Gabite

QC: 3/3
GP: 2/2

Gabite



[OVERVIEW]
Gabite's unique Speed tier and access to Stealth Rock grant it a niche as the tier's fastest Stealth Rock setter. Its ability to set entry hazards while outspeeding slower Taunt users, as well as its decent Attack stat and access to strong STAB-boosted moves in Dragon Claw and Earthquake, lends to Gabite's ability to threaten opposing teams by quickly applying offensive pressure. Additionally, Gabite's excellent defensive typing along with its Eviolite-boosted bulk allows it to tank several hits from Fire-, Rock-, and Poison-types such as Rapidash, Crustle, and Arbok. Its ability Rough Skin discourages the use of contact moves against it, and together with the damage it deals via Toxic and Stealth Rock, Gabite excels at providing the residual damage needed for offensive teams to clean up late-game. However, Gabite's low Special Defense allows it to be pressured by specially offensive Pokemon, especially those that outspeed it and are able to exploit its 4x weakness to Ice such as Floatzel and Rotom-F. Gabite also struggles to bring down physically defensive walls with access to recovery such as Vullaby, Gourgeist-XL, and Pelipper. Gabite's own lack of recovery and vulnerabilities to status and entry hazards can sometimes limit its ability to check threats, like Monferno, reliably throughout a match. Despite these flaws, Gabite differentiates itself from other Stealth Rock setters through its uncommon combination of good physical bulk, decent Attack, and relatively high Speed, and it is therefore an advantageous choice for most offensive teams.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
Stealth Rock is a must-have for many teams because it deals damage to opposing Pokemon as they switch in while also breaking Sturdy on Pokemon like Golem. Earthquake is Gabite's strongest STAB move and helps it beat most other Stealth Rock setters, like Mawile. Dragon Claw hits Grass- and Flying-types, which resist Ground, for neutral damage. Toxic deals extra residual damage to bulkier Pokemon such as Gourgeist-XL and puts bulky Defoggers such as Vullaby and Pelipper on a timer.

Set Details
========
252 Attack EVs help Gabite deal as much damage as possible with its STAB attacks. 252 Speed EVs allow Gabite to outspeed some Pokemon that may carry Taunt such as Grumpig and Monferno as well as slower wallbreakers like Stoutland while also letting it get up its own Stealth Rock faster. A Jolly nature allows Gabite to outspeed and OHKO Jolly Monferno, positive-natured Pokemon with base 80 Speed like Jolly Arbok and Timid Grumpig, +2 Speed Klang, and Smeargle. An Adamant nature maximizes Gabite's damage output and guarantees the 2HKO on defensive Altaria without requiring Stealth Rock damage. Rough Skin allows Gabite to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, or U-turn. Eviolite gives Gabite more bulk, helping it take more attacks, which in turn lets it deal more chip damage via Rough Skin.


Usage Tips
=======
Gabite should switch in on physical attackers that it walls such as Monferno, Rapidash, and Curse Muk; after it has forced a switch, Gabite should use the opportunity to set up Stealth Rock, cripple the incoming check to Ground-types with Toxic, or attack with either Dragon Claw or Earthquake. Gabite beats most other Stealth Rock setters, with the exception of Bronzor and Prinplup, so the offensive pressure it offers often forces your opponent to choose between setting Stealth Rock or preserving their setter. This can be used to deter entry hazards from being set and is therefore helpful to teammates that may be weak to Stealth Rock. When Gabite is on low HP, it can be sacrificed by switching directly into a contact move in order to cause damage via Rough Skin. Using Gabite's Ground typing to switch into Electric-type moves is fairly risky, given that most Electric-types carry Ice-type coverage.

Team Options
========
Gabite can be used on offensive teams that want a fast Stealth Rock setter with offensive presence. Pokemon with Defiant like Pawniard and Purugly receive an Attack boost when their foes attempt to remove Gabite's Stealth Rock via Defog. Similarly, Contrary Servine can use a predicted Defog to gain an evasion boost, which may let it sweep more effectively. Wallbreakers like Choice Band Stoutland and Choice Band Leafeon appreciate the Stealth Rock support Gabite offers, and at the same time, Gabite can weaken their checks and counters, such as Altaria, Monferno, and Gourgeist XL, with either one of its STAB moves or Toxic. Pokemon such as Thick Fat Grumpig and Probopass can be used as switch-ins to Ice-type Pokemon that threaten Gabite. Other entry hazard stackers, specifically Spikes setters like Quilladin, can be used to further whittle down switch-ins alongside Gabite's Stealth Rock, Rough Skin, and Toxic, and can serve as a switch-in to offensive Water-types. In return, Quilladin's weaknesses to Fire-, Bug-, and Poison-type attacks can be accounted for by Gabite. Gabite works well with Pokemon that are weak to Fire coverage, such as Leafeon and Rotom-F. Water-types, such as Lumineon and Politoed, pair nicely with Gabite, as it is forced out by offensive Water-types such as Floatzel and Basculin.

[SET]
name: Defensive Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
Stealth Rock provides support for Gabite's teammates by damaging switch-ins and deactivating Sturdy and Focus Sashes. Earthquake is Gabite's STAB move of choice and allows it to check Pokemon like Pawniard, Arbok, and Monferno. Dragon Claw deals neutral damage to Flying and Grass-types, which resist Ground-type moves, as well as super effective damage to opposing Dragon-types like Vibrava, Altaria, and Fraxure. Toxic wears down opposing Pokemon, dealing increased residual damage every turn. Roar forces a foe out, and it can be important in match-ups against Pokemon like Curse Muk and Coil Arbok. Additionally, it can be used to rack up entry hazard damage.

Set Details
========
Maximum Defense investment along with an Impish nature is run to help Gabite take on physically offensive threats, such as Rapidash and Monferno, and wear them down with Rough Skin and Toxic. 80 Speed EVs allow Gabite to outspeed Pawniard and KO it with Earthquake. The rest of Gabite's EVs are put into its HP stat to help it sponge various attacks. Rough Skin punishes physical attackers that rely on contact moves, causing 12.5% damage each time they hit Gabite.

Usage Tips
========
Gabite should switch into physically offensive threats that it walls in order to set up Stealth Rock early-game. Gabite should be preserved if it is needed to wall a specific Pokemon such as Arbok or Rapidash. After setting up Stealth Rock, Gabite should be used to spread Toxic and deal as much chip damage as possible with its STAB attacks and Rough Skin. Gabite's Roar should be used to counter Baton Pass strategies as well as prevent further setup by bulky attackers like Duosion and Muk. Additionally, it can be used to rack up entry hazard damage if Spikes, Toxic Spikes, or Stealth Rock are in play. Toxic should be used on a predicted switch to Pokemon that are immune to or resist Gabite's Earthquake, like Vullaby, Leafeon, and Swanna. In general, using Gabite to switch into Electric-type moves is risky, as it needs to predict perfectly against Choice Scarf Rotom-F and can only switch into Zebstrika if it's using Hidden Power Grass or Water over Hidden Power Ice. Defensive Gabite is also vulnerable to faster Taunt users like Misdreavus and should switch out in order to avoid being burned by Will-O-Wisp, especially given its lack of recovery. A Rapid Spin user that is at 12.5% HP or below health can be KOed by Gabite before entry hazards are successfully removed thanks to Gabite's Rough Skin. Finally, once the threats Gabite needs to wall have been dispatched, its Rough Skin can find some last-second utility when Gabite is sacrificed and switched into physical attackers.

Team Options
========
Defensive Gabite can be used on balance teams as a bulky Stealth Rock setter. Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switch-in to specially offensive Pokemon in order to sponge Ice-type moves on Gabite's behalf. Other Pokemon that resist Ice, such as Metang and Ninetales, operate similarly, protecting Gabite from Regice, Cryogonal, and Articuno. Ninetales is also able to remove Grass-types that can switch into Gabite's Earthquake, while Metang can run Stealth Rock itself to free up a slot for Gabite to use Roar. Status absorbers such as Clefairy and Duosion partner nicely with Gabite to prevent it from being whittled down. Heal Bell and Wish support can be run as a form of recovery, making Audino an effective partner on more defensively oriented teams. In return, Gabite can address many of the physical attackers that check Audino, like Monferno and Pawniard. Roar Gabite can also be paired with other entry hazard setters, mainly Spikes setters like Quilladin, Roselia, and Crustle. Pokemon such as Rotom-F and Zebstrika can be used to pressure opposing Defog users so that Gabite's Stealth Rock will have a lower chance of being removed. Finally, wallbreakers like Stoutland and Dodrio benefit from Stealth Rock support and share nice synergy with Gabite; Dodrio is pressured by Stealth Rock setters like Golem and Stunfisk, which are both checked by Gabite's STAB-boosted Earthquake. Additionally, Gabite can be used to switch into attacks that would have hit Dodrio super effectively, namely Rock- and Electric-type moves. Similarly, Stoutland is checked by Monferno, which is also beaten by Earthquake.

[STRATEGY COMMENTS]
Other Options
=============
Gabite can use a Choice Scarf set with Outrage, Dragon Claw, Earthquake, and Stone Edge to outspeed and KO naturally faster Pokemon such as Floatzel and Zebstrika. However, locking into one of these attacks can easily be exploited by your opponent, and Gabite is still fairly slow, which means its utility as a revenge killer is fairly limited. Fire Blast weakens defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist-XL; however, they are already weakened by Toxic. Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes status, which helps it stay around longer. A Choice Band or Life Orb set allows Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S at the cost of bulk, but it is left more vulnerable to physical threats like Rapidash if it forgoes its Eviolite. Stone Edge is useful for helping Gabite take on Flying-types, mainly Defoggers like Vullaby and Pelipper; however, it is typically better to take care of them via residual damage from Stealth Rock and Toxic. Stone Edge can also be used against Ice-types that may switch into Gabite, such as Rotom-F and Cryogonal, as your opponent predicts Earthquake or Dragon Claw instead. Iron Tail can be used on a Choice Band set to 2HKO Fairy-types such as Clefairy. Finally, a specially defensive spread with a Careful nature allows Gabite to survive special attacks, most notably Zebstrika's Hidden Power Ice, which will allow partners weak to Zebstrika like Jumpluff to sweep more effectively late-game.

Checks and Counters
===================
**Physically Defensive Walls**: Physically defensive walls such as Gourgeist-XL and Tangela can tank Gabite's attacks. Gourgeist-XL can use Will-O-Wisp to halve Gabite's Attack stat and put it on a timer, while Tangela can KO Gabite with Hidden Power Ice or Giga Drain and then recover any HP lost via Synthesis or Regenerator. Vullaby and Pelipper operate similarly and can whittle Gabite down; however, they must be wary of Toxic and Stealth Rock. Lastly, Bronzor is a perfect counter, given that it resists Dragon Claw, is immune to both Toxic and Earthquake, and is able to wear Gabite down via Psywave and Toxic.

**Fairy-types**: Fairy-types like Clefairy and Mr. Mime are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. Although Mr. Mime cannot switch into Gabite's Earthquake, it can threaten it if given a free switch.

**Ice-types**: Ice-types such as Rotom-F and Cryogonal do not like switching in on Gabite's Dragon Claw, but they can retaliate with x4 super effective STAB moves. Additionally, Cryogonal can remove Gabite's Stealth Rock via Rapid Spin.

**Special Attackers**: Faster special attackers, such as Floatzel and Simipour, can take advantage of Gabite's low Special Defense and deal damage without having to worry about taking damage from Rough Skin.

**Status**: Will-O-Wisp and Toxic deal a lot of residual damage to Gabite, forcing it to eventually switch out, and are especially effective against it given its lack of reliable recovery.
 
Last edited:

MZ

And now for something completely different
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QC: ? / ? / ?
GP: ? / ?

