Field Type: Grass and Psychic
Complexity: Intense, like, fuck man thats a lot of effects
"Welcome to my family's ranch. Want to take a tour? You see, this place has been passed down through the generations since...--"
Elizabeth's home is a massive farm-like area and resort combined into one. The ranch house is wide, one floor but with endless rooms. Some of them storerooms, some of them bedrooms, and some repurposed to be training areas for Pokemon. Out in the backyard, there's a swimming pool, a dirt track running the perimeter of the yard, and a range for archery, gun-shooting, or Pokemon training. Past a fence, there are grazing fields, wheat crops, blueberry bushes, and gardens arranged in a square-ish grid. Elizabeth takes you past all of these, explaining each of them in excruciating detail. It's soooooo interesting hearing Elizabeth ramble about how corn has been bred to be the way it is. You entertain her on the way through the ranch-turned-farm, until you make it to a grassy field that's been left to nature's hands a bit too long.
Near a pond, an arena was built for battles. The circle of dirt is crude, surrounded by wooden logs that can be easily stepped over. The arena is plenty wide for battles, being 50 meters in diameter. The arena also has an unusual aura derived from the presence of several Grass- and Psychic-types.
- The grass is thick around the arena. Grassy Terrain's effects are always active, unless somehow removed...
- Pokemon have an easier time using Psychic attacks, spending 1 less energy to use each psychic attack. This doesn't let them perform above their usual ability, however.
- A shed is positioned on the east side of the arena. The door is open to the arena, and some tools were left out, spilt a few feet outside of the door. They are: Rake, Pitchfork, agricultural Scythe, Hoe, Shovel, Sledgehammer, Watering can, Leaf Blower, Push-operated Lawn mower, and an electric String Trimmer (weed eater). Nothing else of note is inside the shed.
- Several planks of wood are set against the shed. They are 4, 8, and 12 feet in length, all 2x4 in width and depth.
- There is no rock source.
- A small pond is nearby, allowing water moves to be used. However, it is not deep enough to use Dive, and if the move Surf is used, this water source is completely exhausted and cannot be used again, unless filled through other means...
- This arena is designed to be used with RP actions. It is encouraged that you use actions such as "Use Heat Wave to light the Grassy Terrain on fire." and "Use Hydro Cannon to flood the hole that Excadrill used to Dig." Ref discretion will apply to these moves, so check with them beforehand. Refs can also alter the effects of moves if needed, such as making Heat Wave do less damage in the previous example. Note that Psychic types still aren't godly and can't redirect attacks whenever they feel like it.