The Team:
Aight so after looking at the threats in the current meta, I saw that Pinsir has very few answers, bar mons like Skarm. Pinsir is a bit on the slower side, and since I wanted it so shine, I decided to build webs.
After figuring out a hazard setter, with Pinsir being weak to Rocks I decided to look for hazard removal. On HO your options are really limited between Lati, Phero, and Exca. Defog is sorta annoying for a webs team so Lati was off the table, and after some consideration I stuck with Exca in the end. Its such a solid Koko answer and the team was pretty weak to it.
So next I was looking for two abusers, and my first thought was Manaphy just because it's so good at breaking stall. And Hydro Vortex is just so strong, you can even break things like Tox if you get a TG and rain up. Zygarde is just good at hitting everything, t-arrows is a crazy move, it gets priority and a good bit of set-up so it fit the role pretty well.
For the last mon I had quite a few roles left to fill, being able to beat Fini is one, as well as like Lati, and backup speed control in case webs don't get up. Prankster Thundy with knock does all of that, so it just fit so well.
Summary
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Taunt
- Sticky Web
- Stealth Rock
Smeargle is whatever you want it to be, so it's the premier webs setter. It's just a far more versatile setter over your other options like galvantula or leavanny. You have your two hazards in Rocks and Webs, taunt because this team lacks a mon like Bisharp to deter defog so taunt is almost required. Spore allows you to remove a threat and give you enough time to setup both of your hazards. It's a relatively simple set, max speed to allow you to setup on as much as possible and max hp because the most bulk.
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Earthquake
I honestly think is an incredibly underutilized threat in the current meta. It's just so unbelievably strong, and flying stab is just too good. EQ is so you can beat things like meta with webs, and you are tanky enough to take a hit if you really need to. SD is just really nice because you can sweep with the combination of Rocks and priority quick attack. This set is pretty simple as well and it functions well even outside of webs. A lot of the time I find myself not mega-evolving to force a lando not to come out, and it assures me a kill, because you retain your attack with hyper cutter.
Zygarde @ Earth Plate
Ability: Aura Break
EVs: 240 HP / 176 Atk / 24 Def / 68 Spe
Adamant Nature
- Coil
- Dragon Dance
- Extreme Speed
- Thousand Arrows
This set may be a bit wack at first glance but it makes sense, I promise. So I think this is a set Zamrock used, and I ended up falling in love with it. So you're bulky enough to live hp ice's from things like Lando and you have enough hp to take 5 seismic tosses and the like. You have enough speed to out-speed base 115's at plus one and things like tar and Steela neutrally. The attack is for things like Pex to avoid haze. T-arrows is probably one of the best moves in the game and you can spam it versus everything, e-speed is just to pick of weakened frail things like Duggy and Phero.
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Excadrill is probably my favorite mon to use on HO, it fills so many vital roles in a single mon. It's a perfect example of the defensive niche's one can find in HO as a psychic switch in and a check to common elec's. It's also an incredibly strong scarfer with a very spammable stab eq with mold breaker letting you hit levitate mons. Spin lets you take on the role of hazard removal and lets you maintain your hazards as well. It's almost a must have on every HO team just because of it's sheer versatility and the amount of roles it covers.
Manaphy @ Waterium Z
Ability: Hydration
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Rain Dance
- Surf
- Energy Ball/Psychic
Manaphy seems pretty one dimensional which is pretty bad for HO, but with the addition of z-moves it's a completely different mon. Traditionally you use Manaphy because you can abuse tail glow and amazing coverage to sweep bulky teams, but with z-rain dance it becomes unpredictable. You can set-up a rain dance and out-speed, and proceed to sweep faster teams that you couldn't catch up to before. Or you can use hydro vortex to nuke mons you otherwise couldn't touch before. It's crazy to think that you can rain dance on the switch into a Toxepex/M-Venu, tail glow, take a hit, and one shot with hydro vortex. You can usually get at least one kill with this thing per game even if you can't get a tail glow off just nuking something with vortex.
Thundurus @ Life Orb
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
- Knock Off
So Fini is probably the most common defogger right now, and really there aren't too many other options besides Skarm and maybe the occasional Lati. Knock off Thundy handles all of these pretty well, and it does a good job of scaring them out and preventing you from losing your hazards. The reason you want prankster over defiant is as an emergency switch in case you do lose your webs. The team is pretty slow and having backup speed control for the rest of the team is just so nice.
The team is pretty unusual for webs, you lack a defiant mon as well as a spin-blocker so the team has to be played pretty aggressively if you see a Phero or Exca assume it's spin. Try to scare out mon's like Fini at any chance possible,but it can only really defog safely on Exca so it's not as big of a threat as one would imagine. It's pretty reliant on your own ability to outplay which is pretty unusual for HO,but it does have a ton of offensive pressure, it's just a matter of whether you can get into the right match-ups.
Replays:
Versus abr
http://replay.pokemonshowdown.com/gen7ou-542154265
Versus Bludz
http://replay.pokemonshowdown.com/gen7ou-547035820
Versus Kingler12345
http://replay.pokemonshowdown.com/gen7ou-551399603
Versus Teal6
http://replay.pokemonshowdown.com/smogtours-gen7ou-262158
Smeargle @ Focus Sash
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Taunt
- Sticky Web
- Stealth Rock
Zygarde @ Earth Plate
Ability: Aura Break
EVs: 240 HP / 176 Atk / 24 Def / 68 Spe
Adamant Nature
- Coil
- Dragon Dance
- Extreme Speed
- Thousand Arrows
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Earthquake
Manaphy @ Waterium Z
Ability: Hydration
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Rain Dance
- Surf
- Energy Ball
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Thundurus @ Life Orb
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
- Knock Off
Ability: Own Tempo
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Spore
- Taunt
- Sticky Web
- Stealth Rock
Zygarde @ Earth Plate
Ability: Aura Break
EVs: 240 HP / 176 Atk / 24 Def / 68 Spe
Adamant Nature
- Coil
- Dragon Dance
- Extreme Speed
- Thousand Arrows
Pinsir @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Earthquake
Manaphy @ Waterium Z
Ability: Hydration
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Tail Glow
- Rain Dance
- Surf
- Energy Ball
Excadrill @ Choice Scarf
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
Thundurus @ Life Orb
Ability: Prankster
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Thunderbolt
- Hidden Power [Ice]
- Thunder Wave
- Knock Off
Oh yeah...s/o to Mr. Perry, Webcamparrot, AnishSomani, Futatsuiwa of Sado, Master Failure, not qplaz, and those WoA dudes(yeah you're all grouped together).
I could try and ladder higher but w/e, I'm sorta lazy.
http://imgur.com/a/nupmW
http://imgur.com/a/nupmW
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