X7: Approved

10*0.3 + 1 = 4 UC => UC:37.7

#1
+1 CC [CC: 7]
Staryu: 2 EC (1 KO), 2 MC, 2 AC (1 KO). MC are stockpiled [MC: 2]

#2
+1 CC, +3 UC [CC: 8, UC: 40.7]
Nincada: 3 EC (2 KO), 2 MC, 1 AC. MC are stockpiled [MC: 2]
Weedle: 3 EC (2 KO), 2 MC, 1 AC. MC are stockpiled [MC: 20]. Evolves into Kakuna and learns Harden free upon the way and Iron Defence for 2 MC.


Kakuna [Bane] (M)
Nature: Jolly (+15% Spe, +5% Acc, -1 SpA)

Type: Bug/Poison

Stats:
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 41 (35*1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 3/5
MC: 18
AC: 1/5

Abilities: Shed Skin, Shed Skin (Locked)

Attacks (4/79):
Poison Sting
String Shot
Bug Bite
Harden

Electroweb
Iron Defence


Self Approved

EDIT Claim #2:

#1
+1 CC
Kakuna: 2 EC (1 KO), 2 MC, 3 AC (2 KO). Additionally I will put 1 UC in its AC to max it out as it evolves into a Beedrill with Sniper unlocked. Beedrill gets Fury Attack, Focus Energy, Twineedle, Rage, Pursuit and Toxic Spikes for free upon evolition. It also has 20 MC which will be spent on Pin Missile, Agility, Poison Jab, Fell Stinger (LU - 4 MC), Drill Run, Fury Cutter, Mimic, Roost (Tutor - 8 MC), X-Scissor, Brick Break, Protect, Substitute (TM - 8 MC).
Nincada: 3 EC (2 KO), 3 MC (1 KO), 1 AC. Evolves into Ninjask plus Shedinja. Both learn Agility, Double Team, Fury Cutter, Screech and Slash as free LU moves. Shedinja also learns Spite and Shadow Sneak for free. Shedinja spends its 5 MC on Shadow Ball, Phantom Force and Bide (LU - 3 MC) and Shadow Claw (TM).

This leaves me at 39.7 UC and 9 CC.


Beedrill [Bane] (M)
Nature: Jolly (+15% Spe, +9% Acc, -1 SpA)

Type: Bug/Poison

Stats:
HP: 100
Atk: Rank 3
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 87 (75*1.15)
Size Class: 2
Weight Class: 3
Base Rank Total: 16

Mega Beedrill [Bane] (M)
Nature: Jolly (+15% Spe, +30% Acc, -1 SpA)

Type: Bug/Poison

Stats:
HP: 100
Atk: Rank 6
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 167 (145*1.15)
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 5/5
MC: 0
AC: 5/5

Abilities: Swarm, Sniper (Unlocked), Adaptability (Mega)

Attacks (24/79):
PHYSICAL
Brick Break
Bug Bite
Drill Run
Fell Stinger
Fury Attack
Fury Cutter
Pin Missile
Poison Jab
Poison Sting
Pursuit
Rage
Twineedle
X-Scissor

SPECIAL
Electroweb

OTHER
Agility
Focus Energy
Harden
Iron Defence
Mimic
Protect
Roost
String Shot
Substitute
Toxic Spikes


Ninjask [Nimble] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Bug/Flying

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 139 (160/1.15)
Size Class: 1
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 5
AC: 2/5

Abilities: Speed Boost, Infiltrator (Locked)

Attacks (24/68):
PHYSICAL
Aerial Ace
Bide
Bug Bite
Dig
False Swipe
Feint Attack
Fury Cutter
Fury Swipes
Leech Life
Metal Claw
Night Slash
Phantom Force
Scratch
Shadow Claw
Slash
X-Scissor

SPECIAL
Bug Buzz
Mud Slap
Shadow Ball

OTHER
Agility
Double Team
Endure
Harden
Mind Reader
Protect
Sand Attack
Screech
Substitute


