gale vs azelfie: oh boy im reffing two of theses

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
RULES said:
LC 5v5
standard ruleset
switch=ok
training items
Take Azelfie

Bounsweet [F] [Cherry]
Types: Grass
Abilities: Leaf Guard / Oblivious / Sweet Veil (H) (Locked)
Nature: Adamant (+1 Atk, -1 SpA)
Stats: HP: 90 Atk: 3 (+1) Def: 2 SpA: 1 (-) SpD: 2 Spe: 32
Size Class: 1 Weight Class: 1
Base Rank Total: 12
EC: 0/9 MC: 0 AC: 0/5
Attacks:
Level Up
Splash
Play Nice
Rapid Spin
Razor Leaf
Sweet Scent
Magical Leaf
Teeter Dance
TM & HM
Toxic
Hidden Power [Fire]
Sunny Day
Light Screen
Protect
Egg
Grass Whistle
Synthesis
Play Rough
Feint
Charm

Cleffa [F] [Starborn]
Types: Fairy
Abilities: Cute Charm / Magic Guard / Friend Guard (H) (Locked)
Nature: Bold (+1 Def, -1 Atk)
Stats: HP: 90 Atk: 0 (-)Def: 3 (+) SpA: 2 SpD: 2 Spe: 15
Size Class: 1 Weight Class: 1
Base Rank Total: 10
EC: 3/9 MC: 1 AC: 2/5
Attacks:
Level Up
Pound
Charm
Encore
Sing
Sweet Kiss
Copycat
Magical Leaf
Egg
Amnesia
Aromatherapy
Belly Drum
Misty Terrain
Wish
TM/HM
Toxic
Psyshock
Hidden Power [Steel]
Psychic
Flamethrower
Fire Blast
Thunder Wave

Rebble [Terra]
Types: Rock
Abilities: Levitate / Technician / Mold Breaker (HA) (LOCKED)
Nature: Modest (+1 SpAtk, -Atk)
Stats: HP: 90 Atk: 1 (-) Def: 2 SpA: 4 (+)SpD: 2 Spe: 90
Size Class: 1 Weight Class: 2
Base Rank Total: 14
EC: 0/9 MC: 0 AC: 0/5
Attacks:
Level Up
Vacuum Wave
Tackle
Defense Curl
Rollout
Rock Blast
Disable
Acupressure
Mud Shot
Power Gem
TM & HM
Hone Claws
Giga Drain
Flamethrower
Fire Blast
Volt Switch
Tutor
Ancient Power
Earth Power
Headbutt
Heat Wave
Magnet Rise

Crusher [M] [Crusher]
Types: Rock / Ground
Abilities: Guts / Sand Veil (H) (Locked)
Nature: Brave (+1 Atk, -8 Spe & eva)
Stats: HP: 90 Atk: 4 (+1) Def: 2 SpA: 2 SpD: 2 Spe: 33 (-)
Size Class: 1 Weight Class: 4
Base Rank Total: 13
EC: 0/9 MC: 0 AC: 0/5
Attacks:
Level Up
Bite
Leer
Sandstorm
Screech
Chip Away
Rock Slide
Scary Face
Thrash
TM & HM
Taunt
Protect
Earthquake
Rock Tomb
Stone Edge
Egg
Iron Head
Iron Tail
Outrage
Pursuit
Stealth Rock

Fennekin [F] [Kinnikens]
Types: Fire
Abilities: Blaze / Magician (H) (Locked)
Nature: Timid (+15% Speed, +16% Accuracy, -1 Atk)
Stats: HP: 90 Atk: 1 (-)Def: 2 SpA: 3 SpD: 2 Spe: 69 (+) (+16 Accuracy)
Size Class: 1 Weight Class: 1
Base Rank Total: 13
EC: 1/9 MC: 0 AC: 1/5
Attacks:
Level Up
Scratch
Tail Whip
Ember
Howl
Flame Charge
Psybeam
Fire Spin
Lucky Chant
Light Screen
Will-O-Wisp
Egg
Heat Wave
Hypnosis
Magic Coat
Wish
TM/HM
Psyshock
Sunny Day
Solar Beam
Psychic
Flamethrower
Tutor
Magic Room