[OVERVIEW]
  • One of the few Dragon types in the tier.
  • Good support Pokemon with access to Stealth Rock, Roar and Toxic.
  • Strong double STAB : Earthquake + Dragon Claw.
  • Eviolite + Rough Skin make it a nuisance for your opponent to deal with.
  • Defensive wall but weak to special attacks.
  • 4x weak to ice types.
  • Struggles against walls and defoggers with recovery.
  • Lacks Recovery -> worn down easily.
The problem with the overview is that you dont really cover its place in the metagame. Everything you've listed is just basic attributes of it that anybody could see by looking at the dex. Saying it struggles against walls and defoggers is a good point, p much everything else is fairly worthless. I'd try looking at other analyses if you want a better idea of how to write it up, but this is missing any real discussion about how gabite works in the current metagame, its pros and cons, the competition it has, etc.

[SET]
name: Offensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Adamant / Jolly jolly is very useful for beating jolly monf/stout/grumpig a few other random things, slash it first for sure
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Stealth Rock is a must-have for most teams because it deals damage to opposing Pokemon upon switchin while also breaking Pokemon's Sturdy, eg. Golem.
  • Earthquake is Gabites strongest STAB move and also helps Gabite beat must other Stealth Rock users, like Golem.
  • Dragon Claw is ran to hit other Dragon types, such as Altaria and Fraxure, while also hitting Flying types (which earthquake cannot hit) and is also ran as it hits most Pokemon in the tier for neutral damage.
  • Toxic can be run to deal extra residue damage to Bulkier Pokemon, such as Gourgeist, and to put bulky defoggers, such as Vullaby and Peliper, on a timer.
  • Roar can be ran on hazard stacking teams to take advantage of hazards or to force out mons which may setup on Gabite, like Gogoat.
Set Details
========
  • Gabite runs 252 attack EVs to help it deal as much damage as possible with its dual STAB.
  • By running 252 speed investments helps you outspeed some Pokemon which may carry taunt such as grumpig, quilladin, pawniard while also letting you get up your steath rocks faster. better examples than quill and pawn would be monferno and stoutland
  • Jolly nature helps you outspeed faster taunters, jolly monferno and helps you get up your stealth rocks and use toxic even faster.
  • Rough Skin is used in order to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, Uturn.
  • Gabite uses eviolite to give it more bulk, helping it take more attacks and to deal off more Rough Skin chip damage.

  • Usage Tips this shouldnt be a bullet point
=======
  • Gabite should switch in on physical attacking Pokemon that it walls such as Monferno, Rapidash, Arbok so that it can set up stealth rocks.
  • Gabite beats most other stealth rockers so it can take advantage of this to set up its own stealth rocks.
  • Gabite is not a stealth rocks lead so it should not be sent in at the start of a battle to set up stealth rocks. it can be? dont use this point
  • After setting up stealth rocks, gabite should be used as a switch in against physical threats that it walls, such as monferno, to wear them down with rough skin and its dual STAB.
  • Gabite should be wary of faster Taunt users, such as Misdreavus or Electrode, when setting up stealth rocks or using toxic / roar.
this could definitely be beefed up to include more stuff, I dont see much about its offensive utility it's just all things about it setting sr. go a bit more in depth

Team Options
========
  • Ghost types can be used to block Pokemon using Rapid Spin and removing your rocks. no need to mention spin blockers when gabite can easily set up more than once and there's like one good spinner
  • Pawniard or Purugly can be used with Gabite, to get a 2x attack boost when Pokemon try to defog away Gabites Stealth Rocks.
  • Wallbreakers like Stoutland can be used with Gabite to pressure defensive walls that might switch into Gabite. wallbreakers also appreciate the rocks support
  • Ice resists, such as Grumpig and Pawniard, can be used to get rid of ice type Pokemon.
  • Heal Bell and Wish support can be used with Gabite to get rid of burns or toxics which wear Gabite down fast, and as Recovery you need to mention pokemon that get heal bell and wish for a point like this in general. however, this isn't huge for gabite at all, especially offensive sets, I'd just remove the point
  • Other hazard stackers specifically spikers, like quilladin, can be used with Gabite as they provide more team support and then your foe will take more damage upon switchin.
this is also kinda short although there's definitely less things to add fsr, it'd be nice to specifically mention things that go well with offensive things

[SET]
name: Defensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
  • Gabite runs Stealth Rocks to deal extra chip damage to Pokemon switching in and to break sturdies.
  • Gabite runs Earthquake as powerful stab and to help it beat most other Stealth Rock setters.
  • Gabite runs dragon claw because it deals neutral damage to most pokemon in the tier, which helps it wear down Pokemon which resist or are immune to earthquake.
  • Gabite can run Toxic to wear down its opponents Pokemons hp even further.
  • Gabite can use Roar to force an opponent out, making the Pokemon switching in take extra chip damage to Stealth Rocks.
a lot of these points are sorta recycled and come off weird as these should be really basic points

Set Details
========
  • Max Defense investments are ran to help Gabite tank physical affensive threats, such as RP Relicanth, and wear them down with Rough Skin and Toxic.
  • 80 speed is ran to speed creep pawniard allowing Gabite to outspeed it and KO it with Earthquake.
  • The rest of Gabites EV's are put into HP to help it take special attacks a bit better while also helping it wall Physical Attackers a bit better.
  • Impish nature is ran to take further more advantage of Rough Skin. impish is just used to increase physical bulk and I dont see any explicit mention of why rough skin
Usage Tips
========
  • Gabite should switch in on physically affensice threats that it walls, such as Rapidash, RP Relicanth, to get up free Stealth Rocks.
  • Gabite can beat most other Stealth Rockers in a 1v1 so it can take advantage of this and set up Stealth Rocks.
  • Gabite should not be used as a Suicide Lead, so you shouldn't send it out in the start of a battle to set up Stealth Rocks. again it's obviously not a suicide lead but that doesn't prevent it from leading
  • After setting up Stealth Rocks Gabite should be used as a Wall to switch into physically affensive Pokemon which it walls, to wear them down with Rough Skin and Toxic.
  • Faster taunters prevent Gabite from setting up Stealth Rocks.
Team Options
========
  • Ghost types ccan be used as Rapid Spin blockers, helping Gabite keep it's Stealth Rocks on the field.
  • Pokemon with defiant, such as Pawniard, gain a 2x attack bonus if a Pokemon uses defog on them trying to get rid of Gabites Stealth Rocks.
  • Ice resists, such as Grumpig and Pawniard, can be used as a switchin for ice types which may switch in on Gabite.
  • Heal Bell and Wish support can be used with Gabite as a form of Recovery.
  • Wallbreakers like Stoutland help pressure defensive walls that might switch into Gabite.
  • Other hazard stackers, like Quilladin, can be used with Gabite for more team support.
dont copy paste the same exact points, give them some variations. other than that pretty much everything from the last one applies here except cleric support is actually useful for defensive sets and other spdef things are good

[STRATEGY COMMENTS]
Other Options
=============
  • 80 Spe with an Adamant nature, maximum Attack investment, with the remainder of EVs allocated toward its HP stat: 80 Speed hits 220 Speed total, which outspeeds Adamant 252 Speed Pawniard, while maximizing bulk and attack. i dont rly understand this, dont bother mentioning a specific spread if it's just slower offensive, just say it's possible to run slower tank sets but being outsped by everything sucks
  • Outrage can be used to deal more damage than Dragon Claw, however Gabite is then locked into a move that can easily be taken advantage of by Fairy type Pokemon, like Clefairy.
  • Investment in Special Defense and Careful nature can be ran to help Gabite take special attacks a bit better. dont bother with spdef we have fisk, golem, etc
  • Fire Blast can be used to catch Ice- and Grass-types that might switch into Gabite off guard, such as Rotom-Frost and Tangela, upon switching in and deal a lot of damage. specifically say it's for phys def grasses like tangela and golem, running it for rotom is p useless but that's at least a tiny thing
  • A Choice Band or Life Orb set can be used to allow Gabite to do more damage to defensive walls such as Gourgeist XL and Tangela. and then use different examples here
  • Gabite can use a Choice Scarf set allowing it to outspeed Pokemon such as Floatzel and Zebstrika in order to deal a lot of damage. it's a solid set that provides a fast elec immune but is slow for a scarfer and a bit weak plus doesn't have the greatest moves to lock itself into with immunities running around
  • Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes statuses helping it live for longer.
  • Stone Edge can be useful for helping Gabite take on flying types, mainly defoggers like Vullaby and Peliper, however it is mostly better to let them lose to residual damage from stealth rock and toxic. It can also be used against Ice types which may switch into Gabite, such as Rotom-Frost and Cryogonal, predicting you to use Earthquake or dragon Claw.
  • Iron Tail or head can be used to hit Ice types and Fairy Types for super effective damage.
Checks and Counters
===================

all of c&c is written up really weird, you should be focusing on how things cause issues for gabite, not going into random tiny examples of things

**Ice-types**:Ice types such as Rotom-Frost and Cryogonal take very little to no damage from Gabites dual STAB and can retaliate with 4x super effective STAB moves. wat they both take plenty of damage from dclaw. saying they threaten it offensively is good but they dont take little to no damage, if anything they dont like switching into dclaw and having gabite around to keep SR up

**Entry Hazard Removers**:Entry Hazard Removers such as Lumineon, Prinplup and Peliper can tank Gabites attacks, remove it's rocks and put it on a toxic timer or hope for a scald burn. you can move this below phys def walls and fairy types since c&c is ordered on how large of a problem everything is

**Physically Defensive Walls**:Physically defensive walls such as Gourgeist XL and Tangela can tank Gabites attacks. Gourgeist XL can use willow wisp to half Gabites attack stat and put it on a timer, while Tangela can slowly kill Gabite by using attacks and then recovering with synthesis. I'd rather see more examples or detail than specifying how 2 things that completely wall gabite actually beat it

**Fairy Types**:Fairy-types like Clefairy are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. why not mention mime again ?_? also offensive mawile outspeeds and OHKOs defensive gabite.

**Special Attackers**:Special Attackers, such as special Float, can take advantage of Gabites low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin. the key thing about them beating gabite isn't dodging rough skin, the small chip isn't important at all. the important bit is it has lower spdef and lots of neutral special attackers can 2hko it. You need to talk about how things check or beat gabite, not how they dont take 12%

**Status**:Will-O-Wisp can be used against Gabite as it cuts Gabites attack stat in half along with dealing constant residue damage, while Toxic can deal alot of residue damage, increasing each turn, forcing Gabite to eventually switch out.
this needs a ton of work, lmk when you've implemented this and I can go over it again
 

MZ

And now for something completely different
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Social Media Contributor Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
most of the stuff isn't too hard to change but considering pretty much every section has extensive edits and need for rewriting I'm going to wait on stamping it one more time. Just tag me when this is implemented and I'll look over for the final time
Gabite



QC: ? / ? / ?
GP: ? / ?

[OVERVIEW]
  • Strong double STAB : Earthquake + Dragon Claw, which provide great coverage in this meta.
  • Eviolite + Rough Skin make it a nuisance for your opponent to deal with.
  • Defensive wall, weak to special attacks. i dont like this point, it doesn't make much sense. I think I'd make 2 bullets here, one about how it can take on fire/rock/steel types well and another about how it's not amazing defensively and gets pressured hard by most specially offensive things/things with ice attacks (waters, ices, and electrics)
  • Struggles against walls and defoggers with recovery.
  • Gabite's lacks of recovery makes it get worn down easily by entry hazards and statuses, which are extremely common in this meta.
  • Faces competition against other SR setters in the meta, which get lefties recovery, such as tank Golem. lefties recovery isn't the huge draw, gabite not resisting normal is the main thing mons like golem have over it
this needs to say something about why you use gabite over other SR setters- takes on monferno and is very fast for a SR user, which lets it better fit onto offensive teams that dont want to be slower than stout/monf/pig

[SET]
name: Offensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Stealth Rock is a must-have for most teams because it deals damage to opposing Pokemon upon switchin while also breaking Pokemon's Sturdy, eg. Golem.
  • Earthquake is Gabite's strongest STAB move and also helps Gabite beat must other Stealth Rock users, like Golem. give another example so its not the same thing twice
  • Dragon Claw is ran to hit other Dragon types, such as Altaria and Fraxure, while also hitting Flying types (which earthquake cannot hit) and is also ran as it hits most Pokemon in the tier for neutral damage. this is sorta long, dragon claw is only there for neutral coverage vs flying and grass types
  • Toxic can be run to deal extra residue damage to Bulkier Pokemon, such as Gourgeist, and to put bulky defoggers, such as Vullaby and Peliper, on a timer.
  • Roar can be ran on hazard stacking teams to take advantage of hazards or to force out Pokemon which may setup on Gabite, like Gogoat. dont bother slashing roar here. it's alright on defensive but offensive really really hates becoming super vullaby/gourgeist/a few other things fodder
Set Details
========
  • Gabite runs 252 attack EVs to help it deal as much damage as possible with its dual STAB.
  • By running 252 speed investments helps you outspeed some Pokemon which may carry taunt such as grumpig, monferno and slow wallbreakers like Stoutland, while also letting you get up your steath rocks faster.
  • Jolly nature helps you outspeed faster taunters, jolly monferno and helps you get up your stealth rocks and use toxic even faster.
  • Rough Skin is used in order to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, Uturn.
  • Gabite uses eviolite to give it more bulk, helping it take more attacks and to deal off more Rough Skin chip damage.


