Profiles Profile: Carrier

My Pokèmon:


Sneasel [Fi](F)

Types: Dark / Ice

Dark STAB: ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks. Immune to all status moves used by a Pokémon with the Prankster ability (as well as all moves summoned by a Prankster-boosted non-damaging move).

Ice STAB: immune to Hail damage, freeze status, and Sheer Cold. Frost Command.

Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:
Inner Focus / Keen Eye / Pickpocket (UNLOCKED)

Inner Focus [Passive]: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Keen Eye [Passive]:This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Pickpocket [Trigger]: This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon.

Command: Activate Pickpocket (ally) - 5 En - Trade items with target ally.

Nature: Adamant (+Atk, -SpA)

Stats:
HP:
90
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 115
Size Class: 2
Weight Class: 3
Base Rank Total: 16

EC: 5/6
MC: 0
AC: 5/5

Attacks:
Level Up

  • Scratch
  • Leer
  • Taunt
  • Quick Attack
  • Screech
  • Faint Attack
  • Icy Wind
  • Fury Swipes
  • Agility
  • Metal Claw
  • Hone Claws
  • Beat Up
  • Slash
  • Snatch
  • Punishment
  • Ice Shard

Egg
  • Assist
  • Avalance
  • Bite
  • Counter
  • Crush Claw
  • Double Hit
  • Fake Out
  • Feint
  • Foresight
  • Ice Punch
  • Ice Shard
  • Icicle Crash
  • Punishment
  • Pursuit
  • Reflect
  • Spite
  • Throat Chop

TM/HM
  • Hone Claws
  • Focus Punch
  • Calm Mind
  • Dynamic Punch
  • Headbutt
  • Curse
  • Toxic
  • Rock Smash
  • Psych Up
  • Hail
  • Hidden Power
  • Snore
  • Sunny Day
  • Taunt
  • Ice Beam
  • Blizzard
  • Icy Wind
  • Protect
  • Rain Dance
  • Endure
  • Frustration
  • Iron Tail
  • Return
  • Dig
  • Shadow Ball
  • Brick Break
  • Mud-Slap
  • Double Team
  • Reflect
  • Ice Punch
  • Aerial Ace
  • Torment
  • Facade
  • Secret Power
  • Swagger
  • Sleep Talk
  • Swift
  • Defense Curl
  • Dream Eater
  • Detect
  • Rest
  • Attract
  • Thief
  • Snatch
  • Fury Cutter
  • Nightmare
  • Low Sweep
  • Round
  • False Swipe
  • Fling
  • Endure
  • Embargo
  • Shadow Claw
  • Payback
  • Avalanche
  • Retaliate
  • Swords Dance
  • Psych Up
  • Captivate
  • Dark Pulse
  • X-Scissor
  • Sleep Talk
  • Natural Gift
  • Poison Jab
  • Dream Eater
  • Swagger
  • Sleep Talk
  • Substitute
  • Secret Power
  • Rock Smash
  • Snarl
  • Dark Pulse
  • Power-up Punch
  • Confide
  • Cut
  • Surf
  • Strength
  • Whirlpool
  • Rock Smash

Tutor/Event
  • Moonlight
  • Counter
  • Dark Pulse
  • Defense Curl
  • Double-Edge
  • Dream Eater
  • Dynamic Punch
  • Endure
  • Focus Punch
  • Foul Play
  • Fury Cutter
  • Headbutt
  • Ice Beam
  • Ice Punch
  • Icy Wind
  • Iron Tail
  • Knock Off
  • Low Kick
  • Mimic
  • Mud-Slap
  • Nightmare
  • Psych Up
  • Sleep Talk
  • Snatch
  • Snore
  • Spite
  • Substitute
  • Swagger
  • Swift
  • Swords Dance


Magikarp [Sint](M)
Type: Water

Water STAB: Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:
Swift Swim / Rattled (LOCKED)

Swift Swim [Passive]: The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.

Rattled [Passive] These Pokemon are more easily frightened by Ghost-, Bug-, and Dark-typed attacks and will raise their Speed by one (1) stage when struck by attacks of those types. If this ability was triggered by an opponent's attack, the natural stage is also adjusted.