Shedinja [Devoid] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)

Type: Bug/Ghost

Stats:
HP: 80
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 34 (40/1.15)
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 6/6
MC: 0
AC: N/A

Abilities: Wonder Guard

Attacks (28/80):
PHYSICAL
Aerial Ace
Bug Bite
Dig
False Swipe
Feint Attack
Fury Cutter
Fury Swipes
Leech Life
Metal Claw
Night Slash
Scratch
Slash
X-Scissor

SPECIAL
Bug Buzz
Mud Slap

OTHER
Agility
Double Team
Endure
Harden
Mind Reader
Protect
Sand Attack
Screech
Substitute


Self Approved
 
Last edited:
oh i never claimed from my sim lol
Fort Colorcastle: 2 CC, 10 UC, 1x Glameow, 1x Silk Scarf
Excadrill: 3 MC, 1 KO into mc
Kangaskhan: 3 MC, 2 KO into mc
Cradily: 3 MC

nor my hall which just ended so that makes sense
me +24 cc
Hariyama +36 koc into mc

http://www.smogon.com/forums/thread...hrough-an-apple-orchard.3581550/#post-6977909
+1cc
Mareep +4mc/1ec/1ac (koc mc)

http://www.smogon.com/forums/thread...t-colors-holy-shit-no-onix-this-time.3580815/
Fort - 1 CC
Mareep - 3 MC, 1 EC, 1 AC, 1 KOC in mc
Skiddo A - 3 MC, 1 EC, 1 AC

http://www.smogon.com/forums/thread...ion-to-settle-sexual-harassment-suit.3581645/
Fort Colorcastle: 1 CC;
Mareep: 1 AC, 3 MC, 1 EC
Skiddo A: 1 AC, 3 MC, 1 EC

http://www.smogon.com/forums/threads/i-swallow-sludge-to-transform-myself.3580998/#post-6969222
+1cc
Skiddo +3mc/1ec/1ac

http://www.smogon.com/forums/threads/choo-choo-all-aboard-the-power-bus.3580916/#post-6967917
me +1cc
Steelix +5mc (koc here)

http://www.smogon.com/forums/threads/jayy-attacks-a-fort.3581542/
me +1cc
Mawile +5mc (koc)

thanku jayelt413 for making my glameow profile :^)

Glameow [F] [Gus]
Nature: Hasty
Type: Normal
Abilities: Limber / Own Tempo / Keen Eye (H)

Stats
HP: 90
Atk: 2
Def: 1-
SpA: 2
SpD: 2
Spe: 98+
+22% Accuracy
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5

Moves (17)
Fake Out
Scratch
Growl
Hypnosis
Feint Attack
Fury Swipes
Charm

Bite
Flail
Quick Attack
Snatch
Wake-Up Slap

Dig
Shadow Claw
Return
Frustration
Protect

and i suppose buy a ditto (-4 cc) against jayy

Ditto [Syncophant] Genderless
Type: Normal
Abilities: Limber / Impostor (H)
Nature: Bashful
Stats: will never be used
HP: 90
Atk: 2
Def: 2
SpA: 2
SpD: 2
Spe: 48
SC: 1
WC: 1
BRT: 12

EC: lol
MC: lol
AC: 0/5

Moves:
transform
struggle


buy a steelixite for 10cc as well

Code:
+18 cc
+10 uc
+1 Glameow
+1 Silk Scarf
+1 Steelixite
Excadrill: +4 mc
Kangaskhan: +5 mc
Cradily: +3 MC
Mareep: +11 MC, 3 EC, 3 AC
Skiddo A: +9 Mc, 3 EC, 3 AC
Steelix: +5 mc
Hariyama +36 mc
Mawile +5mc
 
Last edited:

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
REFFING
+3UC [752->755]
+3UC [755->758]
+3UC [758->761]
+3UC [761->764]
+15UC [764->779]
+24UC [779->803]
+15UC [803->818]
+15UC [818->833]
+3UC [833->836]
+15UC [836->851]
+3UC [851->854]
+3UC [854->857]
+3UC [857->860]
+19UC [860->879]
TOTAL: 127UC [752->879]
~

BATTLING
+1CC [49->50]
Nyx 1EC [4/6->5/6] 3MC [9->12] 1AC [3/5->4/5]
+1CC [50->51]
Lance 1EC [0/6->1/6] 3MC [0->3] 1AC [0/5->1/5]
+1CC [51->52]
Dark Knight Cecil 1EC [5/9->6/9] 3MC [17->20] 1KOC=>1MC [20->21]
TOTAL: 3CC [49->52]
~

NEW! POKEMON
Stealing a Necturine from a garden and a igglybuff since i just learned that Wigglytuff is a bunny and stealing a Nohface from the mother of Kao and finally stealing a magby from metroid -8cc [52->44]

Zinnia Learns said:
Level 25 and lower: Leer, Vine Whip, Absorb, Ominous Wind, Shadow Sneak, Toxic Spikes, Will-O-Wisp, Hex
EGG: Giga Drain, Leaf Storm, Ingrain, Leaf Blade, Sketch
TM/HM: Solar Beam, Energy Ball, Infestation, Grass Knot, Protect

Necturine [♀] Zinnia
Nature: Rash (+1 SpA, -1 SpD)
Type:

Abilities: Anticipation/Telepathy (‽)
Stats:
HP:
90
Atk: 2
Def: 2
SpA: 3 (+)
SpD: 2 (-)
Spe: 51
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Leaf Blade
Shadow Sneak
Vine Whip


Absorb
Energy Ball
Giga Drain
Grass Knot
Hex
Infestation
Leaf Storm
Ominous Wind
Solar Beam


Ingrain
Leer
Protect
Sketch
Toxic Spikes
Will-O-Wisp

XX|XX Moves


Jelly Bean Learns said:
Level 25 and lower: Sing, charm, defense curl, pound, sweet kiss, copycat
EGG: covet, sleep talk, wish, heal pulse, misty terrain
TM/HM: solar beam, fire blast, protect, psychic, return

Igglybuff [♀] Jelly Bean
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Cute Charm/Competitive/Friend Guard (‽)
Stats:
HP:
100
Atk: 2
Def: 1
SpA: 3 (+)
SpD: 1
Spe: 13 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/9
MC: 0
AC: 0/5

Attacks

Covet
Pound
Return


Fire Blast
Psychic
Solar Beam


Charm
Copycat
Defense Curl
Heal Pulse
Misty Terrain
Protect
Sing
Sleep Talk
Sweet Kiss
Wish

XX|XX Moves


Kaelin Learns said:
Level 25 and Lower: Scratch, Iron Defense, Lick, Metal Burst, Odor Sleuth, Feint Attack, Shadow Sneak, Curse
EGG: Foul Play, Phantom Force, Meteor Mash, Yawn, Psycho Shift
TM/HM: Rock Smash, Torment, Dig, Taunt, Protect

Nohface [♂] Kaelin
Nature: Jolly (+15% Speed, +5% Accuracy, -1 SpA)
Type:

Abilities: Levitate/Levitate (‽)
Stats:
HP:
100
Atk: 2
Def: 3
SpA: 0 (-)
SpD: 3
Spe: 12 (+) (+5% Accuracy)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5

Attacks

Dig
Feint Attack
Foul Play
Lick
Meteor Mash
Phantom Force
Rock Smash
Scratch
Shadow Sneak




Curse
Iron Defense
Metal Burst
Odor Sleuth
Protect
Psycho Shift
Taunt
Torment
Yawn