Usage Tips
=======
  • Gabite should switch in on physical attacking Pokemon that it walls such as Monferno, Rapidash, Muk.
  • It can then use this opportunity to use one of its strong dual STAB moves to hit a switching in Pokemon for neutral damage or else it can set up it's Stealth Rocks. I'd specify that SR is normally the priority for gabite
  • Gabite beats most other stealth rockers so it can take advantage of this to set up its own stealth rocks or deal neutral damage to a switching in Pokemon.
  • After setting up stealth rocks, Gabite should be used as a switch in against physical threats that it walls, such as Monferno, to wear them down with rough skin and its dual STAB. this point doesn't really add much and rough skin isn't that important at all. you can say that it can be useful late game for checking monferno i guess, but I'd try to speak more to how it plays in practice and not things that just look good on paper but arent that pivotal like rough skin
  • Gabite should be wary of faster Taunt users, such as Misdreavus or Electrode, when setting up stealth rocks or using toxic / roar.
  • Gabite can deal neutral STAB damage (with Dragon Claw) to most Pokemon in the tier and can deal neutral damage to Pokemon which resist or are immune to dragon type moves with Earthquake.
Team Options
========
  • Gabite can be used in Bulky Affensive cores. It's "offensive" and this kind of misses the point. I'd specifically mention that gabite fits on offensive teams that like a SRer that's actually fast with some offensive presence, since that's the main way it gets fit on teams
  • Pawniard or Purugly can be used with Gabite, to get a 2x attack boost when Pokemon try to defog away Gabites Stealth Rocks.
  • Wallbreakers like Stoutland can be used with Gabite to pressure defensive walls that might switch into Gabite. Wallbreakers also appreciate the Stealth Rock support Gabite offers.
  • Ice resists, such as Grumpig and Pawniard, can be used to get rid of ice type Pokemon. pawn isn't much of an ice resist when almost every ice 2hkos it, maybe metang or probopass
  • Other hazard stackers specifically spikers, like quilladin, can be used with Gabite as they provide more team support and then your foe will take more damage upon switchin.
  • Gabite can also be paired with a swords dance passer, to help Gabite deal with defensive walls.
add something about wanting water resists and how mons that are weak to fire benefit from gabite's presence

[SET]
name: Defensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
  • Gabite runs Stealth Rocks to deal extra chip damage and to break sturdies.
  • Gabite runs Earthquake as powerful stab.
  • Dragon claw because it deals neutral damage to most pokemon in the tier, which helps it wear down Flying type deffogers and other Pokemon which resist or are immune to earthquake.
  • Gabite can run Toxic to wear down its opponents Pokemons hp even further.
  • Gabite can use Roar to force an opponent out, making the Pokemon switching in take extra chip damage to Stealth Rocks.
Set Details
========
  • Max Defense investments are ran to help Gabite tank physical affensive threats, such as RP Relicanth this is barely relevant anymore just say like rapidash or something, and wear them down with Rough Skin and Toxic.
  • 80 speed is ran to speed creep pawniard allowing Gabite to outspeed it and KO it with Earthquake.
  • The rest of Gabites EV's are put into HP to help it take special attacks a bit better while also helping it wall Physical Attackers a bit better.
  • Impish nature is ran for more physical bulk and to take further more advantage of Rough Skin.
  • Rough skin is ran to punish Physical Attackers that attack Gabite, making them take an extra 10% residue damage.
Usage Tips
========
  • Gabite should switch in on physically affensice threats that it walls, such as Rapidash, RP Relicanth, and try to never use the same exact examples for mons. gabite checks a lot of things, just take your pick to get up free Stealth Rocks.
  • Gabite can beat most other Stealth Rockers in a 1v1 I'd say many, not most. most isn't exactly correct (solrock, clefairy, prinplup) and it makes it more clear that you beat the rock and steel type ones so it can take advantage of this and set up Stealth Rocks.
  • After setting up Stealth Rocks Gabite should be used as a Wall to switch into physically affensive Pokemon which it walls, to wear them down with Rough Skin and Toxic. again, this point doesn't really mean anything. "after setting rocks act as a wall" doesn't help the reader, you were basically acting as a wall before
  • Faster taunters prevent Gabite from setting up Stealth Rocks. this should be a usage tip, not a statement. rewrite it to explain that, when facing faster taunters, you might wanna go for an attack
Team Options
========

never copy the same exact bullets from one section to another. even if you're essentially saying the same thing or making the same point, rewrite it slightly and include different examples so it doesn't read exactly the same
  • Pokemon with defiant, such as Pawniard, gain a 2x attack bonus if a Pokemon uses defog on them to get rid of Gabites Stealth Rocks. this is more of a defensive mon and defiant is a real stretch, especially considering how our users arent very splashable. just remove this part, not everything that sets rocks should specifically go with defiant mons
  • Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switchin for special attacks.Ice resists, such as Grumpig and Pawniard, can be used as a switchin for ice types.
  • Heal Bell and Wish support can be used with Gabite as a form of Recovery.
  • Wallbreakers like Stoutland help pressure defensive walls that might switch into Gabite. not entirely sure why stout is taking on the defensive things that switch into gabite, you can say that wallbreakers benefit from rocks though
  • Other hazard stackers, mainly spike setters like Quilladin, can be used with Gabite for more team support.
  • Ghost types can be used as Rapid Spin blockers, helping Gabite keep it's Stealth Rocks on the field. again dont even bother with this, there are few spin blockers and even fewer rapid spinners and the teams defensive gabite goes on arent exactly pressed to keep rocks up. this is another good example of needing to focus on how gabite works in practice, not what sounds about right on paper
try to talk about some actually good defensive partners, like clefairy or some of the bulky grasses. good evidence of specifically useful cores is nice, not just grumpig

[STRATEGY COMMENTS]
Other Options
=============
  • Outrage can be used to deal more damage than Dragon Claw, however Gabite is then locked into a move that can easily be taken advantage of by Fairy type Pokemon, like Clefairy. dont even mention outrage, there's never a good reason to use it over dclaw
  • Fire Blast can be used to weaken defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist XL. however, they are already weakened by toxic
  • A Choice Band or Life Orb set can be used to allow Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S. at the cost of making it much less bulky and worse at checking monferno/rap/stout/etc
  • Gabite can use a Choice Scarf set allowing it to outspeed Pokemon such as Floatzel and Zebstrika in order to deal a lot of damage. It is a fast electric immunity, however, against other scarvers, it gets outsped and it is more vulnerable and it doesnt have very good choices to lock itself into, due to immunities. this should be the first bullet since it's the only relevant thing and should specifically mention the moveset of outrage/dclaw/eq/stone edge. specifically mention the downside of being a relatively slow scarfer and not revenge killing too effectively, and the fact that it's mostly used as a faster pivot into electrics (I know you sorta mention that but frankly the writing isn't very coherent here)
  • Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes statuses helping it live for longer.
  • Stone Edge can be useful for helping Gabite take on flying types, mainly defoggers like Vullaby and Peliper, however it is mostly better to let them lose to residual damage from stealth rock and toxic. It can also be used against Ice types which may switch into Gabite, such as Rotom-Frost and Cryogonal, predicting you to use Earthquake or dragon Claw.
  • Iron Tail or Iron Head can be used to hit Ice types and Fairy Types for super effective damage. but generally isn't worth the slot
Checks and Counters
===================

**Ice-types**:Ice types such as Rotom-Frost and Cryogonal take very little to no damage from Gabites dual STAB and can retaliate with 4x super effective STAB moves. actually they take a decent amount of damage
252 Atk Gabite Dragon Claw vs. 0 HP / 4 Def Cryogonal: 175-207 (58.1 - 68.7%) -- guaranteed 2HKO after Leftovers recovery
I'd change this to say that they dont like switching into gabite with rocks up, but can easily threaten it out and also cryo can remove its rocks


**Physically Defensive Walls**:Physically defensive walls such as Gourgeist XL and Tangela can tank Gabites attacks. Gourgeist XL can use willow wisp Will-O-Wisp to half Gabites attack stat and put it on a timer, while Tangela can slowly kill Gabite by using attacks and then recovering with synthesis. you could give a couple of other examples of walls. Also, C&C is ordered by biggest to smallest threat, and in practice these walls are more annoying than ice types. no other changes in order are needed

**Fairy Types**:Fairy-types like Clefairy are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. this shouldnt sound general when there's only 2 fairies that scare gabite. just specifically talk about how clefairy can tank everything and set up, while mime cant switch into eq but can threaten it easily

**Entry Hazard Removers**:Entry Hazard Removers such as Lumineon, Prinplup and Peliper can tank Gabites attacks, remove it's rocks and put it on a toxic timer or hope for a scald burn. remove this part, they all fall under another category and gabite isn't really crippled or made worthless when rocks are removed like a suicide lead is

**Special Attackers**:Special Attackers, such as special Float, can take advantage of Gabites low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin. give more examples and state that most dont appreciate switching into gabite. Also the language here should not be casual, rather than "special float" just say "Floatzel". this happens in some other places too but it's good to start fixing that before the grammar checks

**Status**:Will-O-Wisp can be used against Gabite as it cuts Gabites attack stat in half along with dealing constant residue damage, while Toxic can deal alot of residue damage, increasing each turn, forcing Gabite to eventually switch out. this isn't wrong but the language here just sounds awkward, rewrite it or not it's not a huge deal
 

MZ

And now for something completely different
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in team options 1, the fire weak pokemon and the water resists are 2 entirely separate bullets since you dont have to condense the pair. also give examples of things that pass SD
zDganmZ.gif

1/3, good job here
 

Anty

let's drop
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Gabite



QC: ? / ? / ?
GP: ? / ?

[OVERVIEW]
  • Gabite has access to strong double STAB : Earthquake + Dragon Claw, which provide great coverage in this meta.
  • Eviolite + Rough Skin make it a nuisance for your opponent to deal with. Either expand this comment or don't mention it - on its own it doesn't add much
  • Gabite's typing allows it to tank several hits from fire, rock and steel types, such as Rapidash and allows it to take on Pokemon such as Monferno.
  • Gabite is a fast SR setter which is preferable to offensive teams that don't want to be slower than Grumpig, Monferno or Stoutland.
  • Gabites low defences makes it easily pressured by specially offensive Pokemon, mainly water, ice and electric types which have ice coverage.
  • It struggles against walls and defoggers with recovery.
  • Gabite's lacks of recovery makes it get worn down easily by entry hazards and statuses, which are extremely common in this meta.
  • Faces competition against other SR setters in the meta, which have normal resistance, such as tank Golem and Mawile. State its niche over these mons
[SET]
name: Offensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
  • Stealth Rock is a must-have for most teams because it deals damage to opposing Pokemon upon switching in while also breaking Pokemon's Sturdy, eg. Golem.
  • Earthquake is Gabite's strongest STAB move and also helps Gabite beat must other Stealth Rock users, like Mawile.
  • Dragon Claw is ran to hit other Grass and flying types for neutral damage.
  • Toxic can be run to deal extra residue damage to Bulkier Pokemon, such as Gourgeist, and to put bulky defoggers, such as Vullaby and Peliper, on a timer.
Set Details
========
  • Gabite runs 252 attack EVs to help it deal as much damage as possible with its dual STAB.
  • By running 252 speed investments you outspeed some Pokemon which may carry taunt such as Grumpig, Monferno and slow wallbreakers like Stoutland, while also letting you get up your Stealth Rocks faster.
  • Jolly nature helps you outspeed faster taunters, jolly Monferno and helps you get up your stealth rocks and use toxic even faster.
  • Rough Skin is used in order to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, Uturn.
  • Gabite uses eviolite to give it more bulk, helping it take more attacks and to deal off more Rough Skin chip damage.