Nature: Adamant (+Atk, -Special Attack)

Stats:
HP:
80
Atk: Rank 2 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 80
Size Class: 1
Weight Class: 2
Base Rank Total: 9

EC: 2/6
MC: 9
AC: 1/5

Attacks:
Level Up

  • Splash
  • Tackle
  • Flail


Egg


TM/HM


Tutor/Event
  • Bounce
  • Hydro Pump
  • Dragon Rage
  • Bubble
  • Reversal
  • Celebrate
  • Happy Hour

Monohm [Cloud] (F)
Types: Electric / Dragon
Electric STAB: Immune to paralysis status.
Dragon STAB: -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming
Abilities: Shield Dust / Static / Overcoat (Locked)

Shield Dust (Passive):
This Pokemon has dust covering the outside of its body that reduces the Effect Chance of incoming attacks to 0%. This prevents such things as Burns from Flamethrower from occuring.
Static (Passive): This Pokemon's body is surrounded by an electric field that has a 30% chance of paralyzing opponents that use contact moves on this Pokemon.
Overcoat (Passive): This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather. The Pokemon is also immune to "Powder" moves. (Full List: Cotton Spore, Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore.) If the Pokemon is already immune to at least one (1) kind of weather, or powder attacks by typing or a different ability, Overcoat reduces the Base Attack Power of all oncoming attacks by one (1).

Nature: Modest (+Special Attack, -Attack)

Stats:
HP:
90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 60
Size Class: 1
Weight Class: 2
Base Rank Total: 14

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up:

Tackle
Growl
Twister
Dragon Rage
Charge
Thunder Shock
Rain Dance
Sonic Boom

Dragon Tail
Discharge
Slack Off
Thrash
Dragon Pulse
Ion Deluge
Hurricane
Weather Ball
Zap Cannon


Egg:
Dragon Breath
Dragon Dance
Dragon Rush

Electric Terrain
Gust
Heal Bell
Hydro Pump

Magnet Rise
Mud-Slap
Power Gem
Shock Wave
Spark
Thrash

Water Pulse

TM/HM:
Hone Claws
Dragon Claw
Water Pulse
Roar
Toxic
Hail
Hidden Power
Hyper Beam
Light Screen

Protect
Rain Dance
Frustration

Thunderbolt
Thunder
Return

Double Team
Shock Wave
Flamethrower
Fire Blast
Aerial Ace
Torment
Facade
Secret Power
Rest
Attract
Round
Charge Beam

Endure
Incinerate
Dragon Pulse
Flash
Volt Switch
Thunder Wave
Captivate
Dragon Tail
Sleep Talk
Natural Gift
Sleep Talk
Substitute
Trick Room
Wild Charge
Secret Power
Nature Power
Confide
Surf
Strength
Waterfall


Tutor / Event:
Draco Meteor
Electroweb
Headbutt
Heal Bell
Magnet Rise
Mud-Slap
Outrage
Shock Wave
Signal Beam
Sleep Talk
Snore
Swift
Twister

Water Pulse


Revenankh [Cull] (M)
Types: Ghost / Fighting
Fighting STAB: ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Ghost STAB: immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities: Shed Skin / Air Lock / Infiltrator (Locked)

Shed Skin (Passive):
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Air Lock (Passive): This Pokemon releases immense barometric pressure, clearing the weather in the arena and preventing the effect of weather moves and abilities from taking place.
Infiltrator (Passive): Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, Safeguard, and Substitute with all of its attacks.

Nature: Adamant (+Attack, -Special Attack)

Stats:
HP:
100
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 65
Size Class: 3
Weight Class: 3
Base Rank Total: 20

EC: 0/0
MC: 0
AC: 0/5

Attacks:
Level Up:
Wrap
Bide
Sand Tomb
Wring Out
Rock Tomb
Arm Thrust
Mean Look
Glare
Shadow Punch
Vital Throw
Revenge
Power Whip
Hammer Arm
Punishment
Grudge
Moonlight
Phantom Force


Egg:

Counter
Curse
Destiny Bond
Force Palm
Hex
Mach Punch
Memento
Nasty Plot

Shadow Sneak
Submission
Wide Guard


TM&HM:
Focus Punch
Toxic
Bulk Up
Hidden Power
Sunny Day
Taunt
Hyper Beam

Protect
Telekinesis
Safeguard
Frustration
Smack Down
Earthquake
Return
Psychic
Shadow Ball
Brick Break
Double Team
Sandstorm
Rock Tomb
Torment
Facade
Secret Power

Rest
Attract
Low Sweep
Round
Echoed Voice
Focus Blast
Fling

Endure
Drain Punch
Embargo
Payback
Retaliate
Giga Impact
Psych Up
Bulldoze
Captivate

Rock Slide
Sleep Talk
Work Up
Natural Gift
Poison Jab
Dream Eater
Swagger
Sleep Talk

Substitute
Secret Power
Rock Smash
Power-Up Punch
Dazzling Gleam
Confide
Strength
Rock Smash



Tutor:
Ancient Power

Bind
Drain Punch
Dual Chop
Focus Punch
Helping Hand
Ice Punch
Knock Off
Mud-Slap
Ominous Wind
Pain Split
Sleep Talk
Snore
Spite
Sucker Punch
Superpower
Trick
Vacuum Wave

Embirch [Bass] (M)
Types: Fire / Grass
Fire STAB: immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB: immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poison Powder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities: Leaf Guard / Reckless / Chlorophyll (Locked)

Leaf Guard (Passive):
In bright sunlight, the Pokemon is surrounded by a faint green glow. The glow protects it from all permanent and temporary status conditions.
Reckless (Passive): This Pokemon has an innately aggressive nature that lets it use all-out attacks with recoil more effectively. Recoil attacks from this Pokemon have two (2) more Base Attack Power, and recoil percentage is unaffected. Jump Kick and High Jump Kick count as recoil moves.
Chlorophyll (Passive): During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.