XX|XX Moves


Samus Learn said:
Level 25 and Lower: Smog, Leer, Ember, Smokescreen, Feint Attack, Fire Spin, Clear Smog, Flame Burst, Confuse Ray, Fire Punch
EGG: Barrier, Flare Blitz, Thunder Punch, Mach Punch, Cross Chop
TM/HM: Protect, Psychic, Flamethrower, Flame Charge, Will-O-Wisp

Magby [♀] Samus
Nature: Hasty (+15% Speed, +30% Accuracy, -1 Def)
Type:

Abilities: Flame Body/Vital Spirit (‽)
Stats:
HP:
90
Atk: 3
Def: 1 (-)
SpA: 3
SpD: 2
Spe: 96 (+) (+30% Accuracy)
Size Class: 1
Weight Class: 2
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5

Attacks

Cross Chop
Feint Attack
Fire Punch
Flare Blitz
Mach Punch
Thunder Punch


Clear Smog
Ember
Fire Spin
Flame Burst
Flame Charge
Flamethrower
Psychic
Smog


Barrier
Confuse Ray
Leer
Protect
Smokescreen
Will-O-Wis[

XX|XX Moves


Code:
TL;DR

752+127=879UC

49+3-8=44CC
 
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1 CC

Hitmonchan's 2 KOC goes into MC, for a total of 5. See below for moves.


6 UC

3 UC

4 UC

44 UC

9 UC

12 UC

12 UC
4 UC

15 UC
6 UC

3 CC



I hate Triples.


Hitmonchan:

gets 3 MC and 2 more KOC, which is used alongside the 10 he obtained in the above match, for a total of 10 MC.

Learns:

Dynamic Punch, Mega Kick, Submission, Ally Switch and Double-Edge (Past Gen tutor/TM).



Spinda:
KOC goes into MC for a total of 5.

Learns:

Low Kick and Metronome (Tutor). The remaining MC is stocked.

Blissey:
KOCs goes into MC, which adds to the one she already had for a total of 7.

Learns:

Egg Bomb (Level Up), Skull Bash, Skill-Swap and Block (TM/Tutor).
Sigilyph:
Gets just 4 MC.

Learns Magic Coat and Thief (TM/Tutor).





2 CC

Heatmor -


KOC goes into MC for a total of 6.

Learns Snatch, Stockpile (Level Up), Protect and Superpower (Tutor/TM)


Exeggutor -

Gets 1 EC, 1 AC, 2 MC and 3 KOC.

1 KOC goes into EC.

Other two go into MC for a total of 4.

Learns Sunny Day and Bide (Tutor/TM)


1 CC

Dodrio:

KOC goes into MC for a total of 6.

Learns Reflect, Protect and Rest (TM/Tutor). He also gets Tri-Attack as a pre level-26 move i forgot to claim for free.


1 CC

Flareon:

Flareon gets 3 MC and 2 KOC, for a total of 6 MC (It already had one MC stocked).

Learns Focus Energy (Eevee Level Up), Smog (Level Up), Return and Frustration (TM/Tutor).



1 CC

Dragonair gets 1 EC, 1 AC, 2 MC and 2 KOC. AC reaches 5/5, unlocking his Hidden Ability, Marvel Scale.

KOC goes into MC, which gets stocked for a total of 22.



Spending 22 UC on my neglected Volkraken.

Learns:

Aqua Ring, Memento (Level Up), Flamethrower, Toxic, Bind, Rest, Sleep-Talk, Incinerate, Scary Face, Double-Team, Round and Thief (TM/Tutor).



Spending a total of 16 CC....

4 CC to change my Malamar's nature from Quiet to Brave.

Updated profile:



<Malamar> [Laura] (F)
Nature: Brave (+1 Atk, -15% Spe, -10% Evasion)
Type:

Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

About: Just an Inkay found during his travels, Laura engaged and managed to defeat Trent in direct combat, much to Matezoide's shock. However, as she attempted to swim away, the Froakie used the last of his strength to bring her back to shore, where she was finally defeated by Randall. She, however, managed to break free from every pokeball with sheer will alone, managing to impress everyone.