Usage Tips
=======
  • Gabite should switch in on physical attacking Pokemon that it walls such as Monferno, Rapidash, Muk.
  • Gabite should mainly use this opportunity to set up it's Stealth Rocks, but it can also use this chance to use one of its strong dual STAB moves to hit a switching in Pokemon for neutral damage.
  • Gabite beats most other stealth rockers so it can take advantage of this to set up its own stealth rocks or deal neutral damage to a switching in Pokemon.
  • Gabite should be wary of faster Taunt users, such as Misdreavus or Electrode, when setting up stealth rocks or using toxic / roar. Idt taunt is relevant enough for this point to be worth mentioning
  • Gabite can deal neutral STAB damage (with Dragon Claw) to most Pokemon in the tier and can deal neutral damage to Pokemon which resist or are immune to dragon type moves with Earthquake.
Team Options
========
  • Gabite can be used in offensive teams which want a fast Stealth Rocks setter with offensive presence.
  • Pawniard or Purugly can be used with Gabite, to get a 2x attack boost when Pokemon try to defog away Gabites Stealth Rocks.
  • Wallbreakers can be used with Gabite as they appreciate the Stealth Rock support Gabite offers.
  • Ice resists, such as (say Thick Fat Grumpig here to be clear) Grumpig and Probopass, can be used as a switchin against ice type Pokemon which threaten Gabite.
  • Other hazard stackers specifically spike setters, like quilladin, can be used with Gabite as they provide more team support and then your foe will take more damage upon switchin.
  • Gabite works well with Pokemon that are weak to fire coverage, such as Leafeon.
  • Pokemon that resist water types, such as Politoed, pair nicely with Gabite as it is weak to offensive water types.
  • Gabite can also be paired with a swords dance passer, eg. Mawile, to help Gabite deal with defensive walls. Gabite isn't a particularly good receiver of SD pass as even boosted its dragon stab is fairly weak
[SET]
name: Defensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
  • Gabite runs Stealth Rocks to deal extra chip damage and to break sturdies.
  • Gabite runs Earthquake as powerful stab.
  • Gabite runs Dragon Claw because it deals neutral damage to most Pokemon in the tier which is useful against Flying and Grass types.
  • Gabite can run Toxic to wear down its opponents Pokemon's hp even further.
  • Gabite can use Roar to force an opponent out, making the Pokemon switching in take extra chip damage to Stealth Rocks.
Set Details
========
  • Max Defense investments are ran to help Gabite tank physical offensive threats, such as Rapidash, and wear them down with Rough Skin and Toxic.
  • 80 speed is ran to speed creep Pawniard allowing Gabite to outspeed it and KO it with Earthquake.
  • The rest of Gabites EV's are put into HP to help it take special attacks a bit better while also helping it wall Physical Attackers a bit better.
  • Impish nature is ran for more physical bulk and to take further more advantage of Rough Skin.
  • Rough skin is ran to punish Physical Attackers that attack Gabite, making them take an extra 10% residue damage.
Usage Tips
========
  • Gabite should be used on Balance teams as a Bulky Stealth Rock setter.
  • Gabite can also be used on hazard stacking teams with access to both Stealth Rock Roar. This statement and the first should be in team options
  • Gabite should switch in on physically offensive threats that it walls, such as Muk, to get up free Stealth Rocks.
  • Gabite can beat many other Stealth Rockers in a 1v1 so it can take advantage of this when setting up Stealth Rocks. This isn't really a point worth making for usage tips
  • When facing faster taunters, such as Misdreavus, Gabite should use one of its dual STAB moves to avoid wasting a turn. Again not relevant enough to mention
Talk about stuff like try avoiding being too warn down if you need it to specifically wall something, and what to do with it after it has set up rocks (ie spread toxic and chip stuff with its attacks)

Team Options
========
  • Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switchin for special attacks.
  • Status absorbers, such as Clefairy partner nicely with Gabite as they are immune to Statuses.
  • Heal Bell and Wish support can be used with Gabite as a form of Recovery.
  • Ice resists, such as Metang and Ninetales, can be used as a switchin against ice types.
  • Gabite can also be paired with other hazard setters, mainly spike setters, for more team support.
  • Wallbreakers like Stoutland benefit from Gabites Stealth Rock support.
[STRATEGY COMMENTS]
Other Options
=============
  • Gabite can use a Choice Scarf set, with Outrage, Dragon Claw, Earthquake and Stone Edge allowing it to outspeed Pokemon such as Floatzel and Zebstrika. It is used as an electric type switchin and fast electric immunity, however, against other scarvers, it gets outsped, it is more vulnerable, its ability to revenge kill is alot worst and it doesnt have very good choices to lock itself into, due to immunities.
  • Fire Blast can be used to weaken defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist XL, however they are already weakened by toxic.
  • Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes statuses helping it live for longer.
  • A Choice Band or Life Orb set can be used to allow Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S at the cost of making less bulky and worst at checking Monferno, Rapidash, Stout, etc.
  • Stone Edge can be useful for helping Gabite take on flying types, mainly defoggers like Vullaby and Peliper, however it is mostly better to let them lose to residual damage from Stealth Rock and Toxic. It can also be used against Ice types which may switch into Gabite, such as Rotom-Frost and Cryogonal, predicting you to use Earthquake or Dragon Claw.
  • Iron Tail or Iron Head can be used to hit Ice types and Fairy Types for super effective damage but generally it is not worth a slot. Id never use iron head but iron tail is only good on CB as it can 2hko clefairy
Checks and Counters
===================

**Physically Defensive Walls**:Physically defensive walls such as Gourgeist XL and Tangela can tank Gabites attacks. Gourgeist XL can use Will-O-Wisp to half Gabites attack stat and put it on a timer, while Tangela can slowly kill Gabite by using attacks and then recovering with synthesis.

**Fairy Types**:Fairy-types like Clefairy and Mr. Mime are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. Although Mr.Mime cannot switch into Gabite's Earthquake, it can threaten Gabite.

**Ice-types**:Ice types such as Rotom-Frost and Cryogonal do not like switching in on Gabite dual STAB but can retaliate with 4x super effective STAB moves or spinners like Cryogonal can remove it's rocks.

**Special Attackers**:Special Attackers, such as Floatzel, can take advantage of Gabites low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin.

**Status**:Will-O-Wisp and Toxic deal alot of residue damage to Gabite, forcing Gabite to eventually switch out.
Conor3197 QC 2/3
 

2xTheTap

YuGiOh main
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Hey, Conor - STRIKETHROUGH means delete the text; BOLD means add the text if it's in the middle of the paragraph; (BOLD with parentheses) are my comments that you should read before editing.
QC: 2/3
GP: 0/2

Gabite



[OVERVIEW]

Gabite has access to strong double STAB, Earthquake and Dragon Claw, which provide great coverage in this meta. Gabite's excellent typing allows it to tank several hits from fire, rock and steel types, such as Rapidash, Crustle and Metang and allows it to take on Pokemon such as Monferno. Gabite is a fast Stealth Rock setter which is preferable to offensive teams that don't want to be slower than Grumpig, Monferno or Stoutland. Gabite's low defences makes it easily pressured by specially offensive Pokemon, mainly water, ice and electric types which have ice coverage. It struggles against walls and defoggers with recovery. Gabite's lacks of recovery makes it get worn down easily by entry hazards and statuses, which are extremely common in this meta. While Gabite is one of the faster Stealth Rock setters, it faces competition against other Stealth Rock setters in the meta, which have normal resistance, such as tank Golem and Mawile.

Gabite's unique Speed tier and access to Stealth Rock grant it a niche as the tier's fastest Stealth Rock setter. Its potential to set entry hazards while outspeeding slower Taunt users, in conjunction with its decent Attack stat and access to strong, dual STAB-boosted moves in Dragon Claw and Earthquake lends to Gabite's ability to threaten opposing teams by quickly applying offensive pressure. Additionally, Gabite's excellent defensive typing along with its Eviolite-boosted bulk allows it to tank several hits from Fire-, Rock-, and Poison-types, such as Rapidash, Crustle, and Arbok. Its ability Rough Skin discourages the use of contact moves against it, and together with the damage it deals via Toxic and Stealth Rock, Gabite excels at providing the residual damage needed for its partners to clean up late-game on offensive teams. However, Gabite is not without fault, and its low Special Defense allows it to be pressured by specially offensive Pokemon, especially those that outspeed Gabite and are able to exploit its quadruple weakness to Ice, such as Floatzel and Rotom-F. Gabite also struggles to bring down physically defensive walls with access to recovery, such as Vullaby, Gourgeist-XL and Pelipper. Moreover, Gabite's own lack of recovery and vulnerabilities to status and entry hazards can sometimes limit its ability to check threats like Monferno reliably throughout a match. Despite these flaws, Gabite differentiates itself from other Stealth Rock setters through its uncommon combination of good physical bulk, decent Attack, and relatively high Speed, and is therefore an advantageous choice for most offensive teams.

(I rewrote a new overview, using some of the information you had. I didn't use Metang there as an example, because Gabite doesn't actually resist Metang's attacks, and used Arbok in this context instead, since Gabite resists Gunk Shot and can fire back with a faster, STAB-boosted Earthquake. I also mentioned Rough Skin and the utility it provides).


[SET]
name: Offensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========

Stealth Rock is a must-have for most teams because it deals damage to opposing Pokemon upon switching in while also breaking Pokemon's Sturdy, e.g. like Golem. Earthquake is Gabite's strongest STAB move and also helps Gabite beat most other Stealth Rock setters, like Mawile. Dragon Claw hits Grass and flying types, which resist Ground, for neutral damage. Toxic deals extra residueresidual damage to bulkier Pokemon, such as Gourgeist, and puts bulky defoggers, such as Vullaby and Pelipper, on a timer.

Set Details
========

252 Attack EVs help Gabite deal as much damage as possible with its dual STAB-boosted attacks. 252 Speed EVs allows Gabite to outspeed some Pokemon, which may carry Taunt such as Grumpig, Monferno, or slower wallbreakers like Stoutland, while also letting it get up its own Stealth Rocks faster. Jolly nature helps Gabite outspeed even faster taunters, such as jolly Monferno, and helps it set up stealth rocks even faster. (This sentence is too wordy - say instead that 'a Jolly nature allows it to outspeed and OHKO Jolly Monferno, positive nature base 80s like Jolly Arbok and Timid Grumpig, +2 Klang, and Smeargle. ) An Adamant nature maximizes Gabite's damage output and guarantees the 2HKO on defensive Altaria, without requiring Stealth Rock. Rough Skin allows Gabite to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, or U-turn. Gabite uses Eviolite to give it more bulk, helping it take more attacks, which in turn, lets it deal off more chip damage via Rough Skin.