Nature: Brave (+Attack, -Speed) Evasion -10%

Stats:
HP:
90
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 3
SpD: Rank 2
Spe: 52.17 [52] (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 13

EC: 0/9
MC: 0
AC: 0/5

Attacks:
Level Up:

Sweet Scent
Bullet Seed
Absorb
Growth
Ember
Leech Seed
Flame Wheel
Giga Drain
Leaf Tornado
Fire Spin
Petal Dance
Double-Edge
Flame Burst
Synthesis
Lava Plume
Zap Cannon


Egg:
Aromatherapy
Blaze Kick
Counter
Dragon Breath
Earth Power
Grass Whistle
Grassy Terrain
Inferno
Natural Gift

Petal Blizzard
Psybeam
Revenge
Sand Tomb
Water Sport

Seed Bomb

TM&HM:
Roar
Toxic
Bullet Seed
Hidden Power
Sunny Day
Light Screen

Protect
Giga Drain
Safeguard
Frustration
Solar Beam
Iron Tail
Return
Double Team
Flamethrower
Fire Blast
Rock Tomb
Facade
Flame Charge
Secret Power
Rest
Attract
Low Sweep
Round

Overheat
Energy Ball
Endure
Incinerate
Will-O-Wisp
Flash
Swords Dance

Stealth Rock
Rock Slide
Sleep Talk
Natural Gift
Grass Knot
Swagger
Sleep Talk
Substitute
Flash Cannon
Secret Power
Rock Smash
Nature Power
Confide
Strength
Rock Smash
Rock Climb


Tutor:
Ancient Power
Block
Earth Power
Giga Drain
Headbutt
Heat Wave
Iron Defense
Iron Tail
Low Kick
Seed Bomb
Sleep Talk
Snore
Stealth Rock
Synthesis
Worry Seed
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Carrier

Welcome to ASB! Glad to see we caught your attention. Let's work to get your profile in working order.

You should only have 1 CC remaining, since Weavile costs 3 CC, and Magikarp costs 2 CC.

Weavile
- Appears to be left incomplete, since the nature wasn't actually applied to its stats, and the movepool wasn't completed either. Stats should be 100 4/2/1/3/115 after Adamant.

Magikarp
- Also doesn't have its nature applied. Stats should be 80 2/2/0/1/80 after Adamant.
- Magikarp learns a total of 10 moves in ASB. Splash, Tackle, Flail, and Bounce make the 6 you would normally think of. In ASB we also use Event moves, as well as certain Anime/Manga Error moves. If you scroll right on the Pokemon page of the NDA (link), you can see the list of Event/Anime/Manga moves for each Pokemon in ASB. Magikarp also learns the moves Hydro Pump, Dragon Rage, Bubble, Reversal, Celebrate, Happy Hour in ASB due to this. Usually these moves have a cost, but on a mon such as Magikarp, it starts with these moves as well. As you will also learn soon enough in ASB, using anything but the Handbook (link) is potentially a bad idea for referencing things. Case in point here, Magikarp, due to changes that were only reflected in the handbook, and not in the OP of the Prize Claiming Thread, only starts with 6 MC, but should have 9 total moves. Those being the 3 you already gave it, and the 6 I named additionally, and then it hasn't learned the 1 remaining move (Flail). Sorry for ASB being so complex.

For now, apply the stats, complete the movepools, and then VM me or post here to let me know you are ready for reevaluation.

Also, if you need any help, I know I've seen you on the IRC channel before, and make sure to swing back by if you have any additional questions. To find me specifically there, I'm Jayy. :D
 
Sorry for taking forever, but I finally finished editing. Take a look and see if everything is good now.
 
Carrier, Sneasel should get 5 free egg moves, not 5 free tutor/event moves. Pokemon only get free tutor moves if they have no more egg moves and free event moves if they run out of tutor moves.
 
Ok Carrier, you're approved!

Since you're already part of the tutoring program, let me know when you want to begin your first battle.

While you're here, I'd recommend you join ASB's discord channel here: https://discord.gg/E6p6G9g
It's where the majority of the community goes to chat, discuss, and arrange battles.
 

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