Gale Wing Srock

Stone Cold [Male] Tyrunt
Types: Rock/Dragon
Abilities:
Strong Jaw / Sturdy (H)

Nature: Jolly, +Atk, -SpA, +7% Accuracy

Stats:
HP:
90
Atk: 3
Def: 3
SpA: 1(-)
SpD: 2
Spe: 56(+)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
AC: 0/5

Attacks:

Level Up
Bide
Bite
Charm
Roar
Stealth Rock
Stomp
Tackle
Tail Whip
Dragon Tail
Crunch
Earthquake
Dragon Claw

TM/HM
Brick Break
Protect
Rock Tomb
Bulldoze
Sandstorm

Egg
Dragon Dance
Fire Fang
Ice Fang
Poison Fang
Thunder Fang

Tutor
Dig
Block
Iron Head
Superpower
Zen Headbutt

Squirtle [♂] King Koopa
OT/ Toon
Nature: Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
Type:

Abilities: Torrent/Rain Dish (‽)
Stats:
HP:
90
Atk: 2
Def: 3
SpA: 3 (+)
SpD: 3
Spe: 37 (-) (-10% Evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 2/9
MC: 0
AC: 2/5

Attacks

Aqua Jet
Bide
Bite
Dig
Fake Out
Gyro Ball
Rapid Spin
Rock Tomb
Tackle
Skull Bash


Aura Sphere
Bubble
Mirror Coat
Scald
Water Gun
Water Pulse
Ice Beam


Aqua Ring
Protect
Substitute
Tail Whip
Withdraw
Rain Dance
Mud-Sport

XX|XX Moves

SmashYolol (M)

Nature: Quiet
+1 SpA, Speed / 1.15, -10% Eva

Type: Rock

Abilities: Mold Breaker / Sheer Force [DW]

Stats:
HP: 100
Atk: 5
Def: 2
SpA: 3 [+]
SpD: 2
Spe: 50 [-]
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 3/6
MC: 0
DC: 2/5

Attacks [22/79]:
Headbutt
Leer
Focus Energy
Pursuit
Take Down
Scary Face
Assurance
Zen Headbutt
Head Smash

Still to get: Endeavor (Rampardos - Free)

Crunch
Hammer Arm
Stomp
Double-Edge
Whirlwind

Fire Punch
Thunder Punch
Iron Head
Earth Power

Earthquake
Ice Beam
Protect
Thunder
Rock Slide
Smack Down
Dig
Rock Tomb
Substitute

Endure
Stealth Rock

Magnemite [-] [-]
Nature: Quiet (+1 SpA, Spe ÷ 1.15, -10% Evasion)
Type: Steel / Electric

[Abilities]
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them. Command: Activate Magnet Pull (Attract target) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.

Command: Activate Magnet Pull (Repulse target) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (Passive) [Hidden]: If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
[Stats]
HP: 80
Atk: 2
Def: 3
SpA: 4+
SpD: 2
Spe: 39-
-10% Evasion
Size Class: 1
Weight Class: 1
Base Rank Total: 13​

[Counters]
EC: 1/9
MC: 0
AC: 1/5​

[Moves] [19|X]
Level Up
Metal Sound
Tackle
Supersonic
Thunder Shock
Sonic Boom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Discharge
Magnet Rise
Light Screen

TUTOR
Electroweb
Endure
Gravity
Magic Coat
Signal Beam

TM/HM
Reflect
Substitute
Volt Switch
Thunder
Protect
Bide
Explosion
Rain Dance
Teleport
Thunderbolt

Kall [Inkay] (M)
OT/ Geodude6
Nature: Brave (+1 Atk, -15% Spe, -10% Eva)
Type:

: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Contrary: (Toggle) No default effect. When toggled, this Pokemon's unique structure reverses stat changes it receives in battle, from both its own attacks and those of other Pokemon. At the end of the round, stat changes will still increase/decrease toward 0.
Suction Cups: (Passive) This Pokemon has sticky suction cups that anchor down to prevent it from being moved or scared away by Roar or Whirlwind. It will hold its ground against Dragon Tail and Overhead Throw and will not be forced out in a switch battle.
Infiltrator: (Passive) Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks. LOCKED

Stats:
HP: 90
Atk: Rank 3+
Def: Rank 2
SpA: Rank 2
SpD: Rank 2
Spe: 39-
Size Class: 1
Weight Class: 1
Base Rank Total: 12

EC: 3/6
MC: 0
AC: 2/5

Attacks:
Tackle
Peck
Constrict
Reflect
Foul Play
Swagger
Psywave
Topsy-Turvy
Hypnosis
Psybeam
Switcheroo
Payback
Night Slash
Superpower
Psycho Cut

Camouflage
Destiny Bond
Flatter
Power Split
Simple Beam

Taunt
Protect
Thunderbolt
Psychic
Dark Pulse
Trick Room
Flamethrower
Rock Slide

Snatch


Take Azelfie S/E
Gale Wing Srock S/E/O
Take Azelfie Orders
I Toon!
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#lucky
Cute Charm/Magic Guard
90/100
0/3/2/2/15
Status: OK!
#Heart
Magnet Pull/Sturdy
80/100
2/3/4/2/39
Status: OK!


Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

MAGNEMITE uses Flash Canon
Crit: 1626
Effect: 1694
Damage: (8+3+6-3)*1.5=21
-5en

CLEFFA uses Fire Blast
Hit: 77
Crit: 8092
Effect: 2873
Damage: (11+3-3-1)*1.5=15
-8en

2ND ACTION

MAGNEMITE uses Flash Canon
Crit: 6942
Effect: 9054
Damage: (8+3+6-3)*1.5=21
-9en

CLEFFA uses Flamethrower
Crit: 5461
Effect: 5167
Damage: (9+3-3-1)*1.5=12
-7en

3RD ACTION

MAGNEMITE uses Flash Canon
Crit: 4809
Effect: 6417
Damage: (8+3+6-3)*1.5=21
-13en

CLEFFA uses Fire Blast
Hit: 1965
Crit: 3820
Effect: 5263
Damage: (11+3-3-1)*1.5=15
-8en

TL;DR
1111-63HP -23EN
0000-42HP -27EN
=======


#lucky
Cute Charm/Magic Guard
17/77
0/3/2/2/15
Status: OK!
#Heart
Magnet Pull/Sturdy
38/73
2/3/4/2/39
Status: OK!

Gale Wing Srock Orders
Take Azelfie Orders
I Toon!
 

Take Azelfie

More flags more fun
Flamethrower + Flamethrower x3

IF protective / evasive move THEN use Wish on the first instance Misty Terrain on the second and Wish on the third
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#lucky
Cute Charm/Magic Guard
17/77
0/3/2/2/15
Status: OK!
#Heart
Magnet Pull/Sturdy
38/73
2/3/4/2/39
Status: OK!




MAGNEMITE uses Flash Canon
Crit: doesnt
Effect: mafter
Damage: (8+3+6-3)*1.5=21 KO'd
-17en



#lucky
Cute Charm/Magic Guard
KO/77
0/3/2/2/15
Status: OK!
#Heart
Magnet Pull/Sturdy
38/56
2/3/4/2/39
Status: OK!

Take Azelfie replaces Cleffa
Gale Wing Srock Orders
Take Azelfie Orders
I Toon!
 