(For quick reference, these are the Pokemon that Jolly lets you outspeed:

289 / Gabite / 82 / +Spe / 252 / 0

287 / Monferno / 81 / +Spe / 252 / 0
284 / Arbok, Glalie, Grumpig / 80 / +Spe / 252 / 0
273 / Smeargle / 75 / +Spe / 252 / 0
272 / Klang / 50 / Neutral / 0 / +2
269 / Articuno, Golduck / 85 / Neutral / 252 / 0
261 / Monferno / 81 / Neutral / 252 / 0)



Usage Tips
=======

Gabite should switch in on physical attacking Pokemon that it walls such as Monferno, Rapidash, Curse Muk (I specified Curse Muk, because other variants regularly carry Ice Punch and can faint Gabite on the switch), etc., and after it's forced a switch, Gabite should use this opportunity to set up Stealth Rock, cripple the incoming Ground resist with Toxic, or attack with either Dragon Claw or Earthquake. Gabite beats most Stealth Rock setters with its STAB Earthquake, with the exception of Bronzor, and so the offensive pressure it brings to the table often forces your opponent to choose between setting Stealth Rock or conserving his setter. This can be used to deter entry hazards from being set, and is therefore helpful to teammates that may be weak to Stealth Rock. When Gabite is low on HP, it can be conserved and switched directly into a contact move as it's being sacrificed in order to cause damage via Rough Skin. Using Gabite's Ground typing to switch into Electric-type moves is fairly risky, given most Electric-types carry Ice coverage, and so it should be used sparingly in this capacity.

Team Options
========

Gabite can be used on offensive teams which that want a fast Stealth Rocks setter with offensive presence. Pokemon with Defiant like Pawniard and Purugly receive an Attack boost when their foes attempt to remove Gabite's Stealth Rock via Defog. Similarly, Contrary Servine can use a predicted Defog to gain an evasion boost, which may let it sweep more effectively. Wallbreakers like CB Stoutland and CB Leafeon appreciate the Stealth Rock support Gabite offers, and at the same time, Gabite can weaken their checks and counters (Altaria, Monferno, Gourgeist-XL, etc.) with either of its STAB-boosted attacks or Toxic. Ice resists, such as Thick Fat Grumpig and Probopass, can be used as a switch-in against Ice-type Pokemon which threaten Gabite. Other hazard stackers, specifically Spike setters like Quilladin, can be used to both provide team support by whittling switch-ins alongside Gabite's Stealth Rock, Rough Skin, and Toxic via Spikes, as well as switch into offensive Water-types on Gabite's behalf. In return, Quilladin's weaknesses to Fire-, Bug-, and Poison-type attacks can be accounted for by Gabite. Gabite works well with Pokemon that are weak to Fire coverage, such as Leafeon and Rotom-F. Pokemon that Water-types, such as Politoed and Lumineon, pair nicely with Gabite, as it is forced out by offensive Water-types such as Floatzel and Basculin.

[SET]
name: Defensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========

Stealth Rock provides support for Gabite's teammates by damaging switch-ins and possibly deactivating Sturdy and Focus Sashes. Earthquake is Gabite's STAB move of choice and allows it to check Pokemon like Pawniard, Arbok, Monferno, and more.
and hits many Pokemon for neutral damage. Dragon Claw deals neutral damage against Flying and Grass types, which resist Ground-type moves, as well as super effective damage against opposing Dragon-types like Vibrava, Altaria, and Fraxure. Toxic wears down opposing Pokemon's HP even further, dealing increased residual damage every turn. Roar forces an opponent out, and can be important in match-ups against Pokemon like Curse Muk or Coil Arbok. Additionally, it can be used to rack up entry hazard damage. making the Pokemon switching in take extra chip damage to Stealth Rocks.

Set Details
========

Maximum Defense investments along with an Impish nature is run to help Gabite tank physically offensive threats, such as Rapidash and Monferno, and to wear them down with Rough Skin and Toxic. 80 Speed EVs allow Gabite to outspeed and KO Pawniard with Earthquake. speed creeps Pawniard allowing Gabite to outspeed it and KO it with Earthquake. The rest of Gabite's EV's are put intoallocated toward its HP stat to help it sponge various attacks. it take special attacks a bit better while also helping it wall Physical Attackers a bit better. Impish nature gives Gabite more physical bulk allowing it to take further more advantage of Rough Skin. Rough Skin punishes physical attackers that rely on contact-based moves, causing 12.5% damage each time they hit Gabite.

Usage Tips
========

Gabite should switch into physically offensive threats that it walls in order to set up Stealth Rock early-game.
Gabite should be preserved if it is needed to wall a specific Pokemon, such as Arbok or Rapidash. After setting up Stealth Rock, Gabite should be used to spread Toxic and deal as much chip damage as possible in general to Pokemon with its dual STAB-boosted attacks and Rough Skin. Gabite's Roar should be used to stop Baton Pass strategies, as well as to prevent further setup by bulky attackers like Duosion or Muk. Additionally, it can be used to rack up entry hazard damage if Spikes, Toxic Spikes, or Stealth Rock are in play. Toxic should be used on a predicted switch against Pokemon that are immune to or resist its Earthquake, like Vullaby, Leafeon, or Swanna. In general, using Gabite to switch into Electric-type moves is risky, as it needs to predict perfectly against Scarf Rotom-F, and switching into Zebstrika can only be done if it's using Hidden Power Grass or Water over Hidden Power Ice. Defensive Gabite is also vulnerable to faster Taunt users like Misdreavus, and should switch out in order to avoid being burnt by Will-O-Wisp, especially given its lack of recovery. A Rapid Spin user that is at or below 12.5% health can be fainted by Gabite before entry hazards are successfully removed by using Gabite's Rough Skin to switch directly into Rapid Spin. Finally, once the threats Gabite needs to wall have already been dispatched, its Rough Skin can find some last second utility when Gabite is sacrificed and switched into physical attackers.

Team Options
========

Defensive G
abite can be used on Balance teams as a bulky Stealth Rock setter. Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switch-in against specially offensive Pokemon in order to sponge Ice-type moves on Gabite's behalf. Other Ice resists, such as Metang and Ninetales operate similarly, and protect Gabite from Regice, Cryogonal, and Articuno. Ninetales is able to remove Grass-types that can switch into Gabite's Earthquakes too, while Metang can free up a slot for Gabite to use Roar with its own Stealth Rock. Status absorbers, such as Clefairy and Duosion partner nicely with Gabite given they are immune to moves that would otherwise whittle Gabite down due to Magic Guard. Heal Bell and Wish support can be used with Gabite as a form of Recovery, making Audino an effective partner on more defensively-minded teams. In return, Gabite can address many of the physical attackers that check Audino, like Monferno and Pawniard. Roar Gabite can also be paired with other hazard setters, mainly Spike setters like Roselia, Quilladin, or Crustle. Pokemon such as Rotom-F and Zebstrika can be used to pressure opposing Defog users, so that Gabite's Stealth Rock will have a lower chance of being removed. Finally, wallbreakers like Stoutland and Dodrio benefit from Gabite's Stealth Rock support and share nice synergy with Gabite; Dodrio is pressured by Stealth Rock setters like Golem and Stunfisk, which are both checked by Gabite's STAB-boosted Earthquake. Additionally, Gabite can be used to switch into attacks that would have hit Dodrio super effectively, namely Rock- and Electric-type moves. Similarly, Stoutland is checked by Monferno, but is also beaten by Earthquake.

[STRATEGY COMMENTS]
Other Options
=============

Gabite can use a Choice Scarf set, with Outrage, Dragon Claw, Earthquake and Stone Edge, allowing it to outspeed and KO naturally faster Pokemon such as Floatzel and Zebstrika. It is used as a switch-in to Electric-types switchin and fast electric immunity, however, against other scarvers, it gets outsped, is more vulnerable, its ability to revenge kill is alot worst and it doesnt have very good choices to lock itself into, due to immunities. However, locking into one of these attacks can easily be exploited by your opponent, and Gabite is still fairly slow even with a Choice Scarf, which means its utility as a revenge killer is fairly limited. Fire Blast weakens defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist XL, however they are already weakened by Toxic. Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes statuses, which helps it live for longer. A Choice Band or Life Orb set allows Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S at the cost of bulk, leaving it more vulnerable to physical threats like Rapidash. Stone Edge is useful for helping Gabite take on Flying-types, mainly defoggers like Vullaby and Pelipper, however it is mostly better to let them lose to residual damage from Stealth Rock and Toxic. Stone Edge can also be used against Ice-types which may switch into Gabite, such as Rotom-Frost and Cryogonal as your foe predicts Earthquake or Dragon Claw instead. Iron Tail can be used on a Choice Band set to 2HKO Fairy-types, such as Clefairy. Finally, a specially defensive spread and a Careful nature allows Gabite to survive special attacks, most notably Zebstrika's Hidden Power Ice, which will allow partners weak to Zebstrika like Jumpluff to sweep efficiently late-game.

Checks and Counters
===================

**Physically Defensive Walls**: Physically defensive walls such as Gourgeist-XL and Tangela can tank Gabite's attacks. Gourgeist-XL can use Will-O-Wisp to halve Gabite's Attack stat and put it on a timer, while Tangela can faint Gabite with Hidden Power or Giga Drain, and then recovery any HP lost via Synthesis and/or Regenerator. Vullaby and Pelipper operate similarly and can whittle Gabite down, however they must be wary of Toxic and Stealth Rock. Lastly, Bronzor is a perfect counter, given that it resists Dragon Claw, is immune to both Toxic and Earthquake due to Levitate and its Steel typing. Meanwhile, it is able to wear Gabite down via Psywave and Toxic.

**Fairy Types**: Fairy-types like Clefairy and Mr. Mime are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. Although Mr.Mime cannot switch into Gabite's Earthquake, it can threaten Gabite.

**Ice-types**: Ice-types such as Rotom-Frost and Cryogonal do not like switching in on Gabite's Dragon Claw, but can retaliate with x4 super effective STAB moves. Additionally, or spinners like Cryogonal can remove Gabite's Stealth Rock via Rapid Spin.

**Special Attackers**: Faster special attackers, such as Floatzel, can take advantage of Gabite's low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin.

**Status**: Will-O-Wisp and Toxic deal alot of residual damage to Gabite, forcing Gabite to eventually switch out, and are especially effective against it given Gabite's lack of reliable recovery.
Nice work, Conor3197. I rewrote some paragraphs to more closely match the language normally found in analyses, and added more details where necessary. Please don't just copy + paste the changes I made - go through each paragraph one by one, and let me know if you have any questions. After that, I'll stamp for 3/3.
 
Last edited:

2xTheTap

YuGiOh main
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QC: 2/3
GP: 0/2

Gabite



[OVERVIEW]
Gabite's unique Speed tier and access to Stealth Rock grant it a niche as the tier's fastest Stealth Rock setter. It's potential to set entry hazards while outspeeding slower Taunt users, as well as its decent Attack stat and access to strong, dual STAB-boosted moves in Dragon Claw and Earthquake, lends to Gabite's ability to threaten opposing teams by quickly applying offensive pressure. Additionally, Gabite's excellent defensive typing along with its Eviolite-boosted bulk allows it to tank several hits from Fire-, Rock-, and Poison-types, such as Rapidash, Crustle, and Arbok. Its ability Rough Skin discourages the use of contact moves against it, and together with the damage it deals via Toxic and Stealth Rock, Gabite excels at providing the residual damage needed for its partners to clean up late-game on offensive teams. However, Gabite is not without fault, and its low Special Defense allows it to be pressured by specially offensive Pokemon, especially those that outspeed Gabite and are able to exploit its quadruple weakness to Ice, such as Floatzel and Rotom-F. Gabite also struggles to bring down physically defensive walls with access to recovery, such as Vullaby, Gourgeist-XL and Pelipper. Gabite's own lack of recovery and vulnerabilities to status and entry hazards can sometimes limit its ability to check threats, like Monferno, reliably throughout a match. Despite these flaws, Gabite differentiates itself from other Stealth Rock setters through its uncommon combination of good physical bulk, decent Attack, and relatively high Speed, and is therefore an advantageous choice for most offensive teams.

[SET]
name: Offensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
Stealth Rock is a must-have for most teams because it deals damage to opposing Pokemon upon switching in while also breaking Pokemon's Sturdy, like Golem. Earthquake is Gabite's strongest STAB move and also helps Gabite beat most other Stealth Rock setters, like Mawile. Dragon Claw hits Grass and flying types, which resist ground, for neutral damage. Toxic deals extra residual damage to bulkier Pokemon, such Gourgeist, and puts bulky defoggers, such as Vullaby and Pelipper, on a timer.