Noticing something was wrong, Randall curiously asked her what was the problem, when Laura revealed that a Binacle called Diego had taken her title as the strongest Little Cup on the beach, the Inkay admited she would never leave like that. Agreeing to join the team if she managed to overpower Binacle, Laura trained day and night, eventually meeting up with Binacle and, after a long battle, tied with him.
Realising her title was now shared with him, Laura agreed to travel with Matezoide and his pokemon in order to train and eventually, defeat him. The Binacle, however, did not wish to stay behind and went with them as well. Now with both back to the Smogon region, Laura and Diego are constatly competing against each other. As can be noticed from taking a look at them, Laura loves to fight, but is considerably calmer than her rival.


Abilities:
Contrary (Toggle):

No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease towards 0.


Suction Cups (Passive):

This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and not be forced out in a switch battle.


Infiltrator (HA UNLOCKED, Passive):

Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all its attacks.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
Sp.Atk: Rank 3
Sp.Def: Rank 3
Spe: 67 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 18


EC: 6/6
MC: 1
AC: 5/5

Moves:

Tackle (*)
Peck (*)
Constrict (*)
Reflect (*)
Foul Play (*)
Swagger (*)
Psywave (*)
Topsy-Turvy (*)
Hypnosis (*)
Psybeam (*)
Switcheroo (*)
Superpower
Payback
Psycho-Cut
Pluck
Night Slash
Light Screen
Reversal

Taunt (*)
Psyshock
Hyper Beam
Embargo
Dark Pulse (*)
Flamethrower (*)
Thunderbolt (*)
Torment (*)
Trick Room (*)
Protect
Substitute
Rock Slide
Snatch
Giga Impact


Camouflage (*)
Destiny Bond (*)
Power Split (*)
Simple Beam (*)





8 CC to purchase a Kicking Gear.

4 CC to purchase two mons.



<Golett> [Bruticus] (Sex = Useless]
Nature: Quiet (+1 Sp.Attack, -15% Speed, -10% Evasion)
Type: Ghost / Ground

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
About:

Abilites:

Iron Fist (Passive):


The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Klutz (Toggle):

By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use ahold item, though an item is necessary to pull it off. When toggled, there is no effect.


No Guard (Hidden Ability LOCKED, Passive):

This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats

HP: 90
Atk: 3
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 30 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 13

EC: 0/6
MC: 0
AC: 0/5


Moves

Pound (*)
Astonish (*)
Defense Curl (*)
Mud-Slap (*)
Rollout (*)
Shadow Punch (*)
Iron Defense (*)
Mega Punch (*)
Magnitude (*)

Earthquake (*)
Gyro Ball (*)
Protect (*)
Ice Beam (*)
Shadow Ball (*)

Block (*)
Drain Punch (*)
Focus Punch (*)
Fire Punch (*)
Magic Coat (*)





<Tyrogue> [Regal] (M)
Nature: Jolly (+15% Speed, +5% Accuracy, -1 Sp.Attack)
Type: Fighting

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
About:


Abilites:

Guts (Passive):

This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by three (3). Pokemon with Guts ignore the attack drop from burn.
Steadfast (Passive):

If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Vita Spirit (Hidden Ability LOCKED, Passive):

This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action. If a Pokemon with Vital Spirit also has Insomnia, its Defense and Special Defense each is increased by one (1) Rank permanently, and its BRT is increased by two (2) ranks.


Stats

HP: 90
Atk: 2
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 41 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 0/6
MC: 0
AC: 0/5
Moves

Tackle (*)
Helping Hand (*)
Fake Out (*)
Foresight (*)

Brick Break (*)
Earthquake (*)
Low Sweep (*)
Rock Slide (*)
Protect (*)


Bullet Punch (*)
Counter (*)
Endure (*)
High Jump Kick (*)
Mach Punch (*)
 
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