Take Azelfie

More flags more fun
Earthquake > Stealth Rock > Earthquake
IF Tyrunt uses an Ice-type combo on A2 then change A3 to Earthquake + Earthquake
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
#Amulet
Guts
90/100
4/2/2/2/33
Status: OK!
#Share
Blaze
100/100
1/2/3/2/69
Status: OK!
CLEFFA #Lucky DED
#Share
Strong Jaw
90/100
3/3/1/2/56
Status: OK!
#Heart
Magnet Pull/Sturdy
38/56
2/3/4/2/39
Status: OK!



Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

TYRUNT uses Protect
-7en

PUPITAR uses Earthquake
Damage: (10+3+6-4.5)*1.5=21.75 Protect'd
-6en

TYTRUNT -8.68en

2ND ACTION

TYRUNT uses Ice Fang
Crit: 9497
Effect 1: 5791
Effect 2: 6434
Damage: (7+3+4.5-3)*1.5=17.25
-5en

PUPITAR uses Stealth Rock
-11en

3RD ACTION

TYRUNT uses Protect
-7en

PUPITAR uses Earthquake
Damage: (10+3+6-4.5)*1.5=21.75 Protect'd
-6en

TYTRUNT -8.68en

TL;DR
1111-17HP -23EN
0000-0HP -36EN
=======
FIELD
Stealth Rock
<----
[Gale]​
#Amulet
Guts
73/77
4/2/2/2/33
Status: OK!
#Share
Blaze
100/100
1/2/3/2/69
Status: OK!

CLEFFA #Lucky DED
#Share
Strong Jaw
90/64
3/3/1/2/56
Status: OK!
#Heart
Magnet Pull/Sturdy
38/56
2/3/4/2/39
Status: OK!


Gale Wing Srock Orders
Take Azelfie Orders
I Toon!
 

Stone Cold [Male] Tyrunt #Exp Share
________________________________
Ice Fang ~ Ice Fang ~ Ice Fang

IF Larvitar is ordered to use Damaging Ground type move on all actions, THEN use Bide on action 1 instead.
IF Larvitar is under the effects of a P/E move, THEN use Stealth Rock on the first instance, Roar on the second instance and push action back each time.
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
FIELD
Stealth Rock
<----
[Gale]​
#Share
Guts
73/77
4/2/2/2/33
Status: OK!
#amulet
Blaze
17/69
1/2/3/2/69
Status: OK!
#Share
Strong Jaw
90/64
3/3/1/2/56
Status: OK!
#Heart
Torrent
57/50
2/3/3/3/37
Status: +1 Def




Battle Cals said:
=======
Crit is lower than (#), Hit is higher than %, effect is lower than %

1ST ACTION

TYRUNT uses Ice Fang
Crit: 2206
Effect 1: 6133
Effect 2: 5904
Damage: (7+3+4.5-3)*1.5=17.25
-5en

PUPITAR uses Scary Face
-7en

2ND ACTION

PUPITAR uses Earthquake
Crit: 4715
Damage: (10+3+6-4.5)*1.5=21.75
-6en

TYRUNT uses Ice Fang
Crit: 372 (625) CRITICAL HIT!!!
Effect 1: 6018
Damage: (7+3+3+4.5-3)*1.5=21.75
-9en

3RD ACTION

PUPITAR uses Earthquake
Crit: 8867
Damage: (10+3+6-4.5)*1.5=21.75
-10en

TYRUNT uses Ice Fang
Crit: 8927
Effect 1: 1034
Damage: (7+3+4.5-3)*1.5=17.25
-13en

TL;DR
1111-56HP -23EN
0000-44HP -27EN
=======
FIELD
Stealth Rock
<----
[Gale]​
#Share
Guts
17/54
4/2/2/2/33
Status: OK!
#amulet
Blaze
17/69
1/2/3/2/69
Status: OK!
#Share
Strong Jaw
46/37
3/3/1/2/56 [22]
Status: -2 Spe
#Heart
Torrent
57/50
2/3/3/3/37
Status: +1 Def


Take Azelfie Orders
Gale Wing Srock Orders
I Toon!
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top