Set Details
========
252 Attack EVs help Gabite deal as much damage as possible with its dual STAB-boosted attacks. 252 Speed EVs allows Gabite to outspeed some Pokemon which may carry Taunt such as Grumpig, Monferno, or slower wallbreakers like Stoutland, while also letting it get up its own Stealth Rocks faster. Jolly nature to outspeed and ohko Jolly Monferno, positive natured Pokemon with base 80, like Jolly Arbok and Timid Grumpig, +2 Speed Klang and Smeargle. An Adamant nature maximizes Gabite's damage output and guarantees the 2HKO on defensive Altaria, without requiring Stealth Rock. Rough Skin allows Gabite to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, or Uturn. Gabite uses Eviolite to give it more bulk, helping it take more attacks, which in turn, lets it deal more damage via Rough Skin chip.


Usage Tips
=======
Gabite should switch in on physical attacking Pokemon that it walls such as Monferno, Rapidash, Curse Muk, etc, and after it's forced a switch, Gabite should use this opportunity to set up Stealth Rock, cripple the incoming Ground resist with Toxic, or or attack with either Dragon Claw or Earthquake. Gabite beats most other Stealth Rock setters, with the exception of Bronzor and Prinplup, and so, the offensive pressure it offers often forces your opponent to choose between setting Stealth Rock or preserving their setter. This can be used to deter entry hazards from being set, and is therefore helpful to teammates that may be weak to Stealth Rock. When Gabite is low on hp, it can be conserved and switched directly into a contact move as it's being sacrificed in order to cause damage via Rough Skin. Using Gabite's Ground typing to switch into Electric-type moves is fairly risky, given most Electric-types carry Ice coverage, and so it should be used sparingly in this capacity.

Team Options
========
Gabite can be used on offensive teams that want a fast Stealth Rock setter with offensive presence. Pokemon with Defiant, like Pawniard and Purugly receive an Attack boost when their foes attempt to remove Gabite's Stealth Rock via Defog. Similarly, Contrary Servine can use a predicted Defog to gain an evasion boost, which may let it sweep more effectively. Wallbreakers like Choice Band Stoutland and Choice Band Leafeon appreciate the Stealth Rock support Gabite offers, and at the same time, Gabite can weaken their checks and counters, such as Altaria, Monferno and Gourgeist XL with either one of its STAB moves or toxic. Ice resists, such as Thick Fat Grumpig and Probopass, can be used as a switchin against Ice-type Pokemon which threaten Gabite. Other hazard stackers, specifically Spike setters like Quilladin, can be used to both provide team support by whittling down switch-ins alongside Gabite's Stealth Rock, Rough Skin, and Toxic via Spikes, as well as switch into offensive Water-types on Gabite's behalf. In return, Quilladin's weaknesses to Fire-, Bug-, and Poison-type attacks can be accounted for by Gabite. Gabite works well with Pokemon that are weak to Fire coverage, such as Leafeon and Rotom-F. Water-types, such as Lumineon and Politoed, pair nicely with Gabite as it is forced out by offensive water types such as Floatzel and Basculin.

[SET]
name: Defensive Rocks
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
Stealth Rock provides support for Gabite's teammates by damaging switch-ins and possibly deactivating Sturdy and Focus Sashes. Earthquake is Gabite's STAB move of choice and allows it to check Pokemon like Pawniard, Arbok, Monferno, and more. Dragon Claw deals neutral damage against Flying and Grass types, which resist Ground-type moves, as well as super effective damage against opposing Dragon-types like Vibrava, Altaria, and Fraxure. Toxic wears down opposing Pokemon's HP, dealing increased residual damage every turn. Roar forces an opponent out, and can be important in match-ups against Pokemon like Curse Muk or Coil Arbok. Additionally, it can be used to rack up entry hazard damage.

Set Details
========
Maximum Defense investment along with an Impish nature is run to help Gabite tank physically offensive threats, such as Rapidash and Monferno, and to wear them down with Rough Skin and Toxic. 80 Speed EVs allow Gabite to outspeed and KO Pawniard with Earthquake. The rest of Gabite's EV's are put toward its HP stat to help it sponge various attacks. Rough Skin punishes physical attackers that rely on contact-based moves, causing 12.5% damage each time they hit Gabite.

Usage Tips
========
Gabite should switch into physically offensive threats that it walls in order to set up Stealth Rock early-game. Gabite should be preserved if it is needed to wall a specific Pokemon, such as Arbok or Rapidash. After setting up Stealth Rock, Gabite should be used to spread Toxic and deal as much chip damage as possible with its dual STAB-boosted attacks and Rough Skin. Gabite's Roar should be used to counter Baton Pass strategies, as well as to prevent further setup by bulky attackers like Duosion or Muk. Additionally, it can be used to rack up entry hazard damage if Spikes, Toxic Spikes, or Stealth Rock are in play. Toxic should be used on a predicted switch against Pokemon that are immune to or resist its Earthquake, like Vullaby, Leafeon, or Swanna. In general, using Gabite to switch into Electric-type moves is risky, as it needs to predict perfectly against Scarf Rotom-F, and switching into Zebstrika can only be done if it's using Hidden Power Grass or Water over Hidden Power Ice. Defensive Gabite is also vulnerable to faster Taunt users like Misdreavus, and should switch out in order to avoid being burnt by Will-O-Wisp, especially given its lack of recovery. A Rapid Spin user that is at 12.5% or below health can be fainted by Gabite before entry hazards are successfully removed by using Gabite's Rough Skin to switch directly into Rapid Spin. Finally, once the threats Gabite needs to wall have already been dispatched, its Rough Skin can find some last second utility when Gabite is sacrificed and switched into physical attackers.

Team Options
========
Defensive Gabite can be used on Balance teams as a bulky Stealth Rock setter. Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switch-in against specially offensive Pokemon in order to sponge Ice-type moves on Gabite's behalf. Other Ice resists, such as Metang and Ninetales operate similarly, and protect Gabite from Regice, Cryogonal, and Articuno. Ninetales is able to remove Grass-types that can switch into Gabite's Earthquakes too, while Metang can free up a slot for Gabite to use Roar with its own Stealth Rock. Status absorbers, such as Clefairy and Duosion partner nicely with Gabite given they are immune to status moves, that would otherwise whittle Gabite down, due to Magic Guard. Heal Bell and Wish support can be paired with Gabite as a form of Recovery, making Audino an effective partner on more defensively-minded teams. In return, Gabite can address many of the physical attackers that check Audino, like Monferno and Pawniard. Roar Gabite can also be paired with other hazard setters, mainly Spike setters like Quilladin, Roselia, or Crustle. Pokemon such as Rotom-F and Zebstrika can be used to pressure opposing Defog users, so that Gabite's Stealth Rock will have a lower chance of being removed. Finally, wallbreakers like Stoutland and Dodrio benefit from Stealth Rock support and share nice synergy with Gabite; Dodrio is pressured by Stealth Rock setters like Golem and Stunfisk, which are both checked by Gabite's STAB-boosted Earthquake. Additionally, Gabite can be used to switch into attacks that would have hit Dodrio super effectively, namely Rock- and Electric-type moves. Similarly, Stoutland is checked by Monferno, which is also beaten by Earthquake.

[STRATEGY COMMENTS]
Other Options
=============
Gabite can use a Choice Scarf set, with Outrage, Dragon Claw, Earthquake and Stone Edge, allowing it to outspeed and KO naturally faster Pokemon such as Floatzel and Zebstrika. However, locking into one of these attacks can easily be exploited by your opponent, and Gabite is still fairly slow even with a Choice Scarf, which means its utility as a revenge killer is fairly limited. Fire Blast weakens defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist XL, however they are already weakened by Toxic. Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes statuses, which helps it live for longer. A Choice Band or Life Orb set allows Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S at the cost of bulk, but is left more vulnerable to physical threats like Rapidash if it forgoes its Eviolite. Stone Edge is useful for helping Gabite take on Flying-types, mainly defoggers like Vullaby and Pelipper, however it is mostly better to let them lose to residual damage from Stealth Rock and Toxic. Stone Edge can also be used against Ice-types which may switch into Gabite, such as Rotom-Frost and Cryogonal, as your foe predicts Earthquake or Dragon Claw instead. Iron Tail can be used on a Choice Band set to 2HKO Fairy-types, such as Clefairy. Finally, a specially defensive spread and a Careful nature allows Gabite to survive special attacks, most notably Zebstrika's Hidden Power Ice, which will allow partners weak to Zebstrika like Jumpluff to sweep more efficiently late-game.

Checks and Counters
===================

**Physically Defensive Walls**: Physically defensive walls such as Gourgeist-XL and Tangela can tank Gabite's attacks. Gourgeist-XL can use Will-O-Wisp to halve Gabite's Attack stat and put it on a timer, while Tangela can faint Gabite with Hidden Power or Giga Drain, and then recover any HP lost via Synthesis and/or Regenerator. Vullaby and Pelipper operate similarly and can whittle Gabite down, however they must be wary of Toxic and Stealth Rock. Lastly, Bronzor is a perfect counter, given that it resists Dragon Claw, is immune to both Toxic and Earthquake due to Levitate and its Steel typing. Meanwhile, it is able to wear Gabite down via Psywave and Toxic.

**Fairy Types**: Fairy-types like Clefairy and Mr. Mime are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. Although Mr. Mime cannot switch into Gabite's Earthquake, it can threaten Gabite.

**Ice-types**: Ice-types such as Rotom-F and Cryogonal do not like switching in on Gabite's Dragon Claw, but can retaliate with x4 super effective STAB moves. Additionally, Cryogonal can remove Gabite's Stealth Rock via Rapid Spin.

**Special Attackers**: Faster special attackers, such as Floatzel and Simipour, can take advantage of Gabite's low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin.

**Status**: Will-O-Wisp and Toxic deal a lot of residual damage to Gabite, forcing Gabite to eventually switch out, and are especially effective against it given Gabite's lack of reliable recovery
3/3, nice job implementing the edits, Conor3197
 

Lumari

thinking of a place
is a Site Content Manageris a Top Social Media Contributoris a Member of Senior Staffis a Community Contributoris a Top Contributoris a Top Smogon Media Contributoris an Administrator Alumnus
TFP Leader
remove add / fix (comments); (AC=add comma; RC=remove comma; SC=semicolon)
GP 1/2
Gabite



[OVERVIEW]
Gabite's unique Speed tier and access to Stealth Rock grant it a niche as the tier's fastest Stealth Rock setter. It's potential Its ability to set entry hazards while outspeeding slower Taunt users, as well as it's its decent Attack stat and access to strong (RC) dual STAB-boosted moves in Dragon Claw and Earthquake, lends to Gabite's ability to threaten opposing teams by quickly applying offensive pressure. Additionally, Gabite's excellent defensive typing (RC) along with its Eviolite-boosted bulk allows it to tank several hits from Fire-, Rock-, and Poison-types such as Rapidash, Crustle, and Arbok. Its ability Rough Skin discourages the use of contact moves against it, and together with the damage it deals via Toxic and Stealth Rock, Gabite excels at providing the residual damage needed for its partners offensive teams to clean up late-game on offensive teams. However, Gabite's is not without fault, and its low Special Defense allows it to be pressured by specially offensive Pokemon, especially those that outspeed Gabite it and are able to exploit its 4x weakness to Ice, such as Floatzel and Rotom-F. Gabite also struggles to bring down physically defensive walls with access to recovery such as Vullaby, Gourgeist-XL, and Pelipper. Gabite's own lack of recovery and vulnerabilities to status and entry hazards can sometimes limit its ability to check threats, like Monferno, reliably throughout a match. Despite these flaws, Gabite differentiates itself from other Stealth Rock setters through its uncommon combination of good physical bulk, decent Attack, and relatively high Speed, and it is therefore an advantageous choice for most offensive teams.

[SET]
name: Offensive Rocks Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
Stealth Rock is a must-have for many teams because it deals damage to opposing Pokemon upon switching as they switch in while also breaking Pokemon's Sturdy (RC) on Pokemon like Golem. Earthquake is Gabite's strongest STAB move and also helps Gabite it beat most other Stealth Rock setters, like Mawile. Dragon Claw hits Grass- (AH) and Flying-types, (AH) which resist Ground, for neutral damage. Toxic deals extra residual damage to bulkier Pokemon such as Gourgeist (XL? also RC) and puts bulky Defoggers such as Vullaby and Pelipper on a timer.

Set Details
========
252 Attack EVs help Gabite deal as much damage as possible with its dual STAB-boosted attacks. 252 Speed EVs allows allow Gabite to outspeed some Pokemon which that may carry Taunt such as Grumpig (RC) and Monferno (RC) or slower wallbreakers like Stoutland (RC) while also letting it get up its own Stealth Rocks Rock faster. A Jolly nature allows Gabite to outspeed and OHKO Jolly Monferno, positive-natured (AH) Pokemon with base 80 Speed like Jolly Arbok and Timid Grumpig, +2 Speed Klang, and Smeargle. An Adamant nature maximizes Gabite's damage output and guarantees the 2HKO on defensive Altaria (RC) without requiring Stealth Rock. Rough Skin allows Gabite to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, or U-turn. (AH) Gabite uses Eviolite to give it gives Gabite more bulk, helping it take more attacks, which in turn (RC) lets it deal more chip damage via Rough Skin.


Usage Tips
=======
Gabite should switch in on physical attacking Pokemon attackers that it walls such as Monferno, Rapidash, and Curse Muk, etc, and after it has forced a switch, Gabite should use this opportunity to set up Stealth Rock, to cripple the incoming Ground resist check with Toxic, or to attack with either Dragon Claw or Earthquake. Gabite beats most other Stealth Rock setters, with the exception of Bronzor and Prinplup, and so, thus the offensive pressure it offers often forces your opponent to choose between setting Stealth Rock (RC) or preserving their setter. This can be used to deter entry hazards from being set (RC) and is therefore helpful to teammates that may be weak to Stealth Rock. When Gabite is low on HP, it can be conserved sacrificed and switched directly into a contact move, as it's being sacrificed in order to cause damage via Rough Skin. Using Gabite's Ground typing to switch into Electric-type moves is fairly risky, given most Electric-types carry Ice coverage, and so it should be used sparingly in this capacity. (implied)

Team Options
========
Gabite can be used on offensive teams that want a fast Stealth Rock setter with offensive presence. Pokemon with Defiant like Pawniard and Purugly receive an Attack boost when their foes attempt to remove Gabite's Stealth Rock via Defog. Similarly, Contrary Servine can use a predicted Defog to gain an evasion boost, which may let it sweep more effectively. Wallbreakers like Choice Band Stoutland and Choice Band Leafeon appreciate the Stealth Rock support Gabite offers, and at the same time, Gabite can weaken their checks and counters, such as Altaria, Monferno, and Gourgeist XL, with either one of its STAB moves or Toxic. Ice resists Pokemon (RC) (repetition mostly, you can make this "Pokemon that resist Ice" should you find this too unclear) such as Thick Fat Grumpig and Probopass (RC) can be used as a switch-in (AH) against Ice-type Pokemon which that threaten Gabite. Other hazard stackers, specifically Spikes setters like Quilladin, can be used to both provide team support, by whittling further whittle down switch-ins alongside Gabite's Stealth Rock, Rough Skin, and Toxic via Spikes, as well and as a switch into switch-in to offensive Water-types on Gabite's behalf. In return, Quilladin's weaknesses to Fire-, Bug-, and Poison-type attacks can be accounted for by Gabite. Gabite works well with Pokemon that are weak to Fire coverage, such as Leafeon and Rotom-F. Water-types, such as Lumineon (RC) and Politoed, pair nicely with Gabite, (AC) as it is forced out by offensive water types Water-types such as Floatzel (RC) and Basculin.

[SET]
name: Defensive Rocks Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
Stealth Rock provides support for Gabite's teammates by damaging switch-ins and possibly deactivating Sturdy and Focus Sashes. Earthquake is Gabite's STAB move of choice and allows it to check Pokemon like Pawniard, Arbok, and Monferno, and more. Dragon Claw deals neutral damage against Flying- and Grass-types, (AH) which resist Ground-type moves, as well as super effective damage against opposing Dragon-types like Vibrava, Altaria, and Fraxure. Toxic wears down opposing Pokemon's HP, dealing increased residual damage every turn. Roar forces an opponent foe out, and it can be important in match-ups against Pokemon like Curse Muk or Coil Arbok. Additionally, it can be used to rack up entry hazard damage.

Set Details
========
Maximum Defense investment along with an Impish nature is run to help Gabite tank take on physically offensive threats, such as Rapidash and Monferno, and to wear them down with Rough Skin and Toxic. 80 Speed EVs allow Gabite to outspeed Pawniard and KO Pawniard it with Earthquake. The rest of Gabite's EV's EVs are put toward into its HP stat to help it sponge various attacks. Rough Skin punishes physical attackers that rely on contact-based moves, causing 12.5% damage each time they hit Gabite.

Usage Tips
========
Gabite should switch into physically offensive threats that it walls in order to set up Stealth Rock early-game. Gabite should be preserved if it is needed to wall a specific Pokemon, such as Arbok or Rapidash. After setting up Stealth Rock, Gabite should be used to spread Toxic and deal as much chip damage as possible with its dual STAB-boosted attacks and Rough Skin. Gabite's Roar should be used to counter Baton Pass strategies, as well as to prevent further setup by bulky attackers like Duosion or and Muk. Additionally, it can be used to rack up entry hazard damage if Spikes, Toxic Spikes, or Stealth Rock are in play. Toxic should be used on a predicted switch against Pokemon that are immune to or resist its Earthquake, like Vullaby, Leafeon, or and Swanna. In general, using Gabite to switch into Electric-type moves is risky, as it needs to predict perfectly against Choice Scarf Rotom-F (RC) and can only switching into Zebstrika can only be done if it's using Hidden Power Grass or Water over Hidden Power Ice. Defensive Gabite is also vulnerable to faster Taunt users like Misdreavus (RC) and should switch out in order to avoid being burnt by Will-O-Wisp, especially given its lack of recovery. A Rapid Spin user that is at 12.5% or below health can be fainted KOed by Gabite before entry hazards are successfully removed by using Gabite's Rough Skin to switch directly into Rapid Spin. Finally, once the threats Gabite needs to wall have already been dispatched, its Rough Skin can find some last second utility when Gabite is sacrificed and switched into physical attackers.

Team Options
========
Defensive Gabite can be used on balance teams as a bulky Stealth Rock setter. Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switch-in against specially offensive Pokemon in order to sponge Ice-type moves on Gabite's behalf. Other Ice resists Pokemon that resist Ice, such as Metang and Ninetales, (AC) operate similarly, and protect protecting Gabite from Regice, Cryogonal, and Articuno. Ninetales is able to remove Grass-types that can switch into Gabite's Earthquakes too, while Metang can run Stealth Rock itself to free up a slot for Gabite to use Roar with its own Stealth Rock. Status absorbers (RC) such as Clefairy and Duosion partner nicely with Gabite given they are immune to status moves, that would otherwise whittle to prevent Gabite from being whittled Gabite down, due to Magic Guard. Heal Bell and Wish support can be paired with Gabite run as a form of recovery, making Audino an effective partner on more defensively minded (RH) teams. In return, Gabite can address many of the physical attackers that check Audino, like Monferno and Pawniard. Roar Gabite can also be paired with other hazard setters, mainly Spikes setters like Quilladin, Roselia, or and Crustle. Pokemon such as Rotom-F and Zebstrika can be used to pressure opposing Defog users (RC) so that Gabite's Stealth Rock will have a lower chance of being removed. Finally, wallbreakers like Stoutland and Dodrio benefit from Stealth Rock support and share nice synergy with Gabite; Dodrio is pressured by Stealth Rock setters like Golem and Stunfisk, which are both checked by Gabite's STAB-boosted Earthquake. Additionally, Gabite can be used to switch into attacks that would have hit Dodrio super effectively, namely Rock- and Electric-type moves. Similarly, Stoutland is checked by Monferno, which is also beaten by Earthquake.

[STRATEGY COMMENTS]
Other Options
=============
Gabite can use a Choice Scarf set (RC) with Outrage, Dragon Claw, Earthquake, (AC) and Stone Edge (RC) allowing it to outspeed and KO naturally faster Pokemon such as Floatzel and Zebstrika. However, locking into one of these attacks can easily be exploited by your opponent, and Gabite is still fairly slow even with a Choice Scarf, which means its utility as a revenge killer is fairly limited. Fire Blast weakens defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist-XL; (SC, AH) however, (AC) they are already weakened by Toxic. Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes statuses, which helps it live for longer. A Choice Band or Life Orb set allows Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S at the cost of bulk, but it is left more vulnerable to physical threats (RC) like Rapidash (RC) if it forgoes its Eviolite. Stone Edge is useful for helping Gabite take on Flying-types, mainly Defoggers like Vullaby and Pelipper; (SC) however, (AC) it is mostly better to let them lose to take care of them via residual damage from Stealth Rock and Toxic. Stone Edge can also be used against Ice-types which that may switch into Gabite, such as Rotom-Frost and Cryogonal, as your foe opponent predicts Earthquake or Dragon Claw instead. Iron Tail can be used on a Choice Band set to 2HKO Fairy-types (RC) such as Clefairy. Finally, a specially defensive spread and with a Careful nature allows Gabite to survive special attacks, most notably Zebstrika's Hidden Power Ice, which will allow partners weak to Zebstrika like Jumpluff to sweep more efficiently late-game.

Checks and Counters
===================

**Physically Defensive Walls**: Physically defensive walls such as Gourgeist-XL and Tangela can tank Gabite's attacks. Gourgeist-XL can use Will-O-Wisp to halve Gabite's Attack stat and put it on a timer, while Tangela can faint KO Gabite with Hidden Power (Ice?) or Giga Drain (RC) and then recover any HP lost via Synthesis and/or Regenerator. Vullaby and Pelipper operate similarly and can whittle Gabite down; (SC) however, (AC) they must be wary of Toxic and Stealth Rock. Lastly, Bronzor is a perfect counter, given that it resists Dragon Claw (RC) and is immune to both Toxic and Earthquake due to Levitate and its Steel typing. Meanwhile, it is able to wear Gabite down via Psywave and Toxic.

**Fairy Types**:(space)Fairy-types like Clefairy and Mr. Mime are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. Although Mr.(space)Mime cannot switch into Gabite's Earthquake, it can threaten Gabite.

**Ice-types**: Ice-types such as Rotom-F and Cryogonal do not like switching in on Gabite's Dragon Claw, but they can retaliate with x4 super effective STAB moves. Additionally, Cryogonal can remove Gabite's Stealth Rock via Rapid Spin.

**Special Attackers**: Faster special attackers, such as Floatzel and Simipour, can take advantage of Gabite's low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin.

**Status**: Will-O-Wisp and Toxic deal a(space)lot of residual damage to Gabite, forcing Gabite to eventually switch out, and are especially effective against it given Gabite's lack of reliable recovery
 
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GP 2/2
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[OVERVIEW]
Gabite's unique Speed tier and access to Stealth Rock grant it a niche as the tier's fastest Stealth Rock setter. Its ability to set entry hazards while outspeeding slower Taunt users, as well as its decent Attack stat and access to strong STAB-boosted moves in Dragon Claw and Earthquake, lends to Gabite's ability to threaten opposing teams by quickly applying offensive pressure. Additionally, Gabite's excellent defensive typing along with its Eviolite-boosted bulk allows it to tank several hits from Fire-, Rock-, and Poison-types such as Rapidash, Crustle, and Arbok. Its ability Rough Skin discourages the use of contact moves against it, and together with the damage it deals via Toxic and Stealth Rock, Gabite excels at providing the residual damage needed for offensive teams to clean up late-game. However, Gabite's low Special Defense allows it to be pressured by specially offensive Pokemon, especially those that outspeed it and are able to exploit its 4x weakness to Ice, (comma) such as Floatzel and Rotom-F. Gabite also struggles to bring down physically defensive walls with access to recovery such as Vullaby, Gourgeist-XL, and Pelipper. Gabite's own lack of recovery and vulnerabilities to status and entry hazards can sometimes limit its ability to check threats, like Monferno, reliably throughout a match. Despite these flaws, Gabite differentiates itself from other Stealth Rock setters through its uncommon combination of good physical bulk, decent Attack, and relatively high Speed, and it is therefore an advantageous choice for most offensive teams.

[SET]
name: Offensive Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic
item: Eviolite
ability: Rough Skin
nature: Jolly / Adamant
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Moves
========
Stealth Rock is a must-have for many teams because it deals damage to opposing Pokemon as they switch in while also breaking Sturdy on Pokemon like Golem. Earthquake is Gabite's strongest STAB move and also helps it beat most other Stealth Rock setters, like Mawile. Dragon Claw hits Grass- and Flying-types, which resist Ground, for neutral damage. Toxic deals extra residual damage to bulkier Pokemon such as Gourgeist-(hyphen)XL and puts bulky Defoggers such as Vullaby and Pelipper on a timer.

Set Details
========
252 Attack EVs help Gabite deal as much damage as possible with its STAB attacks. 252 Speed EVs allow Gabite to outspeed some Pokemon that may carry Taunt such as Grumpig and Monferno or as well as slower wallbreakers like Stoutland while also letting it get up its own Stealth Rock faster. A Jolly nature allows Gabite to outspeed and OHKO Jolly Monferno, positive-natured Pokemon with base 80 Speed like Jolly Arbok and Timid Grumpig, +2 Speed Klang, and Smeargle. An Adamant nature maximizes Gabite's damage output and guarantees the 2HKO on defensive Altaria without requiring Stealth Rock damage. Rough Skin allows Gabite to get small amounts of chip damage off whenever a foe uses a contact move such as Close Combat, Return, or U-turn. Eviolite gives Gabite more bulk, helping it take more attacks, which in turn lets it deal more chip damage via Rough Skin.


Usage Tips
=======
Gabite should switch in on physical attackers that it walls such as Monferno, Rapidash, and Curse Muk,; (comma) (semicolon) and after it has forced a switch, Gabite should use this the opportunity to set up Stealth Rock, to cripple the incoming Ground check to Ground-types with Toxic, or to attack with either Dragon Claw or Earthquake. Gabite beats most other Stealth Rock setters, with the exception of Bronzor and Prinplup, and thus so the offensive pressure it offers often forces your opponent to choose between setting Stealth Rock or preserving their setter. This can be used to deter entry hazards from being set and is therefore helpful to teammates that may be weak to Stealth Rock. When Gabite is on low HP, it can be sacrafised and switched sacrificed by switching directly into a contact move in order to cause damage via Rough Skin. Using Gabite's Ground typing to switch into Electric-type moves is fairly risky, given that most Electric-types carry Ice-type coverage.

Team Options
========
Gabite can be used on offensive teams that want a fast Stealth Rock setter with offensive presence. Pokemon with Defiant like Pawniard and Purugly receive an Attack boost when their foes attempt to remove Gabite's Stealth Rock via Defog. Similarly, Contrary Servine can use a predicted Defog to gain an evasion boost, which may let it sweep more effectively. Wallbreakers like Choice Band Stoutland and Choice Band Leafeon appreciate the Stealth Rock support Gabite offers, and at the same time, Gabite can weaken their checks and counters, such as Altaria, Monferno, and Gourgeist XL, with either one of its STAB moves or Toxic. Pokemon, (comma) such as Thick Fat Grumpig and Probopass can be used as a switch-ins against to Ice-type Pokemon that threaten Gabite. Other entry hazard stackers, specifically Spikes setters like Quilladin, can be used to further whittle down switch-ins alongside Gabite's Stealth Rock, Rough Skin, and Toxic, (comma) and can serve as a switch-in to offensive Water-types. In return, Quilladin's weaknesses to Fire-, Bug-, and Poison-type attacks can be accounted for by Gabite. Gabite works well with Pokemon that are weak to Fire coverage, such as Leafeon and Rotom-F. Water-types, such as Lumineon and Politoed, pair nicely with Gabite, as it is forced out by offensive Water-types such as Floatzel and Basculin.

[SET]
name: Defensive Stealth Rock
move 1: Stealth Rock
move 2: Earthquake
move 3: Dragon Claw
move 4: Toxic / Roar
item: Eviolite
ability: Rough Skin
nature: Impish
evs: 176 HP / 252 Def / 80 Spe

[SET COMMENTS]
Moves
========
Stealth Rock provides support for Gabite's teammates by damaging switch-ins and possibly deactivating Sturdy and Focus Sashes. Earthquake is Gabite's STAB move of choice and allows it to check Pokemon like Pawniard, Arbok, and Monferno. Dragon Claw deals neutral damage against to Flying and Grass-types, which resist Ground-type moves, as well as super effective damage against to opposing Dragon-types like Vibrava, Altaria, and Fraxure. Toxic wears down opposing Pokemon, dealing increased residual damage every turn. Roar forces a foe out, and it can be important in match-ups against Pokemon like Curse Muk or and Coil Arbok. Additionally, it can be used to rack up entry hazard damage.

Set Details
========
Maximum Defense investment along with an Impish nature is run to help Gabite take on physically offensive threats, such as Rapidash and Monferno, and to wear them down with Rough Skin and Toxic. 80 Speed EVs allow Gabite to outspeed Pawniard and KO it with Earthquake. The rest of Gabite's EVs are put into its HP stat to help it sponge various attacks. Rough Skin punishes physical attackers that rely on contact-based moves, causing 12.5% damage each time they hit Gabite.

Usage Tips
========
Gabite should switch into physically offensive threats that it walls in order to set up Stealth Rock early-game. Gabite should be preserved if it is needed to wall a specific Pokemon, (comma) such as Arbok or Rapidash. After setting up Stealth Rock, Gabite should be used to spread Toxic and deal as much chip damage as possible with its STAB attacks and Rough Skin. Gabite's Roar should be used to counter Baton Pass strategies, (comma) as well as to prevent further setup by bulky attackers like Duosion and Muk. Additionally, it can be used to rack up entry hazard damage if Spikes, Toxic Spikes, or Stealth Rock are in play. Toxic should be used on a predicted switch against to Pokemon that are immune to or resist its Gabite's Earthquake, like Vullaby, Leafeon, and Swanna. In general, using Gabite to switch into Electric-type moves is risky, as it needs to predict perfectly against Choice Scarf Rotom-F and can only switch into Zebstrika if it's using Hidden Power Grass or Water over Hidden Power Ice. Defensive Gabite is also vulnerable to faster Taunt users like Misdreavus and should switch out in order to avoid being burnt burned by Will-O-Wisp, especially given its lack of recovery. A Rapid Spin user that is at 12.5% HP or below health can be KOed by Gabite before entry hazards are successfully removed by using Gabite's Rough Skin to switch directly into Rapid Spin thanks to Rough Skin. Finally, once the threats Gabite needs to wall have already been dispatched, its Rough Skin can find some last-(hyphen)second utility when Gabite is sacrificed and switched into physical attackers.

Team Options
========
Defensive Gabite can be used on balance teams as a bulky Stealth Rock setter. Specially defensive Pokemon, such as Grumpig, can be used with Gabite as a switch-in against to specially offensive Pokemon in order to sponge Ice-type moves on Gabite's behalf. Other Pokemon that resist Ice, such as Metang and Ninetales, operate similarly, protecting Gabite from Regice, Cryogonal, and Articuno. Ninetales is also able to remove Grass-types that can switch into Gabite's Earthquakes too, while Metang can run Stealth Rock itself to free up a slot for Gabite to use Roar. Status absorbers, (comma) such as Clefairy and Duosion partner nicely with Gabite to prevent Gabite it from being whittled down. Heal Bell and Wish support can be run as a form of recovery, making Audino an effective partner on more defensivelyminded oriented teams. In return, Gabite can address many of the physical attackers that check Audino, like Monferno and Pawniard. Roar Gabite can also be paired with other entry hazard setters, mainly Spikes setters like Quilladin, Roselia, and Crustle. Pokemon such as Rotom-F and Zebstrika can be used to pressure opposing Defog users so that Gabite's Stealth Rock will have a lower chance of being removed. Finally, wallbreakers like Stoutland and Dodrio benefit from Stealth Rock support and share nice synergy with Gabite; Dodrio is pressured by Stealth Rock setters like Golem and Stunfisk, which are both checked by Gabite's STAB-boosted Earthquake. Additionally, Gabite can be used to switch into attacks that would have hit Dodrio super effectively, namely Rock- and Electric-type moves. Similarly, Stoutland is checked by Monferno, which is also beaten by Earthquake.

[STRATEGY COMMENTS]
Other Options
=============
Gabite can use a Choice Scarf set with Outrage, Dragon Claw, Earthquake, and Stone Edge to outspeed and KO naturally faster Pokemon such as Floatzel and Zebstrika. However, locking into one of these attacks can easily be exploited by your opponent, and Gabite is still fairly slow even with a Choice Scarf, which means its utility as a revenge killer is fairly limited. Fire Blast weakens defensive Grass-types that might switch into Gabite, such as Tangela and Gourgeist-XL; however, they are already weakened by Toxic. Rest with Heal Bell support or Sleep Talk gives Gabite a source of recovery and removes status, which helps it live for stay around longer. A Choice Band or Life Orb set allows Gabite to do a bit more damage to defensive walls such as Vullaby and Rotom-S at the cost of bulk, but it is left more vulnerable to physical threats like Rapidash if it forgoes its Eviolite. Stone Edge is useful for helping Gabite take on Flying-types, mainly Defoggers like Vullaby and Pelipper; however, it is mostly typically better to take care of them via residual damage from Stealth Rock and Toxic. Stone Edge can also be used against Ice-types that may switch into Gabite, such as Rotom-F and Cryogonal, as your opponent predicts Earthquake or Dragon Claw instead. Iron Tail can be used on a Choice Band set to 2HKO Fairy-types such as Clefairy. Finally, a specially defensive spread with a Careful nature allows Gabite to survive special attacks, most notably Zebstrika's Hidden Power Ice, which will allow partners weak to Zebstrika like Jumpluff to sweep more efficiently effectively late-game.

Checks and Counters
===================
**Physically Defensive Walls**: Physically defensive walls such as Gourgeist-XL and Tangela can tank Gabite's attacks. Gourgeist-XL can use Will-O-Wisp to halve Gabite's Attack stat and put it on a timer, while Tangela can KO Gabite with Hidden Power Ice or Giga Drain and then recover any HP lost via Synthesis or Regenerator. Vullaby and Pelipper operate similarly and can whittle Gabite down; however, they must be wary of Toxic and Stealth Rock. Lastly, Bronzor is a perfect counter, given that it resists Dragon Claw, (comma) and is immune to both Toxic and Earthquake, (comma) and due to Levitate and its Steel typing. Meanwhile, it is able to wear Gabite down via Psywave and Toxic.

**Fairy-types Types**: Fairy-types like Clefairy and Mr. Mime are immune to Gabite's Dragon-type STAB move and deal super effective STAB damage in return. Clefairy is also immune to Toxic and can use Gabite as setup fodder. Although Mr. Mime cannot switch into Gabite's Earthquake, it can threaten Gabite it if given a free switch.

**Ice-types**: Ice-types such as Rotom-F and Cryogonal do not like switching in on Gabite's Dragon Claw, but they can retaliate with x4 super effective STAB moves. Additionally, Cryogonal can remove Gabite's Stealth Rock via Rapid Spin.

**Special Attackers**: Faster special attackers, such as Floatzel and Simipour, can take advantage of Gabite's low Special Defense and deal damage to Gabite without having to worry about taking damage from Rough Skin.

**Status**: Will-O-Wisp and Toxic deal a lot of residual damage to Gabite, forcing Gabite it to eventually switch out, and are especially effective against it given Gabite's its lack of reliable recovery. (period)
 
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2xTheTap

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In TO for defensive rocks, one last-second gp edit:

"Heal Bell and Wish support can be run as a form of recovery, making Audino an effective partner on more defensively orientated oriented teams." Nice work overall, Conor3197
 

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